mirror of
https://github.com/love2d/megasource.git
synced 2026-08-20 04:30:45 +02:00
Update OpenAL Soft to 1.18.2
This commit is contained in:
+289
-256
@@ -41,65 +41,83 @@
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static_assert((INT_MAX>>FRACTIONBITS)/MAX_PITCH > BUFFERSIZE,
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"MAX_PITCH and/or BUFFERSIZE are too large for FRACTIONBITS!");
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extern inline void InitiatePositionArrays(ALuint frac, ALuint increment, ALuint *frac_arr, ALuint *pos_arr, ALuint size);
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alignas(16) union ResamplerCoeffs ResampleCoeffs;
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extern inline void InitiatePositionArrays(ALsizei frac, ALint increment, ALsizei *restrict frac_arr, ALint *restrict pos_arr, ALsizei size);
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enum Resampler {
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PointResampler,
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LinearResampler,
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FIR4Resampler,
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FIR8Resampler,
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BSincResampler,
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ResamplerDefault = LinearResampler
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};
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/* FIR8 requires 3 extra samples before the current position, and 4 after. */
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static_assert(MAX_PRE_SAMPLES >= 3, "MAX_PRE_SAMPLES must be at least 3!");
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static_assert(MAX_POST_SAMPLES >= 4, "MAX_POST_SAMPLES must be at least 4!");
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/* BSinc requires up to 11 extra samples before the current position, and 12 after. */
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static_assert(MAX_PRE_SAMPLES >= 11, "MAX_PRE_SAMPLES must be at least 11!");
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static_assert(MAX_POST_SAMPLES >= 12, "MAX_POST_SAMPLES must be at least 12!");
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static HrtfMixerFunc MixHrtfSamples = MixHrtf_C;
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enum Resampler ResamplerDefault = LinearResampler;
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static MixerFunc MixSamples = Mix_C;
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static ResamplerFunc ResampleSamples = Resample_point32_C;
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static HrtfMixerFunc MixHrtfSamples = MixHrtf_C;
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HrtfMixerBlendFunc MixHrtfBlendSamples = MixHrtfBlend_C;
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static inline HrtfMixerFunc SelectHrtfMixer(void)
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MixerFunc SelectMixer(void)
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{
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return MixHrtf_SSE;
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#endif
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return MixHrtf_Neon;
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#endif
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return MixHrtf_C;
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}
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static inline MixerFunc SelectMixer(void)
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{
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return Mix_SSE;
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#endif
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return Mix_Neon;
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#endif
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return Mix_SSE;
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#endif
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return Mix_C;
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}
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static inline ResamplerFunc SelectResampler(enum Resampler resampler)
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RowMixerFunc SelectRowMixer(void)
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{
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return MixRow_Neon;
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#endif
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return MixRow_SSE;
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#endif
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return MixRow_C;
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}
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static inline HrtfMixerFunc SelectHrtfMixer(void)
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{
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return MixHrtf_Neon;
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#endif
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return MixHrtf_SSE;
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#endif
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return MixHrtf_C;
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}
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static inline HrtfMixerBlendFunc SelectHrtfBlendMixer(void)
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{
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return MixHrtfBlend_Neon;
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#endif
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return MixHrtfBlend_SSE;
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#endif
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return MixHrtfBlend_C;
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}
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ResamplerFunc SelectResampler(enum Resampler resampler)
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{
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switch(resampler)
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{
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case PointResampler:
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return Resample_point32_C;
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case LinearResampler:
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return Resample_lerp32_Neon;
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#endif
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#ifdef HAVE_SSE4_1
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if((CPUCapFlags&CPU_CAP_SSE4_1))
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return Resample_lerp32_SSE41;
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@@ -110,6 +128,10 @@ static inline ResamplerFunc SelectResampler(enum Resampler resampler)
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#endif
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return Resample_lerp32_C;
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case FIR4Resampler:
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return Resample_fir4_32_Neon;
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#endif
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#ifdef HAVE_SSE4_1
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if((CPUCapFlags&CPU_CAP_SSE4_1))
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return Resample_fir4_32_SSE41;
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@@ -119,17 +141,11 @@ static inline ResamplerFunc SelectResampler(enum Resampler resampler)
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return Resample_fir4_32_SSE3;
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#endif
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return Resample_fir4_32_C;
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case FIR8Resampler:
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#ifdef HAVE_SSE4_1
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if((CPUCapFlags&CPU_CAP_SSE4_1))
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return Resample_fir8_32_SSE41;
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#endif
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#ifdef HAVE_SSE3
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if((CPUCapFlags&CPU_CAP_SSE3))
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return Resample_fir8_32_SSE3;
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#endif
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return Resample_fir8_32_C;
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case BSincResampler:
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return Resample_bsinc32_Neon;
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#endif
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return Resample_bsinc32_SSE;
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@@ -141,162 +157,55 @@ static inline ResamplerFunc SelectResampler(enum Resampler resampler)
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}
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/* The sinc resampler makes use of a Kaiser window to limit the needed sample
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* points to 4 and 8, respectively.
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*/
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#ifndef M_PI
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#define M_PI (3.14159265358979323846)
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#endif
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static inline double Sinc(double x)
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{
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if(x == 0.0) return 1.0;
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return sin(x*M_PI) / (x*M_PI);
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}
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/* The zero-order modified Bessel function of the first kind, used for the
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* Kaiser window.
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*
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* I_0(x) = sum_{k=0}^inf (1 / k!)^2 (x / 2)^(2 k)
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* = sum_{k=0}^inf ((x / 2)^k / k!)^2
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*/
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static double BesselI_0(double x)
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{
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double term, sum, x2, y, last_sum;
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int k;
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/* Start at k=1 since k=0 is trivial. */
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term = 1.0;
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sum = 1.0;
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x2 = x / 2.0;
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k = 1;
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/* Let the integration converge until the term of the sum is no longer
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* significant.
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*/
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do {
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y = x2 / k;
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k ++;
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last_sum = sum;
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term *= y * y;
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sum += term;
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} while(sum != last_sum);
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return sum;
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}
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/* Calculate a Kaiser window from the given beta value and a normalized k
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* [-1, 1].
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*
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* w(k) = { I_0(B sqrt(1 - k^2)) / I_0(B), -1 <= k <= 1
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* { 0, elsewhere.
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*
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* Where k can be calculated as:
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*
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* k = i / l, where -l <= i <= l.
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*
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* or:
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*
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* k = 2 i / M - 1, where 0 <= i <= M.
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*/
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static inline double Kaiser(double b, double k)
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{
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if(k <= -1.0 || k >= 1.0) return 0.0;
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return BesselI_0(b * sqrt(1.0 - (k*k))) / BesselI_0(b);
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}
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static inline double CalcKaiserBeta(double rejection)
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{
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if(rejection > 50.0)
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return 0.1102 * (rejection - 8.7);
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if(rejection >= 21.0)
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return (0.5842 * pow(rejection - 21.0, 0.4)) +
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(0.07886 * (rejection - 21.0));
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return 0.0;
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}
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static float SincKaiser(double r, double x)
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{
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/* Limit rippling to -60dB. */
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return (float)(Kaiser(CalcKaiserBeta(60.0), x / r) * Sinc(x));
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}
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void aluInitMixer(void)
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{
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enum Resampler resampler = ResamplerDefault;
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const char *str;
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ALuint i;
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if(ConfigValueStr(NULL, NULL, "resampler", &str))
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{
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if(strcasecmp(str, "point") == 0 || strcasecmp(str, "none") == 0)
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resampler = PointResampler;
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ResamplerDefault = PointResampler;
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else if(strcasecmp(str, "linear") == 0)
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resampler = LinearResampler;
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ResamplerDefault = LinearResampler;
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else if(strcasecmp(str, "sinc4") == 0)
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resampler = FIR4Resampler;
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else if(strcasecmp(str, "sinc8") == 0)
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resampler = FIR8Resampler;
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ResamplerDefault = FIR4Resampler;
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else if(strcasecmp(str, "bsinc") == 0)
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resampler = BSincResampler;
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else if(strcasecmp(str, "cubic") == 0)
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ResamplerDefault = BSincResampler;
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else if(strcasecmp(str, "cubic") == 0 || strcasecmp(str, "sinc8") == 0)
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{
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WARN("Resampler option \"cubic\" is deprecated, using sinc4\n");
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resampler = FIR4Resampler;
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WARN("Resampler option \"%s\" is deprecated, using sinc4\n", str);
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ResamplerDefault = FIR4Resampler;
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}
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else
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{
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char *end;
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long n = strtol(str, &end, 0);
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if(*end == '\0' && (n == PointResampler || n == LinearResampler || n == FIR4Resampler))
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resampler = n;
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ResamplerDefault = n;
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else
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WARN("Invalid resampler: %s\n", str);
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}
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}
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if(resampler == FIR8Resampler)
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for(i = 0;i < FRACTIONONE;i++)
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{
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ALdouble mu = (ALdouble)i / FRACTIONONE;
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ResampleCoeffs.FIR8[i][0] = SincKaiser(4.0, mu - -3.0);
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ResampleCoeffs.FIR8[i][1] = SincKaiser(4.0, mu - -2.0);
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ResampleCoeffs.FIR8[i][2] = SincKaiser(4.0, mu - -1.0);
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ResampleCoeffs.FIR8[i][3] = SincKaiser(4.0, mu - 0.0);
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ResampleCoeffs.FIR8[i][4] = SincKaiser(4.0, mu - 1.0);
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ResampleCoeffs.FIR8[i][5] = SincKaiser(4.0, mu - 2.0);
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ResampleCoeffs.FIR8[i][6] = SincKaiser(4.0, mu - 3.0);
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ResampleCoeffs.FIR8[i][7] = SincKaiser(4.0, mu - 4.0);
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}
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else if(resampler == FIR4Resampler)
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for(i = 0;i < FRACTIONONE;i++)
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{
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ALdouble mu = (ALdouble)i / FRACTIONONE;
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ResampleCoeffs.FIR4[i][0] = SincKaiser(2.0, mu - -1.0);
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ResampleCoeffs.FIR4[i][1] = SincKaiser(2.0, mu - 0.0);
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ResampleCoeffs.FIR4[i][2] = SincKaiser(2.0, mu - 1.0);
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ResampleCoeffs.FIR4[i][3] = SincKaiser(2.0, mu - 2.0);
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}
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MixHrtfBlendSamples = SelectHrtfBlendMixer();
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MixHrtfSamples = SelectHrtfMixer();
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MixSamples = SelectMixer();
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ResampleSamples = SelectResampler(resampler);
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}
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static inline ALfloat Sample_ALbyte(ALbyte val)
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{ return val * (1.0f/127.0f); }
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{ return val * (1.0f/128.0f); }
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static inline ALfloat Sample_ALshort(ALshort val)
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{ return val * (1.0f/32767.0f); }
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{ return val * (1.0f/32768.0f); }
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static inline ALfloat Sample_ALfloat(ALfloat val)
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{ return val; }
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#define DECL_TEMPLATE(T) \
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static inline void Load_##T(ALfloat *dst, const T *src, ALuint srcstep, ALuint samples)\
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static inline void Load_##T(ALfloat *dst, const T *src, ALint srcstep, ALsizei samples)\
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{ \
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ALuint i; \
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ALsizei i; \
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for(i = 0;i < samples;i++) \
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dst[i] = Sample_##T(src[i*srcstep]); \
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}
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@@ -307,7 +216,7 @@ DECL_TEMPLATE(ALfloat)
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#undef DECL_TEMPLATE
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static void LoadSamples(ALfloat *dst, const ALvoid *src, ALuint srcstep, enum FmtType srctype, ALuint samples)
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static void LoadSamples(ALfloat *dst, const ALvoid *src, ALint srcstep, enum FmtType srctype, ALsizei samples)
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{
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switch(srctype)
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{
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@@ -323,9 +232,9 @@ static void LoadSamples(ALfloat *dst, const ALvoid *src, ALuint srcstep, enum Fm
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}
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}
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static inline void SilenceSamples(ALfloat *dst, ALuint samples)
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static inline void SilenceSamples(ALfloat *dst, ALsizei samples)
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{
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ALuint i;
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ALsizei i;
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for(i = 0;i < samples;i++)
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dst[i] = 0.0f;
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}
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@@ -333,9 +242,9 @@ static inline void SilenceSamples(ALfloat *dst, ALuint samples)
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static const ALfloat *DoFilters(ALfilterState *lpfilter, ALfilterState *hpfilter,
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ALfloat *restrict dst, const ALfloat *restrict src,
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ALuint numsamples, enum ActiveFilters type)
|
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ALsizei numsamples, enum ActiveFilters type)
|
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{
|
||||
ALuint i;
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ALsizei i;
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switch(type)
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{
|
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case AF_None:
|
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@@ -356,7 +265,7 @@ static const ALfloat *DoFilters(ALfilterState *lpfilter, ALfilterState *hpfilter
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for(i = 0;i < numsamples;)
|
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{
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ALfloat temp[256];
|
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ALuint todo = minu(256, numsamples-i);
|
||||
ALsizei todo = mini(256, numsamples-i);
|
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ALfilterState_process(lpfilter, temp, src+i, todo);
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ALfilterState_process(hpfilter, dst+i, temp, todo);
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@@ -368,39 +277,45 @@ static const ALfloat *DoFilters(ALfilterState *lpfilter, ALfilterState *hpfilter
|
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}
|
||||
|
||||
|
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ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint SamplesToDo)
|
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ALboolean MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALsizei SamplesToDo)
|
||||
{
|
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ResamplerFunc Resample;
|
||||
ALbufferlistitem *BufferListItem;
|
||||
ALuint DataPosInt, DataPosFrac;
|
||||
ALboolean Looping;
|
||||
ALuint increment;
|
||||
ALenum State;
|
||||
ALuint OutPos;
|
||||
ALuint NumChannels;
|
||||
ALuint SampleSize;
|
||||
ALbufferlistitem *BufferLoopItem;
|
||||
ALsizei NumChannels, SampleSize;
|
||||
ResamplerFunc Resample;
|
||||
ALsizei DataPosInt;
|
||||
ALsizei DataPosFrac;
|
||||
ALint64 DataSize64;
|
||||
ALuint IrSize;
|
||||
ALuint chan, j;
|
||||
ALint increment;
|
||||
ALsizei Counter;
|
||||
ALsizei OutPos;
|
||||
ALsizei IrSize;
|
||||
bool isplaying;
|
||||
bool firstpass;
|
||||
ALsizei chan;
|
||||
ALsizei send;
|
||||
|
||||
/* Get source info */
|
||||
State = Source->state;
|
||||
BufferListItem = ATOMIC_LOAD(&Source->current_buffer);
|
||||
DataPosInt = Source->position;
|
||||
DataPosFrac = Source->position_fraction;
|
||||
Looping = Source->Looping;
|
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NumChannels = Source->NumChannels;
|
||||
SampleSize = Source->SampleSize;
|
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isplaying = true; /* Will only be called while playing. */
|
||||
DataPosInt = ATOMIC_LOAD(&voice->position, almemory_order_acquire);
|
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DataPosFrac = ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed);
|
||||
BufferListItem = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
|
||||
BufferLoopItem = ATOMIC_LOAD(&voice->loop_buffer, almemory_order_relaxed);
|
||||
NumChannels = voice->NumChannels;
|
||||
SampleSize = voice->SampleSize;
|
||||
increment = voice->Step;
|
||||
|
||||
IrSize = (Device->Hrtf ? GetHrtfIrSize(Device->Hrtf) : 0);
|
||||
IrSize = (Device->HrtfHandle ? Device->HrtfHandle->irSize : 0);
|
||||
|
||||
Resample = ((increment == FRACTIONONE && DataPosFrac == 0) ?
|
||||
Resample_copy32_C : ResampleSamples);
|
||||
Resample_copy32_C : voice->Resampler);
|
||||
|
||||
Counter = (voice->Flags&VOICE_IS_FADING) ? SamplesToDo : 0;
|
||||
firstpass = true;
|
||||
OutPos = 0;
|
||||
|
||||
do {
|
||||
ALuint SrcBufferSize, DstBufferSize;
|
||||
ALsizei SrcBufferSize, DstBufferSize;
|
||||
|
||||
/* Figure out how many buffer samples will be needed */
|
||||
DataSize64 = SamplesToDo-OutPos;
|
||||
@@ -409,7 +324,7 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
DataSize64 >>= FRACTIONBITS;
|
||||
DataSize64 += MAX_POST_SAMPLES+MAX_PRE_SAMPLES;
|
||||
|
||||
SrcBufferSize = (ALuint)mini64(DataSize64, BUFFERSIZE);
|
||||
SrcBufferSize = (ALsizei)mini64(DataSize64, BUFFERSIZE);
|
||||
|
||||
/* Figure out how many samples we can actually mix from this. */
|
||||
DataSize64 = SrcBufferSize;
|
||||
@@ -417,8 +332,8 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
DataSize64 <<= FRACTIONBITS;
|
||||
DataSize64 -= DataPosFrac;
|
||||
|
||||
DstBufferSize = (ALuint)((DataSize64+(increment-1)) / increment);
|
||||
DstBufferSize = minu(DstBufferSize, (SamplesToDo-OutPos));
|
||||
DstBufferSize = (ALsizei)((DataSize64+(increment-1)) / increment);
|
||||
DstBufferSize = mini(DstBufferSize, (SamplesToDo-OutPos));
|
||||
|
||||
/* Some mixers like having a multiple of 4, so try to give that unless
|
||||
* this is the last update. */
|
||||
@@ -429,7 +344,7 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
{
|
||||
const ALfloat *ResampledData;
|
||||
ALfloat *SrcData = Device->SourceData;
|
||||
ALuint SrcDataSize;
|
||||
ALsizei SrcDataSize;
|
||||
|
||||
/* Load the previous samples into the source data first. */
|
||||
memcpy(SrcData, voice->PrevSamples[chan], MAX_PRE_SAMPLES*sizeof(ALfloat));
|
||||
@@ -439,23 +354,22 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
{
|
||||
const ALbuffer *ALBuffer = BufferListItem->buffer;
|
||||
const ALubyte *Data = ALBuffer->data;
|
||||
ALuint DataSize;
|
||||
ALuint pos;
|
||||
ALsizei DataSize;
|
||||
|
||||
/* Offset buffer data to current channel */
|
||||
Data += chan*SampleSize;
|
||||
|
||||
/* If current pos is beyond the loop range, do not loop */
|
||||
if(Looping == AL_FALSE || DataPosInt >= (ALuint)ALBuffer->LoopEnd)
|
||||
if(!BufferLoopItem || DataPosInt >= ALBuffer->LoopEnd)
|
||||
{
|
||||
Looping = AL_FALSE;
|
||||
BufferLoopItem = NULL;
|
||||
|
||||
/* Load what's left to play from the source buffer, and
|
||||
* clear the rest of the temp buffer */
|
||||
pos = DataPosInt;
|
||||
DataSize = minu(SrcBufferSize - SrcDataSize, ALBuffer->SampleLen - pos);
|
||||
DataSize = minu(SrcBufferSize - SrcDataSize,
|
||||
ALBuffer->SampleLen - DataPosInt);
|
||||
|
||||
LoadSamples(&SrcData[SrcDataSize], &Data[pos * NumChannels*SampleSize],
|
||||
LoadSamples(&SrcData[SrcDataSize], &Data[DataPosInt * NumChannels*SampleSize],
|
||||
NumChannels, ALBuffer->FmtType, DataSize);
|
||||
SrcDataSize += DataSize;
|
||||
|
||||
@@ -464,23 +378,21 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
}
|
||||
else
|
||||
{
|
||||
ALuint LoopStart = ALBuffer->LoopStart;
|
||||
ALuint LoopEnd = ALBuffer->LoopEnd;
|
||||
ALsizei LoopStart = ALBuffer->LoopStart;
|
||||
ALsizei LoopEnd = ALBuffer->LoopEnd;
|
||||
|
||||
/* Load what's left of this loop iteration, then load
|
||||
* repeats of the loop section */
|
||||
pos = DataPosInt;
|
||||
DataSize = LoopEnd - pos;
|
||||
DataSize = minu(SrcBufferSize - SrcDataSize, DataSize);
|
||||
DataSize = minu(SrcBufferSize - SrcDataSize, LoopEnd - DataPosInt);
|
||||
|
||||
LoadSamples(&SrcData[SrcDataSize], &Data[pos * NumChannels*SampleSize],
|
||||
LoadSamples(&SrcData[SrcDataSize], &Data[DataPosInt * NumChannels*SampleSize],
|
||||
NumChannels, ALBuffer->FmtType, DataSize);
|
||||
SrcDataSize += DataSize;
|
||||
|
||||
DataSize = LoopEnd-LoopStart;
|
||||
while(SrcBufferSize > SrcDataSize)
|
||||
{
|
||||
DataSize = minu(SrcBufferSize - SrcDataSize, DataSize);
|
||||
DataSize = mini(SrcBufferSize - SrcDataSize, DataSize);
|
||||
|
||||
LoadSamples(&SrcData[SrcDataSize], &Data[LoopStart * NumChannels*SampleSize],
|
||||
NumChannels, ALBuffer->FmtType, DataSize);
|
||||
@@ -492,7 +404,7 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
{
|
||||
/* Crawl the buffer queue to fill in the temp buffer */
|
||||
ALbufferlistitem *tmpiter = BufferListItem;
|
||||
ALuint pos = DataPosInt;
|
||||
ALsizei pos = DataPosInt;
|
||||
|
||||
while(tmpiter && SrcBufferSize > SrcDataSize)
|
||||
{
|
||||
@@ -500,7 +412,7 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
if((ALBuffer=tmpiter->buffer) != NULL)
|
||||
{
|
||||
const ALubyte *Data = ALBuffer->data;
|
||||
ALuint DataSize = ALBuffer->SampleLen;
|
||||
ALsizei DataSize = ALBuffer->SampleLen;
|
||||
|
||||
/* Skip the data already played */
|
||||
if(DataSize <= pos)
|
||||
@@ -517,9 +429,9 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
SrcDataSize += DataSize;
|
||||
}
|
||||
}
|
||||
tmpiter = tmpiter->next;
|
||||
if(!tmpiter && Looping)
|
||||
tmpiter = ATOMIC_LOAD(&Source->queue);
|
||||
tmpiter = ATOMIC_LOAD(&tmpiter->next, almemory_order_acquire);
|
||||
if(!tmpiter && BufferLoopItem)
|
||||
tmpiter = BufferLoopItem;
|
||||
else if(!tmpiter)
|
||||
{
|
||||
SilenceSamples(&SrcData[SrcDataSize], SrcBufferSize - SrcDataSize);
|
||||
@@ -535,43 +447,164 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
);
|
||||
|
||||
/* Now resample, then filter and mix to the appropriate outputs. */
|
||||
ResampledData = Resample(&voice->SincState,
|
||||
ResampledData = Resample(&voice->ResampleState,
|
||||
&SrcData[MAX_PRE_SAMPLES], DataPosFrac, increment,
|
||||
Device->ResampledData, DstBufferSize
|
||||
);
|
||||
{
|
||||
DirectParams *parms = &voice->Direct;
|
||||
DirectParams *parms = &voice->Direct.Params[chan];
|
||||
const ALfloat *samples;
|
||||
|
||||
samples = DoFilters(
|
||||
&parms->Filters[chan].LowPass, &parms->Filters[chan].HighPass,
|
||||
Device->FilteredData, ResampledData, DstBufferSize,
|
||||
parms->Filters[chan].ActiveType
|
||||
&parms->LowPass, &parms->HighPass, Device->FilteredData,
|
||||
ResampledData, DstBufferSize, voice->Direct.FilterType
|
||||
);
|
||||
if(!voice->IsHrtf)
|
||||
MixSamples(samples, parms->OutChannels, parms->OutBuffer, parms->Gains[chan],
|
||||
parms->Counter, OutPos, DstBufferSize);
|
||||
if(!(voice->Flags&VOICE_HAS_HRTF))
|
||||
{
|
||||
if(!Counter)
|
||||
memcpy(parms->Gains.Current, parms->Gains.Target,
|
||||
sizeof(parms->Gains.Current));
|
||||
if(!(voice->Flags&VOICE_HAS_NFC))
|
||||
MixSamples(samples, voice->Direct.Channels, voice->Direct.Buffer,
|
||||
parms->Gains.Current, parms->Gains.Target, Counter, OutPos,
|
||||
DstBufferSize
|
||||
);
|
||||
else
|
||||
{
|
||||
ALfloat *nfcsamples = Device->NFCtrlData;
|
||||
ALsizei chanoffset = 0;
|
||||
|
||||
MixSamples(samples,
|
||||
voice->Direct.ChannelsPerOrder[0], voice->Direct.Buffer,
|
||||
parms->Gains.Current, parms->Gains.Target, Counter, OutPos,
|
||||
DstBufferSize
|
||||
);
|
||||
chanoffset += voice->Direct.ChannelsPerOrder[0];
|
||||
#define APPLY_NFC_MIX(order) \
|
||||
if(voice->Direct.ChannelsPerOrder[order] > 0) \
|
||||
{ \
|
||||
NfcFilterUpdate##order(&parms->NFCtrlFilter[order-1], nfcsamples, \
|
||||
samples, DstBufferSize); \
|
||||
MixSamples(nfcsamples, voice->Direct.ChannelsPerOrder[order], \
|
||||
voice->Direct.Buffer+chanoffset, parms->Gains.Current+chanoffset, \
|
||||
parms->Gains.Target+chanoffset, Counter, OutPos, DstBufferSize \
|
||||
); \
|
||||
chanoffset += voice->Direct.ChannelsPerOrder[order]; \
|
||||
}
|
||||
APPLY_NFC_MIX(1)
|
||||
APPLY_NFC_MIX(2)
|
||||
APPLY_NFC_MIX(3)
|
||||
#undef APPLY_NFC_MIX
|
||||
}
|
||||
}
|
||||
else
|
||||
MixHrtfSamples(parms->OutBuffer, samples, parms->Counter, voice->Offset,
|
||||
OutPos, IrSize, &parms->Hrtf[chan].Params,
|
||||
&parms->Hrtf[chan].State, DstBufferSize);
|
||||
{
|
||||
MixHrtfParams hrtfparams;
|
||||
ALsizei fademix = 0;
|
||||
int lidx, ridx;
|
||||
|
||||
lidx = GetChannelIdxByName(Device->RealOut, FrontLeft);
|
||||
ridx = GetChannelIdxByName(Device->RealOut, FrontRight);
|
||||
assert(lidx != -1 && ridx != -1);
|
||||
|
||||
if(!Counter)
|
||||
{
|
||||
/* No fading, just overwrite the old HRTF params. */
|
||||
parms->Hrtf.Old = parms->Hrtf.Target;
|
||||
}
|
||||
else if(!(parms->Hrtf.Old.Gain > GAIN_SILENCE_THRESHOLD))
|
||||
{
|
||||
/* The old HRTF params are silent, so overwrite the old
|
||||
* coefficients with the new, and reset the old gain to
|
||||
* 0. The future mix will then fade from silence.
|
||||
*/
|
||||
parms->Hrtf.Old = parms->Hrtf.Target;
|
||||
parms->Hrtf.Old.Gain = 0.0f;
|
||||
}
|
||||
else if(firstpass)
|
||||
{
|
||||
ALfloat gain;
|
||||
|
||||
/* Fade between the coefficients over 128 samples. */
|
||||
fademix = mini(DstBufferSize, 128);
|
||||
|
||||
/* The new coefficients need to fade in completely
|
||||
* since they're replacing the old ones. To keep the
|
||||
* gain fading consistent, interpolate between the old
|
||||
* and new target gains given how much of the fade time
|
||||
* this mix handles.
|
||||
*/
|
||||
gain = lerp(parms->Hrtf.Old.Gain, parms->Hrtf.Target.Gain,
|
||||
minf(1.0f, (ALfloat)fademix/Counter));
|
||||
hrtfparams.Coeffs = SAFE_CONST(ALfloat2*,parms->Hrtf.Target.Coeffs);
|
||||
hrtfparams.Delay[0] = parms->Hrtf.Target.Delay[0];
|
||||
hrtfparams.Delay[1] = parms->Hrtf.Target.Delay[1];
|
||||
hrtfparams.Gain = 0.0f;
|
||||
hrtfparams.GainStep = gain / (ALfloat)fademix;
|
||||
|
||||
MixHrtfBlendSamples(
|
||||
voice->Direct.Buffer[lidx], voice->Direct.Buffer[ridx],
|
||||
samples, voice->Offset, OutPos, IrSize, &parms->Hrtf.Old,
|
||||
&hrtfparams, &parms->Hrtf.State, fademix
|
||||
);
|
||||
/* Update the old parameters with the result. */
|
||||
parms->Hrtf.Old = parms->Hrtf.Target;
|
||||
if(fademix < Counter)
|
||||
parms->Hrtf.Old.Gain = hrtfparams.Gain;
|
||||
}
|
||||
|
||||
if(fademix < DstBufferSize)
|
||||
{
|
||||
ALsizei todo = DstBufferSize - fademix;
|
||||
ALfloat gain = parms->Hrtf.Target.Gain;
|
||||
|
||||
/* Interpolate the target gain if the gain fading lasts
|
||||
* longer than this mix.
|
||||
*/
|
||||
if(Counter > DstBufferSize)
|
||||
gain = lerp(parms->Hrtf.Old.Gain, gain,
|
||||
(ALfloat)todo/(Counter-fademix));
|
||||
|
||||
hrtfparams.Coeffs = SAFE_CONST(ALfloat2*,parms->Hrtf.Target.Coeffs);
|
||||
hrtfparams.Delay[0] = parms->Hrtf.Target.Delay[0];
|
||||
hrtfparams.Delay[1] = parms->Hrtf.Target.Delay[1];
|
||||
hrtfparams.Gain = parms->Hrtf.Old.Gain;
|
||||
hrtfparams.GainStep = (gain - parms->Hrtf.Old.Gain) / (ALfloat)todo;
|
||||
MixHrtfSamples(
|
||||
voice->Direct.Buffer[lidx], voice->Direct.Buffer[ridx],
|
||||
samples+fademix, voice->Offset+fademix, OutPos+fademix, IrSize,
|
||||
&hrtfparams, &parms->Hrtf.State, todo
|
||||
);
|
||||
/* Store the interpolated gain or the final target gain
|
||||
* depending if the fade is done.
|
||||
*/
|
||||
if(DstBufferSize < Counter)
|
||||
parms->Hrtf.Old.Gain = gain;
|
||||
else
|
||||
parms->Hrtf.Old.Gain = parms->Hrtf.Target.Gain;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(j = 0;j < Device->NumAuxSends;j++)
|
||||
for(send = 0;send < Device->NumAuxSends;send++)
|
||||
{
|
||||
SendParams *parms = &voice->Send[j];
|
||||
SendParams *parms = &voice->Send[send].Params[chan];
|
||||
const ALfloat *samples;
|
||||
|
||||
if(!parms->OutBuffer)
|
||||
if(!voice->Send[send].Buffer)
|
||||
continue;
|
||||
|
||||
samples = DoFilters(
|
||||
&parms->Filters[chan].LowPass, &parms->Filters[chan].HighPass,
|
||||
Device->FilteredData, ResampledData, DstBufferSize,
|
||||
parms->Filters[chan].ActiveType
|
||||
&parms->LowPass, &parms->HighPass, Device->FilteredData,
|
||||
ResampledData, DstBufferSize, voice->Send[send].FilterType
|
||||
);
|
||||
|
||||
if(!Counter)
|
||||
memcpy(parms->Gains.Current, parms->Gains.Target,
|
||||
sizeof(parms->Gains.Current));
|
||||
MixSamples(samples, voice->Send[send].Channels, voice->Send[send].Buffer,
|
||||
parms->Gains.Current, parms->Gains.Target, Counter, OutPos, DstBufferSize
|
||||
);
|
||||
MixSamples(samples, 1, parms->OutBuffer, &parms->Gains[chan],
|
||||
parms->Counter, OutPos, DstBufferSize);
|
||||
}
|
||||
}
|
||||
/* Update positions */
|
||||
@@ -581,17 +614,16 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
|
||||
OutPos += DstBufferSize;
|
||||
voice->Offset += DstBufferSize;
|
||||
voice->Direct.Counter = maxu(voice->Direct.Counter, DstBufferSize) - DstBufferSize;
|
||||
for(j = 0;j < Device->NumAuxSends;j++)
|
||||
voice->Send[j].Counter = maxu(voice->Send[j].Counter, DstBufferSize) - DstBufferSize;
|
||||
Counter = maxi(DstBufferSize, Counter) - DstBufferSize;
|
||||
firstpass = false;
|
||||
|
||||
/* Handle looping sources */
|
||||
while(1)
|
||||
{
|
||||
const ALbuffer *ALBuffer;
|
||||
ALuint DataSize = 0;
|
||||
ALuint LoopStart = 0;
|
||||
ALuint LoopEnd = 0;
|
||||
ALsizei DataSize = 0;
|
||||
ALsizei LoopStart = 0;
|
||||
ALsizei LoopEnd = 0;
|
||||
|
||||
if((ALBuffer=BufferListItem->buffer) != NULL)
|
||||
{
|
||||
@@ -602,7 +634,7 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
break;
|
||||
}
|
||||
|
||||
if(Looping && Source->SourceType == AL_STATIC)
|
||||
if(BufferLoopItem && Source->SourceType == AL_STATIC)
|
||||
{
|
||||
assert(LoopEnd > LoopStart);
|
||||
DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
|
||||
@@ -612,14 +644,13 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
if(DataSize > DataPosInt)
|
||||
break;
|
||||
|
||||
if(!(BufferListItem=BufferListItem->next))
|
||||
BufferListItem = ATOMIC_LOAD(&BufferListItem->next, almemory_order_acquire);
|
||||
if(!BufferListItem)
|
||||
{
|
||||
if(Looping)
|
||||
BufferListItem = ATOMIC_LOAD(&Source->queue);
|
||||
else
|
||||
BufferListItem = BufferLoopItem;
|
||||
if(!BufferListItem)
|
||||
{
|
||||
State = AL_STOPPED;
|
||||
BufferListItem = NULL;
|
||||
isplaying = false;
|
||||
DataPosInt = 0;
|
||||
DataPosFrac = 0;
|
||||
break;
|
||||
@@ -628,11 +659,13 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
|
||||
|
||||
DataPosInt -= DataSize;
|
||||
}
|
||||
} while(State == AL_PLAYING && OutPos < SamplesToDo);
|
||||
} while(isplaying && OutPos < SamplesToDo);
|
||||
|
||||
voice->Flags |= VOICE_IS_FADING;
|
||||
|
||||
/* Update source info */
|
||||
Source->state = State;
|
||||
ATOMIC_STORE(&Source->current_buffer, BufferListItem);
|
||||
Source->position = DataPosInt;
|
||||
Source->position_fraction = DataPosFrac;
|
||||
ATOMIC_STORE(&voice->position, DataPosInt, almemory_order_relaxed);
|
||||
ATOMIC_STORE(&voice->position_fraction, DataPosFrac, almemory_order_relaxed);
|
||||
ATOMIC_STORE(&voice->current_buffer, BufferListItem, almemory_order_release);
|
||||
return isplaying;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user