Updated SDL2 to the latest Mercurial revision.

This commit is contained in:
Alex Szpakowski
2015-08-22 14:16:20 -03:00
parent 0753e6b560
commit c47a4b56bb
916 changed files with 16588 additions and 22006 deletions
+57 -48
View File
@@ -118,9 +118,9 @@ else()
endif()
if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN) # JavaScript does not yet have threading support, so disable pthreads when building for Emscripten.
set(PTHREADS_ENABLED_BY_DEFAULT ON)
set(SDL_PTHREADS_ENABLED_BY_DEFAULT ON)
else()
set(PTHREADS_ENABLED_BY_DEFAULT OFF)
set(SDL_PTHREADS_ENABLED_BY_DEFAULT OFF)
endif()
# Default option knobs
@@ -202,6 +202,7 @@ include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
# you only need to have a platform override them if they are disabling.
set(OPT_DEF_ASM TRUE)
if(EMSCRIPTEN)
# Set up default values for the currently supported set of subsystems:
# Emscripten/Javascript does not have assembly support, a dynamic library
@@ -212,12 +213,16 @@ if(EMSCRIPTEN)
set(SDL_THREADS_ENABLED_BY_DEFAULT OFF)
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF)
set(DLOPEN_ENABLED_BY_DEFAULT OFF)
set(SDL_DLOPEN_ENABLED_BY_DEFAULT OFF)
endif()
if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT)
set(SDL_SHARED_ENABLED_BY_DEFAULT ON)
endif()
set(SDL_SUBSYSTEMS
Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
File Loadso CPUinfo Filesystem)
File Loadso CPUinfo Filesystem Dlopen)
foreach(_SUB ${SDL_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT)
@@ -242,13 +247,13 @@ set_option(DUMMYAUDIO "Support the dummy audio driver" ON)
set_option(VIDEO_DIRECTFB "Use DirectFB video driver" OFF)
dep_option(DIRECTFB_SHARED "Dynamically load directfb support" ON "VIDEO_DIRECTFB" OFF)
set_option(FUSIONSOUND "Use FusionSound audio driver" OFF)
dep_option(FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "FUSIONSOUND_SHARED" OFF)
dep_option(FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "FUSIONSOUND" OFF)
set_option(VIDEO_DUMMY "Use dummy video driver" ON)
set_option(VIDEO_OPENGL "Include OpenGL support" ON)
set_option(VIDEO_OPENGLES "Include OpenGL ES support" ON)
set_option(PTHREADS "Use POSIX threads for multi-threading" ${PTHREADS_ENABLED_BY_DEFAULT})
set_option(PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT})
dep_option(PTHREADS_SEM "Use pthread semaphores" ON "PTHREADS" OFF)
set_option(SDL_DLOPEN "Use dlopen for shared object loading" ${DLOPEN_ENABLED_BY_DEFAULT})
set_option(SDL_DLOPEN "Use dlopen for shared object loading" ${SDL_DLOPEN_ENABLED_BY_DEFAULT})
set_option(OSS "Support the OSS audio API" ${UNIX_SYS})
set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS})
dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF)
@@ -266,7 +271,10 @@ set_option(CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" O
set_option(INPUT_TSLIB "Use the Touchscreen library for input" ${UNIX_SYS})
set_option(VIDEO_X11 "Use X11 video driver" ${UNIX_SYS})
set_option(VIDEO_WAYLAND "Use Wayland video driver" ${UNIX_SYS})
dep_option(WAYLAND_SHARED "Dynamically load Wayland support" ON "VIDEO_WAYLAND" OFF)
dep_option(VIDEO_WAYLAND_QT_TOUCH "QtWayland server support for Wayland video driver" ON "VIDEO_WAYLAND" OFF)
set_option(VIDEO_MIR "Use Mir video driver" ${UNIX_SYS})
dep_option(MIR_SHARED "Dynamically load Mir support" ON "VIDEO_MIR" OFF)
set_option(VIDEO_RPI "Use Raspberry Pi video driver" ${UNIX_SYS})
dep_option(X11_SHARED "Dynamically load X11 support" ON "VIDEO_X11" OFF)
set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm)
@@ -281,8 +289,8 @@ set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
# TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
# The options below are for compatibility to configure's default behaviour.
set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library")
set(SDL_STATIC OFF CACHE BOOL "Build a static version of the library")
set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library")
set(SDL_STATIC ON CACHE BOOL "Build a static version of the library")
# General source files
file(GLOB SOURCE_FILES
@@ -585,7 +593,7 @@ if(LIBC)
set(CMAKE_REQUIRED_LIBRARIES m)
foreach(_FN
atan atan2 ceil copysign cos cosf fabs floor log pow scalbn sin
sinf sqrt sqrtf tan tanf)
sinf sqrt sqrtf tan tanf acos asin)
string(TOUPPER ${_FN} _UPPER)
set(_HAVEVAR "HAVE_${_UPPER}")
check_function_exists("${_FN}" ${_HAVEVAR})
@@ -597,6 +605,15 @@ if(LIBC)
check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
if(HAVE_LIBICONV)
list(APPEND EXTRA_LIBS iconv)
set(HAVE_ICONV 1)
endif()
if(NOT APPLE)
check_include_file(alloca.h HAVE_ALLOCA_H)
check_function_exists(alloca HAVE_ALLOCA)
else()
set(HAVE_ALLOCA_H 1)
set(HAVE_ALLOCA 1)
endif()
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
@@ -883,31 +900,27 @@ elseif(WINDOWS)
# Check for DirectX
if(DIRECTX)
if("$ENV{DXSDK_DIR}" STREQUAL "")
message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
if(NOT CMAKE_COMPILER_IS_MINGW)
if("$ENV{DXSDK_DIR}" STREQUAL "")
message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
endif()
set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
endif()
set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
# xinput.h needs windows.h but doesn't include it itself.
check_c_source_compiles("
#include <windows.h>
#include <xinput.h>
int main(int argc, char **argv) { }" HAVE_XINPUT_H)
check_include_file(d3d9.h HAVE_D3D_H)
check_include_file(d3d11_1.h HAVE_D3D11_H)
check_include_file(ddraw.h HAVE_DDRAW_H)
check_include_file(dsound.h HAVE_DSOUND_H)
check_include_file(dinput.h HAVE_DINPUT_H)
check_include_file(xaudio2.h HAVE_XAUDIO2_H)
check_include_file(xinput.h HAVE_XINPUT_H)
check_include_file(dxgi.h HAVE_DXGI_H)
if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H)
set(HAVE_DIRECTX TRUE)
if(NOT CMAKE_COMPILER_IS_MINGW)
# TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
set(SDL_LINK_DIR $ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
set(SDL_LINK_DIR ${SDL_LINK_DIR} PARENT_SCOPE)
link_directories(${SDL_LINK_DIR})
include_directories($ENV{DXSDK_DIR}\\Include)
link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
include_directories($ENV{DXSDK_DIR}\\Include)
endif()
endif()
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
@@ -1011,7 +1024,12 @@ elseif(WINDOWS)
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
if(HAVE_DINPUT_H)
set(SDL_JOYSTICK_DINPUT 1)
list(APPEND EXTRA_LIBS dinput8 dxguid dxerr)
list(APPEND EXTRA_LIBS dinput8 dxguid)
if(CMAKE_COMPILER_IS_MINGW)
list(APPEND EXTRA_LIBS dxerr8)
else()
list(APPEND EXTRA_LIBS dxerr)
endif()
endif()
if(HAVE_XINPUT_H)
set(SDL_JOYSTICK_XINPUT 1)
@@ -1022,14 +1040,19 @@ elseif(WINDOWS)
set(HAVE_SDL_JOYSTICK TRUE)
if(SDL_HAPTIC)
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c)
if(HAVE_DINPUT_H OR HAVE_XINPUT_H)
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c)
if(HAVE_DINPUT_H)
set(SDL_HAPTIC_DINPUT 1)
endif()
if(HAVE_XINPUT_H)
set(SDL_HAPTIC_XINPUT 1)
endif()
else()
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
set(SDL_HAPTIC_DUMMY 1)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
if(HAVE_DINPUT_H)
set(SDL_HAPTIC_DINPUT 1)
endif()
if(HAVE_XINPUT_H)
set(SDL_HAPTIC_XINPUT 1)
endif()
set(HAVE_SDL_HAPTIC TRUE)
endif()
endif()
@@ -1148,10 +1171,6 @@ elseif(APPLE)
set(SDL_VIDEO_OPENGL 1)
set(SDL_VIDEO_OPENGL_CGL 1)
set(SDL_VIDEO_RENDER_OGL 1)
if(DARWIN)
find_library(OpenGL_LIBRARY OpenGL)
list(APPEND EXTRA_LIBRARIES ${OpenGL_LIBRARY})
endif()
set(HAVE_VIDEO_OPENGL TRUE)
endif()
endif()
@@ -1356,7 +1375,6 @@ set(_INSTALL_LIBS "SDL2main")
if(SDL_SHARED)
add_library(SDL2 SHARED ${SOURCE_FILES})
install(TARGETS SDL2 RUNTIME DESTINATION . LIBRARY DESTINATION .)
if(UNIX)
set_target_properties(SDL2 PROPERTIES
VERSION ${LT_VERSION}
@@ -1370,7 +1388,6 @@ if(SDL_SHARED)
endif()
set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS})
target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
target_include_directories(SDL2 PUBLIC include)
endif()
if(SDL_STATIC)
@@ -1389,14 +1406,10 @@ if(SDL_STATIC)
endif()
##### Installation targets #####
if (MEGA)
return()
endif()
install(TARGETS ${_INSTALL_LIBS}
LIBRARY DESTINATION "lib${LIB_SUFFIX}"
ARCHIVE DESTINATION "lib${LIB_SUFFIX}")
ARCHIVE DESTINATION "lib${LIB_SUFFIX}"
RUNTIME DESTINATION bin)
file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h)
file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h)
@@ -1424,10 +1437,6 @@ if(NOT WINDOWS OR CYGWIN)
install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION bin)
# TODO: what about the .spec file? Is it only needed for RPM creation?
install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "share/aclocal")
else()
if(SDL_SHARED)
install(TARGETS SDL2 RUNTIME DESTINATION bin)
endif()
endif()
##### Uninstall target #####