This commit is contained in:
Sasha Szpakowski
2024-12-25 20:18:57 -04:00
parent a275d78e12
commit f27a1c24b3
426 changed files with 22204 additions and 16006 deletions
+84 -29
View File
@@ -1,7 +1,11 @@
cmake_minimum_required(VERSION 3.16)
if(NOT DEFINED CMAKE_BUILD_TYPE)
set(cmake_build_type_undefined 1)
endif()
# See docs/release_checklist.md
project(SDL3 LANGUAGES C VERSION "3.1.6")
project(SDL3 LANGUAGES C VERSION "3.1.7")
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
set(SDL3_SUBPROJECT OFF)
@@ -9,6 +13,23 @@ else()
set(SDL3_SUBPROJECT ON)
endif()
# By default, configure SDL3 in RelWithDebInfo configuration
if(NOT SDL3_SUBPROJECT)
get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(is_multi_config)
# The first item in CMAKE_CONFIGURATION_TYPES is the default configuration
if(DEFINED CMAKE_CONFIGURATION_TYPES AND "RelWithDebInfo" IN_LIST CMAKE_CONFIGURATION_TYPES)
list(REMOVE_ITEM CMAKE_CONFIGURATION_TYPES "RelWithDebInfo")
list(INSERT CMAKE_CONFIGURATION_TYPES 0 "RelWithDebInfo")
set(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING "CMake configuration types" FORCE)
endif()
else()
if(cmake_build_type_undefined)
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "CMake build type" FORCE)
endif()
endif()
endif()
# CMake 3.0 expands the "if(${A})" in "set(OFF 1);set(A OFF);if(${A})" to "if(1)"
# CMake 3.24+ emits a warning when not set.
unset(OFF)
@@ -286,6 +307,7 @@ set_option(SDL_SYSTEM_ICONV "Use iconv() from system-installed libraries"
set_option(SDL_LIBICONV "Prefer iconv() from libiconv, if available, over libc version" OFF)
set_option(SDL_GCC_ATOMICS "Use gcc builtin atomics" ${SDL_GCC_ATOMICS_DEFAULT})
dep_option(SDL_DBUS "Enable D-Bus support" ON "${UNIX_SYS}" OFF)
dep_option(SDL_LIBURING "Enable liburing support" ON "${UNIX_SYS}" OFF)
dep_option(SDL_DISKAUDIO "Support the disk writer audio driver" ON "SDL_AUDIO" OFF)
dep_option(SDL_DUMMYAUDIO "Support the dummy audio driver" ON "SDL_AUDIO" OFF)
dep_option(SDL_DUMMYVIDEO "Use dummy video driver" ON "SDL_VIDEO" OFF)
@@ -309,7 +331,7 @@ set_option(SDL_RPATH "Use an rpath when linking SDL" ${SDL_RPATH_D
set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_DEFAULT})
dep_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
set(SDL_X11_OPTIONS Xcursor Xdbe XInput Xfixes Xrandr Xscrnsaver XShape)
set(SDL_X11_OPTIONS Xcursor Xdbe XInput Xfixes Xrandr Xscrnsaver XShape Xsync)
foreach(_SUB ${SDL_X11_OPTIONS})
string(TOUPPER "SDL_X11_${_SUB}" _OPT)
dep_option(${_OPT} "Enable ${_SUB} support" ON "SDL_X11" OFF)
@@ -915,7 +937,7 @@ endif()
set(SDL_DISABLE_ALLOCA 0)
check_include_file("alloca.h" "HAVE_ALLOCA_H")
if(MSVC)
check_include_file("malloc.h" "HAVE_MALLOC")
check_include_file("malloc.h" "HAVE_MALLOC_H")
check_symbol_exists("_alloca" "malloc.h" _ALLOCA_IN_MALLOC_H)
if(NOT HAVE_ALLOCA_H AND NOT _ALLOCA_IN_MALLOC_H)
set(SDL_DISABLE_ALLOCA 1)
@@ -961,15 +983,15 @@ if(SDL_LIBC)
set(symbols_to_check
abs acos acosf asin asinf atan atan2 atan2f atanf atof atoi
bcopy
calloc ceil ceilf copysign copysignf cos cosf
ceil ceilf copysign copysignf cos cosf
_Exit exp expf
fabs fabsf floor floorf fmod fmodf fopen64 free fseeko fseeko64
fabs fabsf floor floorf fmod fmodf fopen64 fseeko fseeko64
getenv
_i64toa index itoa
log log10 log10f logf lround lroundf _ltoa
malloc memcmp memcpy memmove memset modf modff
pow powf putenv
realloc rindex round roundf
rindex round roundf
scalbn scalbnf setenv sin sinf sqr sqrt sqrtf sscanf strchr
strcmp strlcat strlcpy strlen strncmp strnlen strpbrk
strrchr strstr strnstr strtod strtok_r strtol strtoll strtoul strtoull
@@ -980,7 +1002,7 @@ if(SDL_LIBC)
)
if(WINDOWS)
list(APPEND symbols_to_check
_strrev _ui64toa _uitoa _ultoa _wcsdup
_copysign _fseeki64 _strrev _ui64toa _uitoa _ultoa _wcsdup
)
else()
list(APPEND symbols_to_check
@@ -1119,6 +1141,7 @@ sdl_glob_sources(
"${SDL3_SOURCE_DIR}/src/dynapi/*.c"
"${SDL3_SOURCE_DIR}/src/events/*.c"
"${SDL3_SOURCE_DIR}/src/file/*.c"
"${SDL3_SOURCE_DIR}/src/file/generic/*.c"
"${SDL3_SOURCE_DIR}/src/filesystem/*.c"
"${SDL3_SOURCE_DIR}/src/gpu/*.c"
"${SDL3_SOURCE_DIR}/src/joystick/*.c"
@@ -1295,7 +1318,6 @@ if(ANDROID)
set(SDL_JOYSTICK_ANDROID 1)
sdl_glob_sources(
"${SDL3_SOURCE_DIR}/src/joystick/android/*.c"
"${SDL3_SOURCE_DIR}/src/joystick/steam/*.c"
)
set(HAVE_SDL_JOYSTICK TRUE)
endif()
@@ -1545,6 +1567,9 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
CheckVivante()
CheckVulkan()
CheckQNXScreen()
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/tray/unix/*.c")
set(HAVE_SDL_TRAY TRUE)
endif()
if(UNIX)
@@ -1657,6 +1682,16 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
set(SDL_USE_IME 1)
endif()
if(SDL_LIBURING)
pkg_search_module(LIBURING liburing-ffi)
find_path(HAVE_LIBURING_H NAMES liburing.h)
if(LIBURING_FOUND AND HAVE_LIBURING_H)
set(HAVE_LIBURING_LIBURING_H TRUE)
sdl_include_directories(PRIVATE SYSTEM ${LIBURING_INCLUDE_DIRS})
set(HAVE_LIBURING TRUE)
endif()
endif()
if((FREEBSD OR NETBSD) AND NOT HAVE_INOTIFY)
set(LibInotify_PKG_CONFIG_SPEC libinotify)
pkg_check_modules(PC_LIBINOTIFY IMPORTED_TARGET ${LibInotify_PKG_CONFIG_SPEC})
@@ -1720,6 +1755,10 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
endif()
endif()
if(HAVE_LIBURING_H)
sdl_sources("${SDL3_SOURCE_DIR}/src/file/io_uring/SDL_asyncio_liburing.c")
endif()
# Always compiled for Linux, unconditionally:
sdl_sources(
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c"
@@ -1741,7 +1780,6 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
set(SDL_JOYSTICK_LINUX 1)
sdl_glob_sources(
"${SDL3_SOURCE_DIR}/src/joystick/linux/*.c"
"${SDL3_SOURCE_DIR}/src/joystick/steam/*.c"
)
set(HAVE_SDL_JOYSTICK TRUE)
endif()
@@ -2040,6 +2078,9 @@ elseif(WINDOWS)
set(HAVE_RENDER_VULKAN TRUE)
endif()
endif()
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/tray/windows/*.c")
set(HAVE_SDL_TRAY TRUE)
endif()
if(SDL_HIDAPI)
@@ -2113,8 +2154,6 @@ elseif(APPLE)
set(HAVE_SDL_MAIN_CALLBACKS TRUE)
endif()
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/cocoa/*.m")
if(SDL_CAMERA)
if(MACOS OR IOS)
set(SDL_CAMERA_DRIVER_COREMEDIA 1)
@@ -2146,7 +2185,6 @@ elseif(APPLE)
if(SDL_JOYSTICK)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/apple/*.m")
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/steam/*.c")
set(SDL_JOYSTICK_MFI 1)
if(IOS OR VISIONOS OR WATCHOS)
set(SDL_FRAMEWORK_COREMOTION 1)
@@ -2319,6 +2357,11 @@ elseif(APPLE)
endif()
endif()
endif()
if(MACOS)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/tray/cocoa/*.m")
set(HAVE_SDL_TRAY TRUE)
endif()
endif()
# Minimum version for $<LINK_LIBRARY:feature,library-list>
@@ -2675,7 +2718,9 @@ elseif(PSP)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/psp/*.c")
set(HAVE_SDL_FILESYSTEM TRUE)
# !!! FIXME: do we need a FSops implementation for this?
set(SDL_FSOPS_POSIX 1)
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
set(HAVE_SDL_FSOPS TRUE)
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_PSP 1)
@@ -2698,6 +2743,9 @@ elseif(PSP)
)
set(HAVE_SDL_THREADS TRUE)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/psp/*.c")
set(HAVE_SDL_LOCALE TRUE)
set(SDL_TIME_PSP 1)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/psp/*.c")
set(HAVE_SDL_TIME TRUE)
@@ -2729,10 +2777,6 @@ elseif(PSP)
)
elseif(PS2)
sdl_compile_definitions(PRIVATE "PS2" "__PS2__")
sdl_include_directories(PRIVATE SYSTEM "$ENV{PS2SDK}/ports/include" "$ENV{PS2DEV}/gsKit/include")
target_include_directories(SDL_uclibc PRIVATE "$ENV{PS2SDK}/ports/include" "$ENV{PS2DEV}/gsKit/include")
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/ps2/*.c")
if(SDL_AUDIO)
@@ -2745,7 +2789,9 @@ elseif(PS2)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/ps2/*.c")
set(HAVE_SDL_FILESYSTEM TRUE)
# !!! FIXME: do we need a FSops implementation for this?
set(SDL_FSOPS_POSIX 1)
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
set(HAVE_SDL_FSOPS TRUE)
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_PS2 1)
@@ -2854,6 +2900,7 @@ elseif(N3DS)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/n3ds/*.c")
endif()
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/SDL_dialog.c)
if (SDL_DIALOG)
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/SDL_dialog_utils.c)
if(ANDROID)
@@ -2937,6 +2984,8 @@ if(SDL_VIDEO)
endif()
endif()
sdl_glob_sources(${SDL3_SOURCE_DIR}/src/tray/*.c)
if(SDL_GPU)
if(HAVE_D3D11_H)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/d3d11/*.c")
@@ -3019,6 +3068,10 @@ if(NOT HAVE_SDL_PROCESS)
set(SDL_PROCESS_DUMMY 1)
sdl_glob_sources(${SDL3_SOURCE_DIR}/src/process/dummy/*.c)
endif()
if(NOT HAVE_SDL_TRAY)
set(SDL_TRAY_DUMMY 1)
sdl_glob_sources(${SDL3_SOURCE_DIR}/src/tray/dummy/*.c)
endif()
if(NOT HAVE_CAMERA)
set(SDL_CAMERA_DRIVER_DUMMY 1)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/dummy/*.c")
@@ -3063,15 +3116,17 @@ endforeach()
# If REVISION.txt exists, then we are building from a SDL release.
# SDL_revision.h(.cmake) in source releases have SDL_REVISION baked into them.
if(NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/REVISION.txt")
set(SDL_REVISION "" CACHE STRING "Custom SDL revision")
if(SDL_REVISION)
set(SDL_REVISION_CENTER "${SDL_VERSION_MAJOR}.${SDL_VERSION_MINOR}.${SDL_VERSION_MICRO}-${SDL_REVISION}")
else()
# If SDL_REVISION is not overrided, use git to describe
git_describe(SDL_REVISION_CENTER)
endif()
set(SDL_REVISION "SDL3-${SDL_REVISION_CENTER}")
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/REVISION.txt")
file(STRINGS "${CMAKE_CURRENT_SOURCE_DIR}/REVISION.txt" revisions)
list(GET revisions 0 revisions_0)
string(STRIP "${revisions_0}" SDL_REVISION)
else()
set(SDL_REVISION "" CACHE STRING "Custom SDL revision (only used when REVISION.txt does not exist)")
endif()
if(NOT SDL_REVISION)
# If SDL_REVISION is not overrided, use git to describe
git_describe(SDL_REVISION_GIT)
set(SDL_REVISION "SDL3-${SDL3_VERSION}-${SDL_REVISION_GIT}")
endif()
execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${SDL3_BINARY_DIR}/include-revision/SDL3")
@@ -3435,7 +3490,7 @@ endif()
if(WINDOWS AND NOT MINGW)
set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "cmake")
else()
set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "${CMAKE_INSTALL_LIBDIR}/cmake")
set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "${CMAKE_INSTALL_LIBDIR}/cmake/SDL3")
endif()
set(SDL_INSTALL_CMAKEDIR_ROOT "${SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT}" CACHE STRING "Root folder where to install SDL3Config.cmake related files (SDL3 subfolder for MSVC projects)")
@@ -3455,7 +3510,7 @@ elseif(SDL_FRAMEWORK)
set(SDL_INSTALL_LICENSEDIR "Resources")
set(SDL_INSTALL_HEADERSDIR "Headers")
else()
set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}/SDL3")
set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}")
set(SDL_INSTALL_LICENSEDIR "${CMAKE_INSTALL_DATAROOTDIR}/licenses/${PROJECT_NAME}")
set(SDL_INSTALL_HEADERSDIR "${CMAKE_INSTALL_INCLUDEDIR}/SDL3")
endif()