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megasource/libs/openal-soft/core/mixer/mixer_neon.cpp
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2025-05-03 12:51:37 -03:00

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#include "config.h"
#include <arm_neon.h>
#include <algorithm>
#include <array>
#include <cstddef>
#include <limits>
#include <variant>
#include "alnumeric.h"
#include "alspan.h"
#include "core/bsinc_defs.h"
#include "core/bufferline.h"
#include "core/cubic_defs.h"
#include "core/mixer/hrtfdefs.h"
#include "core/resampler_limits.h"
#include "defs.h"
#include "hrtfbase.h"
#include "opthelpers.h"
struct CTag;
struct NEONTag;
struct LerpTag;
struct CubicTag;
struct BSincTag;
struct FastBSincTag;
#if defined(__GNUC__) && !defined(__clang__) && !defined(__ARM_NEON)
#pragma GCC target("fpu=neon")
#endif
using uint = unsigned int;
namespace {
constexpr uint BSincPhaseDiffBits{MixerFracBits - BSincPhaseBits};
constexpr uint BSincPhaseDiffOne{1 << BSincPhaseDiffBits};
constexpr uint BSincPhaseDiffMask{BSincPhaseDiffOne - 1u};
constexpr uint CubicPhaseDiffBits{MixerFracBits - CubicPhaseBits};
constexpr uint CubicPhaseDiffOne{1 << CubicPhaseDiffBits};
constexpr uint CubicPhaseDiffMask{CubicPhaseDiffOne - 1u};
force_inline
void vtranspose4(float32x4_t &x0, float32x4_t &x1, float32x4_t &x2, float32x4_t &x3) noexcept
{
float32x4x2_t t0_{vzipq_f32(x0, x2)};
float32x4x2_t t1_{vzipq_f32(x1, x3)};
float32x4x2_t u0_{vzipq_f32(t0_.val[0], t1_.val[0])};
float32x4x2_t u1_{vzipq_f32(t0_.val[1], t1_.val[1])};
x0 = u0_.val[0];
x1 = u0_.val[1];
x2 = u1_.val[0];
x3 = u1_.val[1];
}
inline float32x4_t set_f4(float l0, float l1, float l2, float l3)
{
float32x4_t ret{vmovq_n_f32(l0)};
ret = vsetq_lane_f32(l1, ret, 1);
ret = vsetq_lane_f32(l2, ret, 2);
ret = vsetq_lane_f32(l3, ret, 3);
return ret;
}
inline void ApplyCoeffs(const al::span<float2> Values, const size_t IrSize,
const ConstHrirSpan Coeffs, const float left, const float right)
{
ASSUME(IrSize >= MinIrLength);
ASSUME(IrSize <= HrirLength);
auto dup_samples = [left,right]() -> float32x4_t
{
float32x2_t leftright2{vset_lane_f32(right, vmov_n_f32(left), 1)};
return vcombine_f32(leftright2, leftright2);
};
const auto leftright4 = dup_samples();
/* Using a loop here instead of std::transform since some builds seem to
* have an issue with accessing an array/span of float32x4_t.
*/
for(size_t c{0};c < IrSize;c += 2)
{
auto vals = vld1q_f32(&Values[c][0]);
vals = vmlaq_f32(vals, vld1q_f32(&Coeffs[c][0]), leftright4);
vst1q_f32(&Values[c][0], vals);
}
}
force_inline void MixLine(const al::span<const float> InSamples, const al::span<float> dst,
float &CurrentGain, const float TargetGain, const float delta, const size_t fade_len,
const size_t realign_len, size_t Counter)
{
const auto step = float{(TargetGain-CurrentGain) * delta};
auto pos = size_t{0};
if(std::abs(step) > std::numeric_limits<float>::epsilon())
{
const auto gain = float{CurrentGain};
auto step_count = float{0.0f};
/* Mix with applying gain steps in aligned multiples of 4. */
if(const size_t todo{fade_len >> 2})
{
const auto four4 = vdupq_n_f32(4.0f);
const auto step4 = vdupq_n_f32(step);
const auto gain4 = vdupq_n_f32(gain);
auto step_count4 = set_f4(0.0f, 1.0f, 2.0f, 3.0f);
const auto in4 = al::span{reinterpret_cast<const float32x4_t*>(InSamples.data()),
InSamples.size()/4}.first(todo);
const auto out4 = al::span{reinterpret_cast<float32x4_t*>(dst.data()), dst.size()/4};
std::transform(in4.begin(), in4.end(), out4.begin(), out4.begin(),
[gain4,step4,four4,&step_count4](const float32x4_t val4, float32x4_t dry4)
{
/* dry += val * (gain + step*step_count) */
dry4 = vmlaq_f32(dry4, val4, vmlaq_f32(gain4, step4, step_count4));
step_count4 = vaddq_f32(step_count4, four4);
return dry4;
});
pos += in4.size()*4;
/* NOTE: step_count4 now represents the next four counts after the
* last four mixed samples, so the lowest element represents the
* next step count to apply.
*/
step_count = vgetq_lane_f32(step_count4, 0);
}
/* Mix with applying left over gain steps that aren't aligned multiples of 4. */
if(const size_t leftover{fade_len&3})
{
const auto in = InSamples.subspan(pos, leftover);
const auto out = dst.subspan(pos);
std::transform(in.begin(), in.end(), out.begin(), out.begin(),
[gain,step,&step_count](const float val, float dry) noexcept -> float
{
dry += val * (gain + step*step_count);
step_count += 1.0f;
return dry;
});
pos += leftover;
}
if(pos < Counter)
{
CurrentGain = gain + step*step_count;
return;
}
/* Mix until pos is aligned with 4 or the mix is done. */
if(const size_t leftover{realign_len&3})
{
const auto in = InSamples.subspan(pos, leftover);
const auto out = dst.subspan(pos);
std::transform(in.begin(), in.end(), out.begin(), out.begin(),
[TargetGain](const float val, const float dry) noexcept -> float
{ return dry + val*TargetGain; });
pos += leftover;
}
}
CurrentGain = TargetGain;
if(!(std::abs(TargetGain) > GainSilenceThreshold))
return;
if(const size_t todo{(InSamples.size()-pos) >> 2})
{
const auto in4 = al::span{reinterpret_cast<const float32x4_t*>(InSamples.data()),
InSamples.size()/4}.last(todo);
const auto out = dst.subspan(pos);
const auto out4 = al::span{reinterpret_cast<float32x4_t*>(out.data()), out.size()/4};
const auto gain4 = vdupq_n_f32(TargetGain);
std::transform(in4.begin(), in4.end(), out4.begin(), out4.begin(),
[gain4](const float32x4_t val4, const float32x4_t dry4) -> float32x4_t
{ return vmlaq_f32(dry4, val4, gain4); });
pos += in4.size()*4;
}
if(const size_t leftover{(InSamples.size()-pos)&3})
{
const auto in = InSamples.last(leftover);
const auto out = dst.subspan(pos);
std::transform(in.begin(), in.end(), out.begin(), out.begin(),
[TargetGain](const float val, const float dry) noexcept -> float
{ return dry + val*TargetGain; });
}
}
} // namespace
template<>
void Resample_<LerpTag,NEONTag>(const InterpState*, const al::span<const float> src, uint frac,
const uint increment, const al::span<float> dst)
{
ASSUME(frac < MixerFracOne);
const uint32x4_t increment4 = vdupq_n_u32(increment*4u);
const float32x4_t fracOne4 = vdupq_n_f32(1.0f/MixerFracOne);
const uint32x4_t fracMask4 = vdupq_n_u32(MixerFracMask);
alignas(16) std::array<uint,4> pos_{}, frac_{};
InitPosArrays(MaxResamplerEdge, frac, increment, al::span{frac_}, al::span{pos_});
uint32x4_t frac4 = vld1q_u32(frac_.data());
uint32x4_t pos4 = vld1q_u32(pos_.data());
auto vecout = al::span{reinterpret_cast<float32x4_t*>(dst.data()), dst.size()/4};
std::generate(vecout.begin(), vecout.end(), [=,&pos4,&frac4]() -> float32x4_t
{
const uint pos0{vgetq_lane_u32(pos4, 0)};
const uint pos1{vgetq_lane_u32(pos4, 1)};
const uint pos2{vgetq_lane_u32(pos4, 2)};
const uint pos3{vgetq_lane_u32(pos4, 3)};
ASSUME(pos0 <= pos1); ASSUME(pos1 <= pos2); ASSUME(pos2 <= pos3);
const float32x4_t val1{set_f4(src[pos0], src[pos1], src[pos2], src[pos3])};
const float32x4_t val2{set_f4(src[pos0+1_uz], src[pos1+1_uz], src[pos2+1_uz], src[pos3+1_uz])};
/* val1 + (val2-val1)*mu */
const float32x4_t r0{vsubq_f32(val2, val1)};
const float32x4_t mu{vmulq_f32(vcvtq_f32_u32(frac4), fracOne4)};
const float32x4_t out{vmlaq_f32(val1, mu, r0)};
frac4 = vaddq_u32(frac4, increment4);
pos4 = vaddq_u32(pos4, vshrq_n_u32(frac4, MixerFracBits));
frac4 = vandq_u32(frac4, fracMask4);
return out;
});
if(size_t todo{dst.size()&3})
{
auto pos = size_t{vgetq_lane_u32(pos4, 0)};
frac = vgetq_lane_u32(frac4, 0);
const auto out = dst.last(todo);
std::generate(out.begin(), out.end(), [&pos,&frac,src,increment]
{
const float output{lerpf(src[pos+0], src[pos+1],
static_cast<float>(frac) * (1.0f/MixerFracOne))};
frac += increment;
pos += frac>>MixerFracBits;
frac &= MixerFracMask;
return output;
});
}
}
template<>
void Resample_<CubicTag,NEONTag>(const InterpState *state, const al::span<const float> src,
uint frac, const uint increment, const al::span<float> dst)
{
ASSUME(frac < MixerFracOne);
const auto filter = std::get<CubicState>(*state).filter;
const uint32x4_t increment4{vdupq_n_u32(increment*4u)};
const uint32x4_t fracMask4{vdupq_n_u32(MixerFracMask)};
const float32x4_t fracDiffOne4{vdupq_n_f32(1.0f/CubicPhaseDiffOne)};
const uint32x4_t fracDiffMask4{vdupq_n_u32(CubicPhaseDiffMask)};
alignas(16) std::array<uint,4> pos_{}, frac_{};
InitPosArrays(MaxResamplerEdge-1, frac, increment, al::span{frac_}, al::span{pos_});
uint32x4_t frac4{vld1q_u32(frac_.data())};
uint32x4_t pos4{vld1q_u32(pos_.data())};
auto vecout = al::span{reinterpret_cast<float32x4_t*>(dst.data()), dst.size()/4};
std::generate(vecout.begin(), vecout.end(), [=,&pos4,&frac4]
{
const uint pos0{vgetq_lane_u32(pos4, 0)};
const uint pos1{vgetq_lane_u32(pos4, 1)};
const uint pos2{vgetq_lane_u32(pos4, 2)};
const uint pos3{vgetq_lane_u32(pos4, 3)};
ASSUME(pos0 <= pos1); ASSUME(pos1 <= pos2); ASSUME(pos2 <= pos3);
const float32x4_t val0{vld1q_f32(&src[pos0])};
const float32x4_t val1{vld1q_f32(&src[pos1])};
const float32x4_t val2{vld1q_f32(&src[pos2])};
const float32x4_t val3{vld1q_f32(&src[pos3])};
const uint32x4_t pi4{vshrq_n_u32(frac4, CubicPhaseDiffBits)};
const uint pi0{vgetq_lane_u32(pi4, 0)}; ASSUME(pi0 < CubicPhaseCount);
const uint pi1{vgetq_lane_u32(pi4, 1)}; ASSUME(pi1 < CubicPhaseCount);
const uint pi2{vgetq_lane_u32(pi4, 2)}; ASSUME(pi2 < CubicPhaseCount);
const uint pi3{vgetq_lane_u32(pi4, 3)}; ASSUME(pi3 < CubicPhaseCount);
const float32x4_t pf4{vmulq_f32(vcvtq_f32_u32(vandq_u32(frac4, fracDiffMask4)),
fracDiffOne4)};
float32x4_t r0{vmulq_f32(val0,
vmlaq_f32(vld1q_f32(filter[pi0].mCoeffs.data()), vdupq_lane_f32(vget_low_f32(pf4), 0),
vld1q_f32(filter[pi0].mDeltas.data())))};
float32x4_t r1{vmulq_f32(val1,
vmlaq_f32(vld1q_f32(filter[pi1].mCoeffs.data()), vdupq_lane_f32(vget_low_f32(pf4), 1),
vld1q_f32(filter[pi1].mDeltas.data())))};
float32x4_t r2{vmulq_f32(val2,
vmlaq_f32(vld1q_f32(filter[pi2].mCoeffs.data()), vdupq_lane_f32(vget_high_f32(pf4), 0),
vld1q_f32(filter[pi2].mDeltas.data())))};
float32x4_t r3{vmulq_f32(val3,
vmlaq_f32(vld1q_f32(filter[pi3].mCoeffs.data()), vdupq_lane_f32(vget_high_f32(pf4), 1),
vld1q_f32(filter[pi3].mDeltas.data())))};
vtranspose4(r0, r1, r2, r3);
r0 = vaddq_f32(vaddq_f32(r0, r1), vaddq_f32(r2, r3));
frac4 = vaddq_u32(frac4, increment4);
pos4 = vaddq_u32(pos4, vshrq_n_u32(frac4, MixerFracBits));
frac4 = vandq_u32(frac4, fracMask4);
return r0;
});
if(const size_t todo{dst.size()&3})
{
auto pos = size_t{vgetq_lane_u32(pos4, 0)};
frac = vgetq_lane_u32(frac4, 0);
auto out = dst.last(todo);
std::generate(out.begin(), out.end(), [&pos,&frac,src,increment,filter]
{
const uint pi{frac >> CubicPhaseDiffBits}; ASSUME(pi < CubicPhaseCount);
const float pf{static_cast<float>(frac&CubicPhaseDiffMask) * (1.0f/CubicPhaseDiffOne)};
const float32x4_t pf4{vdupq_n_f32(pf)};
const float32x4_t f4{vmlaq_f32(vld1q_f32(filter[pi].mCoeffs.data()), pf4,
vld1q_f32(filter[pi].mDeltas.data()))};
float32x4_t r4{vmulq_f32(f4, vld1q_f32(&src[pos]))};
r4 = vaddq_f32(r4, vrev64q_f32(r4));
const float output{vget_lane_f32(vadd_f32(vget_low_f32(r4), vget_high_f32(r4)), 0)};
frac += increment;
pos += frac>>MixerFracBits;
frac &= MixerFracMask;
return output;
});
}
}
template<>
void Resample_<BSincTag,NEONTag>(const InterpState *state, const al::span<const float> src,
uint frac, const uint increment, const al::span<float> dst)
{
const auto &bsinc = std::get<BsincState>(*state);
const auto sf4 = vdupq_n_f32(bsinc.sf);
const auto m = size_t{bsinc.m};
ASSUME(m > 0);
ASSUME(m <= MaxResamplerPadding);
ASSUME(frac < MixerFracOne);
const auto filter = bsinc.filter.first(4_uz*BSincPhaseCount*m);
ASSUME(bsinc.l <= MaxResamplerEdge);
auto pos = size_t{MaxResamplerEdge-bsinc.l};
std::generate(dst.begin(), dst.end(), [&pos,&frac,src,increment,sf4,m,filter]() -> float
{
// Calculate the phase index and factor.
const uint pi{frac >> BSincPhaseDiffBits}; ASSUME(pi < BSincPhaseCount);
const float pf{static_cast<float>(frac&BSincPhaseDiffMask) * (1.0f/BSincPhaseDiffOne)};
// Apply the scale and phase interpolated filter.
float32x4_t r4{vdupq_n_f32(0.0f)};
{
const float32x4_t pf4{vdupq_n_f32(pf)};
const auto fil = filter.subspan(2_uz*pi*m);
const auto phd = fil.subspan(m);
const auto scd = fil.subspan(2_uz*BSincPhaseCount*m);
const auto spd = scd.subspan(m);
size_t td{m >> 2};
size_t j{0u};
do {
/* f = ((fil + sf*scd) + pf*(phd + sf*spd)) */
const float32x4_t f4 = vmlaq_f32(
vmlaq_f32(vld1q_f32(&fil[j]), sf4, vld1q_f32(&scd[j])),
pf4, vmlaq_f32(vld1q_f32(&phd[j]), sf4, vld1q_f32(&spd[j])));
/* r += f*src */
r4 = vmlaq_f32(r4, f4, vld1q_f32(&src[pos+j]));
j += 4;
} while(--td);
}
r4 = vaddq_f32(r4, vrev64q_f32(r4));
const float output{vget_lane_f32(vadd_f32(vget_low_f32(r4), vget_high_f32(r4)), 0)};
frac += increment;
pos += frac>>MixerFracBits;
frac &= MixerFracMask;
return output;
});
}
template<>
void Resample_<FastBSincTag,NEONTag>(const InterpState *state, const al::span<const float> src,
uint frac, const uint increment, const al::span<float> dst)
{
const auto &bsinc = std::get<BsincState>(*state);
const auto m = size_t{bsinc.m};
ASSUME(m > 0);
ASSUME(m <= MaxResamplerPadding);
ASSUME(frac < MixerFracOne);
const auto filter = bsinc.filter.first(2_uz*BSincPhaseCount*m);
ASSUME(bsinc.l <= MaxResamplerEdge);
auto pos = size_t{MaxResamplerEdge-bsinc.l};
std::generate(dst.begin(), dst.end(), [&pos,&frac,src,increment,m,filter]() -> float
{
// Calculate the phase index and factor.
const uint pi{frac >> BSincPhaseDiffBits}; ASSUME(pi < BSincPhaseCount);
const float pf{static_cast<float>(frac&BSincPhaseDiffMask) * (1.0f/BSincPhaseDiffOne)};
// Apply the phase interpolated filter.
float32x4_t r4{vdupq_n_f32(0.0f)};
{
const float32x4_t pf4{vdupq_n_f32(pf)};
const auto fil = filter.subspan(2_uz*pi*m);
const auto phd = fil.subspan(m);
size_t td{m >> 2};
size_t j{0u};
do {
/* f = fil + pf*phd */
const float32x4_t f4 = vmlaq_f32(vld1q_f32(&fil[j]), pf4, vld1q_f32(&phd[j]));
/* r += f*src */
r4 = vmlaq_f32(r4, f4, vld1q_f32(&src[pos+j]));
j += 4;
} while(--td);
}
r4 = vaddq_f32(r4, vrev64q_f32(r4));
const float output{vget_lane_f32(vadd_f32(vget_low_f32(r4), vget_high_f32(r4)), 0)};
frac += increment;
pos += frac>>MixerFracBits;
frac &= MixerFracMask;
return output;
});
}
template<>
void MixHrtf_<NEONTag>(const al::span<const float> InSamples, const al::span<float2> AccumSamples,
const uint IrSize, const MixHrtfFilter *hrtfparams, const size_t SamplesToDo)
{ MixHrtfBase<ApplyCoeffs>(InSamples, AccumSamples, IrSize, hrtfparams, SamplesToDo); }
template<>
void MixHrtfBlend_<NEONTag>(const al::span<const float> InSamples,
const al::span<float2> AccumSamples, const uint IrSize, const HrtfFilter *oldparams,
const MixHrtfFilter *newparams, const size_t SamplesToDo)
{
MixHrtfBlendBase<ApplyCoeffs>(InSamples, AccumSamples, IrSize, oldparams, newparams,
SamplesToDo);
}
template<>
void MixDirectHrtf_<NEONTag>(const FloatBufferSpan LeftOut, const FloatBufferSpan RightOut,
const al::span<const FloatBufferLine> InSamples, const al::span<float2> AccumSamples,
const al::span<float,BufferLineSize> TempBuf, const al::span<HrtfChannelState> ChanState,
const size_t IrSize, const size_t SamplesToDo)
{
MixDirectHrtfBase<ApplyCoeffs>(LeftOut, RightOut, InSamples, AccumSamples, TempBuf, ChanState,
IrSize, SamplesToDo);
}
template<>
void Mix_<NEONTag>(const al::span<const float> InSamples,const al::span<FloatBufferLine> OutBuffer,
const al::span<float> CurrentGains, const al::span<const float> TargetGains,
const size_t Counter, const size_t OutPos)
{
if((OutPos&3) != 0) UNLIKELY
return Mix_<CTag>(InSamples, OutBuffer, CurrentGains, TargetGains, Counter, OutPos);
const float delta{(Counter > 0) ? 1.0f / static_cast<float>(Counter) : 0.0f};
const auto fade_len = std::min(Counter, InSamples.size());
const auto realign_len = std::min((fade_len+3_uz) & ~3_uz, InSamples.size()) - fade_len;
auto curgains = CurrentGains.begin();
auto targetgains = TargetGains.cbegin();
for(FloatBufferLine &output : OutBuffer)
MixLine(InSamples, al::span{output}.subspan(OutPos), *curgains++, *targetgains++, delta,
fade_len, realign_len, Counter);
}
template<>
void Mix_<NEONTag>(const al::span<const float> InSamples, const al::span<float> OutBuffer,
float &CurrentGain, const float TargetGain, const size_t Counter)
{
if((reinterpret_cast<uintptr_t>(OutBuffer.data())&15) != 0) UNLIKELY
return Mix_<CTag>(InSamples, OutBuffer, CurrentGain, TargetGain, Counter);
const float delta{(Counter > 0) ? 1.0f / static_cast<float>(Counter) : 0.0f};
const auto fade_len = std::min(Counter, InSamples.size());
const auto realign_len = std::min((fade_len+3_uz) & ~3_uz, InSamples.size()) - fade_len;
MixLine(InSamples, OutBuffer, CurrentGain, TargetGain, delta, fade_len, realign_len, Counter);
}