mirror of
https://github.com/love2d/megasource.git
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Add DevIL 1.7.8.
This commit is contained in:
@@ -0,0 +1,189 @@
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[Project]
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FileName=ILUT.dev
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Name=ILUT
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UnitCount=14
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Type=3
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Ver=1
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ObjFiles=
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Includes=C:\Libraries\DevIL\include;C:\Libraries\DevIL\src-ILUT\include
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Libs=
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PrivateResource=
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ResourceIncludes=
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MakeIncludes=
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Compiler=
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CppCompiler=
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Linker=../../../lib/libIL.a_@@_../../../lib/libILU.a_@@_-lopengl32_@@_-lglu32_@@_-lgdi32_@@_
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IsCpp=0
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Icon=
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ExeOutput=..\..\..\lib
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ObjectOutput=.objects
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OverrideOutput=0
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OverrideOutputName=ILUT.dll
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HostApplication=
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Folders=
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000000
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=
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AutoIncBuildNr=0
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[Unit1]
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FileName=..\..\..\include\IL\ilut.h
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=..\..\..\src-ILUT\include\ilut_states.h
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit3]
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FileName=..\..\..\src-ILUT\include\ilut_allegro.h
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=..\..\..\src-ILUT\include\ilut_internal.h
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=..\..\..\src-ILUT\include\ilut_opengl.h
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=..\..\..\src-ILUT\src\ilut_win32.c
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=..\..\..\src-ILUT\src\ilut_allegro.c
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=..\..\..\src-ILUT\src\ilut_directx9.c
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=..\..\..\src-ILUT\src\ilut_directx.c
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=..\..\..\src-ILUT\src\ilut_internal.c
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=..\..\..\src-ILUT\src\ilut_main.c
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=..\..\..\src-ILUT\src\ilut_opengl.c
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit13]
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FileName=..\..\..\src-ILUT\src\ilut_sdlsurface.c
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit14]
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FileName=..\..\..\src-ILUT\src\ilut_states.c
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CompileCpp=0
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Folder=ILUT
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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