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megasource/libs/SDL3/examples/renderer/15-cliprect
2024-11-16 00:44:49 -04:00
..
2024-11-16 00:44:49 -04:00
2024-10-06 20:30:44 -03:00

This example creates an SDL window and renderer, loads a texture
from a .bmp file, and stretches it across the window. Each frame, we move
the clipping rectangle around, so only a small square of the texture is
actually drawn.