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Add DevIL 1.7.8.
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//-----------------------------------------------------------------------------
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//
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// ImageLib Utility Toolkit Sources
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// Copyright (C) 2000-2002 by Denton Woods
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// Last modified: 04/20/2002 <--Y2K Compliant! =]
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//
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// Filename: src-ILUT/include/ilut_alleg.h (Don't want to conflict with allegro.h)
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//
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// Description:
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//
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//-----------------------------------------------------------------------------
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// xxxxAllegro.h has to be included before il/il.h!xxx
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//#ifdef ALLEGRO_VERSION // Check to make sure Allegro is present
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#ifdef ILUT_USE_ALLEGRO
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#ifndef ILUT_ALLEG_H
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#define ILUT_ALLEG_H
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#include <allegro.h>
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#endif//ILUT_ALLEG_H
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#endif//ILUT_USE_ALLEGRO
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//#endif//ALLEGRO_VERSION
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//-----------------------------------------------------------------------------
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//
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// ImageLib Utility Toolkit Sources
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// Copyright (C) 2000-2002 by Denton Woods
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// Last modified: 02/07/2002 <--Y2K Compliant! =]
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//
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// Filename: src-ILUT/include/ilut_internal.h
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//
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// Description: Internal stuff for ILUT
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//
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//-----------------------------------------------------------------------------
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#ifndef INTERNAL_H
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#define INTERNAL_H
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#define _IL_BUILD_LIBRARY
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#define _ILU_BUILD_LIBRARY
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#define _ILUT_BUILD_LIBRARY
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//#define WIN32_LEAN_AND_MEAN
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/*#if defined(_WIN32) && !defined(HAVE_CONFIG_H)
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#define HAVE_CONFIG_H
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#endif*/
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#ifdef HAVE_CONFIG_H //if we use autotools, we have HAVE_CONFIG_H defined and we have to look for it like that
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#include <config.h>
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#else // if we don't use autotools, we have to point to (possibly different) config.h than in the opposite case
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#include <IL/config.h>
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#endif
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#include <string.h>
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#ifdef _WIN32
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#ifdef _MSC_VER
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#if _MSC_VER > 1000
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#pragma warning(disable: 4996) // "The POSIX name for this item is deprecated." AND "This function or variable may be unsafe."
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#endif // _MSC_VER > 1000
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#endif
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#endif
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/*
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#ifdef _MSC_VER
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#if _MSC_VER > 1000
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pragma once
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pragma intrinsic(memcpy)
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pragma intrinsic(memset)
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#endif // _MSC_VER > 1000
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#endif
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*/
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#include <IL/ilut.h>
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#include <IL/devil_internal_exports.h>
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#include <stdlib.h>
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extern ILimage *ilutCurImage;
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void ilutDefaultStates(void);
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#ifdef _UNICODE
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#define IL_TEXT(s) L##s
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#else
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#define IL_TEXT(s) (s)
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#endif
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// ImageLib Utility Toolkit's OpenGL Functions
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#ifdef ILUT_USE_OPENGL
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ILboolean ilutGLInit();
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#endif
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// ImageLib Utility Toolkit's Win32 Functions
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#ifdef ILUT_USE_WIN32
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ILboolean ilutWin32Init();
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#endif
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// ImageLib Utility Toolkit's Win32 Functions
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#ifdef ILUT_USE_DIRECTX8
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ILboolean ilutD3D8Init();
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#endif
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#ifdef ILUT_USE_DIRECTX9
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ILboolean ilutD3D9Init();
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#endif
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#ifdef ILUT_USE_DIRECTX10
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ILboolean ilutD3D10Init();
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#endif
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#define CUBEMAP_SIDES 6
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#ifndef SAFE_RELEASE
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#define SAFE_RELEASE(p) {if((p)!=NULL){(p)->lpVtbl->Release(p);(p)=NULL;}}
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#endif
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#endif//INTERNAL_H
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@@ -0,0 +1,47 @@
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//-----------------------------------------------------------------------------
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//
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// ImageLib Utility Toolkit Sources
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// Copyright (C) 2000-2009 by Denton Woods
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// Last modified: 01/09/2009
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//
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// Filename: src-ILUT/include/ilut_opengl.h
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//
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// Description: OpenGL functions for images
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//
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//-----------------------------------------------------------------------------
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#ifndef ILUT_OPENGL_H
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#define ILUT_OPENGL_H
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#include "ilut_internal.h"
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#ifndef min
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#define min(a, b) (((a) < (b)) ? (a) : (b))
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#endif
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#ifdef ILUT_USE_OPENGL
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ILenum ilutGLFormat(ILenum, ILubyte);
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ILimage* MakeGLCompliant2D(ILimage *Src);
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ILimage* MakeGLCompliant3D(ILimage *Src);
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ILboolean IsExtensionSupported(const char *extension);
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#ifdef _WIN32
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#include <windows.h>
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#include <GL/gl.h>
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#elif linux
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#include <GL/gl.h>
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#include <GL/glx.h> // patch #1504388. X86_64 Problems by Hans de Goede
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#elif defined __APPLE__
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#include <mach-o/dyld.h>
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void* aglGetProcAddress (const GLubyte *name);
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#endif
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typedef void (ILAPIENTRY * ILGLTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *data);
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typedef void (ILAPIENTRY * ILGLTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *data);
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typedef void (ILAPIENTRY * ILGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
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typedef void (ILAPIENTRY * ILGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
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#endif //ILUT_USE_OPENGL
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#endif //ILUT_OPENGL_H
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@@ -0,0 +1,57 @@
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//-----------------------------------------------------------------------------
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//
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// ImageLib Utility Toolkit Sources
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// Copyright (C) 2000-2002 by Denton Woods
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// Last modified: 05/28/2001 <--Y2K Compliant! =]
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//
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// Filename: src-ILUT/include/ilut_states.h
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//
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// Description: State machine
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//
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//-----------------------------------------------------------------------------
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#ifndef STATES_H
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#define STATES_H
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#include "ilut_internal.h"
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ILboolean ilutAble(ILenum Mode, ILboolean Flag);
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#define ILUT_ATTRIB_STACK_MAX 32
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ILuint ilutCurrentPos = 0; // Which position on the stack
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//
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// Various states
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//
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typedef struct ILUT_STATES
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{
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// ILUT states
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ILboolean ilutUsePalettes;
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ILboolean ilutOglConv;
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ILboolean ilutForceIntegerFormat;
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ILenum ilutDXTCFormat;
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// GL states
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ILboolean ilutUseS3TC;
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ILboolean ilutGenS3TC;
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ILboolean ilutAutodetectTextureTarget;
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ILint MaxTexW;
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ILint MaxTexH;
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ILint MaxTexD;
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// D3D states
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ILuint D3DMipLevels;
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ILenum D3DPool;
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ILint D3DAlphaKeyColor; // 0x00rrggbb format , -1 for none
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} ILUT_STATES;
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ILUT_STATES ilutStates[ILUT_ATTRIB_STACK_MAX];
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#endif//STATES_H
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