// ========================================================== // MIXBOX 2.0 (c) 2022 Secret Weapons. All rights reserved. // License: Creative Commons Attribution-NonCommercial 4.0 // Authors: Sarka Sochorova and Ondrej Jamriska // ========================================================== // // BASIC USAGE // // float3 rgb = mixbox_lerp(lut, rgb1, rgb2, t); // // MULTI-COLOR MIXING // // mixbox_latent z1 = mixbox_rgb_to_latent(lut, rgb1); // mixbox_latent z2 = mixbox_rgb_to_latent(lut, rgb2); // mixbox_latent z3 = mixbox_rgb_to_latent(lut, rgb3); // // // mix 30% of rgb1, 60% of rgb2, and 10% of rgb3 // mixbox_latent z_mix = 0.3*z1 + 0.6*z2 + 0.1*z3; // // float3 rgb_mix = mixbox_latent_to_rgb(z_mix); // // PIGMENT COLORS // // Cadmium Yellow 0.996, 0.925, 0.000 // Hansa Yellow 0.988, 0.827, 0.000 // Cadmium Orange 1.000, 0.412, 0.000 // Cadmium Red 1.000, 0.153, 0.008 // Quinacridone Magenta 0.502, 0.008, 0.180 // Cobalt Violet 0.306, 0.000, 0.259 // Ultramarine Blue 0.098, 0.000, 0.349 // Cobalt Blue 0.000, 0.129, 0.522 // Phthalo Blue 0.051, 0.106, 0.267 // Phthalo Green 0.000, 0.235, 0.196 // Permanent Green 0.027, 0.427, 0.086 // Sap Green 0.420, 0.580, 0.016 // Burnt Sienna 0.482, 0.282, 0.000 // // LICENSING // // If you want to obtain commercial license, please // contact us at: mixbox@scrtwpns.com // #ifndef MIXBOX_INCLUDED #define MIXBOX_INCLUDED #include typedef metal::float3x3 mixbox_latent; inline float3 mixbox_eval_polynomial(float3 c) { float c0 = c[0]; float c1 = c[1]; float c2 = c[2]; float c3 = 1.0 - (c0 + c1 + c2); float c00 = c0 * c0; float c11 = c1 * c1; float c22 = c2 * c2; float c01 = c0 * c1; float c02 = c0 * c2; float c12 = c1 * c2; float c33 = c3 * c3; return (c0*c00) * float3(+0.07717053, +0.02826978, +0.24832992) + (c1*c11) * float3(+0.95912302, +0.80256528, +0.03561839) + (c2*c22) * float3(+0.74683774, +0.04868586, +0.00000000) + (c3*c33) * float3(+0.99518138, +0.99978149, +0.99704802) + (c00*c1) * float3(+0.04819146, +0.83363781, +0.32515377) + (c01*c1) * float3(-0.68146950, +1.46107803, +1.06980936) + (c00*c2) * float3(+0.27058419, -0.15324870, +1.98735057) + (c02*c2) * float3(+0.80478189, +0.67093710, +0.18424500) + (c00*c3) * float3(-0.35031003, +1.37855826, +3.68865000) + (c0*c33) * float3(+1.05128046, +1.97815239, +2.82989073) + (c11*c2) * float3(+3.21607125, +0.81270228, +1.03384539) + (c1*c22) * float3(+2.78893374, +0.41565549, -0.04487295) + (c11*c3) * float3(+3.02162577, +2.55374103, +0.32766114) + (c1*c33) * float3(+2.95124691, +2.81201112, +1.17578442) + (c22*c3) * float3(+2.82677043, +0.79933038, +1.81715262) + (c2*c33) * float3(+2.99691099, +1.22593053, +1.80653661) + (c01*c2) * float3(+1.87394106, +2.05027182, -0.29835996) + (c01*c3) * float3(+2.56609566, +7.03428198, +0.62575374) + (c02*c3) * float3(+4.08329484, -1.40408358, +2.14995522) + (c12*c3) * float3(+6.00078678, +2.55552042, +1.90739502); } inline float mixbox_srgb_to_linear(float x) { return (x >= 0.04045) ? metal::pow((x + 0.055) / 1.055, 2.4) : x/12.92; } inline float mixbox_linear_to_srgb(float x) { return (x >= 0.0031308) ? 1.055*metal::pow(x, 1.0/2.4) - 0.055 : 12.92*x; } inline float3 mixbox_srgb_to_linear(float3 rgb) { return float3(mixbox_srgb_to_linear(rgb.r), mixbox_srgb_to_linear(rgb.g), mixbox_srgb_to_linear(rgb.b)); } inline float3 mixbox_linear_to_srgb(float3 rgb) { return float3(mixbox_linear_to_srgb(rgb.r), mixbox_linear_to_srgb(rgb.g), mixbox_linear_to_srgb(rgb.b)); } inline mixbox_latent mixbox_rgb_to_latent(metal::texture2d mixbox_lut, float3 rgb) { #ifdef MIXBOX_COLORSPACE_LINEAR rgb = mixbox_linear_to_srgb(metal::saturate(rgb)); #else rgb = metal::saturate(rgb); #endif float x = rgb.r * 63.0; float y = rgb.g * 63.0; float z = rgb.b * 63.0; float iz = metal::floor(z); float x0 = metal::fmod(iz, 8.0) * 64.0; float y0 = metal::floor(iz / 8.0) * 64.0; float x1 = metal::fmod(iz + 1.0, 8.0) * 64.0; float y1 = metal::floor((iz + 1.0) / 8.0) * 64.0; float2 uv0 = float2(x0 + x + 0.5, y0 + y + 0.5) / 512.0; float2 uv1 = float2(x1 + x + 0.5, y1 + y + 0.5) / 512.0; constexpr metal::sampler lut_sampler(metal::mag_filter::linear, metal::min_filter::linear, metal::mip_filter::none); if (mixbox_lut.sample(lut_sampler, float2(0.5, 0.5) / 512.0).b < 0.1) { uv0.y = 1.0 - uv0.y; uv1.y = 1.0 - uv1.y; } float3 c = metal::mix(mixbox_lut.sample(lut_sampler, uv0).rgb, mixbox_lut.sample(lut_sampler, uv1).rgb, z - iz); return mixbox_latent(c, rgb - mixbox_eval_polynomial(c), float3(0.0, 0.0, 0.0)); } inline float3 mixbox_latent_to_rgb(mixbox_latent latent) { float3 rgb = metal::saturate(mixbox_eval_polynomial(latent[0]) + latent[1]); #ifdef MIXBOX_COLORSPACE_LINEAR return mixbox_srgb_to_linear(rgb); #else return rgb; #endif } inline float3 mixbox_lerp(metal::texture2d mixbox_lut, float3 color1, float3 color2, float t) { return mixbox_latent_to_rgb((1.0-t)*mixbox_rgb_to_latent(mixbox_lut, color1) + t*mixbox_rgb_to_latent(mixbox_lut, color2)); } inline float4 mixbox_lerp(metal::texture2d mixbox_lut, float4 color1, float4 color2, float t) { return float4(mixbox_lerp(mixbox_lut, color1.rgb, color2.rgb, t), metal::mix(color1.a, color2.a, t)); } #endif