mirror of
https://github.com/love2d/megasource.git
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248 lines
7.9 KiB
Plaintext
248 lines
7.9 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="ILU" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** NICHT BEARBEITEN **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=ILU - Win32 Debug
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!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
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!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
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!MESSAGE
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!MESSAGE NMAKE /f "ILU.mak".
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!MESSAGE
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!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
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!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
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!MESSAGE
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!MESSAGE NMAKE /f "ILU.mak" CFG="ILU - Win32 Debug"
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!MESSAGE
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!MESSAGE Für die Konfiguration stehen zur Auswahl:
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!MESSAGE
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!MESSAGE "ILU - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "ILU - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "ILU - Win32 Dynamic" (basierend auf "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName "ILU"
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# PROP Scc_LocalPath "..\.."
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "ILU - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "../../lib/debug"
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# PROP BASE Intermediate_Dir "../src/obj/debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../../lib/debug"
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# PROP Intermediate_Dir "../src/obj/debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../include" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../../lib/debug/ilu-d.dll" /pdbtype:sept
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# Begin Special Build Tool
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TargetName=ilu-d
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SOURCE="$(InputPath)"
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PostBuild_Cmds=..\..\projects\msvc\insdll.bat ..\..\lib\debug\$(TargetName).dll
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "ILU - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../../lib"
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# PROP BASE Intermediate_Dir "../src/obj"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../../lib"
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# PROP Intermediate_Dir "../src/obj"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O1 /I "../include" /I "../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /i "..\include" /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib winspool.lib advapi32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib devil.lib /nologo /dll /machine:I386 /libpath:"../../lib"
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy ..\..\lib\ilu.dll "C:\path\ilu.dll"
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "ILU - Win32 Dynamic"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../../lib"
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# PROP BASE Intermediate_Dir "../src/obj/dynamic"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../../lib"
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# PROP Intermediate_Dir "../src/obj/dynamic"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O1 /I "../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../../lib/ilu-l.dll"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../../lib/ilu-l.dll"
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# Begin Special Build Tool
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TargetName=ilu-l
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SOURCE="$(InputPath)"
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PostBuild_Cmds=..\..\projects\msvc\insdll.bat ..\..\lib\$(TargetName).dll
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# End Special Build Tool
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!ENDIF
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# Begin Target
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# Name "ILU - Win32 Debug"
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# Name "ILU - Win32 Release"
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# Name "ILU - Win32 Dynamic"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\ilu.def
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_error.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_filter.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_filter_rcg.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_internal.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_main.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_manip.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_mipmap.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_noise.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_region.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_rotate.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_scale.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_scale2d.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_scale3d.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_states.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\ilu_utilities.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\include\IL\devil_internal_exports.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\il\ilu.h
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# End Source File
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# Begin Source File
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SOURCE=..\include\ilu_filter.h
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# End Source File
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# Begin Source File
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SOURCE=..\include\ilu_internal.h
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# End Source File
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# Begin Source File
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SOURCE=..\include\ilu_mipmap.h
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# End Source File
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# Begin Source File
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SOURCE=..\include\ilu_region.h
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# End Source File
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# Begin Source File
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SOURCE=..\include\ilu_states.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# Begin Source File
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SOURCE=".\resources\IL Logo.ico"
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# End Source File
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# Begin Source File
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SOURCE=.\ILU.rc
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# End Source File
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# End Group
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# End Target
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# End Project
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