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Add DevIL 1.7.8.
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//-----------------------------------------------------------------------------
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//
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// DevIL GDI+ Sources
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// Copyright (C) 2000-2002 by Denton Woods
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// Last modified: 02/13/2002 <--Y2K Compliant! =]
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//
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// Filename: gdi+/devil-gdi+.cpp
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//
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// Description: GDI+ loading routines
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//
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//-----------------------------------------------------------------------------
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#include "stdafx.h"
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#include "DevIL-GDI+.h"
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// Basic Palette struct
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typedef struct ILpal
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{
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ILubyte *Palette; // the image palette (if any)
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ILuint PalSize; // size of the palette (in bytes)
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ILenum PalType; // the palette types below (0x0500 range)
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} ILpal;
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// The Fundamental Image struct
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typedef struct ILimage
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{
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ILuint Width; // the image's width
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ILuint Height; // the image's height
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ILuint Depth; // the image's depth
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ILubyte Bpp; // bytes per pixel (now number of channels)
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ILubyte Bpc; // bytes per channel
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ILuint Bps; // bytes per scanline (components for IL)
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ILubyte *Data; // the image data
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ILuint SizeOfData; // the total size of the data (in bytes)
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ILuint SizeOfPlane; // SizeOfData in a 2d image, size of each plane slice in a 3d image (in bytes)
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ILenum Format; // image format (in IL enum style)
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ILenum Type; // image type (in IL enum style)
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ILenum Origin; // origin of the image
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ILpal Pal; // palette details
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ILuint Duration; // length of the time to display this "frame"
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ILenum CubeFlags; // cube map flags for sides present in chain
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struct ILimage *Mipmaps; // mipmapped versions of this image terminated by a NULL - usu. NULL
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struct ILimage *Next; // next image in the chain - usu. NULL
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struct ILimage *Layers; // subsequent layers in the chain - usu. NULL
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ILuint NumNext; // number of images following this one (0 when not parent)
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ILuint NumMips; // number of mipmaps (0 when not parent)
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ILuint NumLayers; // number of layers (0 when not parent)
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ILuint *AnimList; // animation list
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ILuint AnimSize; // animation list size
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ILvoid *Profile; // colour profile
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ILuint ProfileSize; // colour profile size
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ILuint OffX, OffY; // offset of the image
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} ILimage;
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ILAPI ILimage* ILAPIENTRY iConvertImage(ILenum DestFormat, ILenum DestType);
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ILAPI ILubyte* ILAPIENTRY iGetPaddedData(ILimage *Image);
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ILAPI ILimage* ILAPIENTRY ilGetCurImage(void);
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ILAPI ILvoid ILAPIENTRY ilCloseImage(ILimage *Image);
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ILAPI ILvoid ILAPIENTRY iBindImageTemp(void);
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// @TODO: Use 48-bit and 64-bit types.
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Bitmap *ilutConvertToBitmap()
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{
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Bitmap *Bmp = NULL;
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ILubyte *Data = NULL;
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ILimage *Image = NULL, *GdiCurImage = NULL;
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GdiCurImage = ilGetCurImage();
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if (GdiCurImage == NULL) {
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return NULL;
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}
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if (GdiCurImage->Format == IL_BGRA && GdiCurImage->Format == IL_UNSIGNED_BYTE) {
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Image = GdiCurImage;
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return new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat32bppARGB, Image->Data);
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}
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else if (GdiCurImage->Format == IL_BGRA || GdiCurImage->Format == IL_RGBA) {
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Image = iConvertImage(IL_BGRA, IL_UNSIGNED_BYTE);
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if (Image == NULL)
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return NULL;
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Bmp = new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat32bppARGB, Image->Data);
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ilCloseImage(Image);
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return Bmp;
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}
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else if (GdiCurImage->Format == IL_LUMINANCE &&
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(GdiCurImage->Type == IL_UNSIGNED_SHORT || GdiCurImage->Type == IL_SHORT)) {
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Image = GdiCurImage;
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return new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat16bppGrayScale, Image->Data);
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}
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else if (GdiCurImage->Format == IL_LUMINANCE) {
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Image = iConvertImage(IL_LUMINANCE, IL_UNSIGNED_SHORT);
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if (Image == NULL)
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return NULL;
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Bmp = new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat16bppGrayScale, Image->Data);
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ilCloseImage(Image);
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return Bmp;
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}
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else {
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Image = iConvertImage(IL_BGR, IL_UNSIGNED_BYTE);
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if (Image == NULL)
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return NULL;
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Bmp = new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat24bppRGB, Image->Data);
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ilCloseImage(Image);
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return Bmp;
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}
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return NULL; // Something really screwy has happened here...
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}
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Bitmap *ilutGDILoadImage(const ILstring FileName)
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{
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Bitmap *Bmp;
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iBindImageTemp();
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if (!ilLoadImage(FileName))
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return NULL;
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Bmp = ilutConvertToBitmap();
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return Bmp;
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}
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