mirror of
https://github.com/love2d/megasource.git
synced 2026-08-17 11:11:35 +02:00
Update OpenAL Soft to 1.18.2
This commit is contained in:
@@ -48,7 +48,10 @@
|
||||
## channels:
|
||||
# Sets the output channel configuration. If left unspecified, one will try to
|
||||
# be detected from the system, and defaulting to stereo. The available values
|
||||
# are: mono, stereo, quad, surround51, surround51rear, surround61, surround71
|
||||
# are: mono, stereo, quad, surround51, surround51rear, surround61, surround71,
|
||||
# ambi1, ambi2, ambi3. Note that the ambi* configurations provide ambisonic
|
||||
# channels of the given order (using ACN ordering and SN3D normalization by
|
||||
# default), which need to be decoded to play correctly on speakers.
|
||||
#channels =
|
||||
|
||||
## sample-type:
|
||||
@@ -78,7 +81,7 @@
|
||||
# which helps protect against skips when the CPU is under load, but increases
|
||||
# the delay between a sound getting mixed and being heard. Acceptable values
|
||||
# range between 2 and 16.
|
||||
#periods = 4
|
||||
#periods = 3
|
||||
|
||||
## stereo-mode:
|
||||
# Specifies if stereo output is treated as being headphones or speakers. With
|
||||
@@ -86,6 +89,20 @@
|
||||
# Valid settings are auto, speakers, and headphones.
|
||||
#stereo-mode = auto
|
||||
|
||||
## stereo-encoding:
|
||||
# Specifies the encoding method for non-HRTF stereo output. 'panpot' (default)
|
||||
# uses standard amplitude panning (aka pair-wise, stereo pair, etc) between
|
||||
# -30 and +30 degrees, while 'uhj' creates stereo-compatible two-channel UHJ
|
||||
# output, which encodes some surround sound information into stereo output
|
||||
# that can be decoded with a surround sound receiver. If crossfeed filters are
|
||||
# used, UHJ is disabled.
|
||||
#stereo-encoding = panpot
|
||||
|
||||
## ambi-format:
|
||||
# Specifies the channel order and normalization for the "ambi*" set of channel
|
||||
# configurations. Valid settings are: fuma, acn+sn3d, acn+n3d
|
||||
#ambi-format = acn+sn3d
|
||||
|
||||
## hrtf:
|
||||
# Controls HRTF processing. These filters provide better spatialization of
|
||||
# sounds while using headphones, but do require a bit more CPU power. The
|
||||
@@ -96,22 +113,24 @@
|
||||
# respectively.
|
||||
#hrtf = auto
|
||||
|
||||
## hrtf_tables:
|
||||
# Specifies a comma-separated list of files containing HRTF data sets. The
|
||||
# format of the files are described in hrtf.txt. The filenames may contain
|
||||
# these markers, which will be replaced as needed:
|
||||
# %r - Device sampling rate
|
||||
# %s - Non-greedy string (up to the following matching characters)
|
||||
# %% - Percent sign (%)
|
||||
# The listed files are relative to system-dependant data directories. On
|
||||
# Windows this is:
|
||||
## default-hrtf:
|
||||
# Specifies the default HRTF to use. When multiple HRTFs are available, this
|
||||
# determines the preferred one to use if none are specifically requested. Note
|
||||
# that this is the enumerated HRTF name, not necessarily the filename.
|
||||
#default-hrtf =
|
||||
|
||||
## hrtf-paths:
|
||||
# Specifies a comma-separated list of paths containing HRTF data sets. The
|
||||
# format of the files are described in docs/hrtf.txt. The files within the
|
||||
# directories must have the .mhr file extension to be recognized. By default,
|
||||
# OS-dependent data paths will be used. They will also be used if the list
|
||||
# ends with a comma. On Windows this is:
|
||||
# $AppData\openal\hrtf
|
||||
# And on other systems, it's (in order):
|
||||
# $XDG_DATA_HOME/openal/hrtf (defaults to $HOME/.local/share/openal/hrtf)
|
||||
# $XDG_DATA_DIRS/openal/hrtf (defaults to /usr/local/share/openal/hrtf and
|
||||
# /usr/share/openal/hrtf)
|
||||
# An absolute path may also be specified, if the given file is elsewhere.
|
||||
#hrtf_tables = %s.mhr
|
||||
#hrtf-paths =
|
||||
|
||||
## cf_level:
|
||||
# Sets the crossfeed level for stereo output. Valid values are:
|
||||
@@ -131,7 +150,6 @@
|
||||
# point - nearest sample, no interpolation
|
||||
# linear - extrapolates samples using a linear slope between samples
|
||||
# sinc4 - extrapolates samples using a 4-point Sinc filter
|
||||
# sinc8 - extrapolates samples using an 8-point Sinc filter
|
||||
# bsinc - extrapolates samples using a band-limited Sinc filter (varying
|
||||
# between 12 and 24 points, with anti-aliasing)
|
||||
# Specifying other values will result in using the default (linear).
|
||||
@@ -156,13 +174,38 @@
|
||||
# can use a non-negligible amount of CPU time if an effect is set on it even
|
||||
# if no sources are feeding it, so this may help when apps use more than the
|
||||
# system can handle.
|
||||
#slots = 4
|
||||
#slots = 64
|
||||
|
||||
## sends:
|
||||
# Sets the number of auxiliary sends per source. When not specified (default),
|
||||
# it allows the app to request how many it wants. The maximum value currently
|
||||
# possible is 4.
|
||||
#sends =
|
||||
# Limits the number of auxiliary sends allowed per source. Setting this higher
|
||||
# than the default has no effect.
|
||||
#sends = 16
|
||||
|
||||
## output-limiter:
|
||||
# Applies a gain limiter on the final mixed output. This reduces the volume
|
||||
# when the output samples would otherwise clamp, avoiding excessive clipping
|
||||
# noise.
|
||||
#output-limiter = true
|
||||
|
||||
## dither:
|
||||
# Applies dithering on the final mix, for 8- and 16-bit output by default.
|
||||
# This replaces the distortion created by nearest-value quantization with low-
|
||||
# level whitenoise.
|
||||
#dither = true
|
||||
|
||||
## dither-depth:
|
||||
# Quantization bit-depth for dithered output. A value of 0 (or less) will
|
||||
# match the output sample depth. For int32, uint32, and float32 output, 0 will
|
||||
# disable dithering because they're at or beyond the rendered precision. The
|
||||
# maximum dither depth is 24.
|
||||
#dither-depth = 0
|
||||
|
||||
## volume-adjust:
|
||||
# A global volume adjustment for source output, expressed in decibels. The
|
||||
# value is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will
|
||||
# be a scale of 4x, etc. Similarly, -6 will be x1/2, and -12 is about x1/4. A
|
||||
# value of 0 means no change.
|
||||
#volume-adjust = 0
|
||||
|
||||
## excludefx: (global)
|
||||
# Sets which effects to exclude, preventing apps from using them. This can
|
||||
@@ -192,6 +235,69 @@
|
||||
# of a context error. On Windows, a breakpoint exception is generated.
|
||||
#trap-al-error = false
|
||||
|
||||
##
|
||||
## Ambisonic decoder stuff
|
||||
##
|
||||
[decoder]
|
||||
|
||||
## hq-mode:
|
||||
# Enables a high-quality ambisonic decoder. This mode is capable of frequency-
|
||||
# dependent processing, creating a better reproduction of 3D sound rendering
|
||||
# over surround sound speakers. Enabling this also requires specifying decoder
|
||||
# configuration files for the appropriate speaker configuration you intend to
|
||||
# use (see the quad, surround51, etc options below). Currently, up to third-
|
||||
# order decoding is supported.
|
||||
hq-mode = false
|
||||
|
||||
## distance-comp:
|
||||
# Enables compensation for the speakers' relative distances to the listener.
|
||||
# This applies the necessary delays and attenuation to make the speakers
|
||||
# behave as though they are all equidistant, which is important for proper
|
||||
# playback of 3D sound rendering. Requires the proper distances to be
|
||||
# specified in the decoder configuration file.
|
||||
distance-comp = true
|
||||
|
||||
## nfc:
|
||||
# Enables near-field control filters. This simulates and compensates for low-
|
||||
# frequency effects caused by the curvature of nearby sound-waves, which
|
||||
# creates a more realistic perception of sound distance. Note that the effect
|
||||
# may be stronger or weaker than intended if the application doesn't use or
|
||||
# specify an appropriate unit scale, or if incorrect speaker distances are set
|
||||
# in the decoder configuration file. Requires hq-mode to be enabled.
|
||||
nfc = true
|
||||
|
||||
## nfc-ref-delay
|
||||
# Specifies the reference delay value for ambisonic output. When channels is
|
||||
# set to one of the ambi* formats, this option enables NFC-HOA output with the
|
||||
# specified Reference Delay parameter. The specified value can then be shared
|
||||
# with an appropriate NFC-HOA decoder to reproduce correct near-field effects.
|
||||
# Keep in mind that despite being designed for higher-order ambisonics, this
|
||||
# applies to first-order output all the same. When left unset, normal output
|
||||
# is created with no near-field simulation.
|
||||
nfc-ref-delay =
|
||||
|
||||
## quad:
|
||||
# Decoder configuration file for Quadrophonic channel output. See
|
||||
# docs/ambdec.txt for a description of the file format.
|
||||
quad =
|
||||
|
||||
## surround51:
|
||||
# Decoder configuration file for 5.1 Surround (Side and Rear) channel output.
|
||||
# See docs/ambdec.txt for a description of the file format.
|
||||
surround51 =
|
||||
|
||||
## surround61:
|
||||
# Decoder configuration file for 6.1 Surround channel output. See
|
||||
# docs/ambdec.txt for a description of the file format.
|
||||
surround61 =
|
||||
|
||||
## surround71:
|
||||
# Decoder configuration file for 7.1 Surround channel output. See
|
||||
# docs/ambdec.txt for a description of the file format. Note: This can be used
|
||||
# to enable 3D7.1 with the appropriate configuration and speaker placement,
|
||||
# see docs/3D7.1.txt.
|
||||
surround71 =
|
||||
|
||||
##
|
||||
## Reverb effect stuff (includes EAX reverb)
|
||||
##
|
||||
|
||||
Reference in New Issue
Block a user