This commit is contained in:
Sasha Szpakowski
2024-12-25 20:18:57 -04:00
parent a275d78e12
commit f27a1c24b3
426 changed files with 22204 additions and 16006 deletions
@@ -45,8 +45,6 @@
#include "SDL_build_config_ios.h"
#elif defined(SDL_PLATFORM_ANDROID)
#include "SDL_build_config_android.h"
#elif defined(SDL_PLATFORM_NGAGE)
#include "SDL_build_config_ngage.h"
#else
/* This is a minimal configuration just to get SDL running on new platforms. */
#include "SDL_build_config_minimal.h"
@@ -31,18 +31,16 @@
/* General platform specific identifiers */
#include <SDL3/SDL_platform_defines.h>
/* C datatypes */
/* Define SIZEOF_VOIDP for 64/32 architectures */
#if defined(__LP64__) || defined(_LP64) || defined(_WIN64)
#define SIZEOF_VOIDP 8
#else
#define SIZEOF_VOIDP 4
#endif
#cmakedefine HAVE_GCC_ATOMICS 1
#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
#cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
#cmakedefine SDL_DISABLE_ALLOCA 1
#cmakedefine SDL_DISABLE_ALLOCA
/* Useful headers */
#cmakedefine HAVE_FLOAT_H 1
#cmakedefine HAVE_STDARG_H 1
#cmakedefine HAVE_STDDEF_H 1
#cmakedefine HAVE_STDINT_H 1
/* Comment this if you want to build without any C library requirements */
#cmakedefine HAVE_LIBC 1
@@ -50,7 +48,6 @@
/* Useful headers */
#cmakedefine HAVE_ALLOCA_H 1
#cmakedefine HAVE_FLOAT_H 1
#cmakedefine HAVE_ICONV_H 1
#cmakedefine HAVE_INTTYPES_H 1
#cmakedefine HAVE_LIMITS_H 1
@@ -58,10 +55,6 @@
#cmakedefine HAVE_MATH_H 1
#cmakedefine HAVE_MEMORY_H 1
#cmakedefine HAVE_SIGNAL_H 1
#cmakedefine HAVE_STDARG_H 1
#cmakedefine HAVE_STDBOOL_H 1
#cmakedefine HAVE_STDDEF_H 1
#cmakedefine HAVE_STDINT_H 1
#cmakedefine HAVE_STDIO_H 1
#cmakedefine HAVE_STDLIB_H 1
#cmakedefine HAVE_STRINGS_H 1
@@ -73,10 +66,7 @@
/* C library functions */
#cmakedefine HAVE_DLOPEN 1
#cmakedefine HAVE_MALLOC 1
#cmakedefine HAVE_CALLOC 1
#cmakedefine HAVE_REALLOC 1
#cmakedefine HAVE_FDATASYNC 1
#cmakedefine HAVE_FREE 1
#cmakedefine HAVE_GETENV 1
#cmakedefine HAVE_GETHOSTNAME 1
#cmakedefine HAVE_SETENV 1
@@ -92,8 +82,6 @@
#cmakedefine HAVE_WCSNLEN 1
#cmakedefine HAVE_WCSLCPY 1
#cmakedefine HAVE_WCSLCAT 1
#cmakedefine HAVE__WCSDUP 1
#cmakedefine HAVE_WCSDUP 1
#cmakedefine HAVE_WCSSTR 1
#cmakedefine HAVE_WCSCMP 1
#cmakedefine HAVE_WCSNCMP 1
@@ -104,8 +92,6 @@
#cmakedefine HAVE_STRLCAT 1
#cmakedefine HAVE_STRPBRK 1
#cmakedefine HAVE__STRREV 1
#cmakedefine HAVE__STRUPR 1
#cmakedefine HAVE__STRLWR 1
#cmakedefine HAVE_INDEX 1
#cmakedefine HAVE_RINDEX 1
#cmakedefine HAVE_STRCHR 1
@@ -128,8 +114,6 @@
#cmakedefine HAVE_ATOF 1
#cmakedefine HAVE_STRCMP 1
#cmakedefine HAVE_STRNCMP 1
#cmakedefine HAVE_STRCASESTR 1
#cmakedefine HAVE_SSCANF 1
#cmakedefine HAVE_VSSCANF 1
#cmakedefine HAVE_VSNPRINTF 1
#cmakedefine HAVE_ACOS 1
@@ -144,6 +128,7 @@
#cmakedefine HAVE_CEILF 1
#cmakedefine HAVE_COPYSIGN 1
#cmakedefine HAVE_COPYSIGNF 1
#cmakedefine HAVE__COPYSIGN 1
#cmakedefine HAVE_COS 1
#cmakedefine HAVE_COSF 1
#cmakedefine HAVE_EXP 1
@@ -182,6 +167,7 @@
#cmakedefine HAVE_TANF 1
#cmakedefine HAVE_TRUNC 1
#cmakedefine HAVE_TRUNCF 1
#cmakedefine HAVE__FSEEKI64 1
#cmakedefine HAVE_FOPEN64 1
#cmakedefine HAVE_FSEEKO 1
#cmakedefine HAVE_FSEEKO64 1
@@ -209,18 +195,11 @@
#cmakedefine HAVE_POLL 1
#cmakedefine HAVE__EXIT 1
#else
#cmakedefine HAVE_STDARG_H 1
#cmakedefine HAVE_STDDEF_H 1
#cmakedefine HAVE_STDINT_H 1
#cmakedefine HAVE_FLOAT_H 1
#endif /* HAVE_LIBC */
#cmakedefine HAVE_DBUS_DBUS_H 1
#cmakedefine HAVE_FCITX 1
#cmakedefine HAVE_IBUS_IBUS_H 1
#cmakedefine HAVE_SYS_INOTIFY_H 1
#cmakedefine HAVE_INOTIFY_INIT 1
#cmakedefine HAVE_INOTIFY_INIT1 1
#cmakedefine HAVE_INOTIFY 1
#cmakedefine HAVE_LIBUSB 1
@@ -229,183 +208,181 @@
#cmakedefine HAVE_LINUX_INPUT_H 1
#cmakedefine HAVE_LIBUDEV_H 1
#cmakedefine HAVE_LIBDECOR_H 1
#cmakedefine HAVE_LIBURING_H 1
#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
#cmakedefine HAVE_WINDOWS_GAMING_INPUT_H @HAVE_WINDOWS_GAMING_INPUT_H@
#cmakedefine HAVE_GAMEINPUT_H @HAVE_GAMEINPUT_H@
#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
#cmakedefine HAVE_DXGI1_6_H @HAVE_DXGI1_6_H@
#cmakedefine HAVE_DDRAW_H 1
#cmakedefine HAVE_DSOUND_H 1
#cmakedefine HAVE_DINPUT_H 1
#cmakedefine HAVE_XINPUT_H 1
#cmakedefine HAVE_WINDOWS_GAMING_INPUT_H 1
#cmakedefine HAVE_GAMEINPUT_H 1
#cmakedefine HAVE_DXGI_H 1
#cmakedefine HAVE_DXGI1_6_H 1
#cmakedefine HAVE_MMDEVICEAPI_H @HAVE_MMDEVICEAPI_H@
#cmakedefine HAVE_AUDIOCLIENT_H @HAVE_AUDIOCLIENT_H@
#cmakedefine HAVE_TPCSHRD_H @HAVE_TPCSHRD_H@
#cmakedefine HAVE_SENSORSAPI_H @HAVE_SENSORSAPI_H@
#cmakedefine HAVE_ROAPI_H @HAVE_ROAPI_H@
#cmakedefine HAVE_SHELLSCALINGAPI_H @HAVE_SHELLSCALINGAPI_H@
#cmakedefine HAVE_MMDEVICEAPI_H 1
#cmakedefine HAVE_TPCSHRD_H 1
#cmakedefine HAVE_ROAPI_H 1
#cmakedefine HAVE_SHELLSCALINGAPI_H 1
#cmakedefine USE_POSIX_SPAWN @USE_POSIX_SPAWN@
#cmakedefine USE_POSIX_SPAWN 1
/* SDL internal assertion support */
#if @SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED@
#cmakedefine SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@
#cmakedefine SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1
#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED
#define SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@
#endif
/* Allow disabling of major subsystems */
#cmakedefine SDL_AUDIO_DISABLED @SDL_AUDIO_DISABLED@
#cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@
#cmakedefine SDL_HAPTIC_DISABLED @SDL_HAPTIC_DISABLED@
#cmakedefine SDL_HIDAPI_DISABLED @SDL_HIDAPI_DISABLED@
#cmakedefine SDL_SENSOR_DISABLED @SDL_SENSOR_DISABLED@
#cmakedefine SDL_RENDER_DISABLED @SDL_RENDER_DISABLED@
#cmakedefine SDL_THREADS_DISABLED @SDL_THREADS_DISABLED@
#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@
#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@
#cmakedefine SDL_CAMERA_DISABLED @SDL_CAMERA_DISABLED@
#cmakedefine SDL_GPU_DISABLED @SDL_GPU_DISABLED@
#cmakedefine SDL_AUDIO_DISABLED 1
#cmakedefine SDL_VIDEO_DISABLED 1
#cmakedefine SDL_GPU_DISABLED 1
#cmakedefine SDL_RENDER_DISABLED 1
#cmakedefine SDL_CAMERA_DISABLED 1
#cmakedefine SDL_JOYSTICK_DISABLED 1
#cmakedefine SDL_HAPTIC_DISABLED 1
#cmakedefine SDL_HIDAPI_DISABLED 1
#cmakedefine SDL_POWER_DISABLED 1
#cmakedefine SDL_SENSOR_DISABLED 1
#cmakedefine SDL_DIALOG_DISABLED 1
#cmakedefine SDL_THREADS_DISABLED 1
/* Enable various audio drivers */
#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
#cmakedefine SDL_AUDIO_DRIVER_ALSA 1
#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_OPENSLES @SDL_AUDIO_DRIVER_OPENSLES@
#cmakedefine SDL_AUDIO_DRIVER_AAUDIO @SDL_AUDIO_DRIVER_AAUDIO@
#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
#cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@
#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@
#cmakedefine SDL_AUDIO_DRIVER_OPENSLES 1
#cmakedefine SDL_AUDIO_DRIVER_AAUDIO 1
#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO 1
#cmakedefine SDL_AUDIO_DRIVER_DISK 1
#cmakedefine SDL_AUDIO_DRIVER_DSOUND 1
#cmakedefine SDL_AUDIO_DRIVER_DUMMY 1
#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN 1
#cmakedefine SDL_AUDIO_DRIVER_HAIKU 1
#cmakedefine SDL_AUDIO_DRIVER_JACK 1
#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@
#cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE @SDL_AUDIO_DRIVER_PIPEWIRE@
#cmakedefine SDL_AUDIO_DRIVER_NETBSD 1
#cmakedefine SDL_AUDIO_DRIVER_OSS 1
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE 1
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC @SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO 1
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
#cmakedefine SDL_AUDIO_DRIVER_SNDIO 1
#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
#cmakedefine SDL_AUDIO_DRIVER_VITA @SDL_AUDIO_DRIVER_VITA@
#cmakedefine SDL_AUDIO_DRIVER_PSP @SDL_AUDIO_DRIVER_PSP@
#cmakedefine SDL_AUDIO_DRIVER_PS2 @SDL_AUDIO_DRIVER_PS2@
#cmakedefine SDL_AUDIO_DRIVER_N3DS @SDL_AUDIO_DRIVER_N3DS@
#cmakedefine SDL_AUDIO_DRIVER_QNX @SDL_AUDIO_DRIVER_QNX@
#cmakedefine SDL_AUDIO_DRIVER_WASAPI 1
#cmakedefine SDL_AUDIO_DRIVER_VITA 1
#cmakedefine SDL_AUDIO_DRIVER_PSP 1
#cmakedefine SDL_AUDIO_DRIVER_PS2 1
#cmakedefine SDL_AUDIO_DRIVER_N3DS 1
#cmakedefine SDL_AUDIO_DRIVER_QNX 1
/* Enable various input drivers */
#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
#cmakedefine SDL_INPUT_LINUXKD @SDL_INPUT_LINUXKD@
#cmakedefine SDL_INPUT_FBSDKBIO @SDL_INPUT_FBSDKBIO@
#cmakedefine SDL_INPUT_WSCONS @SDL_INPUT_WSCONS@
#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H @SDL_HAVE_MACHINE_JOYSTICK_H@
#cmakedefine SDL_JOYSTICK_ANDROID @SDL_JOYSTICK_ANDROID@
#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@
#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@
#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
#cmakedefine SDL_JOYSTICK_GAMEINPUT @SDL_JOYSTICK_GAMEINPUT@
#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@
#cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@
#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@
#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@
#cmakedefine SDL_JOYSTICK_N3DS @SDL_JOYSTICK_N3DS@
#cmakedefine SDL_JOYSTICK_PS2 @SDL_JOYSTICK_PS2@
#cmakedefine SDL_JOYSTICK_PSP @SDL_JOYSTICK_PSP@
#cmakedefine SDL_JOYSTICK_RAWINPUT @SDL_JOYSTICK_RAWINPUT@
#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
#cmakedefine SDL_JOYSTICK_VIRTUAL @SDL_JOYSTICK_VIRTUAL@
#cmakedefine SDL_JOYSTICK_VITA @SDL_JOYSTICK_VITA@
#cmakedefine SDL_JOYSTICK_WGI @SDL_JOYSTICK_WGI@
#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@
#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
#cmakedefine SDL_HAPTIC_ANDROID @SDL_HAPTIC_ANDROID@
#cmakedefine SDL_INPUT_LINUXEV 1
#cmakedefine SDL_INPUT_LINUXKD 1
#cmakedefine SDL_INPUT_FBSDKBIO 1
#cmakedefine SDL_INPUT_WSCONS 1
#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H 1
#cmakedefine SDL_JOYSTICK_ANDROID 1
#cmakedefine SDL_JOYSTICK_DINPUT 1
#cmakedefine SDL_JOYSTICK_DUMMY 1
#cmakedefine SDL_JOYSTICK_EMSCRIPTEN 1
#cmakedefine SDL_JOYSTICK_GAMEINPUT 1
#cmakedefine SDL_JOYSTICK_HAIKU 1
#cmakedefine SDL_JOYSTICK_HIDAPI 1
#cmakedefine SDL_JOYSTICK_IOKIT 1
#cmakedefine SDL_JOYSTICK_LINUX 1
#cmakedefine SDL_JOYSTICK_MFI 1
#cmakedefine SDL_JOYSTICK_N3DS 1
#cmakedefine SDL_JOYSTICK_PS2 1
#cmakedefine SDL_JOYSTICK_PSP 1
#cmakedefine SDL_JOYSTICK_RAWINPUT 1
#cmakedefine SDL_JOYSTICK_USBHID 1
#cmakedefine SDL_JOYSTICK_VIRTUAL 1
#cmakedefine SDL_JOYSTICK_VITA 1
#cmakedefine SDL_JOYSTICK_WGI 1
#cmakedefine SDL_JOYSTICK_XINPUT 1
#cmakedefine SDL_HAPTIC_DUMMY 1
#cmakedefine SDL_HAPTIC_LINUX 1
#cmakedefine SDL_HAPTIC_IOKIT 1
#cmakedefine SDL_HAPTIC_DINPUT 1
#cmakedefine SDL_HAPTIC_ANDROID 1
#cmakedefine SDL_LIBUSB_DYNAMIC @SDL_LIBUSB_DYNAMIC@
#cmakedefine SDL_UDEV_DYNAMIC @SDL_UDEV_DYNAMIC@
/* Enable various process implementations */
#cmakedefine SDL_PROCESS_DUMMY @SDL_PROCESS_DUMMY@
#cmakedefine SDL_PROCESS_POSIX @SDL_PROCESS_POSIX@
#cmakedefine SDL_PROCESS_WINDOWS @SDL_PROCESS_WINDOWS@
#cmakedefine SDL_PROCESS_DUMMY 1
#cmakedefine SDL_PROCESS_POSIX 1
#cmakedefine SDL_PROCESS_WINDOWS 1
/* Enable various sensor drivers */
#cmakedefine SDL_SENSOR_ANDROID @SDL_SENSOR_ANDROID@
#cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@
#cmakedefine SDL_SENSOR_WINDOWS @SDL_SENSOR_WINDOWS@
#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@
#cmakedefine SDL_SENSOR_VITA @SDL_SENSOR_VITA@
#cmakedefine SDL_SENSOR_N3DS @SDL_SENSOR_N3DS@
#cmakedefine SDL_SENSOR_ANDROID 1
#cmakedefine SDL_SENSOR_COREMOTION 1
#cmakedefine SDL_SENSOR_WINDOWS 1
#cmakedefine SDL_SENSOR_DUMMY 1
#cmakedefine SDL_SENSOR_VITA 1
#cmakedefine SDL_SENSOR_N3DS 1
/* Enable various shared object loading systems */
#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
#cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@
#cmakedefine SDL_LOADSO_LDG @SDL_LOADSO_LDG@
#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@
#cmakedefine SDL_LOADSO_DLOPEN 1
#cmakedefine SDL_LOADSO_DUMMY 1
#cmakedefine SDL_LOADSO_WINDOWS 1
/* Enable various threading systems */
#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX @SDL_THREAD_GENERIC_COND_SUFFIX@
#cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX @SDL_THREAD_GENERIC_RWLOCK_SUFFIX@
#cmakedefine SDL_THREAD_PTHREAD @SDL_THREAD_PTHREAD@
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@
#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@
#cmakedefine SDL_THREAD_VITA @SDL_THREAD_VITA@
#cmakedefine SDL_THREAD_PSP @SDL_THREAD_PSP@
#cmakedefine SDL_THREAD_PS2 @SDL_THREAD_PS2@
#cmakedefine SDL_THREAD_N3DS @SDL_THREAD_N3DS@
#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX 1
#cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
#cmakedefine SDL_THREAD_PTHREAD 1
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
#cmakedefine SDL_THREAD_WINDOWS 1
#cmakedefine SDL_THREAD_VITA 1
#cmakedefine SDL_THREAD_PSP 1
#cmakedefine SDL_THREAD_PS2 1
#cmakedefine SDL_THREAD_N3DS 1
/* Enable various RTC systems */
#cmakedefine SDL_TIME_UNIX @SDL_TIME_UNIX@
#cmakedefine SDL_TIME_WINDOWS @SDL_TIME_WINDOWS@
#cmakedefine SDL_TIME_VITA @SDL_TIME_VITA@
#cmakedefine SDL_TIME_PSP @SDL_TIME_PSP@
#cmakedefine SDL_TIME_PS2 @SDL_TIME_PS2@
#cmakedefine SDL_TIME_N3DS @SDL_TIME_N3DS@
#cmakedefine SDL_TIME_UNIX 1
#cmakedefine SDL_TIME_WINDOWS 1
#cmakedefine SDL_TIME_VITA 1
#cmakedefine SDL_TIME_PSP 1
#cmakedefine SDL_TIME_PS2 1
#cmakedefine SDL_TIME_N3DS 1
/* Enable various timer systems */
#cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@
#cmakedefine SDL_TIMER_DUMMY @SDL_TIMER_DUMMY@
#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@
#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@
#cmakedefine SDL_TIMER_VITA @SDL_TIMER_VITA@
#cmakedefine SDL_TIMER_PSP @SDL_TIMER_PSP@
#cmakedefine SDL_TIMER_PS2 @SDL_TIMER_PS2@
#cmakedefine SDL_TIMER_N3DS @SDL_TIMER_N3DS@
#cmakedefine SDL_TIMER_HAIKU 1
#cmakedefine SDL_TIMER_UNIX 1
#cmakedefine SDL_TIMER_WINDOWS 1
#cmakedefine SDL_TIMER_VITA 1
#cmakedefine SDL_TIMER_PSP 1
#cmakedefine SDL_TIMER_PS2 1
#cmakedefine SDL_TIMER_N3DS 1
/* Enable various video drivers */
#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@
#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@
#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@
#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM @SDL_VIDEO_DRIVER_KMSDRM@
#cmakedefine SDL_VIDEO_DRIVER_ANDROID 1
#cmakedefine SDL_VIDEO_DRIVER_COCOA 1
#cmakedefine SDL_VIDEO_DRIVER_DUMMY 1
#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN 1
#cmakedefine SDL_VIDEO_DRIVER_HAIKU 1
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM 1
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@
#cmakedefine SDL_VIDEO_DRIVER_N3DS @SDL_VIDEO_DRIVER_N3DS@
#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN @SDL_VIDEO_DRIVER_OFFSCREEN@
#cmakedefine SDL_VIDEO_DRIVER_PS2 @SDL_VIDEO_DRIVER_PS2@
#cmakedefine SDL_VIDEO_DRIVER_PSP @SDL_VIDEO_DRIVER_PSP@
#cmakedefine SDL_VIDEO_DRIVER_RISCOS @SDL_VIDEO_DRIVER_RISCOS@
#cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP @SDL_VIDEO_DRIVER_ROCKCHIP@
#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@
#cmakedefine SDL_VIDEO_DRIVER_UIKIT @SDL_VIDEO_DRIVER_UIKIT@
#cmakedefine SDL_VIDEO_DRIVER_VITA @SDL_VIDEO_DRIVER_VITA@
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK @SDL_VIDEO_DRIVER_VIVANTE_VDK@
#cmakedefine SDL_VIDEO_DRIVER_OPENVR @SDL_VIDEO_DRIVER_OPENVR@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@
#cmakedefine SDL_VIDEO_DRIVER_N3DS 1
#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN 1
#cmakedefine SDL_VIDEO_DRIVER_PS2 1
#cmakedefine SDL_VIDEO_DRIVER_PSP 1
#cmakedefine SDL_VIDEO_DRIVER_RISCOS 1
#cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP 1
#cmakedefine SDL_VIDEO_DRIVER_RPI 1
#cmakedefine SDL_VIDEO_DRIVER_UIKIT 1
#cmakedefine SDL_VIDEO_DRIVER_VITA 1
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE 1
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK 1
#cmakedefine SDL_VIDEO_DRIVER_OPENVR 1
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND 1
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR@
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS 1
#cmakedefine SDL_VIDEO_DRIVER_X11 1
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
@@ -413,127 +390,120 @@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@
#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM@
#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@
#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR @SDL_VIDEO_DRIVER_X11_XCURSOR@
#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE @SDL_VIDEO_DRIVER_X11_XDBE@
#cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES @SDL_VIDEO_DRIVER_X11_XFIXES@
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 @SDL_VIDEO_DRIVER_X11_XINPUT2@
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH @SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH@
#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR @SDL_VIDEO_DRIVER_X11_XRANDR@
#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER @SDL_VIDEO_DRIVER_X11_XSCRNSAVER@
#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@
#cmakedefine SDL_VIDEO_DRIVER_QNX @SDL_VIDEO_DRIVER_QNX@
#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM 1
#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE 1
#cmakedefine SDL_VIDEO_DRIVER_X11_XSYNC 1
#cmakedefine SDL_VIDEO_DRIVER_QNX 1
#cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@
#cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@
#cmakedefine SDL_VIDEO_RENDER_D3D12 @SDL_VIDEO_RENDER_D3D12@
#cmakedefine SDL_VIDEO_RENDER_GPU @SDL_VIDEO_RENDER_GPU@
#cmakedefine SDL_VIDEO_RENDER_METAL @SDL_VIDEO_RENDER_METAL@
#cmakedefine SDL_VIDEO_RENDER_VULKAN @SDL_VIDEO_RENDER_VULKAN@
#cmakedefine SDL_VIDEO_RENDER_OGL @SDL_VIDEO_RENDER_OGL@
#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@
#cmakedefine SDL_VIDEO_RENDER_PS2 @SDL_VIDEO_RENDER_PS2@
#cmakedefine SDL_VIDEO_RENDER_PSP @SDL_VIDEO_RENDER_PSP@
#cmakedefine SDL_VIDEO_RENDER_VITA_GXM @SDL_VIDEO_RENDER_VITA_GXM@
#cmakedefine SDL_VIDEO_RENDER_D3D 1
#cmakedefine SDL_VIDEO_RENDER_D3D11 1
#cmakedefine SDL_VIDEO_RENDER_D3D12 1
#cmakedefine SDL_VIDEO_RENDER_GPU 1
#cmakedefine SDL_VIDEO_RENDER_METAL 1
#cmakedefine SDL_VIDEO_RENDER_VULKAN 1
#cmakedefine SDL_VIDEO_RENDER_OGL 1
#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 1
#cmakedefine SDL_VIDEO_RENDER_PS2 1
#cmakedefine SDL_VIDEO_RENDER_PSP 1
#cmakedefine SDL_VIDEO_RENDER_VITA_GXM 1
/* Enable OpenGL support */
#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@
#cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@
#cmakedefine SDL_VIDEO_OPENGL_BGL @SDL_VIDEO_OPENGL_BGL@
#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@
#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@
#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@
#cmakedefine SDL_VIDEO_OPENGL_EGL @SDL_VIDEO_OPENGL_EGL@
#cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
#cmakedefine SDL_VIDEO_OPENGL 1
#cmakedefine SDL_VIDEO_OPENGL_ES 1
#cmakedefine SDL_VIDEO_OPENGL_ES2 1
#cmakedefine SDL_VIDEO_OPENGL_CGL 1
#cmakedefine SDL_VIDEO_OPENGL_GLX 1
#cmakedefine SDL_VIDEO_OPENGL_WGL 1
#cmakedefine SDL_VIDEO_OPENGL_EGL 1
/* Enable Vulkan support */
#cmakedefine SDL_VIDEO_VULKAN @SDL_VIDEO_VULKAN@
#cmakedefine SDL_VIDEO_VULKAN 1
/* Enable Metal support */
#cmakedefine SDL_VIDEO_METAL @SDL_VIDEO_METAL@
#cmakedefine SDL_VIDEO_METAL 1
/* Enable GPU support */
#cmakedefine SDL_GPU_D3D11 @SDL_GPU_D3D11@
#cmakedefine SDL_GPU_D3D12 @SDL_GPU_D3D12@
#cmakedefine SDL_GPU_VULKAN @SDL_GPU_VULKAN@
#cmakedefine SDL_GPU_METAL @SDL_GPU_METAL@
#cmakedefine SDL_GPU_D3D11 1
#cmakedefine SDL_GPU_D3D12 1
#cmakedefine SDL_GPU_VULKAN 1
#cmakedefine SDL_GPU_METAL 1
/* Enable system power support */
#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
#cmakedefine SDL_POWER_UIKIT @SDL_POWER_UIKIT@
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
#cmakedefine SDL_POWER_VITA @SDL_POWER_VITA@
#cmakedefine SDL_POWER_PSP @SDL_POWER_PSP@
#cmakedefine SDL_POWER_N3DS @SDL_POWER_N3DS@
#cmakedefine SDL_POWER_ANDROID 1
#cmakedefine SDL_POWER_LINUX 1
#cmakedefine SDL_POWER_WINDOWS 1
#cmakedefine SDL_POWER_MACOSX 1
#cmakedefine SDL_POWER_UIKIT 1
#cmakedefine SDL_POWER_HAIKU 1
#cmakedefine SDL_POWER_EMSCRIPTEN 1
#cmakedefine SDL_POWER_HARDWIRED 1
#cmakedefine SDL_POWER_VITA 1
#cmakedefine SDL_POWER_PSP 1
#cmakedefine SDL_POWER_N3DS 1
/* Enable system filesystem support */
#cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@
#cmakedefine SDL_FILESYSTEM_HAIKU @SDL_FILESYSTEM_HAIKU@
#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@
#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
#cmakedefine SDL_FILESYSTEM_RISCOS @SDL_FILESYSTEM_RISCOS@
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
#cmakedefine SDL_FILESYSTEM_VITA @SDL_FILESYSTEM_VITA@
#cmakedefine SDL_FILESYSTEM_PSP @SDL_FILESYSTEM_PSP@
#cmakedefine SDL_FILESYSTEM_PS2 @SDL_FILESYSTEM_PS2@
#cmakedefine SDL_FILESYSTEM_N3DS @SDL_FILESYSTEM_N3DS@
#cmakedefine SDL_FILESYSTEM_ANDROID 1
#cmakedefine SDL_FILESYSTEM_HAIKU 1
#cmakedefine SDL_FILESYSTEM_COCOA 1
#cmakedefine SDL_FILESYSTEM_DUMMY 1
#cmakedefine SDL_FILESYSTEM_RISCOS 1
#cmakedefine SDL_FILESYSTEM_UNIX 1
#cmakedefine SDL_FILESYSTEM_WINDOWS 1
#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN 1
#cmakedefine SDL_FILESYSTEM_VITA 1
#cmakedefine SDL_FILESYSTEM_PSP 1
#cmakedefine SDL_FILESYSTEM_PS2 1
#cmakedefine SDL_FILESYSTEM_N3DS 1
/* Enable system storage support */
#cmakedefine SDL_STORAGE_GENERIC @SDL_STORAGE_GENERIC@
#cmakedefine SDL_STORAGE_STEAM @SDL_STORAGE_STEAM@
/* Enable system FSops support */
#cmakedefine SDL_FSOPS_POSIX @SDL_FSOPS_POSIX@
#cmakedefine SDL_FSOPS_WINDOWS @SDL_FSOPS_WINDOWS@
#cmakedefine SDL_FSOPS_DUMMY @SDL_FSOPS_DUMMY@
#cmakedefine SDL_FSOPS_POSIX 1
#cmakedefine SDL_FSOPS_WINDOWS 1
#cmakedefine SDL_FSOPS_DUMMY 1
/* Enable camera subsystem */
#cmakedefine SDL_CAMERA_DRIVER_DUMMY @SDL_CAMERA_DRIVER_DUMMY@
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK @SDL_CAMERA_DRIVER_DISK@ */
#cmakedefine SDL_CAMERA_DRIVER_V4L2 @SDL_CAMERA_DRIVER_V4L2@
#cmakedefine SDL_CAMERA_DRIVER_COREMEDIA @SDL_CAMERA_DRIVER_COREMEDIA@
#cmakedefine SDL_CAMERA_DRIVER_ANDROID @SDL_CAMERA_DRIVER_ANDROID@
#cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN @SDL_CAMERA_DRIVER_EMSCRIPTEN@
#cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION @SDL_CAMERA_DRIVER_MEDIAFOUNDATION@
#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE @SDL_CAMERA_DRIVER_PIPEWIRE@
#cmakedefine SDL_CAMERA_DRIVER_DUMMY 1
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */
#cmakedefine SDL_CAMERA_DRIVER_V4L2 1
#cmakedefine SDL_CAMERA_DRIVER_COREMEDIA 1
#cmakedefine SDL_CAMERA_DRIVER_ANDROID 1
#cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN 1
#cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1
#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE 1
#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC @SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC@
#cmakedefine SDL_CAMERA_DRIVER_VITA @SDL_CAMERA_DRIVER_VITA@
#cmakedefine SDL_CAMERA_DRIVER_VITA 1
/* Enable dialog subsystem */
#cmakedefine SDL_DIALOG_DUMMY @SDL_DIALOG_DUMMY@
/* Enable misc subsystem */
#cmakedefine SDL_MISC_DUMMY @SDL_MISC_DUMMY@
/* Enable locale subsystem */
#cmakedefine SDL_LOCALE_DUMMY @SDL_LOCALE_DUMMY@
#cmakedefine SDL_DIALOG_DUMMY 1
/* Enable assembly routines */
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
#cmakedefine SDL_ALTIVEC_BLITTERS 1
/* Whether SDL_DYNAMIC_API needs dlopen */
#cmakedefine DYNAPI_NEEDS_DLOPEN @DYNAPI_NEEDS_DLOPEN@
#cmakedefine DYNAPI_NEEDS_DLOPEN 1
/* Enable ime support */
#cmakedefine SDL_USE_IME @SDL_USE_IME@
#cmakedefine SDL_USE_IME 1
#cmakedefine SDL_DISABLE_WINDOWS_IME 1
#cmakedefine SDL_GDK_TEXTINPUT 1
/* Platform specific definitions */
#cmakedefine SDL_IPHONE_KEYBOARD @SDL_IPHONE_KEYBOARD@
#cmakedefine SDL_IPHONE_LAUNCHSCREEN @SDL_IPHONE_LAUNCHSCREEN@
#cmakedefine SDL_IPHONE_KEYBOARD 1
#cmakedefine SDL_IPHONE_LAUNCHSCREEN 1
#cmakedefine SDL_VIDEO_VITA_PIB @SDL_VIDEO_VITA_PIB@
#cmakedefine SDL_VIDEO_VITA_PVR @SDL_VIDEO_VITA_PVR@
#cmakedefine SDL_VIDEO_VITA_PVR_OGL @SDL_VIDEO_VITA_PVR_OGL@
#cmakedefine SDL_VIDEO_VITA_PIB 1
#cmakedefine SDL_VIDEO_VITA_PVR 1
#cmakedefine SDL_VIDEO_VITA_PVR_OGL 1
/* Libdecor version info */
#define SDL_LIBDECOR_VERSION_MAJOR @SDL_LIBDECOR_VERSION_MAJOR@
@@ -552,12 +522,11 @@ typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#ifndef _UINTPTR_T_DEFINED
#ifdef _WIN64
#ifdef _WIN64
typedef unsigned __int64 uintptr_t;
#else
typedef unsigned int uintptr_t;
#endif
#define _UINTPTR_T_DEFINED
#endif
#endif /* Visual Studio 2008 */
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
@@ -33,7 +33,7 @@
#include <stdarg.h>
#define HAVE_GCC_ATOMICS 1
#define HAVE_GCC_ATOMICS 1
#define HAVE_ALLOCA_H 1
#define HAVE_FLOAT_H 1
@@ -42,7 +42,6 @@
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
#define HAVE_STDARG_H 1
#define HAVE_STDBOOL_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDINT_H 1
#define HAVE_STDIO_H 1
@@ -52,113 +51,109 @@
#define HAVE_WCHAR_H 1
/* C library functions */
#define HAVE_LIBC 1
#define HAVE_LIBC 1
#define HAVE_DLOPEN 1
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FDATASYNC 1
#define HAVE_FREE 1
#define HAVE_GETENV 1
#define HAVE_GETHOSTNAME 1
#define HAVE_PUTENV 1
#define HAVE_SETENV 1
#define HAVE_UNSETENV 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_UNSETENV 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOK_R 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRCASESTR 1
#define HAVE_STRNCMP 1
#define HAVE_VSSCANF 1
#define HAVE_VSNPRINTF 1
#define HAVE_ACOS 1
#define HAVE_ACOSF 1
#define HAVE_ASIN 1
#define HAVE_ASINF 1
#define HAVE_ATAN 1
#define HAVE_ATANF 1
#define HAVE_ATAN2 1
#define HAVE_VSNPRINTF 1
#define HAVE_ACOS 1
#define HAVE_ACOSF 1
#define HAVE_ASIN 1
#define HAVE_ASINF 1
#define HAVE_ATAN 1
#define HAVE_ATANF 1
#define HAVE_ATAN2 1
#define HAVE_ATAN2F 1
#define HAVE_CEIL 1
#define HAVE_CEILF 1
#define HAVE_COPYSIGN 1
#define HAVE_COPYSIGNF 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_EXP 1
#define HAVE_EXPF 1
#define HAVE_FABS 1
#define HAVE_FABSF 1
#define HAVE_FLOOR 1
#define HAVE_CEIL 1
#define HAVE_CEILF 1
#define HAVE_COPYSIGN 1
#define HAVE_COPYSIGNF 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_EXP 1
#define HAVE_EXPF 1
#define HAVE_FABS 1
#define HAVE_FABSF 1
#define HAVE_FLOOR 1
#define HAVE_FLOORF 1
#define HAVE_FMOD 1
#define HAVE_FMODF 1
#define HAVE_ISINF 1
#define HAVE_FMOD 1
#define HAVE_FMODF 1
#define HAVE_ISINF 1
#define HAVE_ISINF_FLOAT_MACRO 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN_FLOAT_MACRO 1
#define HAVE_LOG 1
#define HAVE_LOGF 1
#define HAVE_LOG10 1
#define HAVE_LOG 1
#define HAVE_LOGF 1
#define HAVE_LOG10 1
#define HAVE_LOG10F 1
#define HAVE_LROUND 1
#define HAVE_LROUNDF 1
#define HAVE_MODF 1
#define HAVE_MODFF 1
#define HAVE_POW 1
#define HAVE_POWF 1
#define HAVE_ROUND 1
#define HAVE_MODF 1
#define HAVE_MODFF 1
#define HAVE_POW 1
#define HAVE_POWF 1
#define HAVE_ROUND 1
#define HAVE_ROUNDF 1
#define HAVE_SCALBN 1
#define HAVE_SCALBNF 1
#define HAVE_SIN 1
#define HAVE_SINF 1
#define HAVE_SQRT 1
#define HAVE_SQRTF 1
#define HAVE_TAN 1
#define HAVE_TANF 1
#define HAVE_TRUNC 1
#define HAVE_TRUNCF 1
#define HAVE_SCALBNF 1
#define HAVE_SIN 1
#define HAVE_SINF 1
#define HAVE_SQRT 1
#define HAVE_SQRTF 1
#define HAVE_TAN 1
#define HAVE_TANF 1
#define HAVE_TRUNC 1
#define HAVE_TRUNCF 1
#define HAVE_SIGACTION 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
#define HAVE_NANOSLEEP 1
#define HAVE_GMTIME_R 1
#define HAVE_LOCALTIME_R 1
#define HAVE_SYSCONF 1
#define HAVE_CLOCK_GETTIME 1
#define HAVE_SYSCONF 1
#define HAVE_CLOCK_GETTIME 1
/* Enable various audio drivers */
#ifndef SDL_AUDIO_DISABLED
#define SDL_AUDIO_DRIVER_OPENSLES 1
#define SDL_AUDIO_DRIVER_AAUDIO 1
#define SDL_AUDIO_DRIVER_OPENSLES 1
#define SDL_AUDIO_DRIVER_AAUDIO 1
#endif /* SDL_AUDIO_DISABLED */
/* Enable various input drivers */
#ifndef SDL_JOYSTICK_DISABLED
#define SDL_JOYSTICK_ANDROID 1
#define SDL_JOYSTICK_HIDAPI 1
#define SDL_JOYSTICK_VIRTUAL 1
#define SDL_JOYSTICK_ANDROID 1
#define SDL_JOYSTICK_HIDAPI 1
#define SDL_JOYSTICK_VIRTUAL 1
#endif /* SDL_JOYSTICK_DISABLED */
#ifndef SDL_HAPTIC_DISABLED
#define SDL_HAPTIC_ANDROID 1
#define SDL_HAPTIC_ANDROID 1
#endif /* SDL_HAPTIC_DISABLED */
/* Enable the stub process support */
@@ -166,21 +161,21 @@
/* Enable sensor driver */
#ifndef SDL_SENSOR_DISABLED
#define SDL_SENSOR_ANDROID 1
#define SDL_SENSOR_ANDROID 1
#endif /* SDL_SENSOR_DISABLED */
/* Enable various shared object loading systems */
#define SDL_LOADSO_DLOPEN 1
#define SDL_LOADSO_DLOPEN 1
/* Enable various threading systems */
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
/* Enable RTC system */
#define SDL_TIME_UNIX 1
#define SDL_TIME_UNIX 1
/* Enable various timer systems */
#define SDL_TIMER_UNIX 1
#define SDL_TIMER_UNIX 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_ANDROID 1
@@ -189,7 +184,7 @@
#define SDL_VIDEO_OPENGL_ES 1
#define SDL_VIDEO_OPENGL_ES2 1
#define SDL_VIDEO_OPENGL_EGL 1
#define SDL_VIDEO_RENDER_OGL_ES2 1
#define SDL_VIDEO_RENDER_OGL_ES2 1
/* Enable Vulkan support */
#if defined(__ARM_ARCH) && __ARM_ARCH < 7
@@ -205,7 +200,7 @@
#define SDL_POWER_ANDROID 1
/* Enable the filesystem driver */
#define SDL_FILESYSTEM_ANDROID 1
#define SDL_FILESYSTEM_ANDROID 1
#define SDL_FSOPS_POSIX 1
/* Enable the camera driver */
@@ -25,7 +25,7 @@
#include <SDL3/SDL_platform_defines.h>
#define HAVE_GCC_ATOMICS 1
#define HAVE_GCC_ATOMICS 1
#define HAVE_ALLOCA_H 1
#define HAVE_FLOAT_H 1
@@ -34,7 +34,6 @@
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
#define HAVE_STDARG_H 1
#define HAVE_STDBOOL_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDINT_H 1
#define HAVE_STDIO_H 1
@@ -44,105 +43,101 @@
#define HAVE_WCHAR_H 1
/* C library functions */
#define HAVE_LIBC 1
#define HAVE_LIBC 1
#define HAVE_DLOPEN 1
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_GETENV 1
#define HAVE_GETHOSTNAME 1
#define HAVE_PUTENV 1
#define HAVE_SETENV 1
#define HAVE_UNSETENV 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_UNSETENV 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOK_R 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRPBRK 1
#define HAVE_STRCASESTR 1
#define HAVE_STRNCMP 1
#define HAVE_STRPBRK 1
#define HAVE_VSSCANF 1
#define HAVE_VSNPRINTF 1
#define HAVE_ACOS 1
#define HAVE_ACOSF 1
#define HAVE_ASIN 1
#define HAVE_ASINF 1
#define HAVE_ATAN 1
#define HAVE_ATANF 1
#define HAVE_ATAN2 1
#define HAVE_VSNPRINTF 1
#define HAVE_ACOS 1
#define HAVE_ACOSF 1
#define HAVE_ASIN 1
#define HAVE_ASINF 1
#define HAVE_ATAN 1
#define HAVE_ATANF 1
#define HAVE_ATAN2 1
#define HAVE_ATAN2F 1
#define HAVE_CEIL 1
#define HAVE_CEILF 1
#define HAVE_COPYSIGN 1
#define HAVE_COPYSIGNF 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_EXP 1
#define HAVE_EXPF 1
#define HAVE_FABS 1
#define HAVE_FABSF 1
#define HAVE_FLOOR 1
#define HAVE_CEIL 1
#define HAVE_CEILF 1
#define HAVE_COPYSIGN 1
#define HAVE_COPYSIGNF 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_EXP 1
#define HAVE_EXPF 1
#define HAVE_FABS 1
#define HAVE_FABSF 1
#define HAVE_FLOOR 1
#define HAVE_FLOORF 1
#define HAVE_FMOD 1
#define HAVE_FMODF 1
#define HAVE_ISINF 1
#define HAVE_FMOD 1
#define HAVE_FMODF 1
#define HAVE_ISINF 1
#define HAVE_ISINF_FLOAT_MACRO 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN_FLOAT_MACRO 1
#define HAVE_LOG 1
#define HAVE_LOGF 1
#define HAVE_LOG10 1
#define HAVE_LOG 1
#define HAVE_LOGF 1
#define HAVE_LOG10 1
#define HAVE_LOG10F 1
#define HAVE_LROUND 1
#define HAVE_LROUNDF 1
#define HAVE_MODF 1
#define HAVE_MODFF 1
#define HAVE_POW 1
#define HAVE_POWF 1
#define HAVE_ROUND 1
#define HAVE_MODF 1
#define HAVE_MODFF 1
#define HAVE_POW 1
#define HAVE_POWF 1
#define HAVE_ROUND 1
#define HAVE_ROUNDF 1
#define HAVE_SCALBN 1
#define HAVE_SCALBNF 1
#define HAVE_SIN 1
#define HAVE_SINF 1
#define HAVE_SQRT 1
#define HAVE_SQRTF 1
#define HAVE_TAN 1
#define HAVE_TANF 1
#define HAVE_TRUNC 1
#define HAVE_SCALBNF 1
#define HAVE_SIN 1
#define HAVE_SINF 1
#define HAVE_SQRT 1
#define HAVE_SQRTF 1
#define HAVE_TAN 1
#define HAVE_TANF 1
#define HAVE_TRUNC 1
#define HAVE_TRUNCF 1
#define HAVE_SIGACTION 1
#define HAVE_SIGACTION 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
#define HAVE_NANOSLEEP 1
#define HAVE_GMTIME_R 1
#define HAVE_LOCALTIME_R 1
#define HAVE_NL_LANGINFO 1
#define HAVE_SYSCONF 1
#define HAVE_SYSCONF 1
#define HAVE_SYSCTLBYNAME 1
#define HAVE_O_CLOEXEC 1
/* enable iPhone version of Core Audio driver */
#define SDL_AUDIO_DRIVER_COREAUDIO 1
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
#define SDL_HAPTIC_DUMMY 1
@@ -151,40 +146,40 @@
/* Only enable HIDAPI support if you want to support Steam Controllers on iOS and tvOS */
/*#define SDL_JOYSTICK_HIDAPI 1*/
#define SDL_JOYSTICK_MFI 1
#define SDL_JOYSTICK_VIRTUAL 1
#define SDL_JOYSTICK_VIRTUAL 1
/* Enable various process implementations */
#define SDL_PROCESS_DUMMY 1
#ifdef SDL_PLATFORM_TVOS
#define SDL_SENSOR_DUMMY 1
#define SDL_SENSOR_DUMMY 1
#else
/* Enable the CoreMotion sensor driver */
#define SDL_SENSOR_COREMOTION 1
#define SDL_SENSOR_COREMOTION 1
#endif
/* Enable Unix style SO loading */
#define SDL_LOADSO_DLOPEN 1
/* Enable various threading systems */
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
/* Enable various RTC system */
#define SDL_TIME_UNIX 1
#define SDL_TIME_UNIX 1
/* Enable various timer systems */
#define SDL_TIMER_UNIX 1
#define SDL_TIMER_UNIX 1
/* Supported video drivers */
#define SDL_VIDEO_DRIVER_UIKIT 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_UIKIT 1
#define SDL_VIDEO_DRIVER_DUMMY 1
/* Enable OpenGL ES */
#if !TARGET_OS_MACCATALYST && !TARGET_OS_VISION
#define SDL_VIDEO_OPENGL_ES2 1
#define SDL_VIDEO_OPENGL_ES 1
#define SDL_VIDEO_RENDER_OGL_ES2 1
#define SDL_VIDEO_RENDER_OGL_ES2 1
#endif
/* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer
@@ -215,7 +210,7 @@
#define SDL_IPHONE_LAUNCHSCREEN 1
/* enable filesystem support */
#define SDL_FILESYSTEM_COCOA 1
#define SDL_FILESYSTEM_COCOA 1
#define SDL_FSOPS_POSIX 1
/* enable camera support */
@@ -34,12 +34,10 @@
#define HAVE_ALLOCA_H 1
#define HAVE_FLOAT_H 1
#define HAVE_INTTYPES_H 1
#define HAVE_LIBUNWIND_H 1
#define HAVE_LIMITS_H 1
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
#define HAVE_STDARG_H 1
#define HAVE_STDBOOL_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDINT_H 1
#define HAVE_STDIO_H 1
@@ -49,98 +47,94 @@
#define HAVE_WCHAR_H 1
/* C library functions */
#define HAVE_LIBC 1
#define HAVE_LIBC 1
#define HAVE_DLOPEN 1
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_GETENV 1
#define HAVE_GETHOSTNAME 1
#define HAVE_SETENV 1
#define HAVE_PUTENV 1
#define HAVE_UNSETENV 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_UNSETENV 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE_STRPBRK 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE_STRPBRK 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOK_R 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRCASESTR 1
#define HAVE_STRNCMP 1
#define HAVE_VSSCANF 1
#define HAVE_VSNPRINTF 1
#define HAVE_ACOS 1
#define HAVE_ACOSF 1
#define HAVE_ASIN 1
#define HAVE_ASINF 1
#define HAVE_ATAN 1
#define HAVE_ATANF 1
#define HAVE_ATAN2 1
#define HAVE_VSNPRINTF 1
#define HAVE_ACOS 1
#define HAVE_ACOSF 1
#define HAVE_ASIN 1
#define HAVE_ASINF 1
#define HAVE_ATAN 1
#define HAVE_ATANF 1
#define HAVE_ATAN2 1
#define HAVE_ATAN2F 1
#define HAVE_CEIL 1
#define HAVE_CEILF 1
#define HAVE_COPYSIGN 1
#define HAVE_COPYSIGNF 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_EXP 1
#define HAVE_EXPF 1
#define HAVE_FABS 1
#define HAVE_FABSF 1
#define HAVE_FLOOR 1
#define HAVE_CEIL 1
#define HAVE_CEILF 1
#define HAVE_COPYSIGN 1
#define HAVE_COPYSIGNF 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_EXP 1
#define HAVE_EXPF 1
#define HAVE_FABS 1
#define HAVE_FABSF 1
#define HAVE_FLOOR 1
#define HAVE_FLOORF 1
#define HAVE_FMOD 1
#define HAVE_FMODF 1
#define HAVE_ISINF 1
#define HAVE_FMOD 1
#define HAVE_FMODF 1
#define HAVE_ISINF 1
#define HAVE_ISINF_FLOAT_MACRO 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN_FLOAT_MACRO 1
#define HAVE_LOG 1
#define HAVE_LOGF 1
#define HAVE_LOG10 1
#define HAVE_LOG 1
#define HAVE_LOGF 1
#define HAVE_LOG10 1
#define HAVE_LOG10F 1
#define HAVE_LROUND 1
#define HAVE_LROUNDF 1
#define HAVE_MODF 1
#define HAVE_MODFF 1
#define HAVE_POW 1
#define HAVE_POWF 1
#define HAVE_ROUND 1
#define HAVE_MODF 1
#define HAVE_MODFF 1
#define HAVE_POW 1
#define HAVE_POWF 1
#define HAVE_ROUND 1
#define HAVE_ROUNDF 1
#define HAVE_SCALBN 1
#define HAVE_SCALBNF 1
#define HAVE_SIN 1
#define HAVE_SINF 1
#define HAVE_SQRT 1
#define HAVE_SQRTF 1
#define HAVE_TAN 1
#define HAVE_TANF 1
#define HAVE_TRUNC 1
#define HAVE_TRUNCF 1
#define HAVE_SIGACTION 1
#define HAVE_SCALBNF 1
#define HAVE_SIN 1
#define HAVE_SINF 1
#define HAVE_SQRT 1
#define HAVE_SQRTF 1
#define HAVE_TAN 1
#define HAVE_TANF 1
#define HAVE_TRUNC 1
#define HAVE_TRUNCF 1
#define HAVE_SIGACTION 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
#define HAVE_NANOSLEEP 1
#define HAVE_GMTIME_R 1
#define HAVE_LOCALTIME_R 1
#define HAVE_NL_LANGINFO 1
#define HAVE_SYSCONF 1
#define HAVE_SYSCONF 1
#define HAVE_SYSCTLBYNAME 1
#if defined(__has_include) && (defined(__i386__) || defined(__x86_64))
@@ -156,15 +150,15 @@
#define HAVE_GCC_ATOMICS 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_COREAUDIO 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_AUDIO_DRIVER_COREAUDIO 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various input drivers */
#define SDL_JOYSTICK_HIDAPI 1
#define SDL_JOYSTICK_IOKIT 1
#define SDL_JOYSTICK_VIRTUAL 1
#define SDL_HAPTIC_IOKIT 1
#define SDL_JOYSTICK_IOKIT 1
#define SDL_JOYSTICK_VIRTUAL 1
#define SDL_HAPTIC_IOKIT 1
/* The MFI controller support requires ARC Objective C runtime */
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 && !defined(__i386__)
@@ -175,24 +169,24 @@
#define SDL_PROCESS_POSIX 1
/* Enable the dummy sensor driver */
#define SDL_SENSOR_DUMMY 1
#define SDL_SENSOR_DUMMY 1
/* Enable various shared object loading systems */
#define SDL_LOADSO_DLOPEN 1
#define SDL_LOADSO_DLOPEN 1
/* Enable various threading systems */
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
/* Enable various RTC system */
#define SDL_TIME_UNIX 1
#define SDL_TIME_UNIX 1
/* Enable various timer systems */
#define SDL_TIMER_UNIX 1
#define SDL_TIMER_UNIX 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_COCOA 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_COCOA 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_OFFSCREEN 1
#undef SDL_VIDEO_DRIVER_X11
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
@@ -216,7 +210,7 @@
#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
#endif
#define SDL_VIDEO_RENDER_OGL 1
#define SDL_VIDEO_RENDER_OGL 1
#define SDL_VIDEO_RENDER_OGL_ES2 1
/* Metal only supported on 64-bit architectures with 10.11+ */
@@ -248,7 +242,7 @@
#define SDL_POWER_MACOSX 1
/* enable filesystem support */
#define SDL_FILESYSTEM_COCOA 1
#define SDL_FILESYSTEM_COCOA 1
#define SDL_FSOPS_POSIX 1
/* enable camera support */
@@ -257,7 +251,7 @@
/* Enable assembly routines */
#ifdef __ppc__
#define SDL_ALTIVEC_BLITTERS 1
#define SDL_ALTIVEC_BLITTERS 1
#endif
#endif /* SDL_build_config_macos_h_ */
@@ -31,8 +31,8 @@
* This is the minimal configuration that can be used to build SDL.
*/
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
@@ -51,7 +51,6 @@ typedef unsigned __int64 uintptr_t;
#else
typedef unsigned int uintptr_t;
#endif
#define _UINTPTR_T_DEFINED
#endif
#else
#define HAVE_STDINT_H 1
@@ -63,10 +62,10 @@ typedef unsigned int uintptr_t;
#endif
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
#define SDL_JOYSTICK_DISABLED 1
#define SDL_JOYSTICK_DISABLED 1
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
#define SDL_HAPTIC_DISABLED 1
@@ -84,17 +83,17 @@ typedef unsigned int uintptr_t;
#define SDL_LOADSO_DUMMY 1
/* Enable the stub thread support (src/thread/generic/\*.c) */
#define SDL_THREADS_DISABLED 1
#define SDL_THREADS_DISABLED 1
/* Enable the dummy video driver (src/video/dummy/\*.c) */
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_DUMMY 1
/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
#define SDL_FILESYSTEM_DUMMY 1
#define SDL_FILESYSTEM_DUMMY 1
#define SDL_FSOPS_DUMMY 1
/* Enable the camera driver (src/camera/dummy/\*.c) */
#define SDL_CAMERA_DRIVER_DUMMY 1
#define SDL_CAMERA_DRIVER_DUMMY 1
/* Enable dialog subsystem */
#define SDL_DIALOG_DUMMY 1
@@ -1,99 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_build_config_ngage_h_
#define SDL_build_config_ngage_h_
#define SDL_build_config_h_
#include <SDL3/SDL_platform_defines.h>
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef signed long long int64_t;
typedef unsigned long long uint64_t;
typedef unsigned long uintptr_t;
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDIO_H 1
#define HAVE_STDLIB_H 1
#define HAVE_MATH_H 1
#define HAVE_CEIL 1
#define HAVE_COPYSIGN 1
#define HAVE_COS 1
#define HAVE_EXP 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_LOG 1
#define HAVE_LOG10 1
#define HAVE_SCALBN 1
#define HAVE_SIN 1
#define HAVE_SQRT 1
#define HAVE_TAN 1
#define HAVE_MALLOC 1
#define SDL_MAIN_NEEDED 1
#define LACKS_SYS_MMAN_H 1
/* Enable the N-Gage thread support (src/thread/ngage/\*.c) */
#define SDL_THREAD_NGAGE 1
/* Enable the N-Gage timer support (src/timer/ngage/\*.c) */
#define SDL_TIMER_NGAGE 1
/* Enable the N-Gage video driver (src/video/ngage/\*.c) */
#define SDL_VIDEO_DRIVER_NGAGE 1
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
#define SDL_JOYSTICK_DISABLED 1
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
#define SDL_HAPTIC_DISABLED 1
/* Enable the stub HIDAPI */
#define SDL_HIDAPI_DISABLED 1
/* Enable the stub process support */
#define SDL_PROCESS_DUMMY 1
/* Enable the stub sensor driver (src/sensor/dummy/\*.c) */
#define SDL_SENSOR_DISABLED 1
/* Enable the dummy shared object loader (src/loadso/dummy/\*.c) */
#define SDL_LOADSO_DUMMY 1
/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
#define SDL_FILESYSTEM_DUMMY 1
#define SDL_FSOPS_DUMMY 1
/* Enable the camera driver (src/camera/dummy/\*.c) */
#define SDL_CAMERA_DRIVER_DUMMY 1
/* Enable dialog subsystem */
#define SDL_DIALOG_DUMMY 1
#endif /* SDL_build_config_ngage_h_ */
@@ -69,7 +69,6 @@ typedef unsigned __int64 uintptr_t;
#else
typedef unsigned int uintptr_t;
#endif
#define _UINTPTR_T_DEFINED
#endif
#else
#define HAVE_STDINT_H 1
@@ -114,7 +113,7 @@ typedef unsigned int uintptr_t;
/* This can be disabled to avoid C runtime dependencies and manifest requirements */
#ifndef HAVE_LIBC
#define HAVE_LIBC 1
#define HAVE_LIBC 1
#endif
#if HAVE_LIBC
@@ -124,7 +123,6 @@ typedef unsigned int uintptr_t;
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
#define HAVE_STDARG_H 1
#define HAVE_STDBOOL_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDIO_H 1
#define HAVE_STDLIB_H 1
@@ -133,9 +131,6 @@ typedef unsigned int uintptr_t;
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ABS 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
@@ -143,9 +138,6 @@ typedef unsigned int uintptr_t;
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE__STRREV 1
/* These functions have security warnings, so we won't use them */
/* #undef HAVE__STRUPR */
/* #undef HAVE__STRLWR */
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
@@ -161,47 +153,45 @@ typedef unsigned int uintptr_t;
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRPBRK 1
#define HAVE__WCSDUP 1
#define HAVE_SSCANF 1
#define HAVE_VSSCANF 1
#define HAVE_VSNPRINTF 1
#define HAVE_ACOS 1
#define HAVE_ASIN 1
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_CEIL 1
#define HAVE_COS 1
#define HAVE_EXP 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_FMOD 1
#define HAVE_ISINF 1
#define HAVE_ACOS 1
#define HAVE_ASIN 1
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_CEIL 1
#define HAVE_COS 1
#define HAVE_EXP 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_FMOD 1
#define HAVE_ISINF 1
#define HAVE_ISINF_FLOAT_MACRO 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN_FLOAT_MACRO 1
#define HAVE_LOG 1
#define HAVE_LOG10 1
#define HAVE_POW 1
#define HAVE_SIN 1
#define HAVE_SQRT 1
#define HAVE_TAN 1
#define HAVE_ACOSF 1
#define HAVE_ASINF 1
#define HAVE_ATANF 1
#define HAVE_LOG 1
#define HAVE_LOG10 1
#define HAVE_POW 1
#define HAVE_SIN 1
#define HAVE_SQRT 1
#define HAVE_TAN 1
#define HAVE_ACOSF 1
#define HAVE_ASINF 1
#define HAVE_ATANF 1
#define HAVE_ATAN2F 1
#define HAVE_CEILF 1
#define HAVE_CEILF 1
#define HAVE__COPYSIGN 1
#define HAVE_COSF 1
#define HAVE_EXPF 1
#define HAVE_FABSF 1
#define HAVE_COSF 1
#define HAVE_EXPF 1
#define HAVE_FABSF 1
#define HAVE_FLOORF 1
#define HAVE_FMODF 1
#define HAVE_LOGF 1
#define HAVE_FMODF 1
#define HAVE_LOGF 1
#define HAVE_LOG10F 1
#define HAVE_POWF 1
#define HAVE_SINF 1
#define HAVE_SQRTF 1
#define HAVE_TANF 1
#define HAVE_POWF 1
#define HAVE_SINF 1
#define HAVE_SQRTF 1
#define HAVE_TANF 1
#ifdef _MSC_VER
/* These functions were added with the VC++ 2013 C runtime library */
#if _MSC_VER >= 1800
@@ -214,7 +204,7 @@ typedef unsigned int uintptr_t;
#define HAVE_ROUNDF 1
#define HAVE_SCALBN 1
#define HAVE_SCALBNF 1
#define HAVE_TRUNC 1
#define HAVE_TRUNC 1
#define HAVE_TRUNCF 1
#endif
/* This function is available with at least the VC++ 2008 C runtime library */
@@ -223,8 +213,8 @@ typedef unsigned int uintptr_t;
#endif
#endif /* _MSC_VER */
#else
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#endif
/* Enable various audio drivers */
@@ -232,9 +222,8 @@ typedef unsigned int uintptr_t;
#define SDL_AUDIO_DRIVER_WASAPI 1
#endif
#define SDL_AUDIO_DRIVER_DSOUND 1
#define SDL_AUDIO_DRIVER_WINMM 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various input drivers */
#define SDL_JOYSTICK_DINPUT 1
@@ -242,37 +231,37 @@ typedef unsigned int uintptr_t;
#define SDL_JOYSTICK_GAMEINPUT 1
#endif
#define SDL_JOYSTICK_HIDAPI 1
#define SDL_JOYSTICK_RAWINPUT 1
#define SDL_JOYSTICK_VIRTUAL 1
#define SDL_JOYSTICK_RAWINPUT 1
#define SDL_JOYSTICK_VIRTUAL 1
#ifdef HAVE_WINDOWS_GAMING_INPUT_H
#define SDL_JOYSTICK_WGI 1
#define SDL_JOYSTICK_WGI 1
#endif
#define SDL_JOYSTICK_XINPUT 1
#define SDL_HAPTIC_DINPUT 1
#define SDL_HAPTIC_DINPUT 1
/* Enable various process implementations */
#define SDL_PROCESS_WINDOWS 1
/* Enable the sensor driver */
#ifdef HAVE_SENSORSAPI_H
#define SDL_SENSOR_WINDOWS 1
#define SDL_SENSOR_WINDOWS 1
#else
#define SDL_SENSOR_DUMMY 1
#define SDL_SENSOR_DUMMY 1
#endif
/* Enable various shared object loading systems */
#define SDL_LOADSO_WINDOWS 1
#define SDL_LOADSO_WINDOWS 1
/* Enable various threading systems */
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
#define SDL_THREAD_WINDOWS 1
#define SDL_THREAD_WINDOWS 1
/* Enable RTC system */
#define SDL_TIME_WINDOWS 1
#define SDL_TIME_WINDOWS 1
/* Enable various timer systems */
#define SDL_TIMER_WINDOWS 1
#define SDL_TIMER_WINDOWS 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DUMMY 1
@@ -308,7 +297,7 @@ typedef unsigned int uintptr_t;
#define SDL_POWER_WINDOWS 1
/* Enable filesystem support */
#define SDL_FILESYSTEM_WINDOWS 1
#define SDL_FILESYSTEM_WINDOWS 1
#define SDL_FSOPS_WINDOWS 1
/* Enable the camera driver */
@@ -63,7 +63,6 @@
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
#define HAVE_STDARG_H 1
#define HAVE_STDBOOL_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDINT_H 1
#define HAVE_STDIO_H 1
@@ -72,11 +71,8 @@
#define HAVE_WCHAR_H 1
/* C library functions */
#define HAVE_LIBC 1
#define HAVE_LIBC 1
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ABS 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
@@ -84,9 +80,6 @@
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE__STRREV 1
/* These functions have security warnings, so we won't use them */
/* #undef HAVE__STRUPR */
/* #undef HAVE__STRLWR */
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
@@ -101,44 +94,43 @@
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE__WCSDUP 1
#define HAVE_ACOS 1
#define HAVE_ASIN 1
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_CEIL 1
#define HAVE_COS 1
#define HAVE_EXP 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_FMOD 1
#define HAVE_ISINF 1
#define HAVE_ACOS 1
#define HAVE_ASIN 1
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_CEIL 1
#define HAVE_COS 1
#define HAVE_EXP 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_FMOD 1
#define HAVE_ISINF 1
#define HAVE_ISINF_FLOAT_MACRO 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN_FLOAT_MACRO 1
#define HAVE_LOG 1
#define HAVE_LOG10 1
#define HAVE_POW 1
#define HAVE_SIN 1
#define HAVE_SQRT 1
#define HAVE_TAN 1
#define HAVE_ACOSF 1
#define HAVE_ASINF 1
#define HAVE_ATANF 1
#define HAVE_LOG 1
#define HAVE_LOG10 1
#define HAVE_POW 1
#define HAVE_SIN 1
#define HAVE_SQRT 1
#define HAVE_TAN 1
#define HAVE_ACOSF 1
#define HAVE_ASINF 1
#define HAVE_ATANF 1
#define HAVE_ATAN2F 1
#define HAVE_CEILF 1
#define HAVE_CEILF 1
#define HAVE__COPYSIGN 1
#define HAVE_COSF 1
#define HAVE_EXPF 1
#define HAVE_FABSF 1
#define HAVE_COSF 1
#define HAVE_EXPF 1
#define HAVE_FABSF 1
#define HAVE_FLOORF 1
#define HAVE_FMODF 1
#define HAVE_LOGF 1
#define HAVE_FMODF 1
#define HAVE_LOGF 1
#define HAVE_LOG10F 1
#define HAVE_POWF 1
#define HAVE_SINF 1
#define HAVE_SQRTF 1
#define HAVE_TANF 1
#define HAVE_POWF 1
#define HAVE_SINF 1
#define HAVE_SQRTF 1
#define HAVE_TANF 1
#ifdef _MSC_VER
/* These functions were added with the VC++ 2013 C runtime library */
#define HAVE_STRTOLL 1
@@ -150,7 +142,7 @@
#define HAVE_ROUNDF 1
#define HAVE_SCALBN 1
#define HAVE_SCALBNF 1
#define HAVE_TRUNC 1
#define HAVE_TRUNC 1
#define HAVE_TRUNCF 1
#define HAVE__FSEEKI64 1
#endif /* _MSC_VER */
@@ -160,43 +152,42 @@
#define SDL_AUDIO_DRIVER_WASAPI 1
#endif
#define SDL_AUDIO_DRIVER_DSOUND 1
#define SDL_AUDIO_DRIVER_WINMM 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various input drivers */
#define SDL_JOYSTICK_DINPUT 1
#define SDL_JOYSTICK_GAMEINPUT 1
#define SDL_JOYSTICK_HIDAPI 1
#define SDL_JOYSTICK_RAWINPUT 1
#define SDL_JOYSTICK_VIRTUAL 1
#define SDL_JOYSTICK_WGI 1
#define SDL_JOYSTICK_RAWINPUT 1
#define SDL_JOYSTICK_VIRTUAL 1
#define SDL_JOYSTICK_WGI 1
#define SDL_JOYSTICK_XINPUT 1
#define SDL_HAPTIC_DINPUT 1
#define SDL_HAPTIC_DINPUT 1
/* Enable various process implementations */
#define SDL_PROCESS_WINDOWS 1
/* Enable the sensor driver */
#ifdef HAVE_SENSORSAPI_H
#define SDL_SENSOR_WINDOWS 1
#define SDL_SENSOR_WINDOWS 1
#else
#define SDL_SENSOR_DUMMY 1
#define SDL_SENSOR_DUMMY 1
#endif
/* Enable various shared object loading systems */
#define SDL_LOADSO_WINDOWS 1
#define SDL_LOADSO_WINDOWS 1
/* Enable various threading systems */
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
#define SDL_THREAD_WINDOWS 1
#define SDL_THREAD_WINDOWS 1
/* Enable various time systems */
#define SDL_TIME_WINDOWS 1
#define SDL_TIME_WINDOWS 1
/* Enable various timer systems */
#define SDL_TIMER_WINDOWS 1
#define SDL_TIMER_WINDOWS 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DUMMY 1
@@ -231,11 +222,11 @@
#define SDL_POWER_WINDOWS 1
/* Enable filesystem support */
#define SDL_FILESYSTEM_WINDOWS 1
#define SDL_FILESYSTEM_WINDOWS 1
#define SDL_FSOPS_WINDOWS 1
/* Enable the camera driver (src/camera/dummy/\*.c) */ /* !!! FIXME */
#define SDL_CAMERA_DRIVER_DUMMY 1
#define SDL_CAMERA_DRIVER_DUMMY 1
/* Use the (inferior) GDK text input method for GDK platforms */
/*#define SDL_GDK_TEXTINPUT 1*/
@@ -39,7 +39,6 @@
/* #define HAVE_DXGI_H 1 */
#define HAVE_XINPUT_H 1
/*#define HAVE_WINDOWS_GAMING_INPUT_H 1*/
/*#define HAVE_D3D11_H 1*/
/*#define HAVE_ROAPI_H 1*/
/*#define HAVE_SHELLSCALINGAPI_H 1*/
#define HAVE_MMDEVICEAPI_H 1
@@ -62,7 +61,6 @@
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
#define HAVE_STDARG_H 1
#define HAVE_STDBOOL_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDINT_H 1
#define HAVE_STDIO_H 1
@@ -71,11 +69,8 @@
#define HAVE_WCHAR_H 1
/* C library functions */
#define HAVE_LIBC 1
#define HAVE_LIBC 1
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ABS 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
@@ -84,9 +79,6 @@
#define HAVE_STRLEN 1
#define HAVE_STRPBRK 1
#define HAVE__STRREV 1
/* These functions have security warnings, so we won't use them */
/* #undef HAVE__STRUPR */
/* #undef HAVE__STRLWR */
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
@@ -101,44 +93,43 @@
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE__WCSDUP 1
#define HAVE_ACOS 1
#define HAVE_ASIN 1
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_CEIL 1
#define HAVE_COS 1
#define HAVE_EXP 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_FMOD 1
#define HAVE_ISINF 1
#define HAVE_ACOS 1
#define HAVE_ASIN 1
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_CEIL 1
#define HAVE_COS 1
#define HAVE_EXP 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_FMOD 1
#define HAVE_ISINF 1
#define HAVE_ISINF_FLOAT_MACRO 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN 1
#define HAVE_ISNAN_FLOAT_MACRO 1
#define HAVE_LOG 1
#define HAVE_LOG10 1
#define HAVE_POW 1
#define HAVE_SIN 1
#define HAVE_SQRT 1
#define HAVE_TAN 1
#define HAVE_ACOSF 1
#define HAVE_ASINF 1
#define HAVE_ATANF 1
#define HAVE_LOG 1
#define HAVE_LOG10 1
#define HAVE_POW 1
#define HAVE_SIN 1
#define HAVE_SQRT 1
#define HAVE_TAN 1
#define HAVE_ACOSF 1
#define HAVE_ASINF 1
#define HAVE_ATANF 1
#define HAVE_ATAN2F 1
#define HAVE_CEILF 1
#define HAVE_CEILF 1
#define HAVE__COPYSIGN 1
#define HAVE_COSF 1
#define HAVE_EXPF 1
#define HAVE_FABSF 1
#define HAVE_COSF 1
#define HAVE_EXPF 1
#define HAVE_FABSF 1
#define HAVE_FLOORF 1
#define HAVE_FMODF 1
#define HAVE_LOGF 1
#define HAVE_FMODF 1
#define HAVE_LOGF 1
#define HAVE_LOG10F 1
#define HAVE_POWF 1
#define HAVE_SINF 1
#define HAVE_SQRTF 1
#define HAVE_TANF 1
#define HAVE_POWF 1
#define HAVE_SINF 1
#define HAVE_SQRTF 1
#define HAVE_TANF 1
#ifdef _MSC_VER
/* These functions were added with the VC++ 2013 C runtime library */
#define HAVE_STRTOLL 1
@@ -150,7 +141,7 @@
#define HAVE_ROUNDF 1
#define HAVE_SCALBN 1
#define HAVE_SCALBNF 1
#define HAVE_TRUNC 1
#define HAVE_TRUNC 1
#define HAVE_TRUNCF 1
#define HAVE__FSEEKI64 1
#endif /* _MSC_VER */
@@ -160,12 +151,11 @@
#define SDL_AUDIO_DRIVER_WASAPI 1
#endif
/*#define SDL_AUDIO_DRIVER_DSOUND 1*/
/*#define SDL_AUDIO_DRIVER_WINMM 1*/
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various input drivers */
#define SDL_JOYSTICK_VIRTUAL 1
#define SDL_JOYSTICK_VIRTUAL 1
/* This is XInputOnGameInput for GDK platforms: */
/*#define SDL_JOYSTICK_XINPUT 1*/
/* Native GameInput: */
@@ -177,24 +167,24 @@
/* Enable the sensor driver */
#ifdef HAVE_SENSORSAPI_H
#define SDL_SENSOR_WINDOWS 1
#define SDL_SENSOR_WINDOWS 1
#else
#define SDL_SENSOR_DUMMY 1
#define SDL_SENSOR_DUMMY 1
#endif
/* Enable various shared object loading systems */
#define SDL_LOADSO_WINDOWS 1
#define SDL_LOADSO_WINDOWS 1
/* Enable various threading systems */
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
#define SDL_THREAD_WINDOWS 1
#define SDL_THREAD_WINDOWS 1
/* Enable various time systems */
#define SDL_TIME_WINDOWS 1
#define SDL_TIME_WINDOWS 1
/* Enable various timer systems */
#define SDL_TIMER_WINDOWS 1
#define SDL_TIMER_WINDOWS 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DUMMY 1
@@ -216,7 +206,6 @@
/* Enable filesystem support */
/* #define SDL_FILESYSTEM_WINDOWS 1*/
#define SDL_FILESYSTEM_XBOX 1
#define SDL_FSOPS_WINDOWS 1
@@ -226,7 +215,7 @@
#define SDL_GDK_TEXTINPUT 1
/* Enable the camera driver (src/camera/dummy/\*.c) */
#define SDL_CAMERA_DRIVER_DUMMY 1
#define SDL_CAMERA_DRIVER_DUMMY 1
/* Enable dialog subsystem */
#define SDL_DIALOG_DUMMY 1