Update SDL2 to latest source (1a50334)

This commit is contained in:
Alex Szpakowski
2022-01-15 18:04:29 -04:00
parent efebc0bef9
commit c47dad7f2f
1058 changed files with 13019 additions and 10172 deletions
+6 -2
View File
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -1614,6 +1614,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
*
* \since This function is available since SDL 2.0.18.
*
* \sa SDL_RenderGeometryRaw
* \sa SDL_Vertex
*/
extern DECLSPEC int SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
@@ -1641,11 +1642,14 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
* \return 0 on success, or -1 if the operation is not supported
*
* \since This function is available since SDL 2.0.18.
*
* \sa SDL_RenderGeometry
* \sa SDL_Vertex
*/
extern DECLSPEC int SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer,
SDL_Texture *texture,
const float *xy, int xy_stride,
const int *color, int color_stride,
const SDL_Color *color, int color_stride,
const float *uv, int uv_stride,
int num_vertices,
const void *indices, int num_indices, int size_indices);