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https://github.com/jmarshall23/CnC_Remastered_Collection.git
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Skirmish map added and works.
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@@ -1111,13 +1111,13 @@ void CellClass::Draw_It(int x, int y, bool objects)
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int cellx = Cell_X(cell);
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int celly = Cell_Y(cell);
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if (cellx < Map.MapCellX || celly < Map.MapCellY) {
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//GL_SetColor(0.35, 0.35, 0.35);
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return;
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GL_SetColor(0.35, 0.35, 0.35);
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//return;
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}
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if (cellx >= Map.MapCellX + Map.MapCellWidth || celly >= Map.MapCellY + Map.MapCellHeight) {
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//GL_SetColor(0.35, 0.35, 0.35);
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return;
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GL_SetColor(0.35, 0.35, 0.35);
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//return;
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}
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// jmarshall - debug mechanism
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