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update SDL to libsdl-org/SDL@b8036bd
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@@ -203,7 +203,7 @@ struct SDL_Renderer
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bool (*UpdateTexture)(SDL_Renderer *renderer, SDL_Texture *texture,
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const SDL_Rect *rect, const void *pixels,
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int pitch);
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#if SDL_HAVE_YUV
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#ifdef SDL_HAVE_YUV
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bool (*UpdateTextureYUV)(SDL_Renderer *renderer, SDL_Texture *texture,
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const SDL_Rect *rect,
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const Uint8 *Yplane, int Ypitch,
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