Update OpenAL Soft to 1.18.2

This commit is contained in:
Alex Szpakowski
2017-12-10 22:34:10 -04:00
parent 75e0077566
commit b160006eb1
152 changed files with 33572 additions and 15363 deletions
+75 -73
View File
@@ -43,8 +43,27 @@ typedef struct ALdistortionState {
ALfloat edge_coeff;
} ALdistortionState;
static ALvoid ALdistortionState_Destruct(ALdistortionState *UNUSED(state))
static ALvoid ALdistortionState_Destruct(ALdistortionState *state);
static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *device);
static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
static void ALdistortionState_Construct(ALdistortionState *state)
{
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALdistortionState, ALeffectState, state);
ALfilterState_clear(&state->lowpass);
ALfilterState_clear(&state->bandpass);
}
static ALvoid ALdistortionState_Destruct(ALdistortionState *state)
{
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
}
static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *UNUSED(state), ALCdevice *UNUSED(device))
@@ -52,104 +71,95 @@ static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *UNUSED(state)
return AL_TRUE;
}
static ALvoid ALdistortionState_update(ALdistortionState *state, ALCdevice *Device, const ALeffectslot *Slot)
static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
{
ALfloat frequency = (ALfloat)Device->Frequency;
ALfloat bandwidth;
ALfloat cutoff;
ALfloat edge;
/* Store distorted signal attenuation settings */
state->attenuation = Slot->EffectProps.Distortion.Gain;
/* Store distorted signal attenuation settings. */
state->attenuation = props->Distortion.Gain;
/* Store waveshaper edge settings */
edge = sinf(Slot->EffectProps.Distortion.Edge * (F_PI_2));
/* Store waveshaper edge settings. */
edge = sinf(props->Distortion.Edge * (F_PI_2));
edge = minf(edge, 0.99f);
state->edge_coeff = 2.0f * edge / (1.0f-edge);
/* Lowpass filter */
cutoff = Slot->EffectProps.Distortion.LowpassCutoff;
/* Bandwidth value is constant in octaves */
cutoff = props->Distortion.LowpassCutoff;
/* Bandwidth value is constant in octaves. */
bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
/* Multiply sampling frequency by the amount of oversampling done during
* processing.
*/
ALfilterState_setParams(&state->lowpass, ALfilterType_LowPass, 1.0f,
cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
);
/* Bandpass filter */
cutoff = Slot->EffectProps.Distortion.EQCenter;
/* Convert bandwidth in Hz to octaves */
bandwidth = Slot->EffectProps.Distortion.EQBandwidth / (cutoff * 0.67f);
cutoff = props->Distortion.EQCenter;
/* Convert bandwidth in Hz to octaves. */
bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f,
cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
);
ComputeAmbientGains(Device, Slot->Gain, state->Gain);
ComputeAmbientGains(Device->Dry, Slot->Params.Gain, state->Gain);
}
static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
const ALfloat fc = state->edge_coeff;
ALuint base;
ALuint it;
ALuint ot;
ALuint kt;
ALsizei it, kt;
ALsizei base;
for(base = 0;base < SamplesToDo;)
{
float oversample_buffer[64][4];
ALuint td = minu(64, SamplesToDo-base);
float buffer[2][64 * 4];
ALsizei td = mini(64, SamplesToDo-base);
/* Perform 4x oversampling to avoid aliasing. */
/* Oversampling greatly improves distortion */
/* quality and allows to implement lowpass and */
/* bandpass filters using high frequencies, at */
/* which classic IIR filters became unstable. */
/* Perform 4x oversampling to avoid aliasing. Oversampling greatly
* improves distortion quality and allows to implement lowpass and
* bandpass filters using high frequencies, at which classic IIR
* filters became unstable.
*/
/* Fill oversample buffer using zero stuffing */
/* Fill oversample buffer using zero stuffing. */
for(it = 0;it < td;it++)
{
oversample_buffer[it][0] = SamplesIn[it+base];
oversample_buffer[it][1] = 0.0f;
oversample_buffer[it][2] = 0.0f;
oversample_buffer[it][3] = 0.0f;
/* Multiply the sample by the amount of oversampling to maintain
* the signal's power.
*/
buffer[0][it*4 + 0] = SamplesIn[0][it+base] * 4.0f;
buffer[0][it*4 + 1] = 0.0f;
buffer[0][it*4 + 2] = 0.0f;
buffer[0][it*4 + 3] = 0.0f;
}
/* First step, do lowpass filtering of original signal, */
/* additionally perform buffer interpolation and lowpass */
/* cutoff for oversampling (which is fortunately first */
/* step of distortion). So combine three operations into */
/* the one. */
for(it = 0;it < td;it++)
/* First step, do lowpass filtering of original signal. Additionally
* perform buffer interpolation and lowpass cutoff for oversampling
* (which is fortunately first step of distortion). So combine three
* operations into the one.
*/
ALfilterState_process(&state->lowpass, buffer[1], buffer[0], td*4);
/* Second step, do distortion using waveshaper function to emulate
* signal processing during tube overdriving. Three steps of
* waveshaping are intended to modify waveform without boost/clipping/
* attenuation process.
*/
for(it = 0;it < td*4;it++)
{
for(ot = 0;ot < 4;ot++)
{
ALfloat smp;
smp = ALfilterState_processSingle(&state->lowpass, oversample_buffer[it][ot]);
ALfloat smp = buffer[1][it];
/* Restore signal power by multiplying sample by amount of oversampling */
oversample_buffer[it][ot] = smp * 4.0f;
}
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
buffer[0][it] = smp;
}
for(it = 0;it < td;it++)
{
/* Second step, do distortion using waveshaper function */
/* to emulate signal processing during tube overdriving. */
/* Three steps of waveshaping are intended to modify */
/* waveform without boost/clipping/attenuation process. */
for(ot = 0;ot < 4;ot++)
{
ALfloat smp = oversample_buffer[it][ot];
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
/* Third step, do bandpass filtering of distorted signal */
smp = ALfilterState_processSingle(&state->bandpass, smp);
oversample_buffer[it][ot] = smp;
}
}
/* Third step, do bandpass filtering of distorted signal. */
ALfilterState_process(&state->bandpass, buffer[1], buffer[0], td*4);
for(kt = 0;kt < NumChannels;kt++)
{
@@ -161,17 +171,13 @@ static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint Samples
continue;
for(it = 0;it < td;it++)
SamplesOut[kt][base+it] += gain * oversample_buffer[it][0];
SamplesOut[kt][base+it] += gain * buffer[1][it*4];
}
base += td;
}
}
DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
typedef struct ALdistortionStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
@@ -181,12 +187,8 @@ static ALeffectState *ALdistortionStateFactory_create(ALdistortionStateFactory *
{
ALdistortionState *state;
state = ALdistortionState_New(sizeof(*state));
NEW_OBJ0(state, ALdistortionState)();
if(!state) return NULL;
SET_VTABLE2(ALdistortionState, ALeffectState, state);
ALfilterState_clear(&state->lowpass);
ALfilterState_clear(&state->bandpass);
return STATIC_CAST(ALeffectState, state);
}