mirror of
https://github.com/love2d/megasource.git
synced 2026-08-12 08:30:59 +02:00
Re-applied previous megasource-specific changes to SDL's cmakelists:
* Enable SDL_SHARED. * Disable SDL_STATIC. * Set SDL_LINK_DIR in parent scope. * Use custom install() directive. * Add target_include_directories.
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@@ -289,8 +289,8 @@ set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
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# TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
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# The options below are for compatibility to configure's default behaviour.
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set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library")
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set(SDL_STATIC ON CACHE BOOL "Build a static version of the library")
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set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library")
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set(SDL_STATIC OFF CACHE BOOL "Build a static version of the library")
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# General source files
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file(GLOB SOURCE_FILES
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@@ -918,7 +918,9 @@ elseif(WINDOWS)
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set(HAVE_DIRECTX TRUE)
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if(NOT CMAKE_COMPILER_IS_MINGW)
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# TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
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link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
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set(SDL_LINK_DIR $ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
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set(SDL_LINK_DIR ${SDL_LINK_DIR} PARENT_SCOPE)
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link_directories(${SDL_LINK_DIR})
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include_directories($ENV{DXSDK_DIR}\\Include)
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endif()
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endif()
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@@ -1375,6 +1377,7 @@ set(_INSTALL_LIBS "SDL2main")
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if(SDL_SHARED)
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add_library(SDL2 SHARED ${SOURCE_FILES})
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install(TARGETS SDL2 RUNTIME DESTINATION . LIBRARY DESTINATION .)
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if(UNIX)
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set_target_properties(SDL2 PROPERTIES
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VERSION ${LT_VERSION}
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@@ -1388,6 +1391,7 @@ if(SDL_SHARED)
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endif()
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set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS})
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target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
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target_include_directories(SDL2 PUBLIC include)
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endif()
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if(SDL_STATIC)
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@@ -1406,6 +1410,11 @@ if(SDL_STATIC)
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endif()
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##### Installation targets #####
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if (MEGA)
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return()
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endif()
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install(TARGETS ${_INSTALL_LIBS}
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LIBRARY DESTINATION "lib${LIB_SUFFIX}"
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ARCHIVE DESTINATION "lib${LIB_SUFFIX}"
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