Update SDL to version 2.0.10.

This commit is contained in:
Alex Szpakowski
2019-07-25 19:13:03 -03:00
parent 7b84b428d5
commit e173593f7c
842 changed files with 14306 additions and 5672 deletions
+6 -6
View File
@@ -20,7 +20,7 @@ https://developer.android.com/sdk/index.html
Android NDK r15c or later
https://developer.android.com/tools/sdk/ndk/index.html
Minimum API level supported by SDL: 14 (Android 4.0.1)
Minimum API level supported by SDL: 16 (Android 4.1)
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@@ -174,7 +174,7 @@ http://ponystyle.com/blog/2010/03/26/dealing-with-asset-compression-in-android-a
Pause / Resume behaviour
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If SDL is compiled with SDL_ANDROID_BLOCK_ON_PAUSE defined (the default),
If SDL_HINT_ANDROID_BLOCK_ON_PAUSE hint is set (the default),
the event loop will block itself when the app is paused (ie, when the user
returns to the main Android dashboard). Blocking is better in terms of battery
use, and it allows your app to spring back to life instantaneously after resume
@@ -380,13 +380,13 @@ https://developer.nvidia.com/tegra-graphics-debugger
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Why is API level 14 the minimum required?
Why is API level 16 the minimum required?
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The latest NDK toolchain doesn't support targeting earlier than API level 14.
The latest NDK toolchain doesn't support targeting earlier than API level 16.
As of this writing, according to https://developer.android.com/about/dashboards/index.html
about 99% of the Android devices accessing Google Play support API level 14 or
higher (October 2017).
about 99% of the Android devices accessing Google Play support API level 16 or
higher (January 2018).
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