Added upscale for VQA to window.

This commit is contained in:
Justin Marshall
2020-06-02 23:39:37 -07:00
parent 41bb81ff93
commit 17c844c2a2
+33 -1
View File
@@ -6,6 +6,33 @@
#include <SDL.h>
byte* raw_image_buffer = nullptr;
int vqa_upscale_hack_width = 0;
int vqa_upscale_hack_height = 0;
byte* vqa_output_buffer = nullptr;
byte* VQA_Dropsample(const byte* in, int inwidth, int inheight,
int outwidth, int outheight) {
int i, j, k;
const byte* inrow;
const byte* pix1;
byte* out, * out_p;
out = vqa_output_buffer;
out_p = out;
for (i = 0; i < outheight; i++, out_p += outwidth * 1) {
inrow = in + 1 * inwidth * (int)((i + 0.25) * inheight / outheight);
for (j = 0; j < outwidth; j++) {
k = j * inwidth / outwidth;
pix1 = inrow + k * 1;
out_p[j * 1 + 0] = pix1[0];
//out_p[j * 3 + 1] = pix1[1];
//out_p[j * 3 + 2] = pix1[2];
}
}
return out;
}
/*
==================
@@ -52,6 +79,9 @@ long VQA_Open(_VQAHandle *videoHandle, char const* filename) {
smk_info_all(videoHandle->smacker_video, &frame, &videoHandle->frame_count, &usf);
smk_enable_video(videoHandle->smacker_video, 1);
videoHandle->video_graphics_buffer = &VisiblePage;//new GraphicBufferClass();
if (vqa_output_buffer == nullptr)
vqa_output_buffer = new byte[ScreenWidth * ScreenHeight * 3];
//videoHandle->video_graphics_buffer->Init(videoHandle->width, videoHandle->height, NULL, 0, (GBC_Enum)(GBC_VISIBLE | GBC_VIDEOMEM));
return (0);
@@ -97,7 +127,9 @@ long VQA_Play(_VQAHandle* vqaHandle) {
raw_image_buffer = smk_get_palette(vqaHandle->smacker_video);
vqaHandle->video_graphics_buffer->Lock();
Buffer_To_Page(0, 0, vqaHandle->width, vqaHandle->height, smk_get_video(vqaHandle->smacker_video), *vqaHandle->video_graphics_buffer);
VQA_Dropsample(smk_get_video(vqaHandle->smacker_video), vqaHandle->width, vqaHandle->height, ScreenWidth, ScreenHeight);
Buffer_To_Page(0, 0, ScreenWidth, ScreenHeight, vqa_output_buffer, *vqaHandle->video_graphics_buffer);
vqaHandle->video_graphics_buffer->Unlock();
currentFrame++;