This commit is contained in:
Sasha Szpakowski
2024-12-25 20:18:57 -04:00
parent a275d78e12
commit f27a1c24b3
426 changed files with 22204 additions and 16006 deletions
@@ -31,18 +31,16 @@
/* General platform specific identifiers */
#include <SDL3/SDL_platform_defines.h>
/* C datatypes */
/* Define SIZEOF_VOIDP for 64/32 architectures */
#if defined(__LP64__) || defined(_LP64) || defined(_WIN64)
#define SIZEOF_VOIDP 8
#else
#define SIZEOF_VOIDP 4
#endif
#cmakedefine HAVE_GCC_ATOMICS 1
#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
#cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
#cmakedefine SDL_DISABLE_ALLOCA 1
#cmakedefine SDL_DISABLE_ALLOCA
/* Useful headers */
#cmakedefine HAVE_FLOAT_H 1
#cmakedefine HAVE_STDARG_H 1
#cmakedefine HAVE_STDDEF_H 1
#cmakedefine HAVE_STDINT_H 1
/* Comment this if you want to build without any C library requirements */
#cmakedefine HAVE_LIBC 1
@@ -50,7 +48,6 @@
/* Useful headers */
#cmakedefine HAVE_ALLOCA_H 1
#cmakedefine HAVE_FLOAT_H 1
#cmakedefine HAVE_ICONV_H 1
#cmakedefine HAVE_INTTYPES_H 1
#cmakedefine HAVE_LIMITS_H 1
@@ -58,10 +55,6 @@
#cmakedefine HAVE_MATH_H 1
#cmakedefine HAVE_MEMORY_H 1
#cmakedefine HAVE_SIGNAL_H 1
#cmakedefine HAVE_STDARG_H 1
#cmakedefine HAVE_STDBOOL_H 1
#cmakedefine HAVE_STDDEF_H 1
#cmakedefine HAVE_STDINT_H 1
#cmakedefine HAVE_STDIO_H 1
#cmakedefine HAVE_STDLIB_H 1
#cmakedefine HAVE_STRINGS_H 1
@@ -73,10 +66,7 @@
/* C library functions */
#cmakedefine HAVE_DLOPEN 1
#cmakedefine HAVE_MALLOC 1
#cmakedefine HAVE_CALLOC 1
#cmakedefine HAVE_REALLOC 1
#cmakedefine HAVE_FDATASYNC 1
#cmakedefine HAVE_FREE 1
#cmakedefine HAVE_GETENV 1
#cmakedefine HAVE_GETHOSTNAME 1
#cmakedefine HAVE_SETENV 1
@@ -92,8 +82,6 @@
#cmakedefine HAVE_WCSNLEN 1
#cmakedefine HAVE_WCSLCPY 1
#cmakedefine HAVE_WCSLCAT 1
#cmakedefine HAVE__WCSDUP 1
#cmakedefine HAVE_WCSDUP 1
#cmakedefine HAVE_WCSSTR 1
#cmakedefine HAVE_WCSCMP 1
#cmakedefine HAVE_WCSNCMP 1
@@ -104,8 +92,6 @@
#cmakedefine HAVE_STRLCAT 1
#cmakedefine HAVE_STRPBRK 1
#cmakedefine HAVE__STRREV 1
#cmakedefine HAVE__STRUPR 1
#cmakedefine HAVE__STRLWR 1
#cmakedefine HAVE_INDEX 1
#cmakedefine HAVE_RINDEX 1
#cmakedefine HAVE_STRCHR 1
@@ -128,8 +114,6 @@
#cmakedefine HAVE_ATOF 1
#cmakedefine HAVE_STRCMP 1
#cmakedefine HAVE_STRNCMP 1
#cmakedefine HAVE_STRCASESTR 1
#cmakedefine HAVE_SSCANF 1
#cmakedefine HAVE_VSSCANF 1
#cmakedefine HAVE_VSNPRINTF 1
#cmakedefine HAVE_ACOS 1
@@ -144,6 +128,7 @@
#cmakedefine HAVE_CEILF 1
#cmakedefine HAVE_COPYSIGN 1
#cmakedefine HAVE_COPYSIGNF 1
#cmakedefine HAVE__COPYSIGN 1
#cmakedefine HAVE_COS 1
#cmakedefine HAVE_COSF 1
#cmakedefine HAVE_EXP 1
@@ -182,6 +167,7 @@
#cmakedefine HAVE_TANF 1
#cmakedefine HAVE_TRUNC 1
#cmakedefine HAVE_TRUNCF 1
#cmakedefine HAVE__FSEEKI64 1
#cmakedefine HAVE_FOPEN64 1
#cmakedefine HAVE_FSEEKO 1
#cmakedefine HAVE_FSEEKO64 1
@@ -209,18 +195,11 @@
#cmakedefine HAVE_POLL 1
#cmakedefine HAVE__EXIT 1
#else
#cmakedefine HAVE_STDARG_H 1
#cmakedefine HAVE_STDDEF_H 1
#cmakedefine HAVE_STDINT_H 1
#cmakedefine HAVE_FLOAT_H 1
#endif /* HAVE_LIBC */
#cmakedefine HAVE_DBUS_DBUS_H 1
#cmakedefine HAVE_FCITX 1
#cmakedefine HAVE_IBUS_IBUS_H 1
#cmakedefine HAVE_SYS_INOTIFY_H 1
#cmakedefine HAVE_INOTIFY_INIT 1
#cmakedefine HAVE_INOTIFY_INIT1 1
#cmakedefine HAVE_INOTIFY 1
#cmakedefine HAVE_LIBUSB 1
@@ -229,183 +208,181 @@
#cmakedefine HAVE_LINUX_INPUT_H 1
#cmakedefine HAVE_LIBUDEV_H 1
#cmakedefine HAVE_LIBDECOR_H 1
#cmakedefine HAVE_LIBURING_H 1
#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
#cmakedefine HAVE_WINDOWS_GAMING_INPUT_H @HAVE_WINDOWS_GAMING_INPUT_H@
#cmakedefine HAVE_GAMEINPUT_H @HAVE_GAMEINPUT_H@
#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
#cmakedefine HAVE_DXGI1_6_H @HAVE_DXGI1_6_H@
#cmakedefine HAVE_DDRAW_H 1
#cmakedefine HAVE_DSOUND_H 1
#cmakedefine HAVE_DINPUT_H 1
#cmakedefine HAVE_XINPUT_H 1
#cmakedefine HAVE_WINDOWS_GAMING_INPUT_H 1
#cmakedefine HAVE_GAMEINPUT_H 1
#cmakedefine HAVE_DXGI_H 1
#cmakedefine HAVE_DXGI1_6_H 1
#cmakedefine HAVE_MMDEVICEAPI_H @HAVE_MMDEVICEAPI_H@
#cmakedefine HAVE_AUDIOCLIENT_H @HAVE_AUDIOCLIENT_H@
#cmakedefine HAVE_TPCSHRD_H @HAVE_TPCSHRD_H@
#cmakedefine HAVE_SENSORSAPI_H @HAVE_SENSORSAPI_H@
#cmakedefine HAVE_ROAPI_H @HAVE_ROAPI_H@
#cmakedefine HAVE_SHELLSCALINGAPI_H @HAVE_SHELLSCALINGAPI_H@
#cmakedefine HAVE_MMDEVICEAPI_H 1
#cmakedefine HAVE_TPCSHRD_H 1
#cmakedefine HAVE_ROAPI_H 1
#cmakedefine HAVE_SHELLSCALINGAPI_H 1
#cmakedefine USE_POSIX_SPAWN @USE_POSIX_SPAWN@
#cmakedefine USE_POSIX_SPAWN 1
/* SDL internal assertion support */
#if @SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED@
#cmakedefine SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@
#cmakedefine SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1
#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED
#define SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@
#endif
/* Allow disabling of major subsystems */
#cmakedefine SDL_AUDIO_DISABLED @SDL_AUDIO_DISABLED@
#cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@
#cmakedefine SDL_HAPTIC_DISABLED @SDL_HAPTIC_DISABLED@
#cmakedefine SDL_HIDAPI_DISABLED @SDL_HIDAPI_DISABLED@
#cmakedefine SDL_SENSOR_DISABLED @SDL_SENSOR_DISABLED@
#cmakedefine SDL_RENDER_DISABLED @SDL_RENDER_DISABLED@
#cmakedefine SDL_THREADS_DISABLED @SDL_THREADS_DISABLED@
#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@
#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@
#cmakedefine SDL_CAMERA_DISABLED @SDL_CAMERA_DISABLED@
#cmakedefine SDL_GPU_DISABLED @SDL_GPU_DISABLED@
#cmakedefine SDL_AUDIO_DISABLED 1
#cmakedefine SDL_VIDEO_DISABLED 1
#cmakedefine SDL_GPU_DISABLED 1
#cmakedefine SDL_RENDER_DISABLED 1
#cmakedefine SDL_CAMERA_DISABLED 1
#cmakedefine SDL_JOYSTICK_DISABLED 1
#cmakedefine SDL_HAPTIC_DISABLED 1
#cmakedefine SDL_HIDAPI_DISABLED 1
#cmakedefine SDL_POWER_DISABLED 1
#cmakedefine SDL_SENSOR_DISABLED 1
#cmakedefine SDL_DIALOG_DISABLED 1
#cmakedefine SDL_THREADS_DISABLED 1
/* Enable various audio drivers */
#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
#cmakedefine SDL_AUDIO_DRIVER_ALSA 1
#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_OPENSLES @SDL_AUDIO_DRIVER_OPENSLES@
#cmakedefine SDL_AUDIO_DRIVER_AAUDIO @SDL_AUDIO_DRIVER_AAUDIO@
#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
#cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@
#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@
#cmakedefine SDL_AUDIO_DRIVER_OPENSLES 1
#cmakedefine SDL_AUDIO_DRIVER_AAUDIO 1
#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO 1
#cmakedefine SDL_AUDIO_DRIVER_DISK 1
#cmakedefine SDL_AUDIO_DRIVER_DSOUND 1
#cmakedefine SDL_AUDIO_DRIVER_DUMMY 1
#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN 1
#cmakedefine SDL_AUDIO_DRIVER_HAIKU 1
#cmakedefine SDL_AUDIO_DRIVER_JACK 1
#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@
#cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE @SDL_AUDIO_DRIVER_PIPEWIRE@
#cmakedefine SDL_AUDIO_DRIVER_NETBSD 1
#cmakedefine SDL_AUDIO_DRIVER_OSS 1
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE 1
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC @SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO 1
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
#cmakedefine SDL_AUDIO_DRIVER_SNDIO 1
#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
#cmakedefine SDL_AUDIO_DRIVER_VITA @SDL_AUDIO_DRIVER_VITA@
#cmakedefine SDL_AUDIO_DRIVER_PSP @SDL_AUDIO_DRIVER_PSP@
#cmakedefine SDL_AUDIO_DRIVER_PS2 @SDL_AUDIO_DRIVER_PS2@
#cmakedefine SDL_AUDIO_DRIVER_N3DS @SDL_AUDIO_DRIVER_N3DS@
#cmakedefine SDL_AUDIO_DRIVER_QNX @SDL_AUDIO_DRIVER_QNX@
#cmakedefine SDL_AUDIO_DRIVER_WASAPI 1
#cmakedefine SDL_AUDIO_DRIVER_VITA 1
#cmakedefine SDL_AUDIO_DRIVER_PSP 1
#cmakedefine SDL_AUDIO_DRIVER_PS2 1
#cmakedefine SDL_AUDIO_DRIVER_N3DS 1
#cmakedefine SDL_AUDIO_DRIVER_QNX 1
/* Enable various input drivers */
#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
#cmakedefine SDL_INPUT_LINUXKD @SDL_INPUT_LINUXKD@
#cmakedefine SDL_INPUT_FBSDKBIO @SDL_INPUT_FBSDKBIO@
#cmakedefine SDL_INPUT_WSCONS @SDL_INPUT_WSCONS@
#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H @SDL_HAVE_MACHINE_JOYSTICK_H@
#cmakedefine SDL_JOYSTICK_ANDROID @SDL_JOYSTICK_ANDROID@
#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@
#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@
#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
#cmakedefine SDL_JOYSTICK_GAMEINPUT @SDL_JOYSTICK_GAMEINPUT@
#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@
#cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@
#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@
#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@
#cmakedefine SDL_JOYSTICK_N3DS @SDL_JOYSTICK_N3DS@
#cmakedefine SDL_JOYSTICK_PS2 @SDL_JOYSTICK_PS2@
#cmakedefine SDL_JOYSTICK_PSP @SDL_JOYSTICK_PSP@
#cmakedefine SDL_JOYSTICK_RAWINPUT @SDL_JOYSTICK_RAWINPUT@
#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
#cmakedefine SDL_JOYSTICK_VIRTUAL @SDL_JOYSTICK_VIRTUAL@
#cmakedefine SDL_JOYSTICK_VITA @SDL_JOYSTICK_VITA@
#cmakedefine SDL_JOYSTICK_WGI @SDL_JOYSTICK_WGI@
#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@
#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
#cmakedefine SDL_HAPTIC_ANDROID @SDL_HAPTIC_ANDROID@
#cmakedefine SDL_INPUT_LINUXEV 1
#cmakedefine SDL_INPUT_LINUXKD 1
#cmakedefine SDL_INPUT_FBSDKBIO 1
#cmakedefine SDL_INPUT_WSCONS 1
#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H 1
#cmakedefine SDL_JOYSTICK_ANDROID 1
#cmakedefine SDL_JOYSTICK_DINPUT 1
#cmakedefine SDL_JOYSTICK_DUMMY 1
#cmakedefine SDL_JOYSTICK_EMSCRIPTEN 1
#cmakedefine SDL_JOYSTICK_GAMEINPUT 1
#cmakedefine SDL_JOYSTICK_HAIKU 1
#cmakedefine SDL_JOYSTICK_HIDAPI 1
#cmakedefine SDL_JOYSTICK_IOKIT 1
#cmakedefine SDL_JOYSTICK_LINUX 1
#cmakedefine SDL_JOYSTICK_MFI 1
#cmakedefine SDL_JOYSTICK_N3DS 1
#cmakedefine SDL_JOYSTICK_PS2 1
#cmakedefine SDL_JOYSTICK_PSP 1
#cmakedefine SDL_JOYSTICK_RAWINPUT 1
#cmakedefine SDL_JOYSTICK_USBHID 1
#cmakedefine SDL_JOYSTICK_VIRTUAL 1
#cmakedefine SDL_JOYSTICK_VITA 1
#cmakedefine SDL_JOYSTICK_WGI 1
#cmakedefine SDL_JOYSTICK_XINPUT 1
#cmakedefine SDL_HAPTIC_DUMMY 1
#cmakedefine SDL_HAPTIC_LINUX 1
#cmakedefine SDL_HAPTIC_IOKIT 1
#cmakedefine SDL_HAPTIC_DINPUT 1
#cmakedefine SDL_HAPTIC_ANDROID 1
#cmakedefine SDL_LIBUSB_DYNAMIC @SDL_LIBUSB_DYNAMIC@
#cmakedefine SDL_UDEV_DYNAMIC @SDL_UDEV_DYNAMIC@
/* Enable various process implementations */
#cmakedefine SDL_PROCESS_DUMMY @SDL_PROCESS_DUMMY@
#cmakedefine SDL_PROCESS_POSIX @SDL_PROCESS_POSIX@
#cmakedefine SDL_PROCESS_WINDOWS @SDL_PROCESS_WINDOWS@
#cmakedefine SDL_PROCESS_DUMMY 1
#cmakedefine SDL_PROCESS_POSIX 1
#cmakedefine SDL_PROCESS_WINDOWS 1
/* Enable various sensor drivers */
#cmakedefine SDL_SENSOR_ANDROID @SDL_SENSOR_ANDROID@
#cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@
#cmakedefine SDL_SENSOR_WINDOWS @SDL_SENSOR_WINDOWS@
#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@
#cmakedefine SDL_SENSOR_VITA @SDL_SENSOR_VITA@
#cmakedefine SDL_SENSOR_N3DS @SDL_SENSOR_N3DS@
#cmakedefine SDL_SENSOR_ANDROID 1
#cmakedefine SDL_SENSOR_COREMOTION 1
#cmakedefine SDL_SENSOR_WINDOWS 1
#cmakedefine SDL_SENSOR_DUMMY 1
#cmakedefine SDL_SENSOR_VITA 1
#cmakedefine SDL_SENSOR_N3DS 1
/* Enable various shared object loading systems */
#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
#cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@
#cmakedefine SDL_LOADSO_LDG @SDL_LOADSO_LDG@
#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@
#cmakedefine SDL_LOADSO_DLOPEN 1
#cmakedefine SDL_LOADSO_DUMMY 1
#cmakedefine SDL_LOADSO_WINDOWS 1
/* Enable various threading systems */
#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX @SDL_THREAD_GENERIC_COND_SUFFIX@
#cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX @SDL_THREAD_GENERIC_RWLOCK_SUFFIX@
#cmakedefine SDL_THREAD_PTHREAD @SDL_THREAD_PTHREAD@
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@
#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@
#cmakedefine SDL_THREAD_VITA @SDL_THREAD_VITA@
#cmakedefine SDL_THREAD_PSP @SDL_THREAD_PSP@
#cmakedefine SDL_THREAD_PS2 @SDL_THREAD_PS2@
#cmakedefine SDL_THREAD_N3DS @SDL_THREAD_N3DS@
#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX 1
#cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
#cmakedefine SDL_THREAD_PTHREAD 1
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
#cmakedefine SDL_THREAD_WINDOWS 1
#cmakedefine SDL_THREAD_VITA 1
#cmakedefine SDL_THREAD_PSP 1
#cmakedefine SDL_THREAD_PS2 1
#cmakedefine SDL_THREAD_N3DS 1
/* Enable various RTC systems */
#cmakedefine SDL_TIME_UNIX @SDL_TIME_UNIX@
#cmakedefine SDL_TIME_WINDOWS @SDL_TIME_WINDOWS@
#cmakedefine SDL_TIME_VITA @SDL_TIME_VITA@
#cmakedefine SDL_TIME_PSP @SDL_TIME_PSP@
#cmakedefine SDL_TIME_PS2 @SDL_TIME_PS2@
#cmakedefine SDL_TIME_N3DS @SDL_TIME_N3DS@
#cmakedefine SDL_TIME_UNIX 1
#cmakedefine SDL_TIME_WINDOWS 1
#cmakedefine SDL_TIME_VITA 1
#cmakedefine SDL_TIME_PSP 1
#cmakedefine SDL_TIME_PS2 1
#cmakedefine SDL_TIME_N3DS 1
/* Enable various timer systems */
#cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@
#cmakedefine SDL_TIMER_DUMMY @SDL_TIMER_DUMMY@
#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@
#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@
#cmakedefine SDL_TIMER_VITA @SDL_TIMER_VITA@
#cmakedefine SDL_TIMER_PSP @SDL_TIMER_PSP@
#cmakedefine SDL_TIMER_PS2 @SDL_TIMER_PS2@
#cmakedefine SDL_TIMER_N3DS @SDL_TIMER_N3DS@
#cmakedefine SDL_TIMER_HAIKU 1
#cmakedefine SDL_TIMER_UNIX 1
#cmakedefine SDL_TIMER_WINDOWS 1
#cmakedefine SDL_TIMER_VITA 1
#cmakedefine SDL_TIMER_PSP 1
#cmakedefine SDL_TIMER_PS2 1
#cmakedefine SDL_TIMER_N3DS 1
/* Enable various video drivers */
#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@
#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@
#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@
#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM @SDL_VIDEO_DRIVER_KMSDRM@
#cmakedefine SDL_VIDEO_DRIVER_ANDROID 1
#cmakedefine SDL_VIDEO_DRIVER_COCOA 1
#cmakedefine SDL_VIDEO_DRIVER_DUMMY 1
#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN 1
#cmakedefine SDL_VIDEO_DRIVER_HAIKU 1
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM 1
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@
#cmakedefine SDL_VIDEO_DRIVER_N3DS @SDL_VIDEO_DRIVER_N3DS@
#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN @SDL_VIDEO_DRIVER_OFFSCREEN@
#cmakedefine SDL_VIDEO_DRIVER_PS2 @SDL_VIDEO_DRIVER_PS2@
#cmakedefine SDL_VIDEO_DRIVER_PSP @SDL_VIDEO_DRIVER_PSP@
#cmakedefine SDL_VIDEO_DRIVER_RISCOS @SDL_VIDEO_DRIVER_RISCOS@
#cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP @SDL_VIDEO_DRIVER_ROCKCHIP@
#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@
#cmakedefine SDL_VIDEO_DRIVER_UIKIT @SDL_VIDEO_DRIVER_UIKIT@
#cmakedefine SDL_VIDEO_DRIVER_VITA @SDL_VIDEO_DRIVER_VITA@
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK @SDL_VIDEO_DRIVER_VIVANTE_VDK@
#cmakedefine SDL_VIDEO_DRIVER_OPENVR @SDL_VIDEO_DRIVER_OPENVR@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@
#cmakedefine SDL_VIDEO_DRIVER_N3DS 1
#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN 1
#cmakedefine SDL_VIDEO_DRIVER_PS2 1
#cmakedefine SDL_VIDEO_DRIVER_PSP 1
#cmakedefine SDL_VIDEO_DRIVER_RISCOS 1
#cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP 1
#cmakedefine SDL_VIDEO_DRIVER_RPI 1
#cmakedefine SDL_VIDEO_DRIVER_UIKIT 1
#cmakedefine SDL_VIDEO_DRIVER_VITA 1
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE 1
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK 1
#cmakedefine SDL_VIDEO_DRIVER_OPENVR 1
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND 1
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS 1
#cmakedefine SDL_VIDEO_DRIVER_X11 1
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
@@ -413,127 +390,120 @@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@
#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM@
#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@
#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR @SDL_VIDEO_DRIVER_X11_XCURSOR@
#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE @SDL_VIDEO_DRIVER_X11_XDBE@
#cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES @SDL_VIDEO_DRIVER_X11_XFIXES@
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 @SDL_VIDEO_DRIVER_X11_XINPUT2@
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH @SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH@
#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR @SDL_VIDEO_DRIVER_X11_XRANDR@
#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER @SDL_VIDEO_DRIVER_X11_XSCRNSAVER@
#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@
#cmakedefine SDL_VIDEO_DRIVER_QNX @SDL_VIDEO_DRIVER_QNX@
#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM 1
#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XSYNC 1
#cmakedefine SDL_VIDEO_DRIVER_QNX 1
#cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@
#cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@
#cmakedefine SDL_VIDEO_RENDER_D3D12 @SDL_VIDEO_RENDER_D3D12@
#cmakedefine SDL_VIDEO_RENDER_GPU @SDL_VIDEO_RENDER_GPU@
#cmakedefine SDL_VIDEO_RENDER_METAL @SDL_VIDEO_RENDER_METAL@
#cmakedefine SDL_VIDEO_RENDER_VULKAN @SDL_VIDEO_RENDER_VULKAN@
#cmakedefine SDL_VIDEO_RENDER_OGL @SDL_VIDEO_RENDER_OGL@
#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@
#cmakedefine SDL_VIDEO_RENDER_PS2 @SDL_VIDEO_RENDER_PS2@
#cmakedefine SDL_VIDEO_RENDER_PSP @SDL_VIDEO_RENDER_PSP@
#cmakedefine SDL_VIDEO_RENDER_VITA_GXM @SDL_VIDEO_RENDER_VITA_GXM@
#cmakedefine SDL_VIDEO_RENDER_D3D 1
#cmakedefine SDL_VIDEO_RENDER_D3D11 1
#cmakedefine SDL_VIDEO_RENDER_D3D12 1
#cmakedefine SDL_VIDEO_RENDER_GPU 1
#cmakedefine SDL_VIDEO_RENDER_METAL 1
#cmakedefine SDL_VIDEO_RENDER_VULKAN 1
#cmakedefine SDL_VIDEO_RENDER_OGL 1
#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 1
#cmakedefine SDL_VIDEO_RENDER_PS2 1
#cmakedefine SDL_VIDEO_RENDER_PSP 1
#cmakedefine SDL_VIDEO_RENDER_VITA_GXM 1
/* Enable OpenGL support */
#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@
#cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@
#cmakedefine SDL_VIDEO_OPENGL_BGL @SDL_VIDEO_OPENGL_BGL@
#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@
#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@
#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@
#cmakedefine SDL_VIDEO_OPENGL_EGL @SDL_VIDEO_OPENGL_EGL@
#cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
#cmakedefine SDL_VIDEO_OPENGL 1
#cmakedefine SDL_VIDEO_OPENGL_ES 1
#cmakedefine SDL_VIDEO_OPENGL_ES2 1
#cmakedefine SDL_VIDEO_OPENGL_CGL 1
#cmakedefine SDL_VIDEO_OPENGL_GLX 1
#cmakedefine SDL_VIDEO_OPENGL_WGL 1
#cmakedefine SDL_VIDEO_OPENGL_EGL 1
/* Enable Vulkan support */
#cmakedefine SDL_VIDEO_VULKAN @SDL_VIDEO_VULKAN@
#cmakedefine SDL_VIDEO_VULKAN 1
/* Enable Metal support */
#cmakedefine SDL_VIDEO_METAL @SDL_VIDEO_METAL@
#cmakedefine SDL_VIDEO_METAL 1
/* Enable GPU support */
#cmakedefine SDL_GPU_D3D11 @SDL_GPU_D3D11@
#cmakedefine SDL_GPU_D3D12 @SDL_GPU_D3D12@
#cmakedefine SDL_GPU_VULKAN @SDL_GPU_VULKAN@
#cmakedefine SDL_GPU_METAL @SDL_GPU_METAL@
#cmakedefine SDL_GPU_D3D11 1
#cmakedefine SDL_GPU_D3D12 1
#cmakedefine SDL_GPU_VULKAN 1
#cmakedefine SDL_GPU_METAL 1
/* Enable system power support */
#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
#cmakedefine SDL_POWER_UIKIT @SDL_POWER_UIKIT@
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
#cmakedefine SDL_POWER_VITA @SDL_POWER_VITA@
#cmakedefine SDL_POWER_PSP @SDL_POWER_PSP@
#cmakedefine SDL_POWER_N3DS @SDL_POWER_N3DS@
#cmakedefine SDL_POWER_ANDROID 1
#cmakedefine SDL_POWER_LINUX 1
#cmakedefine SDL_POWER_WINDOWS 1
#cmakedefine SDL_POWER_MACOSX 1
#cmakedefine SDL_POWER_UIKIT 1
#cmakedefine SDL_POWER_HAIKU 1
#cmakedefine SDL_POWER_EMSCRIPTEN 1
#cmakedefine SDL_POWER_HARDWIRED 1
#cmakedefine SDL_POWER_VITA 1
#cmakedefine SDL_POWER_PSP 1
#cmakedefine SDL_POWER_N3DS 1
/* Enable system filesystem support */
#cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@
#cmakedefine SDL_FILESYSTEM_HAIKU @SDL_FILESYSTEM_HAIKU@
#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@
#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
#cmakedefine SDL_FILESYSTEM_RISCOS @SDL_FILESYSTEM_RISCOS@
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
#cmakedefine SDL_FILESYSTEM_VITA @SDL_FILESYSTEM_VITA@
#cmakedefine SDL_FILESYSTEM_PSP @SDL_FILESYSTEM_PSP@
#cmakedefine SDL_FILESYSTEM_PS2 @SDL_FILESYSTEM_PS2@
#cmakedefine SDL_FILESYSTEM_N3DS @SDL_FILESYSTEM_N3DS@
#cmakedefine SDL_FILESYSTEM_ANDROID 1
#cmakedefine SDL_FILESYSTEM_HAIKU 1
#cmakedefine SDL_FILESYSTEM_COCOA 1
#cmakedefine SDL_FILESYSTEM_DUMMY 1
#cmakedefine SDL_FILESYSTEM_RISCOS 1
#cmakedefine SDL_FILESYSTEM_UNIX 1
#cmakedefine SDL_FILESYSTEM_WINDOWS 1
#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN 1
#cmakedefine SDL_FILESYSTEM_VITA 1
#cmakedefine SDL_FILESYSTEM_PSP 1
#cmakedefine SDL_FILESYSTEM_PS2 1
#cmakedefine SDL_FILESYSTEM_N3DS 1
/* Enable system storage support */
#cmakedefine SDL_STORAGE_GENERIC @SDL_STORAGE_GENERIC@
#cmakedefine SDL_STORAGE_STEAM @SDL_STORAGE_STEAM@
/* Enable system FSops support */
#cmakedefine SDL_FSOPS_POSIX @SDL_FSOPS_POSIX@
#cmakedefine SDL_FSOPS_WINDOWS @SDL_FSOPS_WINDOWS@
#cmakedefine SDL_FSOPS_DUMMY @SDL_FSOPS_DUMMY@
#cmakedefine SDL_FSOPS_POSIX 1
#cmakedefine SDL_FSOPS_WINDOWS 1
#cmakedefine SDL_FSOPS_DUMMY 1
/* Enable camera subsystem */
#cmakedefine SDL_CAMERA_DRIVER_DUMMY @SDL_CAMERA_DRIVER_DUMMY@
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK @SDL_CAMERA_DRIVER_DISK@ */
#cmakedefine SDL_CAMERA_DRIVER_V4L2 @SDL_CAMERA_DRIVER_V4L2@
#cmakedefine SDL_CAMERA_DRIVER_COREMEDIA @SDL_CAMERA_DRIVER_COREMEDIA@
#cmakedefine SDL_CAMERA_DRIVER_ANDROID @SDL_CAMERA_DRIVER_ANDROID@
#cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN @SDL_CAMERA_DRIVER_EMSCRIPTEN@
#cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION @SDL_CAMERA_DRIVER_MEDIAFOUNDATION@
#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE @SDL_CAMERA_DRIVER_PIPEWIRE@
#cmakedefine SDL_CAMERA_DRIVER_DUMMY 1
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */
#cmakedefine SDL_CAMERA_DRIVER_V4L2 1
#cmakedefine SDL_CAMERA_DRIVER_COREMEDIA 1
#cmakedefine SDL_CAMERA_DRIVER_ANDROID 1
#cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN 1
#cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1
#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE 1
#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC @SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC@
#cmakedefine SDL_CAMERA_DRIVER_VITA @SDL_CAMERA_DRIVER_VITA@
#cmakedefine SDL_CAMERA_DRIVER_VITA 1
/* Enable dialog subsystem */
#cmakedefine SDL_DIALOG_DUMMY @SDL_DIALOG_DUMMY@
/* Enable misc subsystem */
#cmakedefine SDL_MISC_DUMMY @SDL_MISC_DUMMY@
/* Enable locale subsystem */
#cmakedefine SDL_LOCALE_DUMMY @SDL_LOCALE_DUMMY@
#cmakedefine SDL_DIALOG_DUMMY 1
/* Enable assembly routines */
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
#cmakedefine SDL_ALTIVEC_BLITTERS 1
/* Whether SDL_DYNAMIC_API needs dlopen */
#cmakedefine DYNAPI_NEEDS_DLOPEN @DYNAPI_NEEDS_DLOPEN@
#cmakedefine DYNAPI_NEEDS_DLOPEN 1
/* Enable ime support */
#cmakedefine SDL_USE_IME @SDL_USE_IME@
#cmakedefine SDL_USE_IME 1
#cmakedefine SDL_DISABLE_WINDOWS_IME 1
#cmakedefine SDL_GDK_TEXTINPUT 1
/* Platform specific definitions */
#cmakedefine SDL_IPHONE_KEYBOARD @SDL_IPHONE_KEYBOARD@
#cmakedefine SDL_IPHONE_LAUNCHSCREEN @SDL_IPHONE_LAUNCHSCREEN@
#cmakedefine SDL_IPHONE_KEYBOARD 1
#cmakedefine SDL_IPHONE_LAUNCHSCREEN 1
#cmakedefine SDL_VIDEO_VITA_PIB @SDL_VIDEO_VITA_PIB@
#cmakedefine SDL_VIDEO_VITA_PVR @SDL_VIDEO_VITA_PVR@
#cmakedefine SDL_VIDEO_VITA_PVR_OGL @SDL_VIDEO_VITA_PVR_OGL@
#cmakedefine SDL_VIDEO_VITA_PIB 1
#cmakedefine SDL_VIDEO_VITA_PVR 1
#cmakedefine SDL_VIDEO_VITA_PVR_OGL 1
/* Libdecor version info */
#define SDL_LIBDECOR_VERSION_MAJOR @SDL_LIBDECOR_VERSION_MAJOR@
@@ -552,12 +522,11 @@ typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#ifndef _UINTPTR_T_DEFINED
#ifdef _WIN64
#ifdef _WIN64
typedef unsigned __int64 uintptr_t;
#else
typedef unsigned int uintptr_t;
#endif
#define _UINTPTR_T_DEFINED
#endif
#endif /* Visual Studio 2008 */
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */