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https://github.com/love2d/megasource.git
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Updated SDL2 to the latest Mercurial revision.
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -134,6 +134,10 @@ typedef enum
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/* Drag and drop events */
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SDL_DROPFILE = 0x1000, /**< The system requests a file open */
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/* Audio hotplug events */
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SDL_AUDIODEVICEADDED = 0x1100, /**< A new audio device is available */
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SDL_AUDIODEVICEREMOVED, /**< An audio device has been removed. */
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/* Render events */
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SDL_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */
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SDL_RENDER_DEVICE_RESET, /**< The device has been reset and all textures need to be recreated */
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@@ -382,6 +386,20 @@ typedef struct SDL_ControllerDeviceEvent
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Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */
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} SDL_ControllerDeviceEvent;
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/**
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* \brief Audio device event structure (event.adevice.*)
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*/
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typedef struct SDL_AudioDeviceEvent
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{
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Uint32 type; /**< ::SDL_AUDIODEVICEADDED, or ::SDL_AUDIODEVICEREMOVED */
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Uint32 timestamp;
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Uint32 which; /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */
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Uint8 iscapture; /**< zero if an output device, non-zero if a capture device. */
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Uint8 padding1;
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Uint8 padding2;
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Uint8 padding3;
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} SDL_AudioDeviceEvent;
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/**
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* \brief Touch finger event structure (event.tfinger.*)
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@@ -394,8 +412,8 @@ typedef struct SDL_TouchFingerEvent
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SDL_FingerID fingerId;
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float x; /**< Normalized in the range 0...1 */
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float y; /**< Normalized in the range 0...1 */
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float dx; /**< Normalized in the range 0...1 */
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float dy; /**< Normalized in the range 0...1 */
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float dx; /**< Normalized in the range -1...1 */
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float dy; /**< Normalized in the range -1...1 */
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float pressure; /**< Normalized in the range 0...1 */
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} SDL_TouchFingerEvent;
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@@ -422,7 +440,7 @@ typedef struct SDL_MultiGestureEvent
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*/
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typedef struct SDL_DollarGestureEvent
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{
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Uint32 type; /**< ::SDL_DOLLARGESTURE */
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Uint32 type; /**< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD */
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Uint32 timestamp;
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SDL_TouchID touchId; /**< The touch device id */
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SDL_GestureID gestureId;
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@@ -435,8 +453,8 @@ typedef struct SDL_DollarGestureEvent
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/**
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* \brief An event used to request a file open by the system (event.drop.*)
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* This event is disabled by default, you can enable it with SDL_EventState()
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* \note If you enable this event, you must free the filename in the event.
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* This event is enabled by default, you can disable it with SDL_EventState().
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* \note If this event is enabled, you must free the filename in the event.
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*/
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typedef struct SDL_DropEvent
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{
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@@ -516,6 +534,7 @@ typedef union SDL_Event
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SDL_ControllerAxisEvent caxis; /**< Game Controller axis event data */
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SDL_ControllerButtonEvent cbutton; /**< Game Controller button event data */
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SDL_ControllerDeviceEvent cdevice; /**< Game Controller device event data */
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SDL_AudioDeviceEvent adevice; /**< Audio device event data */
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SDL_QuitEvent quit; /**< Quit request event data */
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SDL_UserEvent user; /**< Custom event data */
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SDL_SysWMEvent syswm; /**< System dependent window event data */
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