Files
arcane_framework/lib/src/services/authentication/authentication_service.dart
T
hans f5056c36df Add configuration files and update authentication service error handling
- Introduced .vscode/settings.json and .vscode/launch.json for IDE configuration.
- Updated DebugAuthInterface and ArcaneAuthenticationService to return const Result.ok() for consistency.
- Added ArcaneTheme class for theme management.
- Updated pubspec.yaml to change result_monad dependency version.
- Modified authentication_service_test to return const Result.ok() in mock setups.

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-05-07 21:03:50 +02:00

334 lines
10 KiB
Dart

import "dart:async";
import "package:arcane_framework/arcane_framework.dart";
import "package:flutter/widgets.dart";
part "authentication_enums.dart";
part "authentication_interface.dart";
/// Provides a standard interface to handle authentication-related tasks.
///
/// To get started, first ensure that an `ArcaneAuthInterface` has been
/// registered.
class ArcaneAuthenticationService extends ArcaneService {
ArcaneAuthenticationService._internal();
static final ArcaneAuthenticationService _instance =
ArcaneAuthenticationService._internal();
/// Provides access to the singleton instance of this service.
static ArcaneAuthenticationService get I => _instance;
final ValueNotifier<AuthenticationStatus> _notifier =
ValueNotifier<AuthenticationStatus>(AuthenticationStatus.unauthenticated);
/// A `ValueNotifier` that emits the current `AuthenticationStatus`.
ValueNotifier<AuthenticationStatus> get notifier => _notifier;
/// Returns the current `AuthenticationStatus`.
///
/// Available values:
/// - `authenticated`: The user has successfully authenticated and is logged in.
/// - `unauthenticated`: The user has not yet logged in.
/// - `debug`: Debug mode has been enabled, enabling development features.
AuthenticationStatus get status => _notifier.value;
static ArcaneAuthInterface? _authInterface;
/// Provides direct access to the registered `ArcaneAuthInterface`, if one has
/// been registered.
ArcaneAuthInterface? get authInterface => _authInterface;
/// A shortcut to `status != AuthenticationStatus.unauthenticated`.
bool get isAuthenticated => status != AuthenticationStatus.unauthenticated;
final ValueNotifier<bool> _isSignedIn = ValueNotifier<bool>(false);
/// A `ValueNotifier` that emits `true` if the user is currently signed in.
ValueNotifier<bool> get isSignedIn => _isSignedIn;
/// Returns a JWT access token if the registered `ArcaneAuthInterface`
/// provides one. This token is often used in the headers of HTTP requests
/// to the backend API.
Future<String?> get accessToken async =>
await authInterface?.accessToken ?? Future.value("");
/// Returns a JWT refresh token if the registered `ArcaneAuthInterface`
/// provides one.
Future<String?> get refreshToken async =>
await authInterface?.refreshToken ?? Future.value("");
AuthenticationStatus? _previousModeWhenSettingDebug;
/// Removes any registered `ArcaneAuthInterface` and resets all values to
/// default.
Future<void> reset() async {
_authInterface = null;
_notifier.value = AuthenticationStatus.unauthenticated;
_isSignedIn.value = isAuthenticated;
_previousModeWhenSettingDebug = null;
}
/// Registers an `ArcaneAuthInterface` within the `ArcaneAuthenticationService`.
Future<void> registerInterface(ArcaneAuthInterface authInterface) async {
if (_authInterface != null) {
throw Exception("ArcaneAuthInterface has already been registered");
}
_authInterface = authInterface;
await authInterface.init();
}
/// Sets `status` to `AuthenticationStatus.debug`. If `onDebugModeSet` has
/// been specified, the method will be triggered after the new status has been
/// set.
Future<void> setDebug(
BuildContext context, {
Future<void> Function()? onDebugModeSet,
}) async {
try {
final ArcaneEnvironment arcaneEnvironment = ArcaneEnvironment.of(context);
final Environment previousEnvironment = arcaneEnvironment.environment;
if (previousEnvironment == Environment.debug) return;
_previousModeWhenSettingDebug = status;
arcaneEnvironment.enableDebugMode();
final Environment currentEnvironment = arcaneEnvironment.environment;
if (previousEnvironment == currentEnvironment) {
throw Exception("Unable to switch to debug mode.");
}
_setStatus(AuthenticationStatus.debug);
if (onDebugModeSet != null) await onDebugModeSet();
} catch (e) {
rethrow;
}
}
/// Sets `status` to `AuthenticationStatus.normal`. If `onDebugModeUnset` has
/// been specified, the method will be triggered after the new status has been
/// set.
Future<void> setNormal(
BuildContext context, {
Future<void> Function()? onDebugModeUnset,
}) async {
try {
final ArcaneEnvironment arcaneEnvironment = ArcaneEnvironment.of(context);
final Environment previousEnvironment = arcaneEnvironment.environment;
if (previousEnvironment == Environment.normal) return;
arcaneEnvironment.disableDebugMode();
final Environment currentEnvironment = arcaneEnvironment.environment;
if (previousEnvironment == currentEnvironment) {
throw Exception("Unable to switch to normal mode.");
}
_setStatus(
_previousModeWhenSettingDebug ?? AuthenticationStatus.unauthenticated,
);
if (onDebugModeUnset != null) await onDebugModeUnset();
} catch (_) {
throw Exception("No ArcaneEnvironment found in BuildContext");
}
}
/// Sets `status` to `AuthenticationStatus.authenticated`.
void setAuthenticated() {
_setStatus(AuthenticationStatus.authenticated);
}
/// Sets `status` to `AuthenticationStatus.unauthenticated`.
void setUnauthenticated() {
_setStatus(AuthenticationStatus.unauthenticated);
}
void _setStatus(AuthenticationStatus newStatus) {
if (_notifier.value != newStatus) {
_notifier.value = newStatus;
_isSignedIn.value = isAuthenticated;
}
}
/// Logs the current user out. Upon successful logout, `status` will be set to
/// `AuthenticationStatus.unauthenticated`.
Future<Result<void, String>> logOut({
Future<void> Function()? onLoggedOut,
}) async {
if (_authInterface == null) {
return const Result.error("No ArcaneAuthInterface has been registered");
}
if (!isAuthenticated) const Result.error("User is not authenticated.");
final Result<void, String> loggedOut = await authInterface!.logout(
onLoggedOut: onLoggedOut,
);
if (loggedOut.isSuccess) {
setUnauthenticated();
}
_previousModeWhenSettingDebug = null;
return loggedOut;
}
/// Logs the user in using an optional, generic `T` type of input.
Future<Result<void, String>> login<T>({
T? input,
Future<void> Function()? onLoggedIn,
}) async {
if (_authInterface == null) {
return const Result.error("No ArcaneAuthInterface has been registered");
}
final Result<void, String> result = await authInterface!.login(
input: input,
onLoggedIn: onLoggedIn,
);
if (result.isSuccess) {
setAuthenticated();
}
return result;
}
/// Attempts to register a new account using user-defined input.
/// Upon success, returns a `SignUpStep` indicating the next step
/// in the signup process as a `SignUpStep`.
Future<Result<SignUpStep, String>> register<T>({
T? input,
}) async {
if (_authInterface == null) {
return const Result.error("No ArcaneAuthInterface has been registered");
}
if (authInterface is! ArcaneAuthAccountRegistration) {
return const Result.error(
"The provided ArcaneAuthInterface does not support account registration.",
);
}
final auth = authInterface as ArcaneAuthAccountRegistration;
final Result<SignUpStep, String>? result = await auth.register(
input: input,
);
if (result == null) {
return const Result.error(
"Registered ArcaneAuthInterface returned a null value.",
);
}
return result;
}
/// Confirms the user's signup using their `email` and `confirmationCode`.
/// Returns a `Result.ok(true)` if signup was successful.
Future<Result<bool, String>> confirmSignup({
required String email,
required String confirmationCode,
}) async {
if (_authInterface == null) {
return const Result.error("No ArcaneAuthInterface has been registered");
}
if (authInterface is! ArcaneAuthAccountRegistration) {
return const Result.error(
"The provided ArcaneAuthInterface does not support account registration.",
);
}
final auth = authInterface as ArcaneAuthAccountRegistration;
final Result<bool, String>? result = await auth.confirmSignup(
username: email,
confirmationCode: confirmationCode,
);
if (result == null) {
return const Result.error(
"Registered ArcaneAuthInterface returned a null value.",
);
}
return result;
}
/// Re-sends a verification code to be used when confirming the user's
/// registration.
Future<Result<String, String>> resendVerificationCode(String email) async {
if (_authInterface == null) {
return const Result.error("No ArcaneAuthInterface has been registered");
}
if (authInterface is! ArcaneAuthAccountRegistration) {
return const Result.error(
"The provided ArcaneAuthInterface does not support account registration.",
);
}
final auth = authInterface as ArcaneAuthAccountRegistration;
final Future<Result<String, String>>? result =
auth.resendVerificationCode(input: email);
if (result == null) {
return const Result.error(
"Registered ArcaneAuthInterface returned a null value.",
);
}
return result;
}
/// Attempts to reset the user's password using their `email`. This method
/// should be called twice. The first call will initialize the password reset
/// process. In the first attempt, only the `email` is provided. The second
/// call should include the `email`, as well as a `newPassword` and
/// `confirmationCode`. If the second call is successful, the password will be
/// reset.
Future<Result<bool, String>> resetPassword({
required String email,
String? newPassword,
String? confirmationCode,
}) async {
if (_authInterface == null) {
return const Result.error("No ArcaneAuthInterface has been registered");
}
if (authInterface is! ArcaneAuthPasswordManagement) {
return const Result.error(
"The provided ArcaneAuthInterface does not support password management.",
);
}
final auth = authInterface as ArcaneAuthPasswordManagement;
final Result<bool, String>? result = await auth.resetPassword(
email: email,
newPassword: newPassword,
code: confirmationCode,
);
if (result == null) {
return const Result.error(
"Registered ArcaneAuthInterface returned a null value.",
);
}
return result;
}
}