[Project] FileName=ILUT.dev Name=ILUT UnitCount=14 Type=3 Ver=1 ObjFiles= Includes=C:\Libraries\DevIL\include;C:\Libraries\DevIL\src-ILUT\include Libs= PrivateResource= ResourceIncludes= MakeIncludes= Compiler= CppCompiler= Linker=../../../lib/libIL.a_@@_../../../lib/libILU.a_@@_-lopengl32_@@_-lglu32_@@_-lgdi32_@@_ IsCpp=0 Icon= ExeOutput=..\..\..\lib ObjectOutput=.objects OverrideOutput=0 OverrideOutputName=ILUT.dll HostApplication= Folders= CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000000000000000000 [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0 [Unit1] FileName=..\..\..\include\IL\ilut.h CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=..\..\..\src-ILUT\include\ilut_states.h CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=..\..\..\src-ILUT\include\ilut_allegro.h CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=..\..\..\src-ILUT\include\ilut_internal.h CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=..\..\..\src-ILUT\include\ilut_opengl.h CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=..\..\..\src-ILUT\src\ilut_win32.c CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit7] FileName=..\..\..\src-ILUT\src\ilut_allegro.c CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit8] FileName=..\..\..\src-ILUT\src\ilut_directx9.c CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit9] FileName=..\..\..\src-ILUT\src\ilut_directx.c CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit10] FileName=..\..\..\src-ILUT\src\ilut_internal.c CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit11] FileName=..\..\..\src-ILUT\src\ilut_main.c CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit12] FileName=..\..\..\src-ILUT\src\ilut_opengl.c CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit13] FileName=..\..\..\src-ILUT\src\ilut_sdlsurface.c CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit14] FileName=..\..\..\src-ILUT\src\ilut_states.c CompileCpp=0 Folder=ILUT Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=