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Updated SDL2 to the latest Mercurial revision.
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -163,8 +163,9 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_
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/**
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* Open a game controller for use.
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* The index passed as an argument refers to the N'th game controller on the system.
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* This index is the value which will identify this controller in future controller
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* events.
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* This index is not the value which will identify this controller in future
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* controller events. The joystick's instance id (::SDL_JoystickID) will be
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* used there instead.
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*
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* \return A controller identifier, or NULL if an error occurred.
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*/
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