mirror of
https://github.com/love2d/megasource.git
synced 2026-08-20 20:50:52 +02:00
update SDL to libsdl-org/SDL@b8036bd
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@@ -39,7 +39,6 @@
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/* #define HAVE_DXGI_H 1 */
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#define HAVE_XINPUT_H 1
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/*#define HAVE_WINDOWS_GAMING_INPUT_H 1*/
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/*#define HAVE_D3D11_H 1*/
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/*#define HAVE_ROAPI_H 1*/
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/*#define HAVE_SHELLSCALINGAPI_H 1*/
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#define HAVE_MMDEVICEAPI_H 1
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@@ -62,7 +61,6 @@
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#define HAVE_MATH_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_STDBOOL_H 1
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#define HAVE_STDDEF_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDIO_H 1
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@@ -71,11 +69,8 @@
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#define HAVE_WCHAR_H 1
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/* C library functions */
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#define HAVE_LIBC 1
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#define HAVE_LIBC 1
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ABS 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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@@ -84,9 +79,6 @@
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#define HAVE_STRLEN 1
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#define HAVE_STRPBRK 1
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#define HAVE__STRREV 1
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/* These functions have security warnings, so we won't use them */
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/* #undef HAVE__STRUPR */
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/* #undef HAVE__STRLWR */
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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@@ -101,44 +93,43 @@
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE__WCSDUP 1
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#define HAVE_ACOS 1
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#define HAVE_ASIN 1
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_CEIL 1
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#define HAVE_COS 1
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#define HAVE_EXP 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_FMOD 1
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#define HAVE_ISINF 1
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#define HAVE_ACOS 1
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#define HAVE_ASIN 1
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_CEIL 1
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#define HAVE_COS 1
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#define HAVE_EXP 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_FMOD 1
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#define HAVE_ISINF 1
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#define HAVE_ISINF_FLOAT_MACRO 1
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#define HAVE_ISNAN 1
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#define HAVE_ISNAN 1
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#define HAVE_ISNAN_FLOAT_MACRO 1
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#define HAVE_LOG 1
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#define HAVE_LOG10 1
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#define HAVE_POW 1
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#define HAVE_SIN 1
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#define HAVE_SQRT 1
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#define HAVE_TAN 1
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#define HAVE_ACOSF 1
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#define HAVE_ASINF 1
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#define HAVE_ATANF 1
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#define HAVE_LOG 1
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#define HAVE_LOG10 1
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#define HAVE_POW 1
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#define HAVE_SIN 1
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#define HAVE_SQRT 1
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#define HAVE_TAN 1
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#define HAVE_ACOSF 1
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#define HAVE_ASINF 1
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#define HAVE_ATANF 1
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#define HAVE_ATAN2F 1
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#define HAVE_CEILF 1
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#define HAVE_CEILF 1
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#define HAVE__COPYSIGN 1
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#define HAVE_COSF 1
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#define HAVE_EXPF 1
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#define HAVE_FABSF 1
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#define HAVE_COSF 1
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#define HAVE_EXPF 1
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#define HAVE_FABSF 1
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#define HAVE_FLOORF 1
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#define HAVE_FMODF 1
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#define HAVE_LOGF 1
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#define HAVE_FMODF 1
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#define HAVE_LOGF 1
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#define HAVE_LOG10F 1
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#define HAVE_POWF 1
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#define HAVE_SINF 1
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#define HAVE_SQRTF 1
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#define HAVE_TANF 1
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#define HAVE_POWF 1
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#define HAVE_SINF 1
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#define HAVE_SQRTF 1
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#define HAVE_TANF 1
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#ifdef _MSC_VER
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/* These functions were added with the VC++ 2013 C runtime library */
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#define HAVE_STRTOLL 1
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@@ -150,7 +141,7 @@
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#define HAVE_ROUNDF 1
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#define HAVE_SCALBN 1
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#define HAVE_SCALBNF 1
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#define HAVE_TRUNC 1
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#define HAVE_TRUNC 1
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#define HAVE_TRUNCF 1
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#define HAVE__FSEEKI64 1
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#endif /* _MSC_VER */
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@@ -160,12 +151,11 @@
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#define SDL_AUDIO_DRIVER_WASAPI 1
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#endif
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/*#define SDL_AUDIO_DRIVER_DSOUND 1*/
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/*#define SDL_AUDIO_DRIVER_WINMM 1*/
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable various input drivers */
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#define SDL_JOYSTICK_VIRTUAL 1
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#define SDL_JOYSTICK_VIRTUAL 1
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/* This is XInputOnGameInput for GDK platforms: */
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/*#define SDL_JOYSTICK_XINPUT 1*/
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/* Native GameInput: */
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@@ -177,24 +167,24 @@
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/* Enable the sensor driver */
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#ifdef HAVE_SENSORSAPI_H
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#define SDL_SENSOR_WINDOWS 1
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#define SDL_SENSOR_WINDOWS 1
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#else
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#define SDL_SENSOR_DUMMY 1
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#define SDL_SENSOR_DUMMY 1
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#endif
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_WINDOWS 1
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#define SDL_LOADSO_WINDOWS 1
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/* Enable various threading systems */
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#define SDL_THREAD_GENERIC_COND_SUFFIX 1
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#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
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#define SDL_THREAD_WINDOWS 1
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#define SDL_THREAD_WINDOWS 1
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/* Enable various time systems */
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#define SDL_TIME_WINDOWS 1
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#define SDL_TIME_WINDOWS 1
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/* Enable various timer systems */
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#define SDL_TIMER_WINDOWS 1
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#define SDL_TIMER_WINDOWS 1
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_DUMMY 1
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@@ -216,7 +206,6 @@
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/* Enable filesystem support */
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/* #define SDL_FILESYSTEM_WINDOWS 1*/
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#define SDL_FILESYSTEM_XBOX 1
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#define SDL_FSOPS_WINDOWS 1
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@@ -226,7 +215,7 @@
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#define SDL_GDK_TEXTINPUT 1
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/* Enable the camera driver (src/camera/dummy/\*.c) */
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#define SDL_CAMERA_DRIVER_DUMMY 1
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#define SDL_CAMERA_DRIVER_DUMMY 1
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/* Enable dialog subsystem */
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#define SDL_DIALOG_DUMMY 1
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