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Add PhysFS 2.0.3.
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// Archive/Common/ItemNameUtils.cpp
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#include "StdAfx.h"
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#include "ItemNameUtils.h"
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namespace NArchive {
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namespace NItemName {
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static const wchar_t kOSDirDelimiter = WCHAR_PATH_SEPARATOR;
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static const wchar_t kDirDelimiter = L'/';
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UString MakeLegalName(const UString &name)
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{
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UString zipName = name;
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zipName.Replace(kOSDirDelimiter, kDirDelimiter);
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return zipName;
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}
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UString GetOSName(const UString &name)
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{
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UString newName = name;
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newName.Replace(kDirDelimiter, kOSDirDelimiter);
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return newName;
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}
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UString GetOSName2(const UString &name)
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{
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if (name.IsEmpty())
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return UString();
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UString newName = GetOSName(name);
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if (newName[newName.Length() - 1] == kOSDirDelimiter)
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newName.Delete(newName.Length() - 1);
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return newName;
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}
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bool HasTailSlash(const AString &name, UINT codePage)
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{
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if (name.IsEmpty())
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return false;
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LPCSTR prev =
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#ifdef _WIN32
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CharPrevExA((WORD)codePage, name, &name[name.Length()], 0);
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#else
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(LPCSTR)(name) + (name.Length() - 1);
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#endif
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return (*prev == '/');
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}
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#ifndef _WIN32
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UString WinNameToOSName(const UString &name)
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{
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UString newName = name;
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newName.Replace(L'\\', kOSDirDelimiter);
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return newName;
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}
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#endif
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}}
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