# Arcane Framework > _**A**gnostic **R**eusable **C**omponent **A**rchitecture for **N**ew > **E**cosystems_ ![style: arcane analysis](https://img.shields.io/badge/style-arcane_analysis-6E35AE) The Arcane Framework is a powerful Dart package designed to provide a robust architecture for managing key application services such as logging, authentication, feature flags, theming, and more. This framework is ideal for building scalable applications that require dynamic configuration and service management. ![Arcane logo](doc/arcane.png) - [Arcane Framework](#arcane-framework) - [Features](#features) - [Installation](#installation) - [ArcaneApp Builder Migration (v1.x -\> v2.x)](#arcaneapp-builder-migration-v1x---v2x) - [Arcane.log Metadata Migration (v1.x -\> v2.x)](#arcanelog-metadata-migration-v1x---v2x) - [Usage](#usage) - [Services](#services) - [Defining an example `ArcaneService`](#defining-an-example-arcaneservice) - [Registering and unregistering an `ArcaneService`](#registering-and-unregistering-an-arcaneservice) - [Locating an `ArcaneService`](#locating-an-arcaneservice) - [Using `ArcaneService` services](#using-arcaneservice-services) - [Feature Flags](#feature-flags) - [Logging](#logging) - [Authentication](#authentication) - [Application Environments](#application-environments) - [Dynamic Theming](#dynamic-theming) - [Contributing](#contributing) ## Features - **Service Management**: Centralized access to multiple services (logging, authentication, theming, etc.). - **Feature Flags**: Dynamically enable or disable features using `ArcaneFeatureFlagService`. - **Logging**: Easily log messages with metadata, stack traces, and different log levels via `ArcaneLogger`. - **Authentication**: Built-in support for handling user authentication workflows. - **Dynamic Theming**: Switch between light and dark themes and update theme definitions on-the-fly with `ArcaneThemeService`. - **Extensible Service Definitions**: Implement your own `ArcaneService` services and leverage the inherent powers of Arcane. - **Realtime Streams**: In addition to `ValueNotifier`s, core services expose broadcast streams for reactive consumers. ## Installation To use Arcane Framework in your Dart or Flutter project, follow these steps: 1. Add the dependency to your `pubspec.yaml`: ```shell flutter pub add arcane_framework ``` 2. (optional) Wrap your `MaterialApp` or `CupertinoApp` with `ArcaneApp`. `ArcaneApp` wires up Arcane's built-in app-level providers for services, feature flags, environment, and theme updates: ```dart import 'package:arcane_framework/arcane_framework.dart'; void main() { runApp( ArcaneApp( builder: (context, _) => MainApp(), ), ); } ``` `ArcaneApp.child` remains available for backward compatibility, but is deprecated in favor of `ArcaneApp.builder`. ### ArcaneApp Builder Migration (v1.x -> v2.x) Arcane now prefers `ArcaneApp.builder` over `ArcaneApp.child`. Why this is better: - Your app root is built with Arcane providers already in scope. - You can access Arcane-backed context values immediately at app-root build time. - You no longer need an extra `Builder` wrapper just to capture provider-aware context. When to use each API: | Situation | Recommended API | Why | | ---------------------------------------------------------------------- | ------------------------------ | ------------------------------------------------------------------------ | | New app code | `ArcaneApp.builder` | Preferred, future-facing API. | | Root widget needs Arcane-aware `BuildContext` during construction | `ArcaneApp.builder` | Context is captured inside Arcane's provider tree. | | Existing app already uses `child` and you want minimal churn right now | `ArcaneApp.child` (deprecated) | Still supported for compatibility while you migrate. | | You only need to pass through a static root widget | `ArcaneApp.builder` | Keeps usage consistent with migration target and avoids later refactors. | Migration example: ```dart // Before (deprecated) ArcaneApp( child: MainApp(), ) // After (preferred) ArcaneApp( builder: (context, _) => MainApp(), ) ``` ### Arcane.log Metadata Migration (v1.x -> v2.x) `Arcane.log(...)` now accepts `metadata` as `Map?`. This allows metadata values to be non-strings (for example `int`, `bool`, lists, or nested maps). Migration example: ```dart // Before Arcane.log( "Login attempt", metadata: { "userId": userId.toString(), "attempt": attempt.toString(), "rememberMe": rememberMe.toString(), }, ); // After Arcane.log( "Login attempt", metadata: { "userId": userId, "attempt": attempt, "rememberMe": rememberMe, }, ); ``` If your logger destination serializes metadata, ensure it can handle `Object?` values (or convert values to strings at that boundary). ## Usage The following sections provide more information about how to use the package's available features. ### Services The Arcane Framework provides a centralized way to manage services across your application, while optionally leveraging a built-in service locator. Unlike most of the features in Arcane, a _service_ is broadly user-defined. What a service is, or does, is not rigorously enforced by the framework itself. What an `ArcaneService` offers, however, is the ability to be registered (and unregistered), as well as located via `BuildContext`. The locators are the key value proposition that Arcane provides. The following tools are provided by Arcane to assist with creating and using services: - `ArcaneService`: The base class from which to extend your own services. This what Arcane uses to locate services. - `ArcaneServiceProvider`: A widget used to provide access to registered `ArcaneService` instances. **Note**: This widget is already part of the _`ArcaneApp`_ widget, however if you are not using the `ArcaneApp` widget you can instead use this widget directly. - The `service` and `requiredService` extensions on `BuildContext`: nullable and non-nullable getters used to locate a given `ArcaneService` via `BuildContext`. **Note**: For app-defined services, these lookups require an `ArcaneServiceProvider` in the widget tree. For Arcane built-in singleton services (such as `Arcane.auth`, `Arcane.features`, `Arcane.theme`, and `Arcane.environment`), lookups fall back to built-ins even when no provider is available. #### Defining an example `ArcaneService` As noted previously, _what_ a service is or does is not enforced by the framework. Therefore, the following example is only in service of the remainder of the documentation of the Arcane services feature. This example service is a singleton service that stores and provides access to a user's favorite color, leveraging a `ValueNotifier` to trigger rebuilds as appropriate: ```dart class FavoriteColorService extends ArcaneService { FavoriteColorService(); final ValueNotifier _notifier = ValueNotifier(null); ValueNotifier get notifier => _notifier; Color? get myFavoriteColor => _notifier.value; void setMyFavoriteColor(Color? color) { if (_notifier.value != color) { _notifier.value = color; } } } ``` #### Registering and unregistering an `ArcaneService` The quickest and easiest way to register an `ArcaneService` is to use the built-in `ArcaneApp` widget. However, this is not the _only_ method available. To register your `ArcaneService` using an app with the `ArcaneApp` widget, you have a couple of options. First, you can simply add the service (in our case, a singleton instance) to the `services` list directly: ```dart ArcaneApp( services: [ FavoriteColorService(), ], builder: (context, _) => MainApp(), ), ``` You can also defer adding the service by invoking `ArcaneServiceProvider`. Note that this requires either `ArcaneServiceProvider` _or_ `ArcaneApp` (which already includes `ArcaneServiceProvider`) to be in your widget tree. ```dart // The service is not included at compile-time ArcaneApp( builder: (context, _) => MainApp(), ), // Add the service at runtime ArcaneServiceProvider.of(context).addService(FavoriteColorService()); ``` Unregistering an already registered `ArcaneService` is as simple as: ```dart ArcaneServiceProvider.of(context).removeService() ``` When both a provider-registered service and an Arcane built-in singleton match the same requested type, provider-registered services take precedence for `context.service()` and `context.requiredService()`. #### Locating an `ArcaneService` There are numerous ways to locate a registered `ArcaneService`. Feel free to use whatever method you prefer: ```dart // If a service of the given type is not registered, `null` is returned. final FavoriteColorService? nullableService = ArcaneService.ofType(context); final FavoriteColorService? nullableViaContext = context.service(); final FavoriteColorService? nullableViaProvider = ArcaneServiceProvider.serviceOfType(context); // If a service of the given type is not registered, an exception is thrown. final FavoriteColorService nonNullableService = ArcaneService.requiredOfType(context); final FavoriteColorService nonNullableViaContext = context.requiredService(); final FavoriteColorService nonNullableViaProvider = ArcaneServiceProvider.requiredServiceOfType(context); ``` In addition, you can locate a `ArcaneServiceProvider` in a similar way: ```dart // Returns `null` if no `ArcaneServiceProvider` is found in the widget tree. final ArcaneServiceProvider? nullableProvider = ArcaneServiceProvider.maybeOf(context); // Throws an exception if no `ArcaneServiceProvider` is found in the widget tree. final ArcaneServiceProvider nonNullableProvider = ArcaneServiceProvider.of(context); ``` #### Using `ArcaneService` services Since the `ArcaneService` class includes a `ChangeNotifier`, invoking the `notifyListeners()` method inside a service will trigger a rebuild. Using our `FavoriteColorService` from earlier, we can add a listener to our notifier value: ```dart final FavoriteColorService service = ArcaneService.requiredOfType(context); service.notifier.addListener(() { final Color? color = service.myFavoriteColor; // Do something with our value }); ``` We can also simply use a `ValueListenableBuilder`: ```dart ValueListenableBuilder( valueListenable: ArcaneService.requiredOfType(context).notifier, builder: (context, color, _) { return Text("My favorite color is $color"), } ) ``` Meanwhile, setting the value in our service can be accomplished in the following manner: ```dart ArcaneService.requiredOfType(context).setMyFavoriteColor(Colors.purple); ``` Again, this example is _not_ the only way the Arcane Service system can be utilized. One is limited only by their imagination! ### Feature Flags You can easily manage feature flags using the `ArcaneFeatureFlagService` built-in service. Feature flags are useful for enabling or disabling different parts of your application under different circumstances. For example, you may want to enable a new feature only once it has finished development and testing, while still having the ability to ship the unfinished code. You could also leverage feature flags to enable different modes within your application (e.g., "free" vs "paid"). Furthermore, they can be used for A/B testing. The options are truly unlimited. To get started, create an `enum` to define your features: ```dart enum Feature { awesomeFeature(true), prettyOkFeature(false), ; /// Determines whether the given [Feature] is enabled by default when the /// application launches. Features can be enabled or disabled during runtime, /// regardless of this value. final bool enabledAtStartup; const Feature(this.enabledAtStartup); } ``` Next, ensure that your features are enabled at startup by registering them within the feature flag service: ```dart void main() { WidgetsFlutterBinding.ensureInitialized(); // Register your Enum that you'll be using to enable and disable features. for (final Feature feature in Feature.values) { if (feature.enabledAtStartup) Arcane.features.enableFeature(feature); } runApp( ArcaneApp( builder: (context, _) => MainApp(), ), ); } ``` When you want to determine if a feature is enabled, you can use one of the helper extensions: ```dart // Via an enum extension final bool isMyAwesomeFeatureEnabled = Feature.awesomeFeature.enabled; // Via the Arcane feature flag service final bool isMyPrettyOkFeatureDisabled = Arcane.features.isDisabled(Feature.prettyOkFeature); ``` You can also enable and disable features at runtime: ```dart // Via an enum extension Feature.awesomeFeature.disable(); Feature.prettyOkFeature.enable(); // Via the Arcane features service Arcane.features.disableFeature(Feature.awesomeFeature); Arcane.features.enableFeature(Feature.prettyOkFeature); ``` To get a list of the currently enabled features, simply ask the Arcane feature flag service: ```dart final List enabledFeatures = Arcane.features.enabledFeatures; ``` `enabledFeatures` is a snapshot read. Reading it does not subscribe to updates and does not trigger widget rebuilds. It is also possible to add a listener to watch for changes in the enabled features. ```dart Arcane.features.notifier.addListener(() { print("Features changed: ${Arcane.features.enabledFeatures}"); }); ``` If you prefer stream-based subscriptions, you can listen to `enabledFeaturesChanges` and cancel the subscription in `dispose`. ```dart late final StreamSubscription> subscription; @override void initState() { super.initState(); subscription = Arcane.features.enabledFeaturesChanges.listen((features) { print("Features changed: $features"); }); } @override void dispose() { subscription.cancel(); super.dispose(); } ``` When using `ArcaneApp`, you can also depend on feature flags via `context.featureFlags`. This resolves to the nearest `ArcaneFeatureFlagProvider` and widgets that read it rebuild automatically when feature flags change. ```dart class FeatureGate extends StatelessWidget { const FeatureGate({super.key}); @override Widget build(BuildContext context) { final flags = context.featureFlags; if (flags.isDisabled(Feature.awesomeFeature)) { return const SizedBox.shrink(); } return const Text("Awesome feature enabled"); } } ``` Additional `BuildContext` helpers are also available: ```dart final ArcaneFeatureFlagProvider? maybeFlags = context.maybeFeatureFlags; if (context.isFeatureEnabled(Feature.awesomeFeature)) { // Feature is enabled } if (context.isFeatureDisabled(Feature.prettyOkFeature)) { // Feature is disabled } ``` Note that it is possible to register multiple different `Enum` types in the feature flag service, should one have a need to do so. ### Logging The Arcane Framework provides a robust logging system for your application. This allows you to log messages with metadata, stack traces, and different log levels while routing a single log event to multiple destinations. To get started, first create one or more logging interfaces by extending `LoggingInterface`. ```dart class DebugConsole extends LoggingInterface { @override void log( String message, { Map? metadata, Level? level, StackTrace? stackTrace, Object? extra, }) { debugPrint( "$message\n" "$metadata\n", ); } } ``` If your destination needs setup (SDK start, permission checks, etc.), opt into the initialization lifecycle with `LoggingInitialization`: ```dart class ExternalLogger extends LoggingInterface with LoggingInitialization { @override Future init() async { if (initialized) return; // Configure and start the SDK. await super.init(); } @override void log( String message, { Map? metadata, Level? level, StackTrace? stackTrace, Object? extra, }) { if (!initialized) return; // Forward to the SDK. } } ``` If you want to give a destination a name and access it at runtime, mix in `LoggerName` and override `name`: ```dart class AnalyticsLogger extends LoggingInterface with LoggerName { @override String get name => 'Analytics'; @override void log( String message, { Map? metadata, Level? level, StackTrace? stackTrace, Object? extra, }) { // name is accessible here at runtime. // Forward to analytics pipeline. } } Arcane.logger.interceptors.add( LogInterceptor((event, context) { if (event.level == Level.debug) { return null; } return event; }), matcher: (interface) => interface is AnalyticsLogger, ); ``` You can use `name` inside `log()` and keep destination routing explicit in interceptors. ```dart class AuthLogger extends LoggingInterface with LoggerName { @override String get name => 'auth'; @override void log( String message, { Map? metadata, Level? level, StackTrace? stackTrace, Object? extra, }) { // Forward to auth destination. } } await Arcane.logger.registerInterface(AnalyticsLogger()); await Arcane.logger.registerInterface(AuthLogger()); ``` Next, register your logging interface with the Arcane logger service. You can attach interceptors when registering an interface, or manage logger interceptors via `Arcane.logger.interceptors` later at runtime. ```dart final DebugConsole debugConsole = DebugConsole(); await Arcane.logger.registerInterface( debugConsole, interceptors: [ LogInterceptor((event, context) { if (event.level == Level.debug) { return null; } return event; }), ], ); Arcane.logger.interceptors.add( LogInterceptor((event, context) { return event.copyWith( metadata: { ...?event.metadata, "session": "startup", }, ); }), ); // Optional: initialize only interfaces that implement LoggingInitializable // (for example, SDK-backed loggers that mix in LoggingInitialization). await Arcane.logger.initializeInterfaces(); ``` Global interceptors are evaluated for each registered interface, and interface interceptors run immediately after them for that same destination. Use `Arcane.logger.interceptors.add(...)` with no matcher for global behavior, or provide a matcher for scoped behavior. Every interceptor receives a `LogInterceptorContext` whose `interface` value is the current destination. If you want subtype-inclusive matching (for example, a base interface plus all derived interfaces), use `Arcane.logger.interceptors.add(...)` with an explicit matcher. ```dart Arcane.logger.interceptors.add( LogInterceptor((event, context) { return event.copyWith(message: "[scoped] ${event.message}"); }), matcher: (interface) => interface is AnalyticsLogger, ); ``` Returning `null` from an interceptor drops the event for the current scope. Returning a modified `LogEvent` allows you to rewrite the message, metadata, level, stack trace, or extra payload before it is logged. Finally, add any additional persistent metadata to your log messages (optional) and log a message: ```dart // Add metadata to the logger Arcane.logger.addPersistentMetadata({ "app_name": "My App", "environment": "production", }); // Log a message! Arcane.log( "This is a debug message", level: Level.debug, module: "ModuleName", method: "MethodName", metadata: { "key": "value", "attempt": 1, "retryable": true, }, stackTrace: StackTrace.current, ); // Optional: skip automatic module/method/file-line detection. Arcane.log( "Manual log routing", module: "CustomModule", method: "customMethod", skipAutodetection: true, ); ``` You can also listen to `logStream` for realtime log events, and cancel and re-register subscribers as widget lifecycles change: ```dart late final StreamSubscription logSubscription; @override void initState() { super.initState(); logSubscription = Arcane.logger.logStream.listen((message) { debugPrint("Log stream event: $message"); }); } @override void dispose() { logSubscription.cancel(); super.dispose(); } ``` You can also add, remove, and clear interceptors after startup. Because every interceptor receives a `LogInterceptorContext`, global interceptors can still make interface-specific decisions when needed by checking `context.interface`. If you prefer, you can also define your own interceptor class by implementing `LogInterceptor` instead of using the callback constructor. ```dart final LogInterceptor redactSecrets = LogInterceptor(( event, context, ) { final Object? token = event.metadata?["token"]; if (token == null) return event; return event.copyWith( metadata: { ...?event.metadata, "token": "[redacted]", }, ); }); Arcane.logger.interceptors.add(redactSecrets); Arcane.logger.interceptors.remove(redactSecrets); ``` If you prefer a reusable named type, you can also implement `LogInterceptor` directly: ```dart class RedactingLogInterceptor implements LogInterceptor { const RedactingLogInterceptor(); @override LogEvent? call( LogEvent event, { required LogInterceptorContext context, }) { final Object? token = event.metadata?["token"]; if (token == null) return event; return event.copyWith( metadata: { ...?event.metadata, "token": "[redacted]", }, ); } } final LogInterceptor redactSecrets = RedactingLogInterceptor(); Arcane.logger.interceptors.add(redactSecrets); Arcane.logger.interceptors.remove(redactSecrets); ``` Multiple logging interfaces and multiple interceptors can be registered simultaneously. Interface-specific interceptors receive copied `LogEvent` instances, so mutations made for one destination do not leak into another. **Important**: Initialization is now optional per interface. Call `initializeInterfaces()` when you have interfaces that opt into `LoggingInitializable` (for example via `LoggingInitialization`). Simple destinations like a debug console can skip initialization entirely. ### Authentication The Arcane Framework provides a useful interface for performing common authentication tasks, such as registration, password resets, login, log out, and enabling a debug mode. To get started, create an authentication interface provider and register it in the Arcane authentication module: ```dart import "package:arcane_framework/arcane_framework.dart"; typedef Credentials = ({String email, String password}); class DebugAuthInterface with ArcaneAuthAccountRegistration, ArcaneAuthPasswordManagement implements ArcaneAuthInterface { DebugAuthInterface._internal(); static final ArcaneAuthInterface _instance = DebugAuthInterface._internal(); static ArcaneAuthInterface get I => _instance; @override Future get isSignedIn => Future.value(_isSignedIn); bool _isSignedIn = false; @override Future get accessToken => isSignedIn.then( (loggedIn) => loggedIn ? "access_token" : null, ); @override Future get refreshToken => isSignedIn.then( (loggedIn) => loggedIn ? "refresh_token" : null, ); @override Future> logout({ Future Function()? onLoggedOut, }) async { Arcane.log("Logging out"); _isSignedIn = false; if (onLoggedOut != null) await onLoggedOut(); return Result.ok(null); } @override Future> login({ Credentials? input, Future Function()? onLoggedIn, }) async { final bool alreadyLoggedIn = await isSignedIn; if (alreadyLoggedIn) return Result.ok(null); final credentials = input as ({String email, String password}); final String email = credentials.email; final String password = credentials.password; Arcane.log("Logging in as $email using password $password"); _isSignedIn = true; return Result.ok(null); } // Provided by the ArcaneAuthAccountRegistration mixin @override Future> resendVerificationCode({ T? input, }) async { Arcane.log("Re-sending verification code to $input"); return Result.ok("Code sent"); } // Provided by the ArcaneAuthAccountRegistration mixin @override Future> register({ Credentials? input, }) async { if (input != null) { final credentials = input as ({String email, String password}); final String email = credentials.email; final String password = credentials.password; Arcane.log("Creating account for $email with password $password"); } return Result.ok(SignUpStep.confirmSignUp); } // Provided by the ArcaneAuthAccountRegistration mixin @override Future> confirmSignup({ String? username, String? confirmationCode, }) async { Arcane.log( "Confirming registration for $username with code $confirmationCode", ); return Result.ok(true); } // Provided by the ArcaneAuthPasswordManagement mixin @override Future> resetPassword({ String? email, String? newPassword, String? code, }) async { Arcane.log("Resetting password for $email"); return Result.ok(true); } @override Future init() async { Arcane.log("Debug auth interface initialized."); return; } } // Register an interface to handle user authentication. await Arcane.auth.registerInterface(DebugAuthInterface.I); ``` Once your interface has been created and registered, you can use it to perform a number of common authentication tasks: ```dart // Register an account using the ArcaneAuthAccountRegistration mixin final nextStep = await Arcane.auth.register( input: (email: "user@example.com", password: "password123"), ); // Confirm a newly registered account using the ArcaneAuthAccountRegistration mixin final accountConfirmed = await Arcane.auth.confirmSignup( email: "user@example.com", confirmationCode: "123456", ); // Re-send a verification code using the ArcaneAuthAccountRegistration mixin final response = await Arcane.auth.resendVerificationCode("user@example.com"); // Initiate a password reset flow using the ArcaneAuthPasswordManagement mixin final passwordResetStarted = await Arcane.auth.resetPassword( email: "user@example.com", newPassword: "password456", ); // Confirm password reset using the ArcaneAuthPasswordManagement mixin final passwordResetFinished = await Arcane.auth.resetPassword( email: "user@example.com", newPassword: "password456", confirmationCode: "123456", ); // Sign in with email and password final result = await Arcane.auth.login( input: (email: "user@example.com", password: "password123"), onLoggedIn: () => Arcane.log("User logged in"), ); // Sign out await Arcane.auth.logOut(); ``` Authentication updates can also be consumed through streams: ```dart late final StreamSubscription statusSubscription; late final StreamSubscription signedInSubscription; @override void initState() { super.initState(); statusSubscription = Arcane.auth.statusChanges.listen((status) { debugPrint("Auth status changed: $status"); }); signedInSubscription = Arcane.auth.signedInChanges.listen((signedIn) { debugPrint("Is signed in: $signedIn"); }); } @override void dispose() { statusSubscription.cancel(); signedInSubscription.cancel(); super.dispose(); } ``` ### Application Environments Arcane environments are value-based and extensible. Two built-in values are provided (`Environment.normal` and `Environment.debug`), and applications can define their own environments (for example, `staging`). ```dart const Environment staging = Environment("staging"); class EnvironmentSwitcher extends StatelessWidget { const EnvironmentSwitcher({super.key}); @override Widget build(BuildContext context) { final ArcaneEnvironmentService environment = Arcane.environment; return ElevatedButton( onPressed: () { environment.setEnvironment(staging); }, child: const Text("Use staging"), ); } } ``` `enableDebugMode()` and `disableDebugMode()` are still available convenience helpers that map to the built-in debug and normal environments. `ArcaneEnvironment` and `ArcaneEnvironmentProvider` are still available for backward compatibility, but are deprecated in favor of `Arcane.environment`/`ArcaneEnvironmentService`. Authentication status is intentionally separate from environment. Switching environments does not change `AuthenticationStatus`. ### Dynamic Theming The Arcane Framework provides a simple interface for managing themes in your application, with dynamic switching between dark and light themes based on the user's system settings, or manually switching between themes. To get started, first register your `ThemeData` objects with the Arcane theme module: ```dart void main() { // Set your Themes Arcane.theme ..setDarkTheme(darkTheme) ..setLightTheme(lightTheme); runApp( ArcaneApp( builder: (context, _) => MainApp(), ), ); } ``` From here, you can either follow the system theme: ```dart // ArcaneApp already enables system-follow behavior by default. class MainApp extends StatelessWidget { const MainApp({super.key}); @override Widget build(BuildContext context) { return MaterialApp( theme: Arcane.theme.light, darkTheme: Arcane.theme.dark, themeMode: Arcane.theme.currentModeOf(context), ); } } ``` You can also manually control the theme mode: ```dart // Manually control the theme mode class MainApp extends StatelessWidget { const MainApp({super.key}); @override Widget build(BuildContext context) { return MaterialApp( theme: Arcane.theme.light, darkTheme: Arcane.theme.dark, themeMode: Arcane.theme.currentModeOf(context), ); } } ``` Then, you can switch modes whenever you want: ```dart // Switch between light and dark themes Arcane.theme.switchTheme(); // Access current theme data final ThemeData currentTheme = Arcane.theme.currentThemeMode == ThemeMode.dark ? Arcane.theme.dark : Arcane.theme.light; if (context.isDarkMode) { // Do something when dark mode is active } // Set a custom dark theme Arcane.theme.setDarkTheme(customDarkTheme); // Equivalent assignment-style setter Arcane.theme.dark = customDarkTheme; // Set a custom light theme Arcane.theme.setLightTheme(customLightTheme); // Equivalent assignment-style setter Arcane.theme.light = customLightTheme; ``` You can subscribe to theme streams to react to theme updates outside of widget build methods: ```dart late final StreamSubscription modeSubscription; late final StreamSubscription themeSubscription; @override void initState() { super.initState(); modeSubscription = Arcane.theme.themeModeChanges.listen((mode) { debugPrint("Theme mode changed: $mode"); }); themeSubscription = Arcane.theme.themeDataChanges.listen((themeData) { debugPrint("Theme data changed: ${themeData.brightness}"); }); } @override void dispose() { modeSubscription.cancel(); themeSubscription.cancel(); super.dispose(); } ``` ## Contributing We welcome contributions to the Arcane Framework. If you’d like to contribute, please: 1. Fork the repository. 2. Create a new feature branch. 3. Submit a pull request with a description of your changes. For detailed information on how to contribute, please refer to CONTRIBUTING.md.