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Update SDL to version 2.0.10.
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -400,8 +400,8 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
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SDL_snprintf(tag, SDL_arraysize(tag), "SDL/%s", GetCategoryPrefix(category));
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__android_log_write(SDL_android_priority[priority], tag, message);
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}
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#elif defined(__APPLE__) && defined(SDL_VIDEO_DRIVER_COCOA)
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/* Technically we don't need SDL_VIDEO_DRIVER_COCOA, but that's where this function is defined for now.
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#elif defined(__APPLE__) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT))
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/* Technically we don't need Cocoa/UIKit, but that's where this function is defined for now.
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*/
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extern void SDL_NSLog(const char *text);
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{
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