mirror of
https://github.com/love2d/megasource.git
synced 2026-08-17 11:11:35 +02:00
update SDL3 to 3.4.10.
This commit is contained in:
@@ -82,16 +82,16 @@
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)/../../src;$(ProjectDir)/../../src/core/windows;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)/../../src;$(ProjectDir)/../../src/core/windows;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)/../../src;$(ProjectDir)/../../src/core/windows;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)/../../src;$(ProjectDir)/../../src/core/windows;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PreBuildEvent>
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@@ -239,23 +239,25 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
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<ClCompile>
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<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_close_code.h" />
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<ClInclude Include="..\..\include\SDL3\SDL.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_assert.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_asyncio.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_atomic.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_audio.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_bits.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_blendmode.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_clipboard.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_close_code.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_copying.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_cpuinfo.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_dialog.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_dlopennote.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_egl.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_endian.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_error.h" />
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@@ -265,9 +267,11 @@
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<ClInclude Include="..\..\include\SDL3\SDL_gpu.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_guid.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_haptic.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_hidapi.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_asyncio.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_init.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_intrin.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_iostream.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_joystick.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_keyboard.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_keycode.h" />
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@@ -275,11 +279,13 @@
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<ClInclude Include="..\..\include\SDL3\SDL_locale.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_log.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_main.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_main_impl.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_messagebox.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_metal.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_oldnames.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />
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@@ -298,7 +304,6 @@
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<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_iostream.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_scancode.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_sensor.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_stdinc.h" />
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@@ -320,6 +325,7 @@
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<ClInclude Include="..\..\include\SDL3\SDL_time.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_touch.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_tray.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_version.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_video.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_vulkan.h" />
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@@ -335,6 +341,7 @@
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<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
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<ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
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<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
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<ClInclude Include="..\..\src\core\SDL_core_unsupported.h" />
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<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
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<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h" />
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<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
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@@ -376,6 +383,7 @@
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<ClInclude Include="..\..\src\joystick\controller_type.h" />
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<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
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<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
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<ClInclude Include="..\..\src\joystick\hidapi\SDL_report_descriptor.h" />
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<ClInclude Include="..\..\src\joystick\SDL_gamepad_c.h" />
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<ClInclude Include="..\..\src\joystick\SDL_gamepad_db.h" />
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<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
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@@ -410,7 +418,6 @@
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<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
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<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
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<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
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<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
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<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
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<ClInclude Include="..\..\src\render\vulkan\SDL_shaders_vulkan.h" />
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<ClInclude Include="..\..\src\SDL_assert_c.h" />
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@@ -506,9 +513,11 @@
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<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
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<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
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<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
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||||
<ClInclude Include="..\..\src\video\SDL_rotate.h" />
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<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
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<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
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<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
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<ClInclude Include="..\..\src\video\SDL_video_unsupported.h" />
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<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
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<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
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<ClInclude Include="..\..\src\video\windows\SDL_msctf.h" />
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@@ -613,16 +622,21 @@
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_sinput.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_triton.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch2.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_lg4ff.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_zuiki.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_report_descriptor.c" />
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<ClCompile Include="..\..\src\joystick\SDL_gamepad.c" />
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<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
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<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
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@@ -636,6 +650,7 @@
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<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
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<ClCompile Include="..\..\src\locale\SDL_locale.c" />
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<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
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<ClCompile Include="..\..\src\misc\SDL_libusb.c" />
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<ClCompile Include="..\..\src\misc\SDL_url.c" />
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||||
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
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<ClCompile Include="..\..\src\power\SDL_power.c" />
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@@ -655,7 +670,6 @@
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<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
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<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
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<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
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<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
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<ClCompile Include="..\..\src\render\SDL_render.c" />
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<ClCompile Include="..\..\src\render\SDL_render_unsupported.c" />
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<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
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@@ -665,7 +679,6 @@
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<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
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<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
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<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
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<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
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<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
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<ClCompile Include="..\..\src\SDL.c" />
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||||
<ClCompile Include="..\..\src\SDL_assert.c" />
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@@ -736,6 +749,7 @@
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<ClCompile Include="..\..\src\video\SDL_pixels.c" />
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<ClCompile Include="..\..\src\video\SDL_rect.c" />
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<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
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<ClCompile Include="..\..\src\video\SDL_rotate.c" />
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||||
<ClCompile Include="..\..\src\video\SDL_stb.c" />
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<ClCompile Include="..\..\src\video\SDL_stretch.c" />
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<ClCompile Include="..\..\src\video\SDL_surface.c" />
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@@ -743,7 +757,6 @@
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<ClCompile Include="..\..\src\video\SDL_video_unsupported.c" />
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<ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" />
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||||
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
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||||
<ClCompile Include="..\..\src\video\windows\SDL_surface_utils.c" />
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||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
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||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
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@@ -222,42 +222,51 @@
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</Filter>
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</ItemGroup>
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<ItemGroup>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL3\SDL_camera.h">
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<Filter>API Headers</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_close_code.h">
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<Filter>API Headers</Filter>
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||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_assert.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_asyncio.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_atomic.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_audio.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_bits.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_blendmode.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_camera.h">
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||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_clipboard.h">
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||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_close_code.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_copying.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_cpuinfo.h">
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||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_dialog.h">
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||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\include\SDL3\SDL_dlopennote.h">
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||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_egl.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
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@@ -276,19 +285,28 @@
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<ClInclude Include="..\..\include\SDL3\SDL_gamepad.h">
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<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_gpu.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_guid.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_hints.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_hidapi.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_asyncio.h">
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_hints.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_init.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_intrin.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_iostream.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_joystick.h">
|
||||
@@ -312,15 +330,27 @@
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||||
<ClInclude Include="..\..\include\SDL3\SDL_main.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_main_impl.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_messagebox.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_metal.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_misc.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_mouse.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_oldnames.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
@@ -375,9 +405,6 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_revision.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_iostream.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_scancode.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
@@ -387,6 +414,9 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_stdinc.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_storage.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_surface.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
@@ -423,15 +453,24 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_memory.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_thread.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_time.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_timer.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_touch.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_tray.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_version.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
@@ -489,6 +528,9 @@
|
||||
<ClInclude Include="..\..\src\audio\SDL_audioresample.h">
|
||||
<Filter>audio</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.h">
|
||||
<Filter>core</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClInclude>
|
||||
@@ -633,6 +675,9 @@
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_report_descriptor.h">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h">
|
||||
<Filter>joystick\windows</Filter>
|
||||
</ClInclude>
|
||||
@@ -651,6 +696,9 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_rotate.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
@@ -684,12 +732,15 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_stb_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
|
||||
<ClInclude Include="..\..\src\video\SDL_video_unsupported.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h">
|
||||
<Filter>video\dummy</Filter>
|
||||
</ClInclude>
|
||||
@@ -840,9 +891,6 @@
|
||||
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h">
|
||||
<Filter>render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_rotate.h">
|
||||
<Filter>render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\render\software\SDL_triangle.h">
|
||||
<Filter>render\software</Filter>
|
||||
</ClInclude>
|
||||
@@ -1137,6 +1185,9 @@
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c">
|
||||
<Filter>loadso\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\misc\SDL_libusb.c">
|
||||
<Filter>misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\misc\SDL_url.c">
|
||||
<Filter>misc</Filter>
|
||||
</ClCompile>
|
||||
@@ -1215,6 +1266,9 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_sinput.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
@@ -1230,6 +1284,9 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch2.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
@@ -1245,9 +1302,15 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_lg4ff.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_zuiki.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_report_descriptor.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c">
|
||||
<Filter>joystick\windows</Filter>
|
||||
</ClCompile>
|
||||
@@ -1323,6 +1386,9 @@
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c">
|
||||
<Filter>video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_rotate.c">
|
||||
<Filter>video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_stb.c">
|
||||
<Filter>video</Filter>
|
||||
</ClCompile>
|
||||
@@ -1353,9 +1419,6 @@
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c">
|
||||
<Filter>video\dummy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_surface_utils.c">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClCompile>
|
||||
@@ -1482,9 +1545,6 @@
|
||||
<ClCompile Include="..\..\src\sensor\windows\SDL_windowssensor.c">
|
||||
<Filter>sensor\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_d3dmath.c">
|
||||
<Filter>render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_render.c">
|
||||
<Filter>render</Filter>
|
||||
</ClCompile>
|
||||
@@ -1536,9 +1596,6 @@
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c">
|
||||
<Filter>render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c">
|
||||
<Filter>render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\software\SDL_triangle.c">
|
||||
<Filter>render\software</Filter>
|
||||
</ClCompile>
|
||||
@@ -1607,6 +1664,9 @@
|
||||
<ClCompile Include="..\..\src\storage\generic\SDL_genericstorage.c" />
|
||||
<ClCompile Include="..\..\src\storage\steam\SDL_steamstorage.c" />
|
||||
<ClCompile Include="..\..\src\storage\SDL_storage.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_triton.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_eventwatch.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\pch_cpp.cpp">
|
||||
<Filter>core\windows</Filter>
|
||||
|
||||
Reference in New Issue
Block a user