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https://github.com/love2d/megasource.git
synced 2026-08-19 12:14:41 +02:00
Added missing changes to the OpenAL-Soft update.
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@@ -13,8 +13,8 @@
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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@@ -34,7 +34,7 @@ typedef struct ALdistortionState {
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DERIVE_FROM_TYPE(ALeffectState);
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/* Effect gains for each channel */
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ALfloat Gain[MaxChannels];
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ALfloat Gain[MAX_OUTPUT_CHANNELS];
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/* Effect parameters */
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ALfilterState lowpass;
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@@ -58,7 +58,6 @@ static ALvoid ALdistortionState_update(ALdistortionState *state, ALCdevice *Devi
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ALfloat bandwidth;
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ALfloat cutoff;
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ALfloat edge;
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ALfloat gain;
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/* Store distorted signal attenuation settings */
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state->attenuation = Slot->EffectProps.Distortion.Gain;
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@@ -73,23 +72,23 @@ static ALvoid ALdistortionState_update(ALdistortionState *state, ALCdevice *Devi
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/* Bandwidth value is constant in octaves */
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bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
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ALfilterState_setParams(&state->lowpass, ALfilterType_LowPass, 1.0f,
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cutoff / (frequency*4.0f), bandwidth);
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cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
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);
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/* Bandpass filter */
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cutoff = Slot->EffectProps.Distortion.EQCenter;
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/* Convert bandwidth in Hz to octaves */
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bandwidth = Slot->EffectProps.Distortion.EQBandwidth / (cutoff * 0.67f);
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ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f,
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cutoff / (frequency*4.0f), bandwidth);
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cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
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);
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gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
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SetGains(Device, gain, state->Gain);
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ComputeAmbientGains(Device, Slot->Gain, state->Gain);
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}
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static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
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static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
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{
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const ALfloat fc = state->edge_coeff;
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float oversample_buffer[64][4];
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ALuint base;
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ALuint it;
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ALuint ot;
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@@ -97,8 +96,8 @@ static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint Samples
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for(base = 0;base < SamplesToDo;)
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{
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ALfloat temps[64];
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ALuint td = minu(SamplesToDo-base, 64);
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float oversample_buffer[64][4];
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ALuint td = minu(64, SamplesToDo-base);
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/* Perform 4x oversampling to avoid aliasing. */
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/* Oversampling greatly improves distortion */
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@@ -150,20 +149,19 @@ static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint Samples
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smp = ALfilterState_processSingle(&state->bandpass, smp);
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oversample_buffer[it][ot] = smp;
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}
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/* Fourth step, final, do attenuation and perform decimation, */
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/* store only one sample out of 4. */
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temps[it] = oversample_buffer[it][0] * state->attenuation;
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}
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for(kt = 0;kt < MaxChannels;kt++)
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for(kt = 0;kt < NumChannels;kt++)
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{
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ALfloat gain = state->Gain[kt];
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if(!(gain > GAIN_SILENCE_THRESHOLD))
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/* Fourth step, final, do attenuation and perform decimation,
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* store only one sample out of 4.
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*/
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ALfloat gain = state->Gain[kt] * state->attenuation;
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if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
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continue;
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for(it = 0;it < td;it++)
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SamplesOut[kt][base+it] += gain * temps[it];
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SamplesOut[kt][base+it] += gain * oversample_buffer[it][0];
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}
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base += td;
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