Load Mission now works with the new renderer.

This commit is contained in:
Justin Marshall
2020-06-14 15:02:20 -07:00
parent efd9ee934c
commit 0d4ead749f
+2 -1
View File
@@ -258,6 +258,7 @@ int LoadOptionsClass::Process(void)
bool display = true;
bool process = true;
while (process) {
Load_Title_Screen("TITLE.PCX", NULL, NULL);
/*
** Invoke game callback.
@@ -305,7 +306,7 @@ int LoadOptionsClass::Process(void)
** Redraw the buttons.
*/
{
commands->Flag_List_To_Redraw();
commands->Draw_All(); // jmarshall draw all
}
Show_Mouse();
display = false;