Updated SDL2 to the latest Mercurial revision.

This commit is contained in:
Alex Szpakowski
2015-08-22 14:16:20 -03:00
parent 0753e6b560
commit c47a4b56bb
916 changed files with 16588 additions and 22006 deletions
+7 -5
View File
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -51,9 +51,9 @@
static void
DSP_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
DSP_DetectDevices(void)
{
SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
SDL_EnumUnixAudioDevices(0, NULL);
}
@@ -74,7 +74,7 @@ DSP_CloseDevice(_THIS)
static int
DSP_OpenDevice(_THIS, const char *devname, int iscapture)
DSP_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
int format;
@@ -270,7 +270,7 @@ DSP_PlayDevice(_THIS)
const int mixlen = this->hidden->mixlen;
if (write(this->hidden->audio_fd, mixbuf, mixlen) == -1) {
perror("Audio write");
this->enabled = 0;
SDL_OpenedAudioDeviceDisconnected(this);
}
#ifdef DEBUG_AUDIO
fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen);
@@ -293,6 +293,8 @@ DSP_Init(SDL_AudioDriverImpl * impl)
impl->GetDeviceBuf = DSP_GetDeviceBuf;
impl->CloseDevice = DSP_CloseDevice;
impl->AllowsArbitraryDeviceNames = 1;
return 1; /* this audio target is available. */
}