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update harfbuzz to 10.1.0
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@@ -55,7 +55,7 @@
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shaping. The typeface must be set to a specific point size in
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order for some details (such as hinting) to work. In addition,
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if the font file in question is an OpenType Variable Font, then
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you may need to specify one or variation-axis settings (or a
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you may need to specify one or more variation-axis settings (or a
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named instance) in order to get the output you need.
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</para>
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<para>
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@@ -256,6 +256,18 @@
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<para>
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<function>hb_font_get_glyph_from_name_func_t</function>: returns
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the glyph index that corresponds to a given glyph name.
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</para>
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</listitem>
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<listitem>
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<para>
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<function>hb_font_draw_glyph_func_t</function>: gets the outlines
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of a glyph (by calling #hb_draw_funcs_t callbacks).
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</para>
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</listitem>
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<listitem>
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<para>
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<function>hb_font_paint_glyph_func_t</function>: paints a glyph
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(by calling #hb_paint_funcs_t callbacks).
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</para>
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</listitem>
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</itemizedlist>
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@@ -375,20 +387,6 @@
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</para>
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</section>
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<!-- Commenting out FreeType integration section-holder for now. May move
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to the full-blown Integration Chapter. -->
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<!-- <section id="fonts-and-faces-freetype">
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<title>Using FreeType</title>
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<para>
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</para>
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<para>
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</para>
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</section> -->
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<section id="fonts-and-faces-variable">
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<title>Working with OpenType Variable Fonts</title>
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<para>
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@@ -455,13 +453,66 @@
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range actually implemented in the font's variation axis. After
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all, a font might only provide lighter-than-regular weights, and
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setting a heavier value on the <literal>wght</literal> axis will
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not change that.
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not change that.
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</para>
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<para>
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Once your variation settings are specified on your font object,
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however, shaping with a variable font is just like shaping a
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static font.
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</para>
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<para>
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In addition to providing the variation axes themselves, fonts may also
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pre-define certain variation coordinates as named instances. HarfBuzz
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makes these coordinates (and their associated names) available via
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<function>hb_ot_var_named_instance_get_design_coords()</function> and
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<function>hb_ot_var_named_instance_get_subfamily_name_id()</function>.
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</para>
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<para>
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Applications should treat named instances like multiple independent,
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static fonts.
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</para>
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</section>
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<section id="glyphs-and-rendering">
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<title>Glyphs and rendering</title>
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<para>
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The main purpose of HarfBuzz is shaping, which creates a list of positioned
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glyphs as output. The remaining task for text layout is to convert this list
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into rendered output. While HarfBuzz does not handle rasterization of glyphs
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per se, it does have APIs that provide access to the font data that is needed
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to perform this task.
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</para>
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<para>
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Traditionally, the shapes of glyphs in scalable fonts are provided as quadratic
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or cubic Beziér curves defining outlines to be filled. To obtain the outlines
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for a glyph, call <function>hb_font_draw_glyph()</function> and pass a
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<type>hb_draw_funcs_t</type> struct. The callbacks in that struct will be called
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for each segment of the outline. Note that this API provides access to outlines
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as they are defined in the font, without applying hinting to fit the curves
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to the pixel grid.
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</para>
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<para>
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Fonts may provide pre-rendered images for glyphs instead of or in addition to
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outlines. This is most common for fonts that contain colored glyphs, such as
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Emoji. To access these images, use <function>hb_ot_color_reference_png()</function>
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or <function>hb_ot_color_reference_svg()</function>.
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</para>
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<para>
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Another way in which fonts provide colored glyphs is via paint graphs that
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combine glyph outlines with gradients and allow for transformations and
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compositing. In its simplest form, this can be presented as a series of
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layers that are rendered on top of each other, each with its own color.
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HarfBuzz has the <function>hb_ot_color_glyph_get_layers()</function> to
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access glyph data in this form.
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</para>
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<para>
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In the general case, you have to use <function>hb_font_paint_glyph()</function>
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and pass a <type>hb_paint_funcs_t</type> struct with callbacks to obtain paint
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graphs for glyphs that have them. The <function>hb_font_paint_glyph()</function>
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API can handle outline and image glyphs as well, so it provides a unified API for
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access to glyph rendering information.
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</para>
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</section>
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</chapter>
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