Update SDL2 to version 2.28.1.

This commit is contained in:
Sasha Szpakowski
2023-08-31 22:21:03 -03:00
parent 99b2757fc5
commit a82fcdd079
1394 changed files with 313046 additions and 190617 deletions
+200 -234
View File
@@ -1,5 +1,5 @@
/*
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -42,41 +42,43 @@
static SDLTest_CommonState *state;
static SDL_Rect textRect, markedRect;
static SDL_Color lineColor = {0,0,0,255};
static SDL_Color backColor = {255,255,255,255};
static SDL_Color textColor = {0,0,0,255};
static SDL_Color lineColor = { 0, 0, 0, 255 };
static SDL_Color backColor = { 255, 255, 255, 255 };
static SDL_Color textColor = { 0, 0, 0, 255 };
static char text[MAX_TEXT_LENGTH], markedText[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
static int cursor = 0;
#ifdef HAVE_SDL_TTF
static TTF_Font *font;
#else
#define UNIFONT_MAX_CODEPOINT 0x1ffff
#define UNIFONT_NUM_GLYPHS 0x20000
#define UNIFONT_MAX_CODEPOINT 0x1ffff
#define UNIFONT_NUM_GLYPHS 0x20000
/* Using 512x512 textures that are supported everywhere. */
#define UNIFONT_TEXTURE_WIDTH 512
#define UNIFONT_GLYPHS_IN_ROW (UNIFONT_TEXTURE_WIDTH / 16)
#define UNIFONT_TEXTURE_WIDTH 512
#define UNIFONT_GLYPHS_IN_ROW (UNIFONT_TEXTURE_WIDTH / 16)
#define UNIFONT_GLYPHS_IN_TEXTURE (UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPHS_IN_ROW)
#define UNIFONT_NUM_TEXTURES ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE)
#define UNIFONT_TEXTURE_SIZE (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4)
#define UNIFONT_TEXTURE_PITCH (UNIFONT_TEXTURE_WIDTH * 4)
#define UNIFONT_DRAW_SCALE 2
struct UnifontGlyph {
#define UNIFONT_NUM_TEXTURES ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE)
#define UNIFONT_TEXTURE_SIZE (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4)
#define UNIFONT_TEXTURE_PITCH (UNIFONT_TEXTURE_WIDTH * 4)
#define UNIFONT_DRAW_SCALE 2
struct UnifontGlyph
{
Uint8 width;
Uint8 data[32];
} *unifontGlyph;
} * unifontGlyph;
static SDL_Texture **unifontTexture;
static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = {0};
static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = { 0 };
/* Unifont loading code start */
static Uint8 dehex(char c)
{
if (c >= '0' && c <= '9')
if (c >= '0' && c <= '9') {
return c - '0';
else if (c >= 'a' && c <= 'f')
} else if (c >= 'a' && c <= 'f') {
return c - 'a' + 10;
else if (c >= 'A' && c <= 'F')
} else if (c >= 'A' && c <= 'F') {
return c - 'A' + 10;
}
return 255;
}
@@ -88,15 +90,16 @@ static Uint8 dehex2(char c1, char c2)
static Uint8 validate_hex(const char *cp, size_t len, Uint32 *np)
{
Uint32 n = 0;
for (; len > 0; cp++, len--)
{
for (; len > 0; cp++, len--) {
Uint8 c = dehex(*cp);
if (c == 255)
if (c == 255) {
return 0;
}
n = (n << 4) | c;
}
if (np != NULL)
if (np != NULL) {
*np = n;
}
return 1;
}
@@ -113,8 +116,7 @@ static int unifont_init(const char *fontname)
/* Allocate memory for the glyph data so the file can be closed after initialization. */
unifontGlyph = (struct UnifontGlyph *)SDL_malloc(unifontGlyphSize);
if (unifontGlyph == NULL)
{
if (unifontGlyph == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.\n", (int)(unifontGlyphSize + 1023) / 1024);
return -1;
}
@@ -122,8 +124,7 @@ static int unifont_init(const char *fontname)
/* Allocate memory for texture pointers for all renderers. */
unifontTexture = (SDL_Texture **)SDL_malloc(unifontTextureSize);
if (unifontTexture == NULL)
{
if (unifontTexture == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.\n", (int)(unifontTextureSize + 1023) / 1024);
return -1;
}
@@ -136,8 +137,7 @@ static int unifont_init(const char *fontname)
}
hexFile = SDL_RWFromFile(filename, "rb");
SDL_free(filename);
if (hexFile == NULL)
{
if (hexFile == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s\n", fontname);
return -1;
}
@@ -150,76 +150,71 @@ static int unifont_init(const char *fontname)
Uint32 codepoint;
bytesRead = SDL_RWread(hexFile, hexBuffer, 1, 9);
if (numGlyphs > 0 && bytesRead == 0)
if (numGlyphs > 0 && bytesRead == 0) {
break; /* EOF */
if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9))
{
}
if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
return -1;
}
/* Looking for the colon that separates the codepoint and glyph data at position 2, 4, 6 and 8. */
if (hexBuffer[2] == ':')
if (hexBuffer[2] == ':') {
codepointHexSize = 2;
else if (hexBuffer[4] == ':')
} else if (hexBuffer[4] == ':') {
codepointHexSize = 4;
else if (hexBuffer[6] == ':')
} else if (hexBuffer[6] == ':') {
codepointHexSize = 6;
else if (hexBuffer[8] == ':')
} else if (hexBuffer[8] == ':') {
codepointHexSize = 8;
else
{
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.\n", lineNumber);
return -1;
}
if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint))
{
if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.\n", lineNumber);
return -1;
}
if (codepoint > UNIFONT_MAX_CODEPOINT)
if (codepoint > UNIFONT_MAX_CODEPOINT) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.\n", lineNumber, UNIFONT_MAX_CODEPOINT);
}
/* If there was glyph data read in the last file read, move it to the front of the buffer. */
bytesOverread = 8 - codepointHexSize;
if (codepointHexSize < 8)
if (codepointHexSize < 8) {
SDL_memmove(hexBuffer, hexBuffer + codepointHexSize + 1, bytesOverread);
}
bytesRead = SDL_RWread(hexFile, hexBuffer + bytesOverread, 1, 33 - bytesOverread);
if (bytesRead < (33 - bytesOverread))
{
if (bytesRead < (33 - bytesOverread)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
return -1;
}
if (hexBuffer[32] == '\n')
if (hexBuffer[32] == '\n') {
glyphWidth = 8;
else
{
} else {
glyphWidth = 16;
bytesRead = SDL_RWread(hexFile, hexBuffer + 33, 1, 32);
if (bytesRead < 32)
{
if (bytesRead < 32) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
return -1;
}
}
if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL))
{
if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.\n", lineNumber);
return -1;
}
if (codepoint <= UNIFONT_MAX_CODEPOINT)
{
if (unifontGlyph[codepoint].width > 0)
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08x in hex file on line %d.\n", codepoint, lineNumber);
else
{
if (codepoint <= UNIFONT_MAX_CODEPOINT) {
if (unifontGlyph[codepoint].width > 0) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08" SDL_PRIx32 " in hex file on line %d.\n", codepoint, lineNumber);
} else {
unifontGlyph[codepoint].width = glyphWidth;
/* Pack the hex data into a more compact form. */
for (i = 0; i < glyphWidth * 2; i++)
for (i = 0; i < glyphWidth * 2; i++) {
unifontGlyph[codepoint].data[i] = dehex2(hexBuffer[i * 2], hexBuffer[i * 2 + 1]);
}
numGlyphs++;
}
}
@@ -228,29 +223,25 @@ static int unifont_init(const char *fontname)
} while (bytesRead > 0);
SDL_RWclose(hexFile);
SDL_Log("unifont: Loaded %u glyphs.\n", numGlyphs);
SDL_Log("unifont: Loaded %" SDL_PRIu32 " glyphs.\n", numGlyphs);
return 0;
}
static void unifont_make_rgba(Uint8 *src, Uint8 *dst, Uint8 width)
static void
unifont_make_rgba(const Uint8 *src, Uint8 *dst, Uint8 width)
{
int i, j;
Uint8 *row = dst;
for (i = 0; i < width * 2; i++)
{
for (i = 0; i < width * 2; i++) {
Uint8 data = src[i];
for (j = 0; j < 8; j++)
{
if (data & 0x80)
{
for (j = 0; j < 8; j++) {
if (data & 0x80) {
row[0] = textColor.r;
row[1] = textColor.g;
row[2] = textColor.b;
row[3] = textColor.a;
}
else
{
} else {
row[0] = 0;
row[1] = 0;
row[2] = 0;
@@ -260,8 +251,7 @@ static void unifont_make_rgba(Uint8 *src, Uint8 *dst, Uint8 width)
row += 4;
}
if (width == 8 || (width == 16 && i % 2 == 1))
{
if (width == 8 || (width == 16 && i % 2 == 1)) {
dst += UNIFONT_TEXTURE_PITCH;
row = dst;
}
@@ -271,52 +261,46 @@ static void unifont_make_rgba(Uint8 *src, Uint8 *dst, Uint8 width)
static int unifont_load_texture(Uint32 textureID)
{
int i;
Uint8 * textureRGBA;
Uint8 *textureRGBA;
if (textureID >= UNIFONT_NUM_TEXTURES)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %u.\n", textureID);
if (textureID >= UNIFONT_NUM_TEXTURES) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %" SDL_PRIu32 "\n", textureID);
return -1;
}
textureRGBA = (Uint8 *)SDL_malloc(UNIFONT_TEXTURE_SIZE);
if (textureRGBA == NULL)
{
if (textureRGBA == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.\n", UNIFONT_TEXTURE_SIZE / 1024 / 1024);
return -1;
}
SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE);
/* Copy the glyphs into memory in RGBA format. */
for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++)
{
for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++) {
Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i;
if (unifontGlyph[codepoint].width > 0)
{
if (unifontGlyph[codepoint].width > 0) {
const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
const size_t offset = (cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * 16 + (cInTex % UNIFONT_GLYPHS_IN_ROW) * 16 * 4;
const size_t offset = ((size_t)cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * 16 + (cInTex % UNIFONT_GLYPHS_IN_ROW) * 16 * 4;
unifont_make_rgba(unifontGlyph[codepoint].data, textureRGBA + offset, unifontGlyph[codepoint].width);
}
}
/* Create textures and upload the RGBA data from above. */
for (i = 0; i < state->num_windows; ++i)
{
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID];
if (state->windows[i] == NULL || renderer == NULL || tex != NULL)
if (state->windows[i] == NULL || renderer == NULL || tex != NULL) {
continue;
}
tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH);
if (tex == NULL)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %u for renderer %d.\n", textureID, i);
if (tex == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %" SDL_PRIu32 " for renderer %d.\n", textureID, i);
return -1;
}
unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex;
SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND);
if (SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH) != 0)
{
SDL_Log("unifont error: Failed to update texture %u data for renderer %d.\n", textureID, i);
if (SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH) != 0) {
SDL_Log("unifont error: Failed to update texture %" SDL_PRIu32 " data for renderer %d.\n", textureID, i);
}
}
@@ -340,8 +324,7 @@ static Sint32 unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_Rect *dst
}
}
texture = unifontTexture[UNIFONT_NUM_TEXTURES * rendererID + textureID];
if (texture != NULL)
{
if (texture != NULL) {
const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
srcrect.x = cInTex % UNIFONT_GLYPHS_IN_ROW * 16;
srcrect.y = cInTex / UNIFONT_GLYPHS_IN_ROW * 16;
@@ -353,21 +336,22 @@ static Sint32 unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_Rect *dst
static void unifont_cleanup()
{
int i, j;
for (i = 0; i < state->num_windows; ++i)
{
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
if (state->windows[i] == NULL || renderer == NULL)
if (state->windows[i] == NULL || renderer == NULL) {
continue;
for (j = 0; j < UNIFONT_NUM_TEXTURES; j++)
{
}
for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) {
SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + j];
if (tex != NULL)
if (tex != NULL) {
SDL_DestroyTexture(tex);
}
}
}
for (j = 0; j < UNIFONT_NUM_TEXTURES; j++)
unifontTextureLoaded[j] = 0;
for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) {
unifontTextureLoaded[j] = 0;
}
SDL_free(unifontTexture);
SDL_free(unifontGlyph);
@@ -379,30 +363,31 @@ static void unifont_cleanup()
size_t utf8_length(unsigned char c)
{
c = (unsigned char)(0xff & c);
if (c < 0x80)
if (c < 0x80) {
return 1;
else if ((c >> 5) ==0x6)
} else if ((c >> 5) == 0x6) {
return 2;
else if ((c >> 4) == 0xe)
} else if ((c >> 4) == 0xe) {
return 3;
else if ((c >> 3) == 0x1e)
} else if ((c >> 3) == 0x1e) {
return 4;
else
return 0;
}
return 0;
}
char *utf8_next(char *p)
{
size_t len = utf8_length(*p);
size_t i = 0;
if (!len)
if (!len) {
return 0;
}
for (; i < len; ++i)
{
for (; i < len; ++i) {
++p;
if (!*p)
if (!*p) {
return 0;
}
}
return p;
}
@@ -410,8 +395,7 @@ char *utf8_next(char *p)
char *utf8_advance(char *p, size_t distance)
{
size_t i = 0;
for (; i < distance && p; ++i)
{
for (; i < distance && p; ++i) {
p = utf8_next(p);
}
return p;
@@ -421,20 +405,20 @@ Uint32 utf8_decode(char *p, size_t len)
{
Uint32 codepoint = 0;
size_t i = 0;
if (!len)
if (!len) {
return 0;
}
for (; i < len; ++i)
{
if (i == 0)
for (; i < len; ++i) {
if (i == 0) {
codepoint = (0xff >> len) & *p;
else
{
} else {
codepoint <<= 6;
codepoint |= 0x3f & *p;
}
if (!*p)
if (!*p) {
return 0;
}
p++;
}
@@ -473,16 +457,15 @@ void CleanupVideo()
void _Redraw(int rendererID)
{
SDL_Renderer * renderer = state->renderers[rendererID];
SDL_Renderer *renderer = state->renderers[rendererID];
SDL_Rect drawnTextRect, cursorRect, underlineRect;
drawnTextRect = textRect;
drawnTextRect.w = 0;
SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
SDL_RenderFillRect(renderer,&textRect);
SDL_RenderFillRect(renderer, &textRect);
if (*text)
{
if (*text) {
#ifdef HAVE_SDL_TTF
SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, textColor);
SDL_Texture *texture;
@@ -492,10 +475,10 @@ void _Redraw(int rendererID)
drawnTextRect.w = textSur->w;
drawnTextRect.h = textSur->h;
texture = SDL_CreateTextureFromSurface(renderer,textSur);
texture = SDL_CreateTextureFromSurface(renderer, textSur);
SDL_FreeSurface(textSur);
SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect);
SDL_RenderCopy(renderer, texture, NULL, &drawnTextRect);
SDL_DestroyTexture(texture);
#else
char *utext = text;
@@ -510,8 +493,7 @@ void _Redraw(int rendererID)
drawnTextRect.y = dstrect.y;
drawnTextRect.h = dstrect.h;
while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))))
{
while ((codepoint = utf8_decode(utext, len = utf8_length(*utext)))) {
Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
dstrect.x += advance;
drawnTextRect.w += advance;
@@ -522,14 +504,11 @@ void _Redraw(int rendererID)
markedRect.x = textRect.x + drawnTextRect.w;
markedRect.w = textRect.w - drawnTextRect.w;
if (markedRect.w < 0)
{
if (markedRect.w < 0) {
/* Stop text input because we cannot hold any more characters */
SDL_StopTextInput();
return;
}
else
{
} else {
SDL_StartTextInput();
}
@@ -542,19 +521,18 @@ void _Redraw(int rendererID)
drawnTextRect.w = 0;
SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
SDL_RenderFillRect(renderer,&markedRect);
SDL_RenderFillRect(renderer, &markedRect);
if (markedText[0])
{
if (markedText[0]) {
#ifdef HAVE_SDL_TTF
SDL_Surface *textSur;
SDL_Texture *texture;
if (cursor)
{
if (cursor) {
char *p = utf8_advance(markedText, cursor);
char c = 0;
if (!p)
if (p == NULL) {
p = &markedText[SDL_strlen(markedText)];
}
c = *p;
*p = 0;
@@ -568,10 +546,10 @@ void _Redraw(int rendererID)
drawnTextRect.w = textSur->w;
drawnTextRect.h = textSur->h;
texture = SDL_CreateTextureFromSurface(renderer,textSur);
texture = SDL_CreateTextureFromSurface(renderer, textSur);
SDL_FreeSurface(textSur);
SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect);
SDL_RenderCopy(renderer, texture, NULL, &drawnTextRect);
SDL_DestroyTexture(texture);
#else
int i = 0;
@@ -587,20 +565,19 @@ void _Redraw(int rendererID)
drawnTextRect.y = dstrect.y;
drawnTextRect.h = dstrect.h;
while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))))
{
while ((codepoint = utf8_decode(utext, len = utf8_length(*utext)))) {
Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
dstrect.x += advance;
drawnTextRect.w += advance;
if (i < cursor)
if (i < cursor) {
cursorRect.x += advance;
}
i++;
utext += len;
}
#endif
if (cursor > 0)
{
if (cursor > 0) {
cursorRect.y = drawnTextRect.y;
cursorRect.h = drawnTextRect.h;
}
@@ -615,7 +592,7 @@ void _Redraw(int rendererID)
}
SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
SDL_RenderFillRect(renderer,&cursorRect);
SDL_RenderFillRect(renderer, &cursorRect);
SDL_SetTextInputRect(&markedRect);
}
@@ -625,8 +602,9 @@ void Redraw()
int i;
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
if (state->windows[i] == NULL)
if (state->windows[i] == NULL) {
continue;
}
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
SDL_RenderClear(renderer);
@@ -648,27 +626,25 @@ int main(int argc, char *argv[])
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
if (!state) {
if (state == NULL) {
return 1;
}
for (i = 1; i < argc;i++) {
for (i = 1; i < argc; i++) {
SDLTest_CommonArg(state, i);
}
for (argc--, argv++; argc > 0; argc--, argv++)
{
for (argc--, argv++; argc > 0; argc--, argv++) {
if (SDL_strcmp(argv[0], "--help") == 0) {
usage();
return 0;
}
else if (SDL_strcmp(argv[0], "--font") == 0)
{
else if (SDL_strcmp(argv[0], "--font") == 0) {
argc--;
argv++;
if (argc > 0)
if (argc > 0) {
fontname = argv[0];
else {
} else {
usage();
return 0;
}
@@ -679,14 +655,12 @@ int main(int argc, char *argv[])
return 2;
}
#ifdef HAVE_SDL_TTF
/* Initialize fonts */
TTF_Init();
font = TTF_OpenFont(fontname, DEFAULT_PTSIZE);
if (! font)
{
if (font == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to find font: %s\n", TTF_GetError());
return -1;
}
@@ -713,90 +687,82 @@ int main(int argc, char *argv[])
/* Check for events */
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
switch(event.type) {
case SDL_KEYDOWN: {
switch (event.key.keysym.sym)
{
case SDLK_RETURN:
text[0]=0x00;
Redraw();
break;
case SDLK_BACKSPACE:
/* Only delete text if not in editing mode. */
if (!markedText[0])
{
size_t textlen = SDL_strlen(text);
do {
if (textlen==0)
{
break;
}
if ((text[textlen-1] & 0x80) == 0x00)
{
/* One byte */
text[textlen-1]=0x00;
break;
}
if ((text[textlen-1] & 0xC0) == 0x80)
{
/* Byte from the multibyte sequence */
text[textlen-1]=0x00;
textlen--;
}
if ((text[textlen-1] & 0xC0) == 0xC0)
{
/* First byte of multibyte sequence */
text[textlen-1]=0x00;
break;
}
} while(1);
Redraw();
}
break;
}
if (done)
{
break;
}
SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08X = %s\n",
event.key.keysym.scancode,
SDL_GetScancodeName(event.key.keysym.scancode),
event.key.keysym.sym, SDL_GetKeyName(event.key.keysym.sym));
break;
case SDL_TEXTINPUT:
if (event.text.text[0] == '\0' || event.text.text[0] == '\n' ||
markedRect.w < 0)
break;
SDL_Log("Keyboard: text input \"%s\"\n", event.text.text);
if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text))
SDL_strlcat(text, event.text.text, sizeof(text));
SDL_Log("text inputed: %s\n", text);
/* After text inputed, we can clear up markedText because it */
/* is committed */
markedText[0] = 0;
switch (event.type) {
case SDL_KEYDOWN:
switch (event.key.keysym.sym) {
case SDLK_RETURN:
text[0] = 0x00;
Redraw();
break;
case SDLK_BACKSPACE:
/* Only delete text if not in editing mode. */
if (!markedText[0]) {
size_t textlen = SDL_strlen(text);
case SDL_TEXTEDITING:
SDL_Log("text editing \"%s\", selected range (%d, %d)\n",
event.edit.text, event.edit.start, event.edit.length);
do {
if (textlen == 0) {
break;
}
if (!(text[textlen - 1] & 0x80)) {
/* One byte */
text[textlen - 1] = 0x00;
break;
}
if ((text[textlen - 1] & 0xC0) == 0x80) {
/* Byte from the multibyte sequence */
text[textlen - 1] = 0x00;
textlen--;
}
if ((text[textlen - 1] & 0xC0) == 0xC0) {
/* First byte of multibyte sequence */
text[textlen - 1] = 0x00;
break;
}
} while (1);
SDL_strlcpy(markedText, event.edit.text, SDL_TEXTEDITINGEVENT_TEXT_SIZE);
cursor = event.edit.start;
Redraw();
Redraw();
}
break;
}
if (done) {
break;
}
SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s\n",
event.key.keysym.scancode,
SDL_GetScancodeName(event.key.keysym.scancode),
SDL_static_cast(Uint32, event.key.keysym.sym),
SDL_GetKeyName(event.key.keysym.sym));
break;
case SDL_TEXTINPUT:
if (event.text.text[0] == '\0' || event.text.text[0] == '\n' || markedRect.w < 0) {
break;
}
SDL_Log("Keyboard: text input \"%s\"\n", event.text.text);
if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text)) {
SDL_strlcat(text, event.text.text, sizeof(text));
}
SDL_Log("text inputed: %s\n", text);
/* After text inputed, we can clear up markedText because it */
/* is committed */
markedText[0] = 0;
Redraw();
break;
case SDL_TEXTEDITING:
SDL_Log("text editing \"%s\", selected range (%" SDL_PRIs32 ", %" SDL_PRIs32 ")\n",
event.edit.text, event.edit.start, event.edit.length);
SDL_strlcpy(markedText, event.edit.text, SDL_TEXTEDITINGEVENT_TEXT_SIZE);
cursor = event.edit.start;
Redraw();
break;
}
}
}