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2025-05-03 12:51:37 -03:00

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5.3 KiB
C++

#include "cubic_tables.h"
#include <array>
#include <cmath>
#include <cstddef>
#include "alnumbers.h"
#include "alnumeric.h"
#include "cubic_defs.h"
/* These gaussian filter tables are inspired by the gaussian-like filter found
* in the SNES. This is based on the public domain code developed by Near, with
* the help of Ryphecha and nocash, from the nesdev.org forums.
*
* <https://forums.nesdev.org/viewtopic.php?p=251534#p251534>
*
* Additional changes were made here, the most obvious being that it has full
* floating-point precision instead of 11-bit fixed-point, but also an offset
* adjustment for the coefficients to better preserve phase.
*/
namespace {
[[nodiscard]]
auto GetCoeff(double idx) noexcept -> double
{
const double k{0.5 + idx};
if(k > 512.0) return 0.0;
const double s{ std::sin(al::numbers::pi*1.280/1024.0 * k)};
const double t{(std::cos(al::numbers::pi*2.000/1023.0 * k) - 1.0) * 0.50};
const double u{(std::cos(al::numbers::pi*4.000/1023.0 * k) - 1.0) * 0.08};
return s * (t + u + 1.0) / k;
}
} // namespace
GaussianTable::GaussianTable()
{
static constexpr double IndexScale{512.0 / double{CubicPhaseCount*2}};
/* Fill in the main coefficients. */
for(std::size_t pi{0};pi < CubicPhaseCount;++pi)
{
const double coeff0{GetCoeff(static_cast<double>(CubicPhaseCount + pi)*IndexScale)};
const double coeff1{GetCoeff(static_cast<double>(pi)*IndexScale)};
const double coeff2{GetCoeff(static_cast<double>(CubicPhaseCount - pi)*IndexScale)};
const double coeff3{GetCoeff(static_cast<double>(CubicPhaseCount*2_uz-pi)*IndexScale)};
const double scale{1.0 / (coeff0 + coeff1 + coeff2 + coeff3)};
mTable[pi].mCoeffs[0] = static_cast<float>(coeff0 * scale);
mTable[pi].mCoeffs[1] = static_cast<float>(coeff1 * scale);
mTable[pi].mCoeffs[2] = static_cast<float>(coeff2 * scale);
mTable[pi].mCoeffs[3] = static_cast<float>(coeff3 * scale);
}
/* Fill in the coefficient deltas. */
for(std::size_t pi{0};pi < CubicPhaseCount-1;++pi)
{
mTable[pi].mDeltas[0] = mTable[pi+1].mCoeffs[0] - mTable[pi].mCoeffs[0];
mTable[pi].mDeltas[1] = mTable[pi+1].mCoeffs[1] - mTable[pi].mCoeffs[1];
mTable[pi].mDeltas[2] = mTable[pi+1].mCoeffs[2] - mTable[pi].mCoeffs[2];
mTable[pi].mDeltas[3] = mTable[pi+1].mCoeffs[3] - mTable[pi].mCoeffs[3];
}
const std::size_t pi{CubicPhaseCount - 1};
mTable[pi].mDeltas[0] = 0.0f - mTable[pi].mCoeffs[0];
mTable[pi].mDeltas[1] = mTable[0].mCoeffs[0] - mTable[pi].mCoeffs[1];
mTable[pi].mDeltas[2] = mTable[0].mCoeffs[1] - mTable[pi].mCoeffs[2];
mTable[pi].mDeltas[3] = mTable[0].mCoeffs[2] - mTable[pi].mCoeffs[3];
}
SplineTable::SplineTable()
{
static constexpr auto third = 1.0/3.0;
static constexpr auto sixth = 1.0/6.0;
/* This filter table is based on a Catmull-Rom spline. It retains more of
* the original high-frequency content, at the cost of increased harmonics.
*/
for(std::size_t pi{0};pi < CubicPhaseCount;++pi)
{
const auto mu = static_cast<double>(pi) / double{CubicPhaseCount};
const auto mu2 = mu*mu;
const auto mu3 = mu*mu2;
mTable[pi].mCoeffs[0] = static_cast<float>( -third*mu + 0.5*mu2 - sixth*mu3);
mTable[pi].mCoeffs[1] = static_cast<float>(1.0 - 0.5*mu - mu2 + 0.5*mu3);
mTable[pi].mCoeffs[2] = static_cast<float>( mu + 0.5*mu2 - 0.5*mu3);
mTable[pi].mCoeffs[3] = static_cast<float>( -sixth*mu + sixth*mu3);
}
for(std::size_t pi{0};pi < CubicPhaseCount-1;++pi)
{
mTable[pi].mDeltas[0] = mTable[pi+1].mCoeffs[0] - mTable[pi].mCoeffs[0];
mTable[pi].mDeltas[1] = mTable[pi+1].mCoeffs[1] - mTable[pi].mCoeffs[1];
mTable[pi].mDeltas[2] = mTable[pi+1].mCoeffs[2] - mTable[pi].mCoeffs[2];
mTable[pi].mDeltas[3] = mTable[pi+1].mCoeffs[3] - mTable[pi].mCoeffs[3];
}
static constexpr auto pi = std::size_t{CubicPhaseCount - 1};
mTable[pi].mDeltas[0] = 0.0f - mTable[pi].mCoeffs[0];
mTable[pi].mDeltas[1] = mTable[0].mCoeffs[0] - mTable[pi].mCoeffs[1];
mTable[pi].mDeltas[2] = mTable[0].mCoeffs[1] - mTable[pi].mCoeffs[2];
mTable[pi].mDeltas[3] = mTable[0].mCoeffs[2] - mTable[pi].mCoeffs[3];
}
CubicFilter::CubicFilter()
{
static constexpr double IndexScale{512.0 / double{sTableSteps*2}};
/* Only half the coefficients need to be iterated here, since Coeff2 and
* Coeff3 are just Coeff1 and Coeff0 in reverse respectively.
*/
for(size_t i{0};i < sTableSteps/2 + 1;++i)
{
const double coeff0{GetCoeff(static_cast<double>(sTableSteps + i)*IndexScale)};
const double coeff1{GetCoeff(static_cast<double>(i)*IndexScale)};
const double coeff2{GetCoeff(static_cast<double>(sTableSteps - i)*IndexScale)};
const double coeff3{GetCoeff(static_cast<double>(sTableSteps*2_uz - i)*IndexScale)};
const double scale{1.0 / (coeff0 + coeff1 + coeff2 + coeff3)};
mFilter[sTableSteps + i] = static_cast<float>(coeff0 * scale);
mFilter[i] = static_cast<float>(coeff1 * scale);
mFilter[sTableSteps - i] = static_cast<float>(coeff2 * scale);
mFilter[sTableSteps*2 - i] = static_cast<float>(coeff3 * scale);
}
}