Add OpenAL-soft 29e0af5ef052a3602f9b7935d6002c6d2ae5e8cb.

Needed because of race condition fix in mmdevapi backend.
This commit is contained in:
rude
2014-02-13 20:32:37 +01:00
parent 633e62c6c6
commit c3a7263a78
117 changed files with 56259 additions and 0 deletions
@@ -0,0 +1,117 @@
#ifndef _AL_AUXEFFECTSLOT_H_
#define _AL_AUXEFFECTSLOT_H_
#include "alMain.h"
#include "alEffect.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ALeffectStateVtable;
struct ALeffectslot;
typedef struct ALeffectState {
const struct ALeffectStateVtable *vtbl;
} ALeffectState;
struct ALeffectStateVtable {
void (*const Destruct)(ALeffectState *state);
ALboolean (*const deviceUpdate)(ALeffectState *state, ALCdevice *device);
void (*const update)(ALeffectState *state, ALCdevice *device, const struct ALeffectslot *slot);
void (*const process)(ALeffectState *state, ALuint samplesToDo, const ALfloat *restrict samplesIn, ALfloat (*restrict samplesOut)[BUFFERSIZE]);
void (*const Delete)(struct ALeffectState *state);
};
#define DEFINE_ALEFFECTSTATE_VTABLE(T) \
DECLARE_THUNK(T, ALeffectState, void, Destruct) \
DECLARE_THUNK1(T, ALeffectState, ALboolean, deviceUpdate, ALCdevice*) \
DECLARE_THUNK2(T, ALeffectState, void, update, ALCdevice*, const ALeffectslot*) \
DECLARE_THUNK3(T, ALeffectState, void, process, ALuint, const ALfloat*restrict, ALfloatBUFFERSIZE*restrict) \
DECLARE_THUNK(T, ALeffectState, void, Delete) \
\
static const struct ALeffectStateVtable T##_ALeffectState_vtable = { \
T##_ALeffectState_Destruct, \
\
T##_ALeffectState_deviceUpdate, \
T##_ALeffectState_update, \
T##_ALeffectState_process, \
\
T##_ALeffectState_Delete, \
}
struct ALeffectStateFactoryVtable;
typedef struct ALeffectStateFactory {
const struct ALeffectStateFactoryVtable *vtbl;
} ALeffectStateFactory;
struct ALeffectStateFactoryVtable {
ALeffectState *(*const create)(ALeffectStateFactory *factory);
};
#define DEFINE_ALEFFECTSTATEFACTORY_VTABLE(T) \
DECLARE_THUNK(T, ALeffectStateFactory, ALeffectState*, create) \
\
static const struct ALeffectStateFactoryVtable T##_ALeffectStateFactory_vtable = { \
T##_ALeffectStateFactory_create, \
}
typedef struct ALeffectslot {
ALenum EffectType;
ALeffectProps EffectProps;
volatile ALfloat Gain;
volatile ALboolean AuxSendAuto;
volatile ALenum NeedsUpdate;
ALeffectState *EffectState;
ALIGN(16) ALfloat WetBuffer[1][BUFFERSIZE];
ALfloat ClickRemoval[1];
ALfloat PendingClicks[1];
RefCount ref;
/* Self ID */
ALuint id;
} ALeffectslot;
inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
{ return (struct ALeffectslot*)LookupUIntMapKey(&context->EffectSlotMap, id); }
inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id)
{ return (struct ALeffectslot*)RemoveUIntMapKey(&context->EffectSlotMap, id); }
ALenum InitEffectSlot(ALeffectslot *slot);
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
ALeffectStateFactory *ALnullStateFactory_getFactory(void);
ALeffectStateFactory *ALreverbStateFactory_getFactory(void);
ALeffectStateFactory *ALautowahStateFactory_getFactory(void);
ALeffectStateFactory *ALchorusStateFactory_getFactory(void);
ALeffectStateFactory *ALcompressorStateFactory_getFactory(void);
ALeffectStateFactory *ALdistortionStateFactory_getFactory(void);
ALeffectStateFactory *ALechoStateFactory_getFactory(void);
ALeffectStateFactory *ALequalizerStateFactory_getFactory(void);
ALeffectStateFactory *ALflangerStateFactory_getFactory(void);
ALeffectStateFactory *ALmodulatorStateFactory_getFactory(void);
ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void);
ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *effect);
void InitEffectFactoryMap(void);
void DeinitEffectFactoryMap(void);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,106 @@
#ifndef _AL_BUFFER_H_
#define _AL_BUFFER_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
/* User formats */
enum UserFmtType {
UserFmtByte = AL_BYTE_SOFT,
UserFmtUByte = AL_UNSIGNED_BYTE_SOFT,
UserFmtShort = AL_SHORT_SOFT,
UserFmtUShort = AL_UNSIGNED_SHORT_SOFT,
UserFmtInt = AL_INT_SOFT,
UserFmtUInt = AL_UNSIGNED_INT_SOFT,
UserFmtFloat = AL_FLOAT_SOFT,
UserFmtDouble = AL_DOUBLE_SOFT,
UserFmtByte3 = AL_BYTE3_SOFT,
UserFmtUByte3 = AL_UNSIGNED_BYTE3_SOFT,
UserFmtMulaw,
UserFmtAlaw,
UserFmtIMA4,
};
enum UserFmtChannels {
UserFmtMono = AL_MONO_SOFT,
UserFmtStereo = AL_STEREO_SOFT,
UserFmtRear = AL_REAR_SOFT,
UserFmtQuad = AL_QUAD_SOFT,
UserFmtX51 = AL_5POINT1_SOFT, /* (WFX order) */
UserFmtX61 = AL_6POINT1_SOFT, /* (WFX order) */
UserFmtX71 = AL_7POINT1_SOFT, /* (WFX order) */
};
ALuint BytesFromUserFmt(enum UserFmtType type);
ALuint ChannelsFromUserFmt(enum UserFmtChannels chans);
inline ALuint FrameSizeFromUserFmt(enum UserFmtChannels chans, enum UserFmtType type)
{
return ChannelsFromUserFmt(chans) * BytesFromUserFmt(type);
}
/* Storable formats */
enum FmtType {
FmtByte = UserFmtByte,
FmtShort = UserFmtShort,
FmtFloat = UserFmtFloat,
};
enum FmtChannels {
FmtMono = UserFmtMono,
FmtStereo = UserFmtStereo,
FmtRear = UserFmtRear,
FmtQuad = UserFmtQuad,
FmtX51 = UserFmtX51,
FmtX61 = UserFmtX61,
FmtX71 = UserFmtX71,
};
#define MAX_INPUT_CHANNELS (8)
ALuint BytesFromFmt(enum FmtType type);
ALuint ChannelsFromFmt(enum FmtChannels chans);
inline ALuint FrameSizeFromFmt(enum FmtChannels chans, enum FmtType type)
{
return ChannelsFromFmt(chans) * BytesFromFmt(type);
}
typedef struct ALbuffer {
ALvoid *data;
ALsizei Frequency;
ALenum Format;
ALsizei SampleLen;
enum FmtChannels FmtChannels;
enum FmtType FmtType;
enum UserFmtChannels OriginalChannels;
enum UserFmtType OriginalType;
ALsizei OriginalSize;
ALsizei LoopStart;
ALsizei LoopEnd;
/* Number of times buffer was attached to a source (deletion can only occur when 0) */
RefCount ref;
RWLock lock;
/* Self ID */
ALuint id;
} ALbuffer;
inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id)
{ return (struct ALbuffer*)LookupUIntMapKey(&device->BufferMap, id); }
inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id)
{ return (struct ALbuffer*)RemoveUIntMapKey(&device->BufferMap, id); }
ALvoid ReleaseALBuffers(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,197 @@
#ifndef _AL_EFFECT_H_
#define _AL_EFFECT_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ALeffect;
enum {
EAXREVERB = 0,
REVERB,
AUTOWAH,
CHORUS,
COMPRESSOR,
DISTORTION,
ECHO,
EQUALIZER,
FLANGER,
MODULATOR,
DEDICATED,
MAX_EFFECTS
};
extern ALboolean DisabledEffects[MAX_EFFECTS];
extern ALfloat ReverbBoost;
extern ALboolean EmulateEAXReverb;
struct ALeffectVtable {
void (*const setParami)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALint val);
void (*const setParamiv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals);
void (*const setParamf)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val);
void (*const setParamfv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals);
void (*const getParami)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *val);
void (*const getParamiv)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals);
void (*const getParamf)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val);
void (*const getParamfv)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals);
};
#define DEFINE_ALEFFECT_VTABLE(T) \
const struct ALeffectVtable T##_vtable = { \
T##_setParami, T##_setParamiv, \
T##_setParamf, T##_setParamfv, \
T##_getParami, T##_getParamiv, \
T##_getParamf, T##_getParamfv, \
}
extern const struct ALeffectVtable ALeaxreverb_vtable;
extern const struct ALeffectVtable ALreverb_vtable;
extern const struct ALeffectVtable ALautowah_vtable;
extern const struct ALeffectVtable ALchorus_vtable;
extern const struct ALeffectVtable ALcompressor_vtable;
extern const struct ALeffectVtable ALdistortion_vtable;
extern const struct ALeffectVtable ALecho_vtable;
extern const struct ALeffectVtable ALequalizer_vtable;
extern const struct ALeffectVtable ALflanger_vtable;
extern const struct ALeffectVtable ALmodulator_vtable;
extern const struct ALeffectVtable ALnull_vtable;
extern const struct ALeffectVtable ALdedicated_vtable;
typedef union ALeffectProps {
struct {
// Shared Reverb Properties
ALfloat Density;
ALfloat Diffusion;
ALfloat Gain;
ALfloat GainHF;
ALfloat DecayTime;
ALfloat DecayHFRatio;
ALfloat ReflectionsGain;
ALfloat ReflectionsDelay;
ALfloat LateReverbGain;
ALfloat LateReverbDelay;
ALfloat AirAbsorptionGainHF;
ALfloat RoomRolloffFactor;
ALboolean DecayHFLimit;
// Additional EAX Reverb Properties
ALfloat GainLF;
ALfloat DecayLFRatio;
ALfloat ReflectionsPan[3];
ALfloat LateReverbPan[3];
ALfloat EchoTime;
ALfloat EchoDepth;
ALfloat ModulationTime;
ALfloat ModulationDepth;
ALfloat HFReference;
ALfloat LFReference;
} Reverb;
struct {
ALfloat AttackTime;
ALfloat ReleaseTime;
ALfloat PeakGain;
ALfloat Resonance;
} Autowah;
struct {
ALint Waveform;
ALint Phase;
ALfloat Rate;
ALfloat Depth;
ALfloat Feedback;
ALfloat Delay;
} Chorus;
struct {
ALboolean OnOff;
} Compressor;
struct {
ALfloat Edge;
ALfloat Gain;
ALfloat LowpassCutoff;
ALfloat EQCenter;
ALfloat EQBandwidth;
} Distortion;
struct {
ALfloat Delay;
ALfloat LRDelay;
ALfloat Damping;
ALfloat Feedback;
ALfloat Spread;
} Echo;
struct {
ALfloat Delay;
ALfloat LowCutoff;
ALfloat LowGain;
ALfloat Mid1Center;
ALfloat Mid1Gain;
ALfloat Mid1Width;
ALfloat Mid2Center;
ALfloat Mid2Gain;
ALfloat Mid2Width;
ALfloat HighCutoff;
ALfloat HighGain;
} Equalizer;
struct {
ALint Waveform;
ALint Phase;
ALfloat Rate;
ALfloat Depth;
ALfloat Feedback;
ALfloat Delay;
} Flanger;
struct {
ALfloat Frequency;
ALfloat HighPassCutoff;
ALint Waveform;
} Modulator;
struct {
ALfloat Gain;
} Dedicated;
} ALeffectProps;
typedef struct ALeffect {
// Effect type (AL_EFFECT_NULL, ...)
ALenum type;
ALeffectProps Props;
const struct ALeffectVtable *vtbl;
/* Self ID */
ALuint id;
} ALeffect;
inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id)
{ return (struct ALeffect*)LookupUIntMapKey(&device->EffectMap, id); }
inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id)
{ return (struct ALeffect*)RemoveUIntMapKey(&device->EffectMap, id); }
inline ALboolean IsReverbEffect(ALenum type)
{ return type == AL_EFFECT_REVERB || type == AL_EFFECT_EAXREVERB; }
ALenum InitEffect(ALeffect *effect);
ALvoid ReleaseALEffects(ALCdevice *device);
ALvoid LoadReverbPreset(const char *name, ALeffect *effect);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,33 @@
#ifndef _AL_ERROR_H_
#define _AL_ERROR_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ALboolean TrapALError;
ALvoid alSetError(ALCcontext *Context, ALenum errorCode);
#define SET_ERROR_AND_RETURN(ctx, err) do { \
alSetError((ctx), (err)); \
return; \
} while(0)
#define SET_ERROR_AND_RETURN_VALUE(ctx, err, val) do { \
alSetError((ctx), (err)); \
return (val); \
} while(0)
#define SET_ERROR_AND_GOTO(ctx, err, lbl) do { \
alSetError((ctx), (err)); \
goto lbl; \
} while(0)
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,106 @@
#ifndef _AL_FILTER_H_
#define _AL_FILTER_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
#define LOWPASSFREQREF (5000)
/* Filters implementation is based on the "Cookbook formulae for audio *
* EQ biquad filter coefficients" by Robert Bristow-Johnson *
* http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt */
typedef enum ALfilterType {
ALfilterType_HighShelf,
ALfilterType_LowShelf,
ALfilterType_Peaking,
ALfilterType_LowPass,
ALfilterType_HighPass,
ALfilterType_BandPass,
} ALfilterType;
typedef struct ALfilterState {
ALfloat x[2]; /* History of two last input samples */
ALfloat y[2]; /* History of two last output samples */
ALfloat a[3]; /* Transfer function coefficients "a" */
ALfloat b[3]; /* Transfer function coefficients "b" */
} ALfilterState;
void ALfilterState_clear(ALfilterState *filter);
void ALfilterState_setParams(ALfilterState *filter, ALfilterType type, ALfloat gain, ALfloat freq_scale, ALfloat bandwidth);
inline ALfloat ALfilterState_processSingle(ALfilterState *filter, ALfloat sample)
{
ALfloat outsmp;
outsmp = filter->b[0] * sample +
filter->b[1] * filter->x[0] +
filter->b[2] * filter->x[1] -
filter->a[1] * filter->y[0] -
filter->a[2] * filter->y[1];
filter->x[1] = filter->x[0];
filter->x[0] = sample;
filter->y[1] = filter->y[0];
filter->y[0] = outsmp;
return outsmp;
}
inline ALfloat ALfilterState_processSingleC(const ALfilterState *filter, ALfloat sample)
{
return filter->b[0] * sample +
filter->b[1] * filter->x[0] +
filter->b[2] * filter->x[1] -
filter->a[1] * filter->y[0] -
filter->a[2] * filter->y[1];
}
typedef struct ALfilter {
// Filter type (AL_FILTER_NULL, ...)
ALenum type;
ALfloat Gain;
ALfloat GainHF;
void (*SetParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint val);
void (*SetParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALint *vals);
void (*SetParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val);
void (*SetParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals);
void (*GetParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *val);
void (*GetParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *vals);
void (*GetParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val);
void (*GetParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals);
/* Self ID */
ALuint id;
} ALfilter;
#define ALfilter_SetParami(x, c, p, v) ((x)->SetParami((x),(c),(p),(v)))
#define ALfilter_SetParamiv(x, c, p, v) ((x)->SetParamiv((x),(c),(p),(v)))
#define ALfilter_SetParamf(x, c, p, v) ((x)->SetParamf((x),(c),(p),(v)))
#define ALfilter_SetParamfv(x, c, p, v) ((x)->SetParamfv((x),(c),(p),(v)))
#define ALfilter_GetParami(x, c, p, v) ((x)->GetParami((x),(c),(p),(v)))
#define ALfilter_GetParamiv(x, c, p, v) ((x)->GetParamiv((x),(c),(p),(v)))
#define ALfilter_GetParamf(x, c, p, v) ((x)->GetParamf((x),(c),(p),(v)))
#define ALfilter_GetParamfv(x, c, p, v) ((x)->GetParamfv((x),(c),(p),(v)))
inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id)
{ return (struct ALfilter*)LookupUIntMapKey(&device->FilterMap, id); }
inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id)
{ return (struct ALfilter*)RemoveUIntMapKey(&device->FilterMap, id); }
ALvoid ReleaseALFilters(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,28 @@
#ifndef _AL_LISTENER_H_
#define _AL_LISTENER_H_
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ALlistener {
volatile ALfloat Position[3];
volatile ALfloat Velocity[3];
volatile ALfloat Forward[3];
volatile ALfloat Up[3];
volatile ALfloat Gain;
volatile ALfloat MetersPerUnit;
struct {
ALfloat Matrix[4][4];
ALfloat Velocity[3];
} Params;
} ALlistener;
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,871 @@
#ifndef AL_MAIN_H
#define AL_MAIN_H
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include <assert.h>
#include <math.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#ifdef HAVE_FENV_H
#include <fenv.h>
#endif
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "atomic.h"
#include "uintmap.h"
#ifndef ALC_SOFT_HRTF
#define ALC_SOFT_HRTF 1
#define ALC_HRTF_SOFT 0x1992
#endif
#ifndef ALC_SOFT_midi_interface
#define ALC_SOFT_midi_interface 1
#define AL_MIDI_CLOCK_SOFT 0x9999
#define AL_MIDI_STATE_SOFT 0x9986
#define AL_MIDI_GAIN_SOFT 0x9998
#define AL_MIDI_PRESET_SOFT 0x9997
#define AL_MIDI_BANK_SOFT 0x9996
#define AL_SOUNDFONTS_SIZE_SOFT 0x9995
#define AL_SOUNDFONTS_SOFT 0x9994
#define AL_PRESETS_SIZE_SOFT 0x9993
#define AL_PRESETS_SOFT 0x9992
#define AL_FONTSOUNDS_SIZE_SOFT 0x9991
#define AL_FONTSOUNDS_SOFT 0x9990
#define AL_SOURCE0_INPUT_SOFT 0x998F
#define AL_SOURCE0_TYPE_SOFT 0x998E
#define AL_SOURCE0_FORM_SOFT 0x998D
#define AL_SOURCE1_INPUT_SOFT 0x998C
#define AL_SOURCE1_TYPE_SOFT 0x998B
#define AL_SOURCE1_FORM_SOFT 0x998A
#define AL_AMOUNT_SOFT 0x9989
#define AL_TRANSFORM_OP_SOFT 0x9988
#define AL_DESTINATION_SOFT 0x9987
/* Sounce Input */
#define AL_ONE_SOFT 0x0080
#define AL_NOTEON_VELOCITY_SOFT 0x0082
#define AL_NOTEON_KEY_SOFT 0x0083
/* AL_KEYPRESSURE_SOFT */
/* AL_CHANNELPRESSURE_SOFT */
/* AL_PITCHBEND_SOFT */
#define AL_PITCHBEND_SENSITIVITY_SOFT 0x0090
/* CC 0...127 */
/* Source Type */
#define AL_UNORM_SOFT 0x0000
#define AL_UNORM_REV_SOFT 0x0100
#define AL_SNORM_SOFT 0x0200
#define AL_SNORM_REV_SOFT 0x0300
/* Source Form */
#define AL_LINEAR_SOFT 0x0000
#define AL_CONCAVE_SOFT 0x0400
#define AL_CONVEX_SOFT 0x0800
#define AL_SWITCH_SOFT 0x0C00
/* Transform op */
/* AL_LINEAR_SOFT */
#define AL_ABSOLUTE_SOFT 0x0002
#define AL_SAMPLE_START_SOFT 0x2000
#define AL_SAMPLE_END_SOFT 0x2001
#define AL_SAMPLE_LOOP_START_SOFT 0x2002
#define AL_SAMPLE_LOOP_END_SOFT 0x2003
#define AL_SAMPLE_RATE_SOFT 0x2004
#define AL_BASE_KEY_SOFT 0x2005
#define AL_KEY_CORRECTION_SOFT 0x2006
#define AL_SAMPLE_TYPE_SOFT 0x2007
#define AL_FONTSOUND_LINK_SOFT 0x2008
#define AL_MOD_LFO_TO_PITCH_SOFT 0x0005
#define AL_VIBRATO_LFO_TO_PITCH_SOFT 0x0006
#define AL_MOD_ENV_TO_PITCH_SOFT 0x0007
#define AL_FILTER_CUTOFF_SOFT 0x0008
#define AL_FILTER_RESONANCE_SOFT 0x0009
#define AL_MOD_LFO_TO_FILTER_CUTOFF_SOFT 0x000A
#define AL_MOD_ENV_TO_FILTER_CUTOFF_SOFT 0x000B
#define AL_MOD_LFO_TO_VOLUME_SOFT 0x000D
#define AL_CHORUS_SEND_SOFT 0x000F
#define AL_REVERB_SEND_SOFT 0x0010
#define AL_PAN_SOFT 0x0011
#define AL_MOD_LFO_DELAY_SOFT 0x0015
#define AL_MOD_LFO_FREQUENCY_SOFT 0x0016
#define AL_VIBRATO_LFO_DELAY_SOFT 0x0017
#define AL_VIBRATO_LFO_FREQUENCY_SOFT 0x0018
#define AL_MOD_ENV_DELAYTIME_SOFT 0x0019
#define AL_MOD_ENV_ATTACKTIME_SOFT 0x001A
#define AL_MOD_ENV_HOLDTIME_SOFT 0x001B
#define AL_MOD_ENV_DECAYTIME_SOFT 0x001C
#define AL_MOD_ENV_SUSTAINVOLUME_SOFT 0x001D
#define AL_MOD_ENV_RELEASETIME_SOFT 0x002E
#define AL_MOD_ENV_KEY_TO_HOLDTIME_SOFT 0x001F
#define AL_MOD_ENV_KEY_TO_DECAYTIME_SOFT 0x0020
#define AL_VOLUME_ENV_DELAYTIME_SOFT 0x0021
#define AL_VOLUME_ENV_ATTACKTIME_SOFT 0x0022
#define AL_VOLUME_ENV_HOLDTIME_SOFT 0x0023
#define AL_VOLUME_ENV_DECAYTIME_SOFT 0x0024
#define AL_VOLUME_ENV_SUSTAINVOLUME_SOFT 0x0025
#define AL_VOLUME_ENV_RELEASETIME_SOFT 0x0026
#define AL_VOLUME_ENV_KEY_TO_HOLDTIME_SOFT 0x0027
#define AL_VOLUME_ENV_KEY_TO_DECAYTIME_SOFT 0x0028
#define AL_KEY_RANGE_SOFT 0x002B
#define AL_VELOCITY_RANGE_SOFT 0x002C
#define AL_ATTENUATION_SOFT 0x0030
#define AL_TUNING_COARSE_SOFT 0x0033
#define AL_TUNING_FINE_SOFT 0x0034
#define AL_LOOP_MODE_SOFT 0x0036
#define AL_TUNING_SCALE_SOFT 0x0038
#define AL_EXCLUSIVE_CLASS_SOFT 0x0039
#define AL_LOOP_CONTINUOUS_SOFT 0x0001
#define AL_LOOP_UNTIL_RELEASE_SOFT 0x0003
#define AL_RIGHT_SOFT 0x0002
#define AL_LEFT_SOFT 0x0004
#define AL_FORMAT_TYPE_SOFT 0x1991
#define AL_NOTEOFF_SOFT 0x0080
#define AL_NOTEON_SOFT 0x0090
#define AL_KEYPRESSURE_SOFT 0x00A0
#define AL_CONTROLLERCHANGE_SOFT 0x00B0
#define AL_PROGRAMCHANGE_SOFT 0x00C0
#define AL_CHANNELPRESSURE_SOFT 0x00D0
#define AL_PITCHBEND_SOFT 0x00E0
typedef void (AL_APIENTRY*LPALGENSOUNDFONTSSOFT)(ALsizei n, ALuint *ids);
typedef void (AL_APIENTRY*LPALDELETESOUNDFONTSSOFT)(ALsizei n, const ALuint *ids);
typedef ALboolean (AL_APIENTRY*LPALISSOUNDFONTSOFT)(ALuint id);
typedef void (AL_APIENTRY*LPALSOUNDFONTSAMPLESSOFT)(ALuint sfid, ALenum type, ALsizei count, const ALvoid *samples);
typedef void (AL_APIENTRY*LPALGETSOUNDFONTSAMPLESSOFT)(ALuint id, ALsizei offset, ALsizei count, ALenum type, ALvoid *samples);
typedef ALvoid* (AL_APIENTRY*LPALSOUNDFONTMAPSAMPLESSOFT)(ALuint sfid, ALsizei offset, ALsizei length);
typedef void (AL_APIENTRY*LPALSOUNDFONTUNMAPSAMPLESSOFT)(ALuint sfid);
typedef void (AL_APIENTRY*LPALGETSOUNDFONTIVSOFT)(ALuint id, ALenum param, ALint *values);
typedef void (AL_APIENTRY*LPALSOUNDFONTPRESETSSOFT)(ALuint id, ALsizei count, const ALuint *pids);
typedef void (AL_APIENTRY*LPALGENPRESETSSOFT)(ALsizei n, ALuint *ids);
typedef void (AL_APIENTRY*LPALDELETEPRESETSSOFT)(ALsizei n, const ALuint *ids);
typedef ALboolean (AL_APIENTRY*LPALISPRESETSOFT)(ALuint id);
typedef void (AL_APIENTRY*LPALPRESETISOFT)(ALuint id, ALenum param, ALint value);
typedef void (AL_APIENTRY*LPALPRESETIVSOFT)(ALuint id, ALenum param, const ALint *values);
typedef void (AL_APIENTRY*LPALPRESETFONTSOUNDSSOFT)(ALuint id, ALsizei count, const ALuint *fsids);
typedef void (AL_APIENTRY*LPALGETPRESETIVSOFT)(ALuint id, ALenum param, ALint *values);
typedef void (AL_APIENTRY*LPALGENFONTSOUNDSSOFT)(ALsizei n, ALuint *ids);
typedef void (AL_APIENTRY*LPALDELETEFONTSOUNDSSOFT)(ALsizei n, const ALuint *ids);
typedef ALboolean (AL_APIENTRY*LPALISFONTSOUNDSOFT)(ALuint id);
typedef void (AL_APIENTRY*LPALFONTSOUNDISOFT)(ALuint id, ALenum param, ALint value);
typedef void (AL_APIENTRY*LPALFONTSOUND2ISOFT)(ALuint id, ALenum param, ALint value1, ALint value2);
typedef void (AL_APIENTRY*LPALFONTSOUNDIVSOFT)(ALuint id, ALenum param, const ALint *values);
typedef void (AL_APIENTRY*LPALGETFONTSOUNDIVSOFT)(ALuint id, ALenum param, ALint *values);
typedef void (AL_APIENTRY*LPALFONTSOUNDMOFULATORISOFT)(ALuint id, ALsizei stage, ALenum param, ALint value);
typedef void (AL_APIENTRY*LPALGETFONTSOUNDMODULATORIVSOFT)(ALuint id, ALsizei stage, ALenum param, ALint *values);
typedef void (AL_APIENTRY*LPALMIDISOUNDFONTSOFT)(ALuint id);
typedef void (AL_APIENTRY*LPALMIDISOUNDFONTVSOFT)(ALsizei count, const ALuint *ids);
typedef void (AL_APIENTRY*LPALMIDIEVENTSOFT)(ALuint64SOFT time, ALenum event, ALsizei channel, ALsizei param1, ALsizei param2);
typedef void (AL_APIENTRY*LPALMIDISYSEXSOFT)(ALuint64SOFT time, const ALbyte *data, ALsizei size);
typedef void (AL_APIENTRY*LPALMIDIPLAYSOFT)(void);
typedef void (AL_APIENTRY*LPALMIDIPAUSESOFT)(void);
typedef void (AL_APIENTRY*LPALMIDISTOPSOFT)(void);
typedef void (AL_APIENTRY*LPALMIDIRESETSOFT)(void);
typedef void (AL_APIENTRY*LPALMIDIGAINSOFT)(ALfloat value);
typedef ALint64SOFT (AL_APIENTRY*LPALGETINTEGER64SOFT)(ALenum pname);
typedef void (AL_APIENTRY*LPALGETINTEGER64VSOFT)(ALenum pname, ALint64SOFT *values);
typedef void (AL_APIENTRY*LPALLOADSOUNDFONTSOFT)(ALuint id, size_t(*cb)(ALvoid*,size_t,ALvoid*), ALvoid *user);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alGenSoundfontsSOFT(ALsizei n, ALuint *ids);
AL_API void AL_APIENTRY alDeleteSoundfontsSOFT(ALsizei n, const ALuint *ids);
AL_API ALboolean AL_APIENTRY alIsSoundfontSOFT(ALuint id);
AL_API void AL_APIENTRY alSoundfontSamplesSOFT(ALuint sfid, ALenum type, ALsizei count, const ALvoid *samples);
AL_API void AL_APIENTRY alGetSoundfontSamplesSOFT(ALuint id, ALsizei offset, ALsizei count, ALenum type, ALvoid *samples);
AL_API ALvoid* AL_APIENTRY alSoundfontMapSamplesSOFT(ALuint sfid, ALsizei offset, ALsizei length);
AL_API void AL_APIENTRY alSoundfontUnmapSamplesSOFT(ALuint sfid);
AL_API void AL_APIENTRY alGetSoundfontivSOFT(ALuint id, ALenum param, ALint *values);
AL_API void AL_APIENTRY alSoundfontPresetsSOFT(ALuint id, ALsizei count, const ALuint *pids);
AL_API void AL_APIENTRY alGenPresetsSOFT(ALsizei n, ALuint *ids);
AL_API void AL_APIENTRY alDeletePresetsSOFT(ALsizei n, const ALuint *ids);
AL_API ALboolean AL_APIENTRY alIsPresetSOFT(ALuint id);
AL_API void AL_APIENTRY alPresetiSOFT(ALuint id, ALenum param, ALint value);
AL_API void AL_APIENTRY alPresetivSOFT(ALuint id, ALenum param, const ALint *values);
AL_API void AL_APIENTRY alGetPresetivSOFT(ALuint id, ALenum param, ALint *values);
AL_API void AL_APIENTRY alPresetFontsoundsSOFT(ALuint id, ALsizei count, const ALuint *fsids);
AL_API void AL_APIENTRY alGenFontsoundsSOFT(ALsizei n, ALuint *ids);
AL_API void AL_APIENTRY alDeleteFontsoundsSOFT(ALsizei n, const ALuint *ids);
AL_API ALboolean AL_APIENTRY alIsFontsoundSOFT(ALuint id);
AL_API void AL_APIENTRY alFontsoundiSOFT(ALuint id, ALenum param, ALint value);
AL_API void AL_APIENTRY alFontsound2iSOFT(ALuint id, ALenum param, ALint value1, ALint value2);
AL_API void AL_APIENTRY alFontsoundivSOFT(ALuint id, ALenum param, const ALint *values);
AL_API void AL_APIENTRY alGetFontsoundivSOFT(ALuint id, ALenum param, ALint *values);
AL_API void AL_APIENTRY alFontsoundModulatoriSOFT(ALuint id, ALsizei stage, ALenum param, ALint value);
AL_API void AL_APIENTRY alGetFontsoundModulatorivSOFT(ALuint id, ALsizei stage, ALenum param, ALint *values);
AL_API void AL_APIENTRY alMidiSoundfontSOFT(ALuint id);
AL_API void AL_APIENTRY alMidiSoundfontvSOFT(ALsizei count, const ALuint *ids);
AL_API void AL_APIENTRY alMidiEventSOFT(ALuint64SOFT time, ALenum event, ALsizei channel, ALsizei param1, ALsizei param2);
AL_API void AL_APIENTRY alMidiSysExSOFT(ALuint64SOFT time, const ALbyte *data, ALsizei size);
AL_API void AL_APIENTRY alMidiPlaySOFT(void);
AL_API void AL_APIENTRY alMidiPauseSOFT(void);
AL_API void AL_APIENTRY alMidiStopSOFT(void);
AL_API void AL_APIENTRY alMidiResetSOFT(void);
AL_API void AL_APIENTRY alMidiGainSOFT(ALfloat value);
AL_API ALint64SOFT AL_APIENTRY alGetInteger64SOFT(ALenum pname);
AL_API void AL_APIENTRY alGetInteger64vSOFT(ALenum pname, ALint64SOFT *values);
AL_API void AL_APIENTRY alLoadSoundfontSOFT(ALuint id, size_t(*cb)(ALvoid*,size_t,ALvoid*), ALvoid *user);
#endif
#endif
#ifndef ALC_SOFT_pause_device
#define ALC_SOFT_pause_device 1
typedef void (ALC_APIENTRY*LPALCDEVICEPAUSESOFT)(ALCdevice *device);
typedef void (ALC_APIENTRY*LPALCDEVICERESUMESOFT)(ALCdevice *device);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API void ALC_APIENTRY alcDevicePauseSOFT(ALCdevice *device);
ALC_API void ALC_APIENTRY alcDeviceResumeSOFT(ALCdevice *device);
#endif
#endif
#ifndef ALC_SOFT_device_clock
#define ALC_SOFT_device_clock 1
typedef int64_t ALCint64SOFT;
typedef uint64_t ALCuint64SOFT;
#define ALC_DEVICE_CLOCK_SOFT 0x1600
typedef void (ALC_APIENTRY*LPALCGETINTEGER64VSOFT)(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API void ALC_APIENTRY alcGetInteger64vSOFT(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values);
#endif
#endif
#ifdef IN_IDE_PARSER
/* KDevelop's parser doesn't recognize the C99-standard restrict keyword, but
* recent versions (at least 4.5.1) do recognize GCC's __restrict. */
#define restrict __restrict
/* KDevelop won't see the ALIGN macro from config.h when viewing files that
* don't include it directly (e.g. headers). */
#ifndef ALIGN
#define ALIGN(x)
#endif
#endif
typedef ALint64SOFT ALint64;
typedef ALuint64SOFT ALuint64;
typedef ptrdiff_t ALintptrEXT;
typedef ptrdiff_t ALsizeiptrEXT;
#ifndef U64
#if defined(_MSC_VER)
#define U64(x) ((ALuint64)(x##ui64))
#elif SIZEOF_LONG == 8
#define U64(x) ((ALuint64)(x##ul))
#elif SIZEOF_LONG_LONG == 8
#define U64(x) ((ALuint64)(x##ull))
#endif
#endif
#ifndef UINT64_MAX
#define UINT64_MAX U64(18446744073709551615)
#endif
#ifndef UNUSED
#if defined(__cplusplus)
#define UNUSED(x)
#elif defined(__GNUC__)
#define UNUSED(x) UNUSED_##x __attribute__((unused))
#elif defined(__LCLINT__)
#define UNUSED(x) /*@unused@*/ x
#else
#define UNUSED(x) x
#endif
#endif
#ifdef HAVE_GCC_FORMAT
#define PRINTF_STYLE(x, y) __attribute__((format(printf, (x), (y))))
#else
#define PRINTF_STYLE(x, y)
#endif
#if defined(__GNUC__) && defined(__i386__)
/* force_align_arg_pointer is required for proper function arguments aligning
* when SSE code is used. Some systems (Windows, QNX) do not guarantee our
* thread functions will be properly aligned on the stack, even though GCC may
* generate code with the assumption that it is. */
#define FORCE_ALIGN __attribute__((force_align_arg_pointer))
#else
#define FORCE_ALIGN
#endif
static const union {
ALuint u;
ALubyte b[sizeof(ALuint)];
} EndianTest = { 1 };
#define IS_LITTLE_ENDIAN (EndianTest.b[0] == 1)
#define COUNTOF(x) (sizeof((x))/sizeof((x)[0]))
#define DERIVE_FROM_TYPE(t) t t##_parent
#define STATIC_CAST(to, obj) (&(obj)->to##_parent)
#define STATIC_UPCAST(to, from, obj) ((to*)((char*)(obj) - offsetof(to, from##_parent)))
#define DECLARE_FORWARD(T1, T2, rettype, func) \
rettype T1##_##func(T1 *obj) \
{ return T2##_##func(STATIC_CAST(T2, obj)); }
#define DECLARE_FORWARD1(T1, T2, rettype, func, argtype1) \
rettype T1##_##func(T1 *obj, argtype1 a) \
{ return T2##_##func(STATIC_CAST(T2, obj), a); }
#define DECLARE_FORWARD2(T1, T2, rettype, func, argtype1, argtype2) \
rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b) \
{ return T2##_##func(STATIC_CAST(T2, obj), a, b); }
#define DECLARE_FORWARD3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \
rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b, argtype3 c) \
{ return T2##_##func(STATIC_CAST(T2, obj), a, b, c); }
#define GET_VTABLE1(T1) (&(T1##_vtable))
#define GET_VTABLE2(T1, T2) (&(T1##_##T2##_vtable))
#define SET_VTABLE1(T1, obj) ((obj)->vtbl = GET_VTABLE1(T1))
#define SET_VTABLE2(T1, T2, obj) (STATIC_CAST(T2, obj)->vtbl = GET_VTABLE2(T1, T2))
#define DECLARE_THUNK(T1, T2, rettype, func) \
static rettype T1##_##T2##_##func(T2 *obj) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj)); }
#define DECLARE_THUNK1(T1, T2, rettype, func, argtype1) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a); }
#define DECLARE_THUNK2(T1, T2, rettype, func, argtype1, argtype2) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b); }
#define DECLARE_THUNK3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \
static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b, argtype3 c) \
{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b, c); }
/* Helper to extract an argument list for VCALL. Not used directly. */
#define EXTRACT_VCALL_ARGS(...) __VA_ARGS__))
/* Call a "virtual" method on an object, with arguments. */
#define V(obj, func) ((obj)->vtbl->func((obj), EXTRACT_VCALL_ARGS
/* Call a "virtual" method on an object, with no arguments. */
#define V0(obj, func) ((obj)->vtbl->func((obj) EXTRACT_VCALL_ARGS
#define DELETE_OBJ(obj) do { \
if((obj) != NULL) \
{ \
V0((obj),Destruct)(); \
V0((obj),Delete)(); \
} \
} while(0)
#ifdef __cplusplus
extern "C" {
#endif
struct Hrtf;
#define DEFAULT_OUTPUT_RATE (44100)
#define MIN_OUTPUT_RATE (8000)
/* Find the next power-of-2 for non-power-of-2 numbers. */
inline ALuint NextPowerOf2(ALuint value)
{
if(value > 0)
{
value--;
value |= value>>1;
value |= value>>2;
value |= value>>4;
value |= value>>8;
value |= value>>16;
}
return value+1;
}
/* Fast float-to-int conversion. Assumes the FPU is already in round-to-zero
* mode. */
inline ALint fastf2i(ALfloat f)
{
#ifdef HAVE_LRINTF
return lrintf(f);
#elif defined(_MSC_VER) && defined(_M_IX86)
ALint i;
__asm fld f
__asm fistp i
return i;
#else
return (ALint)f;
#endif
}
/* Fast float-to-uint conversion. Assumes the FPU is already in round-to-zero
* mode. */
inline ALuint fastf2u(ALfloat f)
{ return fastf2i(f); }
enum DevProbe {
ALL_DEVICE_PROBE,
CAPTURE_DEVICE_PROBE
};
typedef struct {
ALCenum (*OpenPlayback)(ALCdevice*, const ALCchar*);
void (*ClosePlayback)(ALCdevice*);
ALCboolean (*ResetPlayback)(ALCdevice*);
ALCboolean (*StartPlayback)(ALCdevice*);
void (*StopPlayback)(ALCdevice*);
ALCenum (*OpenCapture)(ALCdevice*, const ALCchar*);
void (*CloseCapture)(ALCdevice*);
void (*StartCapture)(ALCdevice*);
void (*StopCapture)(ALCdevice*);
ALCenum (*CaptureSamples)(ALCdevice*, void*, ALCuint);
ALCuint (*AvailableSamples)(ALCdevice*);
ALint64 (*GetLatency)(ALCdevice*);
} BackendFuncs;
ALCboolean alc_solaris_init(BackendFuncs *func_list);
void alc_solaris_deinit(void);
void alc_solaris_probe(enum DevProbe type);
ALCboolean alc_sndio_init(BackendFuncs *func_list);
void alc_sndio_deinit(void);
void alc_sndio_probe(enum DevProbe type);
ALCboolean alcMMDevApiInit(BackendFuncs *func_list);
void alcMMDevApiDeinit(void);
void alcMMDevApiProbe(enum DevProbe type);
ALCboolean alcDSoundInit(BackendFuncs *func_list);
void alcDSoundDeinit(void);
void alcDSoundProbe(enum DevProbe type);
ALCboolean alcWinMMInit(BackendFuncs *FuncList);
void alcWinMMDeinit(void);
void alcWinMMProbe(enum DevProbe type);
ALCboolean alc_pa_init(BackendFuncs *func_list);
void alc_pa_deinit(void);
void alc_pa_probe(enum DevProbe type);
ALCboolean alc_wave_init(BackendFuncs *func_list);
void alc_wave_deinit(void);
void alc_wave_probe(enum DevProbe type);
ALCboolean alc_ca_init(BackendFuncs *func_list);
void alc_ca_deinit(void);
void alc_ca_probe(enum DevProbe type);
ALCboolean alc_opensl_init(BackendFuncs *func_list);
void alc_opensl_deinit(void);
void alc_opensl_probe(enum DevProbe type);
ALCboolean alc_qsa_init(BackendFuncs *func_list);
void alc_qsa_deinit(void);
void alc_qsa_probe(enum DevProbe type);
struct ALCbackend;
enum DistanceModel {
InverseDistanceClamped = AL_INVERSE_DISTANCE_CLAMPED,
LinearDistanceClamped = AL_LINEAR_DISTANCE_CLAMPED,
ExponentDistanceClamped = AL_EXPONENT_DISTANCE_CLAMPED,
InverseDistance = AL_INVERSE_DISTANCE,
LinearDistance = AL_LINEAR_DISTANCE,
ExponentDistance = AL_EXPONENT_DISTANCE,
DisableDistance = AL_NONE,
DefaultDistanceModel = InverseDistanceClamped
};
enum Resampler {
PointResampler,
LinearResampler,
CubicResampler,
ResamplerMax,
};
enum Channel {
FrontLeft = 0,
FrontRight,
FrontCenter,
LFE,
BackLeft,
BackRight,
BackCenter,
SideLeft,
SideRight,
MaxChannels,
};
/* Device formats */
enum DevFmtType {
DevFmtByte = ALC_BYTE_SOFT,
DevFmtUByte = ALC_UNSIGNED_BYTE_SOFT,
DevFmtShort = ALC_SHORT_SOFT,
DevFmtUShort = ALC_UNSIGNED_SHORT_SOFT,
DevFmtInt = ALC_INT_SOFT,
DevFmtUInt = ALC_UNSIGNED_INT_SOFT,
DevFmtFloat = ALC_FLOAT_SOFT,
DevFmtTypeDefault = DevFmtFloat
};
enum DevFmtChannels {
DevFmtMono = ALC_MONO_SOFT,
DevFmtStereo = ALC_STEREO_SOFT,
DevFmtQuad = ALC_QUAD_SOFT,
DevFmtX51 = ALC_5POINT1_SOFT,
DevFmtX61 = ALC_6POINT1_SOFT,
DevFmtX71 = ALC_7POINT1_SOFT,
/* Similar to 5.1, except using the side channels instead of back */
DevFmtX51Side = 0x80000000,
DevFmtChannelsDefault = DevFmtStereo
};
ALuint BytesFromDevFmt(enum DevFmtType type);
ALuint ChannelsFromDevFmt(enum DevFmtChannels chans);
inline ALuint FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type)
{
return ChannelsFromDevFmt(chans) * BytesFromDevFmt(type);
}
extern const struct EffectList {
const char *name;
int type;
const char *ename;
ALenum val;
} EffectList[];
enum DeviceType {
Playback,
Capture,
Loopback
};
/* Size for temporary storage of buffer data, in ALfloats. Larger values need
* more memory, while smaller values may need more iterations. The value needs
* to be a sensible size, however, as it constrains the max stepping value used
* for mixing, as well as the maximum number of samples per mixing iteration.
*/
#define BUFFERSIZE (2048u)
struct ALCdevice_struct
{
volatile RefCount ref;
ALCboolean Connected;
enum DeviceType Type;
ALuint Frequency;
ALuint UpdateSize;
ALuint NumUpdates;
enum DevFmtChannels FmtChans;
enum DevFmtType FmtType;
ALCchar *DeviceName;
volatile ALCenum LastError;
// Maximum number of sources that can be created
ALuint MaxNoOfSources;
// Maximum number of slots that can be created
ALuint AuxiliaryEffectSlotMax;
ALCuint NumMonoSources;
ALCuint NumStereoSources;
ALuint NumAuxSends;
// Map of Buffers for this device
UIntMap BufferMap;
// Map of Effects for this device
UIntMap EffectMap;
// Map of Filters for this device
UIntMap FilterMap;
// Map of Soundfonts for this device
UIntMap SfontMap;
// Map of Presets for this device
UIntMap PresetMap;
// Map of Fontsounds for this device
UIntMap FontsoundMap;
/* Default soundfont (accessible as ID 0) */
struct ALsoundfont *DefaultSfont;
/* MIDI synth engine */
struct MidiSynth *Synth;
/* HRTF filter tables */
const struct Hrtf *Hrtf;
// Stereo-to-binaural filter
struct bs2b *Bs2b;
ALCint Bs2bLevel;
// Device flags
ALuint Flags;
ALuint ChannelOffsets[MaxChannels];
enum Channel Speaker2Chan[MaxChannels];
ALfloat SpeakerAngle[MaxChannels];
ALuint NumChan;
ALuint64 ClockBase;
ALuint SamplesDone;
/* Temp storage used for mixing. +1 for the predictive sample. */
ALIGN(16) ALfloat SampleData1[BUFFERSIZE+1];
ALIGN(16) ALfloat SampleData2[BUFFERSIZE+1];
// Dry path buffer mix
ALIGN(16) ALfloat DryBuffer[MaxChannels][BUFFERSIZE];
ALIGN(16) ALfloat ClickRemoval[MaxChannels];
ALIGN(16) ALfloat PendingClicks[MaxChannels];
/* Default effect slot */
struct ALeffectslot *DefaultSlot;
// Contexts created on this device
ALCcontext *volatile ContextList;
struct ALCbackend *Backend;
BackendFuncs *Funcs;
void *ExtraData; // For the backend's use
ALCdevice *volatile next;
};
// Frequency was requested by the app or config file
#define DEVICE_FREQUENCY_REQUEST (1<<1)
// Channel configuration was requested by the config file
#define DEVICE_CHANNELS_REQUEST (1<<2)
// Sample type was requested by the config file
#define DEVICE_SAMPLE_TYPE_REQUEST (1<<3)
// HRTF was requested by the app
#define DEVICE_HRTF_REQUEST (1<<4)
// Stereo sources cover 120-degree angles around +/-90
#define DEVICE_WIDE_STEREO (1<<16)
// Specifies if the DSP is paused at user request
#define DEVICE_PAUSED (1<<30)
// Specifies if the device is currently running
#define DEVICE_RUNNING (1<<31)
/* Invalid channel offset */
#define INVALID_OFFSET (~0u)
/* Nanosecond resolution for the device clock time. */
#define DEVICE_CLOCK_RES U64(1000000000)
/* Must be less than 15 characters (16 including terminating null) for
* compatibility with pthread_setname_np limitations. */
#define MIXER_THREAD_NAME "alsoft-mixer"
struct ALCcontext_struct
{
volatile RefCount ref;
struct ALlistener *Listener;
UIntMap SourceMap;
UIntMap EffectSlotMap;
volatile ALenum LastError;
volatile ALenum UpdateSources;
volatile enum DistanceModel DistanceModel;
volatile ALboolean SourceDistanceModel;
volatile ALfloat DopplerFactor;
volatile ALfloat DopplerVelocity;
volatile ALfloat SpeedOfSound;
volatile ALenum DeferUpdates;
struct ALsource **ActiveSources;
ALsizei ActiveSourceCount;
ALsizei MaxActiveSources;
struct ALeffectslot **ActiveEffectSlots;
ALsizei ActiveEffectSlotCount;
ALsizei MaxActiveEffectSlots;
ALCdevice *Device;
const ALCchar *ExtensionList;
ALCcontext *volatile next;
};
ALCcontext *GetContextRef(void);
void ALCcontext_IncRef(ALCcontext *context);
void ALCcontext_DecRef(ALCcontext *context);
void AppendAllDevicesList(const ALCchar *name);
void AppendCaptureDeviceList(const ALCchar *name);
ALint64 ALCdevice_GetLatencyDefault(ALCdevice *device);
void ALCdevice_Lock(ALCdevice *device);
void ALCdevice_Unlock(ALCdevice *device);
ALint64 ALCdevice_GetLatency(ALCdevice *device);
inline void LockContext(ALCcontext *context)
{ ALCdevice_Lock(context->Device); }
inline void UnlockContext(ALCcontext *context)
{ ALCdevice_Unlock(context->Device); }
void *al_malloc(size_t alignment, size_t size);
void *al_calloc(size_t alignment, size_t size);
void al_free(void *ptr);
typedef struct {
#ifdef HAVE_FENV_H
DERIVE_FROM_TYPE(fenv_t);
#else
int state;
#endif
#ifdef HAVE_SSE
int sse_state;
#endif
} FPUCtl;
void SetMixerFPUMode(FPUCtl *ctl);
void RestoreFPUMode(const FPUCtl *ctl);
typedef struct RingBuffer RingBuffer;
RingBuffer *CreateRingBuffer(ALsizei frame_size, ALsizei length);
void DestroyRingBuffer(RingBuffer *ring);
ALsizei RingBufferSize(RingBuffer *ring);
void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len);
void ReadRingBuffer(RingBuffer *ring, ALubyte *data, ALsizei len);
void ReadALConfig(void);
void FreeALConfig(void);
int ConfigValueExists(const char *blockName, const char *keyName);
const char *GetConfigValue(const char *blockName, const char *keyName, const char *def);
int GetConfigValueBool(const char *blockName, const char *keyName, int def);
int ConfigValueStr(const char *blockName, const char *keyName, const char **ret);
int ConfigValueInt(const char *blockName, const char *keyName, int *ret);
int ConfigValueUInt(const char *blockName, const char *keyName, unsigned int *ret);
int ConfigValueFloat(const char *blockName, const char *keyName, float *ret);
void SetRTPriority(void);
void SetDefaultChannelOrder(ALCdevice *device);
void SetDefaultWFXChannelOrder(ALCdevice *device);
const ALCchar *DevFmtTypeString(enum DevFmtType type);
const ALCchar *DevFmtChannelsString(enum DevFmtChannels chans);
#define HRIR_BITS (7)
#define HRIR_LENGTH (1<<HRIR_BITS)
#define HRIR_MASK (HRIR_LENGTH-1)
#define HRTFDELAY_BITS (20)
#define HRTFDELAY_FRACONE (1<<HRTFDELAY_BITS)
#define HRTFDELAY_MASK (HRTFDELAY_FRACONE-1)
const struct Hrtf *GetHrtf(ALCdevice *device);
void FindHrtfFormat(const ALCdevice *device, enum DevFmtChannels *chans, ALCuint *srate);
void FreeHrtfs(void);
ALuint GetHrtfIrSize(const struct Hrtf *Hrtf);
ALfloat CalcHrtfDelta(ALfloat oldGain, ALfloat newGain, const ALfloat olddir[3], const ALfloat newdir[3]);
void GetLerpedHrtfCoeffs(const struct Hrtf *Hrtf, ALfloat elevation, ALfloat azimuth, ALfloat gain, ALfloat (*coeffs)[2], ALuint *delays);
ALuint GetMovingHrtfCoeffs(const struct Hrtf *Hrtf, ALfloat elevation, ALfloat azimuth, ALfloat gain, ALfloat delta, ALint counter, ALfloat (*coeffs)[2], ALuint *delays, ALfloat (*coeffStep)[2], ALint *delayStep);
extern FILE *LogFile;
#ifdef __GNUC__
#define AL_PRINT(T, MSG, ...) fprintf(LogFile, "AL lib: %s %s: "MSG, T, __FUNCTION__ , ## __VA_ARGS__)
#else
void al_print(const char *type, const char *func, const char *fmt, ...) PRINTF_STYLE(3,4);
#define AL_PRINT(T, MSG, ...) al_print((T), __FUNCTION__, MSG, __VA_ARGS__)
#endif
enum LogLevel {
NoLog,
LogError,
LogWarning,
LogTrace,
LogRef
};
extern enum LogLevel LogLevel;
#define TRACEREF(...) do { \
if(LogLevel >= LogRef) \
AL_PRINT("(--)", __VA_ARGS__); \
} while(0)
#define TRACE(...) do { \
if(LogLevel >= LogTrace) \
AL_PRINT("(II)", __VA_ARGS__); \
} while(0)
#define WARN(...) do { \
if(LogLevel >= LogWarning) \
AL_PRINT("(WW)", __VA_ARGS__); \
} while(0)
#define ERR(...) do { \
if(LogLevel >= LogError) \
AL_PRINT("(EE)", __VA_ARGS__); \
} while(0)
extern ALint RTPrioLevel;
extern ALuint CPUCapFlags;
enum {
CPU_CAP_SSE = 1<<0,
CPU_CAP_SSE2 = 1<<1,
CPU_CAP_NEON = 1<<2,
};
void FillCPUCaps(ALuint capfilter);
/* Small hack to use a pointer-to-array type as a normal argument type.
* Shouldn't be used directly. */
typedef ALfloat ALfloatBUFFERSIZE[BUFFERSIZE];
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,166 @@
#ifndef ALMIDI_H
#define ALMIDI_H
#include "alMain.h"
#include "atomic.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ALsfmodulator {
struct {
ALenum Input;
ALenum Type;
ALenum Form;
} Source[2];
ALint Amount;
ALenum TransformOp;
ALenum Dest;
} ALsfmodulator;
typedef struct ALenvelope {
ALint DelayTime;
ALint AttackTime;
ALint HoldTime;
ALint DecayTime;
ALint SustainAttn;
ALint ReleaseTime;
ALint KeyToHoldTime;
ALint KeyToDecayTime;
} ALenvelope;
typedef struct ALfontsound {
volatile RefCount ref;
ALint MinKey, MaxKey;
ALint MinVelocity, MaxVelocity;
ALint ModLfoToPitch;
ALint VibratoLfoToPitch;
ALint ModEnvToPitch;
ALint FilterCutoff;
ALint FilterQ;
ALint ModLfoToFilterCutoff;
ALint ModEnvToFilterCutoff;
ALint ModLfoToVolume;
ALint ChorusSend;
ALint ReverbSend;
ALint Pan;
struct {
ALint Delay;
ALint Frequency;
} ModLfo;
struct {
ALint Delay;
ALint Frequency;
} VibratoLfo;
ALenvelope ModEnv;
ALenvelope VolEnv;
ALint Attenuation;
ALint CoarseTuning;
ALint FineTuning;
ALenum LoopMode;
ALint TuningScale;
ALint ExclusiveClass;
ALuint Start;
ALuint End;
ALuint LoopStart;
ALuint LoopEnd;
ALuint SampleRate;
ALubyte PitchKey;
ALbyte PitchCorrection;
ALenum SampleType;
struct ALfontsound *Link;
UIntMap ModulatorMap;
ALuint id;
} ALfontsound;
void ALfontsound_Destruct(ALfontsound *self);
void ALfontsound_setPropi(ALfontsound *self, ALCcontext *context, ALenum param, ALint value);
void ALfontsound_setModStagei(ALfontsound *self, ALCcontext *context, ALsizei stage, ALenum param, ALint value);
ALfontsound *NewFontsound(ALCcontext *context);
inline struct ALfontsound *LookupFontsound(ALCdevice *device, ALuint id)
{ return (struct ALfontsound*)LookupUIntMapKey(&device->FontsoundMap, id); }
inline struct ALfontsound *RemoveFontsound(ALCdevice *device, ALuint id)
{ return (struct ALfontsound*)RemoveUIntMapKey(&device->FontsoundMap, id); }
inline struct ALsfmodulator *LookupModulator(ALfontsound *sound, ALuint id)
{ return (struct ALsfmodulator*)LookupUIntMapKey(&sound->ModulatorMap, id); }
inline struct ALsfmodulator *RemoveModulator(ALfontsound *sound, ALuint id)
{ return (struct ALsfmodulator*)RemoveUIntMapKey(&sound->ModulatorMap, id); }
void ReleaseALFontsounds(ALCdevice *device);
typedef struct ALsfpreset {
volatile RefCount ref;
ALint Preset; /* a.k.a. MIDI program number */
ALint Bank; /* MIDI bank 0...127, or percussion (bank 128) */
ALfontsound **Sounds;
ALsizei NumSounds;
ALuint id;
} ALsfpreset;
ALsfpreset *NewPreset(ALCcontext *context);
void DeletePreset(ALsfpreset *preset, ALCdevice *device);
inline struct ALsfpreset *LookupPreset(ALCdevice *device, ALuint id)
{ return (struct ALsfpreset*)LookupUIntMapKey(&device->PresetMap, id); }
inline struct ALsfpreset *RemovePreset(ALCdevice *device, ALuint id)
{ return (struct ALsfpreset*)RemoveUIntMapKey(&device->PresetMap, id); }
void ReleaseALPresets(ALCdevice *device);
typedef struct ALsoundfont {
volatile RefCount ref;
ALsfpreset **Presets;
ALsizei NumPresets;
ALshort *Samples;
ALint NumSamples;
RWLock Lock;
volatile ALenum Mapped;
ALuint id;
} ALsoundfont;
void ALsoundfont_Construct(ALsoundfont *self);
void ALsoundfont_Destruct(ALsoundfont *self);
ALsoundfont *ALsoundfont_getDefSoundfont(ALCcontext *context);
void ALsoundfont_deleteSoundfont(ALsoundfont *self, ALCdevice *device);
inline struct ALsoundfont *LookupSfont(ALCdevice *device, ALuint id)
{ return (struct ALsoundfont*)LookupUIntMapKey(&device->SfontMap, id); }
inline struct ALsoundfont *RemoveSfont(ALCdevice *device, ALuint id)
{ return (struct ALsoundfont*)RemoveUIntMapKey(&device->SfontMap, id); }
void ReleaseALSoundfonts(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif /* ALMIDI_H */
@@ -0,0 +1,193 @@
#ifndef _AL_SOURCE_H_
#define _AL_SOURCE_H_
#define MAX_SENDS 4
#include "alMain.h"
#include "alu.h"
#include "alFilter.h"
#include "alBuffer.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SRC_HISTORY_BITS (6)
#define SRC_HISTORY_LENGTH (1<<SRC_HISTORY_BITS)
#define SRC_HISTORY_MASK (SRC_HISTORY_LENGTH-1)
extern enum Resampler DefaultResampler;
extern const ALsizei ResamplerPadding[ResamplerMax];
extern const ALsizei ResamplerPrePadding[ResamplerMax];
typedef struct ALbufferlistitem {
struct ALbuffer *buffer;
struct ALbufferlistitem *next;
struct ALbufferlistitem *prev;
} ALbufferlistitem;
typedef struct HrtfState {
ALboolean Moving;
ALuint Counter;
ALIGN(16) ALfloat History[MAX_INPUT_CHANNELS][SRC_HISTORY_LENGTH];
ALIGN(16) ALfloat Values[MAX_INPUT_CHANNELS][HRIR_LENGTH][2];
ALuint Offset;
} HrtfState;
typedef struct HrtfParams {
ALfloat Gain;
ALfloat Dir[3];
ALIGN(16) ALfloat Coeffs[MAX_INPUT_CHANNELS][HRIR_LENGTH][2];
ALIGN(16) ALfloat CoeffStep[HRIR_LENGTH][2];
ALuint Delay[MAX_INPUT_CHANNELS][2];
ALint DelayStep[2];
ALuint IrSize;
} HrtfParams;
typedef struct DirectParams {
ALfloat (*OutBuffer)[BUFFERSIZE];
ALfloat *ClickRemoval;
ALfloat *PendingClicks;
struct {
HrtfParams Params;
HrtfState *State;
} Hrtf;
/* A mixing matrix. First subscript is the channel number of the input data
* (regardless of channel configuration) and the second is the channel
* target (eg. FrontLeft). Not used with HRTF. */
ALfloat Gains[MAX_INPUT_CHANNELS][MaxChannels];
ALfilterState LpFilter[MAX_INPUT_CHANNELS];
} DirectParams;
typedef struct SendParams {
ALfloat (*OutBuffer)[BUFFERSIZE];
ALfloat *ClickRemoval;
ALfloat *PendingClicks;
/* Gain control, which applies to all input channels to a single (mono)
* output buffer. */
ALfloat Gain;
ALfilterState LpFilter[MAX_INPUT_CHANNELS];
} SendParams;
typedef struct ALsource
{
/** Source properties. */
volatile ALfloat Pitch;
volatile ALfloat Gain;
volatile ALfloat OuterGain;
volatile ALfloat MinGain;
volatile ALfloat MaxGain;
volatile ALfloat InnerAngle;
volatile ALfloat OuterAngle;
volatile ALfloat RefDistance;
volatile ALfloat MaxDistance;
volatile ALfloat RollOffFactor;
volatile ALfloat Position[3];
volatile ALfloat Velocity[3];
volatile ALfloat Orientation[3];
volatile ALboolean HeadRelative;
volatile ALboolean Looping;
volatile enum DistanceModel DistanceModel;
volatile ALboolean DirectChannels;
volatile ALboolean DryGainHFAuto;
volatile ALboolean WetGainAuto;
volatile ALboolean WetGainHFAuto;
volatile ALfloat OuterGainHF;
volatile ALfloat AirAbsorptionFactor;
volatile ALfloat RoomRolloffFactor;
volatile ALfloat DopplerFactor;
enum Resampler Resampler;
/**
* Last user-specified offset, and the offset type (bytes, samples, or
* seconds).
*/
ALdouble Offset;
ALenum OffsetType;
/** Source type (static, streaming, or undetermined) */
volatile ALint SourceType;
/** Source state (initial, playing, paused, or stopped) */
volatile ALenum state;
ALenum new_state;
/**
* Source offset in samples, relative to the currently playing buffer, NOT
* the whole queue, and the fractional (fixed-point) offset to the next
* sample.
*/
ALuint position;
ALuint position_fraction;
/** Source Buffer Queue info. */
ALbufferlistitem *queue;
ALuint BuffersInQueue;
ALuint BuffersPlayed;
/** Current buffer sample info. */
ALuint NumChannels;
ALuint SampleSize;
/** Direct filter and auxiliary send info. */
ALfloat DirectGain;
ALfloat DirectGainHF;
struct {
struct ALeffectslot *Slot;
ALfloat Gain;
ALfloat GainHF;
} Send[MAX_SENDS];
/** HRTF info. */
HrtfState Hrtf;
/** Current target parameters used for mixing. */
struct {
ResamplerFunc Resample;
DryMixerFunc DryMix;
WetMixerFunc WetMix;
ALint Step;
DirectParams Direct;
SendParams Send[MAX_SENDS];
} Params;
/** Source needs to update its mixing parameters. */
volatile ALenum NeedsUpdate;
/** Method to update mixing parameters. */
ALvoid (*Update)(struct ALsource *self, const ALCcontext *context);
/** Self ID */
ALuint id;
} ALsource;
#define ALsource_Update(s,a) ((s)->Update(s,a))
inline struct ALsource *LookupSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)LookupUIntMapKey(&context->SourceMap, id); }
inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)RemoveUIntMapKey(&context->SourceMap, id); }
ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state);
ALboolean ApplyOffset(ALsource *Source);
ALvoid ReleaseALSources(ALCcontext *Context);
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,20 @@
#ifndef ALTHUNK_H
#define ALTHUNK_H
#include "alMain.h"
#ifdef __cplusplus
extern "C" {
#endif
void ThunkInit(void);
void ThunkExit(void);
ALenum NewThunkEntry(ALuint *index);
void FreeThunkEntry(ALuint index);
#ifdef __cplusplus
}
#endif
#endif //ALTHUNK_H
@@ -0,0 +1,157 @@
#ifndef _ALU_H_
#define _ALU_H_
#include "alMain.h"
#include <limits.h>
#include <math.h>
#ifdef HAVE_FLOAT_H
#include <float.h>
#endif
#ifdef HAVE_IEEEFP_H
#include <ieeefp.h>
#endif
#define F_PI (3.14159265358979323846f)
#define F_PI_2 (1.57079632679489661923f)
#define F_2PI (6.28318530717958647692f)
#ifndef FLT_EPSILON
#define FLT_EPSILON (1.19209290e-07f)
#endif
#define DEG2RAD(x) ((ALfloat)(x) * (F_PI/180.0f))
#define RAD2DEG(x) ((ALfloat)(x) * (180.0f/F_PI))
#ifdef __cplusplus
extern "C" {
#endif
struct ALsource;
struct ALbuffer;
struct DirectParams;
struct SendParams;
typedef void (*ResamplerFunc)(const ALfloat *src, ALuint frac, ALuint increment,
ALfloat *restrict dst, ALuint dstlen);
typedef ALvoid (*DryMixerFunc)(const struct DirectParams *params,
const ALfloat *restrict data, ALuint srcchan,
ALuint OutPos, ALuint SamplesToDo,
ALuint BufferSize);
typedef ALvoid (*WetMixerFunc)(const struct SendParams *params,
const ALfloat *restrict data,
ALuint OutPos, ALuint SamplesToDo,
ALuint BufferSize);
#define GAIN_SILENCE_THRESHOLD (0.00001f)
#define SPEEDOFSOUNDMETRESPERSEC (343.3f)
#define AIRABSORBGAINHF (0.99426f) /* -0.05dB */
#define FRACTIONBITS (14)
#define FRACTIONONE (1<<FRACTIONBITS)
#define FRACTIONMASK (FRACTIONONE-1)
inline ALfloat minf(ALfloat a, ALfloat b)
{ return ((a > b) ? b : a); }
inline ALfloat maxf(ALfloat a, ALfloat b)
{ return ((a > b) ? a : b); }
inline ALfloat clampf(ALfloat val, ALfloat min, ALfloat max)
{ return minf(max, maxf(min, val)); }
inline ALdouble mind(ALdouble a, ALdouble b)
{ return ((a > b) ? b : a); }
inline ALdouble maxd(ALdouble a, ALdouble b)
{ return ((a > b) ? a : b); }
inline ALdouble clampd(ALdouble val, ALdouble min, ALdouble max)
{ return mind(max, maxd(min, val)); }
inline ALuint minu(ALuint a, ALuint b)
{ return ((a > b) ? b : a); }
inline ALuint maxu(ALuint a, ALuint b)
{ return ((a > b) ? a : b); }
inline ALuint clampu(ALuint val, ALuint min, ALuint max)
{ return minu(max, maxu(min, val)); }
inline ALint mini(ALint a, ALint b)
{ return ((a > b) ? b : a); }
inline ALint maxi(ALint a, ALint b)
{ return ((a > b) ? a : b); }
inline ALint clampi(ALint val, ALint min, ALint max)
{ return mini(max, maxi(min, val)); }
inline ALint64 mini64(ALint64 a, ALint64 b)
{ return ((a > b) ? b : a); }
inline ALint64 maxi64(ALint64 a, ALint64 b)
{ return ((a > b) ? a : b); }
inline ALint64 clampi64(ALint64 val, ALint64 min, ALint64 max)
{ return mini64(max, maxi64(min, val)); }
inline ALuint64 minu64(ALuint64 a, ALuint64 b)
{ return ((a > b) ? b : a); }
inline ALuint64 maxu64(ALuint64 a, ALuint64 b)
{ return ((a > b) ? a : b); }
inline ALuint64 clampu64(ALuint64 val, ALuint64 min, ALuint64 max)
{ return minu64(max, maxu64(min, val)); }
inline ALfloat lerp(ALfloat val1, ALfloat val2, ALfloat mu)
{
return val1 + (val2-val1)*mu;
}
inline ALfloat cubic(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat val3, ALfloat mu)
{
ALfloat mu2 = mu*mu;
ALfloat a0 = -0.5f*val0 + 1.5f*val1 + -1.5f*val2 + 0.5f*val3;
ALfloat a1 = val0 + -2.5f*val1 + 2.0f*val2 + -0.5f*val3;
ALfloat a2 = -0.5f*val0 + 0.5f*val2;
ALfloat a3 = val1;
return a0*mu*mu2 + a1*mu2 + a2*mu + a3;
}
ALvoid aluInitPanning(ALCdevice *Device);
/**
* ComputeAngleGains
*
* Sets channel gains based on a given source's angle and its half-width. The
* angle and hwidth parameters are in radians.
*/
void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, ALfloat ingain, ALfloat gains[MaxChannels]);
/**
* SetGains
*
* Helper to set the appropriate channels to the specified gain.
*/
inline void SetGains(const ALCdevice *device, ALfloat ingain, ALfloat gains[MaxChannels])
{
ComputeAngleGains(device, 0.0f, F_PI, ingain, gains);
}
ALvoid CalcSourceParams(struct ALsource *ALSource, const ALCcontext *ALContext);
ALvoid CalcNonAttnSourceParams(struct ALsource *ALSource, const ALCcontext *ALContext);
ALvoid MixSource(struct ALsource *Source, ALCdevice *Device, ALuint SamplesToDo);
ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size);
/* Caller must lock the device. */
ALvoid aluHandleDisconnect(ALCdevice *device);
extern ALfloat ConeScale;
extern ALfloat ZScale;
#ifdef __cplusplus
}
#endif
#endif
@@ -0,0 +1,106 @@
/*-
* Copyright (c) 2005 Boris Mikhaylov
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef BS2B_H
#define BS2B_H
/* Number of crossfeed levels */
#define BS2B_CLEVELS 3
/* Normal crossfeed levels */
#define BS2B_HIGH_CLEVEL 3
#define BS2B_MIDDLE_CLEVEL 2
#define BS2B_LOW_CLEVEL 1
/* Easy crossfeed levels */
#define BS2B_HIGH_ECLEVEL BS2B_HIGH_CLEVEL + BS2B_CLEVELS
#define BS2B_MIDDLE_ECLEVEL BS2B_MIDDLE_CLEVEL + BS2B_CLEVELS
#define BS2B_LOW_ECLEVEL BS2B_LOW_CLEVEL + BS2B_CLEVELS
/* Default crossfeed levels */
#define BS2B_DEFAULT_CLEVEL BS2B_HIGH_ECLEVEL
/* Default sample rate (Hz) */
#define BS2B_DEFAULT_SRATE 44100
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct bs2b {
int level; /* Crossfeed level */
int srate; /* Sample rate (Hz) */
/* Lowpass IIR filter coefficients */
double a0_lo;
double b1_lo;
/* Highboost IIR filter coefficients */
double a0_hi;
double a1_hi;
double b1_hi;
/* Global gain against overloading */
float gain;
/* Buffer of last filtered sample.
* [0] - first channel, [1] - second channel
*/
struct t_last_sample {
double asis[2];
double lo[2];
double hi[2];
} last_sample;
};
/* Clear buffers and set new coefficients with new crossfeed level value.
* level - crossfeed level of *LEVEL values.
*/
void bs2b_set_level(struct bs2b *bs2b, int level);
/* Return current crossfeed level value */
int bs2b_get_level(struct bs2b *bs2b);
/* Clear buffers and set new coefficients with new sample rate value.
* srate - sample rate by Hz.
*/
void bs2b_set_srate(struct bs2b *bs2b, int srate);
/* Return current sample rate value */
int bs2b_get_srate(struct bs2b *bs2b);
/* Clear buffer */
void bs2b_clear(struct bs2b *bs2b);
/* Crossfeeds one stereo sample that are pointed by sample.
* [0] - first channel, [1] - second channel.
* Returns crossfided samle by sample pointer.
*/
/* sample poits to floats */
void bs2b_cross_feed(struct bs2b *bs2b, float *sample);
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* BS2B_H */
@@ -0,0 +1,14 @@
#ifndef AL_THREADS_H
#define AL_THREADS_H
#include "alMain.h"
struct althread_info;
typedef struct althread_info* althread_t;
ALboolean StartThread(althread_t *out, ALuint (*func)(ALvoid*), ALvoid *ptr);
ALuint StopThread(althread_t thread);
void SetThreadName(const char *name);
#endif /* AL_THREADS_H */