mirror of
https://github.com/scrtwpns/mixbox.git
synced 2026-03-20 06:59:34 +01:00
Compare commits
15 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
5a85bac45c | ||
|
|
9e8e1b3893 | ||
|
|
7eca9f7dff | ||
|
|
8af0644f3c | ||
|
|
4d1ef91f61 | ||
|
|
fb1cd48e08 | ||
|
|
262fed72bd | ||
|
|
b91fbb0e0b | ||
|
|
5e658f3c4e | ||
|
|
334932d8fe | ||
|
|
4bfc462204 | ||
|
|
ee38da6176 | ||
|
|
6444064661 | ||
|
|
e63e30fc97 | ||
|
|
d76d5decb5 |
167
Documentation~/README.md
Normal file
167
Documentation~/README.md
Normal file
@@ -0,0 +1,167 @@
|
|||||||
|
# Mixbox for Unity
|
||||||
|
|
||||||
|
Open `Window` > `Package Manager` and choose ` + ` > `Add packge from git URL...`:
|
||||||
|
```
|
||||||
|
https://github.com/scrtwpns/mixbox.git#upm
|
||||||
|
```
|
||||||
|
|
||||||
|
## Script
|
||||||
|
```csharp
|
||||||
|
using UnityEngine;
|
||||||
|
using Scrtwpns.Mixbox;
|
||||||
|
|
||||||
|
public class NewBehaviourScript : MonoBehaviour
|
||||||
|
{
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
Color color1 = new Color(0.0f, 0.129f, 0.522f); // blue
|
||||||
|
Color color2 = new Color(0.988f, 0.827f, 0.0f); // yellow
|
||||||
|
float t = 0.5f; // mixing ratio
|
||||||
|
|
||||||
|
Color colorMix = Mixbox.Lerp(color1, color2, t);
|
||||||
|
|
||||||
|
Debug.Log(colorMix);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
```csharp
|
||||||
|
Color MixThree(Color color1, Color color2, Color color3)
|
||||||
|
{
|
||||||
|
MixboxLatent z1 = Mixbox.RGBToLatent(color1);
|
||||||
|
MixboxLatent z2 = Mixbox.RGBToLatent(color2);
|
||||||
|
MixboxLatent z3 = Mixbox.RGBToLatent(color3);
|
||||||
|
|
||||||
|
// mix 30% of color1, 60% of color2, and 10% of color3
|
||||||
|
MixboxLatent zMix = 0.3f*z1 + 0.6f*z2 + 0.1f*z3;
|
||||||
|
|
||||||
|
Color colorMix = Mixbox.LatentToRGB(zMix);
|
||||||
|
|
||||||
|
return colorMix;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Shader
|
||||||
|
```ShaderLab
|
||||||
|
Shader "MixboxHelloShader"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
[NoScaleOffset] _MixboxLUT ("Mixbox LUT", 2D) = "white" {} // assign "Packages/Mixbox/Textures/MixboxLUT.png"
|
||||||
|
|
||||||
|
_Color1 ("Color 1", Color) = (0, 0.129, 0.522, 1) // blue
|
||||||
|
_Color2 ("Color 2", Color) = (0.988, 0.827, 0, 1) // yellow
|
||||||
|
}
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
CGPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "UnityCG.cginc"
|
||||||
|
|
||||||
|
sampler2D _MixboxLUT;
|
||||||
|
#include "Packages/com.scrtwpns.mixbox/ShaderLibrary/Mixbox.cginc"
|
||||||
|
|
||||||
|
fixed4 _Color1;
|
||||||
|
fixed4 _Color2;
|
||||||
|
|
||||||
|
struct appdata { float4 vertex : POSITION; float2 uv : TEXCOORD0; };
|
||||||
|
struct v2f { float2 uv : TEXCOORD0; float4 vertex : SV_POSITION; };
|
||||||
|
|
||||||
|
v2f vert (appdata v)
|
||||||
|
{
|
||||||
|
v2f o;
|
||||||
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||||
|
o.uv = v.uv;
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed4 frag (v2f i) : SV_Target
|
||||||
|
{
|
||||||
|
return MixboxLerp(_Color1, _Color2, i.uv.x);
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
```hlsl
|
||||||
|
float3 MixThree(float3 rgb1, float3 rgb2, float3 rgb3)
|
||||||
|
{
|
||||||
|
MixboxLatent z1 = MixboxRGBToLatent(rgb1);
|
||||||
|
MixboxLatent z2 = MixboxRGBToLatent(rgb2);
|
||||||
|
MixboxLatent z3 = MixboxRGBToLatent(rgb3);
|
||||||
|
|
||||||
|
// mix together 30% of rgb1, 60% of rgb2, and 10% of rgb3
|
||||||
|
MixboxLatent zMix = 0.3*z1 + 0.6*z2 + 0.1*z3;
|
||||||
|
|
||||||
|
float3 rgbMix = MixboxLatentToRGB(zMix);
|
||||||
|
|
||||||
|
return rgbMix;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
<p align="center">
|
||||||
|
<img src="https://scrtwpns.com/mixbox/unity/mixboxlut-howto.png"/>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
## URP Shader
|
||||||
|
```ShaderLab
|
||||||
|
Shader "Mixbox/Mixbox URP Sample Shader"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
[NoScaleOffset] _MixboxLUT ("Mixbox LUT", 2D) = "white" {} // assign "Packages/Mixbox/Textures/MixboxLUT.png"
|
||||||
|
|
||||||
|
_Color1 ("Color 1", Color) = (0, 0.129, 0.522, 1) // blue
|
||||||
|
_Color2 ("Color 2", Color) = (0.988, 0.827, 0, 1) // yellow
|
||||||
|
}
|
||||||
|
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags { "RenderType" = "Opaque" "RenderPipeline" = "UniversalRenderPipeline" }
|
||||||
|
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
HLSLPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
|
||||||
|
|
||||||
|
TEXTURE2D(_MixboxLUT);
|
||||||
|
SAMPLER(sampler_MixboxLUT);
|
||||||
|
|
||||||
|
#include "Packages/com.scrtwpns.mixbox/ShaderLibrary/Mixbox.hlsl"
|
||||||
|
|
||||||
|
struct Attributes { float4 positionOS : POSITION; float2 uv : TEXCOORD0; };
|
||||||
|
struct Varyings { float4 positionHCS : SV_POSITION; float2 uv : TEXCOORD0; };
|
||||||
|
|
||||||
|
CBUFFER_START(UnityPerMaterial)
|
||||||
|
half4 _Color1;
|
||||||
|
half4 _Color2;
|
||||||
|
CBUFFER_END
|
||||||
|
|
||||||
|
Varyings vert(Attributes IN)
|
||||||
|
{
|
||||||
|
Varyings OUT;
|
||||||
|
OUT.positionHCS = TransformObjectToHClip(IN.positionOS.xyz);
|
||||||
|
OUT.uv = IN.uv;
|
||||||
|
return OUT;
|
||||||
|
}
|
||||||
|
|
||||||
|
half4 frag(Varyings IN) : SV_Target
|
||||||
|
{
|
||||||
|
return MixboxLerp(_Color1, _Color2, IN.uv.x);
|
||||||
|
}
|
||||||
|
ENDHLSL
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Shader Graph
|
||||||
|
<p align="center">
|
||||||
|
<img src="https://scrtwpns.com/mixbox/unity/shadergraph_.png"/>
|
||||||
|
</p>
|
||||||
337
LICENSE.md
Normal file
337
LICENSE.md
Normal file
@@ -0,0 +1,337 @@
|
|||||||
|
Mixbox is licensed for non-commercial use under the CC BY-NC 4.0 license below.
|
||||||
|
|
||||||
|
If you want to obtain commercial license, please contact: mixbox@scrtwpns.com
|
||||||
|
|
||||||
|
===============================================================================
|
||||||
|
|
||||||
|
Creative Commons Attribution-NonCommercial 4.0 International Public License
|
||||||
|
|
||||||
|
By exercising the Licensed Rights (defined below), You accept and agree
|
||||||
|
to be bound by the terms and conditions of this Creative Commons
|
||||||
|
Attribution-NonCommercial 4.0 International Public License ("Public
|
||||||
|
License"). To the extent this Public License may be interpreted as a
|
||||||
|
contract, You are granted the Licensed Rights in consideration of Your
|
||||||
|
acceptance of these terms and conditions, and the Licensor grants You
|
||||||
|
such rights in consideration of benefits the Licensor receives from
|
||||||
|
making the Licensed Material available under these terms and
|
||||||
|
conditions.
|
||||||
|
|
||||||
|
|
||||||
|
Section 1 -- Definitions.
|
||||||
|
|
||||||
|
a. Adapted Material means material subject to Copyright and Similar
|
||||||
|
Rights that is derived from or based upon the Licensed Material
|
||||||
|
and in which the Licensed Material is translated, altered,
|
||||||
|
arranged, transformed, or otherwise modified in a manner requiring
|
||||||
|
permission under the Copyright and Similar Rights held by the
|
||||||
|
Licensor. For purposes of this Public License, where the Licensed
|
||||||
|
Material is a musical work, performance, or sound recording,
|
||||||
|
Adapted Material is always produced where the Licensed Material is
|
||||||
|
synched in timed relation with a moving image.
|
||||||
|
|
||||||
|
b. Adapter's License means the license You apply to Your Copyright
|
||||||
|
and Similar Rights in Your contributions to Adapted Material in
|
||||||
|
accordance with the terms and conditions of this Public License.
|
||||||
|
|
||||||
|
c. Copyright and Similar Rights means copyright and/or similar rights
|
||||||
|
closely related to copyright including, without limitation,
|
||||||
|
performance, broadcast, sound recording, and Sui Generis Database
|
||||||
|
Rights, without regard to how the rights are labeled or
|
||||||
|
categorized. For purposes of this Public License, the rights
|
||||||
|
specified in Section 2(b)(1)-(2) are not Copyright and Similar
|
||||||
|
Rights.
|
||||||
|
d. Effective Technological Measures means those measures that, in the
|
||||||
|
absence of proper authority, may not be circumvented under laws
|
||||||
|
fulfilling obligations under Article 11 of the WIPO Copyright
|
||||||
|
Treaty adopted on December 20, 1996, and/or similar international
|
||||||
|
agreements.
|
||||||
|
|
||||||
|
e. Exceptions and Limitations means fair use, fair dealing, and/or
|
||||||
|
any other exception or limitation to Copyright and Similar Rights
|
||||||
|
that applies to Your use of the Licensed Material.
|
||||||
|
|
||||||
|
f. Licensed Material means the artistic or literary work, database,
|
||||||
|
or other material to which the Licensor applied this Public
|
||||||
|
License.
|
||||||
|
|
||||||
|
g. Licensed Rights means the rights granted to You subject to the
|
||||||
|
terms and conditions of this Public License, which are limited to
|
||||||
|
all Copyright and Similar Rights that apply to Your use of the
|
||||||
|
Licensed Material and that the Licensor has authority to license.
|
||||||
|
|
||||||
|
h. Licensor means the individual(s) or entity(ies) granting rights
|
||||||
|
under this Public License.
|
||||||
|
|
||||||
|
i. NonCommercial means not primarily intended for or directed towards
|
||||||
|
commercial advantage or monetary compensation. For purposes of
|
||||||
|
this Public License, the exchange of the Licensed Material for
|
||||||
|
other material subject to Copyright and Similar Rights by digital
|
||||||
|
file-sharing or similar means is NonCommercial provided there is
|
||||||
|
no payment of monetary compensation in connection with the
|
||||||
|
exchange.
|
||||||
|
|
||||||
|
j. Share means to provide material to the public by any means or
|
||||||
|
process that requires permission under the Licensed Rights, such
|
||||||
|
as reproduction, public display, public performance, distribution,
|
||||||
|
dissemination, communication, or importation, and to make material
|
||||||
|
available to the public including in ways that members of the
|
||||||
|
public may access the material from a place and at a time
|
||||||
|
individually chosen by them.
|
||||||
|
|
||||||
|
k. Sui Generis Database Rights means rights other than copyright
|
||||||
|
resulting from Directive 96/9/EC of the European Parliament and of
|
||||||
|
the Council of 11 March 1996 on the legal protection of databases,
|
||||||
|
as amended and/or succeeded, as well as other essentially
|
||||||
|
equivalent rights anywhere in the world.
|
||||||
|
|
||||||
|
l. You means the individual or entity exercising the Licensed Rights
|
||||||
|
under this Public License. Your has a corresponding meaning.
|
||||||
|
|
||||||
|
|
||||||
|
Section 2 -- Scope.
|
||||||
|
|
||||||
|
a. License grant.
|
||||||
|
|
||||||
|
1. Subject to the terms and conditions of this Public License,
|
||||||
|
the Licensor hereby grants You a worldwide, royalty-free,
|
||||||
|
non-sublicensable, non-exclusive, irrevocable license to
|
||||||
|
exercise the Licensed Rights in the Licensed Material to:
|
||||||
|
|
||||||
|
a. reproduce and Share the Licensed Material, in whole or
|
||||||
|
in part, for NonCommercial purposes only; and
|
||||||
|
|
||||||
|
b. produce, reproduce, and Share Adapted Material for
|
||||||
|
NonCommercial purposes only.
|
||||||
|
|
||||||
|
2. Exceptions and Limitations. For the avoidance of doubt, where
|
||||||
|
Exceptions and Limitations apply to Your use, this Public
|
||||||
|
License does not apply, and You do not need to comply with
|
||||||
|
its terms and conditions.
|
||||||
|
|
||||||
|
3. Term. The term of this Public License is specified in Section
|
||||||
|
6(a).
|
||||||
|
|
||||||
|
4. Media and formats; technical modifications allowed. The
|
||||||
|
Licensor authorizes You to exercise the Licensed Rights in
|
||||||
|
all media and formats whether now known or hereafter created,
|
||||||
|
and to make technical modifications necessary to do so. The
|
||||||
|
Licensor waives and/or agrees not to assert any right or
|
||||||
|
authority to forbid You from making technical modifications
|
||||||
|
necessary to exercise the Licensed Rights, including
|
||||||
|
technical modifications necessary to circumvent Effective
|
||||||
|
Technological Measures. For purposes of this Public License,
|
||||||
|
simply making modifications authorized by this Section 2(a)
|
||||||
|
(4) never produces Adapted Material.
|
||||||
|
|
||||||
|
5. Downstream recipients.
|
||||||
|
|
||||||
|
a. Offer from the Licensor -- Licensed Material. Every
|
||||||
|
recipient of the Licensed Material automatically
|
||||||
|
receives an offer from the Licensor to exercise the
|
||||||
|
Licensed Rights under the terms and conditions of this
|
||||||
|
Public License.
|
||||||
|
|
||||||
|
b. No downstream restrictions. You may not offer or impose
|
||||||
|
any additional or different terms or conditions on, or
|
||||||
|
apply any Effective Technological Measures to, the
|
||||||
|
Licensed Material if doing so restricts exercise of the
|
||||||
|
Licensed Rights by any recipient of the Licensed
|
||||||
|
Material.
|
||||||
|
|
||||||
|
6. No endorsement. Nothing in this Public License constitutes or
|
||||||
|
may be construed as permission to assert or imply that You
|
||||||
|
are, or that Your use of the Licensed Material is, connected
|
||||||
|
with, or sponsored, endorsed, or granted official status by,
|
||||||
|
the Licensor or others designated to receive attribution as
|
||||||
|
provided in Section 3(a)(1)(A)(i).
|
||||||
|
|
||||||
|
b. Other rights.
|
||||||
|
|
||||||
|
1. Moral rights, such as the right of integrity, are not
|
||||||
|
licensed under this Public License, nor are publicity,
|
||||||
|
privacy, and/or other similar personality rights; however, to
|
||||||
|
the extent possible, the Licensor waives and/or agrees not to
|
||||||
|
assert any such rights held by the Licensor to the limited
|
||||||
|
extent necessary to allow You to exercise the Licensed
|
||||||
|
Rights, but not otherwise.
|
||||||
|
|
||||||
|
2. Patent and trademark rights are not licensed under this
|
||||||
|
Public License.
|
||||||
|
|
||||||
|
3. To the extent possible, the Licensor waives any right to
|
||||||
|
collect royalties from You for the exercise of the Licensed
|
||||||
|
Rights, whether directly or through a collecting society
|
||||||
|
under any voluntary or waivable statutory or compulsory
|
||||||
|
licensing scheme. In all other cases the Licensor expressly
|
||||||
|
reserves any right to collect such royalties, including when
|
||||||
|
the Licensed Material is used other than for NonCommercial
|
||||||
|
purposes.
|
||||||
|
|
||||||
|
|
||||||
|
Section 3 -- License Conditions.
|
||||||
|
|
||||||
|
Your exercise of the Licensed Rights is expressly made subject to the
|
||||||
|
following conditions.
|
||||||
|
|
||||||
|
a. Attribution.
|
||||||
|
|
||||||
|
1. If You Share the Licensed Material (including in modified
|
||||||
|
form), You must:
|
||||||
|
|
||||||
|
a. retain the following if it is supplied by the Licensor
|
||||||
|
with the Licensed Material:
|
||||||
|
|
||||||
|
i. identification of the creator(s) of the Licensed
|
||||||
|
Material and any others designated to receive
|
||||||
|
attribution, in any reasonable manner requested by
|
||||||
|
the Licensor (including by pseudonym if
|
||||||
|
designated);
|
||||||
|
|
||||||
|
ii. a copyright notice;
|
||||||
|
|
||||||
|
iii. a notice that refers to this Public License;
|
||||||
|
|
||||||
|
iv. a notice that refers to the disclaimer of
|
||||||
|
warranties;
|
||||||
|
|
||||||
|
v. a URI or hyperlink to the Licensed Material to the
|
||||||
|
extent reasonably practicable;
|
||||||
|
|
||||||
|
b. indicate if You modified the Licensed Material and
|
||||||
|
retain an indication of any previous modifications; and
|
||||||
|
|
||||||
|
c. indicate the Licensed Material is licensed under this
|
||||||
|
Public License, and include the text of, or the URI or
|
||||||
|
hyperlink to, this Public License.
|
||||||
|
|
||||||
|
2. You may satisfy the conditions in Section 3(a)(1) in any
|
||||||
|
reasonable manner based on the medium, means, and context in
|
||||||
|
which You Share the Licensed Material. For example, it may be
|
||||||
|
reasonable to satisfy the conditions by providing a URI or
|
||||||
|
hyperlink to a resource that includes the required
|
||||||
|
information.
|
||||||
|
|
||||||
|
3. If requested by the Licensor, You must remove any of the
|
||||||
|
information required by Section 3(a)(1)(A) to the extent
|
||||||
|
reasonably practicable.
|
||||||
|
|
||||||
|
4. If You Share Adapted Material You produce, the Adapter's
|
||||||
|
License You apply must not prevent recipients of the Adapted
|
||||||
|
Material from complying with this Public License.
|
||||||
|
|
||||||
|
|
||||||
|
Section 4 -- Sui Generis Database Rights.
|
||||||
|
|
||||||
|
Where the Licensed Rights include Sui Generis Database Rights that
|
||||||
|
apply to Your use of the Licensed Material:
|
||||||
|
|
||||||
|
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
|
||||||
|
to extract, reuse, reproduce, and Share all or a substantial
|
||||||
|
portion of the contents of the database for NonCommercial purposes
|
||||||
|
only;
|
||||||
|
|
||||||
|
b. if You include all or a substantial portion of the database
|
||||||
|
contents in a database in which You have Sui Generis Database
|
||||||
|
Rights, then the database in which You have Sui Generis Database
|
||||||
|
Rights (but not its individual contents) is Adapted Material; and
|
||||||
|
|
||||||
|
c. You must comply with the conditions in Section 3(a) if You Share
|
||||||
|
all or a substantial portion of the contents of the database.
|
||||||
|
|
||||||
|
For the avoidance of doubt, this Section 4 supplements and does not
|
||||||
|
replace Your obligations under this Public License where the Licensed
|
||||||
|
Rights include other Copyright and Similar Rights.
|
||||||
|
|
||||||
|
|
||||||
|
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
|
||||||
|
|
||||||
|
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
|
||||||
|
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
|
||||||
|
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
|
||||||
|
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
|
||||||
|
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
|
||||||
|
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
|
||||||
|
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
|
||||||
|
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
|
||||||
|
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
|
||||||
|
|
||||||
|
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
|
||||||
|
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
|
||||||
|
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
|
||||||
|
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
|
||||||
|
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
|
||||||
|
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
|
||||||
|
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
|
||||||
|
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
|
||||||
|
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
|
||||||
|
|
||||||
|
c. The disclaimer of warranties and limitation of liability provided
|
||||||
|
above shall be interpreted in a manner that, to the extent
|
||||||
|
possible, most closely approximates an absolute disclaimer and
|
||||||
|
waiver of all liability.
|
||||||
|
|
||||||
|
|
||||||
|
Section 6 -- Term and Termination.
|
||||||
|
|
||||||
|
a. This Public License applies for the term of the Copyright and
|
||||||
|
Similar Rights licensed here. However, if You fail to comply with
|
||||||
|
this Public License, then Your rights under this Public License
|
||||||
|
terminate automatically.
|
||||||
|
|
||||||
|
b. Where Your right to use the Licensed Material has terminated under
|
||||||
|
Section 6(a), it reinstates:
|
||||||
|
|
||||||
|
1. automatically as of the date the violation is cured, provided
|
||||||
|
it is cured within 30 days of Your discovery of the
|
||||||
|
violation; or
|
||||||
|
|
||||||
|
2. upon express reinstatement by the Licensor.
|
||||||
|
|
||||||
|
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||||
|
right the Licensor may have to seek remedies for Your violations
|
||||||
|
of this Public License.
|
||||||
|
|
||||||
|
c. For the avoidance of doubt, the Licensor may also offer the
|
||||||
|
Licensed Material under separate terms or conditions or stop
|
||||||
|
distributing the Licensed Material at any time; however, doing so
|
||||||
|
will not terminate this Public License.
|
||||||
|
|
||||||
|
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||||
|
License.
|
||||||
|
|
||||||
|
|
||||||
|
Section 7 -- Other Terms and Conditions.
|
||||||
|
|
||||||
|
a. The Licensor shall not be bound by any additional or different
|
||||||
|
terms or conditions communicated by You unless expressly agreed.
|
||||||
|
|
||||||
|
b. Any arrangements, understandings, or agreements regarding the
|
||||||
|
Licensed Material not stated herein are separate from and
|
||||||
|
independent of the terms and conditions of this Public License.
|
||||||
|
|
||||||
|
|
||||||
|
Section 8 -- Interpretation.
|
||||||
|
|
||||||
|
a. For the avoidance of doubt, this Public License does not, and
|
||||||
|
shall not be interpreted to, reduce, limit, restrict, or impose
|
||||||
|
conditions on any use of the Licensed Material that could lawfully
|
||||||
|
be made without permission under this Public License.
|
||||||
|
|
||||||
|
b. To the extent possible, if any provision of this Public License is
|
||||||
|
deemed unenforceable, it shall be automatically reformed to the
|
||||||
|
minimum extent necessary to make it enforceable. If the provision
|
||||||
|
cannot be reformed, it shall be severed from this Public License
|
||||||
|
without affecting the enforceability of the remaining terms and
|
||||||
|
conditions.
|
||||||
|
|
||||||
|
c. No term or condition of this Public License will be waived and no
|
||||||
|
failure to comply consented to unless expressly agreed to by the
|
||||||
|
Licensor.
|
||||||
|
|
||||||
|
d. Nothing in this Public License constitutes or may be interpreted
|
||||||
|
as a limitation upon, or waiver of, any privileges and immunities
|
||||||
|
that apply to the Licensor or You, including from the legal
|
||||||
|
processes of any jurisdiction or authority.
|
||||||
|
|
||||||
|
===============================================================================
|
||||||
7
LICENSE.md.meta
Normal file
7
LICENSE.md.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4cdbb20e49a3f5f48ac2bbf852d78e9c
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
224
README.md
224
README.md
@@ -1,67 +1,189 @@
|
|||||||
# Mixbox: Practical Pigment Mixing for Digital Painting
|
# Mixbox for Unity
|
||||||
|
|
||||||
<p align="center">
|
Open `Window` > `Package Manager` and choose ` + ` > `Add packge from git URL..`:
|
||||||
<img src="https://scrtwpns.com/mixbox/teaser.jpg"/>
|
```
|
||||||
</p>
|
https://github.com/scrtwpns/mixbox.git#upm
|
||||||
|
```
|
||||||
|
|
||||||
Mixbox is a pigment mixing black-box. You pass RGB colors in and get the mixed RGB out.
|
## Script
|
||||||
Internally, Mixbox treats the colors as if they were made of actual real-world pigments.
|
```csharp
|
||||||
It uses the Kubelka & Munk theory to predict the color of the resulting mixture.
|
using UnityEngine;
|
||||||
This way, Mixbox achieves that blue and yellow mix to green, the same way real pigments do.
|
using Scrtwpns.Mixbox;
|
||||||
|
|
||||||
* Paper: https://scrtwpns.com/mixbox.pdf<br>
|
public class NewBehaviourScript : MonoBehaviour
|
||||||
* Video: https://youtu.be/ATzVPVNp1qA<br>
|
|
||||||
* Talk: https://youtu.be/_qa5iWdfNKg<br>
|
|
||||||
* Demo: https://scrtwpns.com/mixbox/painter<br>
|
|
||||||
|
|
||||||
Mixbox is shipping in Rebelle 5 Pro as the [Rebelle Pigments](https://www.escapemotions.com/products/rebelle/about) feature.
|
|
||||||
|
|
||||||
## Usage
|
|
||||||
The simplest way to use Mixbox is with the *lerp* interface:
|
|
||||||
```c++
|
|
||||||
#include <stdio.h>
|
|
||||||
#include "mixbox.h"
|
|
||||||
|
|
||||||
int main()
|
|
||||||
{
|
{
|
||||||
unsigned char r1=252, g1=211, b1=0; // bright yellow
|
void Start()
|
||||||
unsigned char r2=0, g2=0, b2=96; // deep blue
|
{
|
||||||
float t = 0.5;
|
Color color1 = new Color(0.0f, 0.129f, 0.522f); // blue
|
||||||
unsigned char r,g,b;
|
Color color2 = new Color(0.988f, 0.827f, 0.0f); // yellow
|
||||||
|
float t = 0.5f; // mixing ratio
|
||||||
|
|
||||||
mixbox_lerp_srgb8(r1,g1,b1, // first color
|
Color colorMix = Mixbox.Lerp(color1, color2, t);
|
||||||
r2,g2,b2, // second color
|
|
||||||
t, // mixing ratio
|
|
||||||
&r,&g,&b); // result
|
|
||||||
|
|
||||||
printf("%d %d %d\n",r,g,b);
|
Debug.Log(colorMix);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
Alternatively, one can use the *latent* interface. This allows mixing multiple RGB colors at once using arbitrary weights:
|
```csharp
|
||||||
|
Color MixThree(Color color1, Color color2, Color color3)
|
||||||
```c++
|
|
||||||
float latent1[MIXBOX_NUMLATENTS];
|
|
||||||
float latent2[MIXBOX_NUMLATENTS];
|
|
||||||
float latentMix[MIXBOX_NUMLATENTS];
|
|
||||||
|
|
||||||
mixbox_srgb8_to_latent(r1,g1,b1,latent1);
|
|
||||||
mixbox_srgb8_to_latent(r2,g2,b2,latent2);
|
|
||||||
|
|
||||||
for(int i=0;i<MIXBOX_NUMLATENTS;i++)
|
|
||||||
{
|
{
|
||||||
latentMix[i] = (1.0f-t)*latent1[i] + t*latent2[i];
|
MixboxLatent z1 = Mixbox.RGBToLatent(color1);
|
||||||
}
|
MixboxLatent z2 = Mixbox.RGBToLatent(color2);
|
||||||
|
MixboxLatent z3 = Mixbox.RGBToLatent(color3);
|
||||||
|
|
||||||
mixbox_latent_to_srgb8(latentMix,&r,&g,&b);
|
// mix 30% of color1, 60% of color2, and 10% of color3
|
||||||
|
MixboxLatent zMix = 0.3f*z1 + 0.6f*z2 + 0.1f*z3;
|
||||||
|
|
||||||
|
Color colorMix = Mixbox.LatentToRGB(zMix);
|
||||||
|
|
||||||
|
return colorMix;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Shader
|
||||||
|
```ShaderLab
|
||||||
|
Shader "MixboxHelloShader"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
[NoScaleOffset] _MixboxLUT ("Mixbox LUT", 2D) = "white" {} // assign "Packages/Mixbox/Textures/MixboxLUT.png"
|
||||||
|
|
||||||
|
_Color1 ("Color 1", Color) = (0, 0.129, 0.522, 1) // blue
|
||||||
|
_Color2 ("Color 2", Color) = (0.988, 0.827, 0, 1) // yellow
|
||||||
|
}
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
CGPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "UnityCG.cginc"
|
||||||
|
|
||||||
|
sampler2D _MixboxLUT;
|
||||||
|
#include "Packages/com.scrtwpns.mixbox/ShaderLibrary/Mixbox.cginc"
|
||||||
|
|
||||||
|
fixed4 _Color1;
|
||||||
|
fixed4 _Color2;
|
||||||
|
|
||||||
|
struct appdata { float4 vertex : POSITION; float2 uv : TEXCOORD0; };
|
||||||
|
struct v2f { float2 uv : TEXCOORD0; float4 vertex : SV_POSITION; };
|
||||||
|
|
||||||
|
v2f vert (appdata v)
|
||||||
|
{
|
||||||
|
v2f o;
|
||||||
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||||
|
o.uv = v.uv;
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed4 frag (v2f i) : SV_Target
|
||||||
|
{
|
||||||
|
return MixboxLerp(_Color1, _Color2, i.uv.x);
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
```hlsl
|
||||||
|
float3 MixThree(float3 rgb1, float3 rgb2, float3 rgb3)
|
||||||
|
{
|
||||||
|
MixboxLatent z1 = MixboxRGBToLatent(rgb1);
|
||||||
|
MixboxLatent z2 = MixboxRGBToLatent(rgb2);
|
||||||
|
MixboxLatent z3 = MixboxRGBToLatent(rgb3);
|
||||||
|
|
||||||
|
// mix together 30% of rgb1, 60% of rgb2, and 10% of rgb3
|
||||||
|
MixboxLatent zMix = 0.3*z1 + 0.6*z2 + 0.1*z3;
|
||||||
|
|
||||||
|
float3 rgbMix = MixboxLatentToRGB(zMix);
|
||||||
|
|
||||||
|
return rgbMix;
|
||||||
|
}
|
||||||
```
|
```
|
||||||
## Demo
|
|
||||||
<p align="center">
|
<p align="center">
|
||||||
<a href="https://scrtwpns.com/mixbox/painter"><img src="https://scrtwpns.com/mixbox/painter_git.jpg"/></a>
|
<img src="https://scrtwpns.com/mixbox/unity/mixboxlut-howto.png"/>
|
||||||
</p>
|
</p>
|
||||||
This is a toy painting app with soft round brush and a smudge tool. It runs two color mixing implementations in parallel: one based on Mixbox and the other that performs ordinary RGB mixing. The app allows switching between them on the fly, showing the differences between pigment-based mixing and the normal RGB mixing. To launch the demo in your browser, please <a href="https://scrtwpns.com/mixbox/painter">click here</a>.
|
|
||||||
|
## URP Shader
|
||||||
|
```ShaderLab
|
||||||
|
Shader "Mixbox/Mixbox URP Sample Shader"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
[NoScaleOffset] _MixboxLUT ("Mixbox LUT", 2D) = "white" {} // assign "Packages/Mixbox/Textures/MixboxLUT.png"
|
||||||
|
|
||||||
|
_Color1 ("Color 1", Color) = (0, 0.129, 0.522, 1) // blue
|
||||||
|
_Color2 ("Color 2", Color) = (0.988, 0.827, 0, 1) // yellow
|
||||||
|
}
|
||||||
|
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags { "RenderType" = "Opaque" "RenderPipeline" = "UniversalRenderPipeline" }
|
||||||
|
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
HLSLPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
|
||||||
|
|
||||||
|
TEXTURE2D(_MixboxLUT);
|
||||||
|
SAMPLER(sampler_MixboxLUT);
|
||||||
|
|
||||||
|
#include "Packages/com.scrtwpns.mixbox/ShaderLibrary/Mixbox.hlsl"
|
||||||
|
|
||||||
|
struct Attributes { float4 positionOS : POSITION; float2 uv : TEXCOORD0; };
|
||||||
|
struct Varyings { float4 positionHCS : SV_POSITION; float2 uv : TEXCOORD0; };
|
||||||
|
|
||||||
|
CBUFFER_START(UnityPerMaterial)
|
||||||
|
half4 _Color1;
|
||||||
|
half4 _Color2;
|
||||||
|
CBUFFER_END
|
||||||
|
|
||||||
|
Varyings vert(Attributes IN)
|
||||||
|
{
|
||||||
|
Varyings OUT;
|
||||||
|
OUT.positionHCS = TransformObjectToHClip(IN.positionOS.xyz);
|
||||||
|
OUT.uv = IN.uv;
|
||||||
|
return OUT;
|
||||||
|
}
|
||||||
|
|
||||||
|
half4 frag(Varyings IN) : SV_Target
|
||||||
|
{
|
||||||
|
return MixboxLerp(_Color1, _Color2, IN.uv.x);
|
||||||
|
}
|
||||||
|
ENDHLSL
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Shader Graph
|
||||||
|
<p align="center">
|
||||||
|
<img src="https://scrtwpns.com/mixbox/unity/shadergraph_.png"/>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
## Pigment Colors
|
||||||
|
| Pigment | | RGB | Float RGB | Linear RGB |
|
||||||
|
| --- | --- |:----:|:----:|:----:|
|
||||||
|
| Cadmium Yellow | <img src="https://scrtwpns.com/mixbox/pigments/cadmium_yellow.png"/> | 254, 236, 0 | 0.996, 0.925, 0.0 | 0.991, 0.839, 0.0 |
|
||||||
|
| Hansa Yellow | <img src="https://scrtwpns.com/mixbox/pigments/hansa_yellow.png"/> | 252, 211, 0 | 0.988, 0.827, 0.0 | 0.973, 0.651, 0.0 |
|
||||||
|
| Cadmium Orange | <img src="https://scrtwpns.com/mixbox/pigments/cadmium_orange.png"/> | 255, 105, 0 | 1.0, 0.412, 0.0 | 1.0, 0.141, 0.0 |
|
||||||
|
| Cadmium Red | <img src="https://scrtwpns.com/mixbox/pigments/cadmium_red.png"/> | 255, 39, 2 | 1.0, 0.153, 0.008 | 1.0, 0.02, 0.001 |
|
||||||
|
| Quinacridone Magenta | <img src="https://scrtwpns.com/mixbox/pigments/quinacridone_magenta.png"/> | 128, 2, 46 | 0.502, 0.008, 0.18 | 0.216, 0.001, 0.027 |
|
||||||
|
| Cobalt Violet | <img src="https://scrtwpns.com/mixbox/pigments/cobalt_violet.png"/> | 78, 0, 66 | 0.306, 0.0, 0.259 | 0.076, 0.0, 0.054 |
|
||||||
|
| Ultramarine Blue | <img src="https://scrtwpns.com/mixbox/pigments/ultramarine_blue.png"/> | 25, 0, 89 | 0.098, 0.0, 0.349 | 0.01, 0.0, 0.1 |
|
||||||
|
| Cobalt Blue | <img src="https://scrtwpns.com/mixbox/pigments/cobalt_blue.png"/> | 0, 33, 133 | 0.0, 0.129, 0.522 | 0.0, 0.015, 0.235 |
|
||||||
|
| Phthalo Blue | <img src="https://scrtwpns.com/mixbox/pigments/phthalo_blue.png"/> | 13, 27, 68 | 0.051, 0.106, 0.267 | 0.004, 0.011, 0.058 |
|
||||||
|
| Phthalo Green | <img src="https://scrtwpns.com/mixbox/pigments/phthalo_green.png"/> | 0, 60, 50 | 0.0, 0.235, 0.196 | 0.0, 0.045, 0.032 |
|
||||||
|
| Permanent Green | <img src="https://scrtwpns.com/mixbox/pigments/permanent_green.png"/> | 7, 109, 22 | 0.027, 0.427, 0.086 | 0.002, 0.153, 0.008 |
|
||||||
|
| Sap Green | <img src="https://scrtwpns.com/mixbox/pigments/sap_green.png"/> | 107, 148, 4 | 0.42, 0.58, 0.016 | 0.147, 0.296, 0.001 |
|
||||||
|
| Burnt Sienna | <img src="https://scrtwpns.com/mixbox/pigments/burnt_sienna.png"/> | 123, 72, 0 | 0.482, 0.282, 0.0 | 0.198, 0.065, 0.0 |
|
||||||
|
|
||||||
## License
|
## License
|
||||||
Copyright (c) 2022, Secret Weapons. All rights reserved.<br>
|
Copyright (c) 2022, Secret Weapons. All rights reserved.<br>
|
||||||
This code is for non-commercial use only. It is provided for research and evaluation purposes.<br>
|
Mixbox is provided under the CC BY-NC 4.0 license for non-commercial use only.<br>
|
||||||
If you wish to obtain commercial license, please contact: mixbox@scrtwpns.com
|
If you want to obtain commercial license, please contact: mixbox@scrtwpns.com
|
||||||
|
|
||||||
|
|||||||
7
README.md.meta
Normal file
7
README.md.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8cd3a0808b52e7f4ab62eaee07dd6f1a
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Runtime.meta
Normal file
8
Runtime.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d7271a729fd4b944fbe2954475dfc065
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
564
Runtime/Mixbox.cs
Normal file
564
Runtime/Mixbox.cs
Normal file
File diff suppressed because one or more lines are too long
11
Runtime/Mixbox.cs.meta
Normal file
11
Runtime/Mixbox.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a83e1aa56c038094292cda8c7eb1a14d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
6
Runtime/Scrtwpns.Mixbox.asmdef
Normal file
6
Runtime/Scrtwpns.Mixbox.asmdef
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"name": "Scrtwpns.Mixbox",
|
||||||
|
"references": [],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": []
|
||||||
|
}
|
||||||
7
Runtime/Scrtwpns.Mixbox.asmdef.meta
Normal file
7
Runtime/Scrtwpns.Mixbox.asmdef.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0dc470e3a5755fe46bfc9aa687c0cff7
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Samples~/SamplesBuiltin/Materials.meta
Normal file
8
Samples~/SamplesBuiltin/Materials.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fc126e37ec6a7e44a82670bbd8939a07
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
86
Samples~/SamplesBuiltin/Materials/MixboxSampleMaterial.mat
Normal file
86
Samples~/SamplesBuiltin/Materials/MixboxSampleMaterial.mat
Normal file
@@ -0,0 +1,86 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 8
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: MixboxSampleMaterial
|
||||||
|
m_Shader: {fileID: 4800000, guid: bb6490bc8e0170a40a722ad60ca9e82d, type: 3}
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _BumpMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailAlbedoMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailMask:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailNormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _EmissionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MetallicGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MixboxLUT:
|
||||||
|
m_Texture: {fileID: 2800000, guid: 9bb177930f1b0624ebcd9bdad8029652, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _OcclusionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _ParallaxMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
|
m_Floats:
|
||||||
|
- _BumpScale: 1
|
||||||
|
- _Cutoff: 0.5
|
||||||
|
- _DetailNormalMapScale: 1
|
||||||
|
- _DstBlend: 0
|
||||||
|
- _GlossMapScale: 1
|
||||||
|
- _Glossiness: 0.5
|
||||||
|
- _GlossyReflections: 1
|
||||||
|
- _Metallic: 0
|
||||||
|
- _Mode: 0
|
||||||
|
- _OcclusionStrength: 1
|
||||||
|
- _Parallax: 0.02
|
||||||
|
- _SmoothnessTextureChannel: 0
|
||||||
|
- _SpecularHighlights: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
|
- _UVSec: 0
|
||||||
|
- _ZWrite: 1
|
||||||
|
m_Colors:
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _Color1: {r: 0.988, g: 0.827, b: 0, a: 1}
|
||||||
|
- _Color2: {r: 0.11, g: 0.071, b: 0.294, a: 1}
|
||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 22f4a840af474fe47b98f7c563b06bd6
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Samples~/SamplesBuiltin/Scenes.meta
Normal file
8
Samples~/SamplesBuiltin/Scenes.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a26204cd28a06d843b2ac6e8b9ea28d9
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
401
Samples~/SamplesBuiltin/Scenes/Scene.unity
Normal file
401
Samples~/SamplesBuiltin/Scenes/Scene.unity
Normal file
@@ -0,0 +1,401 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!29 &1
|
||||||
|
OcclusionCullingSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_OcclusionBakeSettings:
|
||||||
|
smallestOccluder: 5
|
||||||
|
smallestHole: 0.25
|
||||||
|
backfaceThreshold: 100
|
||||||
|
m_SceneGUID: 00000000000000000000000000000000
|
||||||
|
m_OcclusionCullingData: {fileID: 0}
|
||||||
|
--- !u!104 &2
|
||||||
|
RenderSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 9
|
||||||
|
m_Fog: 0
|
||||||
|
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||||
|
m_FogMode: 3
|
||||||
|
m_FogDensity: 0.01
|
||||||
|
m_LinearFogStart: 0
|
||||||
|
m_LinearFogEnd: 300
|
||||||
|
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||||
|
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||||
|
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||||
|
m_AmbientIntensity: 1
|
||||||
|
m_AmbientMode: 0
|
||||||
|
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||||
|
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_HaloStrength: 0.5
|
||||||
|
m_FlareStrength: 1
|
||||||
|
m_FlareFadeSpeed: 3
|
||||||
|
m_HaloTexture: {fileID: 0}
|
||||||
|
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_DefaultReflectionMode: 0
|
||||||
|
m_DefaultReflectionResolution: 128
|
||||||
|
m_ReflectionBounces: 1
|
||||||
|
m_ReflectionIntensity: 1
|
||||||
|
m_CustomReflection: {fileID: 0}
|
||||||
|
m_Sun: {fileID: 0}
|
||||||
|
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
|
||||||
|
m_UseRadianceAmbientProbe: 0
|
||||||
|
--- !u!157 &3
|
||||||
|
LightmapSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 12
|
||||||
|
m_GIWorkflowMode: 1
|
||||||
|
m_GISettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_BounceScale: 1
|
||||||
|
m_IndirectOutputScale: 1
|
||||||
|
m_AlbedoBoost: 1
|
||||||
|
m_EnvironmentLightingMode: 0
|
||||||
|
m_EnableBakedLightmaps: 1
|
||||||
|
m_EnableRealtimeLightmaps: 0
|
||||||
|
m_LightmapEditorSettings:
|
||||||
|
serializedVersion: 12
|
||||||
|
m_Resolution: 2
|
||||||
|
m_BakeResolution: 40
|
||||||
|
m_AtlasSize: 1024
|
||||||
|
m_AO: 0
|
||||||
|
m_AOMaxDistance: 1
|
||||||
|
m_CompAOExponent: 1
|
||||||
|
m_CompAOExponentDirect: 0
|
||||||
|
m_ExtractAmbientOcclusion: 0
|
||||||
|
m_Padding: 2
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_LightmapsBakeMode: 1
|
||||||
|
m_TextureCompression: 1
|
||||||
|
m_FinalGather: 0
|
||||||
|
m_FinalGatherFiltering: 1
|
||||||
|
m_FinalGatherRayCount: 256
|
||||||
|
m_ReflectionCompression: 2
|
||||||
|
m_MixedBakeMode: 2
|
||||||
|
m_BakeBackend: 1
|
||||||
|
m_PVRSampling: 1
|
||||||
|
m_PVRDirectSampleCount: 32
|
||||||
|
m_PVRSampleCount: 512
|
||||||
|
m_PVRBounces: 2
|
||||||
|
m_PVREnvironmentSampleCount: 256
|
||||||
|
m_PVREnvironmentReferencePointCount: 2048
|
||||||
|
m_PVRFilteringMode: 1
|
||||||
|
m_PVRDenoiserTypeDirect: 1
|
||||||
|
m_PVRDenoiserTypeIndirect: 1
|
||||||
|
m_PVRDenoiserTypeAO: 1
|
||||||
|
m_PVRFilterTypeDirect: 0
|
||||||
|
m_PVRFilterTypeIndirect: 0
|
||||||
|
m_PVRFilterTypeAO: 0
|
||||||
|
m_PVREnvironmentMIS: 1
|
||||||
|
m_PVRCulling: 1
|
||||||
|
m_PVRFilteringGaussRadiusDirect: 1
|
||||||
|
m_PVRFilteringGaussRadiusIndirect: 5
|
||||||
|
m_PVRFilteringGaussRadiusAO: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||||
|
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||||
|
m_ExportTrainingData: 0
|
||||||
|
m_TrainingDataDestination: TrainingData
|
||||||
|
m_LightProbeSampleCountMultiplier: 4
|
||||||
|
m_LightingDataAsset: {fileID: 0}
|
||||||
|
m_LightingSettings: {fileID: 0}
|
||||||
|
--- !u!196 &4
|
||||||
|
NavMeshSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_BuildSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
agentTypeID: 0
|
||||||
|
agentRadius: 0.5
|
||||||
|
agentHeight: 2
|
||||||
|
agentSlope: 45
|
||||||
|
agentClimb: 0.4
|
||||||
|
ledgeDropHeight: 0
|
||||||
|
maxJumpAcrossDistance: 0
|
||||||
|
minRegionArea: 2
|
||||||
|
manualCellSize: 0
|
||||||
|
cellSize: 0.16666667
|
||||||
|
manualTileSize: 0
|
||||||
|
tileSize: 256
|
||||||
|
accuratePlacement: 0
|
||||||
|
maxJobWorkers: 0
|
||||||
|
preserveTilesOutsideBounds: 0
|
||||||
|
debug:
|
||||||
|
m_Flags: 0
|
||||||
|
m_NavMeshData: {fileID: 0}
|
||||||
|
--- !u!1 &2016244961
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2016244963}
|
||||||
|
- component: {fileID: 2016244962}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Directional Light
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!108 &2016244962
|
||||||
|
Light:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2016244961}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 10
|
||||||
|
m_Type: 1
|
||||||
|
m_Shape: 0
|
||||||
|
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||||
|
m_Intensity: 1
|
||||||
|
m_Range: 10
|
||||||
|
m_SpotAngle: 30
|
||||||
|
m_InnerSpotAngle: 21.80208
|
||||||
|
m_CookieSize: 10
|
||||||
|
m_Shadows:
|
||||||
|
m_Type: 2
|
||||||
|
m_Resolution: -1
|
||||||
|
m_CustomResolution: -1
|
||||||
|
m_Strength: 1
|
||||||
|
m_Bias: 0.05
|
||||||
|
m_NormalBias: 0.4
|
||||||
|
m_NearPlane: 0.2
|
||||||
|
m_CullingMatrixOverride:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_UseCullingMatrixOverride: 0
|
||||||
|
m_Cookie: {fileID: 0}
|
||||||
|
m_DrawHalo: 0
|
||||||
|
m_Flare: {fileID: 0}
|
||||||
|
m_RenderMode: 0
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_Lightmapping: 4
|
||||||
|
m_LightShadowCasterMode: 0
|
||||||
|
m_AreaSize: {x: 1, y: 1}
|
||||||
|
m_BounceIntensity: 1
|
||||||
|
m_ColorTemperature: 6570
|
||||||
|
m_UseColorTemperature: 0
|
||||||
|
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_UseBoundingSphereOverride: 0
|
||||||
|
m_UseViewFrustumForShadowCasterCull: 1
|
||||||
|
m_ShadowRadius: 0
|
||||||
|
m_ShadowAngle: 0
|
||||||
|
--- !u!4 &2016244963
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2016244961}
|
||||||
|
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||||
|
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||||
|
--- !u!1 &2102167485
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2102167489}
|
||||||
|
- component: {fileID: 2102167488}
|
||||||
|
- component: {fileID: 2102167487}
|
||||||
|
- component: {fileID: 2102167486}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Plane
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!64 &2102167486
|
||||||
|
MeshCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2102167485}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Convex: 0
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &2102167487
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2102167485}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 22f4a840af474fe47b98f7c563b06bd6, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &2102167488
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2102167485}
|
||||||
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!4 &2102167489
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2102167485}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &2138933249
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2138933252}
|
||||||
|
- component: {fileID: 2138933251}
|
||||||
|
- component: {fileID: 2138933250}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Main Camera
|
||||||
|
m_TagString: MainCamera
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!81 &2138933250
|
||||||
|
AudioListener:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2138933249}
|
||||||
|
m_Enabled: 1
|
||||||
|
--- !u!20 &2138933251
|
||||||
|
Camera:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2138933249}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ClearFlags: 1
|
||||||
|
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||||
|
m_projectionMatrixMode: 1
|
||||||
|
m_GateFitMode: 2
|
||||||
|
m_FOVAxisMode: 0
|
||||||
|
m_SensorSize: {x: 36, y: 24}
|
||||||
|
m_LensShift: {x: 0, y: 0}
|
||||||
|
m_FocalLength: 50
|
||||||
|
m_NormalizedViewPortRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
near clip plane: 0.3
|
||||||
|
far clip plane: 1000
|
||||||
|
field of view: 60
|
||||||
|
orthographic: 0
|
||||||
|
orthographic size: 5
|
||||||
|
m_Depth: -1
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingPath: -1
|
||||||
|
m_TargetTexture: {fileID: 0}
|
||||||
|
m_TargetDisplay: 0
|
||||||
|
m_TargetEye: 3
|
||||||
|
m_HDR: 1
|
||||||
|
m_AllowMSAA: 1
|
||||||
|
m_AllowDynamicResolution: 0
|
||||||
|
m_ForceIntoRT: 0
|
||||||
|
m_OcclusionCulling: 1
|
||||||
|
m_StereoConvergence: 10
|
||||||
|
m_StereoSeparation: 0.022
|
||||||
|
--- !u!4 &2138933252
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2138933249}
|
||||||
|
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: 0, y: 10, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||||
7
Samples~/SamplesBuiltin/Scenes/Scene.unity.meta
Normal file
7
Samples~/SamplesBuiltin/Scenes/Scene.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 80973dec35f0fe844ac839fa0ec89a06
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Samples~/SamplesBuiltin/Shaders.meta
Normal file
8
Samples~/SamplesBuiltin/Shaders.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1cb9032d8063c954cbce2b919e5dc135
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
45
Samples~/SamplesBuiltin/Shaders/MixboxSampleShader.shader
Normal file
45
Samples~/SamplesBuiltin/Shaders/MixboxSampleShader.shader
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
Shader "Mixbox/Mixbox Sample Shader"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
[NoScaleOffset] _MixboxLUT ("Mixbox LUT", 2D) = "white" {} // assign "Packages/Mixbox/Textures/MixboxLUT.png"
|
||||||
|
|
||||||
|
_Color1 ("Color 1", Color) = (0, 0.129, 0.522, 1) // blue
|
||||||
|
_Color2 ("Color 2", Color) = (0.988, 0.827, 0, 1) // yellow
|
||||||
|
}
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
CGPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "UnityCG.cginc"
|
||||||
|
|
||||||
|
sampler2D _MixboxLUT;
|
||||||
|
#include "Packages/com.scrtwpns.mixbox/ShaderLibrary/Mixbox.cginc"
|
||||||
|
|
||||||
|
fixed4 _Color1;
|
||||||
|
fixed4 _Color2;
|
||||||
|
|
||||||
|
struct appdata { float4 vertex : POSITION; float2 uv : TEXCOORD0; };
|
||||||
|
struct v2f { float2 uv : TEXCOORD0; float4 vertex : SV_POSITION; };
|
||||||
|
|
||||||
|
v2f vert (appdata v)
|
||||||
|
{
|
||||||
|
v2f o;
|
||||||
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||||
|
o.uv = v.uv;
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed4 frag (v2f i) : SV_Target
|
||||||
|
{
|
||||||
|
fixed4 mixedColor = MixboxLerp(_Color1, _Color2, i.uv.x);
|
||||||
|
return mixedColor;
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bb6490bc8e0170a40a722ad60ca9e82d
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
nonModifiableTextures: []
|
||||||
|
preprocessorOverride: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Samples~/SamplesHDRP/Materials.meta
Normal file
8
Samples~/SamplesHDRP/Materials.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 892b07ffc6cd8954a8c7eb778299a7c8
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,276 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &-6293881395593774545
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 12
|
||||||
|
hdPluginSubTargetMaterialVersions:
|
||||||
|
m_Keys: []
|
||||||
|
m_Values:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 8
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: MixboxSampleHDRPShaderGraphMaterial
|
||||||
|
m_Shader: {fileID: -6465566751694194690, guid: 5078a8abaf2327c44bdceef809b956b1,
|
||||||
|
type: 3}
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords:
|
||||||
|
- _DISABLE_SSR_TRANSPARENT
|
||||||
|
- _NORMALMAP_TANGENT_SPACE
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: 2000
|
||||||
|
stringTagMap:
|
||||||
|
MotionVector: User
|
||||||
|
disabledShaderPasses:
|
||||||
|
- TransparentDepthPrepass
|
||||||
|
- TransparentDepthPostpass
|
||||||
|
- TransparentBackface
|
||||||
|
- RayTracingPrepass
|
||||||
|
- MOTIONVECTORS
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _AnisotropyMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _BaseColorMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _BentNormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _BentNormalMapOS:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _CoatMaskMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _EmissiveColorMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _HeightMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _IridescenceMaskMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _IridescenceThicknessMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MaskMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MixboxLerpCustomFunction_6d215c5b13de4fa59f8aa951085a2436_MixboxLUT_4:
|
||||||
|
m_Texture: {fileID: 2800000, guid: 9bb177930f1b0624ebcd9bdad8029652, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _NormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _NormalMapOS:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _SpecularColorMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _SubsurfaceMaskMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _TangentMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _TangentMapOS:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _ThicknessMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _TransmittanceColorMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_Lightmaps:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_LightmapsInd:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_ShadowMasks:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
|
m_Floats:
|
||||||
|
- _AORemapMax: 1
|
||||||
|
- _AORemapMin: 0
|
||||||
|
- _ATDistance: 1
|
||||||
|
- _AddPrecomputedVelocity: 0
|
||||||
|
- _AlbedoAffectEmissive: 0
|
||||||
|
- _AlphaCutoff: 0.5
|
||||||
|
- _AlphaCutoffEnable: 0
|
||||||
|
- _AlphaCutoffPostpass: 0.5
|
||||||
|
- _AlphaCutoffPrepass: 0.5
|
||||||
|
- _AlphaCutoffShadow: 0.5
|
||||||
|
- _AlphaDstBlend: 0
|
||||||
|
- _AlphaSrcBlend: 1
|
||||||
|
- _AlphaToMask: 0
|
||||||
|
- _AlphaToMaskInspectorValue: 0
|
||||||
|
- _Anisotropy: 0
|
||||||
|
- _BlendMode: 0
|
||||||
|
- _CoatMask: 0
|
||||||
|
- _ConservativeDepthOffsetEnable: 0
|
||||||
|
- _CullMode: 2
|
||||||
|
- _CullModeForward: 2
|
||||||
|
- _Cutoff: 0.5
|
||||||
|
- _DepthOffsetEnable: 0
|
||||||
|
- _DetailAlbedoScale: 1
|
||||||
|
- _DetailNormalScale: 1
|
||||||
|
- _DetailSmoothnessScale: 1
|
||||||
|
- _DiffusionProfile: 0
|
||||||
|
- _DiffusionProfileHash: 0
|
||||||
|
- _DisplacementLockObjectScale: 1
|
||||||
|
- _DisplacementLockTilingScale: 1
|
||||||
|
- _DisplacementMode: 0
|
||||||
|
- _DoubleSidedEnable: 0
|
||||||
|
- _DoubleSidedGIMode: 0
|
||||||
|
- _DoubleSidedNormalMode: 1
|
||||||
|
- _DstBlend: 0
|
||||||
|
- _EmissiveColorMode: 1
|
||||||
|
- _EmissiveExposureWeight: 1
|
||||||
|
- _EmissiveIntensity: 1
|
||||||
|
- _EmissiveIntensityUnit: 0
|
||||||
|
- _EnableBlendModePreserveSpecularLighting: 1
|
||||||
|
- _EnableFogOnTransparent: 1
|
||||||
|
- _EnableGeometricSpecularAA: 0
|
||||||
|
- _EnergyConservingSpecularColor: 1
|
||||||
|
- _HeightAmplitude: 0.02
|
||||||
|
- _HeightCenter: 0.5
|
||||||
|
- _HeightMapParametrization: 0
|
||||||
|
- _HeightMax: 1
|
||||||
|
- _HeightMin: -1
|
||||||
|
- _HeightOffset: 0
|
||||||
|
- _HeightPoMAmplitude: 2
|
||||||
|
- _HeightTessAmplitude: 2
|
||||||
|
- _HeightTessCenter: 0.5
|
||||||
|
- _InvTilingScale: 1
|
||||||
|
- _Ior: 1.5
|
||||||
|
- _IridescenceMask: 1
|
||||||
|
- _IridescenceThickness: 1
|
||||||
|
- _LinkDetailsWithBase: 1
|
||||||
|
- _MaterialID: 1
|
||||||
|
- _Metallic: 0
|
||||||
|
- _MetallicRemapMax: 1
|
||||||
|
- _MetallicRemapMin: 0
|
||||||
|
- _NormalMapSpace: 0
|
||||||
|
- _NormalScale: 1
|
||||||
|
- _OpaqueCullMode: 2
|
||||||
|
- _PPDLodThreshold: 5
|
||||||
|
- _PPDMaxSamples: 15
|
||||||
|
- _PPDMinSamples: 5
|
||||||
|
- _PPDPrimitiveLength: 1
|
||||||
|
- _PPDPrimitiveWidth: 1
|
||||||
|
- _RayTracing: 0
|
||||||
|
- _ReceivesSSR: 1
|
||||||
|
- _ReceivesSSRTransparent: 0
|
||||||
|
- _RefractionModel: 0
|
||||||
|
- _RenderQueueType: 1
|
||||||
|
- _Smoothness: 0.5
|
||||||
|
- _SmoothnessRemapMax: 1
|
||||||
|
- _SmoothnessRemapMin: 0
|
||||||
|
- _SpecularAAScreenSpaceVariance: 0.1
|
||||||
|
- _SpecularAAThreshold: 0.2
|
||||||
|
- _SpecularOcclusionMode: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
|
- _StencilRef: 0
|
||||||
|
- _StencilRefDepth: 0
|
||||||
|
- _StencilRefDistortionVec: 4
|
||||||
|
- _StencilRefGBuffer: 2
|
||||||
|
- _StencilRefMV: 32
|
||||||
|
- _StencilWriteMask: 6
|
||||||
|
- _StencilWriteMaskDepth: 8
|
||||||
|
- _StencilWriteMaskDistortionVec: 4
|
||||||
|
- _StencilWriteMaskGBuffer: 14
|
||||||
|
- _StencilWriteMaskMV: 40
|
||||||
|
- _SubsurfaceMask: 1
|
||||||
|
- _SupportDecals: 1
|
||||||
|
- _SurfaceType: 0
|
||||||
|
- _TexWorldScale: 1
|
||||||
|
- _TexWorldScaleEmissive: 1
|
||||||
|
- _Thickness: 1
|
||||||
|
- _TransmissionEnable: 1
|
||||||
|
- _TransparentBackfaceEnable: 0
|
||||||
|
- _TransparentCullMode: 2
|
||||||
|
- _TransparentDepthPostpassEnable: 0
|
||||||
|
- _TransparentDepthPrepassEnable: 0
|
||||||
|
- _TransparentSortPriority: 0
|
||||||
|
- _TransparentWritingMotionVec: 0
|
||||||
|
- _TransparentZWrite: 0
|
||||||
|
- _UVBase: 0
|
||||||
|
- _UVDetail: 0
|
||||||
|
- _UVEmissive: 0
|
||||||
|
- _UseEmissiveIntensity: 0
|
||||||
|
- _UseShadowThreshold: 0
|
||||||
|
- _ZTestDepthEqualForOpaque: 3
|
||||||
|
- _ZTestGBuffer: 4
|
||||||
|
- _ZTestTransparent: 4
|
||||||
|
- _ZWrite: 1
|
||||||
|
m_Colors:
|
||||||
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||||
|
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||||
|
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||||
|
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||||
|
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||||
|
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||||
|
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e1c84425eb63f8840898cfae7d5104c1
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 2100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Samples~/SamplesHDRP/Scenes.meta
Normal file
8
Samples~/SamplesHDRP/Scenes.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8a01fcc32dcf85d46813ee6861fbf932
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
527
Samples~/SamplesHDRP/Scenes/Scene.unity
Normal file
527
Samples~/SamplesHDRP/Scenes/Scene.unity
Normal file
@@ -0,0 +1,527 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!29 &1
|
||||||
|
OcclusionCullingSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_OcclusionBakeSettings:
|
||||||
|
smallestOccluder: 5
|
||||||
|
smallestHole: 0.25
|
||||||
|
backfaceThreshold: 100
|
||||||
|
m_SceneGUID: 00000000000000000000000000000000
|
||||||
|
m_OcclusionCullingData: {fileID: 0}
|
||||||
|
--- !u!104 &2
|
||||||
|
RenderSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 9
|
||||||
|
m_Fog: 0
|
||||||
|
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||||
|
m_FogMode: 3
|
||||||
|
m_FogDensity: 0.01
|
||||||
|
m_LinearFogStart: 0
|
||||||
|
m_LinearFogEnd: 300
|
||||||
|
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||||
|
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||||
|
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||||
|
m_AmbientIntensity: 1
|
||||||
|
m_AmbientMode: 4
|
||||||
|
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||||
|
m_SkyboxMaterial: {fileID: 0}
|
||||||
|
m_HaloStrength: 0.5
|
||||||
|
m_FlareStrength: 1
|
||||||
|
m_FlareFadeSpeed: 3
|
||||||
|
m_HaloTexture: {fileID: 0}
|
||||||
|
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_DefaultReflectionMode: 0
|
||||||
|
m_DefaultReflectionResolution: 128
|
||||||
|
m_ReflectionBounces: 1
|
||||||
|
m_ReflectionIntensity: 1
|
||||||
|
m_CustomReflection: {fileID: 0}
|
||||||
|
m_Sun: {fileID: 0}
|
||||||
|
m_IndirectSpecularColor: {r: 262.38354, g: 325.1084, b: 430.30957, a: 1}
|
||||||
|
m_UseRadianceAmbientProbe: 0
|
||||||
|
--- !u!157 &3
|
||||||
|
LightmapSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 12
|
||||||
|
m_GIWorkflowMode: 1
|
||||||
|
m_GISettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_BounceScale: 1
|
||||||
|
m_IndirectOutputScale: 1
|
||||||
|
m_AlbedoBoost: 1
|
||||||
|
m_EnvironmentLightingMode: 0
|
||||||
|
m_EnableBakedLightmaps: 1
|
||||||
|
m_EnableRealtimeLightmaps: 0
|
||||||
|
m_LightmapEditorSettings:
|
||||||
|
serializedVersion: 12
|
||||||
|
m_Resolution: 2
|
||||||
|
m_BakeResolution: 40
|
||||||
|
m_AtlasSize: 1024
|
||||||
|
m_AO: 0
|
||||||
|
m_AOMaxDistance: 1
|
||||||
|
m_CompAOExponent: 1
|
||||||
|
m_CompAOExponentDirect: 0
|
||||||
|
m_ExtractAmbientOcclusion: 0
|
||||||
|
m_Padding: 2
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_LightmapsBakeMode: 1
|
||||||
|
m_TextureCompression: 1
|
||||||
|
m_FinalGather: 0
|
||||||
|
m_FinalGatherFiltering: 1
|
||||||
|
m_FinalGatherRayCount: 256
|
||||||
|
m_ReflectionCompression: 2
|
||||||
|
m_MixedBakeMode: 2
|
||||||
|
m_BakeBackend: 1
|
||||||
|
m_PVRSampling: 1
|
||||||
|
m_PVRDirectSampleCount: 32
|
||||||
|
m_PVRSampleCount: 512
|
||||||
|
m_PVRBounces: 2
|
||||||
|
m_PVREnvironmentSampleCount: 256
|
||||||
|
m_PVREnvironmentReferencePointCount: 2048
|
||||||
|
m_PVRFilteringMode: 1
|
||||||
|
m_PVRDenoiserTypeDirect: 1
|
||||||
|
m_PVRDenoiserTypeIndirect: 1
|
||||||
|
m_PVRDenoiserTypeAO: 1
|
||||||
|
m_PVRFilterTypeDirect: 0
|
||||||
|
m_PVRFilterTypeIndirect: 0
|
||||||
|
m_PVRFilterTypeAO: 0
|
||||||
|
m_PVREnvironmentMIS: 1
|
||||||
|
m_PVRCulling: 1
|
||||||
|
m_PVRFilteringGaussRadiusDirect: 1
|
||||||
|
m_PVRFilteringGaussRadiusIndirect: 5
|
||||||
|
m_PVRFilteringGaussRadiusAO: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||||
|
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||||
|
m_ExportTrainingData: 0
|
||||||
|
m_TrainingDataDestination: TrainingData
|
||||||
|
m_LightProbeSampleCountMultiplier: 4
|
||||||
|
m_LightingDataAsset: {fileID: 0}
|
||||||
|
m_LightingSettings: {fileID: 0}
|
||||||
|
--- !u!196 &4
|
||||||
|
NavMeshSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_BuildSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
agentTypeID: 0
|
||||||
|
agentRadius: 0.5
|
||||||
|
agentHeight: 2
|
||||||
|
agentSlope: 45
|
||||||
|
agentClimb: 0.4
|
||||||
|
ledgeDropHeight: 0
|
||||||
|
maxJumpAcrossDistance: 0
|
||||||
|
minRegionArea: 2
|
||||||
|
manualCellSize: 0
|
||||||
|
cellSize: 0.16666667
|
||||||
|
manualTileSize: 0
|
||||||
|
tileSize: 256
|
||||||
|
accuratePlacement: 0
|
||||||
|
maxJobWorkers: 0
|
||||||
|
preserveTilesOutsideBounds: 0
|
||||||
|
debug:
|
||||||
|
m_Flags: 0
|
||||||
|
m_NavMeshData: {fileID: 0}
|
||||||
|
--- !u!1 &1292351120
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1292351124}
|
||||||
|
- component: {fileID: 1292351123}
|
||||||
|
- component: {fileID: 1292351122}
|
||||||
|
- component: {fileID: 1292351121}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Plane
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!64 &1292351121
|
||||||
|
MeshCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1292351120}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Convex: 0
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &1292351122
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1292351120}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 257
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: e1c84425eb63f8840898cfae7d5104c1, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &1292351123
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1292351120}
|
||||||
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!4 &1292351124
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1292351120}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &1773071646
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1773071649}
|
||||||
|
- component: {fileID: 1773071648}
|
||||||
|
- component: {fileID: 1773071647}
|
||||||
|
- component: {fileID: 1773071650}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Main Camera
|
||||||
|
m_TagString: MainCamera
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!81 &1773071647
|
||||||
|
AudioListener:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1773071646}
|
||||||
|
m_Enabled: 1
|
||||||
|
--- !u!20 &1773071648
|
||||||
|
Camera:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1773071646}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ClearFlags: 1
|
||||||
|
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||||
|
m_projectionMatrixMode: 1
|
||||||
|
m_GateFitMode: 2
|
||||||
|
m_FOVAxisMode: 0
|
||||||
|
m_SensorSize: {x: 36, y: 24}
|
||||||
|
m_LensShift: {x: 0, y: 0}
|
||||||
|
m_FocalLength: 50
|
||||||
|
m_NormalizedViewPortRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
near clip plane: 0.3
|
||||||
|
far clip plane: 1000
|
||||||
|
field of view: 60
|
||||||
|
orthographic: 0
|
||||||
|
orthographic size: 5
|
||||||
|
m_Depth: -1
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingPath: -1
|
||||||
|
m_TargetTexture: {fileID: 0}
|
||||||
|
m_TargetDisplay: 0
|
||||||
|
m_TargetEye: 3
|
||||||
|
m_HDR: 0
|
||||||
|
m_AllowMSAA: 0
|
||||||
|
m_AllowDynamicResolution: 0
|
||||||
|
m_ForceIntoRT: 0
|
||||||
|
m_OcclusionCulling: 1
|
||||||
|
m_StereoConvergence: 10
|
||||||
|
m_StereoSeparation: 0.022
|
||||||
|
--- !u!4 &1773071649
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1773071646}
|
||||||
|
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: 0, y: 10, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||||
|
--- !u!114 &1773071650
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1773071646}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
clearColorMode: 0
|
||||||
|
backgroundColorHDR: {r: 0.025, g: 0.07, b: 0.19, a: 0}
|
||||||
|
clearDepth: 1
|
||||||
|
volumeLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 1
|
||||||
|
volumeAnchorOverride: {fileID: 0}
|
||||||
|
antialiasing: 0
|
||||||
|
SMAAQuality: 2
|
||||||
|
dithering: 0
|
||||||
|
stopNaNs: 0
|
||||||
|
taaSharpenStrength: 0.5
|
||||||
|
TAAQuality: 1
|
||||||
|
taaHistorySharpening: 0.35
|
||||||
|
taaAntiFlicker: 0.5
|
||||||
|
taaMotionVectorRejection: 0
|
||||||
|
taaAntiHistoryRinging: 0
|
||||||
|
taaBaseBlendFactor: 0.875
|
||||||
|
taaJitterScale: 1
|
||||||
|
physicalParameters:
|
||||||
|
m_Iso: 200
|
||||||
|
m_ShutterSpeed: 0.005
|
||||||
|
m_Aperture: 16
|
||||||
|
m_FocusDistance: 10
|
||||||
|
m_BladeCount: 5
|
||||||
|
m_Curvature: {x: 2, y: 11}
|
||||||
|
m_BarrelClipping: 0.25
|
||||||
|
m_Anamorphism: 0
|
||||||
|
flipYMode: 0
|
||||||
|
xrRendering: 1
|
||||||
|
fullscreenPassthrough: 0
|
||||||
|
allowDynamicResolution: 0
|
||||||
|
customRenderingSettings: 0
|
||||||
|
invertFaceCulling: 0
|
||||||
|
probeLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
hasPersistentHistory: 0
|
||||||
|
allowDeepLearningSuperSampling: 1
|
||||||
|
deepLearningSuperSamplingUseCustomQualitySettings: 0
|
||||||
|
deepLearningSuperSamplingQuality: 0
|
||||||
|
deepLearningSuperSamplingUseCustomAttributes: 0
|
||||||
|
deepLearningSuperSamplingUseOptimalSettings: 1
|
||||||
|
deepLearningSuperSamplingSharpening: 0
|
||||||
|
exposureTarget: {fileID: 0}
|
||||||
|
materialMipBias: 0
|
||||||
|
m_RenderingPathCustomFrameSettings:
|
||||||
|
bitDatas:
|
||||||
|
data1: 72198260625768269
|
||||||
|
data2: 13763000477350330392
|
||||||
|
lodBias: 1
|
||||||
|
lodBiasMode: 0
|
||||||
|
lodBiasQualityLevel: 0
|
||||||
|
maximumLODLevel: 0
|
||||||
|
maximumLODLevelMode: 0
|
||||||
|
maximumLODLevelQualityLevel: 0
|
||||||
|
sssQualityMode: 0
|
||||||
|
sssQualityLevel: 0
|
||||||
|
sssCustomSampleBudget: 20
|
||||||
|
msaaMode: 1
|
||||||
|
materialQuality: 0
|
||||||
|
renderingPathCustomFrameSettingsOverrideMask:
|
||||||
|
mask:
|
||||||
|
data1: 0
|
||||||
|
data2: 0
|
||||||
|
defaultFrameSettings: 0
|
||||||
|
m_Version: 8
|
||||||
|
m_ObsoleteRenderingPath: 0
|
||||||
|
m_ObsoleteFrameSettings:
|
||||||
|
overrides: 0
|
||||||
|
enableShadow: 0
|
||||||
|
enableContactShadows: 0
|
||||||
|
enableShadowMask: 0
|
||||||
|
enableSSR: 0
|
||||||
|
enableSSAO: 0
|
||||||
|
enableSubsurfaceScattering: 0
|
||||||
|
enableTransmission: 0
|
||||||
|
enableAtmosphericScattering: 0
|
||||||
|
enableVolumetrics: 0
|
||||||
|
enableReprojectionForVolumetrics: 0
|
||||||
|
enableLightLayers: 0
|
||||||
|
enableExposureControl: 1
|
||||||
|
diffuseGlobalDimmer: 0
|
||||||
|
specularGlobalDimmer: 0
|
||||||
|
shaderLitMode: 0
|
||||||
|
enableDepthPrepassWithDeferredRendering: 0
|
||||||
|
enableTransparentPrepass: 0
|
||||||
|
enableMotionVectors: 0
|
||||||
|
enableObjectMotionVectors: 0
|
||||||
|
enableDecals: 0
|
||||||
|
enableRoughRefraction: 0
|
||||||
|
enableTransparentPostpass: 0
|
||||||
|
enableDistortion: 0
|
||||||
|
enablePostprocess: 0
|
||||||
|
enableOpaqueObjects: 0
|
||||||
|
enableTransparentObjects: 0
|
||||||
|
enableRealtimePlanarReflection: 0
|
||||||
|
enableMSAA: 0
|
||||||
|
enableAsyncCompute: 0
|
||||||
|
runLightListAsync: 0
|
||||||
|
runSSRAsync: 0
|
||||||
|
runSSAOAsync: 0
|
||||||
|
runContactShadowsAsync: 0
|
||||||
|
runVolumeVoxelizationAsync: 0
|
||||||
|
lightLoopSettings:
|
||||||
|
overrides: 0
|
||||||
|
enableDeferredTileAndCluster: 0
|
||||||
|
enableComputeLightEvaluation: 0
|
||||||
|
enableComputeLightVariants: 0
|
||||||
|
enableComputeMaterialVariants: 0
|
||||||
|
enableFptlForForwardOpaque: 0
|
||||||
|
enableBigTilePrepass: 0
|
||||||
|
isFptlEnabled: 0
|
||||||
|
--- !u!1 &2084083657
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2084083659}
|
||||||
|
- component: {fileID: 2084083658}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Directional Light
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!108 &2084083658
|
||||||
|
Light:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2084083657}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 10
|
||||||
|
m_Type: 1
|
||||||
|
m_Shape: 0
|
||||||
|
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||||
|
m_Intensity: 1
|
||||||
|
m_Range: 10
|
||||||
|
m_SpotAngle: 30
|
||||||
|
m_InnerSpotAngle: 21.80208
|
||||||
|
m_CookieSize: 10
|
||||||
|
m_Shadows:
|
||||||
|
m_Type: 2
|
||||||
|
m_Resolution: -1
|
||||||
|
m_CustomResolution: -1
|
||||||
|
m_Strength: 1
|
||||||
|
m_Bias: 0.05
|
||||||
|
m_NormalBias: 0.4
|
||||||
|
m_NearPlane: 0.2
|
||||||
|
m_CullingMatrixOverride:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_UseCullingMatrixOverride: 0
|
||||||
|
m_Cookie: {fileID: 0}
|
||||||
|
m_DrawHalo: 0
|
||||||
|
m_Flare: {fileID: 0}
|
||||||
|
m_RenderMode: 0
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_Lightmapping: 4
|
||||||
|
m_LightShadowCasterMode: 0
|
||||||
|
m_AreaSize: {x: 1, y: 1}
|
||||||
|
m_BounceIntensity: 1
|
||||||
|
m_ColorTemperature: 6570
|
||||||
|
m_UseColorTemperature: 0
|
||||||
|
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_UseBoundingSphereOverride: 0
|
||||||
|
m_UseViewFrustumForShadowCasterCull: 1
|
||||||
|
m_ShadowRadius: 0
|
||||||
|
m_ShadowAngle: 0
|
||||||
|
--- !u!4 &2084083659
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2084083657}
|
||||||
|
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||||
|
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||||
7
Samples~/SamplesHDRP/Scenes/Scene.unity.meta
Normal file
7
Samples~/SamplesHDRP/Scenes/Scene.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d8d378e5c22378842b3571445bf2d526
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Samples~/SamplesHDRP/Shaders.meta
Normal file
8
Samples~/SamplesHDRP/Shaders.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: edc5a5718e48b2946b4993ac276dac26
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,941 @@
|
|||||||
|
{
|
||||||
|
"m_SGVersion": 3,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.GraphData",
|
||||||
|
"m_ObjectId": "36d9aef33b674c2480a525e919a68a31",
|
||||||
|
"m_Properties": [],
|
||||||
|
"m_Keywords": [],
|
||||||
|
"m_Dropdowns": [],
|
||||||
|
"m_CategoryData": [
|
||||||
|
{
|
||||||
|
"m_Id": "23fb182a28c0402ea9e4d2043c6606a0"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_Nodes": [
|
||||||
|
{
|
||||||
|
"m_Id": "d7289180e71d40808012c08a703c83c5"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "619626935019468580c99f9c80d8ab6f"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "d52a92620d174653942cfa8f3c62d857"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "f1e806f5ba56432995df2d5e0f06fac1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "c92cd2010ab942be96d833350f613af0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "0f4cad90457d4955b386a4594e19420d"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "77749d59be644d85aba601382030f85a"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "7e95e21156af4d9fbc13730ccc8819fe"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "c6d2fd0558294df3a378df00112cf610"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "ce95d4597380409c862013bad57d967b"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_GroupDatas": [],
|
||||||
|
"m_StickyNoteDatas": [],
|
||||||
|
"m_Edges": [
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "77749d59be644d85aba601382030f85a"
|
||||||
|
},
|
||||||
|
"m_SlotId": 1
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "f1e806f5ba56432995df2d5e0f06fac1"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "7e95e21156af4d9fbc13730ccc8819fe"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "77749d59be644d85aba601382030f85a"
|
||||||
|
},
|
||||||
|
"m_SlotId": 1733474226
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "c6d2fd0558294df3a378df00112cf610"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "77749d59be644d85aba601382030f85a"
|
||||||
|
},
|
||||||
|
"m_SlotId": 2110497064
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "ce95d4597380409c862013bad57d967b"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "77749d59be644d85aba601382030f85a"
|
||||||
|
},
|
||||||
|
"m_SlotId": 105721492
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_VertexContext": {
|
||||||
|
"m_Position": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"m_Blocks": [
|
||||||
|
{
|
||||||
|
"m_Id": "d7289180e71d40808012c08a703c83c5"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "619626935019468580c99f9c80d8ab6f"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "d52a92620d174653942cfa8f3c62d857"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"m_FragmentContext": {
|
||||||
|
"m_Position": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 200.0
|
||||||
|
},
|
||||||
|
"m_Blocks": [
|
||||||
|
{
|
||||||
|
"m_Id": "f1e806f5ba56432995df2d5e0f06fac1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "c92cd2010ab942be96d833350f613af0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "0f4cad90457d4955b386a4594e19420d"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"m_PreviewData": {
|
||||||
|
"serializedMesh": {
|
||||||
|
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
|
||||||
|
"m_Guid": ""
|
||||||
|
},
|
||||||
|
"preventRotation": false
|
||||||
|
},
|
||||||
|
"m_Path": "Shader Graphs",
|
||||||
|
"m_GraphPrecision": 1,
|
||||||
|
"m_PreviewMode": 2,
|
||||||
|
"m_OutputNode": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_ActiveTargets": [
|
||||||
|
{
|
||||||
|
"m_Id": "527376cc5208449e98705531c2e5ea00"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "0d520593ab394cf1a7ded1b724da6833",
|
||||||
|
"m_Id": 2110497064,
|
||||||
|
"m_DisplayName": "B",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "_B",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "0f4cad90457d4955b386a4594e19420d",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "SurfaceDescription.Alpha",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "7b32f54308224b84bf1468e0dc48127e"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "SurfaceDescription.Alpha"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget",
|
||||||
|
"m_ObjectId": "1c39c16ce1bc40efbda7c16b87f559a2"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
|
||||||
|
"m_ObjectId": "23fb182a28c0402ea9e4d2043c6606a0",
|
||||||
|
"m_Name": "",
|
||||||
|
"m_ChildObjectList": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||||
|
"m_ObjectId": "2eadbb480f574361988aef229b19815a",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Emission",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Emission",
|
||||||
|
"m_StageCapability": 2,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_ColorMode": 1,
|
||||||
|
"m_DefaultColor": {
|
||||||
|
"r": 0.0,
|
||||||
|
"g": 0.0,
|
||||||
|
"b": 0.0,
|
||||||
|
"a": 1.0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData",
|
||||||
|
"m_ObjectId": "348bd1f9a16c495481ec39ba1a5eb7b5",
|
||||||
|
"m_Distortion": false,
|
||||||
|
"m_DistortionMode": 0,
|
||||||
|
"m_DistortionDepthTest": true,
|
||||||
|
"m_AddPrecomputedVelocity": false,
|
||||||
|
"m_TransparentWritesMotionVec": false,
|
||||||
|
"m_AlphaToMask": false,
|
||||||
|
"m_DepthOffset": false,
|
||||||
|
"m_ConservativeDepthOffset": false,
|
||||||
|
"m_TransparencyFog": true,
|
||||||
|
"m_AlphaTestShadow": false,
|
||||||
|
"m_BackThenFrontRendering": false,
|
||||||
|
"m_TransparentDepthPrepass": false,
|
||||||
|
"m_TransparentDepthPostpass": false,
|
||||||
|
"m_SupportLodCrossFade": false
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "452b4fda4f6747e8ab46bb341fd9bccf",
|
||||||
|
"m_Id": 1,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget",
|
||||||
|
"m_ObjectId": "527376cc5208449e98705531c2e5ea00",
|
||||||
|
"m_ActiveSubTarget": {
|
||||||
|
"m_Id": "1c39c16ce1bc40efbda7c16b87f559a2"
|
||||||
|
},
|
||||||
|
"m_Datas": [
|
||||||
|
{
|
||||||
|
"m_Id": "348bd1f9a16c495481ec39ba1a5eb7b5"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "e03cd5a8fc95409493c1273995a56c21"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "a806242a9ac7409297efe0101eca3c37"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_CustomEditorGUI": "",
|
||||||
|
"m_SupportVFX": false
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "54b7d355b5fa42aea6406cc26a565617",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "575a726b799d409689e510cf7adcca90",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
|
||||||
|
"m_ObjectId": "59e3f2618cda4b3e9fcfeab3f47d1e81",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Position",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Position",
|
||||||
|
"m_StageCapability": 1,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_Space": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "619626935019468580c99f9c80d8ab6f",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "VertexDescription.Normal",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "a8d5cfd45ad545c0ace56253e1eb8017"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "VertexDescription.Normal"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.SubGraphNode",
|
||||||
|
"m_ObjectId": "77749d59be644d85aba601382030f85a",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "MixboxLerp",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -346.0,
|
||||||
|
"y": 48.0,
|
||||||
|
"width": 207.99996948242188,
|
||||||
|
"height": 326.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "921c9e4bbf424153b2d29f0d30f15cf1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "0d520593ab394cf1a7ded1b724da6833"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "ddc9c673469245bcbd322d18ce9106a1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "452b4fda4f6747e8ab46bb341fd9bccf"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedSubGraph": "{\n \"subGraph\": {\n \"fileID\": -5475051401550479605,\n \"guid\": \"cea2d6a55fe1f64458be5f69a8bff761\",\n \"type\": 3\n }\n}",
|
||||||
|
"m_PropertyGuids": [
|
||||||
|
"09cf5334-d845-42f8-9b26-ab94581aceb8",
|
||||||
|
"393f5f87-e1b5-4bdf-bbd4-cefca1cbe5f3",
|
||||||
|
"e58bd6d6-6b39-41a9-8ea5-1cfff536735d"
|
||||||
|
],
|
||||||
|
"m_PropertyIds": [
|
||||||
|
1733474226,
|
||||||
|
2110497064,
|
||||||
|
105721492
|
||||||
|
],
|
||||||
|
"m_Dropdowns": [],
|
||||||
|
"m_DropdownSelectedEntries": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||||
|
"m_ObjectId": "7b32f54308224b84bf1468e0dc48127e",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Alpha",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Alpha",
|
||||||
|
"m_StageCapability": 2,
|
||||||
|
"m_Value": 1.0,
|
||||||
|
"m_DefaultValue": 1.0,
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 1,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.ColorNode",
|
||||||
|
"m_ObjectId": "7e95e21156af4d9fbc13730ccc8819fe",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "Color",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -622.0,
|
||||||
|
"y": -31.0,
|
||||||
|
"width": 208.0,
|
||||||
|
"height": 127.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "54b7d355b5fa42aea6406cc26a565617"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [
|
||||||
|
"rgba"
|
||||||
|
],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_Color": {
|
||||||
|
"color": {
|
||||||
|
"r": 0.9882352948188782,
|
||||||
|
"g": 0.8274509906768799,
|
||||||
|
"b": 0.0,
|
||||||
|
"a": 0.0
|
||||||
|
},
|
||||||
|
"mode": 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
|
||||||
|
"m_ObjectId": "849b857956124435a0f9f87d444acc30",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Tangent",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Tangent",
|
||||||
|
"m_StageCapability": 1,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_Space": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "921c9e4bbf424153b2d29f0d30f15cf1",
|
||||||
|
"m_Id": 1733474226,
|
||||||
|
"m_DisplayName": "A",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "_A",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData",
|
||||||
|
"m_ObjectId": "a806242a9ac7409297efe0101eca3c37",
|
||||||
|
"m_EnableShadowMatte": false,
|
||||||
|
"m_DistortionOnly": false
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
|
||||||
|
"m_ObjectId": "a8d5cfd45ad545c0ace56253e1eb8017",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Normal",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Normal",
|
||||||
|
"m_StageCapability": 1,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_Space": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||||
|
"m_ObjectId": "b59f935790424493a2cf99b5f42334e8",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Base Color",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "BaseColor",
|
||||||
|
"m_StageCapability": 2,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.5,
|
||||||
|
"y": 0.5,
|
||||||
|
"z": 0.5
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_ColorMode": 0,
|
||||||
|
"m_DefaultColor": {
|
||||||
|
"r": 0.5,
|
||||||
|
"g": 0.5,
|
||||||
|
"b": 0.5,
|
||||||
|
"a": 1.0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 1,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.ColorNode",
|
||||||
|
"m_ObjectId": "c6d2fd0558294df3a378df00112cf610",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "Color",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -621.0,
|
||||||
|
"y": 197.0,
|
||||||
|
"width": 207.99996948242188,
|
||||||
|
"height": 127.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "d4b88deb1fa047c09173b0770902f46d"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [
|
||||||
|
"rgba"
|
||||||
|
],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_Color": {
|
||||||
|
"color": {
|
||||||
|
"r": 0.10980392247438431,
|
||||||
|
"g": 0.07058823853731156,
|
||||||
|
"b": 0.29411765933036806,
|
||||||
|
"a": 0.0
|
||||||
|
},
|
||||||
|
"mode": 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "c92cd2010ab942be96d833350f613af0",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "SurfaceDescription.Emission",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "2eadbb480f574361988aef229b19815a"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "SurfaceDescription.Emission"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.UVNode",
|
||||||
|
"m_ObjectId": "ce95d4597380409c862013bad57d967b",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "UV",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -796.0000610351563,
|
||||||
|
"y": 95.00000762939453,
|
||||||
|
"width": 145.00006103515626,
|
||||||
|
"height": 129.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "575a726b799d409689e510cf7adcca90"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [
|
||||||
|
"texcoords",
|
||||||
|
"coords",
|
||||||
|
"coordinates"
|
||||||
|
],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": false,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_OutputChannel": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "d4b88deb1fa047c09173b0770902f46d",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "d52a92620d174653942cfa8f3c62d857",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "VertexDescription.Tangent",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "849b857956124435a0f9f87d444acc30"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "VertexDescription.Tangent"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "d7289180e71d40808012c08a703c83c5",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "VertexDescription.Position",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "59e3f2618cda4b3e9fcfeab3f47d1e81"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "VertexDescription.Position"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||||
|
"m_ObjectId": "ddc9c673469245bcbd322d18ce9106a1",
|
||||||
|
"m_Id": 105721492,
|
||||||
|
"m_DisplayName": "T",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "_T",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": 0.0,
|
||||||
|
"m_DefaultValue": 0.0,
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData",
|
||||||
|
"m_ObjectId": "e03cd5a8fc95409493c1273995a56c21",
|
||||||
|
"m_MaterialNeedsUpdateHash": 0,
|
||||||
|
"m_SurfaceType": 0,
|
||||||
|
"m_RenderingPass": 1,
|
||||||
|
"m_BlendMode": 0,
|
||||||
|
"m_ZTest": 4,
|
||||||
|
"m_ZWrite": false,
|
||||||
|
"m_TransparentCullMode": 2,
|
||||||
|
"m_OpaqueCullMode": 2,
|
||||||
|
"m_SortPriority": 0,
|
||||||
|
"m_AlphaTest": false,
|
||||||
|
"m_TransparentDepthPrepass": false,
|
||||||
|
"m_TransparentDepthPostpass": false,
|
||||||
|
"m_SupportLodCrossFade": false,
|
||||||
|
"m_DoubleSidedMode": 0,
|
||||||
|
"m_DOTSInstancing": false,
|
||||||
|
"m_CustomVelocity": false,
|
||||||
|
"m_Tessellation": false,
|
||||||
|
"m_TessellationMode": 0,
|
||||||
|
"m_TessellationFactorMinDistance": 20.0,
|
||||||
|
"m_TessellationFactorMaxDistance": 50.0,
|
||||||
|
"m_TessellationFactorTriangleSize": 100.0,
|
||||||
|
"m_TessellationShapeFactor": 0.75,
|
||||||
|
"m_TessellationBackFaceCullEpsilon": -0.25,
|
||||||
|
"m_TessellationMaxDisplacement": 0.009999999776482582,
|
||||||
|
"m_Version": 1,
|
||||||
|
"inspectorFoldoutMask": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "f1e806f5ba56432995df2d5e0f06fac1",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "SurfaceDescription.BaseColor",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "b59f935790424493a2cf99b5f42334e8"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "SurfaceDescription.BaseColor"
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5078a8abaf2327c44bdceef809b956b1
|
||||||
|
ScriptedImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
||||||
8
Samples~/SamplesURP/Materials.meta
Normal file
8
Samples~/SamplesURP/Materials.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 892b07ffc6cd8954a8c7eb778299a7c8
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,84 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &-1103843176518887914
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 5
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 8
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: MixboxSampleShaderGraphMaterial
|
||||||
|
m_Shader: {fileID: -6465566751694194690, guid: 878861faca4e2fa4ea3130c47204b113,
|
||||||
|
type: 3}
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _AlphaTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MaskTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MixboxLUT:
|
||||||
|
m_Texture: {fileID: 2800000, guid: 9bb177930f1b0624ebcd9bdad8029652, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MixboxLerpCustomFunction_6d215c5b13de4fa59f8aa951085a2436_MixboxLUT_4:
|
||||||
|
m_Texture: {fileID: 2800000, guid: 9bb177930f1b0624ebcd9bdad8029652, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _NormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_Lightmaps:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_LightmapsInd:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_ShadowMasks:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
|
m_Floats:
|
||||||
|
- _EnableExternalAlpha: 0
|
||||||
|
- _QueueControl: 0
|
||||||
|
- _QueueOffset: 0
|
||||||
|
m_Colors:
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _Color1: {r: 0.988, g: 0.827, b: 0, a: 1}
|
||||||
|
- _Color2: {r: 0.10999996, g: 0.07099997, b: 0.29399997, a: 1}
|
||||||
|
- _Flip: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2cac3e2b2c0440f4ab9b4f7c213094a8
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 2100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 8
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: MixboxSampleURPShaderMaterial
|
||||||
|
m_Shader: {fileID: 4800000, guid: 2a107236c36652b42928a70f71fe9d06, type: 3}
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _AlphaTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MaskTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MixboxLUT:
|
||||||
|
m_Texture: {fileID: 2800000, guid: 9bb177930f1b0624ebcd9bdad8029652, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MixboxLerpCustomFunction_6d215c5b13de4fa59f8aa951085a2436_MixboxLUT_4:
|
||||||
|
m_Texture: {fileID: 2800000, guid: 9bb177930f1b0624ebcd9bdad8029652, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _NormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_Lightmaps:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_LightmapsInd:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- unity_ShadowMasks:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
|
m_Floats:
|
||||||
|
- _EnableExternalAlpha: 0
|
||||||
|
- _QueueControl: 0
|
||||||
|
- _QueueOffset: 0
|
||||||
|
m_Colors:
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _Color1: {r: 0.988, g: 0.827, b: 0, a: 1}
|
||||||
|
- _Color2: {r: 0.11, g: 0.071, b: 0.294, a: 1}
|
||||||
|
- _Flip: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d29eec281162ba64c92e1534c872aee0
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 2100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Samples~/SamplesURP/Scenes.meta
Normal file
8
Samples~/SamplesURP/Scenes.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8a01fcc32dcf85d46813ee6861fbf932
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
554
Samples~/SamplesURP/Scenes/Scene.unity
Normal file
554
Samples~/SamplesURP/Scenes/Scene.unity
Normal file
@@ -0,0 +1,554 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!29 &1
|
||||||
|
OcclusionCullingSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_OcclusionBakeSettings:
|
||||||
|
smallestOccluder: 5
|
||||||
|
smallestHole: 0.25
|
||||||
|
backfaceThreshold: 100
|
||||||
|
m_SceneGUID: 00000000000000000000000000000000
|
||||||
|
m_OcclusionCullingData: {fileID: 0}
|
||||||
|
--- !u!104 &2
|
||||||
|
RenderSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 9
|
||||||
|
m_Fog: 0
|
||||||
|
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||||
|
m_FogMode: 3
|
||||||
|
m_FogDensity: 0.01
|
||||||
|
m_LinearFogStart: 0
|
||||||
|
m_LinearFogEnd: 300
|
||||||
|
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||||
|
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||||
|
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||||
|
m_AmbientIntensity: 1
|
||||||
|
m_AmbientMode: 0
|
||||||
|
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||||
|
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_HaloStrength: 0.5
|
||||||
|
m_FlareStrength: 1
|
||||||
|
m_FlareFadeSpeed: 3
|
||||||
|
m_HaloTexture: {fileID: 0}
|
||||||
|
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_DefaultReflectionMode: 0
|
||||||
|
m_DefaultReflectionResolution: 128
|
||||||
|
m_ReflectionBounces: 1
|
||||||
|
m_ReflectionIntensity: 1
|
||||||
|
m_CustomReflection: {fileID: 0}
|
||||||
|
m_Sun: {fileID: 0}
|
||||||
|
m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
|
||||||
|
m_UseRadianceAmbientProbe: 0
|
||||||
|
--- !u!157 &3
|
||||||
|
LightmapSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 12
|
||||||
|
m_GIWorkflowMode: 1
|
||||||
|
m_GISettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_BounceScale: 1
|
||||||
|
m_IndirectOutputScale: 1
|
||||||
|
m_AlbedoBoost: 1
|
||||||
|
m_EnvironmentLightingMode: 0
|
||||||
|
m_EnableBakedLightmaps: 1
|
||||||
|
m_EnableRealtimeLightmaps: 0
|
||||||
|
m_LightmapEditorSettings:
|
||||||
|
serializedVersion: 12
|
||||||
|
m_Resolution: 2
|
||||||
|
m_BakeResolution: 40
|
||||||
|
m_AtlasSize: 1024
|
||||||
|
m_AO: 0
|
||||||
|
m_AOMaxDistance: 1
|
||||||
|
m_CompAOExponent: 1
|
||||||
|
m_CompAOExponentDirect: 0
|
||||||
|
m_ExtractAmbientOcclusion: 0
|
||||||
|
m_Padding: 2
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_LightmapsBakeMode: 1
|
||||||
|
m_TextureCompression: 1
|
||||||
|
m_FinalGather: 0
|
||||||
|
m_FinalGatherFiltering: 1
|
||||||
|
m_FinalGatherRayCount: 256
|
||||||
|
m_ReflectionCompression: 2
|
||||||
|
m_MixedBakeMode: 2
|
||||||
|
m_BakeBackend: 1
|
||||||
|
m_PVRSampling: 1
|
||||||
|
m_PVRDirectSampleCount: 32
|
||||||
|
m_PVRSampleCount: 512
|
||||||
|
m_PVRBounces: 2
|
||||||
|
m_PVREnvironmentSampleCount: 256
|
||||||
|
m_PVREnvironmentReferencePointCount: 2048
|
||||||
|
m_PVRFilteringMode: 1
|
||||||
|
m_PVRDenoiserTypeDirect: 1
|
||||||
|
m_PVRDenoiserTypeIndirect: 1
|
||||||
|
m_PVRDenoiserTypeAO: 1
|
||||||
|
m_PVRFilterTypeDirect: 0
|
||||||
|
m_PVRFilterTypeIndirect: 0
|
||||||
|
m_PVRFilterTypeAO: 0
|
||||||
|
m_PVREnvironmentMIS: 1
|
||||||
|
m_PVRCulling: 1
|
||||||
|
m_PVRFilteringGaussRadiusDirect: 1
|
||||||
|
m_PVRFilteringGaussRadiusIndirect: 5
|
||||||
|
m_PVRFilteringGaussRadiusAO: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||||
|
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||||
|
m_ExportTrainingData: 0
|
||||||
|
m_TrainingDataDestination: TrainingData
|
||||||
|
m_LightProbeSampleCountMultiplier: 4
|
||||||
|
m_LightingDataAsset: {fileID: 0}
|
||||||
|
m_LightingSettings: {fileID: 0}
|
||||||
|
--- !u!196 &4
|
||||||
|
NavMeshSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_BuildSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
agentTypeID: 0
|
||||||
|
agentRadius: 0.5
|
||||||
|
agentHeight: 2
|
||||||
|
agentSlope: 45
|
||||||
|
agentClimb: 0.4
|
||||||
|
ledgeDropHeight: 0
|
||||||
|
maxJumpAcrossDistance: 0
|
||||||
|
minRegionArea: 2
|
||||||
|
manualCellSize: 0
|
||||||
|
cellSize: 0.16666667
|
||||||
|
manualTileSize: 0
|
||||||
|
tileSize: 256
|
||||||
|
accuratePlacement: 0
|
||||||
|
maxJobWorkers: 0
|
||||||
|
preserveTilesOutsideBounds: 0
|
||||||
|
debug:
|
||||||
|
m_Flags: 0
|
||||||
|
m_NavMeshData: {fileID: 0}
|
||||||
|
--- !u!1 &182519864
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 182519868}
|
||||||
|
- component: {fileID: 182519867}
|
||||||
|
- component: {fileID: 182519866}
|
||||||
|
- component: {fileID: 182519865}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Plane with Shader Graph Material
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!64 &182519865
|
||||||
|
MeshCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 182519864}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Convex: 0
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &182519866
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 182519864}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2cac3e2b2c0440f4ab9b4f7c213094a8, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &182519867
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 182519864}
|
||||||
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!4 &182519868
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 182519864}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 6, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &282731430
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 282731433}
|
||||||
|
- component: {fileID: 282731432}
|
||||||
|
- component: {fileID: 282731431}
|
||||||
|
- component: {fileID: 282731434}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Main Camera
|
||||||
|
m_TagString: MainCamera
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!81 &282731431
|
||||||
|
AudioListener:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 282731430}
|
||||||
|
m_Enabled: 1
|
||||||
|
--- !u!20 &282731432
|
||||||
|
Camera:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 282731430}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ClearFlags: 1
|
||||||
|
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||||
|
m_projectionMatrixMode: 1
|
||||||
|
m_GateFitMode: 2
|
||||||
|
m_FOVAxisMode: 0
|
||||||
|
m_SensorSize: {x: 36, y: 24}
|
||||||
|
m_LensShift: {x: 0, y: 0}
|
||||||
|
m_FocalLength: 50
|
||||||
|
m_NormalizedViewPortRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
near clip plane: 0.3
|
||||||
|
far clip plane: 1000
|
||||||
|
field of view: 60
|
||||||
|
orthographic: 0
|
||||||
|
orthographic size: 5
|
||||||
|
m_Depth: -1
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingPath: -1
|
||||||
|
m_TargetTexture: {fileID: 0}
|
||||||
|
m_TargetDisplay: 0
|
||||||
|
m_TargetEye: 3
|
||||||
|
m_HDR: 1
|
||||||
|
m_AllowMSAA: 1
|
||||||
|
m_AllowDynamicResolution: 0
|
||||||
|
m_ForceIntoRT: 0
|
||||||
|
m_OcclusionCulling: 1
|
||||||
|
m_StereoConvergence: 10
|
||||||
|
m_StereoSeparation: 0.022
|
||||||
|
--- !u!4 &282731433
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 282731430}
|
||||||
|
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: 0, y: 12, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||||
|
--- !u!114 &282731434
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 282731430}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_RenderShadows: 1
|
||||||
|
m_RequiresDepthTextureOption: 2
|
||||||
|
m_RequiresOpaqueTextureOption: 2
|
||||||
|
m_CameraType: 0
|
||||||
|
m_Cameras: []
|
||||||
|
m_RendererIndex: -1
|
||||||
|
m_VolumeLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 1
|
||||||
|
m_VolumeTrigger: {fileID: 0}
|
||||||
|
m_VolumeFrameworkUpdateModeOption: 2
|
||||||
|
m_RenderPostProcessing: 0
|
||||||
|
m_Antialiasing: 0
|
||||||
|
m_AntialiasingQuality: 2
|
||||||
|
m_StopNaN: 0
|
||||||
|
m_Dithering: 0
|
||||||
|
m_ClearDepth: 1
|
||||||
|
m_AllowXRRendering: 1
|
||||||
|
m_RequiresDepthTexture: 0
|
||||||
|
m_RequiresColorTexture: 0
|
||||||
|
m_Version: 2
|
||||||
|
--- !u!1 &1631948190
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1631948194}
|
||||||
|
- component: {fileID: 1631948193}
|
||||||
|
- component: {fileID: 1631948192}
|
||||||
|
- component: {fileID: 1631948191}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Plane with Shader Material
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!64 &1631948191
|
||||||
|
MeshCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1631948190}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Convex: 0
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &1631948192
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1631948190}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: d29eec281162ba64c92e1534c872aee0, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &1631948193
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1631948190}
|
||||||
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!4 &1631948194
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1631948190}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -6, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &1802630376
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1802630378}
|
||||||
|
- component: {fileID: 1802630377}
|
||||||
|
- component: {fileID: 1802630379}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Directional Light
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!108 &1802630377
|
||||||
|
Light:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1802630376}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 10
|
||||||
|
m_Type: 1
|
||||||
|
m_Shape: 0
|
||||||
|
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||||
|
m_Intensity: 1
|
||||||
|
m_Range: 10
|
||||||
|
m_SpotAngle: 30
|
||||||
|
m_InnerSpotAngle: 21.80208
|
||||||
|
m_CookieSize: 10
|
||||||
|
m_Shadows:
|
||||||
|
m_Type: 2
|
||||||
|
m_Resolution: -1
|
||||||
|
m_CustomResolution: -1
|
||||||
|
m_Strength: 1
|
||||||
|
m_Bias: 0.05
|
||||||
|
m_NormalBias: 0.4
|
||||||
|
m_NearPlane: 0.2
|
||||||
|
m_CullingMatrixOverride:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_UseCullingMatrixOverride: 0
|
||||||
|
m_Cookie: {fileID: 0}
|
||||||
|
m_DrawHalo: 0
|
||||||
|
m_Flare: {fileID: 0}
|
||||||
|
m_RenderMode: 0
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_Lightmapping: 4
|
||||||
|
m_LightShadowCasterMode: 0
|
||||||
|
m_AreaSize: {x: 1, y: 1}
|
||||||
|
m_BounceIntensity: 1
|
||||||
|
m_ColorTemperature: 6570
|
||||||
|
m_UseColorTemperature: 0
|
||||||
|
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_UseBoundingSphereOverride: 0
|
||||||
|
m_UseViewFrustumForShadowCasterCull: 1
|
||||||
|
m_ShadowRadius: 0
|
||||||
|
m_ShadowAngle: 0
|
||||||
|
--- !u!4 &1802630378
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1802630376}
|
||||||
|
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||||
|
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||||
|
--- !u!114 &1802630379
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1802630376}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Version: 1
|
||||||
|
m_UsePipelineSettings: 1
|
||||||
|
m_AdditionalLightsShadowResolutionTier: 2
|
||||||
|
m_LightLayerMask: 1
|
||||||
|
m_CustomShadowLayers: 0
|
||||||
|
m_ShadowLayerMask: 1
|
||||||
|
m_LightCookieSize: {x: 1, y: 1}
|
||||||
|
m_LightCookieOffset: {x: 0, y: 0}
|
||||||
7
Samples~/SamplesURP/Scenes/Scene.unity.meta
Normal file
7
Samples~/SamplesURP/Scenes/Scene.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d8d378e5c22378842b3571445bf2d526
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Samples~/SamplesURP/Shaders.meta
Normal file
8
Samples~/SamplesURP/Shaders.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: edc5a5718e48b2946b4993ac276dac26
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
756
Samples~/SamplesURP/Shaders/MixboxSampleShaderGraph.shadergraph
Normal file
756
Samples~/SamplesURP/Shaders/MixboxSampleShaderGraph.shadergraph
Normal file
@@ -0,0 +1,756 @@
|
|||||||
|
{
|
||||||
|
"m_SGVersion": 3,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.GraphData",
|
||||||
|
"m_ObjectId": "3937ba52a39a44929e137834e73e345e",
|
||||||
|
"m_Properties": [],
|
||||||
|
"m_Keywords": [],
|
||||||
|
"m_Dropdowns": [],
|
||||||
|
"m_CategoryData": [
|
||||||
|
{
|
||||||
|
"m_Id": "5ffde1f201b14b1e970c0d20e931618a"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_Nodes": [
|
||||||
|
{
|
||||||
|
"m_Id": "88d373b80ebd43aeb71c734f744fc8f9"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "c46d7c6f36dd4467997cf821a8258adb"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "f41207313a5741a3baf36644ad899cbe"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "396402ff66c54a2db98dbf380ea793d4"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "5af33c59e1f149939e5d12faf42a673f"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "d29f81da4dde4855a5ee841b02debd10"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "5001d67191ef4629bfe963bc6f57ada1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "0cb7bea581614bb9aa78b536cb935de6"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_GroupDatas": [],
|
||||||
|
"m_StickyNoteDatas": [],
|
||||||
|
"m_Edges": [
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "0cb7bea581614bb9aa78b536cb935de6"
|
||||||
|
},
|
||||||
|
"m_SlotId": 1
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "396402ff66c54a2db98dbf380ea793d4"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "5001d67191ef4629bfe963bc6f57ada1"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "0cb7bea581614bb9aa78b536cb935de6"
|
||||||
|
},
|
||||||
|
"m_SlotId": 105721492
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "5af33c59e1f149939e5d12faf42a673f"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "0cb7bea581614bb9aa78b536cb935de6"
|
||||||
|
},
|
||||||
|
"m_SlotId": 1733474226
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "d29f81da4dde4855a5ee841b02debd10"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "0cb7bea581614bb9aa78b536cb935de6"
|
||||||
|
},
|
||||||
|
"m_SlotId": 2110497064
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_VertexContext": {
|
||||||
|
"m_Position": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"m_Blocks": [
|
||||||
|
{
|
||||||
|
"m_Id": "88d373b80ebd43aeb71c734f744fc8f9"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "c46d7c6f36dd4467997cf821a8258adb"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "f41207313a5741a3baf36644ad899cbe"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"m_FragmentContext": {
|
||||||
|
"m_Position": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 200.0
|
||||||
|
},
|
||||||
|
"m_Blocks": [
|
||||||
|
{
|
||||||
|
"m_Id": "396402ff66c54a2db98dbf380ea793d4"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"m_PreviewData": {
|
||||||
|
"serializedMesh": {
|
||||||
|
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
|
||||||
|
"m_Guid": ""
|
||||||
|
},
|
||||||
|
"preventRotation": false
|
||||||
|
},
|
||||||
|
"m_Path": "Shader Graphs",
|
||||||
|
"m_GraphPrecision": 1,
|
||||||
|
"m_PreviewMode": 2,
|
||||||
|
"m_OutputNode": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_ActiveTargets": [
|
||||||
|
{
|
||||||
|
"m_Id": "41f9b4d7d7b342e291a74481e374f4de"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
|
||||||
|
"m_ObjectId": "06cd312644894de9914479639f4727be"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.SubGraphNode",
|
||||||
|
"m_ObjectId": "0cb7bea581614bb9aa78b536cb935de6",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "MixboxLerp",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -256.0000305175781,
|
||||||
|
"y": 183.0,
|
||||||
|
"width": 207.99998474121095,
|
||||||
|
"height": 326.0000305175781
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "c6579ebec7b7405da5a61d5cf7bae5c6"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "1d5133c484994180b3024f3ae02c5f8b"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "a5b608b051b742f48b600414e9aed991"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "203f0d5bde5e47439a54546eff442235"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedSubGraph": "{\n \"subGraph\": {\n \"fileID\": -5475051401550479605,\n \"guid\": \"cea2d6a55fe1f64458be5f69a8bff761\",\n \"type\": 3\n }\n}",
|
||||||
|
"m_PropertyGuids": [
|
||||||
|
"09cf5334-d845-42f8-9b26-ab94581aceb8",
|
||||||
|
"393f5f87-e1b5-4bdf-bbd4-cefca1cbe5f3",
|
||||||
|
"e58bd6d6-6b39-41a9-8ea5-1cfff536735d"
|
||||||
|
],
|
||||||
|
"m_PropertyIds": [
|
||||||
|
1733474226,
|
||||||
|
2110497064,
|
||||||
|
105721492
|
||||||
|
],
|
||||||
|
"m_Dropdowns": [],
|
||||||
|
"m_DropdownSelectedEntries": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "1d5133c484994180b3024f3ae02c5f8b",
|
||||||
|
"m_Id": 2110497064,
|
||||||
|
"m_DisplayName": "B",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "_B",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "203f0d5bde5e47439a54546eff442235",
|
||||||
|
"m_Id": 1,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||||
|
"m_ObjectId": "36e2af63b119459bade53b3bccf7ad88",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Base Color",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "BaseColor",
|
||||||
|
"m_StageCapability": 2,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.5,
|
||||||
|
"y": 0.5,
|
||||||
|
"z": 0.5
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_ColorMode": 0,
|
||||||
|
"m_DefaultColor": {
|
||||||
|
"r": 0.5,
|
||||||
|
"g": 0.5,
|
||||||
|
"b": 0.5,
|
||||||
|
"a": 1.0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "396402ff66c54a2db98dbf380ea793d4",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "SurfaceDescription.BaseColor",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "36e2af63b119459bade53b3bccf7ad88"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "SurfaceDescription.BaseColor"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 1,
|
||||||
|
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
|
||||||
|
"m_ObjectId": "41f9b4d7d7b342e291a74481e374f4de",
|
||||||
|
"m_ActiveSubTarget": {
|
||||||
|
"m_Id": "06cd312644894de9914479639f4727be"
|
||||||
|
},
|
||||||
|
"m_AllowMaterialOverride": false,
|
||||||
|
"m_SurfaceType": 0,
|
||||||
|
"m_ZTestMode": 4,
|
||||||
|
"m_ZWriteControl": 0,
|
||||||
|
"m_AlphaMode": 0,
|
||||||
|
"m_RenderFace": 2,
|
||||||
|
"m_AlphaClip": false,
|
||||||
|
"m_CastShadows": true,
|
||||||
|
"m_ReceiveShadows": true,
|
||||||
|
"m_CustomEditorGUI": "",
|
||||||
|
"m_SupportVFX": false
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.UVNode",
|
||||||
|
"m_ObjectId": "5001d67191ef4629bfe963bc6f57ada1",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "UV",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -495.0000305175781,
|
||||||
|
"y": 363.0000305175781,
|
||||||
|
"width": 145.00003051757813,
|
||||||
|
"height": 128.99996948242188
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "dedbc8fd01e8414ca2d16506e4a10382"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [
|
||||||
|
"texcoords",
|
||||||
|
"coords",
|
||||||
|
"coordinates"
|
||||||
|
],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": false,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_OutputChannel": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 1,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.ColorNode",
|
||||||
|
"m_ObjectId": "5af33c59e1f149939e5d12faf42a673f",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "Color",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -548.0,
|
||||||
|
"y": 89.0,
|
||||||
|
"width": 208.0,
|
||||||
|
"height": 127.00001525878906
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "9a225b9fe2884cb5a76c809ff85db2fc"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [
|
||||||
|
"rgba"
|
||||||
|
],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_Color": {
|
||||||
|
"color": {
|
||||||
|
"r": 0.9882352948188782,
|
||||||
|
"g": 0.8274509906768799,
|
||||||
|
"b": 0.0,
|
||||||
|
"a": 0.0
|
||||||
|
},
|
||||||
|
"mode": 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
|
||||||
|
"m_ObjectId": "5f17cad3de14464cba9e3c1fe84b505e",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Tangent",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Tangent",
|
||||||
|
"m_StageCapability": 1,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_Space": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
|
||||||
|
"m_ObjectId": "5ffde1f201b14b1e970c0d20e931618a",
|
||||||
|
"m_Name": "",
|
||||||
|
"m_ChildObjectList": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "88d373b80ebd43aeb71c734f744fc8f9",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "VertexDescription.Position",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "a8a00170ee99418088ce83ea210645a7"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "VertexDescription.Position"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "9a225b9fe2884cb5a76c809ff85db2fc",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "9cea808049f44410b80ecd19a244441b",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||||
|
"m_ObjectId": "a5b608b051b742f48b600414e9aed991",
|
||||||
|
"m_Id": 105721492,
|
||||||
|
"m_DisplayName": "T",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "_T",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": 0.0,
|
||||||
|
"m_DefaultValue": 0.0,
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
|
||||||
|
"m_ObjectId": "a8a00170ee99418088ce83ea210645a7",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Position",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Position",
|
||||||
|
"m_StageCapability": 1,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_Space": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
|
||||||
|
"m_ObjectId": "acc61f780f9140e195e45a0be667b58f",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Normal",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Normal",
|
||||||
|
"m_StageCapability": 1,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_Space": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "c46d7c6f36dd4467997cf821a8258adb",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "VertexDescription.Normal",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "acc61f780f9140e195e45a0be667b58f"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "VertexDescription.Normal"
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "c6579ebec7b7405da5a61d5cf7bae5c6",
|
||||||
|
"m_Id": 1733474226,
|
||||||
|
"m_DisplayName": "A",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "_A",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 1,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.ColorNode",
|
||||||
|
"m_ObjectId": "d29f81da4dde4855a5ee841b02debd10",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "Color",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -547.0000610351563,
|
||||||
|
"y": 224.99998474121095,
|
||||||
|
"width": 208.00003051757813,
|
||||||
|
"height": 127.00001525878906
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "9cea808049f44410b80ecd19a244441b"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [
|
||||||
|
"rgba"
|
||||||
|
],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_Color": {
|
||||||
|
"color": {
|
||||||
|
"r": 0.10980392247438431,
|
||||||
|
"g": 0.07058823853731156,
|
||||||
|
"b": 0.3333333432674408,
|
||||||
|
"a": 0.0
|
||||||
|
},
|
||||||
|
"mode": 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "dedbc8fd01e8414ca2d16506e4a10382",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||||
|
"m_ObjectId": "f41207313a5741a3baf36644ad899cbe",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "VertexDescription.Tangent",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"width": 0.0,
|
||||||
|
"height": 0.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "5f17cad3de14464cba9e3c1fe84b505e"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SerializedDescriptor": "VertexDescription.Tangent"
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 878861faca4e2fa4ea3130c47204b113
|
||||||
|
ScriptedImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
||||||
51
Samples~/SamplesURP/Shaders/MixboxSampleURPShader.shader
Normal file
51
Samples~/SamplesURP/Shaders/MixboxSampleURPShader.shader
Normal file
@@ -0,0 +1,51 @@
|
|||||||
|
Shader "Mixbox/Mixbox URP Sample Shader"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
[NoScaleOffset] _MixboxLUT ("Mixbox LUT", 2D) = "white" {} // assign "Packages/Mixbox/Textures/MixboxLUT.png"
|
||||||
|
|
||||||
|
_Color1 ("Color 1", Color) = (0, 0.129, 0.522, 1) // blue
|
||||||
|
_Color2 ("Color 2", Color) = (0.988, 0.827, 0, 1) // yellow
|
||||||
|
}
|
||||||
|
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags { "RenderType" = "Opaque" "RenderPipeline" = "UniversalRenderPipeline" }
|
||||||
|
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
HLSLPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
|
||||||
|
|
||||||
|
TEXTURE2D(_MixboxLUT);
|
||||||
|
SAMPLER(sampler_MixboxLUT);
|
||||||
|
|
||||||
|
#include "Packages/com.scrtwpns.mixbox/ShaderLibrary/Mixbox.hlsl"
|
||||||
|
|
||||||
|
struct Attributes { float4 positionOS : POSITION; float2 uv : TEXCOORD0; };
|
||||||
|
struct Varyings { float4 positionHCS : SV_POSITION; float2 uv : TEXCOORD0; };
|
||||||
|
|
||||||
|
CBUFFER_START(UnityPerMaterial)
|
||||||
|
half4 _Color1;
|
||||||
|
half4 _Color2;
|
||||||
|
CBUFFER_END
|
||||||
|
|
||||||
|
Varyings vert(Attributes IN)
|
||||||
|
{
|
||||||
|
Varyings OUT;
|
||||||
|
OUT.positionHCS = TransformObjectToHClip(IN.positionOS.xyz);
|
||||||
|
OUT.uv = IN.uv;
|
||||||
|
return OUT;
|
||||||
|
}
|
||||||
|
|
||||||
|
half4 frag(Varyings IN) : SV_Target
|
||||||
|
{
|
||||||
|
return MixboxLerp(_Color1, _Color2, IN.uv.x);
|
||||||
|
}
|
||||||
|
ENDHLSL
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2a107236c36652b42928a70f71fe9d06
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
nonModifiableTextures: []
|
||||||
|
preprocessorOverride: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
ShaderGraph.meta
Normal file
8
ShaderGraph.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2ff6266ad4cadeb4191c07532420ca02
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
ShaderGraph/CustomFunctions.meta
Normal file
8
ShaderGraph/CustomFunctions.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 94751c8e8a8eee8418810170ed6644ac
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
103
ShaderGraph/CustomFunctions/MixboxFunctions.hlsl
Normal file
103
ShaderGraph/CustomFunctions/MixboxFunctions.hlsl
Normal file
@@ -0,0 +1,103 @@
|
|||||||
|
#ifndef MIXBOX_FUNCTIONS_INCLUDED
|
||||||
|
#define MIXBOX_FUNCTIONS_INCLUDED
|
||||||
|
|
||||||
|
#ifndef UNITY_COLORSPACE_GAMMA
|
||||||
|
#define MIXBOX_COLORSPACE_LINEAR
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define MIXBOX_LUT(UV) SAMPLE_TEXTURE2D_LOD(MixboxLUT.tex, MixboxLUT.samplerstate, UV, 0)
|
||||||
|
|
||||||
|
typedef float3x3 MixboxLatent;
|
||||||
|
|
||||||
|
float3 MixboxEvalPolynomial(float3 c)
|
||||||
|
{
|
||||||
|
float c0 = c[0];
|
||||||
|
float c1 = c[1];
|
||||||
|
float c2 = c[2];
|
||||||
|
float c3 = 1.0 - (c0 + c1 + c2);
|
||||||
|
|
||||||
|
float c00 = c0 * c0;
|
||||||
|
float c11 = c1 * c1;
|
||||||
|
float c22 = c2 * c2;
|
||||||
|
float c01 = c0 * c1;
|
||||||
|
float c02 = c0 * c2;
|
||||||
|
float c12 = c1 * c2;
|
||||||
|
float c33 = c3 * c3;
|
||||||
|
|
||||||
|
return (c0*c00) * float3(+0.07717053, +0.02826978, +0.24832992) +
|
||||||
|
(c1*c11) * float3(+0.95912302, +0.80256528, +0.03561839) +
|
||||||
|
(c2*c22) * float3(+0.74683774, +0.04868586, +0.00000000) +
|
||||||
|
(c3*c33) * float3(+0.99518138, +0.99978149, +0.99704802) +
|
||||||
|
(c00*c1) * float3(+0.04819146, +0.83363781, +0.32515377) +
|
||||||
|
(c01*c1) * float3(-0.68146950, +1.46107803, +1.06980936) +
|
||||||
|
(c00*c2) * float3(+0.27058419, -0.15324870, +1.98735057) +
|
||||||
|
(c02*c2) * float3(+0.80478189, +0.67093710, +0.18424500) +
|
||||||
|
(c00*c3) * float3(-0.35031003, +1.37855826, +3.68865000) +
|
||||||
|
(c0*c33) * float3(+1.05128046, +1.97815239, +2.82989073) +
|
||||||
|
(c11*c2) * float3(+3.21607125, +0.81270228, +1.03384539) +
|
||||||
|
(c1*c22) * float3(+2.78893374, +0.41565549, -0.04487295) +
|
||||||
|
(c11*c3) * float3(+3.02162577, +2.55374103, +0.32766114) +
|
||||||
|
(c1*c33) * float3(+2.95124691, +2.81201112, +1.17578442) +
|
||||||
|
(c22*c3) * float3(+2.82677043, +0.79933038, +1.81715262) +
|
||||||
|
(c2*c33) * float3(+2.99691099, +1.22593053, +1.80653661) +
|
||||||
|
(c01*c2) * float3(+1.87394106, +2.05027182, -0.29835996) +
|
||||||
|
(c01*c3) * float3(+2.56609566, +7.03428198, +0.62575374) +
|
||||||
|
(c02*c3) * float3(+4.08329484, -1.40408358, +2.14995522) +
|
||||||
|
(c12*c3) * float3(+6.00078678, +2.55552042, +1.90739502);
|
||||||
|
}
|
||||||
|
|
||||||
|
float3 MixboxSRGBToLinear(float3 rgb)
|
||||||
|
{
|
||||||
|
return (rgb >= 0.04045) ? pow((abs(rgb) + 0.055) / 1.055, 2.4) : rgb/12.92;
|
||||||
|
}
|
||||||
|
|
||||||
|
float3 MixboxLinearToSRGB(float3 rgb)
|
||||||
|
{
|
||||||
|
return (rgb >= 0.0031308) ? 1.055*pow(abs(rgb), 1.0/2.4) - 0.055 : 12.92*rgb;
|
||||||
|
}
|
||||||
|
|
||||||
|
MixboxLatent MixboxRGBToLatent(UnityTexture2D MixboxLUT,float3 rgb)
|
||||||
|
{
|
||||||
|
#ifdef MIXBOX_COLORSPACE_LINEAR
|
||||||
|
rgb = MixboxLinearToSRGB(saturate(rgb));
|
||||||
|
#else
|
||||||
|
rgb = saturate(rgb);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
float x = rgb.r * 63.0;
|
||||||
|
float y = rgb.g * 63.0;
|
||||||
|
float z = rgb.b * 63.0;
|
||||||
|
|
||||||
|
float iz = floor(z);
|
||||||
|
|
||||||
|
float x0 = fmod(iz, 8.0) * 64.0;
|
||||||
|
float y0 = floor(iz / 8.0) * 64.0;
|
||||||
|
|
||||||
|
float x1 = fmod(iz + 1.0, 8.0) * 64.0;
|
||||||
|
float y1 = floor((iz + 1.0) / 8.0) * 64.0;
|
||||||
|
|
||||||
|
float2 uv0 = float2(x0 + x + 0.5, 512.0 - (y0 + y + 0.5)) / 512.0;
|
||||||
|
float2 uv1 = float2(x1 + x + 0.5, 512.0 - (y1 + y + 0.5)) / 512.0;
|
||||||
|
|
||||||
|
float3 c = lerp(MIXBOX_LUT(uv0).rgb, MIXBOX_LUT(uv1).rgb, z - iz);
|
||||||
|
|
||||||
|
return MixboxLatent(c, rgb - MixboxEvalPolynomial(c), 0.0, 0.0, 0.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
float3 MixboxLatentToRGB(MixboxLatent latent)
|
||||||
|
{
|
||||||
|
float3 rgb = saturate(MixboxEvalPolynomial(latent[0]) + latent[1]);
|
||||||
|
|
||||||
|
#ifdef MIXBOX_COLORSPACE_LINEAR
|
||||||
|
return MixboxSRGBToLinear(rgb);
|
||||||
|
#else
|
||||||
|
return rgb;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void MixboxLerp_float(float4 A, float4 B, float T, UnityTexture2D MixboxLUT, out float4 Out)
|
||||||
|
{
|
||||||
|
Out = float4(MixboxLatentToRGB((1.0-T)*MixboxRGBToLatent(MixboxLUT, A.rgb) + T*MixboxRGBToLatent(MixboxLUT, B.rgb)), lerp(A.a, B.a, T));
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
7
ShaderGraph/CustomFunctions/MixboxFunctions.hlsl.meta
Normal file
7
ShaderGraph/CustomFunctions/MixboxFunctions.hlsl.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cb159fec42c279547ac0aeb6aa800e61
|
||||||
|
ShaderIncludeImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
619
ShaderGraph/MixboxLerp.shadersubgraph
Normal file
619
ShaderGraph/MixboxLerp.shadersubgraph
Normal file
@@ -0,0 +1,619 @@
|
|||||||
|
{
|
||||||
|
"m_SGVersion": 3,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.GraphData",
|
||||||
|
"m_ObjectId": "cdf7407d587a4ca4bdb3b1c9c0514e3f",
|
||||||
|
"m_Properties": [
|
||||||
|
{
|
||||||
|
"m_Id": "11199b40178e4bfdabfc8980462cc32d"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "2bd2b8f5e97c4449a49bbb010dc38099"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "1fdb427e9c3c426586e388436306794c"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_Keywords": [],
|
||||||
|
"m_Dropdowns": [],
|
||||||
|
"m_CategoryData": [
|
||||||
|
{
|
||||||
|
"m_Id": "aa0270e37e694c84850e872cb02bb05b"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_Nodes": [
|
||||||
|
{
|
||||||
|
"m_Id": "d6c44a7d970e4bbb89d057e0287c7229"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "6d215c5b13de4fa59f8aa951085a2436"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "8e721ef9cdf14ca38f24ddc0f1cb3ec9"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "77e69188df04432f993c71f41c8e9d80"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "b23fbc667c274c1c8d8a7aab35f86159"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_GroupDatas": [],
|
||||||
|
"m_StickyNoteDatas": [],
|
||||||
|
"m_Edges": [
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "6d215c5b13de4fa59f8aa951085a2436"
|
||||||
|
},
|
||||||
|
"m_SlotId": 3
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "d6c44a7d970e4bbb89d057e0287c7229"
|
||||||
|
},
|
||||||
|
"m_SlotId": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "77e69188df04432f993c71f41c8e9d80"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "6d215c5b13de4fa59f8aa951085a2436"
|
||||||
|
},
|
||||||
|
"m_SlotId": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "8e721ef9cdf14ca38f24ddc0f1cb3ec9"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "6d215c5b13de4fa59f8aa951085a2436"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_OutputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "b23fbc667c274c1c8d8a7aab35f86159"
|
||||||
|
},
|
||||||
|
"m_SlotId": 0
|
||||||
|
},
|
||||||
|
"m_InputSlot": {
|
||||||
|
"m_Node": {
|
||||||
|
"m_Id": "6d215c5b13de4fa59f8aa951085a2436"
|
||||||
|
},
|
||||||
|
"m_SlotId": 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_VertexContext": {
|
||||||
|
"m_Position": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"m_Blocks": []
|
||||||
|
},
|
||||||
|
"m_FragmentContext": {
|
||||||
|
"m_Position": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"m_Blocks": []
|
||||||
|
},
|
||||||
|
"m_PreviewData": {
|
||||||
|
"serializedMesh": {
|
||||||
|
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
|
||||||
|
"m_Guid": ""
|
||||||
|
},
|
||||||
|
"preventRotation": false
|
||||||
|
},
|
||||||
|
"m_Path": "Sub Graphs",
|
||||||
|
"m_GraphPrecision": 1,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_OutputNode": {
|
||||||
|
"m_Id": "d6c44a7d970e4bbb89d057e0287c7229"
|
||||||
|
},
|
||||||
|
"m_ActiveTargets": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 3,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty",
|
||||||
|
"m_ObjectId": "11199b40178e4bfdabfc8980462cc32d",
|
||||||
|
"m_Guid": {
|
||||||
|
"m_GuidSerialized": "09cf5334-d845-42f8-9b26-ab94581aceb8"
|
||||||
|
},
|
||||||
|
"m_Name": "A",
|
||||||
|
"m_DefaultRefNameVersion": 1,
|
||||||
|
"m_RefNameGeneratedByDisplayName": "A",
|
||||||
|
"m_DefaultReferenceName": "_A",
|
||||||
|
"m_OverrideReferenceName": "",
|
||||||
|
"m_GeneratePropertyBlock": true,
|
||||||
|
"m_UseCustomSlotLabel": false,
|
||||||
|
"m_CustomSlotLabel": "",
|
||||||
|
"m_Precision": 0,
|
||||||
|
"overrideHLSLDeclaration": false,
|
||||||
|
"hlslDeclarationOverride": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_Value": {
|
||||||
|
"r": 0.0,
|
||||||
|
"g": 0.0,
|
||||||
|
"b": 0.0,
|
||||||
|
"a": 0.0
|
||||||
|
},
|
||||||
|
"isMainColor": false,
|
||||||
|
"m_ColorMode": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 1,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||||
|
"m_ObjectId": "1fdb427e9c3c426586e388436306794c",
|
||||||
|
"m_Guid": {
|
||||||
|
"m_GuidSerialized": "e58bd6d6-6b39-41a9-8ea5-1cfff536735d"
|
||||||
|
},
|
||||||
|
"m_Name": "T",
|
||||||
|
"m_DefaultRefNameVersion": 1,
|
||||||
|
"m_RefNameGeneratedByDisplayName": "T",
|
||||||
|
"m_DefaultReferenceName": "_T",
|
||||||
|
"m_OverrideReferenceName": "",
|
||||||
|
"m_GeneratePropertyBlock": true,
|
||||||
|
"m_UseCustomSlotLabel": false,
|
||||||
|
"m_CustomSlotLabel": "",
|
||||||
|
"m_Precision": 0,
|
||||||
|
"overrideHLSLDeclaration": false,
|
||||||
|
"hlslDeclarationOverride": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_Value": 0.0,
|
||||||
|
"m_FloatType": 0,
|
||||||
|
"m_RangeValues": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 1.0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 3,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty",
|
||||||
|
"m_ObjectId": "2bd2b8f5e97c4449a49bbb010dc38099",
|
||||||
|
"m_Guid": {
|
||||||
|
"m_GuidSerialized": "393f5f87-e1b5-4bdf-bbd4-cefca1cbe5f3"
|
||||||
|
},
|
||||||
|
"m_Name": "B",
|
||||||
|
"m_DefaultRefNameVersion": 1,
|
||||||
|
"m_RefNameGeneratedByDisplayName": "B",
|
||||||
|
"m_DefaultReferenceName": "_B",
|
||||||
|
"m_OverrideReferenceName": "",
|
||||||
|
"m_GeneratePropertyBlock": true,
|
||||||
|
"m_UseCustomSlotLabel": false,
|
||||||
|
"m_CustomSlotLabel": "",
|
||||||
|
"m_Precision": 0,
|
||||||
|
"overrideHLSLDeclaration": false,
|
||||||
|
"hlslDeclarationOverride": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_Value": {
|
||||||
|
"r": 0.0,
|
||||||
|
"g": 0.0,
|
||||||
|
"b": 0.0,
|
||||||
|
"a": 0.0
|
||||||
|
},
|
||||||
|
"isMainColor": false,
|
||||||
|
"m_ColorMode": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||||
|
"m_ObjectId": "2e8d66bc6e25463a939be8960a3f6820",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "T",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": 0.0,
|
||||||
|
"m_DefaultValue": 0.0,
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot",
|
||||||
|
"m_ObjectId": "36787d100abd4e0096a646873dfb91b9",
|
||||||
|
"m_Id": 4,
|
||||||
|
"m_DisplayName": "MixboxLUT",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "MixboxLUT",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_BareResource": false,
|
||||||
|
"m_Texture": {
|
||||||
|
"m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"9bb177930f1b0624ebcd9bdad8029652\",\"type\":3}}",
|
||||||
|
"m_Guid": ""
|
||||||
|
},
|
||||||
|
"m_DefaultType": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "54cd54f3e62b424284755f0eb6cf13e1",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "B",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "56cb7828d34d4f35b6c36c350d3699ab",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "A",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "A",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 1.0,
|
||||||
|
"y": 1.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||||
|
"m_ObjectId": "5b18ca5037a64ba8b19e4c4e090d28b8",
|
||||||
|
"m_Id": 2,
|
||||||
|
"m_DisplayName": "T",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "T",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": 0.5,
|
||||||
|
"m_DefaultValue": 0.0,
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 1,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode",
|
||||||
|
"m_ObjectId": "6d215c5b13de4fa59f8aa951085a2436",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "MixboxLerp (Custom Function)",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -219.0,
|
||||||
|
"y": -227.0,
|
||||||
|
"width": 222.0,
|
||||||
|
"height": 326.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "56cb7828d34d4f35b6c36c350d3699ab"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "87b7d4b5a2144d7780c5745a0352e150"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "5b18ca5037a64ba8b19e4c4e090d28b8"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "36787d100abd4e0096a646873dfb91b9"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "85828eb8f8c2448caabb64ad42ae0df1"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [
|
||||||
|
"code",
|
||||||
|
"HLSL"
|
||||||
|
],
|
||||||
|
"m_Precision": 1,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_SourceType": 0,
|
||||||
|
"m_FunctionName": "MixboxLerp",
|
||||||
|
"m_FunctionSource": "cb159fec42c279547ac0aeb6aa800e61",
|
||||||
|
"m_FunctionBody": "Enter function body here..."
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||||
|
"m_ObjectId": "77e69188df04432f993c71f41c8e9d80",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "Property",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -358.0,
|
||||||
|
"y": -197.0,
|
||||||
|
"width": 85.0,
|
||||||
|
"height": 34.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "54cd54f3e62b424284755f0eb6cf13e1"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_Property": {
|
||||||
|
"m_Id": "2bd2b8f5e97c4449a49bbb010dc38099"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "83d97e9a8d9b4ceca1a3836ee0ca4b05",
|
||||||
|
"m_Id": 1,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "85828eb8f8c2448caabb64ad42ae0df1",
|
||||||
|
"m_Id": 3,
|
||||||
|
"m_DisplayName": "Out",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "87b7d4b5a2144d7780c5745a0352e150",
|
||||||
|
"m_Id": 1,
|
||||||
|
"m_DisplayName": "B",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "B",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 1.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||||
|
"m_ObjectId": "8e721ef9cdf14ca38f24ddc0f1cb3ec9",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "Property",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -358.0,
|
||||||
|
"y": -241.0,
|
||||||
|
"width": 85.0,
|
||||||
|
"height": 34.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "d51dfa18bb40402097f248c3f5741f61"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_Property": {
|
||||||
|
"m_Id": "11199b40178e4bfdabfc8980462cc32d"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
|
||||||
|
"m_ObjectId": "aa0270e37e694c84850e872cb02bb05b",
|
||||||
|
"m_Name": "",
|
||||||
|
"m_ChildObjectList": [
|
||||||
|
{
|
||||||
|
"m_Id": "11199b40178e4bfdabfc8980462cc32d"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "2bd2b8f5e97c4449a49bbb010dc38099"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "1fdb427e9c3c426586e388436306794c"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||||
|
"m_ObjectId": "b23fbc667c274c1c8d8a7aab35f86159",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "Property",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": -357.0,
|
||||||
|
"y": -152.0,
|
||||||
|
"width": 83.0,
|
||||||
|
"height": 34.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "2e8d66bc6e25463a939be8960a3f6820"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"m_Property": {
|
||||||
|
"m_Id": "1fdb427e9c3c426586e388436306794c"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||||
|
"m_ObjectId": "d51dfa18bb40402097f248c3f5741f61",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "A",
|
||||||
|
"m_SlotType": 1,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Out",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0,
|
||||||
|
"z": 0.0,
|
||||||
|
"w": 0.0
|
||||||
|
},
|
||||||
|
"m_Labels": []
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.SubGraphOutputNode",
|
||||||
|
"m_ObjectId": "d6c44a7d970e4bbb89d057e0287c7229",
|
||||||
|
"m_Group": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_Name": "Output",
|
||||||
|
"m_DrawState": {
|
||||||
|
"m_Expanded": true,
|
||||||
|
"m_Position": {
|
||||||
|
"serializedVersion": "2",
|
||||||
|
"x": 10.0,
|
||||||
|
"y": -227.0,
|
||||||
|
"width": 121.0,
|
||||||
|
"height": 77.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "83d97e9a8d9b4ceca1a3836ee0ca4b05"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
},
|
||||||
|
"IsFirstSlotValid": true
|
||||||
|
}
|
||||||
|
|
||||||
10
ShaderGraph/MixboxLerp.shadersubgraph.meta
Normal file
10
ShaderGraph/MixboxLerp.shadersubgraph.meta
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cea2d6a55fe1f64458be5f69a8bff761
|
||||||
|
ScriptedImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
script: {fileID: 11500000, guid: 60072b568d64c40a485e0fc55012dc9f, type: 3}
|
||||||
8
ShaderLibrary.meta
Normal file
8
ShaderLibrary.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cd4c6311a8e214c4182bf19784f39f8f
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
44
ShaderLibrary/Mixbox.cginc
Normal file
44
ShaderLibrary/Mixbox.cginc
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
// ==========================================================
|
||||||
|
// MIXBOX 2.0 (c) 2022 Secret Weapons. All rights reserved.
|
||||||
|
// License: Creative Commons Attribution-NonCommercial 4.0
|
||||||
|
// Authors: Sarka Sochorova and Ondrej Jamriska
|
||||||
|
// ==========================================================
|
||||||
|
//
|
||||||
|
// BASIC USAGE
|
||||||
|
//
|
||||||
|
// float3 rgb = MixboxLerp(rgb1, rgb2, t);
|
||||||
|
//
|
||||||
|
// MULTI-COLOR MIXING
|
||||||
|
//
|
||||||
|
// MixboxLatent z1 = MixboxRGBToLatent(rgb1);
|
||||||
|
// MixboxLatent z2 = MixboxRGBToLatent(rgb2);
|
||||||
|
// MixboxLatent z3 = MixboxRGBToLatent(rgb3);
|
||||||
|
//
|
||||||
|
// // mix 30% of rgb1, 60% of rgb2, and 10% of rgb3
|
||||||
|
// MixboxLatent z_mix = 0.3*z1 + 0.6*z2 + 0.1*z3;
|
||||||
|
//
|
||||||
|
// float3 rgb_mix = MixboxLatentToRGB(z_mix);
|
||||||
|
//
|
||||||
|
// PIGMENT COLORS
|
||||||
|
//
|
||||||
|
// Cadmium Yellow 0.996, 0.925, 0.000
|
||||||
|
// Hansa Yellow 0.988, 0.827, 0.000
|
||||||
|
// Cadmium Orange 1.000, 0.412, 0.000
|
||||||
|
// Cadmium Red 1.000, 0.153, 0.008
|
||||||
|
// Quinacridone Magenta 0.502, 0.008, 0.180
|
||||||
|
// Cobalt Violet 0.306, 0.000, 0.259
|
||||||
|
// Ultramarine Blue 0.098, 0.000, 0.349
|
||||||
|
// Cobalt Blue 0.000, 0.129, 0.522
|
||||||
|
// Phthalo Blue 0.051, 0.106, 0.267
|
||||||
|
// Phthalo Green 0.000, 0.235, 0.196
|
||||||
|
// Permanent Green 0.027, 0.427, 0.086
|
||||||
|
// Sap Green 0.420, 0.580, 0.016
|
||||||
|
// Burnt Sienna 0.482, 0.282, 0.000
|
||||||
|
//
|
||||||
|
// LICENSING
|
||||||
|
//
|
||||||
|
// If you want to obtain commercial license, please
|
||||||
|
// contact us at: mixbox@scrtwpns.com
|
||||||
|
//
|
||||||
|
|
||||||
|
#include "Packages/com.scrtwpns.mixbox/ShaderLibrary/Mixbox.hlsl"
|
||||||
7
ShaderLibrary/Mixbox.cginc.meta
Normal file
7
ShaderLibrary/Mixbox.cginc.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0dd349175be5d4e40aa8e73df152ac60
|
||||||
|
ShaderIncludeImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
157
ShaderLibrary/Mixbox.hlsl
Normal file
157
ShaderLibrary/Mixbox.hlsl
Normal file
@@ -0,0 +1,157 @@
|
|||||||
|
// ==========================================================
|
||||||
|
// MIXBOX 2.0 (c) 2022 Secret Weapons. All rights reserved.
|
||||||
|
// License: Creative Commons Attribution-NonCommercial 4.0
|
||||||
|
// Authors: Sarka Sochorova and Ondrej Jamriska
|
||||||
|
// ==========================================================
|
||||||
|
//
|
||||||
|
// BASIC USAGE
|
||||||
|
//
|
||||||
|
// float3 rgb = MixboxLerp(rgb1, rgb2, t);
|
||||||
|
//
|
||||||
|
// MULTI-COLOR MIXING
|
||||||
|
//
|
||||||
|
// MixboxLatent z1 = MixboxRGBToLatent(rgb1);
|
||||||
|
// MixboxLatent z2 = MixboxRGBToLatent(rgb2);
|
||||||
|
// MixboxLatent z3 = MixboxRGBToLatent(rgb3);
|
||||||
|
//
|
||||||
|
// // mix 30% of rgb1, 60% of rgb2, and 10% of rgb3
|
||||||
|
// MixboxLatent z_mix = 0.3*z1 + 0.6*z2 + 0.1*z3;
|
||||||
|
//
|
||||||
|
// float3 rgb_mix = MixboxLatentToRGB(z_mix);
|
||||||
|
//
|
||||||
|
// PIGMENT COLORS
|
||||||
|
//
|
||||||
|
// Cadmium Yellow 0.996, 0.925, 0.000
|
||||||
|
// Hansa Yellow 0.988, 0.827, 0.000
|
||||||
|
// Cadmium Orange 1.000, 0.412, 0.000
|
||||||
|
// Cadmium Red 1.000, 0.153, 0.008
|
||||||
|
// Quinacridone Magenta 0.502, 0.008, 0.180
|
||||||
|
// Cobalt Violet 0.306, 0.000, 0.259
|
||||||
|
// Ultramarine Blue 0.098, 0.000, 0.349
|
||||||
|
// Cobalt Blue 0.000, 0.129, 0.522
|
||||||
|
// Phthalo Blue 0.051, 0.106, 0.267
|
||||||
|
// Phthalo Green 0.000, 0.235, 0.196
|
||||||
|
// Permanent Green 0.027, 0.427, 0.086
|
||||||
|
// Sap Green 0.420, 0.580, 0.016
|
||||||
|
// Burnt Sienna 0.482, 0.282, 0.000
|
||||||
|
//
|
||||||
|
// LICENSING
|
||||||
|
//
|
||||||
|
// If you want to obtain commercial license, please
|
||||||
|
// contact us at: mixbox@scrtwpns.com
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifndef MIXBOX_INCLUDED
|
||||||
|
#define MIXBOX_INCLUDED
|
||||||
|
|
||||||
|
#ifndef UNITY_COLORSPACE_GAMMA
|
||||||
|
#define MIXBOX_COLORSPACE_LINEAR
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef MIXBOX_LUT
|
||||||
|
#ifdef SAMPLE_TEXTURE2D_LOD
|
||||||
|
#define MIXBOX_LUT(UV) SAMPLE_TEXTURE2D_LOD(_MixboxLUT, sampler_MixboxLUT, UV, 0)
|
||||||
|
#else
|
||||||
|
#define MIXBOX_LUT(UV) tex2D(_MixboxLUT, UV)
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
typedef float3x3 MixboxLatent;
|
||||||
|
|
||||||
|
float3 MixboxEvalPolynomial(float3 c)
|
||||||
|
{
|
||||||
|
float c0 = c[0];
|
||||||
|
float c1 = c[1];
|
||||||
|
float c2 = c[2];
|
||||||
|
float c3 = 1.0 - (c0 + c1 + c2);
|
||||||
|
|
||||||
|
float c00 = c0 * c0;
|
||||||
|
float c11 = c1 * c1;
|
||||||
|
float c22 = c2 * c2;
|
||||||
|
float c01 = c0 * c1;
|
||||||
|
float c02 = c0 * c2;
|
||||||
|
float c12 = c1 * c2;
|
||||||
|
float c33 = c3 * c3;
|
||||||
|
|
||||||
|
return (c0*c00) * float3(+0.07717053, +0.02826978, +0.24832992) +
|
||||||
|
(c1*c11) * float3(+0.95912302, +0.80256528, +0.03561839) +
|
||||||
|
(c2*c22) * float3(+0.74683774, +0.04868586, +0.00000000) +
|
||||||
|
(c3*c33) * float3(+0.99518138, +0.99978149, +0.99704802) +
|
||||||
|
(c00*c1) * float3(+0.04819146, +0.83363781, +0.32515377) +
|
||||||
|
(c01*c1) * float3(-0.68146950, +1.46107803, +1.06980936) +
|
||||||
|
(c00*c2) * float3(+0.27058419, -0.15324870, +1.98735057) +
|
||||||
|
(c02*c2) * float3(+0.80478189, +0.67093710, +0.18424500) +
|
||||||
|
(c00*c3) * float3(-0.35031003, +1.37855826, +3.68865000) +
|
||||||
|
(c0*c33) * float3(+1.05128046, +1.97815239, +2.82989073) +
|
||||||
|
(c11*c2) * float3(+3.21607125, +0.81270228, +1.03384539) +
|
||||||
|
(c1*c22) * float3(+2.78893374, +0.41565549, -0.04487295) +
|
||||||
|
(c11*c3) * float3(+3.02162577, +2.55374103, +0.32766114) +
|
||||||
|
(c1*c33) * float3(+2.95124691, +2.81201112, +1.17578442) +
|
||||||
|
(c22*c3) * float3(+2.82677043, +0.79933038, +1.81715262) +
|
||||||
|
(c2*c33) * float3(+2.99691099, +1.22593053, +1.80653661) +
|
||||||
|
(c01*c2) * float3(+1.87394106, +2.05027182, -0.29835996) +
|
||||||
|
(c01*c3) * float3(+2.56609566, +7.03428198, +0.62575374) +
|
||||||
|
(c02*c3) * float3(+4.08329484, -1.40408358, +2.14995522) +
|
||||||
|
(c12*c3) * float3(+6.00078678, +2.55552042, +1.90739502);
|
||||||
|
}
|
||||||
|
|
||||||
|
float3 MixboxSRGBToLinear(float3 rgb)
|
||||||
|
{
|
||||||
|
return (rgb >= 0.04045) ? pow((abs(rgb) + 0.055) / 1.055, 2.4) : rgb/12.92;
|
||||||
|
}
|
||||||
|
|
||||||
|
float3 MixboxLinearToSRGB(float3 rgb)
|
||||||
|
{
|
||||||
|
return (rgb >= 0.0031308) ? 1.055*pow(abs(rgb), 1.0/2.4) - 0.055 : 12.92*rgb;
|
||||||
|
}
|
||||||
|
|
||||||
|
MixboxLatent MixboxRGBToLatent(float3 rgb)
|
||||||
|
{
|
||||||
|
#ifdef MIXBOX_COLORSPACE_LINEAR
|
||||||
|
rgb = MixboxLinearToSRGB(saturate(rgb));
|
||||||
|
#else
|
||||||
|
rgb = saturate(rgb);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
float x = rgb.r * 63.0;
|
||||||
|
float y = rgb.g * 63.0;
|
||||||
|
float z = rgb.b * 63.0;
|
||||||
|
|
||||||
|
float iz = floor(z);
|
||||||
|
|
||||||
|
float x0 = fmod(iz, 8.0) * 64.0;
|
||||||
|
float y0 = floor(iz / 8.0) * 64.0;
|
||||||
|
|
||||||
|
float x1 = fmod(iz + 1.0, 8.0) * 64.0;
|
||||||
|
float y1 = floor((iz + 1.0) / 8.0) * 64.0;
|
||||||
|
|
||||||
|
float2 uv0 = float2(x0 + x + 0.5, 512.0 - (y0 + y + 0.5)) / 512.0;
|
||||||
|
float2 uv1 = float2(x1 + x + 0.5, 512.0 - (y1 + y + 0.5)) / 512.0;
|
||||||
|
|
||||||
|
float3 c = lerp(MIXBOX_LUT(uv0).rgb, MIXBOX_LUT(uv1).rgb, z - iz);
|
||||||
|
|
||||||
|
return MixboxLatent(c, rgb - MixboxEvalPolynomial(c), 0.0, 0.0, 0.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
float3 MixboxLatentToRGB(MixboxLatent latent)
|
||||||
|
{
|
||||||
|
float3 rgb = saturate(MixboxEvalPolynomial(latent[0]) + latent[1]);
|
||||||
|
|
||||||
|
#ifdef MIXBOX_COLORSPACE_LINEAR
|
||||||
|
return MixboxSRGBToLinear(rgb);
|
||||||
|
#else
|
||||||
|
return rgb;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
float3 MixboxLerp(float3 color1, float3 color2, float t)
|
||||||
|
{
|
||||||
|
return MixboxLatentToRGB((1.0-t)*MixboxRGBToLatent(color1) + t*MixboxRGBToLatent(color2));
|
||||||
|
}
|
||||||
|
|
||||||
|
float4 MixboxLerp(float4 color1, float4 color2, float t)
|
||||||
|
{
|
||||||
|
return float4(MixboxLerp(color1.rgb, color2.rgb, t), lerp(color1.a, color2.a, t));
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
7
ShaderLibrary/Mixbox.hlsl.meta
Normal file
7
ShaderLibrary/Mixbox.hlsl.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 99e868ffcd385494fb8d6670aba3b648
|
||||||
|
ShaderIncludeImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Textures.meta
Normal file
8
Textures.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c50cb8edb0194174ea9bcf461b6c5dc0
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Textures/MixboxLUT.png
Normal file
BIN
Textures/MixboxLUT.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 172 KiB |
120
Textures/MixboxLUT.png.meta
Normal file
120
Textures/MixboxLUT.png.meta
Normal file
@@ -0,0 +1,120 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9bb177930f1b0624ebcd9bdad8029652
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 0
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 0
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 0
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 4096
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 3
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 4096
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 3
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 4096
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 3
|
||||||
|
textureCompression: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
87024
mixbox.cpp
87024
mixbox.cpp
File diff suppressed because it is too large
Load Diff
35
mixbox.h
35
mixbox.h
@@ -1,35 +0,0 @@
|
|||||||
// MIXBOX v1.2 (c) 2022 Secret Weapons
|
|
||||||
// This is for non-commercial use only.
|
|
||||||
// Contact: mixbox@scrtwpns.com
|
|
||||||
|
|
||||||
#ifndef MIXBOX_H_
|
|
||||||
#define MIXBOX_H_
|
|
||||||
|
|
||||||
#define MIXBOX_NUMLATENTS 7
|
|
||||||
|
|
||||||
void mixbox_lerp_srgb8(unsigned char r1,unsigned char g1,unsigned char b1,
|
|
||||||
unsigned char r2,unsigned char g2,unsigned char b2,
|
|
||||||
float t,
|
|
||||||
unsigned char* out_r,unsigned char* out_g,unsigned char* out_b);
|
|
||||||
|
|
||||||
void mixbox_lerp_srgb32f(float r1,float g1,float b1,
|
|
||||||
float r2,float g2,float b2,
|
|
||||||
float t,
|
|
||||||
float* out_r,float* out_g,float* out_b);
|
|
||||||
|
|
||||||
void mixbox_srgb8_to_latent(unsigned char r,unsigned char g,unsigned char b,float* out_latent);
|
|
||||||
void mixbox_latent_to_srgb8(float* latent,unsigned char* out_r,unsigned char* out_g,unsigned char* out_b);
|
|
||||||
|
|
||||||
void mixbox_srgb32f_to_latent(float r,float g,float b,float* out_latent);
|
|
||||||
void mixbox_latent_to_srgb32f(float* latent,float* out_r,float* out_g,float* out_b);
|
|
||||||
|
|
||||||
|
|
||||||
void mixbox_lerp_srgb8_dither(unsigned char r1,unsigned char g1,unsigned char b1,
|
|
||||||
unsigned char r2,unsigned char g2,unsigned char b2,
|
|
||||||
float t,
|
|
||||||
float dither_r,float dither_g,float dither_b,
|
|
||||||
unsigned char* out_r,unsigned char* out_g,unsigned char* out_b);
|
|
||||||
|
|
||||||
void mixbox_latent_to_srgb8_dither(float* latent,float dither_r,float dither_g,float dither_b,unsigned char* out_r,unsigned char* out_g,unsigned char* out_b);
|
|
||||||
|
|
||||||
#endif
|
|
||||||
BIN
mixbox_lut.png
BIN
mixbox_lut.png
Binary file not shown.
|
Before Width: | Height: | Size: 3.9 MiB |
29
package.json
Normal file
29
package.json
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
{
|
||||||
|
"name": "com.scrtwpns.mixbox",
|
||||||
|
"version": "2.0.0",
|
||||||
|
"displayName": "Mixbox",
|
||||||
|
"description": "Pigment-Based Color Mixing",
|
||||||
|
"unity": "2019.3",
|
||||||
|
"author": {
|
||||||
|
"name": "Secret Weapons",
|
||||||
|
"email": "mixbox@scrtwpns.com",
|
||||||
|
"url": "https://scrtwpns.com"
|
||||||
|
},
|
||||||
|
"samples": [
|
||||||
|
{
|
||||||
|
"displayName": "Built-in Samples",
|
||||||
|
"description": "Contains sample shaders for the Built-in Render Pipelne",
|
||||||
|
"path": "Samples~/SamplesBuiltin"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"displayName": "URP Samples",
|
||||||
|
"description": "Contains sample shaders for the Universal Render Pipelne",
|
||||||
|
"path": "Samples~/SamplesURP"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"displayName": "HDRP Samples",
|
||||||
|
"description": "Contains sample shaders for the High Definition Render Pipelne",
|
||||||
|
"path": "Samples~/SamplesHDRP"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
7
package.json.meta
Normal file
7
package.json.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 561481a9fef54ef46a9685b2db21c5d0
|
||||||
|
PackageManifestImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user