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Add DevIL 1.7.8.
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#ifndef TEST3D_H
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#define TEST3D_H
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#define MAX_X 640
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#define MAX_Y 480
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void DisplayFunc(void);
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void CleanUp(void);
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void ExitClean(void);
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void ResizeFunc(int NewWidth, int NewHeight);
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void IdleFunc(void);
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void KeyboardFunc(unsigned char cChar, int nMouseX, int nMouseY);
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void KeySpecialFunc(int Key, int x, int y);
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void SetPerspective(float Fov);
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ILboolean Setup(void);
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ILboolean GenSides(void);
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ILboolean bCleaned = IL_FALSE;
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GLuint TexID1 = 0, TexID2 = 0, TexID3 = 0, TexID4 = 0;
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ILuint ImgId;
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float Angle = 0.0, TransFactor = -470.0;
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#endif//TEST3D_H
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