update SDL3 to libsdl-org/SDL@038a380 (3.3 development)

This commit is contained in:
Sasha Szpakowski
2025-06-22 16:51:22 -03:00
parent 8830ab01fe
commit ab332aa6ef
537 changed files with 50325 additions and 23727 deletions
+1 -3
View File
@@ -31,7 +31,6 @@ static bool use_target = false;
static Uint32 wait_start;
#endif
static SDL_Texture *sprite;
static int sprite_w, sprite_h;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
@@ -184,8 +183,7 @@ int main(int argc, char *argv[])
quit(2);
}
sprite = LoadTexture(state->renderers[0], "icon.bmp", true, &sprite_w, &sprite_h);
sprite = LoadTexture(state->renderers[0], "icon.bmp", true);
if (!sprite) {
quit(2);
}