update SDL3 to latest commit
@@ -65,5 +65,5 @@ tab_width = 4
|
||||
[{*.bat,*.rc}]
|
||||
end_of_line = crlf
|
||||
|
||||
[*.cocci]'
|
||||
[*.cocci]
|
||||
insert_final_newline = true
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
17d4f8d6990d2bd92d6a8be4b23c4dc1626fb923
|
||||
@@ -0,0 +1,166 @@
|
||||
build/
|
||||
build-*/
|
||||
!build-scripts/
|
||||
buildbot/
|
||||
/VERSION.txt
|
||||
__pycache__
|
||||
|
||||
*.so
|
||||
*.so.*
|
||||
*.dll
|
||||
*.exe
|
||||
*.o
|
||||
*.obj
|
||||
*.res
|
||||
*.lib
|
||||
*.a
|
||||
*.la
|
||||
*.dSYM
|
||||
*,e1f
|
||||
*,ff8
|
||||
*.lnk
|
||||
*.err
|
||||
*.exp
|
||||
*.map
|
||||
*.orig
|
||||
*~
|
||||
*.swp
|
||||
*.tmp
|
||||
*.rej
|
||||
|
||||
# for CMake
|
||||
CMakeFiles/
|
||||
CMakeCache.txt
|
||||
cmake_install.cmake
|
||||
cmake_uninstall.cmake
|
||||
SDL3ConfigVersion.cmake
|
||||
.ninja_*
|
||||
*.ninja
|
||||
compile_commands.json
|
||||
.cache/
|
||||
|
||||
# for CLion
|
||||
.idea
|
||||
cmake-build-*
|
||||
|
||||
# for Xcode
|
||||
*.mode1*
|
||||
*.perspective*
|
||||
*.pbxuser
|
||||
(^|/)build($|/)
|
||||
.DS_Store
|
||||
xcuserdata
|
||||
*.xcworkspace
|
||||
|
||||
# for Visual Studio Code
|
||||
.vscode/
|
||||
|
||||
# for Visual C++
|
||||
.vs
|
||||
Debug
|
||||
Release
|
||||
*.user
|
||||
*.ncb
|
||||
*.suo
|
||||
*.sdf
|
||||
VisualC/tests/gamepadmap/axis.bmp
|
||||
VisualC/tests/gamepadmap/button.bmp
|
||||
VisualC/tests/gamepadmap/gamepadmap.bmp
|
||||
VisualC/tests/gamepadmap/gamepadmap_back.bmp
|
||||
VisualC/tests/loopwave/sample.wav
|
||||
VisualC/tests/testautomation/*.bmp
|
||||
VisualC/tests/testgamepad/axis.bmp
|
||||
VisualC/tests/testgamepad/button.bmp
|
||||
VisualC/tests/testgamepad/gamepadmap.bmp
|
||||
VisualC/tests/testgamepad/gamepadmap_back.bmp
|
||||
VisualC/tests/testoverlay/moose.dat
|
||||
VisualC/tests/testrendertarget/icon.bmp
|
||||
VisualC/tests/testrendertarget/sample.bmp
|
||||
VisualC/tests/testscale/icon.bmp
|
||||
VisualC/tests/testscale/sample.bmp
|
||||
VisualC/tests/testsprite/icon.bmp
|
||||
VisualC/tests/testyuv/testyuv.bmp
|
||||
VisualC-GDK/**/Layout
|
||||
src/render/direct3d12/D3D12_*_One.h
|
||||
src/render/direct3d12/D3D12_*_Series.h
|
||||
src/gpu/d3d12/D3D12_*_One.h
|
||||
src/gpu/d3d12/D3D12_*_Series.h
|
||||
Directory.Build.props
|
||||
|
||||
# for Android
|
||||
android-project/local.properties
|
||||
android-project/.gradle/
|
||||
|
||||
test/checkkeys
|
||||
test/checkkeysthreads
|
||||
test/gamepadmap
|
||||
test/loopwave
|
||||
test/loopwavequeue
|
||||
test/testatomic
|
||||
test/testaudiorecording
|
||||
test/testaudiohotplug
|
||||
test/testaudioinfo
|
||||
test/testautomation
|
||||
test/testbounds
|
||||
test/testcustomcursor
|
||||
test/testdisplayinfo
|
||||
test/testdraw
|
||||
test/testdrawchessboard
|
||||
test/testdropfile
|
||||
test/testerror
|
||||
test/testevdev
|
||||
test/testfile
|
||||
test/testfilesystem
|
||||
test/testgamepad
|
||||
test/testgeometry
|
||||
test/testgesture
|
||||
test/testgl
|
||||
test/testgles
|
||||
test/testgles2
|
||||
test/testhaptic
|
||||
test/testhittesting
|
||||
test/testhotplug
|
||||
test/testiconv
|
||||
test/testime
|
||||
test/testintersections
|
||||
test/testjoystick
|
||||
test/testkeys
|
||||
test/testloadso
|
||||
test/testlocale
|
||||
test/testlock
|
||||
test/testmessage
|
||||
test/testmouse
|
||||
test/testmultiaudio
|
||||
test/testnative
|
||||
test/testoverlay
|
||||
test/testplatform
|
||||
test/testpower
|
||||
test/testqsort
|
||||
test/testrelative
|
||||
test/testrendercopyex
|
||||
test/testrendertarget
|
||||
test/testresample
|
||||
test/testrumble
|
||||
test/testscale
|
||||
test/testsem
|
||||
test/testsensor
|
||||
test/testshader
|
||||
test/testshape
|
||||
test/testsprite
|
||||
test/testspriteminimal
|
||||
test/teststreaming
|
||||
test/testsurround
|
||||
test/testthread
|
||||
test/testtimer
|
||||
test/testurl
|
||||
test/testver
|
||||
test/testviewport
|
||||
test/testvulkan
|
||||
test/testwm
|
||||
test/testyuv
|
||||
test/torturethread
|
||||
|
||||
# for Doxygen
|
||||
docs/output
|
||||
SDL.tag
|
||||
doxygen_warn.txt
|
||||
@@ -1,19 +1,23 @@
|
||||
projectfullname = SDL
|
||||
projectfullname = Simple Directmedia Layer
|
||||
projectshortname = SDL
|
||||
incsubdir = include/SDL3
|
||||
wikisubdir =
|
||||
readmesubdir = docs
|
||||
apiprefixregex = (SDL_|SDLK_|KMOD_|AUDIO_)
|
||||
apiprefixregex = (SDL_|SDLK_)
|
||||
mainincludefname = SDL3/SDL.h
|
||||
versionfname = include/SDL3/SDL_version.h
|
||||
versionmajorregex = \A\#define\s+SDL_MAJOR_VERSION\s+(\d+)\Z
|
||||
versionminorregex = \A\#define\s+SDL_MINOR_VERSION\s+(\d+)\Z
|
||||
versionpatchregex = \A\#define\s+SDL_PATCHLEVEL\s+(\d+)\Z
|
||||
versionmicroregex = \A\#define\s+SDL_MICRO_VERSION\s+(\d+)\Z
|
||||
selectheaderregex = \ASDL.*?\.h\Z
|
||||
projecturl = https://libsdl.org/
|
||||
wikiurl = https://wiki.libsdl.org
|
||||
bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new
|
||||
warn_about_missing = 0
|
||||
wikipreamble = (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!)
|
||||
wikiheaderfiletext = Defined in [%fname%](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/%fname%), but apps should _only_ `#include <SDL3/SDL.h>`!
|
||||
manpageheaderfiletext = Defined in %fname%, but apps should only #include <SDL3/SDL.h>!
|
||||
wikipreamble = (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!)
|
||||
wikiheaderfiletext = Defined in [<SDL3/%fname%>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/%fname%)
|
||||
manpageheaderfiletext = Defined in SDL3/%fname%
|
||||
|
||||
# All SDL_test_* headers become undefined categories, everything else just converts like SDL_audio.h -> Audio
|
||||
# A handful of others we fix up in the header itself with /* WIKI CATEGORY: x */ comments.
|
||||
headercategoryeval = s/\ASDL_test_?.*?\.h\Z//; s/\ASDL_?(.*?)\.h\Z/$1/; ucfirst();
|
||||
|
||||
@@ -10,9 +10,9 @@ include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := SDL3
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include $(LOCAL_PATH)/src
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include $(LOCAL_PATH)/include/build_config $(LOCAL_PATH)/src
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
$(subst $(LOCAL_PATH)/,, \
|
||||
@@ -30,16 +30,23 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/core/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
|
||||
$(LOCAL_PATH)/src/dialog/SDL_dialog_utils.c \
|
||||
$(LOCAL_PATH)/src/dialog/android/SDL_androiddialog.c \
|
||||
$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/events/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/file/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/gpu/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/gpu/vulkan/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/hidapi/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/dummy/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/steam/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/virtual/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/locale/*.c) \
|
||||
@@ -50,14 +57,19 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/misc/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/process/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/process/dummy/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/filesystem/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/filesystem/posix/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/sensor/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/sensor/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/sensor/dummy/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/storage/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/storage/generic/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/time/*.c) \
|
||||
@@ -89,7 +101,7 @@ LOCAL_CXXFLAGS += -std=gnu++11
|
||||
|
||||
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
|
||||
|
||||
LOCAL_LDFLAGS := -Wl,--no-undefined -Wl,--version-script=$(LOCAL_PATH)/src/dynapi/SDL_dynapi.sym
|
||||
LOCAL_LDFLAGS := -Wl,--no-undefined -Wl,--no-undefined-version -Wl,--version-script=$(LOCAL_PATH)/src/dynapi/SDL_dynapi.sym
|
||||
|
||||
ifeq ($(NDK_DEBUG),1)
|
||||
cmd-strip :=
|
||||
|
||||
@@ -20,6 +20,10 @@ Read docs/README-macos.md
|
||||
|
||||
Run: `cmake -S . -B build && cmake --build build && cmake --install build`
|
||||
|
||||
### macOS for universal architecture:
|
||||
|
||||
Run: `cmake -S . -B build -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" && cmake --build build && cmake --install build`
|
||||
|
||||
## Linux and other UNIX systems:
|
||||
|
||||
Run: `cmake -S . -B build && cmake --build build && cmake --install build`
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
3.1.1
|
||||
@@ -63,27 +63,21 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -122,7 +116,7 @@
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -152,7 +146,7 @@
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -172,6 +166,7 @@
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(SolutionDir)..\src\render\direct3d12\compile_shaders_xbox.bat $(SolutionDir)</Command>
|
||||
<Command>$(SolutionDir)..\src\gpu\d3d12\compile_shaders_xbox.bat $(SolutionDir)</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox Series)</Message>
|
||||
@@ -186,7 +181,7 @@
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -206,6 +201,7 @@
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(SolutionDir)..\src\render\direct3d12\compile_shaders_xbox.bat $(SolutionDir) one</Command>
|
||||
<Command>$(SolutionDir)..\src\gpu\d3d12\compile_shaders_xbox.bat $(SolutionDir) one</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox One)</Message>
|
||||
@@ -219,7 +215,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -250,7 +246,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -272,6 +268,7 @@
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(SolutionDir)..\src\render\direct3d12\compile_shaders_xbox.bat $(SolutionDir)</Command>
|
||||
<Command>$(SolutionDir)..\src\gpu\d3d12\compile_shaders_xbox.bat $(SolutionDir)</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox Series)</Message>
|
||||
@@ -285,7 +282,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -307,11 +304,17 @@
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(SolutionDir)..\src\render\direct3d12\compile_shaders_xbox.bat $(SolutionDir) one</Command>
|
||||
<Command>$(SolutionDir)..\src\gpu\d3d12\compile_shaders_xbox.bat $(SolutionDir) one</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox One)</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
|
||||
@@ -331,6 +334,7 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_gamepad.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_gpu.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_guid.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
|
||||
@@ -360,7 +364,8 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_platform_defines.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_power.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_quit.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_process.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_properties.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
|
||||
@@ -382,7 +387,6 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_memory.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_random.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_time.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
|
||||
@@ -416,15 +420,18 @@
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\scancodes_windows.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_categories_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
|
||||
<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
@@ -507,10 +514,13 @@
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\camera\dummy\SDL_camera_dummy.c" />
|
||||
<ClCompile Include="..\..\src\camera\SDL_camera.c" />
|
||||
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
|
||||
<ClCompile Include="..\..\src\main\gdk\SDL_sysmain_runapp.cpp" />
|
||||
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
|
||||
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
|
||||
<ClCompile Include="..\..\src\main\SDL_runapp.c" />
|
||||
<ClCompile Include="..\..\src\SDL_guid.c" />
|
||||
<ClInclude Include="..\..\src\SDL_hashtable.h" />
|
||||
<ClInclude Include="..\..\src\SDL_hints_c.h" />
|
||||
@@ -562,6 +572,7 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||
@@ -570,6 +581,7 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsgameinput.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
|
||||
@@ -606,7 +618,6 @@
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_runapp.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
@@ -635,11 +646,13 @@
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_categories.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_pen.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||
@@ -678,6 +691,7 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||
@@ -728,6 +742,10 @@
|
||||
<ClCompile Include="..\..\src\libm\s_cos.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_fabs.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_floor.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isinf.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isinff.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isnan.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isnanf.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_modf.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_scalbn.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_sin.c" />
|
||||
@@ -739,6 +757,9 @@
|
||||
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||
<ClCompile Include="..\..\src\process\SDL_process.c" />
|
||||
<ClCompile Include="..\..\src\process\dummy\SDL_dummyprocess.c" />
|
||||
<ClCompile Include="..\..\src\process\windows\SDL_windowsprocess.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c">
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||
@@ -750,6 +771,9 @@
|
||||
<ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c" />
|
||||
<ClCompile Include="..\..\src\render\gpu\SDL_pipeline_gpu.c" />
|
||||
<ClCompile Include="..\..\src\render\gpu\SDL_render_gpu.c" />
|
||||
<ClCompile Include="..\..\src\render\gpu\SDL_shaders_gpu.c" />
|
||||
<ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
|
||||
<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
@@ -766,6 +790,8 @@
|
||||
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
|
||||
<ClCompile Include="..\..\src\render\vulkan\SDL_render_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\render\vulkan\SDL_shaders_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\SDL.c" />
|
||||
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\..\src\SDL_list.c" />
|
||||
@@ -790,7 +816,9 @@
|
||||
<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</MASM>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_murmur3.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_random.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||
@@ -841,6 +869,7 @@
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsgameinput.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
|
||||
@@ -854,6 +883,15 @@
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||
<ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
|
||||
<ClCompile Include="..\..\src\gpu\d3d11\SDL_gpu_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c">
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\core\windows\version.rc" />
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
<ClCompile Include="..\..\src\core\gdk\SDL_gdk.cpp" />
|
||||
<ClCompile Include="..\..\src\core\windows\pch.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\pch_cpp.cpp" />
|
||||
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c">
|
||||
<Filter>dialog</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c">
|
||||
<Filter>filesystem</Filter>
|
||||
</ClCompile>
|
||||
@@ -15,6 +18,8 @@
|
||||
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxseries.cpp" />
|
||||
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
|
||||
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
|
||||
<ClCompile Include="..\..\src\main\gdk\SDL_sysmain_runapp.cpp" />
|
||||
<ClCompile Include="..\..\src\main\SDL_runapp.c" />
|
||||
<ClCompile Include="..\..\src\SDL_guid.c" />
|
||||
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
|
||||
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
|
||||
@@ -32,18 +37,19 @@
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_runapp.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_categories.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_pen.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||
@@ -51,6 +57,10 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\..\src\file\SDL_iostream.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp" />
|
||||
<ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
|
||||
<ClCompile Include="..\..\src\gpu\d3d11\SDL_gpu_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" />
|
||||
<ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
@@ -70,6 +80,7 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||
@@ -102,6 +113,10 @@
|
||||
<ClCompile Include="..\..\src\libm\s_cos.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_fabs.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_floor.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isinf.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isinff.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isnan.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isnanf.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_modf.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_scalbn.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_sin.c" />
|
||||
@@ -112,6 +127,9 @@
|
||||
<ClCompile Include="..\..\src\misc\SDL_url.c" />
|
||||
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\..\src\process\SDL_process.c" />
|
||||
<ClCompile Include="..\..\src\process\dummy\SDL_dummyprocess.c" />
|
||||
<ClCompile Include="..\..\src\process\windows\SDL_windowsprocess.c" />
|
||||
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c" />
|
||||
@@ -156,7 +174,9 @@
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_memmove.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_memset.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_murmur3.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_random.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||
@@ -206,6 +226,7 @@
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsgameinput.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
|
||||
@@ -218,7 +239,6 @@
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video_capture.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
|
||||
@@ -238,6 +258,7 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_gamepad.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_gpu.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_guid.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
|
||||
@@ -267,7 +288,8 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_platform_defines.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_power.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_quit.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_process.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_properties.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
|
||||
@@ -288,7 +310,6 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_memory.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_random.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_touch.h" />
|
||||
@@ -319,17 +340,20 @@
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\scancodes_windows.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_categories_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h">
|
||||
<Filter>filesystem</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
@@ -428,6 +452,7 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||
@@ -436,6 +461,7 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsgameinput.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
|
||||
|
||||
@@ -62,27 +62,21 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -190,6 +184,11 @@
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_assert.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_common.c" />
|
||||
@@ -201,7 +200,6 @@
|
||||
<ClCompile Include="..\..\src\test\SDL_test_log.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_md5.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_memory.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_random.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
@@ -63,27 +63,21 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -266,6 +260,11 @@
|
||||
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -35,8 +35,8 @@ extern "C" {
|
||||
static SDLTest_CommonState *state;
|
||||
static int num_sprites;
|
||||
static SDL_Texture **sprites;
|
||||
static SDL_bool cycle_color;
|
||||
static SDL_bool cycle_alpha;
|
||||
static bool cycle_color;
|
||||
static bool cycle_alpha;
|
||||
static int cycle_direction = 1;
|
||||
static int current_alpha = 0;
|
||||
static int current_color = 0;
|
||||
@@ -193,11 +193,11 @@ LoadSprite(const char *file)
|
||||
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
/* This does the SDL_LoadBMP step repeatedly, but that's OK for test code. */
|
||||
sprites[i] = LoadTexture(state->renderers[i], file, SDL_TRUE, &sprite_w, &sprite_h);
|
||||
sprites[i] = LoadTexture(state->renderers[i], file, true, &sprite_w, &sprite_h);
|
||||
if (!sprites[i]) {
|
||||
return -1;
|
||||
}
|
||||
if (SDL_SetTextureBlendMode(sprites[i], blendMode) < 0) {
|
||||
if (!SDL_SetTextureBlendMode(sprites[i], blendMode)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s\n", SDL_GetError());
|
||||
SDL_DestroyTexture(sprites[i]);
|
||||
return -1;
|
||||
@@ -309,7 +309,7 @@ loop()
|
||||
/* Check for events */
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type == SDL_EVENT_KEY_DOWN && !event.key.repeat) {
|
||||
SDL_Log("Initial SDL_EVENT_KEY_DOWN: %s", SDL_GetScancodeName(event.key.keysym.scancode));
|
||||
SDL_Log("Initial SDL_EVENT_KEY_DOWN: %s", SDL_GetScancodeName(event.key.scancode));
|
||||
}
|
||||
#if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
|
||||
/* On Xbox, ignore the keydown event because the features aren't supported */
|
||||
@@ -371,10 +371,10 @@ main(int argc, char *argv[])
|
||||
}
|
||||
}
|
||||
} else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
|
||||
cycle_color = SDL_TRUE;
|
||||
cycle_color = true;
|
||||
consumed = 1;
|
||||
} else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
|
||||
cycle_alpha = SDL_TRUE;
|
||||
cycle_alpha = true;
|
||||
consumed = 1;
|
||||
} else if (SDL_isdigit(*argv[i])) {
|
||||
num_sprites = SDL_atoi(argv[i]);
|
||||
@@ -425,7 +425,7 @@ main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
/* Load the wave file into memory */
|
||||
if (SDL_LoadWAV(soundname, &wave.spec, &wave.sound, &wave.soundlen) == -1) {
|
||||
if (!SDL_LoadWAV(soundname, &wave.spec, &wave.sound, &wave.soundlen)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", soundname, SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
@@ -438,7 +438,7 @@ main(int argc, char *argv[])
|
||||
|
||||
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
||||
|
||||
stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &wave.spec, NULL, NULL);
|
||||
stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &wave.spec, NULL, NULL);
|
||||
if (!stream) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s\n", SDL_GetError());
|
||||
return -1;
|
||||
|
||||
@@ -63,27 +63,21 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -290,6 +284,11 @@
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -63,27 +63,21 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -290,6 +284,11 @@
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.33027.164
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3-UWP", "SDL-UWP.vcxproj", "{89E9B32E-A86A-47C3-A948-D2B1622925CE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw", "testdraw\testdraw.vcxproj", "{95943BBE-F378-4068-A3FD-DAE1B8309B6E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|ARM = Release|ARM
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.Build.0 = Debug|x64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.Build.0 = Debug|Win32
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.Build.0 = Release|ARM
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.ActiveCfg = Release|x64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.Build.0 = Release|x64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x86.ActiveCfg = Release|Win32
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x86.Build.0 = Release|Win32
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x64.Build.0 = Debug|x64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x64.Deploy.0 = Debug|x64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x86.Build.0 = Debug|Win32
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x86.Deploy.0 = Debug|Win32
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM.Build.0 = Release|ARM
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM.Deploy.0 = Release|ARM
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x64.ActiveCfg = Release|x64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x64.Build.0 = Release|x64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x64.Deploy.0 = Release|x64
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x86.ActiveCfg = Release|Win32
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x86.Build.0 = Release|Win32
|
||||
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x86.Deploy.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {30680F51-7BB9-41D0-A0D6-BC44A1557D87}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,906 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\SDL3\SDL_begin_code.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_camera.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_close_code.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_assert.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_atomic.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_audio.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_blendmode.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_clipboard.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_copying.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_cpuinfo.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_egl.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_endian.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_error.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_events.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_guid.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_haptic.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_hints.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_hidapi.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_input.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_joystick.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_keyboard.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_keycode.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_loadso.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_locale.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_log.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_main.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_main_impl.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_misc.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_mouse.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_mutex.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_opengles2.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_pen.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_pixels.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_platform.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_platform_defines.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_power.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_properties.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_quit.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_rect.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_render.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_revision.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_iostream.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_scancode.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_sensor.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_stdinc.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_storage.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_surface.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_system.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_thread.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_time.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_timer.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_touch.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_types.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_version.h" />
|
||||
<ClInclude Include="..\include\SDL3\SDL_video.h" />
|
||||
<ClInclude Include="..\src\audio\disk\SDL_diskaudio.h" />
|
||||
<ClInclude Include="..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_audiodev_c.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_audioqueue.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_audioresample.h" />
|
||||
<ClInclude Include="..\src\audio\SDL_wave.h" />
|
||||
<ClInclude Include="..\src\audio\wasapi\SDL_wasapi.h" />
|
||||
<ClInclude Include="..\src\camera\SDL_camera_c.h" />
|
||||
<ClInclude Include="..\src\camera\SDL_syscamera.h" />
|
||||
<ClInclude Include="..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_common.h" />
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_direct3d.h" />
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_xaml.h" />
|
||||
<ClInclude Include="..\src\cpuinfo\SDL_cpuinfo_c.h" />
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\src\filesystem\SDL_sysfilesystem.h" />
|
||||
<ClInclude Include="..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\src\joystick\controller_type.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_gamepad_c.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_gamepad_db.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\src\locale\SDL_syslocale.h" />
|
||||
<ClInclude Include="..\src\main\SDL_main_callbacks.h" />
|
||||
<ClInclude Include="..\src\render\direct3d11\SDL_render_winrt.h" />
|
||||
<ClInclude Include="..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||
<ClInclude Include="..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||
<ClInclude Include="..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||
<ClInclude Include="..\src\render\SDL_d3dmath.h" />
|
||||
<ClInclude Include="..\src\render\SDL_sysrender.h" />
|
||||
<ClInclude Include="..\src\render\SDL_yuv_sw_c.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_blendfillrect.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_blendline.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_blendpoint.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_draw.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_drawline.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_drawpoint.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_rotate.h" />
|
||||
<ClInclude Include="..\src\render\software\SDL_triangle.h" />
|
||||
<ClInclude Include="..\src\SDL_assert_c.h" />
|
||||
<ClInclude Include="..\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\src\SDL_fatal.h" />
|
||||
<ClInclude Include="..\src\SDL_hashtable.h" />
|
||||
<ClInclude Include="..\src\SDL_hints_c.h" />
|
||||
<ClInclude Include="..\src\SDL_internal.h" />
|
||||
<ClInclude Include="..\src\SDL_list.h" />
|
||||
<ClInclude Include="..\src\SDL_log_c.h" />
|
||||
<ClInclude Include="..\src\SDL_properties_c.h" />
|
||||
<ClInclude Include="..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||
<ClInclude Include="..\src\sensor\SDL_sensor_c.h" />
|
||||
<ClInclude Include="..\src\sensor\SDL_syssensor.h" />
|
||||
<ClInclude Include="..\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\src\thread\SDL_thread_c.h" />
|
||||
<ClInclude Include="..\src\thread\stdcpp\SDL_sysmutex_c.h" />
|
||||
<ClInclude Include="..\src\thread\stdcpp\SDL_systhread_c.h" />
|
||||
<ClInclude Include="..\src\timer\SDL_timer_c.h" />
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullevents_c.h" />
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullvideo.h" />
|
||||
<ClInclude Include="..\src\video\SDL_blit.h" />
|
||||
<ClInclude Include="..\src\video\SDL_blit_auto.h" />
|
||||
<ClInclude Include="..\src\video\SDL_blit_copy.h" />
|
||||
<ClInclude Include="..\src\video\SDL_blit_slow.h" />
|
||||
<ClInclude Include="..\src\video\SDL_clipboard_c.h" />
|
||||
<ClInclude Include="..\src\video\SDL_egl_c.h" />
|
||||
<ClInclude Include="..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\src\video\SDL_sysvidocapture.h" />
|
||||
<ClInclude Include="..\src\video\SDL_yuv_c.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtevents_c.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtmessagebox.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtmouse_c.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtopengles.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtvideo_cpp.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\atomic\SDL_atomic.c" />
|
||||
<ClCompile Include="..\src\atomic\SDL_spinlock.c" />
|
||||
<ClCompile Include="..\src\audio\disk\SDL_diskaudio.c" />
|
||||
<ClCompile Include="..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audio.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audiocvt.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audiodev.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audiotypecvt.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audioqueue.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_audioresample.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_mixer.c" />
|
||||
<ClCompile Include="..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\windows\pch.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\windows\pch_cpp.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\camera\dummy\SDL_camera_dummy.c" />
|
||||
<ClCompile Include="..\src\camera\SDL_camera.c" />
|
||||
<ClCompile Include="..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\src\core\SDL_runapp.c" />
|
||||
<ClCompile Include="..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||
<ClCompile Include="..\src\dynapi\SDL_dynapi.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\src\events\SDL_pen.c" />
|
||||
<ClCompile Include="..\src\events\SDL_quit.c" />
|
||||
<ClCompile Include="..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\file\SDL_iostream.c" />
|
||||
<ClCompile Include="..\src\filesystem\SDL_filesystem.c" />
|
||||
<ClCompile Include="..\src\filesystem\windows\SDL_sysfsops.c" />
|
||||
<ClCompile Include="..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||
<ClCompile Include="..\src\hidapi\SDL_hidapi.c" />
|
||||
<ClCompile Include="..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\controller_type.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_gamepad.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\src\locale\SDL_locale.c" />
|
||||
<ClCompile Include="..\src\locale\winrt\SDL_syslocale.c" />
|
||||
<ClCompile Include="..\src\main\generic\SDL_sysmain_callbacks.c" />
|
||||
<ClCompile Include="..\src\main\SDL_main_callbacks.c" />
|
||||
<ClCompile Include="..\src\misc\SDL_url.c" />
|
||||
<ClCompile Include="..\src\misc\winrt\SDL_sysurl.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\src\power\winrt\SDL_syspower.cpp">
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||
<ClCompile Include="..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
<ClCompile Include="..\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||
<ClCompile Include="..\src\render\SDL_d3dmath.c" />
|
||||
<ClCompile Include="..\src\render\SDL_render.c" />
|
||||
<ClCompile Include="..\src\render\SDL_render_unsupported.c" />
|
||||
<ClCompile Include="..\src\render\SDL_yuv_sw.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_blendfillrect.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_blendline.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_blendpoint.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_drawline.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_drawpoint.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\src\render\software\SDL_triangle.c" />
|
||||
<ClCompile Include="..\src\SDL.c" />
|
||||
<ClCompile Include="..\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\src\SDL_hashtable.c" />
|
||||
<ClCompile Include="..\src\SDL_list.c" />
|
||||
<ClCompile Include="..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\src\SDL_guid.c" />
|
||||
<ClCompile Include="..\src\SDL_hints.c" />
|
||||
<ClCompile Include="..\src\SDL_log.c" />
|
||||
<ClCompile Include="..\src\SDL_properties.c" />
|
||||
<ClCompile Include="..\src\SDL_utils.c" />
|
||||
<ClCompile Include="..\src\sensor\dummy\SDL_dummysensor.c" />
|
||||
<ClCompile Include="..\src\sensor\SDL_sensor.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_crc16.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_crc32.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_getenv.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_iconv.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_malloc.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_memcpy.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_memmove.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_memset.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_mslibc.c" />
|
||||
<MASM Condition="'$(Platform)'=='x64'" Include="..\src\stdlib\SDL_mslibc_x64.masm" >
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</MASM>
|
||||
<ClCompile Include="..\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\src\stdlib\SDL_strtokr.c" />
|
||||
<ClCompile Include="..\src\storage\generic\SDL_genericstorage.c" />
|
||||
<ClCompile Include="..\src\storage\SDL_storage.c" />
|
||||
<ClCompile Include="..\src\thread\generic\SDL_syssem.c" />
|
||||
<ClCompile Include="..\src\thread\SDL_thread.c" />
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_syscond.cpp">
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_sysmutex.cpp">
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_sysrwlock.cpp">
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_systhread.cpp">
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\timer\SDL_timer.c" />
|
||||
<ClCompile Include="..\src\timer\windows\SDL_systimer.c" />
|
||||
<ClCompile Include="..\src\time\SDL_time.c" />
|
||||
<ClCompile Include="..\src\time\windows\SDL_systime.c" />
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullevents.c" />
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullvideo.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_0.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_1.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_A.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_auto.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_copy.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_N.c" />
|
||||
<ClCompile Include="..\src\video\SDL_blit_slow.c" />
|
||||
<ClCompile Include="..\src\video\SDL_bmp.c" />
|
||||
<ClCompile Include="..\src\video\SDL_clipboard.c" />
|
||||
<ClCompile Include="..\src\video\SDL_egl.c" />
|
||||
<ClCompile Include="..\src\video\SDL_fillrect.c" />
|
||||
<ClCompile Include="..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\src\video\SDL_video.c" />
|
||||
<ClCompile Include="..\src\video\SDL_video_unsupported.c" />
|
||||
<ClCompile Include="..\src\video\SDL_yuv.c" />
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{89e9b32e-a86a-47c3-a948-d2b1622925ce}</ProjectGuid>
|
||||
<Keyword>DynamicLibrary</Keyword>
|
||||
<ProjectName>SDL3-UWP</ProjectName>
|
||||
<RootNamespace>SDL3</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<ApplicationTypeRevision>8.2</ApplicationTypeRevision>
|
||||
<TargetPlatformVersion>10.0.16299.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.16299.0</TargetPlatformMinVersion>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL3</TargetName>
|
||||
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL3</TargetName>
|
||||
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL3</TargetName>
|
||||
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL3</TargetName>
|
||||
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL3</TargetName>
|
||||
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL3</TargetName>
|
||||
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL3</TargetName>
|
||||
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL3</TargetName>
|
||||
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,960 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{fa0ff2df-c3d6-498a-96f1-1f88e7ce0da3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{68e1b30b-19ed-4612-93e4-6260c5a979e5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="main">
|
||||
<UniqueIdentifier>{00004a2523fc69c7128c60648c860000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="main\generic">
|
||||
<UniqueIdentifier>{0000318d975e0a2867ab1d5727bf0000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="camera">
|
||||
<UniqueIdentifier>{00009e5236c2ac679fe0bc30beb90000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="camera\dummy">
|
||||
<UniqueIdentifier>{000031d805439b865ff4550d2f620000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="filesystem">
|
||||
<UniqueIdentifier>{00004389761f0ae646deb5a3d65f0000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="filesystem\windows">
|
||||
<UniqueIdentifier>{0000bc587ef6c558d75ce2e620cb0000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="time">
|
||||
<UniqueIdentifier>{0000948771d0040a6a55997a7f1e0000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="time\windows">
|
||||
<UniqueIdentifier>{0000012051ca8361c8e1013aee1d0000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\SDL3\SDL_begin_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_camera.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_close_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_assert.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_atomic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_audio.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_blendmode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_clipboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_copying.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_cpuinfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_egl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_endian.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_error.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_events.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_filesystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_guid.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_haptic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_hints.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_hidapi.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_input.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_joystick.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_keyboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_keycode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_loadso.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_locale.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_log.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_mouse.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_mutex.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_opengles2.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_pen.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_pixels.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_platform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_platform_defines.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_power.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_quit.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_rect.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_render.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_revision.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_iostream.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_scancode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_stdinc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_surface.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_system.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_thread.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_timer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_touch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_version.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_video.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\camera\SDL_camera_c.h">
|
||||
<Filter>camera</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\camera\SDL_syscamera.h">
|
||||
<Filter>camera</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\filesystem\SDL_sysfilesystem.h">
|
||||
<Filter>filesystem</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_gamepad_c.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_gamepad_db.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\disk\SDL_diskaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\dummy\SDL_dummyaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_audiodev_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_audio_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_sysaudio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_audioqueue.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_audioresample.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\SDL_wave.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\windows\SDL_directx.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\windows\SDL_windows.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\windows\SDL_xinput.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_common.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_direct3d.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_xaml.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\cpuinfo\SDL_cpuinfo_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi_overrides.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\dynapi\SDL_dynapi_procs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\blank_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\default_cursor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_clipboardevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_dropevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_events_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_keyboard_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_mouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_touch_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_windowevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\haptic\SDL_haptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\haptic\SDL_syshaptic.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_steam_virtual_gamepad.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\virtual\SDL_virtualjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_dinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_windowsjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_xinputjoystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\main\SDL_main_callbacks.h">
|
||||
<Filter>main</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\direct3d11\SDL_render_winrt.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\opengles2\SDL_gles2funcs.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\opengles2\SDL_shaders_gles2.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\SDL_d3dmath.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\SDL_sysrender.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\SDL_yuv_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_blendfillrect.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_blendline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_blendpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_draw.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_drawline.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_drawpoint.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_render_sw_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_rotate.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\software\SDL_triangle.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_assert_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_error_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_fatal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_hashtable.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_hints_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_internal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_log_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_properties_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\locale\SDL_syslocale.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\thread\SDL_systhread.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\thread\SDL_thread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\thread\stdcpp\SDL_sysmutex_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\thread\stdcpp\SDL_systhread_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\timer\SDL_timer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullframebuffer_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\dummy\SDL_nullvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_blit.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_blit_auto.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_blit_copy.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_blit_slow.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_clipboard_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_egl_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_pixels_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_rect_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_RLEaccel_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_sysvideo.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_sysvideocapture.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtmessagebox.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtmouse_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtopengles.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtvideo_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\audio\wasapi\SDL_wasapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtgamebar_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_list.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_dinputhaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\haptic\windows\SDL_windowshaptic_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\SDL_yuv_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\render\direct3d11\SDL_shaders_d3d11.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_sensor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sensor\SDL_sensor_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sensor\SDL_syssensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sensor\dummy\SDL_dummysensor.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\events\SDL_displayevents_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_misc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\atomic\SDL_atomic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\atomic\SDL_spinlock.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\disk\SDL_diskaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\dummy\SDL_dummyaudio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audio.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audiocvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audiodev.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audiotypecvt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audioqueue.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_audioresample.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_mixer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\SDL_wave.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\camera\dummy\SDL_camera_dummy.c">
|
||||
<Filter>camera\dummy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\camera\SDL_camera.c">
|
||||
<Filter>camera</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\SDL_core_unsupported.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\SDL_runapp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\windows\SDL_windows.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\windows\SDL_xinput.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\cpuinfo\SDL_cpuinfo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\dynapi\SDL_dynapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_clipboardevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_dropevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_events.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_keyboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_mouse.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_pen.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_quit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_touch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_windowevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\filesystem\SDL_filesystem.c">
|
||||
<Filter>filesystem</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\filesystem\windows\SDL_sysfsops.c">
|
||||
<Filter>filesystem\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\file\SDL_iostream.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\haptic\dummy\SDL_syshaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\haptic\SDL_haptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\hidapi\SDL_hidapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\dummy\SDL_sysjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\SDL_gamepad.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\SDL_joystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\SDL_steam_virtual_gamepad.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_dinputjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windowsjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_xinputjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\loadso\windows\SDL_sysloadso.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\main\generic\SDL_sysmain_callbacks.c">
|
||||
<Filter>main\generic</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\main\SDL_main_callbacks.c">
|
||||
<Filter>main</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\power\SDL_power.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\power\winrt\SDL_syspower.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\opengles2\SDL_render_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\opengles2\SDL_shaders_gles2.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\SDL_d3dmath.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\SDL_render.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\SDL_render_unsupported.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\SDL_yuv_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_blendfillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_blendline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_blendpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_drawline.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_drawpoint.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_render_sw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_rotate.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\software\SDL_triangle.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_assert.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_error.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_guid.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_hashtable.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_hints.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_list.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_log.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_utils.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_properties.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\locale\SDL_locale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\locale\winrt\SDL_syslocale.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_crc16.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_crc32.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_getenv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_iconv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_malloc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_memcpy.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_memmove.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_memset.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_qsort.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_stdlib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_string.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_strtokr.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\generic\SDL_syssem.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\SDL_thread.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_syscond.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_sysmutex.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_sysrwlock.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\thread\stdcpp\SDL_systhread.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\timer\SDL_timer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\timer\windows\SDL_systimer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\time\SDL_time.c">
|
||||
<Filter>time</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\time\windows\SDL_systime.c">
|
||||
<Filter>time\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullframebuffer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\dummy\SDL_nullvideo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_0.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_1.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_A.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_auto.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_copy.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_N.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_blit_slow.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_bmp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_clipboard.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_egl.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_fillrect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_pixels.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_rect.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_RLEaccel.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_stretch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_surface.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_video.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_video_unsupported.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_dinputhaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\haptic\windows\SDL_windowshaptic.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\SDL_yuv.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_shaders_d3d11.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\sensor\SDL_sensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\sensor\dummy\SDL_dummysensor.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\events\SDL_displayevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\misc\winrt\SDL_sysurl.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\misc\SDL_url.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\src\joystick\controller_type.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SDL3\SDL_main_impl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\controller_type.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_mslibc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<MASM Include="..\src\stdlib\SDL_mslibc_x64.masm">
|
||||
<Filter>stdlib</Filter>
|
||||
</MASM>
|
||||
<ClCompile Include="..\src\core\windows\pch.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\windows\pch_cpp.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 7.5 KiB |
|
Before Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 3.1 KiB |
@@ -1,49 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<Package
|
||||
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
|
||||
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
|
||||
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
|
||||
IgnorableNamespaces="uap mp">
|
||||
|
||||
<Identity
|
||||
Name="a430d85b-5cf1-4705-9fe1-7da520f91d4b"
|
||||
Publisher="CN=Daniel"
|
||||
Version="1.0.0.0" />
|
||||
|
||||
<mp:PhoneIdentity PhoneProductId="a430d85b-5cf1-4705-9fe1-7da520f91d4b" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
|
||||
|
||||
<Properties>
|
||||
<DisplayName>testdraw</DisplayName>
|
||||
<PublisherDisplayName>Daniel</PublisherDisplayName>
|
||||
<Logo>Assets\StoreLogo.png</Logo>
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="x-generate"/>
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="App"
|
||||
Executable="$targetnametoken$.exe"
|
||||
EntryPoint="testdraw.App">
|
||||
<uap:VisualElements
|
||||
DisplayName="testdraw"
|
||||
Square150x150Logo="Assets\Square150x150Logo.png"
|
||||
Square44x44Logo="Assets\Square44x44Logo.png"
|
||||
Description="testdraw"
|
||||
BackgroundColor="transparent">
|
||||
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
|
||||
<uap:SplashScreen Image="Assets\SplashScreen.png" />
|
||||
</uap:VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
|
||||
<Capabilities>
|
||||
<Capability Name="internetClient" />
|
||||
</Capabilities>
|
||||
</Package>
|
||||
@@ -1,331 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{95943bbe-f378-4068-a3fd-dae1b8309b6e}</ProjectGuid>
|
||||
<Keyword>DirectXApp</Keyword>
|
||||
<RootNamespace>testdraw</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
|
||||
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
|
||||
<AppxPackageSigningEnabled>false</AppxPackageSigningEnabled>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.props" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.props" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm64; $(VCInstallDir)\lib\arm64</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm64; $(VCInstallDir)\lib\arm64</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="Assets\LockScreenLogo.scale-200.png" />
|
||||
<Image Include="Assets\SplashScreen.scale-200.png" />
|
||||
<Image Include="Assets\Square150x150Logo.scale-200.png" />
|
||||
<Image Include="Assets\Square44x44Logo.scale-200.png" />
|
||||
<Image Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
|
||||
<Image Include="Assets\StoreLogo.png" />
|
||||
<Image Include="Assets\Wide310x150Logo.scale-200.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SDL-UWP.vcxproj">
|
||||
<Project>{89e9b32e-a86a-47c3-a948-d2b1622925ce}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_assert.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_common.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_compare.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_crc32.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_font.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_fuzzer.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_harness.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_log.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_md5.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_memory.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_random.c" />
|
||||
<ClCompile Include="..\..\test\main.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\test\testdraw.c">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\src\main\winrt\SDL3-WinRTResource_BlankCursor.cur" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\winrt\SDL3-WinRTResources.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,88 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Common">
|
||||
<UniqueIdentifier>95943bbe-f378-4068-a3fd-dae1b8309b6e</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Assets">
|
||||
<UniqueIdentifier>dad3d573-ab33-428d-ae70-6098066c27e7</UniqueIdentifier>
|
||||
<Extensions>bmp;fbx;gif;jpg;jpeg;tga;tiff;tif;png</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Content">
|
||||
<UniqueIdentifier>e4caa635-e149-44c2-8915-48ffa6ac48f7</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Image Include="Assets\LockScreenLogo.scale-200.png">
|
||||
<Filter>Assets</Filter>
|
||||
</Image>
|
||||
<Image Include="Assets\SplashScreen.scale-200.png">
|
||||
<Filter>Assets</Filter>
|
||||
</Image>
|
||||
<Image Include="Assets\Square150x150Logo.scale-200.png">
|
||||
<Filter>Assets</Filter>
|
||||
</Image>
|
||||
<Image Include="Assets\Square44x44Logo.scale-200.png">
|
||||
<Filter>Assets</Filter>
|
||||
</Image>
|
||||
<Image Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png">
|
||||
<Filter>Assets</Filter>
|
||||
</Image>
|
||||
<Image Include="Assets\Wide310x150Logo.scale-200.png">
|
||||
<Filter>Assets</Filter>
|
||||
</Image>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="Assets\StoreLogo.png">
|
||||
<Filter>Assets</Filter>
|
||||
</Image>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\test\main.cpp">
|
||||
<Filter>Content</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\test\testdraw.c">
|
||||
<Filter>Content</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_assert.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_common.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_compare.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_crc32.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_font.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_fuzzer.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_harness.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_log.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_md5.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_memory.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_random.c">
|
||||
<Filter>Common</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\src\main\winrt\SDL3-WinRTResource_BlankCursor.cur" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\winrt\SDL3-WinRTResources.rc" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -12,6 +12,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testato
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation.vcxproj", "{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdialog", "tests\testdialog\testdialog.vcxproj", "{97A3A89b-E023-48CD-905F-CDBDE8D951DE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw", "tests\testdraw\testdraw.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
|
||||
@@ -100,6 +102,14 @@ Global
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.Build.0 = Release|Win32
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|x64.ActiveCfg = Release|x64
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|x64.Build.0 = Release|x64
|
||||
{97A3A89b-E023-48CD-905F-CDBDE8D951DE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{97A3A89b-E023-48CD-905F-CDBDE8D951DE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{97A3A89b-E023-48CD-905F-CDBDE8D951DE}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{97A3A89b-E023-48CD-905F-CDBDE8D951DE}.Debug|x64.Build.0 = Debug|x64
|
||||
{97A3A89b-E023-48CD-905F-CDBDE8D951DE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{97A3A89b-E023-48CD-905F-CDBDE8D951DE}.Release|Win32.Build.0 = Release|Win32
|
||||
{97A3A89b-E023-48CD-905F-CDBDE8D951DE}.Release|x64.ActiveCfg = Release|x64
|
||||
{97A3A89b-E023-48CD-905F-CDBDE8D951DE}.Release|x64.Build.0 = Release|x64
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -269,6 +279,7 @@ Global
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
{97A3A89b-E023-48CD-905F-CDBDE8D951DE} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||
|
||||
@@ -47,19 +47,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -112,7 +108,7 @@
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -144,7 +140,7 @@
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -178,7 +174,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -211,7 +207,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
@@ -234,6 +230,11 @@
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
|
||||
@@ -253,6 +254,7 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_gamepad.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_gpu.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_guid.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
|
||||
@@ -282,8 +284,8 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_platform_defines.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_power.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_process.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_properties.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_quit.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
|
||||
@@ -305,7 +307,6 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_memory.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_random.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_time.h" />
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
|
||||
@@ -338,15 +339,19 @@
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\scancodes_windows.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_categories_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
|
||||
<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
|
||||
<ClInclude Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan_vkfuncs.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
@@ -404,10 +409,17 @@
|
||||
<ClCompile Include="..\..\src\camera\dummy\SDL_camera_dummy.c" />
|
||||
<ClCompile Include="..\..\src\camera\mediafoundation\SDL_camera_mediafoundation.c" />
|
||||
<ClCompile Include="..\..\src\camera\SDL_camera.c" />
|
||||
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
|
||||
<ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
|
||||
<ClCompile Include="..\..\src\gpu\d3d11\SDL_gpu_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" />
|
||||
<ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
|
||||
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
|
||||
<ClCompile Include="..\..\src\main\SDL_runapp.c" />
|
||||
<ClCompile Include="..\..\src\main\windows\SDL_sysmain_runapp.c" />
|
||||
<ClCompile Include="..\..\src\render\vulkan\SDL_render_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\render\vulkan\SDL_shaders_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\SDL_guid.c" />
|
||||
@@ -451,6 +463,12 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xcb.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" />
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenframebuffer_c.h" />
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenopengles.h" />
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenvulkan.h" />
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenwindow.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
|
||||
@@ -460,6 +478,7 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||
@@ -468,6 +487,7 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsgameinput.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
|
||||
@@ -504,7 +524,6 @@
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_runapp.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
@@ -517,11 +536,13 @@
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_categories.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_pen.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||
@@ -548,6 +569,7 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||
@@ -580,6 +602,10 @@
|
||||
<ClCompile Include="..\..\src\libm\s_cos.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_fabs.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_floor.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isinf.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isinff.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isnan.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_isnanf.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_modf.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_scalbn.c" />
|
||||
<ClCompile Include="..\..\src\libm\s_sin.c" />
|
||||
@@ -591,12 +617,17 @@
|
||||
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||
<ClCompile Include="..\..\src\process\SDL_process.c" />
|
||||
<ClCompile Include="..\..\src\process\windows\SDL_windowsprocess.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c" />
|
||||
<ClCompile Include="..\..\src\render\gpu\SDL_pipeline_gpu.c" />
|
||||
<ClCompile Include="..\..\src\render\gpu\SDL_render_gpu.c" />
|
||||
<ClCompile Include="..\..\src\render\gpu\SDL_shaders_gpu.c" />
|
||||
<ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
|
||||
<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
@@ -637,7 +668,9 @@
|
||||
<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
</MASM>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_murmur3.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_random.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||
@@ -660,6 +693,12 @@
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenevents.c" />
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenframebuffer.c" />
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenopengles.c" />
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenvulkan.c" />
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenwindow.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
|
||||
@@ -685,6 +724,7 @@
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsgameinput.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
|
||||
|
||||
@@ -172,6 +172,9 @@
|
||||
<Filter Include="render\direct3d12">
|
||||
<UniqueIdentifier>{f48c2b17-1bee-4fec-a7c8-24cf619abe08}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="video\intrin">
|
||||
<UniqueIdentifier>{653672cc-90ae-4eba-a256-6479f2c31804}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="main">
|
||||
<UniqueIdentifier>{00001967ea2801028a046a722a070000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
@@ -196,6 +199,18 @@
|
||||
<Filter Include="time\windows">
|
||||
<UniqueIdentifier>{0000d7fda065b13b0ca4ab262c380000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="gpu">
|
||||
<UniqueIdentifier>{098fbef9-d8a0-4b3b-b57b-d157d395335d}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="dialog">
|
||||
<UniqueIdentifier>{00008dfdfa0190856fbf3c7db52d0000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="video\offscreen">
|
||||
<UniqueIdentifier>{748cf015-00b8-4e71-ac48-02e947e4d93d}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="main\windows">
|
||||
<UniqueIdentifier>{00009d5ded166cc6c6680ec771a30000}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h">
|
||||
@@ -333,10 +348,10 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_power.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_properties.h">
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_process.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_quit.h">
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_properties.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_rect.h">
|
||||
@@ -396,9 +411,6 @@
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_test_random.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_thread.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
@@ -489,6 +501,9 @@
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_unsupported.h">
|
||||
<Filter>dynapi</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_categories.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
@@ -504,6 +519,9 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
@@ -606,6 +624,9 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_blit.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
@@ -669,6 +690,9 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsgameinput.h">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClInclude>
|
||||
@@ -862,6 +886,7 @@
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
|
||||
<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||
@@ -871,6 +896,33 @@
|
||||
<ClInclude Include="..\..\src\render\vulkan\SDL_shaders_vulkan.h">
|
||||
<Filter>render\vulkan</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenevents_c.h">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenframebuffer_c.h">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenopengles.h">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenvideo.h">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenvulkan.h">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenwindow.h">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\include\SDL3\SDL_gpu.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h">
|
||||
<Filter>gpu</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan_vkfuncs.h">
|
||||
<Filter>gpu</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
@@ -883,6 +935,9 @@
|
||||
<ClCompile Include="..\..\src\camera\SDL_camera.c">
|
||||
<Filter>camera</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c">
|
||||
<Filter>dialog</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c">
|
||||
<Filter>filesystem</Filter>
|
||||
</ClCompile>
|
||||
@@ -895,6 +950,12 @@
|
||||
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c">
|
||||
<Filter>main</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\main\SDL_runapp.c">
|
||||
<Filter>main</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\main\windows\SDL_sysmain_runapp.c">
|
||||
<Filter>main\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL.c" />
|
||||
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||
@@ -937,9 +998,6 @@
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c">
|
||||
<Filter>core</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\SDL_runapp.c">
|
||||
<Filter>core</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClCompile>
|
||||
@@ -961,6 +1019,9 @@
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c">
|
||||
<Filter>dynapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_categories.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
@@ -976,6 +1037,9 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
@@ -1066,6 +1130,18 @@
|
||||
<ClCompile Include="..\..\src\libm\s_floor.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libm\s_isinf.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libm\s_isinff.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libm\s_isnan.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libm\s_isnanf.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libm\s_modf.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
@@ -1153,6 +1229,9 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
@@ -1282,6 +1361,9 @@
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsgameinput.c">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClCompile>
|
||||
@@ -1366,9 +1448,15 @@
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_memset.c">
|
||||
<Filter>stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_murmur3.c">
|
||||
<Filter>stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c">
|
||||
<Filter>stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_random.c">
|
||||
<Filter>stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c">
|
||||
<Filter>stdlib</Filter>
|
||||
</ClCompile>
|
||||
@@ -1411,6 +1499,15 @@
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c">
|
||||
<Filter>render\direct3d11</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\gpu\SDL_pipeline_gpu.c">
|
||||
<Filter>render\gpu</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\gpu\SDL_render_gpu.c">
|
||||
<Filter>render\gpu</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\gpu\SDL_shaders_gpu.c">
|
||||
<Filter>render\gpu</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c">
|
||||
<Filter>render\opengl</Filter>
|
||||
</ClCompile>
|
||||
@@ -1450,10 +1547,16 @@
|
||||
<ClCompile Include="..\..\src\power\SDL_power.c">
|
||||
<Filter>power</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_log.c" />
|
||||
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c">
|
||||
<Filter>power\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\process\SDL_process.c">
|
||||
<Filter>process</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\process\windows\SDL_windowsprocess.c">
|
||||
<Filter>process\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\SDL_log.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c">
|
||||
<Filter>render\direct3d12</Filter>
|
||||
</ClCompile>
|
||||
@@ -1467,6 +1570,7 @@
|
||||
<Filter>stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||
@@ -1476,6 +1580,36 @@
|
||||
<ClCompile Include="..\..\src\render\vulkan\SDL_shaders_vulkan.c">
|
||||
<Filter>render\vulkan</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenevents.c">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenframebuffer.c">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenopengles.c">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenvideo.c">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenvulkan.c">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenwindow.c">
|
||||
<Filter>video\offscreen</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\gpu\SDL_gpu.c">
|
||||
<Filter>gpu</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\gpu\d3d11\SDL_gpu_d3d11.c">
|
||||
<Filter>gpu</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c">
|
||||
<Filter>gpu</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c">
|
||||
<Filter>gpu</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\core\windows\version.rc" />
|
||||
|
||||
@@ -46,19 +46,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -156,6 +152,11 @@
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\test\SDL_test_assert.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_common.c" />
|
||||
@@ -167,7 +168,6 @@
|
||||
<ClCompile Include="..\..\src\test\SDL_test_log.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_md5.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_memory.c" />
|
||||
<ClCompile Include="..\..\src\test\SDL_test_random.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
@@ -13,10 +13,10 @@ string(REGEX MATCH "#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)" _sdl_major_re
|
||||
set(_sdl_major "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)" _sdl_minor_re "${_sdl_version_h}")
|
||||
set(_sdl_minor "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)" _sdl_patch_re "${_sdl_version_h}")
|
||||
set(_sdl_patch "${CMAKE_MATCH_1}")
|
||||
if(_sdl_major_re AND _sdl_minor_re AND _sdl_patch_re)
|
||||
set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_patch}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_MICRO_VERSION[ \t]+([0-9]+)" _sdl_micro_re "${_sdl_version_h}")
|
||||
set(_sdl_micro "${CMAKE_MATCH_1}")
|
||||
if(_sdl_major_re AND _sdl_minor_re AND _sdl_micro_re)
|
||||
set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_micro}")
|
||||
else()
|
||||
message(AUTHOR_WARNING "Could not extract version from SDL3/SDL_version.h.")
|
||||
return()
|
||||
@@ -47,8 +47,11 @@ if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
|
||||
# check that the installed version has the same 32/64bit-ness as the one which is currently searching:
|
||||
if(NOT (CMAKE_SIZEOF_VOID_P STREQUAL "8" OR CMAKE_SIZEOF_VOID_P STREQUAL "4"))
|
||||
set(PACKAGE_VERSION "${PACKAGE_VERSION} (32+64bit)")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/sdlcpu.cmake")
|
||||
SDL_DetectTargetCPUArchitectures(_detected_archs)
|
||||
|
||||
# check that the installed version has a compatible architecture as the one which is currently searching:
|
||||
if(NOT(SDL_CPU_X86 OR SDL_CPU_X64 OR SDL_CPU_ARM64 OR SDL_CPU_ARM64EC))
|
||||
set(PACKAGE_VERSION "${PACKAGE_VERSION} (X86,X64,ARM64)")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
|
||||
@@ -30,10 +30,12 @@ endmacro()
|
||||
|
||||
set(SDL3_FOUND TRUE)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P STREQUAL "4")
|
||||
if(SDL_CPU_X86)
|
||||
set(_sdl_arch_subdir "x86")
|
||||
elseif(CMAKE_SIZEOF_VOID_P STREQUAL "8")
|
||||
elseif(SDL_CPU_X64 OR SDL_CPU_ARM64EC)
|
||||
set(_sdl_arch_subdir "x64")
|
||||
elseif(SDL_CPU_ARM64)
|
||||
set(_sdl_arch_subdir "arm64")
|
||||
else()
|
||||
set(SDL3_FOUND FALSE)
|
||||
return()
|
||||
@@ -41,11 +43,11 @@ endif()
|
||||
|
||||
get_filename_component(_sdl3_prefix "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
set_and_check(_sdl3_prefix "${_sdl3_prefix}")
|
||||
set(_sdl3_include_dirs "${_sdl3_prefix}/include;${_sdl3_prefix}/include/SDL3")
|
||||
set(_sdl3_include_dirs "${_sdl3_prefix}/include")
|
||||
|
||||
set(_sdl3_library "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3.lib")
|
||||
set(_sdl3_dll_library "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3.dll")
|
||||
set(_sdl3test_library "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3_test.lib")
|
||||
set(_sdl3_implib "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3.lib")
|
||||
set(_sdl3_dll "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3.dll")
|
||||
set(_sdl3test_lib "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3_test.lib")
|
||||
|
||||
unset(_sdl_arch_subdir)
|
||||
unset(_sdl3_prefix)
|
||||
@@ -63,14 +65,14 @@ endif()
|
||||
set(SDL3_Headers_FOUND TRUE)
|
||||
unset(_sdl3_include_dirs)
|
||||
|
||||
if(EXISTS "${_sdl3_library}" AND EXISTS "${_sdl3_dll_library}")
|
||||
if(EXISTS "${_sdl3_implib}" AND EXISTS "${_sdl3_dll}")
|
||||
if(NOT TARGET SDL3::SDL3-shared)
|
||||
add_library(SDL3::SDL3-shared SHARED IMPORTED)
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
IMPORTED_IMPLIB "${_sdl3_library}"
|
||||
IMPORTED_LOCATION "${_sdl3_dll_library}"
|
||||
IMPORTED_IMPLIB "${_sdl3_implib}"
|
||||
IMPORTED_LOCATION "${_sdl3_dll}"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
|
||||
INTERFACE_SDL3_SHARED "ON"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
@@ -81,18 +83,18 @@ if(EXISTS "${_sdl3_library}" AND EXISTS "${_sdl3_dll_library}")
|
||||
else()
|
||||
set(SDL3_SDL3-shared_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl3_library)
|
||||
unset(_sdl3_dll_library)
|
||||
unset(_sdl3_implib)
|
||||
unset(_sdl3_dll)
|
||||
|
||||
set(SDL3_SDL3-static_FOUND FALSE)
|
||||
|
||||
if(EXISTS "${_sdl3test_library}")
|
||||
if(EXISTS "${_sdl3test_lib}")
|
||||
if(NOT TARGET SDL3::SDL3_test)
|
||||
add_library(SDL3::SDL3_test STATIC IMPORTED)
|
||||
set_target_properties(SDL3::SDL3_test
|
||||
PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
IMPORTED_LOCATION "${_sdl3test_library}"
|
||||
IMPORTED_LOCATION "${_sdl3test_lib}"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_SDL_VERSION "SDL3"
|
||||
)
|
||||
@@ -101,7 +103,7 @@ if(EXISTS "${_sdl3test_library}")
|
||||
else()
|
||||
set(SDL3_SDL3_test_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl3test_library)
|
||||
unset(_sdl3test_lib)
|
||||
|
||||
if(SDL3_SDL3-shared_FOUND)
|
||||
set(SDL3_SDL3_FOUND TRUE)
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -187,6 +183,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -187,6 +183,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -93,7 +89,7 @@
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -119,7 +115,7 @@
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
@@ -144,7 +140,7 @@
|
||||
<TypeLibraryName>.\Release/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -167,7 +163,7 @@
|
||||
<TypeLibraryName>.\Release/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
@@ -198,6 +199,7 @@
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\Test\testautomation.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_audio.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_blit.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_clipboard.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_events.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_guid.c" />
|
||||
@@ -210,12 +212,6 @@
|
||||
<ClCompile Include="..\..\..\test\testautomation_main.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_math.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_mouse.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_pen.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\..\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\..\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\..\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\..\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\test\testautomation_pixels.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_platform.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_properties.c" />
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -0,0 +1,205 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{97A3A89B-E023-48CD-905F-CDBDE8D951DE}</ProjectGuid>
|
||||
<RootNamespace>testdialog</RootNamespace>
|
||||
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\test\testdialog.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -185,6 +181,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -111,10 +107,6 @@
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Debug/testplatform.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
@@ -144,10 +136,6 @@
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Debug/testplatform.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
@@ -174,10 +162,6 @@
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Release/testplatform.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
@@ -204,10 +188,11 @@
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Release/testplatform.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -187,6 +183,11 @@
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -45,19 +45,15 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
@@ -181,6 +177,11 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||
|
||||
@@ -18,7 +18,7 @@ There have been too many changes to list them all, but here are some of the high
|
||||
* An example of hardware accelerated video playback using ffmpeg has been added in test/testffmpeg.c
|
||||
* The shaped window API has been replaced with transparent windows
|
||||
* Time and date functions have been added in SDL_time.h
|
||||
* Support for webcam video capture has been added in SDL_camera.h
|
||||
* Support for webcam video recording has been added in SDL_camera.h
|
||||
* Support for handling pens and tablets has been added in SDL_pen.h
|
||||
* Support for file open and save dialogs has been added in SDL_dialog.h
|
||||
* Cross-platform functions for working with files and directories are available in SDL_filesystem.h
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>3.1.1</string>
|
||||
<string>3.1.3</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>3.1.1</string>
|
||||
<string>3.1.3</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
/* End PBXAggregateTarget section */
|
||||
|
||||
/* Begin PBXBuildFile section */
|
||||
0000140640E77F73F1DF0000 /* SDL_dialog_utils.c in Sources */ = {isa = PBXBuildFile; fileRef = 0000F6C6A072ED4E3D660000 /* SDL_dialog_utils.c */; };
|
||||
00001B2471F503DD3C1B0000 /* SDL_camera_dummy.c in Sources */ = {isa = PBXBuildFile; fileRef = 00005BD74B46358B33A20000 /* SDL_camera_dummy.c */; };
|
||||
000028F8113A53F4333E0000 /* SDL_main_callbacks.c in Sources */ = {isa = PBXBuildFile; fileRef = 00009366FB9FBBD54C390000 /* SDL_main_callbacks.c */; };
|
||||
00002B20A48E055EB0350000 /* SDL_camera_coremedia.m in Sources */ = {isa = PBXBuildFile; fileRef = 00008B79BF08CBCEAC460000 /* SDL_camera_coremedia.m */; };
|
||||
@@ -43,6 +44,7 @@
|
||||
000095FA1BDE436CF3AF0000 /* SDL_time.c in Sources */ = {isa = PBXBuildFile; fileRef = 0000641A9BAC11AB3FBE0000 /* SDL_time.c */; };
|
||||
000098E9DAA43EF6FF7F0000 /* SDL_camera.c in Sources */ = {isa = PBXBuildFile; fileRef = 0000035D38C3899C7EFD0000 /* SDL_camera.c */; };
|
||||
0000A4DA2F45A31DC4F00000 /* SDL_sysmain_callbacks.m in Sources */ = {isa = PBXBuildFile; fileRef = 0000BB287BA0A0178C1A0000 /* SDL_sysmain_callbacks.m */; platformFilters = (ios, maccatalyst, macos, tvos, watchos, ); };
|
||||
0000D5B526B85DE7AB1C0000 /* SDL_cocoapen.m in Sources */ = {isa = PBXBuildFile; fileRef = 0000CCA310B73A7B59910000 /* SDL_cocoapen.m */; };
|
||||
007317A40858DECD00B2BC32 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179D0858DECD00B2BC32 /* Cocoa.framework */; platformFilters = (macos, ); };
|
||||
007317A60858DECD00B2BC32 /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 0073179F0858DECD00B2BC32 /* IOKit.framework */; platformFilters = (ios, maccatalyst, macos, ); };
|
||||
00CFA89D106B4BA100758660 /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 00CFA89C106B4BA100758660 /* ForceFeedback.framework */; platformFilters = (macos, ); };
|
||||
@@ -60,6 +62,7 @@
|
||||
566E26D8246274CC00718109 /* SDL_locale.c in Sources */ = {isa = PBXBuildFile; fileRef = 566E26CD246274CB00718109 /* SDL_locale.c */; };
|
||||
566E26E1246274CC00718109 /* SDL_syslocale.h in Headers */ = {isa = PBXBuildFile; fileRef = 566E26CE246274CC00718109 /* SDL_syslocale.h */; };
|
||||
56A2373329F9C113003CCA5F /* SDL_sysrwlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 56A2373229F9C113003CCA5F /* SDL_sysrwlock.c */; };
|
||||
6312C66D2B42341400A7BB00 /* SDL_murmur3.c in Sources */ = {isa = PBXBuildFile; fileRef = 6312C66C2B42341400A7BB00 /* SDL_murmur3.c */; };
|
||||
63134A222A7902CF0021E9A6 /* SDL_pen.h in Headers */ = {isa = PBXBuildFile; fileRef = 63134A212A7902CF0021E9A6 /* SDL_pen.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
63134A252A7902FD0021E9A6 /* SDL_pen_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 63134A232A7902FD0021E9A6 /* SDL_pen_c.h */; };
|
||||
63134A262A7902FD0021E9A6 /* SDL_pen.c in Sources */ = {isa = PBXBuildFile; fileRef = 63134A242A7902FD0021E9A6 /* SDL_pen.c */; };
|
||||
@@ -228,8 +231,6 @@
|
||||
A7D8B58723E2514300DCD162 /* SDL_joystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = A7D8A7D023E2513E00DCD162 /* SDL_joystick_c.h */; };
|
||||
A7D8B5B723E2514300DCD162 /* controller_type.h in Headers */ = {isa = PBXBuildFile; fileRef = A7D8A7D923E2513E00DCD162 /* controller_type.h */; };
|
||||
A7D8B5BD23E2514300DCD162 /* SDL_iostream.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7DB23E2513F00DCD162 /* SDL_iostream.c */; };
|
||||
A7D8B5C323E2514300DCD162 /* SDL_iostreambundlesupport.h in Headers */ = {isa = PBXBuildFile; fileRef = A7D8A7DD23E2513F00DCD162 /* SDL_iostreambundlesupport.h */; };
|
||||
A7D8B5C923E2514300DCD162 /* SDL_iostreambundlesupport.m in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7DE23E2513F00DCD162 /* SDL_iostreambundlesupport.m */; };
|
||||
A7D8B5CF23E2514300DCD162 /* SDL_syspower.m in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7E123E2513F00DCD162 /* SDL_syspower.m */; };
|
||||
A7D8B5D523E2514300DCD162 /* SDL_syspower.h in Headers */ = {isa = PBXBuildFile; fileRef = A7D8A7E223E2513F00DCD162 /* SDL_syspower.h */; };
|
||||
A7D8B5E723E2514300DCD162 /* SDL_power.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7E723E2513F00DCD162 /* SDL_power.c */; };
|
||||
@@ -378,10 +379,23 @@
|
||||
E479118E2BA9555500CE3B7F /* SDL_sysstorage.h in Headers */ = {isa = PBXBuildFile; fileRef = E47911882BA9555500CE3B7F /* SDL_sysstorage.h */; };
|
||||
E479118F2BA9555500CE3B7F /* SDL_genericstorage.c in Sources */ = {isa = PBXBuildFile; fileRef = E479118A2BA9555500CE3B7F /* SDL_genericstorage.c */; };
|
||||
E4A568B62AF763940062EEC4 /* SDL_sysmain_callbacks.c in Sources */ = {isa = PBXBuildFile; fileRef = E4A568B52AF763940062EEC4 /* SDL_sysmain_callbacks.c */; };
|
||||
E4F257712C818FE200FCEAFC /* SDL_gpu.h in Headers */ = {isa = PBXBuildFile; fileRef = E4F257702C818FE200FCEAFC /* SDL_gpu.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
E4F257912C81903800FCEAFC /* Metal_Blit.h in Headers */ = {isa = PBXBuildFile; fileRef = E4F2577E2C81903800FCEAFC /* Metal_Blit.h */; };
|
||||
E4F257922C81903800FCEAFC /* Metal_Blit.metal in Sources */ = {isa = PBXBuildFile; fileRef = E4F2577F2C81903800FCEAFC /* Metal_Blit.metal */; };
|
||||
E4F257932C81903800FCEAFC /* SDL_gpu_metal.m in Sources */ = {isa = PBXBuildFile; fileRef = E4F257802C81903800FCEAFC /* SDL_gpu_metal.m */; };
|
||||
E4F257942C81903800FCEAFC /* SDL_gpu_vulkan_vkfuncs.h in Headers */ = {isa = PBXBuildFile; fileRef = E4F257822C81903800FCEAFC /* SDL_gpu_vulkan_vkfuncs.h */; };
|
||||
E4F257952C81903800FCEAFC /* SDL_gpu_vulkan.c in Sources */ = {isa = PBXBuildFile; fileRef = E4F257832C81903800FCEAFC /* SDL_gpu_vulkan.c */; };
|
||||
E4F257962C81903800FCEAFC /* SDL_gpu.c in Sources */ = {isa = PBXBuildFile; fileRef = E4F257852C81903800FCEAFC /* SDL_gpu.c */; };
|
||||
E4F257972C81903800FCEAFC /* SDL_sysgpu.h in Headers */ = {isa = PBXBuildFile; fileRef = E4F257862C81903800FCEAFC /* SDL_sysgpu.h */; };
|
||||
E4F7981A2AD8D84800669F54 /* SDL_core_unsupported.c in Sources */ = {isa = PBXBuildFile; fileRef = E4F798192AD8D84800669F54 /* SDL_core_unsupported.c */; };
|
||||
E4F7981C2AD8D85500669F54 /* SDL_dynapi_unsupported.h in Headers */ = {isa = PBXBuildFile; fileRef = E4F7981B2AD8D85500669F54 /* SDL_dynapi_unsupported.h */; };
|
||||
E4F7981E2AD8D86A00669F54 /* SDL_render_unsupported.c in Sources */ = {isa = PBXBuildFile; fileRef = E4F7981D2AD8D86A00669F54 /* SDL_render_unsupported.c */; };
|
||||
E4F798202AD8D87F00669F54 /* SDL_video_unsupported.c in Sources */ = {isa = PBXBuildFile; fileRef = E4F7981F2AD8D87F00669F54 /* SDL_video_unsupported.c */; };
|
||||
F310138D2C1F2CB700FBE946 /* SDL_getenv_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F310138A2C1F2CB700FBE946 /* SDL_getenv_c.h */; };
|
||||
F310138E2C1F2CB700FBE946 /* SDL_random.c in Sources */ = {isa = PBXBuildFile; fileRef = F310138B2C1F2CB700FBE946 /* SDL_random.c */; };
|
||||
F310138F2C1F2CB700FBE946 /* SDL_sysstdlib.h in Headers */ = {isa = PBXBuildFile; fileRef = F310138C2C1F2CB700FBE946 /* SDL_sysstdlib.h */; };
|
||||
F31013C72C24E98200FBE946 /* SDL_keymap.c in Sources */ = {isa = PBXBuildFile; fileRef = F31013C52C24E98200FBE946 /* SDL_keymap.c */; };
|
||||
F31013C82C24E98200FBE946 /* SDL_keymap_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F31013C62C24E98200FBE946 /* SDL_keymap_c.h */; };
|
||||
F316ABD82B5C3185002EF551 /* SDL_memset.c in Sources */ = {isa = PBXBuildFile; fileRef = F316ABD62B5C3185002EF551 /* SDL_memset.c */; };
|
||||
F316ABD92B5C3185002EF551 /* SDL_memcpy.c in Sources */ = {isa = PBXBuildFile; fileRef = F316ABD72B5C3185002EF551 /* SDL_memcpy.c */; };
|
||||
F316ABDB2B5CA721002EF551 /* SDL_memmove.c in Sources */ = {isa = PBXBuildFile; fileRef = F316ABDA2B5CA721002EF551 /* SDL_memmove.c */; };
|
||||
@@ -391,7 +405,6 @@
|
||||
F32DDACF2AB795A30041EAA5 /* SDL_audio_channel_converters.h in Headers */ = {isa = PBXBuildFile; fileRef = F32DDAC92AB795A30041EAA5 /* SDL_audio_channel_converters.h */; };
|
||||
F32DDAD02AB795A30041EAA5 /* SDL_audioresample.h in Headers */ = {isa = PBXBuildFile; fileRef = F32DDACA2AB795A30041EAA5 /* SDL_audioresample.h */; };
|
||||
F32DDAD12AB795A30041EAA5 /* SDL_audioqueue.c in Sources */ = {isa = PBXBuildFile; fileRef = F32DDACB2AB795A30041EAA5 /* SDL_audioqueue.c */; };
|
||||
F32DDAD22AB795A30041EAA5 /* SDL_audio_resampler_filter.h in Headers */ = {isa = PBXBuildFile; fileRef = F32DDACC2AB795A30041EAA5 /* SDL_audio_resampler_filter.h */; };
|
||||
F32DDAD32AB795A30041EAA5 /* SDL_audioqueue.h in Headers */ = {isa = PBXBuildFile; fileRef = F32DDACD2AB795A30041EAA5 /* SDL_audioqueue.h */; };
|
||||
F32DDAD42AB795A30041EAA5 /* SDL_audioresample.c in Sources */ = {isa = PBXBuildFile; fileRef = F32DDACE2AB795A30041EAA5 /* SDL_audioresample.c */; };
|
||||
F34B9895291DEFF500AAC96E /* SDL_hidapi_steam.c in Sources */ = {isa = PBXBuildFile; fileRef = A75FDAAC23E2795C00529352 /* SDL_hidapi_steam.c */; };
|
||||
@@ -401,6 +414,8 @@
|
||||
F362B91C2B3349E200D30B94 /* SDL_steam_virtual_gamepad.c in Sources */ = {isa = PBXBuildFile; fileRef = F362B9182B3349E200D30B94 /* SDL_steam_virtual_gamepad.c */; };
|
||||
F3681E802B7AA6240002C6FD /* SDL_cocoashape.m in Sources */ = {isa = PBXBuildFile; fileRef = F3681E7E2B7AA6240002C6FD /* SDL_cocoashape.m */; };
|
||||
F3681E812B7AA6240002C6FD /* SDL_cocoashape.h in Headers */ = {isa = PBXBuildFile; fileRef = F3681E7F2B7AA6240002C6FD /* SDL_cocoashape.h */; };
|
||||
F36C34312C0F876500991150 /* SDL_offscreenvulkan.h in Headers */ = {isa = PBXBuildFile; fileRef = F36C342F2C0F876500991150 /* SDL_offscreenvulkan.h */; };
|
||||
F36C34322C0F876500991150 /* SDL_offscreenvulkan.c in Sources */ = {isa = PBXBuildFile; fileRef = F36C34302C0F876500991150 /* SDL_offscreenvulkan.c */; };
|
||||
F36C7AD1294BA009004D61C3 /* SDL_runapp.c in Sources */ = {isa = PBXBuildFile; fileRef = F36C7AD0294BA009004D61C3 /* SDL_runapp.c */; };
|
||||
F376F6552559B4E300CFC0BC /* SDL_hidapi.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A81423E2513F00DCD162 /* SDL_hidapi.c */; };
|
||||
F37A8E1A28405AA100C38E95 /* CMake in Resources */ = {isa = PBXBuildFile; fileRef = F37A8E1928405AA100C38E95 /* CMake */; };
|
||||
@@ -431,11 +446,24 @@
|
||||
F3990E062A788303000D8759 /* SDL_hidapi_ios.h in Headers */ = {isa = PBXBuildFile; fileRef = F3990E032A788303000D8759 /* SDL_hidapi_ios.h */; };
|
||||
F3990E072A78833C000D8759 /* hid.m in Sources */ = {isa = PBXBuildFile; fileRef = A75FDAA523E2792500529352 /* hid.m */; };
|
||||
F3A4909E2554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
|
||||
F3A9AE982C8A13C100AAC390 /* SDL_gpu_util.h in Headers */ = {isa = PBXBuildFile; fileRef = F3A9AE922C8A13C100AAC390 /* SDL_gpu_util.h */; };
|
||||
F3A9AE992C8A13C100AAC390 /* SDL_render_gpu.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A9AE932C8A13C100AAC390 /* SDL_render_gpu.c */; };
|
||||
F3A9AE9A2C8A13C100AAC390 /* SDL_shaders_gpu.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A9AE942C8A13C100AAC390 /* SDL_shaders_gpu.c */; };
|
||||
F3A9AE9B2C8A13C100AAC390 /* SDL_pipeline_gpu.h in Headers */ = {isa = PBXBuildFile; fileRef = F3A9AE952C8A13C100AAC390 /* SDL_pipeline_gpu.h */; };
|
||||
F3A9AE9C2C8A13C100AAC390 /* SDL_pipeline_gpu.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A9AE962C8A13C100AAC390 /* SDL_pipeline_gpu.c */; };
|
||||
F3A9AE9D2C8A13C100AAC390 /* SDL_shaders_gpu.h in Headers */ = {isa = PBXBuildFile; fileRef = F3A9AE972C8A13C100AAC390 /* SDL_shaders_gpu.h */; };
|
||||
F3B38CCF296E2E52005DA6D3 /* SDL_main_impl.h in Headers */ = {isa = PBXBuildFile; fileRef = F3B38CCA296E2E52005DA6D3 /* SDL_main_impl.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3B38CD3296E2E52005DA6D3 /* SDL_platform_defines.h in Headers */ = {isa = PBXBuildFile; fileRef = F3B38CCB296E2E52005DA6D3 /* SDL_platform_defines.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3B38CD7296E2E52005DA6D3 /* SDL_init.h in Headers */ = {isa = PBXBuildFile; fileRef = F3B38CCC296E2E52005DA6D3 /* SDL_init.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3B38CDB296E2E52005DA6D3 /* SDL_oldnames.h in Headers */ = {isa = PBXBuildFile; fileRef = F3B38CCD296E2E52005DA6D3 /* SDL_oldnames.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3B38CDF296E2E52005DA6D3 /* SDL_intrin.h in Headers */ = {isa = PBXBuildFile; fileRef = F3B38CCE296E2E52005DA6D3 /* SDL_intrin.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3B439482C93595900792030 /* SDL_process.h in Headers */ = {isa = PBXBuildFile; fileRef = F3B439472C93595900792030 /* SDL_process.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3B439512C935C2400792030 /* SDL_dummyprocess.c in Sources */ = {isa = PBXBuildFile; fileRef = F3B439502C935C2400792030 /* SDL_dummyprocess.c */; };
|
||||
F3B439532C935C2C00792030 /* SDL_posixprocess.c in Sources */ = {isa = PBXBuildFile; fileRef = F3B439522C935C2C00792030 /* SDL_posixprocess.c */; };
|
||||
F3B439562C937DAB00792030 /* SDL_process.c in Sources */ = {isa = PBXBuildFile; fileRef = F3B439542C937DAB00792030 /* SDL_process.c */; };
|
||||
F3B439572C937DAB00792030 /* SDL_sysprocess.h in Headers */ = {isa = PBXBuildFile; fileRef = F3B439552C937DAB00792030 /* SDL_sysprocess.h */; };
|
||||
F3C2CB222C5DDDB2004D7998 /* SDL_categories_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3C2CB202C5DDDB2004D7998 /* SDL_categories_c.h */; };
|
||||
F3C2CB232C5DDDB2004D7998 /* SDL_categories.c in Sources */ = {isa = PBXBuildFile; fileRef = F3C2CB212C5DDDB2004D7998 /* SDL_categories.c */; };
|
||||
F3D60A8328C16A1900788A3A /* SDL_hidapi_wii.c in Sources */ = {isa = PBXBuildFile; fileRef = F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */; };
|
||||
F3DDCC562AFD42B600B0842B /* SDL_clipboard_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */; };
|
||||
F3DDCC5B2AFD42B600B0842B /* SDL_video_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3DDCC522AFD42B600B0842B /* SDL_video_c.h */; };
|
||||
@@ -443,6 +471,11 @@
|
||||
F3E5A6EB2AD5E0E600293D83 /* SDL_properties.c in Sources */ = {isa = PBXBuildFile; fileRef = F3E5A6EA2AD5E0E600293D83 /* SDL_properties.c */; };
|
||||
F3E5A6ED2AD5E10800293D83 /* SDL_properties.h in Headers */ = {isa = PBXBuildFile; fileRef = F3E5A6EC2AD5E10800293D83 /* SDL_properties.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F07D5A269640160074468B /* SDL_hidapi_luna.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F07D59269640160074468B /* SDL_hidapi_luna.c */; };
|
||||
F3F528CB2C29E1C300E6CC26 /* s_isnanf.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F528C62C29E1C300E6CC26 /* s_isnanf.c */; };
|
||||
F3F528CC2C29E1C300E6CC26 /* s_isinf.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F528C72C29E1C300E6CC26 /* s_isinf.c */; };
|
||||
F3F528CD2C29E1C300E6CC26 /* s_isnan.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F528C82C29E1C300E6CC26 /* s_isnan.c */; };
|
||||
F3F528CE2C29E1C300E6CC26 /* s_modf.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F528C92C29E1C300E6CC26 /* s_modf.c */; };
|
||||
F3F528CF2C29E1C300E6CC26 /* s_isinff.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F528CA2C29E1C300E6CC26 /* s_isinff.c */; };
|
||||
F3F7D8ED2933074E00816151 /* SDL_audio.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8AA2933074900816151 /* SDL_audio.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F7D8F12933074E00816151 /* SDL_platform.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8AB2933074900816151 /* SDL_platform.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F7D8F52933074E00816151 /* SDL_stdinc.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8AC2933074900816151 /* SDL_stdinc.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
@@ -493,7 +526,6 @@
|
||||
F3F7D9B12933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F7D9B92933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F7D9BD2933074E00816151 /* SDL_render.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DE2933074D00816151 /* SDL_render.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F7D9C12933074E00816151 /* SDL_quit.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DF2933074D00816151 /* SDL_quit.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F7D9C52933074E00816151 /* SDL_assert.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8E02933074D00816151 /* SDL_assert.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F7D9C92933074E00816151 /* SDL_opengl.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8E12933074D00816151 /* SDL_opengl.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F7D9CD2933074E00816151 /* SDL_rect.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8E22933074D00816151 /* SDL_rect.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
@@ -512,6 +544,8 @@
|
||||
F3FA5A232B59ACE000FEAD97 /* yuv_rgb_lsx.c in Sources */ = {isa = PBXBuildFile; fileRef = F3FA5A1A2B59ACE000FEAD97 /* yuv_rgb_lsx.c */; };
|
||||
F3FA5A242B59ACE000FEAD97 /* yuv_rgb_lsx.h in Headers */ = {isa = PBXBuildFile; fileRef = F3FA5A1B2B59ACE000FEAD97 /* yuv_rgb_lsx.h */; };
|
||||
F3FA5A252B59ACE000FEAD97 /* yuv_rgb_common.h in Headers */ = {isa = PBXBuildFile; fileRef = F3FA5A1C2B59ACE000FEAD97 /* yuv_rgb_common.h */; };
|
||||
F3FD042E2C9B755700824C4C /* SDL_hidapi_nintendo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3FD042C2C9B755700824C4C /* SDL_hidapi_nintendo.h */; };
|
||||
F3FD042F2C9B755700824C4C /* SDL_hidapi_steam_hori.c in Sources */ = {isa = PBXBuildFile; fileRef = F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */; };
|
||||
FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; platformFilters = (ios, maccatalyst, macos, tvos, watchos, ); };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
@@ -541,6 +575,7 @@
|
||||
/* Begin PBXFileReference section */
|
||||
0000035D38C3899C7EFD0000 /* SDL_camera.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_camera.c; sourceTree = "<group>"; };
|
||||
00002B010DB1A70931C20000 /* SDL_filesystem.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_filesystem.c; sourceTree = "<group>"; };
|
||||
00002F2F5496FA184A0F0000 /* SDL_cocoapen.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoapen.h; sourceTree = "<group>"; };
|
||||
00003260407E1002EAC10000 /* SDL_main_callbacks.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_main_callbacks.h; sourceTree = "<group>"; };
|
||||
00003F472C51CE7DF6160000 /* SDL_systime.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systime.c; sourceTree = "<group>"; };
|
||||
00005BD74B46358B33A20000 /* SDL_camera_dummy.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_camera_dummy.c; sourceTree = "<group>"; };
|
||||
@@ -553,7 +588,9 @@
|
||||
00009366FB9FBBD54C390000 /* SDL_main_callbacks.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_main_callbacks.c; sourceTree = "<group>"; };
|
||||
0000B6ADCD88CAD6610F0000 /* SDL_hashtable.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_hashtable.h; sourceTree = "<group>"; };
|
||||
0000BB287BA0A0178C1A0000 /* SDL_sysmain_callbacks.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_sysmain_callbacks.m; sourceTree = "<group>"; };
|
||||
0000CCA310B73A7B59910000 /* SDL_cocoapen.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoapen.m; sourceTree = "<group>"; };
|
||||
0000F4E6AA3EF99DA3C80000 /* SDL_sysfsops.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysfsops.c; sourceTree = "<group>"; };
|
||||
0000F6C6A072ED4E3D660000 /* SDL_dialog_utils.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_dialog_utils.c; sourceTree = "<group>"; };
|
||||
0073179D0858DECD00B2BC32 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
|
||||
0073179F0858DECD00B2BC32 /* IOKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = IOKit.framework; path = System/Library/Frameworks/IOKit.framework; sourceTree = SDKROOT; };
|
||||
007317C10858E15000B2BC32 /* Carbon.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Carbon.framework; path = System/Library/Frameworks/Carbon.framework; sourceTree = SDKROOT; };
|
||||
@@ -570,6 +607,7 @@
|
||||
566E26CD246274CB00718109 /* SDL_locale.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_locale.c; path = locale/SDL_locale.c; sourceTree = "<group>"; };
|
||||
566E26CE246274CC00718109 /* SDL_syslocale.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_syslocale.h; path = locale/SDL_syslocale.h; sourceTree = "<group>"; };
|
||||
56A2373229F9C113003CCA5F /* SDL_sysrwlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysrwlock.c; sourceTree = "<group>"; };
|
||||
6312C66C2B42341400A7BB00 /* SDL_murmur3.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_murmur3.c; sourceTree = "<group>"; };
|
||||
63134A212A7902CF0021E9A6 /* SDL_pen.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_pen.h; path = SDL3/SDL_pen.h; sourceTree = "<group>"; };
|
||||
63134A232A7902FD0021E9A6 /* SDL_pen_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pen_c.h; sourceTree = "<group>"; };
|
||||
63134A242A7902FD0021E9A6 /* SDL_pen.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_pen.c; sourceTree = "<group>"; };
|
||||
@@ -777,8 +815,6 @@
|
||||
A7D8A7D023E2513E00DCD162 /* SDL_joystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_joystick_c.h; sourceTree = "<group>"; };
|
||||
A7D8A7D923E2513E00DCD162 /* controller_type.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = controller_type.h; sourceTree = "<group>"; };
|
||||
A7D8A7DB23E2513F00DCD162 /* SDL_iostream.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_iostream.c; sourceTree = "<group>"; };
|
||||
A7D8A7DD23E2513F00DCD162 /* SDL_iostreambundlesupport.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_iostreambundlesupport.h; sourceTree = "<group>"; };
|
||||
A7D8A7DE23E2513F00DCD162 /* SDL_iostreambundlesupport.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_iostreambundlesupport.m; sourceTree = "<group>"; };
|
||||
A7D8A7E123E2513F00DCD162 /* SDL_syspower.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_syspower.m; sourceTree = "<group>"; };
|
||||
A7D8A7E223E2513F00DCD162 /* SDL_syspower.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_syspower.h; sourceTree = "<group>"; };
|
||||
A7D8A7E723E2513F00DCD162 /* SDL_power.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_power.c; sourceTree = "<group>"; };
|
||||
@@ -903,10 +939,23 @@
|
||||
E47911882BA9555500CE3B7F /* SDL_sysstorage.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysstorage.h; sourceTree = "<group>"; };
|
||||
E479118A2BA9555500CE3B7F /* SDL_genericstorage.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_genericstorage.c; sourceTree = "<group>"; };
|
||||
E4A568B52AF763940062EEC4 /* SDL_sysmain_callbacks.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysmain_callbacks.c; sourceTree = "<group>"; };
|
||||
E4F257702C818FE200FCEAFC /* SDL_gpu.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_gpu.h; path = SDL3/SDL_gpu.h; sourceTree = "<group>"; };
|
||||
E4F2577E2C81903800FCEAFC /* Metal_Blit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Metal_Blit.h; sourceTree = "<group>"; };
|
||||
E4F2577F2C81903800FCEAFC /* Metal_Blit.metal */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.metal; path = Metal_Blit.metal; sourceTree = "<group>"; };
|
||||
E4F257802C81903800FCEAFC /* SDL_gpu_metal.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_gpu_metal.m; sourceTree = "<group>"; };
|
||||
E4F257822C81903800FCEAFC /* SDL_gpu_vulkan_vkfuncs.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gpu_vulkan_vkfuncs.h; sourceTree = "<group>"; };
|
||||
E4F257832C81903800FCEAFC /* SDL_gpu_vulkan.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gpu_vulkan.c; sourceTree = "<group>"; };
|
||||
E4F257852C81903800FCEAFC /* SDL_gpu.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gpu.c; sourceTree = "<group>"; };
|
||||
E4F257862C81903800FCEAFC /* SDL_sysgpu.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysgpu.h; sourceTree = "<group>"; };
|
||||
E4F798192AD8D84800669F54 /* SDL_core_unsupported.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_core_unsupported.c; sourceTree = "<group>"; };
|
||||
E4F7981B2AD8D85500669F54 /* SDL_dynapi_unsupported.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_dynapi_unsupported.h; sourceTree = "<group>"; };
|
||||
E4F7981D2AD8D86A00669F54 /* SDL_render_unsupported.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render_unsupported.c; sourceTree = "<group>"; };
|
||||
E4F7981F2AD8D87F00669F54 /* SDL_video_unsupported.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_video_unsupported.c; sourceTree = "<group>"; };
|
||||
F310138A2C1F2CB700FBE946 /* SDL_getenv_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_getenv_c.h; sourceTree = "<group>"; };
|
||||
F310138B2C1F2CB700FBE946 /* SDL_random.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_random.c; sourceTree = "<group>"; };
|
||||
F310138C2C1F2CB700FBE946 /* SDL_sysstdlib.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysstdlib.h; sourceTree = "<group>"; };
|
||||
F31013C52C24E98200FBE946 /* SDL_keymap.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_keymap.c; sourceTree = "<group>"; };
|
||||
F31013C62C24E98200FBE946 /* SDL_keymap_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keymap_c.h; sourceTree = "<group>"; };
|
||||
F316ABD62B5C3185002EF551 /* SDL_memset.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_memset.c; sourceTree = "<group>"; };
|
||||
F316ABD72B5C3185002EF551 /* SDL_memcpy.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_memcpy.c; sourceTree = "<group>"; };
|
||||
F316ABDA2B5CA721002EF551 /* SDL_memmove.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_memmove.c; sourceTree = "<group>"; };
|
||||
@@ -916,7 +965,6 @@
|
||||
F32DDAC92AB795A30041EAA5 /* SDL_audio_channel_converters.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_channel_converters.h; sourceTree = "<group>"; };
|
||||
F32DDACA2AB795A30041EAA5 /* SDL_audioresample.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audioresample.h; sourceTree = "<group>"; };
|
||||
F32DDACB2AB795A30041EAA5 /* SDL_audioqueue.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audioqueue.c; sourceTree = "<group>"; };
|
||||
F32DDACC2AB795A30041EAA5 /* SDL_audio_resampler_filter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_resampler_filter.h; sourceTree = "<group>"; };
|
||||
F32DDACD2AB795A30041EAA5 /* SDL_audioqueue.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audioqueue.h; sourceTree = "<group>"; };
|
||||
F32DDACE2AB795A30041EAA5 /* SDL_audioresample.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audioresample.c; sourceTree = "<group>"; };
|
||||
F362B9152B3349E200D30B94 /* controller_list.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = controller_list.h; sourceTree = "<group>"; };
|
||||
@@ -925,6 +973,8 @@
|
||||
F362B9182B3349E200D30B94 /* SDL_steam_virtual_gamepad.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_steam_virtual_gamepad.c; sourceTree = "<group>"; };
|
||||
F3681E7E2B7AA6240002C6FD /* SDL_cocoashape.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoashape.m; sourceTree = "<group>"; };
|
||||
F3681E7F2B7AA6240002C6FD /* SDL_cocoashape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoashape.h; sourceTree = "<group>"; };
|
||||
F36C342F2C0F876500991150 /* SDL_offscreenvulkan.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_offscreenvulkan.h; sourceTree = "<group>"; };
|
||||
F36C34302C0F876500991150 /* SDL_offscreenvulkan.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_offscreenvulkan.c; sourceTree = "<group>"; };
|
||||
F36C7AD0294BA009004D61C3 /* SDL_runapp.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_runapp.c; sourceTree = "<group>"; };
|
||||
F376F6182559B29300CFC0BC /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS14.1.sdk/System/Library/Frameworks/OpenGLES.framework; sourceTree = DEVELOPER_DIR; };
|
||||
F376F61A2559B2AF00CFC0BC /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/iOSSupport/System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
|
||||
@@ -968,12 +1018,25 @@
|
||||
F3990E022A788303000D8759 /* SDL_hidapi_mac.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_hidapi_mac.h; sourceTree = "<group>"; };
|
||||
F3990E032A788303000D8759 /* SDL_hidapi_ios.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_hidapi_ios.h; sourceTree = "<group>"; };
|
||||
F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_ps5.c; sourceTree = "<group>"; };
|
||||
F3A9AE922C8A13C100AAC390 /* SDL_gpu_util.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gpu_util.h; sourceTree = "<group>"; };
|
||||
F3A9AE932C8A13C100AAC390 /* SDL_render_gpu.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render_gpu.c; sourceTree = "<group>"; };
|
||||
F3A9AE942C8A13C100AAC390 /* SDL_shaders_gpu.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_shaders_gpu.c; sourceTree = "<group>"; };
|
||||
F3A9AE952C8A13C100AAC390 /* SDL_pipeline_gpu.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pipeline_gpu.h; sourceTree = "<group>"; };
|
||||
F3A9AE962C8A13C100AAC390 /* SDL_pipeline_gpu.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_pipeline_gpu.c; sourceTree = "<group>"; };
|
||||
F3A9AE972C8A13C100AAC390 /* SDL_shaders_gpu.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_shaders_gpu.h; sourceTree = "<group>"; };
|
||||
F3ADAB8D2576F0B300A6B1D9 /* SDL_sysurl.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_sysurl.m; sourceTree = "<group>"; };
|
||||
F3B38CCA296E2E52005DA6D3 /* SDL_main_impl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_main_impl.h; path = SDL3/SDL_main_impl.h; sourceTree = "<group>"; };
|
||||
F3B38CCB296E2E52005DA6D3 /* SDL_platform_defines.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_platform_defines.h; path = SDL3/SDL_platform_defines.h; sourceTree = "<group>"; };
|
||||
F3B38CCC296E2E52005DA6D3 /* SDL_init.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_init.h; path = SDL3/SDL_init.h; sourceTree = "<group>"; };
|
||||
F3B38CCD296E2E52005DA6D3 /* SDL_oldnames.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_oldnames.h; path = SDL3/SDL_oldnames.h; sourceTree = "<group>"; };
|
||||
F3B38CCE296E2E52005DA6D3 /* SDL_intrin.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_intrin.h; path = SDL3/SDL_intrin.h; sourceTree = "<group>"; };
|
||||
F3B439472C93595900792030 /* SDL_process.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_process.h; path = SDL3/SDL_process.h; sourceTree = "<group>"; };
|
||||
F3B439502C935C2400792030 /* SDL_dummyprocess.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_dummyprocess.c; sourceTree = "<group>"; };
|
||||
F3B439522C935C2C00792030 /* SDL_posixprocess.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_posixprocess.c; sourceTree = "<group>"; };
|
||||
F3B439542C937DAB00792030 /* SDL_process.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_process.c; sourceTree = "<group>"; };
|
||||
F3B439552C937DAB00792030 /* SDL_sysprocess.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysprocess.h; sourceTree = "<group>"; };
|
||||
F3C2CB202C5DDDB2004D7998 /* SDL_categories_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_categories_c.h; sourceTree = "<group>"; };
|
||||
F3C2CB212C5DDDB2004D7998 /* SDL_categories.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_categories.c; sourceTree = "<group>"; };
|
||||
F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_wii.c; sourceTree = "<group>"; };
|
||||
F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboard_c.h; sourceTree = "<group>"; };
|
||||
F3DDCC522AFD42B600B0842B /* SDL_video_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_video_c.h; sourceTree = "<group>"; };
|
||||
@@ -981,6 +1044,11 @@
|
||||
F3E5A6EA2AD5E0E600293D83 /* SDL_properties.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_properties.c; sourceTree = "<group>"; };
|
||||
F3E5A6EC2AD5E10800293D83 /* SDL_properties.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_properties.h; path = SDL3/SDL_properties.h; sourceTree = "<group>"; };
|
||||
F3F07D59269640160074468B /* SDL_hidapi_luna.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_luna.c; sourceTree = "<group>"; };
|
||||
F3F528C62C29E1C300E6CC26 /* s_isnanf.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = s_isnanf.c; sourceTree = "<group>"; };
|
||||
F3F528C72C29E1C300E6CC26 /* s_isinf.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = s_isinf.c; sourceTree = "<group>"; };
|
||||
F3F528C82C29E1C300E6CC26 /* s_isnan.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = s_isnan.c; sourceTree = "<group>"; };
|
||||
F3F528C92C29E1C300E6CC26 /* s_modf.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = s_modf.c; sourceTree = "<group>"; };
|
||||
F3F528CA2C29E1C300E6CC26 /* s_isinff.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = s_isinff.c; sourceTree = "<group>"; };
|
||||
F3F7D8AA2933074900816151 /* SDL_audio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_audio.h; path = SDL3/SDL_audio.h; sourceTree = "<group>"; };
|
||||
F3F7D8AB2933074900816151 /* SDL_platform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_platform.h; path = SDL3/SDL_platform.h; sourceTree = "<group>"; };
|
||||
F3F7D8AC2933074900816151 /* SDL_stdinc.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_stdinc.h; path = SDL3/SDL_stdinc.h; sourceTree = "<group>"; };
|
||||
@@ -1031,7 +1099,6 @@
|
||||
F3F7D8DB2933074D00816151 /* SDL_power.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_power.h; path = SDL3/SDL_power.h; sourceTree = "<group>"; };
|
||||
F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_cpuinfo.h; path = SDL3/SDL_cpuinfo.h; sourceTree = "<group>"; };
|
||||
F3F7D8DE2933074D00816151 /* SDL_render.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_render.h; path = SDL3/SDL_render.h; sourceTree = "<group>"; };
|
||||
F3F7D8DF2933074D00816151 /* SDL_quit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_quit.h; path = SDL3/SDL_quit.h; sourceTree = "<group>"; };
|
||||
F3F7D8E02933074D00816151 /* SDL_assert.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_assert.h; path = SDL3/SDL_assert.h; sourceTree = "<group>"; };
|
||||
F3F7D8E12933074D00816151 /* SDL_opengl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_opengl.h; path = SDL3/SDL_opengl.h; sourceTree = "<group>"; };
|
||||
F3F7D8E22933074D00816151 /* SDL_rect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_rect.h; path = SDL3/SDL_rect.h; sourceTree = "<group>"; };
|
||||
@@ -1050,6 +1117,8 @@
|
||||
F3FA5A1A2B59ACE000FEAD97 /* yuv_rgb_lsx.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = yuv_rgb_lsx.c; sourceTree = "<group>"; };
|
||||
F3FA5A1B2B59ACE000FEAD97 /* yuv_rgb_lsx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = yuv_rgb_lsx.h; sourceTree = "<group>"; };
|
||||
F3FA5A1C2B59ACE000FEAD97 /* yuv_rgb_common.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = yuv_rgb_common.h; sourceTree = "<group>"; };
|
||||
F3FD042C2C9B755700824C4C /* SDL_hidapi_nintendo.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_hidapi_nintendo.h; sourceTree = "<group>"; };
|
||||
F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_steam_hori.c; sourceTree = "<group>"; };
|
||||
F59C710300D5CB5801000001 /* ReadMe.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMe.txt; sourceTree = "<group>"; };
|
||||
F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
|
||||
F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
|
||||
@@ -1123,6 +1192,7 @@
|
||||
00008B5A0CB83D2069E80000 /* ios */,
|
||||
00009366FB9FBBD54C390000 /* SDL_main_callbacks.c */,
|
||||
00003260407E1002EAC10000 /* SDL_main_callbacks.h */,
|
||||
F36C7AD0294BA009004D61C3 /* SDL_runapp.c */,
|
||||
);
|
||||
path = main;
|
||||
sourceTree = "<group>";
|
||||
@@ -1174,6 +1244,7 @@
|
||||
F3F7D8CB2933074B00816151 /* SDL_events.h */,
|
||||
F3F7D8D62933074C00816151 /* SDL_filesystem.h */,
|
||||
F3F7D8D02933074C00816151 /* SDL_gamepad.h */,
|
||||
E4F257702C818FE200FCEAFC /* SDL_gpu.h */,
|
||||
F3F7D8D12933074C00816151 /* SDL_guid.h */,
|
||||
F3F7D8AD2933074900816151 /* SDL_haptic.h */,
|
||||
F3F7D8CA2933074B00816151 /* SDL_hidapi.h */,
|
||||
@@ -1208,8 +1279,8 @@
|
||||
F3B38CCB296E2E52005DA6D3 /* SDL_platform_defines.h */,
|
||||
F3F7D8AB2933074900816151 /* SDL_platform.h */,
|
||||
F3F7D8DB2933074D00816151 /* SDL_power.h */,
|
||||
F3B439472C93595900792030 /* SDL_process.h */,
|
||||
F3E5A6EC2AD5E10800293D83 /* SDL_properties.h */,
|
||||
F3F7D8DF2933074D00816151 /* SDL_quit.h */,
|
||||
F3F7D8E22933074D00816151 /* SDL_rect.h */,
|
||||
F3F7D8DE2933074D00816151 /* SDL_render.h */,
|
||||
F3F7D8B42933074900816151 /* SDL_revision.h */,
|
||||
@@ -1272,6 +1343,7 @@
|
||||
A7D8A92923E2514000DCD162 /* events */,
|
||||
A7D8A7DA23E2513E00DCD162 /* file */,
|
||||
A7D8A7F623E2513F00DCD162 /* filesystem */,
|
||||
E4F257872C81903800FCEAFC /* gpu */,
|
||||
A7D8A5C223E2513D00DCD162 /* haptic */,
|
||||
A7D8A80923E2513F00DCD162 /* hidapi */,
|
||||
A7D8A79D23E2513E00DCD162 /* joystick */,
|
||||
@@ -1281,6 +1353,7 @@
|
||||
000082EF09C89B62BD840000 /* main */,
|
||||
5616CA47252BB278005D5928 /* misc */,
|
||||
A7D8A7DF23E2513F00DCD162 /* power */,
|
||||
F3B439492C93597500792030 /* process */,
|
||||
A7D8A8DA23E2514000DCD162 /* render */,
|
||||
A7D8A57623E2513D00DCD162 /* sensor */,
|
||||
A7D8A8D223E2514000DCD162 /* stdlib */,
|
||||
@@ -1571,6 +1644,8 @@
|
||||
F31A92C628D4CB39003BFD6A /* SDL_offscreenopengles.h */,
|
||||
A7D8A5F623E2513D00DCD162 /* SDL_offscreenvideo.c */,
|
||||
A7D8A5F123E2513D00DCD162 /* SDL_offscreenvideo.h */,
|
||||
F36C34302C0F876500991150 /* SDL_offscreenvulkan.c */,
|
||||
F36C342F2C0F876500991150 /* SDL_offscreenvulkan.h */,
|
||||
A7D8A5EF23E2513D00DCD162 /* SDL_offscreenwindow.c */,
|
||||
A7D8A5F523E2513D00DCD162 /* SDL_offscreenwindow.h */,
|
||||
);
|
||||
@@ -1652,6 +1727,8 @@
|
||||
A7D8A68323E2513E00DCD162 /* SDL_cocoavulkan.m */,
|
||||
A7D8A69223E2513E00DCD162 /* SDL_cocoawindow.h */,
|
||||
A7D8A68423E2513E00DCD162 /* SDL_cocoawindow.m */,
|
||||
00002F2F5496FA184A0F0000 /* SDL_cocoapen.h */,
|
||||
0000CCA310B73A7B59910000 /* SDL_cocoapen.m */,
|
||||
);
|
||||
path = cocoa;
|
||||
sourceTree = "<group>";
|
||||
@@ -1825,25 +1902,27 @@
|
||||
A7D8A7BE23E2513E00DCD162 /* hidapi */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
A797456F2B2E9D39009D224A /* SDL_hidapi_steamdeck.c */,
|
||||
F32305FE28939F6400E66D30 /* SDL_hidapi_combined.c */,
|
||||
A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */,
|
||||
F3F07D59269640160074468B /* SDL_hidapi_luna.c */,
|
||||
F3FD042C2C9B755700824C4C /* SDL_hidapi_nintendo.h */,
|
||||
F388C95428B5F6F600661ECF /* SDL_hidapi_ps3.c */,
|
||||
A7D8A7C323E2513E00DCD162 /* SDL_hidapi_ps4.c */,
|
||||
F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */,
|
||||
A75FDBC423EA380300529352 /* SDL_hidapi_rumble.c */,
|
||||
A75FDBC323EA380300529352 /* SDL_hidapi_rumble.h */,
|
||||
A75FDBC423EA380300529352 /* SDL_hidapi_rumble.c */,
|
||||
9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */,
|
||||
F3984CCF25BCC92800374F43 /* SDL_hidapi_stadia.c */,
|
||||
A75FDAAC23E2795C00529352 /* SDL_hidapi_steam.c */,
|
||||
F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */,
|
||||
A797456F2B2E9D39009D224A /* SDL_hidapi_steamdeck.c */,
|
||||
A7D8A7C623E2513E00DCD162 /* SDL_hidapi_switch.c */,
|
||||
F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */,
|
||||
A7D8A7C223E2513E00DCD162 /* SDL_hidapi_xbox360.c */,
|
||||
A7D8A7C823E2513E00DCD162 /* SDL_hidapi_xbox360w.c */,
|
||||
A7D8A7C523E2513E00DCD162 /* SDL_hidapi_xboxone.c */,
|
||||
A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */,
|
||||
A7D8A7C423E2513E00DCD162 /* SDL_hidapijoystick.c */,
|
||||
A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */,
|
||||
);
|
||||
path = hidapi;
|
||||
sourceTree = "<group>";
|
||||
@@ -1860,21 +1939,11 @@
|
||||
A7D8A7DA23E2513E00DCD162 /* file */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
A7D8A7DC23E2513F00DCD162 /* cocoa */,
|
||||
A7D8A7DB23E2513F00DCD162 /* SDL_iostream.c */,
|
||||
);
|
||||
path = file;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
A7D8A7DC23E2513F00DCD162 /* cocoa */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
A7D8A7DD23E2513F00DCD162 /* SDL_iostreambundlesupport.h */,
|
||||
A7D8A7DE23E2513F00DCD162 /* SDL_iostreambundlesupport.m */,
|
||||
);
|
||||
path = cocoa;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
A7D8A7DF23E2513F00DCD162 /* power */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
@@ -1983,7 +2052,6 @@
|
||||
A7D8A87023E2513F00DCD162 /* dummy */,
|
||||
A7D8A87323E2513F00DCD162 /* SDL_audio_c.h */,
|
||||
F32DDAC92AB795A30041EAA5 /* SDL_audio_channel_converters.h */,
|
||||
F32DDACC2AB795A30041EAA5 /* SDL_audio_resampler_filter.h */,
|
||||
A7D8A8B823E2513F00DCD162 /* SDL_audio.c */,
|
||||
A7D8A8A123E2513F00DCD162 /* SDL_audiocvt.c */,
|
||||
A7D8A87723E2513F00DCD162 /* SDL_audiodev_c.h */,
|
||||
@@ -2031,8 +2099,10 @@
|
||||
A7D8A8D223E2514000DCD162 /* stdlib */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
6312C66C2B42341400A7BB00 /* SDL_murmur3.c */,
|
||||
F3973FA128A59BDD00B84553 /* SDL_crc16.c */,
|
||||
F395BF6425633B2400942BFF /* SDL_crc32.c */,
|
||||
F310138A2C1F2CB700FBE946 /* SDL_getenv_c.h */,
|
||||
A7D8A8D423E2514000DCD162 /* SDL_getenv.c */,
|
||||
A7D8A8D323E2514000DCD162 /* SDL_iconv.c */,
|
||||
A7D8A8D923E2514000DCD162 /* SDL_malloc.c */,
|
||||
@@ -2040,9 +2110,11 @@
|
||||
F316ABDA2B5CA721002EF551 /* SDL_memmove.c */,
|
||||
F316ABD62B5C3185002EF551 /* SDL_memset.c */,
|
||||
A7D8A8D723E2514000DCD162 /* SDL_qsort.c */,
|
||||
F310138B2C1F2CB700FBE946 /* SDL_random.c */,
|
||||
A7D8A8D823E2514000DCD162 /* SDL_stdlib.c */,
|
||||
A7D8A8D523E2514000DCD162 /* SDL_string.c */,
|
||||
A7D8A8D623E2514000DCD162 /* SDL_strtokr.c */,
|
||||
F310138C2C1F2CB700FBE946 /* SDL_sysstdlib.h */,
|
||||
F3973FA028A59BDD00B84553 /* SDL_vacopy.h */,
|
||||
);
|
||||
path = stdlib;
|
||||
@@ -2051,6 +2123,7 @@
|
||||
A7D8A8DA23E2514000DCD162 /* render */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
F3A9AE912C8A139C00AAC390 /* gpu */,
|
||||
A7D8A8DD23E2514000DCD162 /* metal */,
|
||||
A7D8A90C23E2514000DCD162 /* opengl */,
|
||||
A7D8A90323E2514000DCD162 /* opengles2 */,
|
||||
@@ -2146,6 +2219,11 @@
|
||||
A7D8A91323E2514000DCD162 /* s_cos.c */,
|
||||
A7D8A91523E2514000DCD162 /* s_fabs.c */,
|
||||
A7D8A92523E2514000DCD162 /* s_floor.c */,
|
||||
F3F528C72C29E1C300E6CC26 /* s_isinf.c */,
|
||||
F3F528CA2C29E1C300E6CC26 /* s_isinff.c */,
|
||||
F3F528C82C29E1C300E6CC26 /* s_isnan.c */,
|
||||
F3F528C62C29E1C300E6CC26 /* s_isnanf.c */,
|
||||
F3F528C92C29E1C300E6CC26 /* s_modf.c */,
|
||||
A7D8A91A23E2514000DCD162 /* s_scalbn.c */,
|
||||
A7D8A91223E2514000DCD162 /* s_sin.c */,
|
||||
A7D8A91E23E2514000DCD162 /* s_tan.c */,
|
||||
@@ -2162,6 +2240,8 @@
|
||||
A7D8A93623E2514000DCD162 /* scancodes_linux.h */,
|
||||
A7D8A92C23E2514000DCD162 /* scancodes_windows.h */,
|
||||
A7D8A94123E2514000DCD162 /* scancodes_xfree86.h */,
|
||||
F3C2CB202C5DDDB2004D7998 /* SDL_categories_c.h */,
|
||||
F3C2CB212C5DDDB2004D7998 /* SDL_categories.c */,
|
||||
A7D8A93923E2514000DCD162 /* SDL_clipboardevents_c.h */,
|
||||
A7D8A93A23E2514000DCD162 /* SDL_clipboardevents.c */,
|
||||
A7D8A93123E2514000DCD162 /* SDL_displayevents_c.h */,
|
||||
@@ -2172,6 +2252,8 @@
|
||||
A7D8A93523E2514000DCD162 /* SDL_events.c */,
|
||||
A7D8A93D23E2514000DCD162 /* SDL_keyboard_c.h */,
|
||||
A7D8A93823E2514000DCD162 /* SDL_keyboard.c */,
|
||||
F31013C62C24E98200FBE946 /* SDL_keymap_c.h */,
|
||||
F31013C52C24E98200FBE946 /* SDL_keymap.c */,
|
||||
A7D8A92B23E2514000DCD162 /* SDL_mouse_c.h */,
|
||||
A7D8A92A23E2514000DCD162 /* SDL_mouse.c */,
|
||||
63134A232A7902FD0021E9A6 /* SDL_pen_c.h */,
|
||||
@@ -2219,11 +2301,40 @@
|
||||
path = generic;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
E4F257812C81903800FCEAFC /* metal */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
E4F2577E2C81903800FCEAFC /* Metal_Blit.h */,
|
||||
E4F2577F2C81903800FCEAFC /* Metal_Blit.metal */,
|
||||
E4F257802C81903800FCEAFC /* SDL_gpu_metal.m */,
|
||||
);
|
||||
path = metal;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
E4F257842C81903800FCEAFC /* vulkan */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
E4F257822C81903800FCEAFC /* SDL_gpu_vulkan_vkfuncs.h */,
|
||||
E4F257832C81903800FCEAFC /* SDL_gpu_vulkan.c */,
|
||||
);
|
||||
path = vulkan;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
E4F257872C81903800FCEAFC /* gpu */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
E4F257812C81903800FCEAFC /* metal */,
|
||||
E4F257842C81903800FCEAFC /* vulkan */,
|
||||
E4F257852C81903800FCEAFC /* SDL_gpu.c */,
|
||||
E4F257862C81903800FCEAFC /* SDL_sysgpu.h */,
|
||||
);
|
||||
path = gpu;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
F36C7ACF294B9F5E004D61C3 /* core */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
E4F798192AD8D84800669F54 /* SDL_core_unsupported.c */,
|
||||
F36C7AD0294BA009004D61C3 /* SDL_runapp.c */,
|
||||
);
|
||||
path = core;
|
||||
sourceTree = "<group>";
|
||||
@@ -2233,6 +2344,7 @@
|
||||
children = (
|
||||
F37E18552BA50ED50098C111 /* cocoa */,
|
||||
F37E18562BA50F2A0098C111 /* dummy */,
|
||||
0000F6C6A072ED4E3D660000 /* SDL_dialog_utils.c */,
|
||||
);
|
||||
path = dialog;
|
||||
sourceTree = "<group>";
|
||||
@@ -2253,6 +2365,19 @@
|
||||
path = dummy;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
F3A9AE912C8A139C00AAC390 /* gpu */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
F3A9AE922C8A13C100AAC390 /* SDL_gpu_util.h */,
|
||||
F3A9AE962C8A13C100AAC390 /* SDL_pipeline_gpu.c */,
|
||||
F3A9AE952C8A13C100AAC390 /* SDL_pipeline_gpu.h */,
|
||||
F3A9AE932C8A13C100AAC390 /* SDL_render_gpu.c */,
|
||||
F3A9AE942C8A13C100AAC390 /* SDL_shaders_gpu.c */,
|
||||
F3A9AE972C8A13C100AAC390 /* SDL_shaders_gpu.h */,
|
||||
);
|
||||
path = gpu;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
F3ADAB8C2576F08500A6B1D9 /* ios */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
@@ -2261,6 +2386,33 @@
|
||||
path = ios;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
F3B439492C93597500792030 /* process */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
F3B4394A2C93599900792030 /* dummy */,
|
||||
F3B4394B2C9359A500792030 /* posix */,
|
||||
F3B439542C937DAB00792030 /* SDL_process.c */,
|
||||
F3B439552C937DAB00792030 /* SDL_sysprocess.h */,
|
||||
);
|
||||
path = process;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
F3B4394A2C93599900792030 /* dummy */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
F3B439502C935C2400792030 /* SDL_dummyprocess.c */,
|
||||
);
|
||||
path = dummy;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
F3B4394B2C9359A500792030 /* posix */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
F3B439522C935C2C00792030 /* SDL_posixprocess.c */,
|
||||
);
|
||||
path = posix;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
F59C70FC00D5CB5801000001 /* pkg-support */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
@@ -2288,14 +2440,16 @@
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F3F7D9812933074E00816151 /* SDL.h in Headers */,
|
||||
E4F257942C81903800FCEAFC /* SDL_gpu_vulkan_vkfuncs.h in Headers */,
|
||||
F310138D2C1F2CB700FBE946 /* SDL_getenv_c.h in Headers */,
|
||||
A7D8B39E23E2514200DCD162 /* SDL_RLEaccel_c.h in Headers */,
|
||||
F3F7D9C52933074E00816151 /* SDL_assert.h in Headers */,
|
||||
A7D8B61723E2514300DCD162 /* SDL_assert_c.h in Headers */,
|
||||
F3F7D9292933074E00816151 /* SDL_atomic.h in Headers */,
|
||||
F3A9AE9D2C8A13C100AAC390 /* SDL_shaders_gpu.h in Headers */,
|
||||
F3F7D8ED2933074E00816151 /* SDL_audio.h in Headers */,
|
||||
A7D8B7A023E2514400DCD162 /* SDL_audio_c.h in Headers */,
|
||||
F32DDACF2AB795A30041EAA5 /* SDL_audio_channel_converters.h in Headers */,
|
||||
F32DDAD22AB795A30041EAA5 /* SDL_audio_resampler_filter.h in Headers */,
|
||||
A7D8B7B223E2514400DCD162 /* SDL_audiodev_c.h in Headers */,
|
||||
F32DDAD32AB795A30041EAA5 /* SDL_audioqueue.h in Headers */,
|
||||
F32DDAD02AB795A30041EAA5 /* SDL_audioresample.h in Headers */,
|
||||
@@ -2333,8 +2487,10 @@
|
||||
F3F7D9B92933074E00816151 /* SDL_cpuinfo.h in Headers */,
|
||||
A7D8B98023E2514400DCD162 /* SDL_d3dmath.h in Headers */,
|
||||
A7D8B8A223E2514400DCD162 /* SDL_diskaudio.h in Headers */,
|
||||
F3B439482C93595900792030 /* SDL_process.h in Headers */,
|
||||
A7D8BB3F23E2514500DCD162 /* SDL_displayevents_c.h in Headers */,
|
||||
A7D8BA1923E2514400DCD162 /* SDL_draw.h in Headers */,
|
||||
F3C2CB222C5DDDB2004D7998 /* SDL_categories_c.h in Headers */,
|
||||
E479118E2BA9555500CE3B7F /* SDL_sysstorage.h in Headers */,
|
||||
A7D8BA0723E2514400DCD162 /* SDL_drawline.h in Headers */,
|
||||
A7D8B9EF23E2514400DCD162 /* SDL_drawpoint.h in Headers */,
|
||||
@@ -2346,12 +2502,14 @@
|
||||
A7D8AB1C23E2514100DCD162 /* SDL_dynapi_procs.h in Headers */,
|
||||
E4F7981C2AD8D85500669F54 /* SDL_dynapi_unsupported.h in Headers */,
|
||||
F3F7D9252933074E00816151 /* SDL_egl.h in Headers */,
|
||||
F3A9AE982C8A13C100AAC390 /* SDL_gpu_util.h in Headers */,
|
||||
A7D8ABD923E2514100DCD162 /* SDL_egl_c.h in Headers */,
|
||||
F3F7D93D2933074E00816151 /* SDL_endian.h in Headers */,
|
||||
F3F7D9352933074E00816151 /* SDL_error.h in Headers */,
|
||||
A7D8A95D23E2514000DCD162 /* SDL_error_c.h in Headers */,
|
||||
F3F7D9712933074E00816151 /* SDL_events.h in Headers */,
|
||||
A7D8BBA523E2514500DCD162 /* SDL_events_c.h in Headers */,
|
||||
E4F257712C818FE200FCEAFC /* SDL_gpu.h in Headers */,
|
||||
F3F7D99D2933074E00816151 /* SDL_filesystem.h in Headers */,
|
||||
F3F7D9852933074E00816151 /* SDL_gamepad.h in Headers */,
|
||||
F362B91A2B3349E200D30B94 /* SDL_gamepad_c.h in Headers */,
|
||||
@@ -2410,25 +2568,26 @@
|
||||
F3F7D9392933074E00816151 /* SDL_opengles2_gl2ext.h in Headers */,
|
||||
F3F7D9692933074E00816151 /* SDL_opengles2_gl2platform.h in Headers */,
|
||||
F3F7D9092933074E00816151 /* SDL_opengles2_khrplatform.h in Headers */,
|
||||
F31013C82C24E98200FBE946 /* SDL_keymap_c.h in Headers */,
|
||||
63134A222A7902CF0021E9A6 /* SDL_pen.h in Headers */,
|
||||
63134A252A7902FD0021E9A6 /* SDL_pen_c.h in Headers */,
|
||||
F36C34312C0F876500991150 /* SDL_offscreenvulkan.h in Headers */,
|
||||
F3F7D9192933074E00816151 /* SDL_pixels.h in Headers */,
|
||||
A7D8B2C023E2514200DCD162 /* SDL_pixels_c.h in Headers */,
|
||||
F3F7D8F12933074E00816151 /* SDL_platform.h in Headers */,
|
||||
F3B38CD3296E2E52005DA6D3 /* SDL_platform_defines.h in Headers */,
|
||||
F3F7D9B12933074E00816151 /* SDL_power.h in Headers */,
|
||||
F3E5A6ED2AD5E10800293D83 /* SDL_properties.h in Headers */,
|
||||
F3F7D9C12933074E00816151 /* SDL_quit.h in Headers */,
|
||||
F37E18622BAA40090098C111 /* SDL_sysfilesystem.h in Headers */,
|
||||
F3F7D9CD2933074E00816151 /* SDL_rect.h in Headers */,
|
||||
A7D8AC0323E2514100DCD162 /* SDL_rect_c.h in Headers */,
|
||||
F3DDCC5D2AFD42B600B0842B /* SDL_rect_impl.h in Headers */,
|
||||
F3F7D9BD2933074E00816151 /* SDL_render.h in Headers */,
|
||||
A7D8B9FB23E2514400DCD162 /* SDL_render_sw_c.h in Headers */,
|
||||
E4F257972C81903800FCEAFC /* SDL_sysgpu.h in Headers */,
|
||||
F3F7D9152933074E00816151 /* SDL_revision.h in Headers */,
|
||||
A7D8BA3123E2514400DCD162 /* SDL_rotate.h in Headers */,
|
||||
F3F7D9652933074E00816151 /* SDL_iostream.h in Headers */,
|
||||
A7D8B5C323E2514300DCD162 /* SDL_iostreambundlesupport.h in Headers */,
|
||||
F3F7D9492933074E00816151 /* SDL_scancode.h in Headers */,
|
||||
F3F7D94D2933074E00816151 /* SDL_sensor.h in Headers */,
|
||||
A7D8A98D23E2514000DCD162 /* SDL_sensor_c.h in Headers */,
|
||||
@@ -2437,6 +2596,7 @@
|
||||
A7D8B98C23E2514400DCD162 /* SDL_shaders_metal_ios.h in Headers */,
|
||||
A7D8B99B23E2514400DCD162 /* SDL_shaders_metal_macos.h in Headers */,
|
||||
A7D8B9A123E2514400DCD162 /* SDL_shaders_metal_tvos.h in Headers */,
|
||||
F310138F2C1F2CB700FBE946 /* SDL_sysstdlib.h in Headers */,
|
||||
F3F7D8F52933074E00816151 /* SDL_stdinc.h in Headers */,
|
||||
F362B91B2B3349E200D30B94 /* SDL_steam_virtual_gamepad.h in Headers */,
|
||||
A7D8BBC723E2561500DCD162 /* SDL_steamcontroller.h in Headers */,
|
||||
@@ -2458,6 +2618,8 @@
|
||||
A7D8AC3F23E2514100DCD162 /* SDL_sysvideo.h in Headers */,
|
||||
F3F7D9792933074E00816151 /* SDL_thread.h in Headers */,
|
||||
A7D8B3EC23E2514300DCD162 /* SDL_thread_c.h in Headers */,
|
||||
F3B439572C937DAB00792030 /* SDL_sysprocess.h in Headers */,
|
||||
E4F257912C81903800FCEAFC /* Metal_Blit.h in Headers */,
|
||||
F3F7D90D2933074E00816151 /* SDL_timer.h in Headers */,
|
||||
A7D8AB3123E2514100DCD162 /* SDL_timer_c.h in Headers */,
|
||||
F3F7D9012933074E00816151 /* SDL_touch.h in Headers */,
|
||||
@@ -2515,6 +2677,8 @@
|
||||
A7D8B26023E2514200DCD162 /* vulkan.h in Headers */,
|
||||
A7D8B2B423E2514200DCD162 /* vulkan_android.h in Headers */,
|
||||
A7D8B2A823E2514200DCD162 /* vulkan_core.h in Headers */,
|
||||
F3FD042E2C9B755700824C4C /* SDL_hidapi_nintendo.h in Headers */,
|
||||
F3A9AE9B2C8A13C100AAC390 /* SDL_pipeline_gpu.h in Headers */,
|
||||
E41D20152BA9577D003073FA /* SDL_storage.h in Headers */,
|
||||
F37E18522BA50E760098C111 /* SDL_dialog.h in Headers */,
|
||||
A7D8B27223E2514200DCD162 /* vulkan_fuchsia.h in Headers */,
|
||||
@@ -2629,7 +2793,7 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
shellPath = /bin/sh;
|
||||
shellScript = "mkdir -p build/dmg-tmp/share/cmake/SDL3\ncp -a build/SDL3.xcframework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\ncp pkg-support/resources/CMake/sdl3-config.cmake build/dmg-tmp/share/cmake/SDL3\ncp pkg-support/resources/CMake/sdl3-config-version.cmake build/dmg-tmp/share/cmake/SDL3\n\nmkdir -p \n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL3 -srcfolder build/dmg-tmp build/SDL3.dmg\n\n# clean up\nrm -rf build/dmg-tmp\n";
|
||||
shellScript = "set -ex\n\nmkdir -p build/dmg-tmp/share/cmake/SDL3\ncp -a build/SDL3.xcframework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\ncp pkg-support/resources/share/cmake/SDL3/sdl3-config.cmake build/dmg-tmp/share/cmake/SDL3\ncp pkg-support/resources/share/cmake/SDL3/sdl3-config-version.cmake build/dmg-tmp/share/cmake/SDL3\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL3 -srcfolder build/dmg-tmp build/SDL3.dmg\n\n# clean up\nrm -rf build/dmg-tmp\n";
|
||||
};
|
||||
F3B38CF0296F63D1005DA6D3 /* ShellScript */ = {
|
||||
isa = PBXShellScriptBuildPhase;
|
||||
@@ -2662,10 +2826,13 @@
|
||||
A7D8BAC723E2514500DCD162 /* e_pow.c in Sources */,
|
||||
A7D8B41C23E2514300DCD162 /* SDL_systls.c in Sources */,
|
||||
9846B07C287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
|
||||
F31013C72C24E98200FBE946 /* SDL_keymap.c in Sources */,
|
||||
F3A9AE992C8A13C100AAC390 /* SDL_render_gpu.c in Sources */,
|
||||
A7D8BBD923E2574800DCD162 /* SDL_uikitmessagebox.m in Sources */,
|
||||
F32DDAD42AB795A30041EAA5 /* SDL_audioresample.c in Sources */,
|
||||
F3FA5A212B59ACE000FEAD97 /* yuv_rgb_std.c in Sources */,
|
||||
A7D8AD2923E2514100DCD162 /* SDL_vulkan_utils.c in Sources */,
|
||||
F36C34322C0F876500991150 /* SDL_offscreenvulkan.c in Sources */,
|
||||
A7D8A95123E2514000DCD162 /* SDL_spinlock.c in Sources */,
|
||||
F34B9895291DEFF500AAC96E /* SDL_hidapi_steam.c in Sources */,
|
||||
A7D8BAAF23E2514400DCD162 /* s_atan.c in Sources */,
|
||||
@@ -2680,15 +2847,19 @@
|
||||
A7D8B9F523E2514400DCD162 /* SDL_rotate.c in Sources */,
|
||||
A7D8BBE323E2574800DCD162 /* SDL_uikitvideo.m in Sources */,
|
||||
5616CA4E252BB2A6005D5928 /* SDL_sysurl.m in Sources */,
|
||||
F3B439562C937DAB00792030 /* SDL_process.c in Sources */,
|
||||
A7D8A97523E2514000DCD162 /* SDL_coremotionsensor.m in Sources */,
|
||||
F382071D284F362F004DD584 /* SDL_guid.c in Sources */,
|
||||
A7D8BB8D23E2514500DCD162 /* SDL_touch.c in Sources */,
|
||||
F31A92D228D4CB39003BFD6A /* SDL_offscreenopengles.c in Sources */,
|
||||
A1626A3E2617006A003F1973 /* SDL_triangle.c in Sources */,
|
||||
A7D8B3F223E2514300DCD162 /* SDL_thread.c in Sources */,
|
||||
F3F528CF2C29E1C300E6CC26 /* s_isinff.c in Sources */,
|
||||
A7D8B55D23E2514300DCD162 /* SDL_hidapi_xbox360w.c in Sources */,
|
||||
F3F528CB2C29E1C300E6CC26 /* s_isnanf.c in Sources */,
|
||||
A7D8A95723E2514000DCD162 /* SDL_atomic.c in Sources */,
|
||||
A75FDBCE23EA380300529352 /* SDL_hidapi_rumble.c in Sources */,
|
||||
E4F257952C81903800FCEAFC /* SDL_gpu_vulkan.c in Sources */,
|
||||
A7D8BB2723E2514500DCD162 /* SDL_displayevents.c in Sources */,
|
||||
A7D8AB2523E2514100DCD162 /* SDL_log.c in Sources */,
|
||||
A7D8AE8823E2514100DCD162 /* SDL_cocoaopengl.m in Sources */,
|
||||
@@ -2699,6 +2870,7 @@
|
||||
A7D8BABB23E2514400DCD162 /* s_scalbn.c in Sources */,
|
||||
F3973FAB28A59BDD00B84553 /* SDL_crc16.c in Sources */,
|
||||
A7D8AB2B23E2514100DCD162 /* SDL_timer.c in Sources */,
|
||||
E4F257962C81903800FCEAFC /* SDL_gpu.c in Sources */,
|
||||
F3D60A8328C16A1900788A3A /* SDL_hidapi_wii.c in Sources */,
|
||||
A7D8B9DD23E2514400DCD162 /* SDL_blendpoint.c in Sources */,
|
||||
A7D8B4EE23E2514300DCD162 /* SDL_gamepad.c in Sources */,
|
||||
@@ -2713,6 +2885,7 @@
|
||||
A7D8ADF223E2514100DCD162 /* SDL_blit_A.c in Sources */,
|
||||
A7D8BBDD23E2574800DCD162 /* SDL_uikitmodes.m in Sources */,
|
||||
A7D8BA3723E2514400DCD162 /* SDL_d3dmath.c in Sources */,
|
||||
F3A9AE9C2C8A13C100AAC390 /* SDL_pipeline_gpu.c in Sources */,
|
||||
75E0915A241EA924004729E1 /* SDL_virtualjoystick.c in Sources */,
|
||||
A7D8ABEB23E2514100DCD162 /* SDL_nullvideo.c in Sources */,
|
||||
F3990E072A78833C000D8759 /* hid.m in Sources */,
|
||||
@@ -2727,6 +2900,7 @@
|
||||
A7D8BA9723E2514400DCD162 /* s_copysign.c in Sources */,
|
||||
F3984CD025BCC92900374F43 /* SDL_hidapi_stadia.c in Sources */,
|
||||
A7D8AAB623E2514100DCD162 /* SDL_haptic.c in Sources */,
|
||||
E4F257922C81903800FCEAFC /* Metal_Blit.metal in Sources */,
|
||||
A7D8AF2423E2514100DCD162 /* SDL_cocoametalview.m in Sources */,
|
||||
A7D8B86023E2514400DCD162 /* SDL_audiotypecvt.c in Sources */,
|
||||
A7D8BBC523E2561500DCD162 /* SDL_steamcontroller.c in Sources */,
|
||||
@@ -2734,7 +2908,9 @@
|
||||
A7D8BB7B23E2514500DCD162 /* SDL_dropevents.c in Sources */,
|
||||
A7D8BACD23E2514500DCD162 /* e_atan2.c in Sources */,
|
||||
A7D8BA8B23E2514400DCD162 /* s_sin.c in Sources */,
|
||||
F3F528CE2C29E1C300E6CC26 /* s_modf.c in Sources */,
|
||||
A7D8BBEB23E2574800DCD162 /* SDL_uikitwindow.m in Sources */,
|
||||
F3B439532C935C2C00792030 /* SDL_posixprocess.c in Sources */,
|
||||
F395BF6525633B2400942BFF /* SDL_crc32.c in Sources */,
|
||||
A7D8B5E723E2514300DCD162 /* SDL_power.c in Sources */,
|
||||
A7D8AED623E2514100DCD162 /* SDL_cocoakeyboard.m in Sources */,
|
||||
@@ -2766,6 +2942,7 @@
|
||||
A7D8B95023E2514400DCD162 /* SDL_iconv.c in Sources */,
|
||||
F3E5A6EB2AD5E0E600293D83 /* SDL_properties.c in Sources */,
|
||||
A7D8BA9D23E2514400DCD162 /* s_fabs.c in Sources */,
|
||||
F3F528CC2C29E1C300E6CC26 /* s_isinf.c in Sources */,
|
||||
F395C1B12569C6A000942BFF /* SDL_mfijoystick.m in Sources */,
|
||||
A7D8B99223E2514400DCD162 /* SDL_shaders_metal.metal in Sources */,
|
||||
F3990DF52A787C10000D8759 /* SDL_sysurl.m in Sources */,
|
||||
@@ -2777,12 +2954,14 @@
|
||||
A7D8BADF23E2514500DCD162 /* e_fmod.c in Sources */,
|
||||
A7D8B5CF23E2514300DCD162 /* SDL_syspower.m in Sources */,
|
||||
A7D8BAEB23E2514500DCD162 /* e_log10.c in Sources */,
|
||||
F3B439512C935C2400792030 /* SDL_dummyprocess.c in Sources */,
|
||||
A7D8B76423E2514300DCD162 /* SDL_mixer.c in Sources */,
|
||||
A7D8BB5723E2514500DCD162 /* SDL_events.c in Sources */,
|
||||
A7D8ADE623E2514100DCD162 /* SDL_blit_0.c in Sources */,
|
||||
A7D8BB0923E2514500DCD162 /* k_tan.c in Sources */,
|
||||
A7D8B8A823E2514400DCD162 /* SDL_diskaudio.c in Sources */,
|
||||
56A2373329F9C113003CCA5F /* SDL_sysrwlock.c in Sources */,
|
||||
F3A9AE9A2C8A13C100AAC390 /* SDL_shaders_gpu.c in Sources */,
|
||||
566E26CF246274CC00718109 /* SDL_syslocale.m in Sources */,
|
||||
A7D8AFC023E2514200DCD162 /* SDL_egl.c in Sources */,
|
||||
A7D8AC3323E2514100DCD162 /* SDL_RLEaccel.c in Sources */,
|
||||
@@ -2813,6 +2992,7 @@
|
||||
A7D8AE9A23E2514100DCD162 /* SDL_cocoaopengles.m in Sources */,
|
||||
A7D8B96823E2514400DCD162 /* SDL_qsort.c in Sources */,
|
||||
F3FA5A222B59ACE000FEAD97 /* yuv_rgb_sse.c in Sources */,
|
||||
F3C2CB232C5DDDB2004D7998 /* SDL_categories.c in Sources */,
|
||||
A7D8B55123E2514300DCD162 /* SDL_hidapi_switch.c in Sources */,
|
||||
A7D8B96223E2514400DCD162 /* SDL_strtokr.c in Sources */,
|
||||
A7D8BB7523E2514500DCD162 /* SDL_clipboardevents.c in Sources */,
|
||||
@@ -2823,19 +3003,21 @@
|
||||
A7D8B97423E2514400DCD162 /* SDL_malloc.c in Sources */,
|
||||
A7D8B8C623E2514400DCD162 /* SDL_audio.c in Sources */,
|
||||
A7D8B61D23E2514300DCD162 /* SDL_sysfilesystem.c in Sources */,
|
||||
E4F257932C81903800FCEAFC /* SDL_gpu_metal.m in Sources */,
|
||||
F3820713284F3609004DD584 /* controller_type.c in Sources */,
|
||||
A7D8AB8B23E2514100DCD162 /* SDL_offscreenvideo.c in Sources */,
|
||||
A7D8B42E23E2514300DCD162 /* SDL_syscond.c in Sources */,
|
||||
A7D8AADA23E2514100DCD162 /* SDL_syshaptic.c in Sources */,
|
||||
A7D8BAE523E2514500DCD162 /* e_exp.c in Sources */,
|
||||
F3FD042F2C9B755700824C4C /* SDL_hidapi_steam_hori.c in Sources */,
|
||||
A7D8BB8123E2514500DCD162 /* SDL_quit.c in Sources */,
|
||||
F3FA5A232B59ACE000FEAD97 /* yuv_rgb_lsx.c in Sources */,
|
||||
A7D8AEA623E2514100DCD162 /* SDL_cocoawindow.m in Sources */,
|
||||
A7D8B43A23E2514300DCD162 /* SDL_sysmutex.c in Sources */,
|
||||
A7D8AAB023E2514100DCD162 /* SDL_syshaptic.c in Sources */,
|
||||
F3F528CD2C29E1C300E6CC26 /* s_isnan.c in Sources */,
|
||||
F3F07D5A269640160074468B /* SDL_hidapi_luna.c in Sources */,
|
||||
A7D8BBD523E2574800DCD162 /* SDL_uikitclipboard.m in Sources */,
|
||||
A7D8B5C923E2514300DCD162 /* SDL_iostreambundlesupport.m in Sources */,
|
||||
F386F6F92884663E001840AA /* SDL_utils.c in Sources */,
|
||||
E4F7981E2AD8D86A00669F54 /* SDL_render_unsupported.c in Sources */,
|
||||
A7D8AC0F23E2514100DCD162 /* SDL_video.c in Sources */,
|
||||
@@ -2866,12 +3048,16 @@
|
||||
0000A4DA2F45A31DC4F00000 /* SDL_sysmain_callbacks.m in Sources */,
|
||||
000028F8113A53F4333E0000 /* SDL_main_callbacks.c in Sources */,
|
||||
000098E9DAA43EF6FF7F0000 /* SDL_camera.c in Sources */,
|
||||
F310138E2C1F2CB700FBE946 /* SDL_random.c in Sources */,
|
||||
00001B2471F503DD3C1B0000 /* SDL_camera_dummy.c in Sources */,
|
||||
00002B20A48E055EB0350000 /* SDL_camera_coremedia.m in Sources */,
|
||||
000080903BC03006F24E0000 /* SDL_filesystem.c in Sources */,
|
||||
0000481D255AF155B42C0000 /* SDL_sysfsops.c in Sources */,
|
||||
0000494CC93F3E624D3C0000 /* SDL_systime.c in Sources */,
|
||||
000095FA1BDE436CF3AF0000 /* SDL_time.c in Sources */,
|
||||
0000140640E77F73F1DF0000 /* SDL_dialog_utils.c in Sources */,
|
||||
0000D5B526B85DE7AB1C0000 /* SDL_cocoapen.m in Sources */,
|
||||
6312C66D2B42341400A7BB00 /* SDL_murmur3.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
@@ -2893,8 +3079,8 @@
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DEPLOYMENT_POSTPROCESSING = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 102.0.0;
|
||||
DYLIB_CURRENT_VERSION = 102.0.0;
|
||||
DYLIB_COMPATIBILITY_VERSION = 104.0.0;
|
||||
DYLIB_CURRENT_VERSION = 104.0.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_ALTIVEC_EXTENSIONS = YES;
|
||||
@@ -2906,6 +3092,7 @@
|
||||
GCC_SYMBOLS_PRIVATE_EXTERN = YES;
|
||||
HEADER_SEARCH_PATHS = (
|
||||
../../include,
|
||||
../../include/build_config,
|
||||
../../src,
|
||||
../../src/hidapi/hidapi,
|
||||
../../src/video/khronos,
|
||||
@@ -2924,7 +3111,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.11;
|
||||
MARKETING_VERSION = 3.1.1;
|
||||
MARKETING_VERSION = 3.1.3;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
PRODUCT_NAME = SDL3;
|
||||
STRIP_STYLE = "non-global";
|
||||
@@ -2950,8 +3137,8 @@
|
||||
ALLOW_TARGET_PLATFORM_SPECIALIZATION = YES;
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 102.0.0;
|
||||
DYLIB_CURRENT_VERSION = 102.0.0;
|
||||
DYLIB_COMPATIBILITY_VERSION = 104.0.0;
|
||||
DYLIB_CURRENT_VERSION = 104.0.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
@@ -2963,6 +3150,7 @@
|
||||
GCC_SYMBOLS_PRIVATE_EXTERN = YES;
|
||||
HEADER_SEARCH_PATHS = (
|
||||
../../include,
|
||||
../../include/build_config,
|
||||
../../src,
|
||||
../../src/hidapi/hidapi,
|
||||
../../src/video/khronos,
|
||||
@@ -2981,7 +3169,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.11;
|
||||
MARKETING_VERSION = 3.1.1;
|
||||
MARKETING_VERSION = 3.1.3;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
PRODUCT_NAME = SDL3;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Title SDL 3.1.1
|
||||
Title SDL 3.1.3
|
||||
Version 1
|
||||
Description SDL Library for macOS (http://www.libsdl.org)
|
||||
DefaultLocation /Library/Frameworks
|
||||
|
||||
@@ -1,39 +1,24 @@
|
||||
# based on the files generated by CMake's write_basic_package_version_file
|
||||
|
||||
# SDL CMake version configuration file:
|
||||
# This file is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework
|
||||
# This file is meant to be placed in Resources/CMake of a SDL3 framework
|
||||
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${CMAKE_CURRENT_LIST_DIR}" REALPATH) # /share/cmake/SDL3/
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" REALPATH) # /share/cmake/SDL3/
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share/cmake
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /
|
||||
set(_sdl3_xcframework "${_sdl3_xcframework_parent_path}/SDL3.xcframework") # /SDL3.xcframework
|
||||
set(_sdl3_framework "${_sdl3_xcframework}/macos-arm64_x86_64/SDL3.framework") # /SDL3.xcframework/macos-arm64_x86_64/SDL3.framework
|
||||
set(_sdl3_version_h "${_sdl3_framework}/Headers/SDL_version.h") # /SDL3.xcframework/macos-arm64_x86_64/SDL3.framework/Headers/SDL_version.h
|
||||
|
||||
if(NOT EXISTS "${_sdl3_version_h}")
|
||||
message(AUTHOR_WARNING "Cannot not find ${_sdl3_framework}. This script is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework")
|
||||
if(NOT EXISTS "${CMAKE_CURRENT_LIST_DIR}/../../Headers/SDL_version.h")
|
||||
message(AUTHOR_WARNING "Could not find SDL_version.h. This script is meant to be placed in the Resources/CMake directory of SDL2.framework")
|
||||
return()
|
||||
endif()
|
||||
|
||||
file(READ "${_sdl3_version_h}" _sdl_version_h)
|
||||
|
||||
unset(_sdl3_xcframework_parent_path)
|
||||
unset(_sdl3_framework)
|
||||
unset(_sdl3_xcframework)
|
||||
unset(_sdl3_version_h)
|
||||
|
||||
file(READ "${CMAKE_CURRENT_LIST_DIR}/../../Headers/SDL_version.h" _sdl_version_h)
|
||||
string(REGEX MATCH "#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)" _sdl_major_re "${_sdl_version_h}")
|
||||
set(_sdl_major "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)" _sdl_minor_re "${_sdl_version_h}")
|
||||
set(_sdl_minor "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)" _sdl_patch_re "${_sdl_version_h}")
|
||||
set(_sdl_patch "${CMAKE_MATCH_1}")
|
||||
if(_sdl_major_re AND _sdl_minor_re AND _sdl_patch_re)
|
||||
set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_patch}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_MICRO_VERSION[ \t]+([0-9]+)" _sdl_micro_re "${_sdl_version_h}")
|
||||
set(_sdl_micro "${CMAKE_MATCH_1}")
|
||||
if(_sdl_major_re AND _sdl_minor_re AND _sdl_micro_re)
|
||||
set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_micro}")
|
||||
else()
|
||||
message(AUTHOR_WARNING "Could not extract version from SDL_version.h.")
|
||||
return()
|
||||
@@ -43,8 +28,8 @@ unset(_sdl_major_re)
|
||||
unset(_sdl_major)
|
||||
unset(_sdl_minor_re)
|
||||
unset(_sdl_minor)
|
||||
unset(_sdl_patch_re)
|
||||
unset(_sdl_patch)
|
||||
unset(_sdl_micro_re)
|
||||
unset(_sdl_micro)
|
||||
|
||||
if(PACKAGE_FIND_VERSION_RANGE)
|
||||
# Package version must be in the requested version range
|
||||
@@ -70,7 +55,3 @@ endif()
|
||||
if(NOT "${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_SYSTEM_NAME MATCHES "^(Darwin|iOS|tvOS)$")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# SDL CMake configuration file:
|
||||
# This file is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework
|
||||
# SDL3 CMake configuration file:
|
||||
# This file is meant to be placed in Resources/CMake of a SDL3 framework
|
||||
|
||||
# INTERFACE_LINK_OPTIONS needs CMake 3.12
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
@@ -31,49 +31,15 @@ endmacro()
|
||||
|
||||
set(SDL3_FOUND TRUE)
|
||||
|
||||
macro(_check_target_is_simulator)
|
||||
include(CheckCSourceCompiles)
|
||||
check_c_source_compiles([===[
|
||||
#include <TargetConditionals.h>
|
||||
#if defined(TARGET_OS_SIMULATOR)
|
||||
int target_is_simulator;
|
||||
#endif
|
||||
int main(int argc, char *argv[]) { return target_is_simulator; }
|
||||
]===] SDL_TARGET_IS_SIMULATOR)
|
||||
endmacro()
|
||||
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
|
||||
_check_target_is_simulator()
|
||||
if(SDL_TARGET_IS_SIMULATOR)
|
||||
set(_xcfw_target_subdir "ios-arm64_x86_64-simulator")
|
||||
else()
|
||||
set(_xcfw_target_subdir "ios-arm64")
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "tvOS")
|
||||
_check_target_is_simulator()
|
||||
if(SDL_TARGET_IS_SIMULATOR)
|
||||
set(_xcfw_target_subdir "tvos-arm64_x86_64-simulator")
|
||||
else()
|
||||
set(_xcfw_target_subdir "tvos-arm64")
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
set(_xcfw_target_subdir "macos-arm64_x86_64")
|
||||
else()
|
||||
message(WARNING "Unsupported Apple platform (${CMAKE_SYSTEM_NAME}) and broken sdl3-config-version.cmake")
|
||||
set(SDL3_FOUND FALSE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
# Compute the installation prefix relative to this file.
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${CMAKE_CURRENT_LIST_DIR}" REALPATH) # /share/cmake/SDL3/
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" REALPATH) # /share/cmake/SDL3/
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share/cmake
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /
|
||||
set_and_check(_sdl3_xcframework_path "${_sdl3_xcframework_parent_path}/SDL3.xcframework") # /SDL3.xcframework
|
||||
set_and_check(_sdl3_framework_parent_path "${_sdl3_xcframework_path}/${_xcfw_target_subdir}") # /SDL3.xcframework/macos-arm64_x86_64
|
||||
set_and_check(_sdl3_framework_path "${_sdl3_framework_parent_path}/SDL3.framework") # /SDL3.xcframework/macos-arm64_x86_64/SDL3.framework
|
||||
set_and_check(_sdl3_include_dirs "${_sdl3_framework_path}/Headers")
|
||||
set(_sdl3_framework_path "${CMAKE_CURRENT_LIST_DIR}") # > /SDL3.framework/Resources/CMake/
|
||||
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" REALPATH) # > /SDL3.framework/Versions/Current/Resources/CMake
|
||||
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" REALPATH) # > /SDL3.framework/Versions/A/Resources/CMake/
|
||||
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # > /SDL3.framework/Versions/A/Resources/
|
||||
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # > /SDL3.framework/Versions/A/
|
||||
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # > /SDL3.framework/Versions/
|
||||
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # > /SDL3.framework/
|
||||
get_filename_component(_sdl3_framework_parent_path "${_sdl3_framework_path}" PATH) # > /
|
||||
|
||||
|
||||
# All targets are created, even when some might not be requested though COMPONENTS.
|
||||
@@ -84,30 +50,17 @@ if(NOT TARGET SDL3::Headers)
|
||||
set_target_properties(SDL3::Headers
|
||||
PROPERTIES
|
||||
INTERFACE_COMPILE_OPTIONS "SHELL:-F \"${_sdl3_framework_parent_path}\""
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${_sdl3_include_dirs}"
|
||||
)
|
||||
endif()
|
||||
set(SDL3_Headers_FOUND TRUE)
|
||||
|
||||
if(NOT TARGET SDL3::SDL3-shared)
|
||||
add_library(SDL3::SDL3-shared SHARED IMPORTED)
|
||||
if(CMAKE_VERSION GREATER_EQUAL "3.28")
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
FRAMEWORK "TRUE"
|
||||
IMPORTED_LOCATION "${_sdl3_xcframework_path}"
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
)
|
||||
else()
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
FRAMEWORK "TRUE"
|
||||
IMPORTED_LOCATION "${_sdl3_framework_path}/SDL3"
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
)
|
||||
endif()
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
|
||||
INTERFACE_SDL3_SHARED "ON"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
@@ -120,11 +73,8 @@ set(SDL3_SDL3-static FALSE)
|
||||
|
||||
set(SDL3_SDL3_test FALSE)
|
||||
|
||||
unset(_sdl3_xcframework_parent_path)
|
||||
unset(_sdl3_xcframework_path)
|
||||
unset(_sdl3_framework_parent_path)
|
||||
unset(_sdl3_framework_path)
|
||||
unset(_sdl3_include_dirs)
|
||||
|
||||
if(SDL3_SDL3-shared_FOUND)
|
||||
set(SDL3_SDL3_FOUND TRUE)
|
||||
|
||||
@@ -15,15 +15,15 @@ contains both the SDL runtime component and development header files.
|
||||
|
||||
|
||||
To Install:
|
||||
Copy the SDL3.framework to /Library/Frameworks
|
||||
Copy "SDL3.xcframework" and "share" to /Library/Frameworks
|
||||
|
||||
You may alternatively install it in <Your home directory>/Library/Frameworks
|
||||
if your access privileges are not high enough.
|
||||
|
||||
|
||||
Use in CMake projects:
|
||||
SDL3.framework can be used in CMake projects using the following pattern:
|
||||
```
|
||||
SDL3.xcframework can be used in CMake projects using the following pattern:
|
||||
```cmake
|
||||
find_package(SDL3 REQUIRED COMPONENTS SDL3)
|
||||
add_executable(my_game ${MY_SOURCES})
|
||||
target_link_libraries(my_game PRIVATE SDL3::SDL3)
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
# based on the files generated by CMake's write_basic_package_version_file
|
||||
|
||||
# SDL CMake version configuration file:
|
||||
# This file is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework
|
||||
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${CMAKE_CURRENT_LIST_DIR}" REALPATH) # /share/cmake/SDL3/
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" REALPATH) # /share/cmake/SDL3/
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share/cmake
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /
|
||||
set(_sdl3_xcframework "${_sdl3_xcframework_parent_path}/SDL3.xcframework") # /SDL3.xcframework
|
||||
set(_sdl3_framework "${_sdl3_xcframework}/macos-arm64_x86_64/SDL3.framework") # /SDL3.xcframework/macos-arm64_x86_64/SDL3.framework
|
||||
set(_sdl3_version_h "${_sdl3_framework}/Headers/SDL_version.h") # /SDL3.xcframework/macos-arm64_x86_64/SDL3.framework/Headers/SDL_version.h
|
||||
|
||||
if(NOT EXISTS "${_sdl3_version_h}")
|
||||
message(AUTHOR_WARNING "Cannot not find ${_sdl3_framework}. This script is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework")
|
||||
return()
|
||||
endif()
|
||||
|
||||
file(READ "${_sdl3_version_h}" _sdl_version_h)
|
||||
|
||||
unset(_sdl3_xcframework_parent_path)
|
||||
unset(_sdl3_framework)
|
||||
unset(_sdl3_xcframework)
|
||||
unset(_sdl3_version_h)
|
||||
|
||||
string(REGEX MATCH "#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)" _sdl_major_re "${_sdl_version_h}")
|
||||
set(_sdl_major "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)" _sdl_minor_re "${_sdl_version_h}")
|
||||
set(_sdl_minor "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_MICRO_VERSION[ \t]+([0-9]+)" _sdl_micro_re "${_sdl_version_h}")
|
||||
set(_sdl_micro "${CMAKE_MATCH_1}")
|
||||
if(_sdl_major_re AND _sdl_minor_re AND _sdl_micro_re)
|
||||
set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_micro}")
|
||||
else()
|
||||
message(AUTHOR_WARNING "Could not extract version from SDL_version.h.")
|
||||
return()
|
||||
endif()
|
||||
|
||||
unset(_sdl_major_re)
|
||||
unset(_sdl_major)
|
||||
unset(_sdl_minor_re)
|
||||
unset(_sdl_minor)
|
||||
unset(_sdl_micro_re)
|
||||
unset(_sdl_micro)
|
||||
|
||||
if(PACKAGE_FIND_VERSION_RANGE)
|
||||
# Package version must be in the requested version range
|
||||
if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN)
|
||||
OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX)
|
||||
OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX)))
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
endif()
|
||||
else()
|
||||
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
|
||||
set(PACKAGE_VERSION_EXACT TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# The SDL3.xcframework only contains 64-bit archives
|
||||
if(NOT "${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_SYSTEM_NAME MATCHES "^(Darwin|iOS|tvOS)$")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
@@ -0,0 +1,154 @@
|
||||
# SDL3 CMake configuration file:
|
||||
# This file is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework
|
||||
|
||||
# INTERFACE_LINK_OPTIONS needs CMake 3.12
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL3 PROPERTIES
|
||||
URL "https://www.libsdl.org/"
|
||||
DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
|
||||
)
|
||||
|
||||
# Copied from `configure_package_config_file`
|
||||
macro(set_and_check _var _file)
|
||||
set(${_var} "${_file}")
|
||||
if(NOT EXISTS "${_file}")
|
||||
message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Copied from `configure_package_config_file`
|
||||
macro(check_required_components _NAME)
|
||||
foreach(comp ${${_NAME}_FIND_COMPONENTS})
|
||||
if(NOT ${_NAME}_${comp}_FOUND)
|
||||
if(${_NAME}_FIND_REQUIRED_${comp})
|
||||
set(${_NAME}_FOUND FALSE)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endmacro()
|
||||
|
||||
set(SDL3_FOUND TRUE)
|
||||
|
||||
macro(_check_target_is_simulator)
|
||||
include(CheckCSourceCompiles)
|
||||
check_c_source_compiles([===[
|
||||
#include <TargetConditionals.h>
|
||||
#if defined(TARGET_OS_SIMULATOR)
|
||||
int target_is_simulator;
|
||||
#endif
|
||||
int main(int argc, char *argv[]) { return target_is_simulator; }
|
||||
]===] SDL_TARGET_IS_SIMULATOR)
|
||||
endmacro()
|
||||
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
|
||||
_check_target_is_simulator()
|
||||
if(SDL_TARGET_IS_SIMULATOR)
|
||||
set(_xcfw_target_subdir "ios-arm64_x86_64-simulator")
|
||||
else()
|
||||
set(_xcfw_target_subdir "ios-arm64")
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "tvOS")
|
||||
_check_target_is_simulator()
|
||||
if(SDL_TARGET_IS_SIMULATOR)
|
||||
set(_xcfw_target_subdir "tvos-arm64_x86_64-simulator")
|
||||
else()
|
||||
set(_xcfw_target_subdir "tvos-arm64")
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
set(_xcfw_target_subdir "macos-arm64_x86_64")
|
||||
else()
|
||||
message(WARNING "Unsupported Apple platform (${CMAKE_SYSTEM_NAME}) and broken sdl3-config-version.cmake")
|
||||
set(SDL3_FOUND FALSE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
# Compute the installation prefix relative to this file.
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${CMAKE_CURRENT_LIST_DIR}" REALPATH) # /share/cmake/SDL3/
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" REALPATH) # /share/cmake/SDL3/
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share/cmake
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /share
|
||||
get_filename_component(_sdl3_xcframework_parent_path "${_sdl3_xcframework_parent_path}" PATH) # /
|
||||
set_and_check(_sdl3_xcframework_path "${_sdl3_xcframework_parent_path}/SDL3.xcframework") # /SDL3.xcframework
|
||||
set_and_check(_sdl3_framework_parent_path "${_sdl3_xcframework_path}/${_xcfw_target_subdir}") # /SDL3.xcframework/macos-arm64_x86_64
|
||||
set_and_check(_sdl3_framework_path "${_sdl3_framework_parent_path}/SDL3.framework") # /SDL3.xcframework/macos-arm64_x86_64/SDL3.framework
|
||||
|
||||
|
||||
# All targets are created, even when some might not be requested though COMPONENTS.
|
||||
# This is done for compatibility with CMake generated SDL3-target.cmake files.
|
||||
|
||||
if(NOT TARGET SDL3::Headers)
|
||||
add_library(SDL3::Headers INTERFACE IMPORTED)
|
||||
set_target_properties(SDL3::Headers
|
||||
PROPERTIES
|
||||
INTERFACE_COMPILE_OPTIONS "SHELL:-F \"${_sdl3_framework_parent_path}\""
|
||||
)
|
||||
endif()
|
||||
set(SDL3_Headers_FOUND TRUE)
|
||||
|
||||
if(NOT TARGET SDL3::SDL3-shared)
|
||||
add_library(SDL3::SDL3-shared SHARED IMPORTED)
|
||||
if(CMAKE_VERSION GREATER_EQUAL "3.28")
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
FRAMEWORK "TRUE"
|
||||
IMPORTED_LOCATION "${_sdl3_xcframework_path}"
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
)
|
||||
else()
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
FRAMEWORK "TRUE"
|
||||
IMPORTED_LOCATION "${_sdl3_framework_path}/SDL3"
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
)
|
||||
endif()
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
|
||||
INTERFACE_SDL3_SHARED "ON"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_SDL_VERSION "SDL3"
|
||||
)
|
||||
endif()
|
||||
set(SDL3_SDL3-shared_FOUND TRUE)
|
||||
|
||||
set(SDL3_SDL3-static FALSE)
|
||||
|
||||
set(SDL3_SDL3_test FALSE)
|
||||
|
||||
unset(_sdl3_xcframework_parent_path)
|
||||
unset(_sdl3_xcframework_path)
|
||||
unset(_sdl3_framework_parent_path)
|
||||
unset(_sdl3_framework_path)
|
||||
unset(_sdl3_include_dirs)
|
||||
|
||||
if(SDL3_SDL3-shared_FOUND)
|
||||
set(SDL3_SDL3_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
|
||||
if(CMAKE_VERSION VERSION_LESS "3.18")
|
||||
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
|
||||
add_library(${NEW_TARGET} INTERFACE IMPORTED)
|
||||
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
|
||||
else()
|
||||
add_library(${NEW_TARGET} ALIAS ${TARGET})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# Make sure SDL3::SDL3 always exists
|
||||
if(NOT TARGET SDL3::SDL3)
|
||||
if(TARGET SDL3::SDL3-shared)
|
||||
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
check_required_components(SDL3)
|
||||
|
||||
set(SDL3_LIBRARIES SDL3::SDL3)
|
||||
set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static)
|
||||
set(SDL3_STATIC_PRIVATE_LIBS)
|
||||
|
||||
set(SDL3TEST_LIBRARY SDL3::SDL3_test)
|
||||
@@ -89,6 +89,10 @@
|
||||
00794EF709D237DE003FC8A1 /* moose.dat in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5E09D20839003FC8A1 /* moose.dat */; };
|
||||
453774A5120915E3002F0F45 /* testshape.c in Sources */ = {isa = PBXBuildFile; fileRef = 453774A4120915E3002F0F45 /* testshape.c */; };
|
||||
66E88E8B203B778F0004D44E /* testyuv_cvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 66E88E8A203B778F0004D44E /* testyuv_cvt.c */; };
|
||||
A1A8594E2BC72FC20045DD6C /* testautomation_properties.c in Sources */ = {isa = PBXBuildFile; fileRef = A1A859482BC72FC20045DD6C /* testautomation_properties.c */; };
|
||||
A1A859502BC72FC20045DD6C /* testautomation_subsystems.c in Sources */ = {isa = PBXBuildFile; fileRef = A1A859492BC72FC20045DD6C /* testautomation_subsystems.c */; };
|
||||
A1A859522BC72FC20045DD6C /* testautomation_log.c in Sources */ = {isa = PBXBuildFile; fileRef = A1A8594A2BC72FC20045DD6C /* testautomation_log.c */; };
|
||||
A1A859542BC72FC20045DD6C /* testautomation_time.c in Sources */ = {isa = PBXBuildFile; fileRef = A1A8594B2BC72FC20045DD6C /* testautomation_time.c */; };
|
||||
AAF02FFA1F90092700B9A9FB /* SDL_test_memory.c in Sources */ = {isa = PBXBuildFile; fileRef = AAF02FF41F90089800B9A9FB /* SDL_test_memory.c */; };
|
||||
BBFC08D0164C6876003E6A99 /* testcontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = BBFC088E164C6820003E6A99 /* testcontroller.c */; };
|
||||
BEC566B10761D90300A33029 /* checkkeys.c in Sources */ = {isa = PBXBuildFile; fileRef = 092D6D10FFB30A2C7F000001 /* checkkeys.c */; };
|
||||
@@ -112,7 +116,6 @@
|
||||
DB166D9916A1D1A500A1396C /* SDL_test_harness.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D8A16A1D1A500A1396C /* SDL_test_harness.c */; };
|
||||
DB166D9F16A1D1A500A1396C /* SDL_test_log.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D9016A1D1A500A1396C /* SDL_test_log.c */; };
|
||||
DB166DA016A1D1A500A1396C /* SDL_test_md5.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D9116A1D1A500A1396C /* SDL_test_md5.c */; };
|
||||
DB166DA116A1D1A500A1396C /* SDL_test_random.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166D9216A1D1A500A1396C /* SDL_test_random.c */; };
|
||||
DB166DD716A1D37800A1396C /* testmessage.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CBD16A1C74100A1396C /* testmessage.c */; };
|
||||
DB166DDB16A1D42F00A1396C /* icon.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5D09D20839003FC8A1 /* icon.bmp */; };
|
||||
DB166DF016A1D52500A1396C /* testrelative.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CBF16A1C74100A1396C /* testrelative.c */; };
|
||||
@@ -131,7 +134,6 @@
|
||||
DB166E9416A1D7C700A1396C /* teststreaming.c in Sources */ = {isa = PBXBuildFile; fileRef = DB166CC616A1C74100A1396C /* teststreaming.c */; };
|
||||
DB166E9A16A1D7F700A1396C /* moose.dat in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5E09D20839003FC8A1 /* moose.dat */; };
|
||||
DB166E9C16A1D80900A1396C /* icon.bmp in CopyFiles */ = {isa = PBXBuildFile; fileRef = 00794E5D09D20839003FC8A1 /* icon.bmp */; };
|
||||
DB166ED016A1D88100A1396C /* shapes in CopyFiles */ = {isa = PBXBuildFile; fileRef = DB166ECF16A1D87000A1396C /* shapes */; };
|
||||
DB445EFB18184BB600B306B0 /* testdropfile.c in Sources */ = {isa = PBXBuildFile; fileRef = DB445EFA18184BB600B306B0 /* testdropfile.c */; };
|
||||
DB89958418A19B130092407C /* testhotplug.c in Sources */ = {isa = PBXBuildFile; fileRef = DB89958318A19B130092407C /* testhotplug.c */; };
|
||||
F35E56CF2983130F00A43A5F /* testautomation_main.c in Sources */ = {isa = PBXBuildFile; fileRef = F35E56B62983130A00A43A5F /* testautomation_main.c */; };
|
||||
@@ -156,6 +158,10 @@
|
||||
F35E56E32983130F00A43A5F /* testautomation_surface.c in Sources */ = {isa = PBXBuildFile; fileRef = F35E56CB2983130F00A43A5F /* testautomation_surface.c */; };
|
||||
F35E56E42983130F00A43A5F /* testautomation.c in Sources */ = {isa = PBXBuildFile; fileRef = F35E56CC2983130F00A43A5F /* testautomation.c */; };
|
||||
F35E56E52983130F00A43A5F /* testautomation_mouse.c in Sources */ = {isa = PBXBuildFile; fileRef = F35E56CD2983130F00A43A5F /* testautomation_mouse.c */; };
|
||||
F36C34212C0F85DB00991150 /* SDL3.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA643093FFD41000C53B3 /* SDL3.framework */; };
|
||||
F36C34232C0F85DB00991150 /* SDL3.framework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA643093FFD41000C53B3 /* SDL3.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
|
||||
F36C342D2C0F869B00991150 /* testcamera.c in Sources */ = {isa = PBXBuildFile; fileRef = F36C342C2C0F869B00991150 /* testcamera.c */; };
|
||||
F36C342E2C0F869B00991150 /* testcamera.c in Sources */ = {isa = PBXBuildFile; fileRef = F36C342C2C0F869B00991150 /* testcamera.c */; };
|
||||
F399C64E2A78929400C86979 /* gamepadutils.c in Sources */ = {isa = PBXBuildFile; fileRef = F399C6492A78929400C86979 /* gamepadutils.c */; };
|
||||
F399C64F2A78929400C86979 /* gamepadutils.c in Sources */ = {isa = PBXBuildFile; fileRef = F399C6492A78929400C86979 /* gamepadutils.c */; };
|
||||
F399C6512A7892D800C86979 /* testautomation_intrinsics.c in Sources */ = {isa = PBXBuildFile; fileRef = F399C6502A7892D800C86979 /* testautomation_intrinsics.c */; };
|
||||
@@ -178,6 +184,8 @@
|
||||
F3C17CEC28E417EB00E1A26D /* testutils.c in Sources */ = {isa = PBXBuildFile; fileRef = F3C17C7328E40ADE00E1A26D /* testutils.c */; };
|
||||
F3C17D3928E424B800E1A26D /* sample.wav in Resources */ = {isa = PBXBuildFile; fileRef = 00794E6209D20839003FC8A1 /* sample.wav */; };
|
||||
F3C17D3B28E4252900E1A26D /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = 00794E5D09D20839003FC8A1 /* icon.bmp */; };
|
||||
F3C2CAC62C5C8BD6004D7998 /* unifont-15.1.05.hex in Resources */ = {isa = PBXBuildFile; fileRef = F3C2CAC52C5C8BD6004D7998 /* unifont-15.1.05.hex */; };
|
||||
F3C2CB072C5D3FB2004D7998 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = 00794E5D09D20839003FC8A1 /* icon.bmp */; };
|
||||
F3CB56892A7895F800766177 /* SDL3.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA643093FFD41000C53B3 /* SDL3.framework */; };
|
||||
F3CB568A2A7895F800766177 /* SDL3.framework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA643093FFD41000C53B3 /* SDL3.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
|
||||
F3CB568C2A7896BF00766177 /* SDL3.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA643093FFD41000C53B3 /* SDL3.framework */; };
|
||||
@@ -695,10 +703,20 @@
|
||||
dstPath = "";
|
||||
dstSubfolderSpec = 7;
|
||||
files = (
|
||||
DB166ED016A1D88100A1396C /* shapes in CopyFiles */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F36C34222C0F85DB00991150 /* Embed Frameworks */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
dstPath = "";
|
||||
dstSubfolderSpec = 10;
|
||||
files = (
|
||||
F36C34232C0F85DB00991150 /* SDL3.framework in Embed Frameworks */,
|
||||
);
|
||||
name = "Embed Frameworks";
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3CB568B2A7895F800766177 /* Embed Frameworks */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -1256,6 +1274,10 @@
|
||||
4537749212091504002F0F45 /* testshape.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testshape.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
453774A4120915E3002F0F45 /* testshape.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testshape.c; sourceTree = "<group>"; };
|
||||
66E88E8A203B778F0004D44E /* testyuv_cvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = testyuv_cvt.c; sourceTree = "<group>"; };
|
||||
A1A859482BC72FC20045DD6C /* testautomation_properties.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation_properties.c; sourceTree = "<group>"; };
|
||||
A1A859492BC72FC20045DD6C /* testautomation_subsystems.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation_subsystems.c; sourceTree = "<group>"; };
|
||||
A1A8594A2BC72FC20045DD6C /* testautomation_log.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation_log.c; sourceTree = "<group>"; };
|
||||
A1A8594B2BC72FC20045DD6C /* testautomation_time.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation_time.c; sourceTree = "<group>"; };
|
||||
AAF02FF41F90089800B9A9FB /* SDL_test_memory.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_test_memory.c; sourceTree = "<group>"; };
|
||||
BBFC088E164C6820003E6A99 /* testcontroller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testcontroller.c; sourceTree = "<group>"; };
|
||||
BBFC08CD164C6862003E6A99 /* testcontroller.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testcontroller.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
@@ -1293,7 +1315,6 @@
|
||||
DB166D8A16A1D1A500A1396C /* SDL_test_harness.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_test_harness.c; sourceTree = "<group>"; };
|
||||
DB166D9016A1D1A500A1396C /* SDL_test_log.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_test_log.c; sourceTree = "<group>"; };
|
||||
DB166D9116A1D1A500A1396C /* SDL_test_md5.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_test_md5.c; sourceTree = "<group>"; };
|
||||
DB166D9216A1D1A500A1396C /* SDL_test_random.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_test_random.c; sourceTree = "<group>"; };
|
||||
DB166DD516A1D36A00A1396C /* testmessage.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testmessage.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
DB166DEE16A1D50C00A1396C /* testrelative.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testrelative.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
DB166E0516A1D57C00A1396C /* testrendercopyex.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testrendercopyex.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
@@ -1303,7 +1324,6 @@
|
||||
DB166E6816A1D6F300A1396C /* testshader.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testshader.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
DB166E7E16A1D78400A1396C /* testspriteminimal.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testspriteminimal.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
DB166E9116A1D78C00A1396C /* teststreaming.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = teststreaming.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
DB166ECF16A1D87000A1396C /* shapes */ = {isa = PBXFileReference; lastKnownFileType = folder; path = shapes; sourceTree = "<group>"; };
|
||||
DB445EF818184B7000B306B0 /* testdropfile.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testdropfile.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
DB445EFA18184BB600B306B0 /* testdropfile.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testdropfile.c; sourceTree = "<group>"; };
|
||||
DB89957E18A19ABA0092407C /* testhotplug.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testhotplug.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
@@ -1331,6 +1351,8 @@
|
||||
F35E56CB2983130F00A43A5F /* testautomation_surface.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation_surface.c; sourceTree = "<group>"; };
|
||||
F35E56CC2983130F00A43A5F /* testautomation.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation.c; sourceTree = "<group>"; };
|
||||
F35E56CD2983130F00A43A5F /* testautomation_mouse.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation_mouse.c; sourceTree = "<group>"; };
|
||||
F36C34272C0F85DB00991150 /* testcamera.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testcamera.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
F36C342C2C0F869B00991150 /* testcamera.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testcamera.c; sourceTree = "<group>"; };
|
||||
F399C6492A78929400C86979 /* gamepadutils.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = gamepadutils.c; sourceTree = "<group>"; };
|
||||
F399C6502A7892D800C86979 /* testautomation_intrinsics.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation_intrinsics.c; sourceTree = "<group>"; };
|
||||
F399C6542A78933000C86979 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
|
||||
@@ -1338,6 +1360,7 @@
|
||||
F3C17C7328E40ADE00E1A26D /* testutils.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = testutils.c; sourceTree = "<group>"; };
|
||||
F3C17CD628E416AC00E1A26D /* testgeometry.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testgeometry.c; sourceTree = "<group>"; };
|
||||
F3C17CDC28E416CF00E1A26D /* testgeometry.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testgeometry.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
F3C2CAC52C5C8BD6004D7998 /* unifont-15.1.05.hex */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = "unifont-15.1.05.hex"; sourceTree = "<group>"; };
|
||||
/* End PBXFileReference section */
|
||||
|
||||
/* Begin PBXFrameworksBuildPhase section */
|
||||
@@ -1701,6 +1724,14 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F36C34202C0F85DB00991150 /* Frameworks */ = {
|
||||
isa = PBXFrameworksBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F36C34212C0F85DB00991150 /* SDL3.framework in Frameworks */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3C17CD928E416CF00E1A26D /* Frameworks */ = {
|
||||
isa = PBXFrameworksBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -1728,7 +1759,7 @@
|
||||
00794E5F09D20839003FC8A1 /* picture.xbm */,
|
||||
00794E6109D20839003FC8A1 /* sample.bmp */,
|
||||
00794E6209D20839003FC8A1 /* sample.wav */,
|
||||
DB166ECF16A1D87000A1396C /* shapes */,
|
||||
F3C2CAC52C5C8BD6004D7998 /* unifont-15.1.05.hex */,
|
||||
00794E6309D20839003FC8A1 /* utf8.txt */,
|
||||
);
|
||||
name = Resources;
|
||||
@@ -1765,22 +1796,27 @@
|
||||
F35E56B72983130A00A43A5F /* testautomation_hints.c */,
|
||||
F35E56BF2983130C00A43A5F /* testautomation_images.c */,
|
||||
F399C6502A7892D800C86979 /* testautomation_intrinsics.c */,
|
||||
F35E56B92983130B00A43A5F /* testautomation_iostream.c */,
|
||||
F35E56C62983130D00A43A5F /* testautomation_joystick.c */,
|
||||
F35E56C72983130E00A43A5F /* testautomation_keyboard.c */,
|
||||
A1A8594A2BC72FC20045DD6C /* testautomation_log.c */,
|
||||
F35E56B62983130A00A43A5F /* testautomation_main.c */,
|
||||
F35E56BA2983130B00A43A5F /* testautomation_math.c */,
|
||||
F35E56CD2983130F00A43A5F /* testautomation_mouse.c */,
|
||||
F35E56C02983130C00A43A5F /* testautomation_pixels.c */,
|
||||
F35E56C32983130D00A43A5F /* testautomation_platform.c */,
|
||||
A1A859482BC72FC20045DD6C /* testautomation_properties.c */,
|
||||
F35E56C52983130D00A43A5F /* testautomation_rect.c */,
|
||||
F35E56B82983130A00A43A5F /* testautomation_render.c */,
|
||||
F35E56B92983130B00A43A5F /* testautomation_iostream.c */,
|
||||
F35E56C82983130E00A43A5F /* testautomation_sdltest.c */,
|
||||
F35E56BE2983130C00A43A5F /* testautomation_stdlib.c */,
|
||||
A1A859492BC72FC20045DD6C /* testautomation_subsystems.c */,
|
||||
F35E56CB2983130F00A43A5F /* testautomation_surface.c */,
|
||||
A1A8594B2BC72FC20045DD6C /* testautomation_time.c */,
|
||||
F35E56BD2983130B00A43A5F /* testautomation_timer.c */,
|
||||
F35E56C12983130C00A43A5F /* testautomation_video.c */,
|
||||
F35E56CC2983130F00A43A5F /* testautomation.c */,
|
||||
F36C342C2C0F869B00991150 /* testcamera.c */,
|
||||
BBFC088E164C6820003E6A99 /* testcontroller.c */,
|
||||
001797711074320D00F5D044 /* testdraw.c */,
|
||||
DB0F48D717CA51D2008798C5 /* testdrawchessboard.c */,
|
||||
@@ -1881,6 +1917,7 @@
|
||||
DB445EF818184B7000B306B0 /* testdropfile.app */,
|
||||
F3C17CDC28E416CF00E1A26D /* testgeometry.app */,
|
||||
F35E56AA298312CB00A43A5F /* testautomation.app */,
|
||||
F36C34272C0F85DB00991150 /* testcamera.app */,
|
||||
);
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
@@ -1898,7 +1935,6 @@
|
||||
DB166D9016A1D1A500A1396C /* SDL_test_log.c */,
|
||||
DB166D9116A1D1A500A1396C /* SDL_test_md5.c */,
|
||||
AAF02FF41F90089800B9A9FB /* SDL_test_memory.c */,
|
||||
DB166D9216A1D1A500A1396C /* SDL_test_random.c */,
|
||||
);
|
||||
name = SDL_Test;
|
||||
path = ../../src/test;
|
||||
@@ -2017,6 +2053,7 @@
|
||||
0017977B107432AE00F5D044 /* Sources */,
|
||||
0017977C107432AE00F5D044 /* Frameworks */,
|
||||
F3CB56C22A78979600766177 /* Embed Frameworks */,
|
||||
F3C2CAC42C5C8BAF004D7998 /* Resources */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
@@ -2702,6 +2739,23 @@
|
||||
productReference = F35E56AA298312CB00A43A5F /* testautomation.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
F36C341D2C0F85DB00991150 /* testcamera */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = F36C34242C0F85DB00991150 /* Build configuration list for PBXNativeTarget "testcamera" */;
|
||||
buildPhases = (
|
||||
F36C341E2C0F85DB00991150 /* Sources */,
|
||||
F36C34202C0F85DB00991150 /* Frameworks */,
|
||||
F36C34222C0F85DB00991150 /* Embed Frameworks */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
dependencies = (
|
||||
);
|
||||
name = testcamera;
|
||||
productName = testalpha;
|
||||
productReference = F36C34272C0F85DB00991150 /* testcamera.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
F3C17CDB28E416CF00E1A26D /* testgeometry */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = F3C17CE828E416D000E1A26D /* Build configuration list for PBXNativeTarget "testgeometry" */;
|
||||
@@ -2895,6 +2949,7 @@
|
||||
0017957410741F7900F5D044 /* testatomic */,
|
||||
00179595107421BF00F5D044 /* testaudioinfo */,
|
||||
F35E56A2298312CB00A43A5F /* testautomation */,
|
||||
F36C341D2C0F85DB00991150 /* testcamera */,
|
||||
BBFC08B7164C6862003E6A99 /* testcontroller */,
|
||||
00179756107431B300F5D044 /* testdraw */,
|
||||
DB0F48D917CA51E5008798C5 /* testdrawchessboard */,
|
||||
@@ -2966,6 +3021,15 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3C2CAC42C5C8BAF004D7998 /* Resources */ = {
|
||||
isa = PBXResourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F3C2CB072C5D3FB2004D7998 /* icon.bmp in Resources */,
|
||||
F3C2CAC62C5C8BD6004D7998 /* unifont-15.1.05.hex in Resources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXResourcesBuildPhase section */
|
||||
|
||||
/* Begin PBXSourcesBuildPhase section */
|
||||
@@ -3218,6 +3282,7 @@
|
||||
files = (
|
||||
BEC567F00761D90600A33029 /* torturethread.c in Sources */,
|
||||
F399C64F2A78929400C86979 /* gamepadutils.c in Sources */,
|
||||
F36C342E2C0F869B00991150 /* testcamera.c in Sources */,
|
||||
F399C6522A7892D800C86979 /* testautomation_intrinsics.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
@@ -3252,7 +3317,6 @@
|
||||
DB166D9F16A1D1A500A1396C /* SDL_test_log.c in Sources */,
|
||||
DB166DA016A1D1A500A1396C /* SDL_test_md5.c in Sources */,
|
||||
AAF02FFA1F90092700B9A9FB /* SDL_test_memory.c in Sources */,
|
||||
DB166DA116A1D1A500A1396C /* SDL_test_random.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
@@ -3354,8 +3418,10 @@
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F35E56D12983130F00A43A5F /* testautomation_render.c in Sources */,
|
||||
A1A859502BC72FC20045DD6C /* testautomation_subsystems.c in Sources */,
|
||||
F399C6512A7892D800C86979 /* testautomation_intrinsics.c in Sources */,
|
||||
F35E56D22983130F00A43A5F /* testautomation_iostream.c in Sources */,
|
||||
A1A859522BC72FC20045DD6C /* testautomation_log.c in Sources */,
|
||||
F35E56E32983130F00A43A5F /* testautomation_surface.c in Sources */,
|
||||
F35E56DB2983130F00A43A5F /* testautomation_platform.c in Sources */,
|
||||
F35E56DD2983130F00A43A5F /* testautomation_rect.c in Sources */,
|
||||
@@ -3371,14 +3437,24 @@
|
||||
F35E56D32983130F00A43A5F /* testautomation_math.c in Sources */,
|
||||
F35E56E02983130F00A43A5F /* testautomation_sdltest.c in Sources */,
|
||||
F35E56D42983130F00A43A5F /* testautomation_events.c in Sources */,
|
||||
A1A859542BC72FC20045DD6C /* testautomation_time.c in Sources */,
|
||||
F35E56E12983130F00A43A5F /* testautomation_guid.c in Sources */,
|
||||
F35E56D62983130F00A43A5F /* testautomation_timer.c in Sources */,
|
||||
F35E56DA2983130F00A43A5F /* testautomation_video.c in Sources */,
|
||||
F35E56D02983130F00A43A5F /* testautomation_hints.c in Sources */,
|
||||
A1A8594E2BC72FC20045DD6C /* testautomation_properties.c in Sources */,
|
||||
F35E56DF2983130F00A43A5F /* testautomation_keyboard.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F36C341E2C0F85DB00991150 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F36C342D2C0F869B00991150 /* testcamera.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3C17CD828E416CF00E1A26D /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -4604,6 +4680,30 @@
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
F36C34252C0F85DB00991150 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "Apple Development";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
INFOPLIST_KEY_NSCameraUsageDescription = "Testing camera recording";
|
||||
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
F36C34262C0F85DB00991150 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "Apple Development";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
INFOPLIST_KEY_NSCameraUsageDescription = "Testing camera recording";
|
||||
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
F3C17CE928E416D000E1A26D /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
@@ -5050,6 +5150,15 @@
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
F36C34242C0F85DB00991150 /* Build configuration list for PBXNativeTarget "testcamera" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
F36C34252C0F85DB00991150 /* Debug */,
|
||||
F36C34262C0F85DB00991150 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
F3C17CE828E416D000E1A26D /* Build configuration list for PBXNativeTarget "testgeometry" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
|
||||
@@ -1,16 +1,11 @@
|
||||
def buildAsLibrary = project.hasProperty('BUILD_AS_LIBRARY');
|
||||
def buildAsApplication = !buildAsLibrary
|
||||
if (buildAsApplication) {
|
||||
apply plugin: 'com.android.application'
|
||||
}
|
||||
else {
|
||||
apply plugin: 'com.android.library'
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
}
|
||||
|
||||
def buildWithCMake = project.hasProperty('BUILD_WITH_CMAKE');
|
||||
|
||||
android {
|
||||
if (buildAsApplication) {
|
||||
namespace "org.libsdl.app"
|
||||
}
|
||||
compileSdkVersion 34
|
||||
defaultConfig {
|
||||
minSdkVersion 19
|
||||
@@ -24,7 +19,7 @@ android {
|
||||
abiFilters 'arm64-v8a'
|
||||
}
|
||||
cmake {
|
||||
arguments "-DANDROID_APP_PLATFORM=android-19", "-DANDROID_STL=c++_static"
|
||||
arguments "-DANDROID_PLATFORM=android-19", "-DANDROID_STL=c++_static"
|
||||
// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
|
||||
abiFilters 'arm64-v8a'
|
||||
}
|
||||
@@ -45,30 +40,21 @@ android {
|
||||
jniLibs.srcDir 'libs'
|
||||
}
|
||||
externalNativeBuild {
|
||||
if (buildWithCMake) {
|
||||
cmake {
|
||||
path 'jni/CMakeLists.txt'
|
||||
}
|
||||
} else {
|
||||
ndkBuild {
|
||||
path 'jni/Android.mk'
|
||||
}
|
||||
// cmake {
|
||||
// path 'jni/CMakeLists.txt'
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
lint {
|
||||
abortOnError false
|
||||
}
|
||||
|
||||
if (buildAsLibrary) {
|
||||
libraryVariants.all { variant ->
|
||||
variant.outputs.each { output ->
|
||||
def outputFile = output.outputFile
|
||||
if (outputFile != null && outputFile.name.endsWith(".aar")) {
|
||||
def fileName = "org.libsdl.app.aar";
|
||||
output.outputFile = new File(outputFile.parent, fileName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
|
||||
@@ -2,11 +2,6 @@ cmake_minimum_required(VERSION 3.6)
|
||||
|
||||
project(GAME)
|
||||
|
||||
# armeabi-v7a requires cpufeatures library
|
||||
# include(AndroidNdkModules)
|
||||
# android_ndk_import_module_cpufeatures()
|
||||
|
||||
|
||||
# SDL sources are in a subfolder named "SDL"
|
||||
add_subdirectory(SDL)
|
||||
|
||||
|
||||
@@ -4,15 +4,16 @@ include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := main
|
||||
|
||||
SDL_PATH := ../SDL
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include
|
||||
|
||||
# Add your application source files here...
|
||||
LOCAL_SRC_FILES := YourSourceHere.c
|
||||
LOCAL_SRC_FILES := \
|
||||
YourSourceHere.c
|
||||
|
||||
SDL_PATH := ../SDL # SDL
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include # SDL
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := SDL3
|
||||
|
||||
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
|
||||
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid # SDL
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
@@ -1,13 +1,29 @@
|
||||
cmake_minimum_required(VERSION 3.6)
|
||||
|
||||
project(MY_APP)
|
||||
project(my_app)
|
||||
|
||||
find_library(SDL3 SDL3)
|
||||
if(NOT TARGET SDL3::SDL3)
|
||||
find_package(SDL3 CONFIG)
|
||||
endif()
|
||||
|
||||
add_library(main SHARED)
|
||||
if(NOT TARGET SDL3::SDL3)
|
||||
find_library(SDL3_LIBRARY NAMES "SDL3")
|
||||
find_path(SDL3_INCLUDE_DIR NAMES "SDL3/SDL.h")
|
||||
add_library(SDL3::SDL3 UNKNOWN IMPORTED)
|
||||
set_property(TARGET SDL3::SDL3 PROPERTY IMPORTED_LOCATION "${SDL3_LIBRARY}")
|
||||
set_property(TARGET SDL3::SDL3 PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${SDL3_INCLUDE_DIR}")
|
||||
endif()
|
||||
|
||||
target_sources(main PRIVATE YourSourceHere.c)
|
||||
|
||||
target_link_libraries(main SDL3)
|
||||
if(NOT TARGET SDL3::SDL3)
|
||||
message(FATAL_ERROR "Cannot find SDL3.
|
||||
|
||||
Possible ways to fix this:
|
||||
- Use a SDL3 Android aar archive, and configure gradle to use it: prefab is required.
|
||||
- Add add_subdirectory(path/to/SDL) to your CMake script, and make sure a vendored SDL is present there.
|
||||
")
|
||||
endif()
|
||||
|
||||
add_library(main SHARED
|
||||
YourSourceHere.c
|
||||
)
|
||||
target_link_libraries(main PRIVATE SDL3::SDL3)
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h>
|
||||
|
||||
/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */
|
||||
/* */
|
||||
/* Remove this source, and replace with your SDL sources */
|
||||
/* */
|
||||
/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
(void)argc;
|
||||
(void)argv;
|
||||
if (!SDL_Init(SDL_INIT_EVENTS | SDL_INIT_VIDEO)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init failed (%s)", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (!SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Hello World",
|
||||
"!! Your SDL project successfully runs on Android !!", NULL)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_ShowSimpleMessageBox failed (%s)", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
@@ -5,7 +5,7 @@
|
||||
# directive in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
# https://developer.android.com/build/shrink-code
|
||||
|
||||
# Add any project specific keep options here:
|
||||
|
||||
@@ -17,69 +17,59 @@
|
||||
#}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLActivity {
|
||||
void manualBackButton();
|
||||
boolean setActivityTitle(java.lang.String);
|
||||
void setWindowStyle(boolean);
|
||||
void setOrientation(int, int, boolean, java.lang.String);
|
||||
void minimizeWindow();
|
||||
boolean shouldMinimizeOnFocusLoss();
|
||||
boolean isScreenKeyboardShown();
|
||||
boolean supportsRelativeMouse();
|
||||
boolean setRelativeMouseEnabled(boolean);
|
||||
boolean sendMessage(int, int);
|
||||
android.content.Context getContext();
|
||||
boolean isAndroidTV();
|
||||
boolean isTablet();
|
||||
boolean isChromebook();
|
||||
boolean isDeXMode();
|
||||
boolean getManifestEnvironmentVariables();
|
||||
boolean showTextInput(int, int, int, int);
|
||||
android.view.Surface getNativeSurface();
|
||||
void initTouch();
|
||||
int messageboxShowMessageBox(int, java.lang.String, java.lang.String, int[], int[], java.lang.String[], int[]);
|
||||
boolean clipboardHasText();
|
||||
java.lang.String nativeGetHint(java.lang.String); # Java-side doesn't use this, so it gets minified, but C-side still tries to register it
|
||||
java.lang.String clipboardGetText();
|
||||
boolean clipboardHasText();
|
||||
void clipboardSetText(java.lang.String);
|
||||
int createCustomCursor(int[], int, int, int, int);
|
||||
void destroyCustomCursor(int);
|
||||
boolean setCustomCursor(int);
|
||||
boolean setSystemCursor(int);
|
||||
android.content.Context getContext();
|
||||
boolean getManifestEnvironmentVariables();
|
||||
android.view.Surface getNativeSurface();
|
||||
void initTouch();
|
||||
boolean isAndroidTV();
|
||||
boolean isChromebook();
|
||||
boolean isDeXMode();
|
||||
boolean isScreenKeyboardShown();
|
||||
boolean isTablet();
|
||||
void manualBackButton();
|
||||
int messageboxShowMessageBox(int, java.lang.String, java.lang.String, int[], int[], java.lang.String[], int[]);
|
||||
void minimizeWindow();
|
||||
boolean openURL(java.lang.String);
|
||||
void requestPermission(java.lang.String, int);
|
||||
int openURL(java.lang.String);
|
||||
int showToast(java.lang.String, int, int, int, int);
|
||||
native java.lang.String nativeGetHint(java.lang.String);
|
||||
boolean showToast(java.lang.String, int, int, int, int);
|
||||
boolean sendMessage(int, int);
|
||||
boolean setActivityTitle(java.lang.String);
|
||||
boolean setCustomCursor(int);
|
||||
void setOrientation(int, int, boolean, java.lang.String);
|
||||
boolean setRelativeMouseEnabled(boolean);
|
||||
boolean setSystemCursor(int);
|
||||
void setWindowStyle(boolean);
|
||||
boolean shouldMinimizeOnFocusLoss();
|
||||
boolean showTextInput(int, int, int, int, int);
|
||||
boolean supportsRelativeMouse();
|
||||
int openFileDescriptor(java.lang.String, java.lang.String);
|
||||
boolean showFileDialog(java.lang.String[], boolean, boolean, int);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.HIDDeviceManager {
|
||||
void closeDevice(int);
|
||||
boolean initialize(boolean, boolean);
|
||||
boolean openDevice(int);
|
||||
int writeReport(int, byte[], boolean);
|
||||
boolean readReport(int, byte[], boolean);
|
||||
void closeDevice(int);
|
||||
int writeReport(int, byte[], boolean);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLAudioManager {
|
||||
void registerAudioDeviceCallback();
|
||||
void unregisterAudioDeviceCallback();
|
||||
int[] audioOpen(int, int, int, int, int);
|
||||
void audioWriteFloatBuffer(float[]);
|
||||
void audioWriteShortBuffer(short[]);
|
||||
void audioWriteByteBuffer(byte[]);
|
||||
int[] captureOpen(int, int, int, int, int);
|
||||
int captureReadFloatBuffer(float[], boolean);
|
||||
int captureReadShortBuffer(short[], boolean);
|
||||
int captureReadByteBuffer(byte[], boolean);
|
||||
void audioClose();
|
||||
void captureClose();
|
||||
void audioSetThreadPriority(boolean, int);
|
||||
int nativeSetupJNI();
|
||||
void removeAudioDevice(boolean, int);
|
||||
void addAudioDevice(boolean, java.lang.String, int);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLControllerManager {
|
||||
void pollInputDevices();
|
||||
void pollHapticDevices();
|
||||
void hapticRun(int, float, int);
|
||||
void hapticRumble(int, float, float, int);
|
||||
void hapticStop(int);
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
android:required="false" />
|
||||
|
||||
<!-- Audio recording support -->
|
||||
<!-- if you want to capture audio, uncomment this. -->
|
||||
<!-- if you want to record audio, uncomment this. -->
|
||||
<!-- <uses-feature
|
||||
android:name="android.hardware.microphone"
|
||||
android:required="false" /> -->
|
||||
@@ -55,7 +55,7 @@
|
||||
<!-- Allow access to the vibrator -->
|
||||
<uses-permission android:name="android.permission.VIBRATE" />
|
||||
|
||||
<!-- if you want to capture audio, uncomment this. -->
|
||||
<!-- if you want to record audio, uncomment this. -->
|
||||
<!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
|
||||
|
||||
<!-- Create a Java class extending SDLActivity and place it in a
|
||||
@@ -69,7 +69,7 @@
|
||||
<application android:label="@string/app_name"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:allowBackup="true"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||
android:theme="@style/AppTheme"
|
||||
android:hardwareAccelerated="true" >
|
||||
|
||||
<!-- Example of setting SDL hints from AndroidManifest.xml:
|
||||
|
||||
@@ -281,6 +281,7 @@ public class HIDDeviceManager {
|
||||
0x044f, // Thrustmaster
|
||||
0x045e, // Microsoft
|
||||
0x0738, // Mad Catz
|
||||
0x0b05, // ASUS
|
||||
0x0e6f, // PDP
|
||||
0x0f0d, // Hori
|
||||
0x10f5, // Turtle Beach
|
||||
@@ -598,7 +599,13 @@ public class HIDDeviceManager {
|
||||
} else {
|
||||
flags = 0;
|
||||
}
|
||||
if (Build.VERSION.SDK_INT >= 33 /* Android 14.0 (U) */) {
|
||||
Intent intent = new Intent(HIDDeviceManager.ACTION_USB_PERMISSION);
|
||||
intent.setPackage(mContext.getPackageName());
|
||||
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, intent, flags));
|
||||
} else {
|
||||
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), flags));
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Log.v(TAG, "Couldn't request permission for USB device " + usbDevice);
|
||||
HIDDeviceOpenResult(deviceID, false);
|
||||
|
||||
@@ -38,6 +38,10 @@ public class SDL {
|
||||
}
|
||||
|
||||
public static void loadLibrary(String libraryName) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
|
||||
loadLibrary(libraryName, mContext);
|
||||
}
|
||||
|
||||
public static void loadLibrary(String libraryName, Context context) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
|
||||
|
||||
if (libraryName == null) {
|
||||
throw new NullPointerException("No library name provided.");
|
||||
@@ -53,10 +57,10 @@ public class SDL {
|
||||
// To use ReLinker, just add it as a dependency. For more information, see
|
||||
// https://github.com/KeepSafe/ReLinker for ReLinker's repository.
|
||||
//
|
||||
Class<?> relinkClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker");
|
||||
Class<?> relinkListenerClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker$LoadListener");
|
||||
Class<?> contextClass = mContext.getClassLoader().loadClass("android.content.Context");
|
||||
Class<?> stringClass = mContext.getClassLoader().loadClass("java.lang.String");
|
||||
Class<?> relinkClass = context.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker");
|
||||
Class<?> relinkListenerClass = context.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker$LoadListener");
|
||||
Class<?> contextClass = context.getClassLoader().loadClass("android.content.Context");
|
||||
Class<?> stringClass = context.getClassLoader().loadClass("java.lang.String");
|
||||
|
||||
// Get a 'force' instance of the ReLinker, so we can ensure libraries are reinstalled if
|
||||
// they've changed during updates.
|
||||
@@ -66,7 +70,7 @@ public class SDL {
|
||||
|
||||
// Actually load the library!
|
||||
Method loadMethod = relinkInstanceClass.getDeclaredMethod("loadLibrary", contextClass, stringClass, stringClass, relinkListenerClass);
|
||||
loadMethod.invoke(relinkInstance, mContext, libraryName, null, null);
|
||||
loadMethod.invoke(relinkInstance, context, libraryName, null, null);
|
||||
}
|
||||
catch (final Throwable e) {
|
||||
// Fall back
|
||||
|
||||
@@ -4,6 +4,7 @@ import android.app.Activity;
|
||||
import android.app.AlertDialog;
|
||||
import android.app.Dialog;
|
||||
import android.app.UiModeManager;
|
||||
import android.content.ActivityNotFoundException;
|
||||
import android.content.ClipboardManager;
|
||||
import android.content.ClipData;
|
||||
import android.content.Context;
|
||||
@@ -23,6 +24,7 @@ import android.os.Build;
|
||||
import android.os.Bundle;
|
||||
import android.os.Handler;
|
||||
import android.os.Message;
|
||||
import android.os.ParcelFileDescriptor;
|
||||
import android.util.DisplayMetrics;
|
||||
import android.util.Log;
|
||||
import android.util.SparseArray;
|
||||
@@ -38,12 +40,15 @@ import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.view.inputmethod.InputConnection;
|
||||
import android.view.inputmethod.InputMethodManager;
|
||||
import android.webkit.MimeTypeMap;
|
||||
import android.widget.Button;
|
||||
import android.widget.LinearLayout;
|
||||
import android.widget.RelativeLayout;
|
||||
import android.widget.TextView;
|
||||
import android.widget.Toast;
|
||||
|
||||
import java.io.FileNotFoundException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Hashtable;
|
||||
import java.util.Locale;
|
||||
|
||||
@@ -55,7 +60,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 3;
|
||||
private static final int SDL_MINOR_VERSION = 1;
|
||||
private static final int SDL_MICRO_VERSION = 1;
|
||||
private static final int SDL_MICRO_VERSION = 3;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
@@ -83,7 +88,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
| InputDevice.SOURCE_CLASS_POSITION
|
||||
| InputDevice.SOURCE_CLASS_TRACKBALL);
|
||||
|
||||
if (s2 != 0) cls += "Some_Unkown";
|
||||
if (s2 != 0) cls += "Some_Unknown";
|
||||
|
||||
s2 = s_copy & InputDevice.SOURCE_ANY; // keep source only, no class;
|
||||
|
||||
@@ -157,7 +162,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
if (s == FLAG_TAINTED) src += " FLAG_TAINTED";
|
||||
s2 &= ~FLAG_TAINTED;
|
||||
|
||||
if (s2 != 0) src += " Some_Unkown";
|
||||
if (s2 != 0) src += " Some_Unknown";
|
||||
|
||||
Log.v(TAG, prefix + "int=" + s_copy + " CLASS={" + cls + " } source(s):" + src);
|
||||
}
|
||||
@@ -225,6 +230,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
protected static Thread mSDLThread;
|
||||
protected static boolean mSDLMainFinished = false;
|
||||
protected static boolean mActivityCreated = false;
|
||||
private static SDLFileDialogState mFileDialogState = null;
|
||||
|
||||
protected static SDLGenericMotionListener_API12 getMotionListener() {
|
||||
if (mMotionListener == null) {
|
||||
@@ -241,12 +247,19 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
}
|
||||
|
||||
/**
|
||||
* This method creates a Runnable which invokes SDL_main. The default implementation
|
||||
* uses the getMainSharedObject() and getMainFunction() methods to invoke native
|
||||
* code from the specified shared library.
|
||||
* The application entry point, called on a dedicated thread (SDLThread).
|
||||
* The default implementation uses the getMainSharedObject() and getMainFunction() methods
|
||||
* to invoke native code from the specified shared library.
|
||||
* It can be overridden by derived classes.
|
||||
*/
|
||||
protected Runnable createSDLMainRunnable() {
|
||||
return new SDLMain();
|
||||
protected void main() {
|
||||
String library = SDLActivity.mSingleton.getMainSharedObject();
|
||||
String function = SDLActivity.mSingleton.getMainFunction();
|
||||
String[] arguments = SDLActivity.mSingleton.getArguments();
|
||||
|
||||
Log.v("SDL", "Running main function " + function + " from library " + library);
|
||||
SDLActivity.nativeRunMain(library, function, arguments);
|
||||
Log.v("SDL", "Finished main function");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -294,7 +307,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
// Load the .so
|
||||
public void loadLibraries() {
|
||||
for (String lib : getLibraries()) {
|
||||
SDL.loadLibrary(lib);
|
||||
SDL.loadLibrary(lib, this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -332,6 +345,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
// Setup
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
Log.v(TAG, "Manufacturer: " + Build.MANUFACTURER);
|
||||
Log.v(TAG, "Device: " + Build.DEVICE);
|
||||
Log.v(TAG, "Model: " + Build.MODEL);
|
||||
Log.v(TAG, "onCreate()");
|
||||
@@ -625,9 +639,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLowMemory() {
|
||||
Log.v(TAG, "onLowMemory()");
|
||||
super.onLowMemory();
|
||||
public void onTrimMemory(int level) {
|
||||
Log.v(TAG, "onTrimMemory()");
|
||||
super.onTrimMemory(level);
|
||||
|
||||
if (SDLActivity.mBrokenLibraries) {
|
||||
return;
|
||||
@@ -717,6 +731,43 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
|
||||
super.onActivityResult(requestCode, resultCode, data);
|
||||
|
||||
if (mFileDialogState != null && mFileDialogState.requestCode == requestCode) {
|
||||
/* This is our file dialog */
|
||||
String[] filelist = null;
|
||||
|
||||
if (data != null) {
|
||||
Uri singleFileUri = data.getData();
|
||||
|
||||
if (singleFileUri == null) {
|
||||
/* Use Intent.getClipData to get multiple choices */
|
||||
ClipData clipData = data.getClipData();
|
||||
assert clipData != null;
|
||||
|
||||
filelist = new String[clipData.getItemCount()];
|
||||
|
||||
for (int i = 0; i < filelist.length; i++) {
|
||||
String uri = clipData.getItemAt(i).getUri().toString();
|
||||
filelist[i] = uri;
|
||||
}
|
||||
} else {
|
||||
/* Only one file is selected. */
|
||||
filelist = new String[]{singleFileUri.toString()};
|
||||
}
|
||||
} else {
|
||||
/* User cancelled the request. */
|
||||
filelist = new String[0];
|
||||
}
|
||||
|
||||
// TODO: Detect the file MIME type and pass the filter value accordingly.
|
||||
SDLActivity.onNativeFileDialog(requestCode, filelist, -1);
|
||||
mFileDialogState = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Called by JNI from SDL.
|
||||
public static void manualBackButton() {
|
||||
mSingleton.pressBackButton();
|
||||
@@ -794,7 +845,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
// Start up the C app thread and enable sensor input for the first time
|
||||
// FIXME: Why aren't we enabling sensor input at start?
|
||||
|
||||
mSDLThread = new Thread(SDLActivity.mSingleton.createSDLMainRunnable(), "SDLThread");
|
||||
mSDLThread = new Thread(new SDLMain(), "SDLThread");
|
||||
mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
||||
mSDLThread.start();
|
||||
|
||||
@@ -874,6 +925,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
window.clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
|
||||
SDLActivity.mFullscreenModeActive = false;
|
||||
}
|
||||
if (Build.VERSION.SDK_INT >= 28 /* Android 9 (Pie) */) {
|
||||
window.getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Log.e(TAG, "error handling message, getContext() returned no Activity");
|
||||
@@ -985,6 +1039,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
// C functions we call
|
||||
public static native String nativeGetVersion();
|
||||
public static native int nativeSetupJNI();
|
||||
public static native void nativeInitMainThread();
|
||||
public static native void nativeCleanupMainThread();
|
||||
public static native int nativeRunMain(String library, String function, Object arguments);
|
||||
public static native void nativeLowMemory();
|
||||
public static native void nativeSendQuit();
|
||||
@@ -1013,12 +1069,14 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
public static native void nativeSetenv(String name, String value);
|
||||
public static native void nativeSetNaturalOrientation(int orientation);
|
||||
public static native void onNativeRotationChanged(int rotation);
|
||||
public static native void onNativeInsetsChanged(int left, int right, int top, int bottom);
|
||||
public static native void nativeAddTouch(int touchId, String name);
|
||||
public static native void nativePermissionResult(int requestCode, boolean result);
|
||||
public static native void onNativeLocaleChanged();
|
||||
public static native void onNativeDarkModeChanged(boolean enabled);
|
||||
public static native boolean nativeAllowRecreateActivity();
|
||||
public static native int nativeCheckSDLThreadCounter();
|
||||
public static native void onNativeFileDialog(int requestCode, String[] filelist, int filter);
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
@@ -1058,7 +1116,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
|
||||
/* If set, hint "explicitly controls which UI orientations are allowed". */
|
||||
if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) {
|
||||
orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
|
||||
orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE;
|
||||
} else if (hint.contains("LandscapeLeft")) {
|
||||
orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
|
||||
} else if (hint.contains("LandscapeRight")) {
|
||||
@@ -1069,7 +1127,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
boolean contains_Portrait = hint.contains("Portrait ") || hint.endsWith("Portrait");
|
||||
|
||||
if (contains_Portrait && hint.contains("PortraitUpsideDown")) {
|
||||
orientation_portrait = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
|
||||
orientation_portrait = ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT;
|
||||
} else if (contains_Portrait) {
|
||||
orientation_portrait = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
|
||||
} else if (hint.contains("PortraitUpsideDown")) {
|
||||
@@ -1216,7 +1274,20 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
if (Build.MANUFACTURER.equals("Amlogic") && Build.MODEL.equals("X96-W")) {
|
||||
return true;
|
||||
}
|
||||
return Build.MANUFACTURER.equals("Amlogic") && Build.MODEL.startsWith("TV");
|
||||
if (Build.MANUFACTURER.equals("Amlogic") && Build.MODEL.startsWith("TV")) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean isVRHeadset() {
|
||||
if (Build.MANUFACTURER.equals("Oculus") && Build.MODEL.startsWith("Quest")) {
|
||||
return true;
|
||||
}
|
||||
if (Build.MANUFACTURER.equals("Pico")) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static double getDiagonal()
|
||||
@@ -1313,9 +1384,11 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
*/
|
||||
static final int HEIGHT_PADDING = 15;
|
||||
|
||||
public int input_type;
|
||||
public int x, y, w, h;
|
||||
|
||||
public ShowTextInputTask(int x, int y, int w, int h) {
|
||||
public ShowTextInputTask(int input_type, int x, int y, int w, int h) {
|
||||
this.input_type = input_type;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.w = w;
|
||||
@@ -1343,6 +1416,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
} else {
|
||||
mTextEdit.setLayoutParams(params);
|
||||
}
|
||||
mTextEdit.setInputType(input_type);
|
||||
|
||||
mTextEdit.setVisibility(View.VISIBLE);
|
||||
mTextEdit.requestFocus();
|
||||
@@ -1357,9 +1431,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static boolean showTextInput(int x, int y, int w, int h) {
|
||||
public static boolean showTextInput(int input_type, int x, int y, int w, int h) {
|
||||
// Transfer the task to the main thread as a Runnable
|
||||
return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
|
||||
return mSingleton.commandHandler.post(new ShowTextInputTask(input_type, x, y, w, h));
|
||||
}
|
||||
|
||||
public static boolean isTextInputEvent(KeyEvent event) {
|
||||
@@ -1399,20 +1473,24 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
if (SDLControllerManager.isDeviceSDLJoystick(deviceId)) {
|
||||
// Note that we process events with specific key codes here
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
if (SDLControllerManager.onNativePadDown(deviceId, keyCode) == 0) {
|
||||
if (SDLControllerManager.onNativePadDown(deviceId, keyCode)) {
|
||||
return true;
|
||||
}
|
||||
} else if (event.getAction() == KeyEvent.ACTION_UP) {
|
||||
if (SDLControllerManager.onNativePadUp(deviceId, keyCode) == 0) {
|
||||
if (SDLControllerManager.onNativePadUp(deviceId, keyCode)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
|
||||
if (SDLActivity.isVRHeadset()) {
|
||||
// The Oculus Quest controller back button comes in as source mouse, so accept that
|
||||
} else {
|
||||
// on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
|
||||
// they are ignored here because sending them as mouse input to SDL is messy
|
||||
if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
|
||||
Log.v("SDL", "keycode is back or forward");
|
||||
switch (event.getAction()) {
|
||||
case KeyEvent.ACTION_DOWN:
|
||||
case KeyEvent.ACTION_UP:
|
||||
@@ -1422,6 +1500,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
if (isTextInputEvent(event)) {
|
||||
@@ -1872,7 +1951,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int openURL(String url)
|
||||
public static boolean openURL(String url)
|
||||
{
|
||||
try {
|
||||
Intent i = new Intent(Intent.ACTION_VIEW);
|
||||
@@ -1888,18 +1967,18 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
|
||||
mSingleton.startActivity(i);
|
||||
} catch (Exception ex) {
|
||||
return -1;
|
||||
return false;
|
||||
}
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int showToast(String message, int duration, int gravity, int xOffset, int yOffset)
|
||||
public static boolean showToast(String message, int duration, int gravity, int xOffset, int yOffset)
|
||||
{
|
||||
if(null == mSingleton) {
|
||||
return - 1;
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
@@ -1934,9 +2013,95 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
}
|
||||
mSingleton.runOnUiThread(new OneShotTask(message, duration, gravity, xOffset, yOffset));
|
||||
} catch(Exception ex) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int openFileDescriptor(String uri, String mode) throws Exception {
|
||||
if (mSingleton == null) {
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
|
||||
try {
|
||||
ParcelFileDescriptor pfd = mSingleton.getContentResolver().openFileDescriptor(Uri.parse(uri), mode);
|
||||
return pfd != null ? pfd.detachFd() : -1;
|
||||
} catch (FileNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static boolean showFileDialog(String[] filters, boolean allowMultiple, boolean forWrite, int requestCode) {
|
||||
if (mSingleton == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (forWrite) {
|
||||
allowMultiple = false;
|
||||
}
|
||||
|
||||
/* Convert string list of extensions to their respective MIME types */
|
||||
ArrayList<String> mimes = new ArrayList<>();
|
||||
MimeTypeMap mimeTypeMap = MimeTypeMap.getSingleton();
|
||||
if (filters != null) {
|
||||
for (String pattern : filters) {
|
||||
String[] extensions = pattern.split(";");
|
||||
|
||||
if (extensions.length == 1 && extensions[0].equals("*")) {
|
||||
/* Handle "*" special case */
|
||||
mimes.add("*/*");
|
||||
} else {
|
||||
for (String ext : extensions) {
|
||||
String mime = mimeTypeMap.getMimeTypeFromExtension(ext);
|
||||
if (mime != null) {
|
||||
mimes.add(mime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Display the file dialog */
|
||||
Intent intent = new Intent(forWrite ? Intent.ACTION_CREATE_DOCUMENT : Intent.ACTION_OPEN_DOCUMENT);
|
||||
intent.addCategory(Intent.CATEGORY_OPENABLE);
|
||||
intent.putExtra(Intent.EXTRA_ALLOW_MULTIPLE, allowMultiple);
|
||||
switch (mimes.size()) {
|
||||
case 0:
|
||||
intent.setType("*/*");
|
||||
break;
|
||||
case 1:
|
||||
intent.setType(mimes.get(0));
|
||||
break;
|
||||
default:
|
||||
intent.setType("*/*");
|
||||
intent.putExtra(Intent.EXTRA_MIME_TYPES, mimes.toArray(new String[]{}));
|
||||
}
|
||||
|
||||
try {
|
||||
mSingleton.startActivityForResult(intent, requestCode);
|
||||
} catch (ActivityNotFoundException e) {
|
||||
Log.e(TAG, "Unable to open file dialog.", e);
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Save current dialog state */
|
||||
mFileDialogState = new SDLFileDialogState();
|
||||
mFileDialogState.requestCode = requestCode;
|
||||
mFileDialogState.multipleChoice = allowMultiple;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* Internal class used to track active open file dialog */
|
||||
static class SDLFileDialogState {
|
||||
int requestCode;
|
||||
boolean multipleChoice;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1946,10 +2111,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
class SDLMain implements Runnable {
|
||||
@Override
|
||||
public void run() {
|
||||
// Runs SDL_main()
|
||||
String library = SDLActivity.mSingleton.getMainSharedObject();
|
||||
String function = SDLActivity.mSingleton.getMainFunction();
|
||||
String[] arguments = SDLActivity.mSingleton.getArguments();
|
||||
// Runs SDLActivity.main()
|
||||
|
||||
try {
|
||||
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_DISPLAY);
|
||||
@@ -1957,11 +2119,9 @@ class SDLMain implements Runnable {
|
||||
Log.v("SDL", "modify thread properties failed " + e.toString());
|
||||
}
|
||||
|
||||
Log.v("SDL", "Running main function " + function + " from library " + library);
|
||||
|
||||
SDLActivity.nativeRunMain(library, function, arguments);
|
||||
|
||||
Log.v("SDL", "Finished main function");
|
||||
SDLActivity.nativeInitMainThread();
|
||||
SDLActivity.mSingleton.main();
|
||||
SDLActivity.nativeCleanupMainThread();
|
||||
|
||||
if (SDLActivity.mSingleton != null && !SDLActivity.mSingleton.isFinishing()) {
|
||||
// Let's finish the Activity
|
||||
|
||||
@@ -3,11 +3,7 @@ package org.libsdl.app;
|
||||
import android.content.Context;
|
||||
import android.media.AudioDeviceCallback;
|
||||
import android.media.AudioDeviceInfo;
|
||||
import android.media.AudioFormat;
|
||||
import android.media.AudioManager;
|
||||
import android.media.AudioRecord;
|
||||
import android.media.AudioTrack;
|
||||
import android.media.MediaRecorder;
|
||||
import android.os.Build;
|
||||
import android.util.Log;
|
||||
|
||||
@@ -17,15 +13,11 @@ import java.util.ArrayList;
|
||||
public class SDLAudioManager {
|
||||
protected static final String TAG = "SDLAudio";
|
||||
|
||||
protected static AudioTrack mAudioTrack;
|
||||
protected static AudioRecord mAudioRecord;
|
||||
protected static Context mContext;
|
||||
|
||||
private static AudioDeviceCallback mAudioDeviceCallback;
|
||||
|
||||
public static void initialize() {
|
||||
mAudioTrack = null;
|
||||
mAudioRecord = null;
|
||||
mAudioDeviceCallback = null;
|
||||
|
||||
if(Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */)
|
||||
@@ -58,230 +50,6 @@ public class SDLAudioManager {
|
||||
|
||||
// Audio
|
||||
|
||||
protected static String getAudioFormatString(int audioFormat) {
|
||||
switch (audioFormat) {
|
||||
case AudioFormat.ENCODING_PCM_8BIT:
|
||||
return "8-bit";
|
||||
case AudioFormat.ENCODING_PCM_16BIT:
|
||||
return "16-bit";
|
||||
case AudioFormat.ENCODING_PCM_FLOAT:
|
||||
return "float";
|
||||
default:
|
||||
return Integer.toString(audioFormat);
|
||||
}
|
||||
}
|
||||
|
||||
protected static int[] open(boolean isCapture, int sampleRate, int audioFormat, int desiredChannels, int desiredFrames, int deviceId) {
|
||||
int channelConfig;
|
||||
int sampleSize;
|
||||
int frameSize;
|
||||
|
||||
Log.v(TAG, "Opening " + (isCapture ? "capture" : "playback") + ", requested " + desiredFrames + " frames of " + desiredChannels + " channel " + getAudioFormatString(audioFormat) + " audio at " + sampleRate + " Hz");
|
||||
|
||||
/* On older devices let's use known good settings */
|
||||
if (Build.VERSION.SDK_INT < 21 /* Android 5.0 (LOLLIPOP) */) {
|
||||
if (desiredChannels > 2) {
|
||||
desiredChannels = 2;
|
||||
}
|
||||
}
|
||||
|
||||
/* AudioTrack has sample rate limitation of 48000 (fixed in 5.0.2) */
|
||||
if (Build.VERSION.SDK_INT < 22 /* Android 5.1 (LOLLIPOP_MR1) */) {
|
||||
if (sampleRate < 8000) {
|
||||
sampleRate = 8000;
|
||||
} else if (sampleRate > 48000) {
|
||||
sampleRate = 48000;
|
||||
}
|
||||
}
|
||||
|
||||
if (audioFormat == AudioFormat.ENCODING_PCM_FLOAT) {
|
||||
int minSDKVersion = (isCapture ? 23 /* Android 6.0 (M) */ : 21 /* Android 5.0 (LOLLIPOP) */);
|
||||
if (Build.VERSION.SDK_INT < minSDKVersion) {
|
||||
audioFormat = AudioFormat.ENCODING_PCM_16BIT;
|
||||
}
|
||||
}
|
||||
switch (audioFormat)
|
||||
{
|
||||
case AudioFormat.ENCODING_PCM_8BIT:
|
||||
sampleSize = 1;
|
||||
break;
|
||||
case AudioFormat.ENCODING_PCM_16BIT:
|
||||
sampleSize = 2;
|
||||
break;
|
||||
case AudioFormat.ENCODING_PCM_FLOAT:
|
||||
sampleSize = 4;
|
||||
break;
|
||||
default:
|
||||
Log.v(TAG, "Requested format " + audioFormat + ", getting ENCODING_PCM_16BIT");
|
||||
audioFormat = AudioFormat.ENCODING_PCM_16BIT;
|
||||
sampleSize = 2;
|
||||
break;
|
||||
}
|
||||
|
||||
if (isCapture) {
|
||||
switch (desiredChannels) {
|
||||
case 1:
|
||||
channelConfig = AudioFormat.CHANNEL_IN_MONO;
|
||||
break;
|
||||
case 2:
|
||||
channelConfig = AudioFormat.CHANNEL_IN_STEREO;
|
||||
break;
|
||||
default:
|
||||
Log.v(TAG, "Requested " + desiredChannels + " channels, getting stereo");
|
||||
desiredChannels = 2;
|
||||
channelConfig = AudioFormat.CHANNEL_IN_STEREO;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
switch (desiredChannels) {
|
||||
case 1:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_MONO;
|
||||
break;
|
||||
case 2:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
|
||||
break;
|
||||
case 3:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_STEREO | AudioFormat.CHANNEL_OUT_FRONT_CENTER;
|
||||
break;
|
||||
case 4:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_QUAD;
|
||||
break;
|
||||
case 5:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_QUAD | AudioFormat.CHANNEL_OUT_FRONT_CENTER;
|
||||
break;
|
||||
case 6:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
|
||||
break;
|
||||
case 7:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1 | AudioFormat.CHANNEL_OUT_BACK_CENTER;
|
||||
break;
|
||||
case 8:
|
||||
if (Build.VERSION.SDK_INT >= 23 /* Android 6.0 (M) */) {
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_7POINT1_SURROUND;
|
||||
} else {
|
||||
Log.v(TAG, "Requested " + desiredChannels + " channels, getting 5.1 surround");
|
||||
desiredChannels = 6;
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
Log.v(TAG, "Requested " + desiredChannels + " channels, getting stereo");
|
||||
desiredChannels = 2;
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
|
||||
break;
|
||||
}
|
||||
|
||||
/*
|
||||
Log.v(TAG, "Speaker configuration (and order of channels):");
|
||||
|
||||
if ((channelConfig & 0x00000004) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_LEFT");
|
||||
}
|
||||
if ((channelConfig & 0x00000008) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_RIGHT");
|
||||
}
|
||||
if ((channelConfig & 0x00000010) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_CENTER");
|
||||
}
|
||||
if ((channelConfig & 0x00000020) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_LOW_FREQUENCY");
|
||||
}
|
||||
if ((channelConfig & 0x00000040) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_BACK_LEFT");
|
||||
}
|
||||
if ((channelConfig & 0x00000080) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_BACK_RIGHT");
|
||||
}
|
||||
if ((channelConfig & 0x00000100) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_LEFT_OF_CENTER");
|
||||
}
|
||||
if ((channelConfig & 0x00000200) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_RIGHT_OF_CENTER");
|
||||
}
|
||||
if ((channelConfig & 0x00000400) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_BACK_CENTER");
|
||||
}
|
||||
if ((channelConfig & 0x00000800) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_SIDE_LEFT");
|
||||
}
|
||||
if ((channelConfig & 0x00001000) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_SIDE_RIGHT");
|
||||
}
|
||||
*/
|
||||
}
|
||||
frameSize = (sampleSize * desiredChannels);
|
||||
|
||||
// Let the user pick a larger buffer if they really want -- but ye
|
||||
// gods they probably shouldn't, the minimums are horrifyingly high
|
||||
// latency already
|
||||
int minBufferSize;
|
||||
if (isCapture) {
|
||||
minBufferSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat);
|
||||
} else {
|
||||
minBufferSize = AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat);
|
||||
}
|
||||
desiredFrames = Math.max(desiredFrames, (minBufferSize + frameSize - 1) / frameSize);
|
||||
|
||||
int[] results = new int[4];
|
||||
|
||||
if (isCapture) {
|
||||
if (mAudioRecord == null) {
|
||||
mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
|
||||
channelConfig, audioFormat, desiredFrames * frameSize);
|
||||
|
||||
// see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
|
||||
if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
|
||||
Log.e(TAG, "Failed during initialization of AudioRecord");
|
||||
mAudioRecord.release();
|
||||
mAudioRecord = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */ && deviceId != 0) {
|
||||
mAudioRecord.setPreferredDevice(getOutputAudioDeviceInfo(deviceId));
|
||||
}
|
||||
|
||||
mAudioRecord.startRecording();
|
||||
}
|
||||
|
||||
results[0] = mAudioRecord.getSampleRate();
|
||||
results[1] = mAudioRecord.getAudioFormat();
|
||||
results[2] = mAudioRecord.getChannelCount();
|
||||
|
||||
} else {
|
||||
if (mAudioTrack == null) {
|
||||
mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
|
||||
|
||||
// Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
|
||||
// Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
|
||||
// Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
|
||||
if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
|
||||
/* Try again, with safer values */
|
||||
|
||||
Log.e(TAG, "Failed during initialization of Audio Track");
|
||||
mAudioTrack.release();
|
||||
mAudioTrack = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */ && deviceId != 0) {
|
||||
mAudioTrack.setPreferredDevice(getInputAudioDeviceInfo(deviceId));
|
||||
}
|
||||
|
||||
mAudioTrack.play();
|
||||
}
|
||||
|
||||
results[0] = mAudioTrack.getSampleRate();
|
||||
results[1] = mAudioTrack.getAudioFormat();
|
||||
results[2] = mAudioTrack.getChannelCount();
|
||||
}
|
||||
results[3] = desiredFrames;
|
||||
|
||||
Log.v(TAG, "Opening " + (isCapture ? "capture" : "playback") + ", got " + results[3] + " frames of " + results[2] + " channel " + getAudioFormatString(results[1]) + " audio at " + results[0] + " Hz");
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
private static AudioDeviceInfo getInputAudioDeviceInfo(int deviceId) {
|
||||
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
|
||||
AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
|
||||
@@ -294,7 +62,7 @@ public class SDLAudioManager {
|
||||
return null;
|
||||
}
|
||||
|
||||
private static AudioDeviceInfo getOutputAudioDeviceInfo(int deviceId) {
|
||||
private static AudioDeviceInfo getPlaybackAudioDeviceInfo(int deviceId) {
|
||||
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
|
||||
AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
|
||||
for (AudioDeviceInfo deviceInfo : audioManager.getDevices(AudioManager.GET_DEVICES_OUTPUTS)) {
|
||||
@@ -330,154 +98,12 @@ public class SDLAudioManager {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int[] audioOpen(int sampleRate, int audioFormat, int desiredChannels, int desiredFrames, int deviceId) {
|
||||
return open(false, sampleRate, audioFormat, desiredChannels, desiredFrames, deviceId);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void audioWriteFloatBuffer(float[] buffer) {
|
||||
if (mAudioTrack == null) {
|
||||
Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (android.os.Build.VERSION.SDK_INT < 21 /* Android 5.0 (LOLLIPOP) */) {
|
||||
Log.e(TAG, "Attempted to make an incompatible audio call with uninitialized audio! (floating-point output is supported since Android 5.0 Lollipop)");
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < buffer.length;) {
|
||||
int result = mAudioTrack.write(buffer, i, buffer.length - i, AudioTrack.WRITE_BLOCKING);
|
||||
if (result > 0) {
|
||||
i += result;
|
||||
} else if (result == 0) {
|
||||
try {
|
||||
Thread.sleep(1);
|
||||
} catch(InterruptedException e) {
|
||||
// Nom nom
|
||||
}
|
||||
} else {
|
||||
Log.w(TAG, "SDL audio: error return from write(float)");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void audioWriteShortBuffer(short[] buffer) {
|
||||
if (mAudioTrack == null) {
|
||||
Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < buffer.length;) {
|
||||
int result = mAudioTrack.write(buffer, i, buffer.length - i);
|
||||
if (result > 0) {
|
||||
i += result;
|
||||
} else if (result == 0) {
|
||||
try {
|
||||
Thread.sleep(1);
|
||||
} catch(InterruptedException e) {
|
||||
// Nom nom
|
||||
}
|
||||
} else {
|
||||
Log.w(TAG, "SDL audio: error return from write(short)");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void audioWriteByteBuffer(byte[] buffer) {
|
||||
if (mAudioTrack == null) {
|
||||
Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < buffer.length; ) {
|
||||
int result = mAudioTrack.write(buffer, i, buffer.length - i);
|
||||
if (result > 0) {
|
||||
i += result;
|
||||
} else if (result == 0) {
|
||||
try {
|
||||
Thread.sleep(1);
|
||||
} catch(InterruptedException e) {
|
||||
// Nom nom
|
||||
}
|
||||
} else {
|
||||
Log.w(TAG, "SDL audio: error return from write(byte)");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int[] captureOpen(int sampleRate, int audioFormat, int desiredChannels, int desiredFrames, int deviceId) {
|
||||
return open(true, sampleRate, audioFormat, desiredChannels, desiredFrames, deviceId);
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadFloatBuffer(float[] buffer, boolean blocking) {
|
||||
if (Build.VERSION.SDK_INT < 23 /* Android 6.0 (M) */) {
|
||||
return 0;
|
||||
} else {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
}
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
|
||||
if (Build.VERSION.SDK_INT < 23 /* Android 6.0 (M) */) {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
} else {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
}
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
|
||||
if (Build.VERSION.SDK_INT < 23 /* Android 6.0 (M) */) {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
} else {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
}
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static void audioClose() {
|
||||
if (mAudioTrack != null) {
|
||||
mAudioTrack.stop();
|
||||
mAudioTrack.release();
|
||||
mAudioTrack = null;
|
||||
}
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static void captureClose() {
|
||||
if (mAudioRecord != null) {
|
||||
mAudioRecord.stop();
|
||||
mAudioRecord.release();
|
||||
mAudioRecord = null;
|
||||
}
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static void audioSetThreadPriority(boolean iscapture, int device_id) {
|
||||
public static void audioSetThreadPriority(boolean recording, int device_id) {
|
||||
try {
|
||||
|
||||
/* Set thread name */
|
||||
if (iscapture) {
|
||||
if (recording) {
|
||||
Thread.currentThread().setName("SDLAudioC" + device_id);
|
||||
} else {
|
||||
Thread.currentThread().setName("SDLAudioP" + device_id);
|
||||
@@ -493,8 +119,8 @@ public class SDLAudioManager {
|
||||
|
||||
public static native int nativeSetupJNI();
|
||||
|
||||
public static native void removeAudioDevice(boolean isCapture, int deviceId);
|
||||
public static native void removeAudioDevice(boolean recording, int deviceId);
|
||||
|
||||
public static native void addAudioDevice(boolean isCapture, String name, int deviceId);
|
||||
public static native void addAudioDevice(boolean recording, String name, int deviceId);
|
||||
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ import android.content.Context;
|
||||
import android.os.Build;
|
||||
import android.os.VibrationEffect;
|
||||
import android.os.Vibrator;
|
||||
import android.os.VibratorManager;
|
||||
import android.util.Log;
|
||||
import android.view.InputDevice;
|
||||
import android.view.KeyEvent;
|
||||
@@ -21,15 +22,15 @@ public class SDLControllerManager
|
||||
|
||||
public static native int nativeSetupJNI();
|
||||
|
||||
public static native int nativeAddJoystick(int device_id, String name, String desc,
|
||||
public static native void nativeAddJoystick(int device_id, String name, String desc,
|
||||
int vendor_id, int product_id,
|
||||
int button_mask,
|
||||
int naxes, int axis_mask, int nhats);
|
||||
public static native int nativeRemoveJoystick(int device_id);
|
||||
public static native int nativeAddHaptic(int device_id, String name);
|
||||
public static native int nativeRemoveHaptic(int device_id);
|
||||
public static native int onNativePadDown(int device_id, int keycode);
|
||||
public static native int onNativePadUp(int device_id, int keycode);
|
||||
int naxes, int axis_mask, int nhats, boolean can_rumble);
|
||||
public static native void nativeRemoveJoystick(int device_id);
|
||||
public static native void nativeAddHaptic(int device_id, String name);
|
||||
public static native void nativeRemoveHaptic(int device_id);
|
||||
public static native boolean onNativePadDown(int device_id, int keycode);
|
||||
public static native boolean onNativePadUp(int device_id, int keycode);
|
||||
public static native void onNativeJoy(int device_id, int axis,
|
||||
float value);
|
||||
public static native void onNativeHat(int device_id, int hat_id,
|
||||
@@ -50,7 +51,9 @@ public class SDLControllerManager
|
||||
}
|
||||
|
||||
if (mHapticHandler == null) {
|
||||
if (Build.VERSION.SDK_INT >= 26 /* Android 8.0 (O) */) {
|
||||
if (Build.VERSION.SDK_INT >= 31 /* Android 12.0 (S) */) {
|
||||
mHapticHandler = new SDLHapticHandler_API31();
|
||||
} else if (Build.VERSION.SDK_INT >= 26 /* Android 8.0 (O) */) {
|
||||
mHapticHandler = new SDLHapticHandler_API26();
|
||||
} else {
|
||||
mHapticHandler = new SDLHapticHandler();
|
||||
@@ -84,6 +87,13 @@ public class SDLControllerManager
|
||||
mHapticHandler.run(device_id, intensity, length);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void hapticRumble(int device_id, float low_frequency_intensity, float high_frequency_intensity, int length) {
|
||||
mHapticHandler.rumble(device_id, low_frequency_intensity, high_frequency_intensity, length);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
@@ -233,10 +243,19 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
|
||||
}
|
||||
}
|
||||
|
||||
boolean can_rumble = false;
|
||||
if (Build.VERSION.SDK_INT >= 31 /* Android 12.0 (S) */) {
|
||||
VibratorManager manager = joystickDevice.getVibratorManager();
|
||||
int[] vibrators = manager.getVibratorIds();
|
||||
if (vibrators.length > 0) {
|
||||
can_rumble = true;
|
||||
}
|
||||
}
|
||||
|
||||
mJoysticks.add(joystick);
|
||||
SDLControllerManager.nativeAddJoystick(joystick.device_id, joystick.name, joystick.desc,
|
||||
getVendorId(joystickDevice), getProductId(joystickDevice),
|
||||
getButtonMask(joystickDevice), joystick.axes.size(), getAxisMask(joystick.axes), joystick.hats.size()/2);
|
||||
getButtonMask(joystickDevice), joystick.axes.size(), getAxisMask(joystick.axes), joystick.hats.size()/2, can_rumble);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -470,12 +489,63 @@ class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
|
||||
}
|
||||
}
|
||||
|
||||
class SDLHapticHandler_API31 extends SDLHapticHandler {
|
||||
@Override
|
||||
public void run(int device_id, float intensity, int length) {
|
||||
SDLHaptic haptic = getHaptic(device_id);
|
||||
if (haptic != null) {
|
||||
vibrate(haptic.vib, intensity, length);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void rumble(int device_id, float low_frequency_intensity, float high_frequency_intensity, int length) {
|
||||
InputDevice device = InputDevice.getDevice(device_id);
|
||||
if (device == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
VibratorManager manager = device.getVibratorManager();
|
||||
int[] vibrators = manager.getVibratorIds();
|
||||
if (vibrators.length >= 2) {
|
||||
vibrate(manager.getVibrator(vibrators[0]), low_frequency_intensity, length);
|
||||
vibrate(manager.getVibrator(vibrators[1]), high_frequency_intensity, length);
|
||||
} else if (vibrators.length == 1) {
|
||||
float intensity = (low_frequency_intensity * 0.6f) + (high_frequency_intensity * 0.4f);
|
||||
vibrate(manager.getVibrator(vibrators[0]), intensity, length);
|
||||
}
|
||||
}
|
||||
|
||||
private void vibrate(Vibrator vibrator, float intensity, int length) {
|
||||
if (intensity == 0.0f) {
|
||||
vibrator.cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
int value = Math.round(intensity * 255);
|
||||
if (value > 255) {
|
||||
value = 255;
|
||||
}
|
||||
if (value < 1) {
|
||||
vibrator.cancel();
|
||||
return;
|
||||
}
|
||||
try {
|
||||
vibrator.vibrate(VibrationEffect.createOneShot(length, value));
|
||||
}
|
||||
catch (Exception e) {
|
||||
// Fall back to the generic method, which uses DEFAULT_AMPLITUDE, but works even if
|
||||
// something went horribly wrong with the Android 8.0 APIs.
|
||||
vibrator.vibrate(length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class SDLHapticHandler_API26 extends SDLHapticHandler {
|
||||
@Override
|
||||
public void run(int device_id, float intensity, int length) {
|
||||
SDLHaptic haptic = getHaptic(device_id);
|
||||
if (haptic != null) {
|
||||
Log.d("SDL", "Rtest: Vibe with intensity " + intensity + " for " + length);
|
||||
if (intensity == 0.0f) {
|
||||
stop(device_id);
|
||||
return;
|
||||
@@ -523,6 +593,10 @@ class SDLHapticHandler {
|
||||
}
|
||||
}
|
||||
|
||||
public void rumble(int device_id, float low_frequency_intensity, float high_frequency_intensity, int length) {
|
||||
// Not supported in older APIs
|
||||
}
|
||||
|
||||
public void stop(int device_id) {
|
||||
SDLHaptic haptic = getHaptic(device_id);
|
||||
if (haptic != null) {
|
||||
@@ -535,30 +609,6 @@ class SDLHapticHandler {
|
||||
final int deviceId_VIBRATOR_SERVICE = 999999;
|
||||
boolean hasVibratorService = false;
|
||||
|
||||
int[] deviceIds = InputDevice.getDeviceIds();
|
||||
// It helps processing the device ids in reverse order
|
||||
// For example, in the case of the XBox 360 wireless dongle,
|
||||
// so the first controller seen by SDL matches what the receiver
|
||||
// considers to be the first controller
|
||||
|
||||
for (int i = deviceIds.length - 1; i > -1; i--) {
|
||||
SDLHaptic haptic = getHaptic(deviceIds[i]);
|
||||
if (haptic == null) {
|
||||
InputDevice device = InputDevice.getDevice(deviceIds[i]);
|
||||
Vibrator vib = device.getVibrator();
|
||||
if (vib != null) {
|
||||
if (vib.hasVibrator()) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceIds[i];
|
||||
haptic.name = device.getName();
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Check VIBRATOR_SERVICE */
|
||||
Vibrator vib = (Vibrator) SDL.getContext().getSystemService(Context.VIBRATOR_SERVICE);
|
||||
if (vib != null) {
|
||||
@@ -581,18 +631,11 @@ class SDLHapticHandler {
|
||||
ArrayList<Integer> removedDevices = null;
|
||||
for (SDLHaptic haptic : mHaptics) {
|
||||
int device_id = haptic.device_id;
|
||||
int i;
|
||||
for (i = 0; i < deviceIds.length; i++) {
|
||||
if (device_id == deviceIds[i]) break;
|
||||
}
|
||||
|
||||
if (device_id != deviceId_VIBRATOR_SERVICE || !hasVibratorService) {
|
||||
if (i == deviceIds.length) {
|
||||
if (removedDevices == null) {
|
||||
removedDevices = new ArrayList<Integer>();
|
||||
}
|
||||
removedDevices.add(device_id);
|
||||
}
|
||||
} // else: don't remove the vibrator if it is still present
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ import android.view.inputmethod.InputConnection;
|
||||
public class SDLDummyEdit extends View implements View.OnKeyListener
|
||||
{
|
||||
InputConnection ic;
|
||||
int input_type;
|
||||
|
||||
public SDLDummyEdit(Context context) {
|
||||
super(context);
|
||||
@@ -20,6 +21,10 @@ public class SDLDummyEdit extends View implements View.OnKeyListener
|
||||
setOnKeyListener(this);
|
||||
}
|
||||
|
||||
public void setInputType(int input_type) {
|
||||
this.input_type = input_type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCheckIsTextEditor() {
|
||||
return true;
|
||||
@@ -51,8 +56,7 @@ public class SDLDummyEdit extends View implements View.OnKeyListener
|
||||
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
|
||||
ic = new SDLInputConnection(this, true);
|
||||
|
||||
outAttrs.inputType = InputType.TYPE_CLASS_TEXT |
|
||||
InputType.TYPE_TEXT_FLAG_MULTI_LINE;
|
||||
outAttrs.inputType = input_type;
|
||||
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI |
|
||||
EditorInfo.IME_FLAG_NO_FULLSCREEN /* API 11 */;
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ package org.libsdl.app;
|
||||
|
||||
import android.content.Context;
|
||||
import android.content.pm.ActivityInfo;
|
||||
import android.graphics.Insets;
|
||||
import android.hardware.Sensor;
|
||||
import android.hardware.SensorEvent;
|
||||
import android.hardware.SensorEventListener;
|
||||
@@ -18,6 +19,7 @@ import android.view.Surface;
|
||||
import android.view.SurfaceHolder;
|
||||
import android.view.SurfaceView;
|
||||
import android.view.View;
|
||||
import android.view.WindowInsets;
|
||||
import android.view.WindowManager;
|
||||
|
||||
|
||||
@@ -28,7 +30,7 @@ import android.view.WindowManager;
|
||||
Because of this, that's where we set up the SDL thread
|
||||
*/
|
||||
public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
View.OnKeyListener, View.OnTouchListener, SensorEventListener {
|
||||
View.OnApplyWindowInsetsListener, View.OnKeyListener, View.OnTouchListener, SensorEventListener {
|
||||
|
||||
// Sensors
|
||||
protected SensorManager mSensorManager;
|
||||
@@ -48,6 +50,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
setFocusable(true);
|
||||
setFocusableInTouchMode(true);
|
||||
requestFocus();
|
||||
setOnApplyWindowInsetsListener(this);
|
||||
setOnKeyListener(this);
|
||||
setOnTouchListener(this);
|
||||
|
||||
@@ -71,6 +74,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
setFocusable(true);
|
||||
setFocusableInTouchMode(true);
|
||||
requestFocus();
|
||||
setOnApplyWindowInsetsListener(this);
|
||||
setOnKeyListener(this);
|
||||
setOnTouchListener(this);
|
||||
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
||||
@@ -187,6 +191,23 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
SDLActivity.handleNativeState();
|
||||
}
|
||||
|
||||
// Window inset
|
||||
@Override
|
||||
public WindowInsets onApplyWindowInsets(View v, WindowInsets insets) {
|
||||
if (Build.VERSION.SDK_INT >= 30 /* Android 11 (R) */) {
|
||||
Insets combined = insets.getInsets(WindowInsets.Type.systemBars() |
|
||||
WindowInsets.Type.systemGestures() |
|
||||
WindowInsets.Type.mandatorySystemGestures() |
|
||||
WindowInsets.Type.tappableElement() |
|
||||
WindowInsets.Type.displayCutout());
|
||||
|
||||
SDLActivity.onNativeInsetsChanged(combined.left, combined.right, combined.top, combined.bottom);
|
||||
}
|
||||
|
||||
// Pass these to any child views in case they need them
|
||||
return insets;
|
||||
}
|
||||
|
||||
// Key events
|
||||
@Override
|
||||
public boolean onKey(View v, int keyCode, KeyEvent event) {
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<!-- Base application theme. -->
|
||||
<style name="AppTheme" parent="android:Theme.Holo.Light.DarkActionBar">
|
||||
<style name="AppTheme" parent="android:Theme.NoTitleBar.Fullscreen">
|
||||
<!-- Customize your theme here. -->
|
||||
</style>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -591,7 +591,6 @@ foreach (@ARGV) {
|
||||
process_xcode($arg, 'Xcode/SDL/SDL.xcodeproj/project.pbxproj');
|
||||
process_visualstudio($arg, 'VisualC/SDL/SDL.vcxproj');
|
||||
process_visualstudio($arg, 'VisualC-GDK/SDL/SDL.vcxproj');
|
||||
process_visualstudio($arg, 'VisualC-WinRT/SDL-UWP.vcxproj');
|
||||
}
|
||||
|
||||
print("Done. Please run `git diff` and make sure this looks okay!\n");
|
||||
|
||||
@@ -1,315 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
if ! [ "x$ANDROID_NDK_HOME" != "x" -a -d "$ANDROID_NDK_HOME" ]; then
|
||||
echo "ANDROID_NDK_HOME environment variable is not set"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if ! [ "x$ANDROID_HOME" != "x" -a -d "$ANDROID_HOME" ]; then
|
||||
echo "ANDROID_HOME environment variable is not set"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ "x$ANDROID_API" = "x" ]; then
|
||||
ANDROID_API="$(ls "$ANDROID_HOME/platforms" | grep -E "^android-[0-9]+$" | sed 's/android-//' | sort -n -r | head -1)"
|
||||
if [ "x$ANDROID_API" = "x" ]; then
|
||||
echo "No Android platform found in $ANDROID_HOME/platforms"
|
||||
exit 1
|
||||
fi
|
||||
else
|
||||
if ! [ -d "$ANDROID_HOME/platforms/android-$ANDROID_API" ]; then
|
||||
echo "Android api version $ANDROID_API is not available ($ANDROID_HOME/platforms/android-$ANDROID_API does not exist)" >2
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
android_platformdir="$ANDROID_HOME/platforms/android-$ANDROID_API"
|
||||
|
||||
echo "Building for android api version $ANDROID_API"
|
||||
echo "android_platformdir=$android_platformdir"
|
||||
|
||||
scriptdir=$(cd -P -- "$(dirname -- "$0")" && printf '%s\n' "$(pwd -P)")
|
||||
sdl_root=$(cd -P -- "$(dirname -- "$0")/.." && printf '%s\n' "$(pwd -P)")
|
||||
|
||||
build_root="${sdl_root}/build-android-prefab"
|
||||
|
||||
android_abis="armeabi-v7a arm64-v8a x86 x86_64"
|
||||
android_api=19
|
||||
android_ndk=21
|
||||
android_stl="c++_shared"
|
||||
|
||||
sdl_major=$(sed -ne 's/^#define SDL_MAJOR_VERSION *//p' "${sdl_root}/include/SDL3/SDL_version.h")
|
||||
sdl_minor=$(sed -ne 's/^#define SDL_MINOR_VERSION *//p' "${sdl_root}/include/SDL3/SDL_version.h")
|
||||
sdl_patch=$(sed -ne 's/^#define SDL_PATCHLEVEL *//p' "${sdl_root}/include/SDL3/SDL_version.h")
|
||||
sdl_version="${sdl_major}.${sdl_minor}.${sdl_patch}"
|
||||
echo "Building Android prefab package for SDL version $sdl_version"
|
||||
|
||||
prefabhome="${build_root}/prefab-${sdl_version}"
|
||||
rm -rf "$prefabhome"
|
||||
mkdir -p "${prefabhome}"
|
||||
|
||||
build_cmake_projects() {
|
||||
for android_abi in $android_abis; do
|
||||
echo "Configuring CMake project for $android_abi"
|
||||
cmake -S "$sdl_root" -B "${build_root}/build_${android_abi}" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake" \
|
||||
-DANDROID_PLATFORM=${android_platform} \
|
||||
-DANDROID_ABI=${android_abi} \
|
||||
-DSDL_SHARED=ON \
|
||||
-DSDL_STATIC=ON \
|
||||
-DSDL_STATIC_PIC=ON \
|
||||
-DSDL_TEST=ON \
|
||||
-DSDL_DISABLE_INSTALL=OFF \
|
||||
-DCMAKE_INSTALL_PREFIX="${build_root}/build_${android_abi}/prefix" \
|
||||
-DCMAKE_INSTALL_INCLUDEDIR=include \
|
||||
-DCMAKE_INSTALL_LIBDIR=lib \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-GNinja
|
||||
|
||||
rm -rf "${build_root}/build_${android_abi}/prefix"
|
||||
|
||||
echo "Building CMake project for $android_abi"
|
||||
cmake --build "${build_root}/build_${android_abi}"
|
||||
|
||||
echo "Installing CMake project for $android_abi"
|
||||
cmake --install "${build_root}/build_${android_abi}"
|
||||
done
|
||||
}
|
||||
|
||||
classes_sources_jar_path="${prefabhome}/classes-sources.jar"
|
||||
classes_jar_path="${prefabhome}/classes.jar"
|
||||
compile_java() {
|
||||
classes_sources_root="${prefabhome}/classes-sources"
|
||||
|
||||
rm -rf "${classes_sources_root}"
|
||||
mkdir -p "${classes_sources_root}/META-INF"
|
||||
|
||||
echo "Copying LICENSE.txt to java build folder"
|
||||
cp "$sdl_root/LICENSE.txt" "${classes_sources_root}/META-INF"
|
||||
|
||||
echo "Copy JAVA sources to java build folder"
|
||||
cp -r "$sdl_root/android-project/app/src/main/java/org" "${classes_sources_root}"
|
||||
|
||||
java_sourceslist_path="${prefabhome}/java_sources.txt"
|
||||
pushd "${classes_sources_root}"
|
||||
echo "Collecting sources for classes-sources.jar"
|
||||
find "." -name "*.java" >"${java_sourceslist_path}"
|
||||
find "META-INF" -name "*" >>"${java_sourceslist_path}"
|
||||
|
||||
echo "Creating classes-sources.jar"
|
||||
jar -cf "${classes_sources_jar_path}" "@${java_sourceslist_path}"
|
||||
popd
|
||||
|
||||
classes_root="${prefabhome}/classes"
|
||||
mkdir -p "${classes_root}/META-INF"
|
||||
cp "$sdl_root/LICENSE.txt" "${classes_root}/META-INF"
|
||||
java_sourceslist_path="${prefabhome}/java_sources.txt"
|
||||
|
||||
echo "Collecting sources for classes.jar"
|
||||
find "$sdl_root/android-project/app/src/main/java" -name "*.java" >"${java_sourceslist_path}"
|
||||
|
||||
echo "Compiling classes"
|
||||
javac -encoding utf-8 -classpath "$android_platformdir/android.jar" -d "${classes_root}" "@${java_sourceslist_path}"
|
||||
|
||||
java_classeslist_path="${prefabhome}/java_classes.txt"
|
||||
pushd "${classes_root}"
|
||||
find "." -name "*.class" >"${java_classeslist_path}"
|
||||
find "META-INF" -name "*" >>"${java_classeslist_path}"
|
||||
echo "Creating classes.jar"
|
||||
jar -cf "${classes_jar_path}" "@${java_classeslist_path}"
|
||||
popd
|
||||
}
|
||||
|
||||
pom_filename="SDL${sdl_major}-${sdl_version}.pom"
|
||||
pom_filepath="${prefabhome}/${pom_filename}"
|
||||
create_pom_xml() {
|
||||
echo "Creating ${pom_filename}"
|
||||
cat >"${pom_filepath}" <<EOF
|
||||
<project>
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
<groupId>org.libsdl.android</groupId>
|
||||
<artifactId>SDL${sdl_major}</artifactId>
|
||||
<version>${sdl_version}</version>
|
||||
<packaging>aar</packaging>
|
||||
<name>SDL${sdl_major}</name>
|
||||
<description>The AAR for SDL${sdl_major}</description>
|
||||
<url>https://libsdl.org/</url>
|
||||
<licenses>
|
||||
<license>
|
||||
<name>zlib License</name>
|
||||
<url>https://github.com/libsdl-org/SDL/blob/main/LICENSE.txt</url>
|
||||
<distribution>repo</distribution>
|
||||
</license>
|
||||
</licenses>
|
||||
<scm>
|
||||
<connection>scm:git:https://github.com/libsdl-org/SDL</connection>
|
||||
<url>https://github.com/libsdl-org/SDL</url>
|
||||
</scm>
|
||||
</project>
|
||||
EOF
|
||||
}
|
||||
|
||||
create_aar_androidmanifest() {
|
||||
echo "Creating AndroidManifest.xml"
|
||||
cat >"${aar_root}/AndroidManifest.xml" <<EOF
|
||||
<manifest
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="org.libsdl.android" android:versionCode="1"
|
||||
android:versionName="1.0">
|
||||
<uses-sdk android:minSdkVersion="16"
|
||||
android:targetSdkVersion="29"/>
|
||||
</manifest>
|
||||
EOF
|
||||
}
|
||||
|
||||
echo "Creating AAR root directory"
|
||||
aar_root="${prefabhome}/SDL${sdl_major}-${sdl_version}"
|
||||
mkdir -p "${aar_root}"
|
||||
|
||||
aar_metainfdir_path=${aar_root}/META-INF
|
||||
mkdir -p "${aar_metainfdir_path}"
|
||||
cp "${sdl_root}/LICENSE.txt" "${aar_metainfdir_path}"
|
||||
|
||||
prefabworkdir="${aar_root}/prefab"
|
||||
mkdir -p "${prefabworkdir}"
|
||||
|
||||
cat >"${prefabworkdir}/prefab.json" <<EOF
|
||||
{
|
||||
"schema_version": 2,
|
||||
"name": "SDL$sdl_major",
|
||||
"version": "$sdl_version",
|
||||
"dependencies": []
|
||||
}
|
||||
EOF
|
||||
|
||||
modulesworkdir="${prefabworkdir}/modules"
|
||||
mkdir -p "${modulesworkdir}"
|
||||
|
||||
create_shared_sdl_module() {
|
||||
echo "Creating SDL${sdl_major} prefab module"
|
||||
for android_abi in $android_abis; do
|
||||
sdl_moduleworkdir="${modulesworkdir}/SDL${sdl_major}"
|
||||
mkdir -p "${sdl_moduleworkdir}"
|
||||
|
||||
abi_build_prefix="${build_root}/build_${android_abi}/prefix"
|
||||
|
||||
cat >"${sdl_moduleworkdir}/module.json" <<EOF
|
||||
{
|
||||
"export_libraries": [],
|
||||
"library_name": "libSDL${sdl_major}"
|
||||
}
|
||||
EOF
|
||||
mkdir -p "${sdl_moduleworkdir}/include/SDL${sdl_major}"
|
||||
cp -r "${abi_build_prefix}/include/SDL${sdl_major}/"* "${sdl_moduleworkdir}/include/SDL${sdl_major}"
|
||||
|
||||
abi_sdllibdir="${sdl_moduleworkdir}/libs/android.${android_abi}"
|
||||
mkdir -p "${abi_sdllibdir}"
|
||||
cat >"${abi_sdllibdir}/abi.json" <<EOF
|
||||
{
|
||||
"abi": "${android_abi}",
|
||||
"api": ${android_api},
|
||||
"ndk": ${android_ndk},
|
||||
"stl": "${android_stl}",
|
||||
"static": false
|
||||
}
|
||||
EOF
|
||||
cp "${abi_build_prefix}/lib/libSDL${sdl_major}.so" "${abi_sdllibdir}"
|
||||
done
|
||||
}
|
||||
|
||||
create_static_sdl_module() {
|
||||
echo "Creating SDL${sdl_major}-static prefab module"
|
||||
for android_abi in $android_abis; do
|
||||
sdl_moduleworkdir="${modulesworkdir}/SDL${sdl_major}-static"
|
||||
mkdir -p "${sdl_moduleworkdir}"
|
||||
|
||||
abi_build_prefix="${build_root}/build_${android_abi}/prefix"
|
||||
|
||||
cat >"${sdl_moduleworkdir}/module.json" <<EOF
|
||||
{
|
||||
"export_libraries": ["-ldl", "-lGLESv1_CM", "-lGLESv2", "-llog", "-landroid", "-lOpenSLES"]
|
||||
"library_name": "libSDL${sdl_major}"
|
||||
}
|
||||
EOF
|
||||
mkdir -p "${sdl_moduleworkdir}/include/SDL${sdl_major}"
|
||||
cp -r "${abi_build_prefix}/include/SDL${sdl_major}/"* "${sdl_moduleworkdir}/include/SDL${sdl_major}"
|
||||
|
||||
abi_sdllibdir="${sdl_moduleworkdir}/libs/android.${android_abi}"
|
||||
mkdir -p "${abi_sdllibdir}"
|
||||
cat >"${abi_sdllibdir}/abi.json" <<EOF
|
||||
{
|
||||
"abi": "${android_abi}",
|
||||
"api": ${android_api},
|
||||
"ndk": ${android_ndk},
|
||||
"stl": "${android_stl}",
|
||||
"static": true
|
||||
}
|
||||
EOF
|
||||
cp "${abi_build_prefix}/lib/libSDL${sdl_major}.a" "${abi_sdllibdir}"
|
||||
done
|
||||
}
|
||||
|
||||
create_sdltest_module() {
|
||||
echo "Creating SDL${sdl_major}test prefab module"
|
||||
for android_abi in $android_abis; do
|
||||
sdl_moduleworkdir="${modulesworkdir}/SDL${sdl_major}test"
|
||||
mkdir -p "${sdl_moduleworkdir}"
|
||||
|
||||
abi_build_prefix="${build_root}/build_${android_abi}/prefix"
|
||||
|
||||
cat >"${sdl_moduleworkdir}/module.json" <<EOF
|
||||
{
|
||||
"export_libraries": [],
|
||||
"library_name": "libSDL${sdl_major}_test"
|
||||
}
|
||||
EOF
|
||||
abi_sdllibdir="${sdl_moduleworkdir}/libs/android.${android_abi}"
|
||||
mkdir -p "${abi_sdllibdir}"
|
||||
cat >"${abi_sdllibdir}/abi.json" <<EOF
|
||||
{
|
||||
"abi": "${android_abi}",
|
||||
"api": ${android_api},
|
||||
"ndk": ${android_ndk},
|
||||
"stl": "${android_stl}",
|
||||
"static": true
|
||||
}
|
||||
EOF
|
||||
cp "${abi_build_prefix}/lib/libSDL${sdl_major}_test.a" "${abi_sdllibdir}"
|
||||
done
|
||||
}
|
||||
|
||||
build_cmake_projects
|
||||
|
||||
compile_java
|
||||
|
||||
create_pom_xml
|
||||
|
||||
create_aar_androidmanifest
|
||||
|
||||
create_shared_sdl_module
|
||||
|
||||
create_static_sdl_module
|
||||
|
||||
create_sdltest_module
|
||||
|
||||
pushd "${aar_root}"
|
||||
aar_filename="SDL${sdl_major}-${sdl_version}.aar"
|
||||
cp "${classes_jar_path}" ./classes.jar
|
||||
cp "${classes_sources_jar_path}" ./classes-sources.jar
|
||||
zip -r "${aar_filename}" AndroidManifest.xml classes.jar classes-sources.jar prefab META-INF
|
||||
zip -Tv "${aar_filename}" 2>/dev/null ;
|
||||
mv "${aar_filename}" "${prefabhome}"
|
||||
popd
|
||||
|
||||
maven_filename="SDL${sdl_major}-${sdl_version}.zip"
|
||||
|
||||
pushd "${prefabhome}"
|
||||
zip_filename="SDL${sdl_major}-${sdl_version}.zip"
|
||||
zip "${maven_filename}" "${aar_filename}" "${pom_filename}" 2>/dev/null;
|
||||
zip -Tv "${zip_filename}" 2>/dev/null;
|
||||
popd
|
||||
|
||||
echo "Prefab zip is ready at ${prefabhome}/${aar_filename}"
|
||||
echo "Maven archive is ready at ${prefabhome}/${zip_filename}"
|
||||
@@ -1,101 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
SOURCES=()
|
||||
MKSOURCES=""
|
||||
CURDIR=`pwd -P`
|
||||
|
||||
# Fetch sources
|
||||
if [[ $# -ge 2 ]]; then
|
||||
for src in ${@:2}
|
||||
do
|
||||
SOURCES+=($src)
|
||||
MKSOURCES="$MKSOURCES $(basename $src)"
|
||||
done
|
||||
else
|
||||
if [ -n "$1" ]; then
|
||||
while read src
|
||||
do
|
||||
SOURCES+=($src)
|
||||
MKSOURCES="$MKSOURCES $(basename $src)"
|
||||
done
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -z "$1" ] || [ -z "$SOURCES" ]; then
|
||||
echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list"
|
||||
echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c"
|
||||
echo "To copy SDL source instead of symlinking: COPYSOURCE=1 androidbuild.sh ... "
|
||||
exit 1
|
||||
fi
|
||||
|
||||
SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
|
||||
|
||||
if [ -z "$ANDROID_HOME" ];then
|
||||
echo "Please set the ANDROID_HOME directory to the path of the Android SDK"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ ! -d "$ANDROID_HOME/ndk-bundle" -a -z "$ANDROID_NDK_HOME" ]; then
|
||||
echo "Please set the ANDROID_NDK_HOME directory to the path of the Android NDK"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
APP="$1"
|
||||
APPARR=(${APP//./ })
|
||||
BUILDPATH="$SDLPATH/build/$APP"
|
||||
|
||||
# Start Building
|
||||
|
||||
rm -rf $BUILDPATH
|
||||
mkdir -p $BUILDPATH
|
||||
|
||||
cp -r $SDLPATH/android-project/* $BUILDPATH
|
||||
|
||||
# Copy SDL sources
|
||||
mkdir -p $BUILDPATH/app/jni/SDL
|
||||
if [ -z "$COPYSOURCE" ]; then
|
||||
ln -s $SDLPATH/src $BUILDPATH/app/jni/SDL
|
||||
ln -s $SDLPATH/include $BUILDPATH/app/jni/SDL
|
||||
else
|
||||
cp -r $SDLPATH/src $BUILDPATH/app/jni/SDL
|
||||
cp -r $SDLPATH/include $BUILDPATH/app/jni/SDL
|
||||
fi
|
||||
|
||||
cp -r $SDLPATH/Android.mk $BUILDPATH/app/jni/SDL
|
||||
sed -i -e "s|YourSourceHere.c|$MKSOURCES|g" $BUILDPATH/app/jni/src/Android.mk
|
||||
sed -i -e "s|org\.libsdl\.app|$APP|g" $BUILDPATH/app/build.gradle
|
||||
sed -i -e "s|org\.libsdl\.app|$APP|g" $BUILDPATH/app/src/main/AndroidManifest.xml
|
||||
|
||||
# Copy user sources
|
||||
for src in "${SOURCES[@]}"
|
||||
do
|
||||
cp $src $BUILDPATH/app/jni/src
|
||||
done
|
||||
|
||||
# Create an inherited Activity
|
||||
cd $BUILDPATH/app/src/main/java
|
||||
for folder in "${APPARR[@]}"
|
||||
do
|
||||
mkdir -p $folder
|
||||
cd $folder
|
||||
done
|
||||
|
||||
# Uppercase the first char in the activity class name because it's Java
|
||||
ACTIVITY="$(echo $folder | awk '{$1=toupper(substr($1,0,1))substr($1,2)}1')Activity"
|
||||
sed -i -e "s|\"SDLActivity\"|\"$ACTIVITY\"|g" $BUILDPATH/app/src/main/AndroidManifest.xml
|
||||
|
||||
# Fill in a default Activity
|
||||
cat >"$ACTIVITY.java" <<__EOF__
|
||||
package $APP;
|
||||
|
||||
import org.libsdl.app.SDLActivity;
|
||||
|
||||
public class $ACTIVITY extends SDLActivity
|
||||
{
|
||||
}
|
||||
__EOF__
|
||||
|
||||
# Update project and build
|
||||
echo "To build and install to a device for testing, run the following:"
|
||||
echo "cd $BUILDPATH"
|
||||
echo "./gradlew installDebug"
|
||||
@@ -4,6 +4,7 @@ import argparse
|
||||
import collections
|
||||
import contextlib
|
||||
import datetime
|
||||
import glob
|
||||
import io
|
||||
import json
|
||||
import logging
|
||||
@@ -23,21 +24,18 @@ import zipfile
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
VcArchDevel = collections.namedtuple("VcArchDevel", ("dll", "imp", "test"))
|
||||
VcArchDevel = collections.namedtuple("VcArchDevel", ("dll", "pdb", "imp", "test"))
|
||||
GIT_HASH_FILENAME = ".git-hash"
|
||||
|
||||
|
||||
def itertools_batched(iterator: typing.Iterable, count: int):
|
||||
iterator = iter(iterator)
|
||||
while True:
|
||||
items = []
|
||||
for _ in range(count):
|
||||
obj = next(iterator, None)
|
||||
if obj is None:
|
||||
yield tuple(items)
|
||||
return
|
||||
items.append(obj)
|
||||
yield tuple(items)
|
||||
ANDROID_AVAILABLE_ABIS = [
|
||||
"armeabi-v7a",
|
||||
"arm64-v8a",
|
||||
"x86",
|
||||
"x86_64",
|
||||
]
|
||||
ANDROID_MINIMUM_API = 19
|
||||
ANDROID_TARGET_API = 29
|
||||
ANDROID_MINIMUM_NDK = 21
|
||||
|
||||
|
||||
class Executer:
|
||||
@@ -84,7 +82,7 @@ class VisualStudio:
|
||||
self.msbuild = self.find_msbuild()
|
||||
|
||||
@property
|
||||
def dry(self):
|
||||
def dry(self) -> bool:
|
||||
return self.executer.dry
|
||||
|
||||
VS_YEAR_TO_VERSION = {
|
||||
@@ -99,7 +97,7 @@ class VisualStudio:
|
||||
vswhere_spec = ["-latest"]
|
||||
if year is not None:
|
||||
try:
|
||||
version = cls.VS_YEAR_TO_VERSION[year]
|
||||
version = self.VS_YEAR_TO_VERSION[year]
|
||||
except KeyError:
|
||||
logger.error("Invalid Visual Studio year")
|
||||
return None
|
||||
@@ -117,7 +115,7 @@ class VisualStudio:
|
||||
return vsdevcmd_path
|
||||
|
||||
def find_msbuild(self) -> typing.Optional[Path]:
|
||||
vswhere_cmd = ["vswhere", "-latest", "-requires", "Microsoft.Component.MSBuild", "-find", "MSBuild\**\Bin\MSBuild.exe"]
|
||||
vswhere_cmd = ["vswhere", "-latest", "-requires", "Microsoft.Component.MSBuild", "-find", r"MSBuild\**\Bin\MSBuild.exe"]
|
||||
msbuild_path = Path(self.executer.run(vswhere_cmd, stdout=True, dry_out="/tmp/MSBuild.exe").stdout.strip())
|
||||
logger.info("MSBuild path = %s", msbuild_path)
|
||||
if self.dry:
|
||||
@@ -152,90 +150,39 @@ class Releaser:
|
||||
self.executer = executer
|
||||
self.cmake_generator = cmake_generator
|
||||
|
||||
self.artifacts = {}
|
||||
self.artifacts: dict[str, Path] = {}
|
||||
|
||||
@property
|
||||
def dry(self):
|
||||
def dry(self) -> bool:
|
||||
return self.executer.dry
|
||||
|
||||
def prepare(self):
|
||||
logger.debug("Creating dist folder")
|
||||
self.dist_path.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
GitLsTreeResult = collections.namedtuple("GitLsTreeResult", ("path", "mode", "object_type", "object_name"))
|
||||
def _git_ls_tree(self, commit) -> dict[str, GitLsTreeResult]:
|
||||
logger.debug("Getting source listing from git")
|
||||
dry_out = textwrap.dedent("""\
|
||||
"CMakeLists.txt": {"object_name": "9e5e4bcf094bfbde94f19c3f314808031ec8f141", "mode": "100644", "type": "blob"},
|
||||
""")
|
||||
|
||||
last_key = "zzzzzz"
|
||||
dict_tree_items = "{" + self.executer.run(["git", "ls-tree", "-r", """--format="%(path)": {"object_name": "%(objectname)", "mode": "%(objectmode)", "type": "%(objecttype)"},""", commit], stdout=True, dry_out=dry_out).stdout + f'"{last_key}": null' + "}"
|
||||
with open("/tmp/a.txt", "w") as f:
|
||||
f.write(dict_tree_items)
|
||||
f.write("\n")
|
||||
dict_tree_items = json.loads(dict_tree_items)
|
||||
del dict_tree_items[last_key]
|
||||
|
||||
tree_items = {path: self.GitLsTreeResult(path=path, mode=int(v["mode"], 8), object_type=v["type"], object_name=v["object_name"]) for path, v in dict_tree_items.items()}
|
||||
assert all(item.object_type == "blob" for item in tree_items.values())
|
||||
return tree_items
|
||||
|
||||
def _git_cat_file(self, tree_items: dict[str, GitLsTreeResult]) -> dict[str, bytes]:
|
||||
logger.debug("Getting source binary data from git")
|
||||
if self.dry:
|
||||
return {
|
||||
"CMakeLists.txt": b"cmake_minimum_required(VERSION 3.20)\nproject(SDL)\n",
|
||||
}
|
||||
git_cat = subprocess.Popen(["git", "cat-file", "--batch"], stdin=subprocess.PIPE, stdout=subprocess.PIPE, text=False, bufsize=50 * 1024 * 1024)
|
||||
data_tree = {}
|
||||
batch_size = 60
|
||||
for batch in itertools_batched(tree_items.items(), batch_size):
|
||||
for object_path, tree_item in batch:
|
||||
logger.debug("Requesting data of file '%s' (object=%s)...", object_path, tree_item.object_name)
|
||||
git_cat.stdin.write(f"{tree_item.object_name}\n".encode())
|
||||
git_cat.stdin.flush()
|
||||
for object_path, tree_item in batch:
|
||||
header = git_cat.stdout.readline().decode()
|
||||
object_name, object_type, obj_size = header.strip().split(maxsplit=3)
|
||||
assert tree_item.object_name == object_name
|
||||
assert tree_item.object_type == object_type
|
||||
obj_size = int(obj_size)
|
||||
data_tree[object_path] = git_cat.stdout.read(obj_size)
|
||||
logger.debug("File data received '%s'", object_path)
|
||||
assert git_cat.stdout.readline() == b"\n"
|
||||
|
||||
assert len(data_tree) == len(tree_items)
|
||||
|
||||
logger.debug("No more file!")
|
||||
git_cat.stdin.close()
|
||||
git_cat.wait()
|
||||
assert git_cat.returncode == 0
|
||||
logger.debug("All data received!")
|
||||
return data_tree
|
||||
|
||||
def _get_file_times(self, tree_items: dict[str, GitLsTreeResult]) -> dict[str, datetime.datetime]:
|
||||
TreeItem = collections.namedtuple("TreeItem", ("path", "mode", "data", "time"))
|
||||
def _get_file_times(self, paths: tuple[str, ...]) -> dict[str, datetime.datetime]:
|
||||
dry_out = textwrap.dedent("""\
|
||||
time=2024-03-14T15:40:25-07:00
|
||||
|
||||
M\tCMakeLists.txt
|
||||
""")
|
||||
git_log_out = self.executer.run(["git", "log", "--name-status", '--pretty=time=%cI'], stdout=True, dry_out=dry_out).stdout.splitlines(keepends=False)
|
||||
git_log_out = self.executer.run(["git", "log", "--name-status", '--pretty=time=%cI', self.commit], stdout=True, dry_out=dry_out).stdout.splitlines(keepends=False)
|
||||
current_time = None
|
||||
tree_paths = {item.path for item in tree_items.values()}
|
||||
path_times = {}
|
||||
set_paths = set(paths)
|
||||
path_times: dict[str, datetime.datetime] = {}
|
||||
for line in git_log_out:
|
||||
if not line:
|
||||
continue
|
||||
if line.startswith("time="):
|
||||
current_time = datetime.datetime.fromisoformat(line.removeprefix("time="))
|
||||
continue
|
||||
mod_type, paths = line.split(maxsplit=1)
|
||||
mod_type, file_paths = line.split(maxsplit=1)
|
||||
assert current_time is not None
|
||||
for path in paths.split():
|
||||
if path in tree_paths and path not in path_times:
|
||||
path_times[path] = current_time
|
||||
assert set(path_times.keys()) == tree_paths
|
||||
for file_path in file_paths.split("\t"):
|
||||
if file_path in set_paths and file_path not in path_times:
|
||||
path_times[file_path] = current_time
|
||||
assert set(path_times.keys()) == set_paths
|
||||
return path_times
|
||||
|
||||
@staticmethod
|
||||
@@ -244,16 +191,25 @@ class Releaser:
|
||||
return False
|
||||
return True
|
||||
|
||||
TreeItem = collections.namedtuple("TreeItem", ("path", "mode", "data", "time"))
|
||||
|
||||
def _get_git_contents(self) -> dict[str, (TreeItem, bytes, datetime.datetime)]:
|
||||
commit_file_tree = self._git_ls_tree(self.commit)
|
||||
git_datas = self._git_cat_file(commit_file_tree)
|
||||
git_times = self._get_file_times(commit_file_tree)
|
||||
git_contents = {path: self.TreeItem(path=path, data=git_datas[path], mode=item.mode, time=git_times[path]) for path, item in commit_file_tree.items() if self._path_filter(path)}
|
||||
def _get_git_contents(self) -> dict[str, TreeItem]:
|
||||
contents_tgz = subprocess.check_output(["git", "archive", "--format=tar.gz", self.commit, "-o", "/dev/stdout"], text=False)
|
||||
contents = tarfile.open(fileobj=io.BytesIO(contents_tgz), mode="r:gz")
|
||||
filenames = tuple(m.name for m in contents if m.isfile())
|
||||
assert "src/SDL.c" in filenames
|
||||
assert "include/SDL3/SDL.h" in filenames
|
||||
file_times = self._get_file_times(filenames)
|
||||
git_contents = {}
|
||||
for ti in contents:
|
||||
if not ti.isfile():
|
||||
continue
|
||||
if not self._path_filter(ti.name):
|
||||
continue
|
||||
contents_file = contents.extractfile(ti.name)
|
||||
assert contents_file, f"{ti.name} is not a file"
|
||||
git_contents[ti.name] = self.TreeItem(path=ti.name, mode=ti.mode, data=contents_file.read(), time=file_times[ti.name])
|
||||
return git_contents
|
||||
|
||||
def create_source_archives(self):
|
||||
def create_source_archives(self) -> None:
|
||||
archive_base = f"{self.project}-{self.version}"
|
||||
|
||||
git_contents = self._get_git_contents()
|
||||
@@ -307,10 +263,10 @@ class Releaser:
|
||||
|
||||
self.artifacts[f"src-tar-{comp}"] = tar_path
|
||||
|
||||
def create_xcframework(self, configuration: str="Release"):
|
||||
dmg_in = self.root / f"Xcode/SDL/build/SDL3.dmg"
|
||||
def create_xcframework(self, configuration: str="Release") -> None:
|
||||
dmg_in = self.root / f"Xcode/SDL/build/{self.project}.dmg"
|
||||
dmg_in.unlink(missing_ok=True)
|
||||
self.executer.run(["xcodebuild", "-project", self.root / "Xcode/SDL/SDL.xcodeproj", "-target", "SDL3.dmg", "-configuration", configuration])
|
||||
self.executer.run(["xcodebuild", "-project", str(self.root / "Xcode/SDL/SDL.xcodeproj"), "-target", "SDL3.dmg", "-configuration", configuration])
|
||||
if self.dry:
|
||||
dmg_in.parent.mkdir(parents=True, exist_ok=True)
|
||||
dmg_in.touch()
|
||||
@@ -322,7 +278,7 @@ class Releaser:
|
||||
self.artifacts["dmg"] = dmg_out
|
||||
|
||||
@property
|
||||
def git_hash_data(self):
|
||||
def git_hash_data(self) -> bytes:
|
||||
return f"{self.commit}\n".encode()
|
||||
|
||||
def _tar_add_git_hash(self, tar_object: tarfile.TarFile, root: typing.Optional[str]=None, time: typing.Optional[datetime.datetime]=None):
|
||||
@@ -335,7 +291,7 @@ class Releaser:
|
||||
tar_info = tarfile.TarInfo(path)
|
||||
tar_info.mode = 0o100644
|
||||
tar_info.size = len(self.git_hash_data)
|
||||
tar_info.mtime = time.timestamp()
|
||||
tar_info.mtime = int(time.timestamp())
|
||||
tar_object.addfile(tar_info, fileobj=io.BytesIO(self.git_hash_data))
|
||||
|
||||
def _zip_add_git_hash(self, zip_file: zipfile.ZipFile, root: typing.Optional[str]=None, time: typing.Optional[datetime.datetime]=None):
|
||||
@@ -351,7 +307,7 @@ class Releaser:
|
||||
zip_info.compress_type = zipfile.ZIP_DEFLATED
|
||||
zip_file.writestr(zip_info, data=self.git_hash_data)
|
||||
|
||||
def create_mingw_archives(self):
|
||||
def create_mingw_archives(self) -> None:
|
||||
build_type = "Release"
|
||||
mingw_archs = ("i686", "x86_64")
|
||||
build_parent_dir = self.root / "build-mingw"
|
||||
@@ -373,6 +329,8 @@ class Releaser:
|
||||
self.executer.run([
|
||||
"cmake", "-S", str(self.root), "-B", str(build_path),
|
||||
"--fresh",
|
||||
f'''-DCMAKE_C_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
|
||||
f'''-DCMAKE_CXX_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
|
||||
"-DSDL_SHARED=ON",
|
||||
"-DSDL_STATIC=ON",
|
||||
"-DSDL_DISABLE_INSTALL_DOCS=ON",
|
||||
@@ -393,18 +351,19 @@ class Releaser:
|
||||
self.executer.run(["cmake", "--install", str(build_path), "--strip", "--config", build_type])
|
||||
arch_files[arch] = list(Path(r) / f for r, _, files in os.walk(install_path) for f in files)
|
||||
|
||||
extra_files = [
|
||||
("mingw/pkg-support/INSTALL.txt", ""),
|
||||
("mingw/pkg-support/Makefile", ""),
|
||||
("mingw/pkg-support/cmake/sdl3-config.cmake", "cmake/"),
|
||||
("mingw/pkg-support/cmake/sdl3-config-version.cmake", "cmake/"),
|
||||
extra_files = (
|
||||
("build-scripts/pkg-support/mingw/INSTALL.txt", ""),
|
||||
("build-scripts/pkg-support/mingw/Makefile", ""),
|
||||
("build-scripts/pkg-support/mingw/cmake/SDL3Config.cmake", "cmake/"),
|
||||
("build-scripts/pkg-support/mingw/cmake/SDL3ConfigVersion.cmake", "cmake/"),
|
||||
("BUGS.txt", ""),
|
||||
("CREDITS.md", ""),
|
||||
("README-SDL.txt", ""),
|
||||
("WhatsNew.txt", ""),
|
||||
("LICENSE.txt", ""),
|
||||
("README.md", ""),
|
||||
]
|
||||
("docs/*", "docs/"),
|
||||
)
|
||||
test_files = list(Path(r) / f for r, _, files in os.walk(self.root / "test") for f in files)
|
||||
|
||||
# FIXME: split SDL3.dll debug information into debug library
|
||||
@@ -416,10 +375,12 @@ class Releaser:
|
||||
logger.info("Creating %s...", tar_paths[comp])
|
||||
with tarfile.open(tar_paths[comp], f"w:{comp}") as tar_object:
|
||||
arc_root = f"{self.project}-{self.version}"
|
||||
for file_path, arcdirname in extra_files:
|
||||
for file_path_glob, arcdirname in extra_files:
|
||||
assert not arcdirname or arcdirname[-1] == "/"
|
||||
for file_path in glob.glob(file_path_glob, root_dir=self.root):
|
||||
file_path = self.root / file_path
|
||||
arcname = f"{arc_root}/{arcdirname}{Path(file_path).name}"
|
||||
tar_object.add(self.root / file_path, arcname=arcname)
|
||||
tar_object.add(file_path, arcname=arcname)
|
||||
for arch in mingw_archs:
|
||||
install_path = arch_install_paths[arch]
|
||||
arcname_parent = f"{arc_root}/{arch}-w64-mingw32"
|
||||
@@ -433,12 +394,14 @@ class Releaser:
|
||||
|
||||
self.artifacts[f"mingw-devel-tar-{comp}"] = tar_paths[comp]
|
||||
|
||||
def build_vs(self, arch: str, platform: str, vs: VisualStudio, configuration: str="Release"):
|
||||
def build_vs(self, arch: str, platform: str, vs: VisualStudio, configuration: str="Release") -> VcArchDevel:
|
||||
dll_path = self.root / f"VisualC/SDL/{platform}/{configuration}/{self.project}.dll"
|
||||
pdb_path = self.root / f"VisualC/SDL/{platform}/{configuration}/{self.project}.pdb"
|
||||
imp_path = self.root / f"VisualC/SDL/{platform}/{configuration}/{self.project}.lib"
|
||||
test_path = self.root / f"VisualC/SDL_test/{platform}/{configuration}/{self.project}_test.lib"
|
||||
|
||||
dll_path.unlink(missing_ok=True)
|
||||
pdb_path.unlink(missing_ok=True)
|
||||
imp_path.unlink(missing_ok=True)
|
||||
test_path.unlink(missing_ok=True)
|
||||
|
||||
@@ -447,16 +410,19 @@ class Releaser:
|
||||
self.root / "VisualC/SDL_test/SDL_test.vcxproj",
|
||||
]
|
||||
|
||||
with self.section_printer.group(f"Build {arch} VS binary"):
|
||||
vs.build(arch=arch, platform=platform, configuration=configuration, projects=projects)
|
||||
|
||||
if self.dry:
|
||||
dll_path.parent.mkdir(parents=True, exist_ok=True)
|
||||
dll_path.touch()
|
||||
pdb_path.touch()
|
||||
imp_path.touch()
|
||||
test_path.parent.mkdir(parents=True, exist_ok=True)
|
||||
test_path.touch()
|
||||
|
||||
assert dll_path.is_file(), "SDL3.dll has not been created"
|
||||
assert pdb_path.is_file(), "SDL3.pdb has not been created"
|
||||
assert imp_path.is_file(), "SDL3.lib has not been created"
|
||||
assert test_path.is_file(), "SDL3_test.lib has not been created"
|
||||
|
||||
@@ -471,9 +437,79 @@ class Releaser:
|
||||
self._zip_add_git_hash(zip_file=zf)
|
||||
self.artifacts[f"VC-{arch}"] = zip_path
|
||||
|
||||
return VcArchDevel(dll=dll_path, imp=imp_path, test=test_path)
|
||||
return VcArchDevel(dll=dll_path, pdb=pdb_path, imp=imp_path, test=test_path)
|
||||
|
||||
def build_vs_devel(self, arch_vc: dict[str, VcArchDevel]):
|
||||
def build_vs_cmake(self, arch: str, arch_cmake: str) -> VcArchDevel:
|
||||
build_path = self.root / f"build-vs-{arch}"
|
||||
install_path = build_path / "prefix"
|
||||
dll_path = install_path / f"bin/{self.project}.dll"
|
||||
pdb_path = install_path / f"bin/{self.project}.pdb"
|
||||
imp_path = install_path / f"lib/{self.project}.lib"
|
||||
test_path = install_path / f"lib/{self.project}_test.lib"
|
||||
|
||||
dll_path.unlink(missing_ok=True)
|
||||
pdb_path.unlink(missing_ok=True)
|
||||
imp_path.unlink(missing_ok=True)
|
||||
test_path.unlink(missing_ok=True)
|
||||
|
||||
build_type = "Release"
|
||||
|
||||
shutil.rmtree(install_path, ignore_errors=True)
|
||||
build_path.mkdir(parents=True, exist_ok=True)
|
||||
with self.section_printer.group(f"Configure VC CMake project for {arch}"):
|
||||
self.executer.run([
|
||||
"cmake", "-S", str(self.root), "-B", str(build_path),
|
||||
"--fresh",
|
||||
"-A", arch_cmake,
|
||||
"-DSDL_SHARED=ON",
|
||||
"-DSDL_STATIC=OFF",
|
||||
"-DSDL_DISABLE_INSTALL_DOCS=ON",
|
||||
"-DSDL_TEST_LIBRARY=ON",
|
||||
"-DSDL_TESTS=OFF",
|
||||
"-DCMAKE_INSTALL_BINDIR=bin",
|
||||
"-DCMAKE_INSTALL_DATAROOTDIR=share",
|
||||
"-DCMAKE_INSTALL_INCLUDEDIR=include",
|
||||
"-DCMAKE_INSTALL_LIBDIR=lib",
|
||||
f"-DCMAKE_BUILD_TYPE={build_type}",
|
||||
f"-DCMAKE_INSTALL_PREFIX={install_path}",
|
||||
# MSVC debug information format flags are selected by an abstraction
|
||||
"-DCMAKE_POLICY_DEFAULT_CMP0141=NEW",
|
||||
# MSVC debug information format
|
||||
"-DCMAKE_MSVC_DEBUG_INFORMATION_FORMAT=ProgramDatabase",
|
||||
# Linker flags for executables
|
||||
"-DCMAKE_EXE_LINKER_FLAGS=-DEBUG",
|
||||
# Linker flag for shared libraries
|
||||
"-DCMAKE_SHARED_LINKER_FLAGS=-INCREMENTAL:NO -DEBUG -OPT:REF -OPT:ICF",
|
||||
# MSVC runtime library flags are selected by an abstraction
|
||||
"-DCMAKE_POLICY_DEFAULT_CMP0091=NEW",
|
||||
# Use statically linked runtime (-MT) (ideally, should be "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
"-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded",
|
||||
])
|
||||
|
||||
with self.section_printer.group(f"Build VC CMake project for {arch}"):
|
||||
self.executer.run(["cmake", "--build", str(build_path), "--verbose", "--config", build_type])
|
||||
with self.section_printer.group(f"Install VC CMake project for {arch}"):
|
||||
self.executer.run(["cmake", "--install", str(build_path), "--config", build_type])
|
||||
|
||||
assert dll_path.is_file(), "SDL3.dll has not been created"
|
||||
assert pdb_path.is_file(), "SDL3.pdb has not been created"
|
||||
assert imp_path.is_file(), "SDL3.lib has not been created"
|
||||
assert test_path.is_file(), "SDL3_test.lib has not been created"
|
||||
|
||||
zip_path = self.dist_path / f"{self.project}-{self.version}-win32-{arch}.zip"
|
||||
zip_path.unlink(missing_ok=True)
|
||||
logger.info("Creating %s", zip_path)
|
||||
with zipfile.ZipFile(zip_path, mode="w", compression=zipfile.ZIP_DEFLATED) as zf:
|
||||
logger.debug("Adding %s", dll_path.name)
|
||||
zf.write(dll_path, arcname=dll_path.name)
|
||||
logger.debug("Adding %s", "README-SDL.txt")
|
||||
zf.write(self.root / "README-SDL.txt", arcname="README-SDL.txt")
|
||||
self._zip_add_git_hash(zip_file=zf)
|
||||
self.artifacts[f"VC-{arch}"] = zip_path
|
||||
|
||||
return VcArchDevel(dll=dll_path, pdb=pdb_path, imp=imp_path, test=test_path)
|
||||
|
||||
def build_vs_devel(self, arch_vc: dict[str, VcArchDevel]) -> None:
|
||||
zip_path = self.dist_path / f"{self.project}-devel-{self.version}-VC.zip"
|
||||
archive_prefix = f"{self.project}-{self.version}"
|
||||
|
||||
@@ -493,11 +529,13 @@ class Releaser:
|
||||
for arch, binaries in arch_vc.items():
|
||||
zip_file(zf, path=binaries.dll, arcrelpath=f"lib/{arch}/{binaries.dll.name}")
|
||||
zip_file(zf, path=binaries.imp, arcrelpath=f"lib/{arch}/{binaries.imp.name}")
|
||||
zip_file(zf, path=binaries.pdb, arcrelpath=f"lib/{arch}/{binaries.pdb.name}")
|
||||
zip_file(zf, path=binaries.test, arcrelpath=f"lib/{arch}/{binaries.test.name}")
|
||||
|
||||
zip_directory(zf, directory=self.root / "include/SDL3", arcrelpath="include/SDL3")
|
||||
zip_directory(zf, directory=self.root / "docs", arcrelpath="docs")
|
||||
zip_directory(zf, directory=self.root / "VisualC/pkg-support/cmake", arcrelpath="cmake")
|
||||
zip_file(zf, path=self.root / "cmake/sdlcpu.cmake", arcrelpath="cmake/sdlcpu.cmake")
|
||||
|
||||
for txt in ("BUGS.txt", "README-SDL.txt", "WhatsNew.txt"):
|
||||
zip_file(zf, path=self.root / txt, arcrelpath=txt)
|
||||
@@ -507,26 +545,215 @@ class Releaser:
|
||||
self._zip_add_git_hash(zip_file=zf, root=archive_prefix)
|
||||
self.artifacts["VC-devel"] = zip_path
|
||||
|
||||
def detect_android_api(self, android_home: str) -> typing.Optional[int]:
|
||||
platform_dirs = list(Path(p) for p in glob.glob(f"{android_home}/platforms/android-*"))
|
||||
re_platform = re.compile("android-([0-9]+)")
|
||||
platform_versions = []
|
||||
for platform_dir in platform_dirs:
|
||||
logger.debug("Found Android Platform SDK: %s", platform_dir)
|
||||
if m:= re_platform.match(platform_dir.name):
|
||||
platform_versions.append(int(m.group(1)))
|
||||
platform_versions.sort()
|
||||
logger.info("Available platform versions: %s", platform_versions)
|
||||
platform_versions = list(filter(lambda v: v >= ANDROID_MINIMUM_API, platform_versions))
|
||||
logger.info("Valid platform versions (>=%d): %s", ANDROID_MINIMUM_API, platform_versions)
|
||||
if not platform_versions:
|
||||
return None
|
||||
android_api = platform_versions[0]
|
||||
logger.info("Selected API version %d", android_api)
|
||||
return android_api
|
||||
|
||||
def get_prefab_json_text(self) -> str:
|
||||
return textwrap.dedent(f"""\
|
||||
{{
|
||||
"schema_version": 2,
|
||||
"name": "{self.project}",
|
||||
"version": "{self.version}",
|
||||
"dependencies": []
|
||||
}}
|
||||
""")
|
||||
|
||||
def get_prefab_module_json_text(self, library_name: str, extra_libs: list[str]) -> str:
|
||||
export_libraries_str = ", ".join(f"\"-l{lib}\"" for lib in extra_libs)
|
||||
return textwrap.dedent(f"""\
|
||||
{{
|
||||
"export_libraries": [{export_libraries_str}],
|
||||
"library_name": "lib{library_name}"
|
||||
}}
|
||||
""")
|
||||
|
||||
def get_prefab_abi_json_text(self, abi: str, cpp: bool, shared: bool) -> str:
|
||||
return textwrap.dedent(f"""\
|
||||
{{
|
||||
"abi": "{abi}",
|
||||
"api": {ANDROID_MINIMUM_API},
|
||||
"ndk": {ANDROID_MINIMUM_NDK},
|
||||
"stl": "{'c++_shared' if cpp else 'none'}",
|
||||
"static": {'true' if not shared else 'false'}
|
||||
}}
|
||||
""")
|
||||
|
||||
def get_android_manifest_text(self) -> str:
|
||||
return textwrap.dedent(f"""\
|
||||
<manifest
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="org.libsdl.android.{self.project}" android:versionCode="1"
|
||||
android:versionName="1.0">
|
||||
<uses-sdk android:minSdkVersion="{ANDROID_MINIMUM_API}"
|
||||
android:targetSdkVersion="{ANDROID_TARGET_API}" />
|
||||
</manifest>
|
||||
""")
|
||||
|
||||
def create_android_archives(self, android_api: int, android_home: Path, android_ndk_home: Path, android_abis: list[str]) -> None:
|
||||
cmake_toolchain_file = Path(android_ndk_home) / "build/cmake/android.toolchain.cmake"
|
||||
if not cmake_toolchain_file.exists():
|
||||
logger.error("CMake toolchain file does not exist (%s)", cmake_toolchain_file)
|
||||
raise SystemExit(1)
|
||||
aar_path = self.dist_path / f"{self.project}-{self.version}.aar"
|
||||
added_global_files = False
|
||||
with zipfile.ZipFile(aar_path, "w", compression=zipfile.ZIP_DEFLATED) as zip_object:
|
||||
def configure_file(path: Path) -> str:
|
||||
text = path.read_text()
|
||||
text = text.replace("@PROJECT_VERSION@", self.version)
|
||||
text = text.replace("@PROJECT_NAME@", self.project)
|
||||
return text
|
||||
|
||||
install_txt = configure_file(self.root / "build-scripts/pkg-support/android/INSTALL.md.in")
|
||||
zip_object.writestr("INSTALL.md", install_txt)
|
||||
|
||||
project_description = {
|
||||
"name": self.project,
|
||||
"version": self.version,
|
||||
"git-hash": self.commit,
|
||||
}
|
||||
zip_object.writestr("description.json", json.dumps(project_description, indent=0))
|
||||
main_py = configure_file(self.root / "build-scripts/pkg-support/android/__main__.py.in")
|
||||
zip_object.writestr("__main__.py", main_py)
|
||||
|
||||
zip_object.writestr("AndroidManifest.xml", self.get_android_manifest_text())
|
||||
zip_object.write(self.root / "android-project/app/proguard-rules.pro", arcname="proguard.txt")
|
||||
zip_object.write(self.root / "LICENSE.txt", arcname="META-INF/LICENSE.txt")
|
||||
zip_object.write(self.root / "cmake/sdlcpu.cmake", arcname="cmake/sdlcpu.cmake")
|
||||
zip_object.write(self.root / "build-scripts/pkg-support/android/cmake/SDL3Config.cmake", arcname="cmake/SDL3Config.cmake")
|
||||
zip_object.write(self.root / "build-scripts/pkg-support/android/cmake/SDL3ConfigVersion.cmake", arcname="cmake/SDL3ConfigVersion.cmake")
|
||||
zip_object.writestr("prefab/prefab.json", self.get_prefab_json_text())
|
||||
self._zip_add_git_hash(zip_file=zip_object)
|
||||
|
||||
for android_abi in android_abis:
|
||||
with self.section_printer.group(f"Building for Android {android_api} {android_abi}"):
|
||||
build_dir = self.root / "build-android" / f"{android_abi}-build"
|
||||
install_dir = self.root / "install-android" / f"{android_abi}-install"
|
||||
shutil.rmtree(install_dir, ignore_errors=True)
|
||||
assert not install_dir.is_dir(), f"{install_dir} should not exist prior to build"
|
||||
cmake_args = [
|
||||
"cmake",
|
||||
"-S", str(self.root),
|
||||
"-B", str(build_dir),
|
||||
"--fresh",
|
||||
f'''-DCMAKE_C_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
|
||||
f'''-DCMAKE_CXX_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
|
||||
"-DCMAKE_BUILD_TYPE=RelWithDebInfo",
|
||||
f"-DCMAKE_TOOLCHAIN_FILE={cmake_toolchain_file}",
|
||||
f"-DANDROID_PLATFORM={android_api}",
|
||||
f"-DANDROID_ABI={android_abi}",
|
||||
"-DCMAKE_POSITION_INDEPENDENT_CODE=ON",
|
||||
"-DSDL_SHARED=ON",
|
||||
"-DSDL_STATIC=OFF",
|
||||
"-DSDL_TEST_LIBRARY=ON",
|
||||
"-DSDL_DISABLE_ANDROID_JAR=OFF",
|
||||
"-DSDL_TESTS=OFF",
|
||||
f"-DCMAKE_INSTALL_PREFIX={install_dir}",
|
||||
"-DSDL_DISABLE_INSTALL=OFF",
|
||||
"-DSDL_DISABLE_INSTALL_DOCS=OFF",
|
||||
"-DCMAKE_INSTALL_INCLUDEDIR=include ",
|
||||
"-DCMAKE_INSTALL_LIBDIR=lib",
|
||||
"-DCMAKE_INSTALL_DATAROOTDIR=share",
|
||||
"-DCMAKE_BUILD_TYPE=Release",
|
||||
f"-DSDL_ANDROID_HOME={android_home}",
|
||||
f"-G{self.cmake_generator}",
|
||||
]
|
||||
build_args = [
|
||||
"cmake",
|
||||
"--build", str(build_dir),
|
||||
"--config", "RelWithDebInfo",
|
||||
]
|
||||
install_args = [
|
||||
"cmake",
|
||||
"--install", str(build_dir),
|
||||
"--config", "RelWithDebInfo",
|
||||
]
|
||||
self.executer.run(cmake_args)
|
||||
self.executer.run(build_args)
|
||||
self.executer.run(install_args)
|
||||
|
||||
main_so_library = install_dir / "lib" / f"lib{self.project}.so"
|
||||
logger.debug("Expecting library %s", main_so_library)
|
||||
assert main_so_library.is_file(), "CMake should have built a shared library (e.g. libSDL3.so)"
|
||||
|
||||
test_library = install_dir / "lib" / f"lib{self.project}_test.a"
|
||||
logger.debug("Expecting library %s", test_library)
|
||||
assert test_library.is_file(), "CMake should have built a static test library (e.g. libSDL3_test.a)"
|
||||
|
||||
java_jar = install_dir / f"share/java/{self.project}/{self.project}-{self.version}.jar"
|
||||
logger.debug("Expecting java archive: %s", java_jar)
|
||||
assert java_jar.is_file(), "CMake should have compiled the java sources and archived them into a JAR"
|
||||
|
||||
javasources_jar = install_dir / f"share/java/{self.project}/{self.project}-{self.version}-sources.jar"
|
||||
logger.debug("Expecting java sources archive %s", javasources_jar)
|
||||
assert javasources_jar.is_file(), "CMake should have archived the java sources into a JAR"
|
||||
|
||||
javadoc_dir = install_dir / "share/javadoc" / self.project
|
||||
logger.debug("Expecting javadoc archive %s", javadoc_dir)
|
||||
assert javadoc_dir.is_dir(), "CMake should have built javadoc documentation for the java sources"
|
||||
if not added_global_files:
|
||||
zip_object.write(java_jar, arcname="classes.jar")
|
||||
zip_object.write(javasources_jar, arcname="classes-sources.jar", )
|
||||
doc_jar_path = install_dir / "classes-doc.jar"
|
||||
|
||||
javadoc_jar_args = ["jar", "--create", "--file", str(doc_jar_path)]
|
||||
for fn in javadoc_dir.iterdir():
|
||||
javadoc_jar_args.extend(["-C", str(javadoc_dir), fn.name])
|
||||
self.executer.run(javadoc_jar_args)
|
||||
zip_object.write(doc_jar_path, arcname="classes-doc.jar")
|
||||
|
||||
for header in (install_dir / "include" / self.project).iterdir():
|
||||
zip_object.write(header, arcname=f"prefab/modules/{self.project}/include/{self.project}/{header.name}")
|
||||
|
||||
zip_object.writestr(f"prefab/modules/{self.project}/module.json", self.get_prefab_module_json_text(library_name=self.project, extra_libs=[]))
|
||||
zip_object.writestr(f"prefab/modules/{self.project}_test/module.json", self.get_prefab_module_json_text(library_name=f"{self.project}_test", extra_libs=list()))
|
||||
added_global_files = True
|
||||
|
||||
zip_object.write(main_so_library, arcname=f"prefab/modules/{self.project}/libs/android.{android_abi}/lib{self.project}.so")
|
||||
zip_object.writestr(f"prefab/modules/{self.project}/libs/android.{android_abi}/abi.json", self.get_prefab_abi_json_text(abi=android_abi, cpp=False, shared=True))
|
||||
zip_object.write(test_library, arcname=f"prefab/modules/{self.project}_test/libs/android.{android_abi}/lib{self.project}_test.a")
|
||||
zip_object.writestr(f"prefab/modules/{self.project}_test/libs/android.{android_abi}/abi.json", self.get_prefab_abi_json_text(abi=android_abi, cpp=False, shared=False))
|
||||
|
||||
self.artifacts[f"android-aar"] = aar_path
|
||||
|
||||
@classmethod
|
||||
def extract_sdl_version(cls, root: Path, project: str):
|
||||
def extract_sdl_version(cls, root: Path, project: str) -> str:
|
||||
with open(root / f"include/{project}/SDL_version.h", "r") as f:
|
||||
text = f.read()
|
||||
major = next(re.finditer(r"^#define SDL_MAJOR_VERSION\s+([0-9]+)$", text, flags=re.M)).group(1)
|
||||
minor = next(re.finditer(r"^#define SDL_MINOR_VERSION\s+([0-9]+)$", text, flags=re.M)).group(1)
|
||||
patch = next(re.finditer(r"^#define SDL_PATCHLEVEL\s+([0-9]+)$", text, flags=re.M)).group(1)
|
||||
return f"{major}.{minor}.{patch}"
|
||||
micro = next(re.finditer(r"^#define SDL_MICRO_VERSION\s+([0-9]+)$", text, flags=re.M)).group(1)
|
||||
return f"{major}.{minor}.{micro}"
|
||||
|
||||
|
||||
def main(argv=None):
|
||||
def main(argv=None) -> int:
|
||||
parser = argparse.ArgumentParser(allow_abbrev=False, description="Create SDL release artifacts")
|
||||
parser.add_argument("--root", metavar="DIR", type=Path, default=Path(__file__).resolve().parents[1], help="Root of SDL")
|
||||
parser.add_argument("--root", metavar="DIR", type=Path, default=Path(__file__).absolute().parents[1], help="Root of SDL")
|
||||
parser.add_argument("--out", "-o", metavar="DIR", dest="dist_path", type=Path, default="dist", help="Output directory")
|
||||
parser.add_argument("--github", action="store_true", help="Script is running on a GitHub runner")
|
||||
parser.add_argument("--commit", default="HEAD", help="Git commit/tag of which a release should be created")
|
||||
parser.add_argument("--project", required=True, help="Name of the project")
|
||||
parser.add_argument("--create", choices=["source", "mingw", "win32", "xcframework"], required=True,action="append", dest="actions", help="SDL version")
|
||||
parser.add_argument("--project", required=True, help="Name of the project (e.g. SDL3")
|
||||
parser.add_argument("--create", choices=["source", "mingw", "win32", "xcframework", "android"], required=True, action="append", dest="actions", help="What to do")
|
||||
parser.set_defaults(loglevel=logging.INFO)
|
||||
parser.add_argument('--vs-year', dest="vs_year", help="Visual Studio year")
|
||||
parser.add_argument('--android-api', type=int, dest="android_api", help="Android API version")
|
||||
parser.add_argument('--android-home', dest="android_home", default=os.environ.get("ANDROID_HOME"), help="Android Home folder")
|
||||
parser.add_argument('--android-ndk-home', dest="android_ndk_home", default=os.environ.get("ANDROID_NDK_HOME"), help="Android NDK Home folder")
|
||||
parser.add_argument('--android-abis', dest="android_abis", nargs="*", choices=ANDROID_AVAILABLE_ABIS, default=list(ANDROID_AVAILABLE_ABIS), help="Android NDK Home folder")
|
||||
parser.add_argument('--cmake-generator', dest="cmake_generator", default="Ninja", help="CMake Generator")
|
||||
parser.add_argument('--debug', action='store_const', const=logging.DEBUG, dest="loglevel", help="Print script debug information")
|
||||
parser.add_argument('--dry-run', action='store_true', dest="dry", help="Don't execute anything")
|
||||
@@ -535,14 +762,14 @@ def main(argv=None):
|
||||
args = parser.parse_args(argv)
|
||||
logging.basicConfig(level=args.loglevel, format='[%(levelname)s] %(message)s')
|
||||
args.actions = set(args.actions)
|
||||
args.dist_path = args.dist_path.resolve()
|
||||
args.root = args.root.resolve()
|
||||
args.dist_path = args.dist_path.resolve()
|
||||
args.dist_path = args.dist_path.absolute()
|
||||
args.root = args.root.absolute()
|
||||
args.dist_path = args.dist_path.absolute()
|
||||
if args.dry:
|
||||
args.dist_path = args.dist_path / "dry"
|
||||
|
||||
if args.github:
|
||||
section_printer = GitHubSectionPrinter()
|
||||
section_printer: SectionPrinter = GitHubSectionPrinter()
|
||||
else:
|
||||
section_printer = SectionPrinter()
|
||||
|
||||
@@ -554,7 +781,7 @@ def main(argv=None):
|
||||
logger.warning("%s detected: Building from archive", GIT_HASH_FILENAME)
|
||||
archive_commit = root_git_hash_path.read_text().strip()
|
||||
if args.commit != archive_commit:
|
||||
logger.warn("Commit argument is %s, but archive commit is %s. Using %s.", args.commit, archive_commit, archive_commit)
|
||||
logger.warning("Commit argument is %s, but archive commit is %s. Using %s.", args.commit, archive_commit, archive_commit)
|
||||
args.commit = archive_commit
|
||||
else:
|
||||
args.commit = executer.run(["git", "rev-parse", args.commit], stdout=True, dry_out="e5812a9fd2cda317b503325a702ba3c1c37861d9").stdout.strip()
|
||||
@@ -571,7 +798,7 @@ def main(argv=None):
|
||||
)
|
||||
|
||||
if root_is_maybe_archive:
|
||||
logger.warn("Building from archive. Skipping clean git tree check.")
|
||||
logger.warning("Building from archive. Skipping clean git tree check.")
|
||||
else:
|
||||
porcelain_status = executer.run(["git", "status", "--ignored", "--porcelain"], stdout=True, dry_out="\n").stdout.strip()
|
||||
if porcelain_status:
|
||||
@@ -609,20 +836,45 @@ def main(argv=None):
|
||||
parser.error("win32 artifact(s) can only be built on Windows")
|
||||
with section_printer.group("Find Visual Studio"):
|
||||
vs = VisualStudio(executer=executer)
|
||||
with section_printer.group("Build x86 VS binary"):
|
||||
arm64 = releaser.build_vs_cmake(arch="arm64", arch_cmake="ARM64")
|
||||
x86 = releaser.build_vs(arch="x86", platform="Win32", vs=vs)
|
||||
with section_printer.group("Build x64 VS binary"):
|
||||
x64 = releaser.build_vs(arch="x64", platform="x64", vs=vs)
|
||||
with section_printer.group("Create SDL VC development zip"):
|
||||
arch_vc = {
|
||||
"x86": x86,
|
||||
"x64": x64,
|
||||
"arm64": arm64,
|
||||
}
|
||||
releaser.build_vs_devel(arch_vc)
|
||||
|
||||
if "mingw" in args.actions:
|
||||
releaser.create_mingw_archives()
|
||||
|
||||
if "android" in args.actions:
|
||||
if args.android_home is None or not Path(args.android_home).is_dir():
|
||||
parser.error("Invalid $ANDROID_HOME or --android-home: must be a directory containing the Android SDK")
|
||||
if args.android_ndk_home is None or not Path(args.android_ndk_home).is_dir():
|
||||
parser.error("Invalid $ANDROID_NDK_HOME or --android_ndk_home: must be a directory containing the Android NDK")
|
||||
if args.android_api is None:
|
||||
with section_printer.group("Detect Android APIS"):
|
||||
args.android_api = releaser.detect_android_api(android_home=args.android_home)
|
||||
if args.android_api is None or not (Path(args.android_home) / f"platforms/android-{args.android_api}").is_dir():
|
||||
parser.error("Invalid --android-api, and/or could not be detected")
|
||||
if not args.android_abis:
|
||||
parser.error("Need at least one Android ABI")
|
||||
with section_printer.group("Android arguments"):
|
||||
print(f"android_home = {args.android_home}")
|
||||
print(f"android_ndk_home = {args.android_ndk_home}")
|
||||
print(f"android_api = {args.android_api}")
|
||||
print(f"android_abis = {args.android_abis}")
|
||||
releaser.create_android_archives(
|
||||
android_api=args.android_api,
|
||||
android_home=args.android_home,
|
||||
android_ndk_home=args.android_ndk_home,
|
||||
android_abis=args.android_abis,
|
||||
)
|
||||
|
||||
|
||||
with section_printer.group("Summary"):
|
||||
print(f"artifacts = {releaser.artifacts}")
|
||||
|
||||
|
||||
@@ -0,0 +1,226 @@
|
||||
#!/usr/bin/perl -w
|
||||
|
||||
# Simple DirectMedia Layer
|
||||
# Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
#
|
||||
# This software is provided 'as-is', without any express or implied
|
||||
# warranty. In no event will the authors be held liable for any damages
|
||||
# arising from the use of this software.
|
||||
#
|
||||
# Permission is granted to anyone to use this software for any purpose,
|
||||
# including commercial applications, and to alter it and redistribute it
|
||||
# freely, subject to the following restrictions:
|
||||
#
|
||||
# 1. The origin of this software must not be misrepresented; you must not
|
||||
# claim that you wrote the original software. If you use this software
|
||||
# in a product, an acknowledgment in the product documentation would be
|
||||
# appreciated but is not required.
|
||||
# 2. Altered source versions must be plainly marked as such, and must not be
|
||||
# misrepresented as being the original software.
|
||||
# 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
use warnings;
|
||||
use strict;
|
||||
use File::Basename;
|
||||
use File::Copy;
|
||||
use Cwd qw(abs_path);
|
||||
use IPC::Open2;
|
||||
|
||||
my $examples_dir = abs_path(dirname(__FILE__) . "/../examples");
|
||||
my $project = undef;
|
||||
my $emsdk_dir = undef;
|
||||
my $compile_dir = undef;
|
||||
my $cmake_flags = undef;
|
||||
my $output_dir = undef;
|
||||
|
||||
sub usage {
|
||||
die("USAGE: $0 <project_name> <emsdk_dir> <compiler_output_directory> <cmake_flags> <html_output_directory>\n\n");
|
||||
}
|
||||
|
||||
sub do_system {
|
||||
my $cmd = shift;
|
||||
$cmd = "exec /bin/bash -c \"$cmd\"";
|
||||
print("$cmd\n");
|
||||
return system($cmd);
|
||||
}
|
||||
|
||||
sub do_mkdir {
|
||||
my $d = shift;
|
||||
if ( ! -d $d ) {
|
||||
print("mkdir '$d'\n");
|
||||
mkdir($d) or die("Couldn't mkdir('$d'): $!\n");
|
||||
}
|
||||
}
|
||||
|
||||
sub do_copy {
|
||||
my $src = shift;
|
||||
my $dst = shift;
|
||||
print("cp '$src' '$dst'\n");
|
||||
copy($src, $dst) or die("Failed to copy '$src' to '$dst': $!\n");
|
||||
}
|
||||
|
||||
sub build_latest {
|
||||
# Try to build just the latest without re-running cmake, since that is SLOW.
|
||||
print("Building latest version of $project ...\n");
|
||||
if (do_system("EMSDK_QUIET=1 source '$emsdk_dir/emsdk_env.sh' && cd '$compile_dir' && ninja") != 0) {
|
||||
# Build failed? Try nuking the build dir and running CMake from scratch.
|
||||
print("\n\nBuilding latest version of $project FROM SCRATCH ...\n");
|
||||
if (do_system("EMSDK_QUIET=1 source '$emsdk_dir/emsdk_env.sh' && rm -rf '$compile_dir' && mkdir '$compile_dir' && cd '$compile_dir' && emcmake cmake -G Ninja -DCMAKE_BUILD_TYPE=MinSizeRel $cmake_flags '$examples_dir/..' && ninja") != 0) {
|
||||
die("Failed to build latest version of $project!\n"); # oh well.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sub handle_example_dir {
|
||||
my $category = shift;
|
||||
my $example = shift;
|
||||
|
||||
my @files = ();
|
||||
my $files_str = '';
|
||||
opendir(my $dh, "$examples_dir/$category/$example") or die("Couldn't opendir '$examples_dir/$category/$example': $!\n");
|
||||
my $spc = '';
|
||||
while (readdir($dh)) {
|
||||
my $path = "$examples_dir/$category/$example/$_";
|
||||
next if not -f $path; # only care about files.
|
||||
push @files, $path if /\.[ch]\Z/; # add .c and .h files to source code.
|
||||
if (/\.c\Z/) { # only care about .c files for compiling.
|
||||
$files_str .= "$spc$path";
|
||||
$spc = ' ';
|
||||
}
|
||||
}
|
||||
closedir($dh);
|
||||
|
||||
my $dst = "$output_dir/$category/$example";
|
||||
|
||||
print("Building $category/$example ...\n");
|
||||
|
||||
my $basefname = "$example";
|
||||
$basefname =~ s/\A\d+\-//;
|
||||
$basefname = "$category-$basefname";
|
||||
my $jsfname = "$basefname.js";
|
||||
my $wasmfname = "$basefname.wasm";
|
||||
my $jssrc = "$compile_dir/examples/$jsfname";
|
||||
my $wasmsrc = "$compile_dir/examples/$wasmfname";
|
||||
my $jsdst = "$dst/$jsfname";
|
||||
my $wasmdst = "$dst/$wasmfname";
|
||||
|
||||
my $description = '';
|
||||
if (open(my $readmetxth, '<', "$examples_dir/$category/$example/README.txt")) {
|
||||
while (<$readmetxth>) {
|
||||
chomp;
|
||||
s/\A\s+//;
|
||||
s/\s+\Z//;
|
||||
$description .= "$_<br/>";
|
||||
}
|
||||
close($readmetxth);
|
||||
}
|
||||
|
||||
do_mkdir($dst);
|
||||
do_copy($jssrc, $jsdst);
|
||||
do_copy($wasmsrc, $wasmdst);
|
||||
|
||||
my $highlight_cmd = "highlight '--outdir=$dst' --style-outfile=highlight.css --fragment --enclose-pre --stdout --syntax=c '--plug-in=$examples_dir/highlight-plugin.lua'";
|
||||
print("$highlight_cmd\n");
|
||||
my $pid = open2(my $child_out, my $child_in, $highlight_cmd);
|
||||
|
||||
my $htmlified_source_code = '';
|
||||
foreach (sort(@files)) {
|
||||
my $path = $_;
|
||||
open my $srccode, '<', $path or die("Couldn't open '$path': $!\n");
|
||||
my $fname = "$path";
|
||||
$fname =~ s/\A.*\///;
|
||||
print $child_in "/* $fname ... */\n\n";
|
||||
while (<$srccode>) {
|
||||
print $child_in $_;
|
||||
}
|
||||
print $child_in "\n\n\n";
|
||||
close($srccode);
|
||||
}
|
||||
|
||||
close($child_in);
|
||||
|
||||
while (<$child_out>) {
|
||||
$htmlified_source_code .= $_;
|
||||
}
|
||||
close($child_out);
|
||||
|
||||
waitpid($pid, 0);
|
||||
|
||||
|
||||
my $html = '';
|
||||
open my $htmltemplate, '<', "$examples_dir/template.html" or die("Couldn't open '$examples_dir/template.html': $!\n");
|
||||
while (<$htmltemplate>) {
|
||||
s/\@project_name\@/$project/g;
|
||||
s/\@category_name\@/$category/g;
|
||||
s/\@example_name\@/$example/g;
|
||||
s/\@javascript_file\@/$jsfname/g;
|
||||
s/\@htmlified_source_code\@/$htmlified_source_code/g;
|
||||
s/\@description\@/$description/g;
|
||||
$html .= $_;
|
||||
}
|
||||
close($htmltemplate);
|
||||
|
||||
open my $htmloutput, '>', "$dst/index.html" or die("Couldn't open '$dst/index.html': $!\n");
|
||||
print $htmloutput $html;
|
||||
close($htmloutput);
|
||||
}
|
||||
|
||||
sub handle_category_dir {
|
||||
my $category = shift;
|
||||
|
||||
# !!! FIXME: this needs to generate a preview page for all the examples things in the category.
|
||||
|
||||
print("Category $category ...\n");
|
||||
|
||||
do_mkdir("$output_dir/$category");
|
||||
|
||||
opendir(my $dh, "$examples_dir/$category") or die("Couldn't opendir '$examples_dir/$category': $!\n");
|
||||
|
||||
while (readdir($dh)) {
|
||||
next if ($_ eq '.') || ($_ eq '..'); # obviously skip current and parent entries.
|
||||
next if not -d "$examples_dir/$category/$_"; # only care about subdirectories.
|
||||
handle_example_dir($category, $_);
|
||||
}
|
||||
|
||||
closedir($dh);
|
||||
}
|
||||
|
||||
|
||||
# Mainline!
|
||||
|
||||
foreach (@ARGV) {
|
||||
$project = $_, next if not defined $project;
|
||||
$emsdk_dir = $_, next if not defined $emsdk_dir;
|
||||
$compile_dir = $_, next if not defined $compile_dir;
|
||||
$cmake_flags = $_, next if not defined $cmake_flags;
|
||||
$output_dir = $_, next if not defined $output_dir;
|
||||
usage(); # too many arguments.
|
||||
}
|
||||
|
||||
usage() if not defined $output_dir;
|
||||
|
||||
print("Examples dir: $examples_dir\n");
|
||||
print("emsdk dir: $emsdk_dir\n");
|
||||
print("Compile dir: $compile_dir\n");
|
||||
print("CMake flags: $cmake_flags\n");
|
||||
print("Output dir: $output_dir\n");
|
||||
|
||||
do_system("rm -rf '$output_dir'");
|
||||
do_mkdir($output_dir);
|
||||
|
||||
build_latest();
|
||||
|
||||
opendir(my $dh, $examples_dir) or die("Couldn't opendir '$examples_dir': $!\n");
|
||||
|
||||
while (readdir($dh)) {
|
||||
next if ($_ eq '.') || ($_ eq '..'); # obviously skip current and parent entries.
|
||||
next if not -d "$examples_dir/$_"; # only care about subdirectories.
|
||||
# !!! FIXME: this needs to generate a preview page for all the categories.
|
||||
handle_category_dir($_);
|
||||
}
|
||||
|
||||
closedir($dh);
|
||||
|
||||
print("All examples built successfully!\n");
|
||||
exit(0); # success!
|
||||
|
||||
@@ -0,0 +1,172 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
import argparse
|
||||
import dataclasses
|
||||
import os
|
||||
import pathlib
|
||||
import re
|
||||
|
||||
ROOT = pathlib.Path(__file__).resolve().parents[1]
|
||||
SDL_ANDROID_C = ROOT / "src/core/android/SDL_android.c"
|
||||
METHOD_SOURCE_PATHS = (
|
||||
SDL_ANDROID_C,
|
||||
ROOT / "src/hidapi/android/hid.cpp",
|
||||
)
|
||||
JAVA_ROOT = ROOT / "android-project/app/src/main/java"
|
||||
|
||||
|
||||
BASIC_TYPE_SPEC_LUT = {
|
||||
"char": "C",
|
||||
"byte": "B",
|
||||
"short": "S",
|
||||
"int": "I",
|
||||
"long": "J",
|
||||
"float": "F",
|
||||
"double": "D",
|
||||
"void": "V",
|
||||
"boolean": "Z",
|
||||
"Object": "Ljava/lang/Object;",
|
||||
"String": "Ljava/lang/String;",
|
||||
}
|
||||
|
||||
|
||||
@dataclasses.dataclass(frozen=True)
|
||||
class JniType:
|
||||
typ: str
|
||||
array: int
|
||||
|
||||
|
||||
def java_type_to_jni_spec_internal(type_str: str) -> tuple[int, str]:
|
||||
for basic_type_str, basic_type_spec in BASIC_TYPE_SPEC_LUT.items():
|
||||
if type_str.startswith(basic_type_str):
|
||||
return len(basic_type_str), basic_type_spec
|
||||
raise ValueError(f"Don't know how to convert {repr(type_str)} to its equivalent jni spec")
|
||||
|
||||
|
||||
def java_type_to_jni_spec(type_str: str) -> str:
|
||||
end, type_spec = java_type_to_jni_spec_internal(type_str)
|
||||
suffix_str = type_str[end:]
|
||||
assert(all(c in "[] \t" for c in suffix_str))
|
||||
suffix_str = "".join(filter(lambda v: v in "[]", suffix_str))
|
||||
assert len(suffix_str) % 2 == 0
|
||||
array_spec = "[" * (len(suffix_str) // 2)
|
||||
return array_spec + type_spec
|
||||
|
||||
|
||||
def java_method_to_jni_spec(ret: str, args: list[str]) -> str:
|
||||
return "(" + "".join(java_type_to_jni_spec(a) for a in args) +")" + java_type_to_jni_spec(ret)
|
||||
|
||||
|
||||
@dataclasses.dataclass(frozen=True)
|
||||
class JniMethodBinding:
|
||||
name: str
|
||||
spec: str
|
||||
|
||||
|
||||
def collect_jni_bindings_from_c() -> dict[str, set[JniMethodBinding]]:
|
||||
bindings = {}
|
||||
|
||||
sdl_android_text = SDL_ANDROID_C.read_text()
|
||||
for m in re.finditer(r"""register_methods\((?:[A-Za-z0-9]+),\s*"(?P<class>[a-zA-Z0-9_/]+)",\s*(?P<table>[a-zA-Z0-9_]+),\s*SDL_arraysize\((?P=table)\)\)""", sdl_android_text):
|
||||
kls = m["class"]
|
||||
table = m["table"]
|
||||
methods = set()
|
||||
in_struct = False
|
||||
for method_source_path in METHOD_SOURCE_PATHS:
|
||||
method_source = method_source_path.read_text()
|
||||
for line in method_source.splitlines(keepends=False):
|
||||
if re.match(f"(static )?JNINativeMethod {table}" + r"\[([0-9]+)?\] = \{", line):
|
||||
in_struct = True
|
||||
continue
|
||||
if in_struct:
|
||||
if re.match(r"\};", line):
|
||||
in_struct = False
|
||||
break
|
||||
n = re.match(r"""\s*\{\s*"(?P<method>[a-zA-Z0-9_]+)"\s*,\s*"(?P<spec>[()A-Za-z0-9_/;[]+)"\s*,\s*(\(void\*\))?(HID|SDL)[_A-Z]*_JAVA_[_A-Z]*INTERFACE[_A-Z]*\((?P=method)\)\s*\},?""", line)
|
||||
assert n, f"'{line}' does not match regex"
|
||||
methods.add(JniMethodBinding(name=n["method"], spec=n["spec"]))
|
||||
continue
|
||||
if methods:
|
||||
break
|
||||
if methods:
|
||||
break
|
||||
assert methods, f"Could not find methods for {kls} (table={table})"
|
||||
|
||||
assert not in_struct
|
||||
|
||||
assert kls not in bindings, f"{kls} must be unique in C sources"
|
||||
bindings[kls] = methods
|
||||
return bindings
|
||||
|
||||
def collect_jni_bindings_from_java() -> dict[str, set[JniMethodBinding]]:
|
||||
bindings = {}
|
||||
|
||||
for root, _, files in os.walk(JAVA_ROOT):
|
||||
for file in files:
|
||||
file_path = pathlib.Path(root) / file
|
||||
java_text = file_path.read_text()
|
||||
methods = set()
|
||||
for m in re.finditer(r"(?:(?:public|private)\s+)?(?:static\s+)?native\s+(?P<ret>[A-Za-z0-9_]+)\s+(?P<method>[a-zA-Z0-9_]+)\s*\(\s*(?P<args>[^)]*)\);", java_text):
|
||||
name = m["method"]
|
||||
ret = m["ret"]
|
||||
args = []
|
||||
args_str = m["args"].strip()
|
||||
if args_str:
|
||||
for a_s in args_str.split(","):
|
||||
atype_str, _ = a_s.strip().rsplit(" ")
|
||||
args.append(atype_str.strip())
|
||||
|
||||
spec = java_method_to_jni_spec(ret=ret, args=args)
|
||||
methods.add(JniMethodBinding(name=name, spec=spec))
|
||||
if methods:
|
||||
relative_java_path = file_path.relative_to(JAVA_ROOT)
|
||||
relative_java_path_without_suffix = relative_java_path.with_suffix("")
|
||||
kls = "/".join(relative_java_path_without_suffix.parts)
|
||||
assert kls not in bindings, f"{kls} must be unique in JAVA sources"
|
||||
bindings[kls] = methods
|
||||
return bindings
|
||||
|
||||
|
||||
def print_error(*args):
|
||||
print("ERROR:", *args)
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(allow_abbrev=False, description="Verify Android JNI bindings")
|
||||
args = parser.parse_args()
|
||||
|
||||
bindings_from_c = collect_jni_bindings_from_c()
|
||||
bindings_from_java = collect_jni_bindings_from_java()
|
||||
|
||||
all_ok = bindings_from_c == bindings_from_java
|
||||
if all_ok:
|
||||
print("OK")
|
||||
else:
|
||||
print("NOT OK")
|
||||
kls_c = set(bindings_from_c.keys())
|
||||
kls_java = set(bindings_from_java.keys())
|
||||
if kls_c != kls_java:
|
||||
only_c = kls_c - kls_java
|
||||
for c in only_c:
|
||||
print_error(f"Missing class in JAVA sources: {c}")
|
||||
only_java = kls_java - kls_c
|
||||
for c in only_java:
|
||||
print_error(f"Missing class in C sources: {c}")
|
||||
|
||||
klasses = kls_c.union(kls_java)
|
||||
for kls in klasses:
|
||||
m_c = bindings_from_c.get(kls)
|
||||
m_j = bindings_from_java.get(kls)
|
||||
if m_c and m_j and m_c != m_j:
|
||||
m_only_c = m_c - m_j
|
||||
for c in m_only_c:
|
||||
print_error(f"{kls}: Binding only in C source: {c.name} {c.spec}")
|
||||
m_only_j = m_j - m_c
|
||||
for c in m_only_j:
|
||||
print_error(f"{kls}: Binding only in JAVA source: {c.name} {c.spec}")
|
||||
|
||||
return 0 if all_ok else 1
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -29,7 +29,7 @@ import sys
|
||||
|
||||
SDL_ROOT = pathlib.Path(__file__).resolve().parents[1]
|
||||
|
||||
words = [
|
||||
STDLIB_SYMBOLS = [
|
||||
'abs',
|
||||
'acos',
|
||||
'acosf',
|
||||
@@ -146,15 +146,13 @@ words = [
|
||||
'wcslen',
|
||||
'wcsncasecmp',
|
||||
'wcsncmp',
|
||||
'wcsstr' ]
|
||||
'wcsstr',
|
||||
]
|
||||
RE_STDLIB_SYMBOL = re.compile(rf"\b(?P<symbol>{'|'.join(STDLIB_SYMBOLS)})\b\(")
|
||||
|
||||
|
||||
reg_comment_remove_content = re.compile('\/\*.*\*/')
|
||||
reg_comment_remove_content2 = re.compile('".*"')
|
||||
reg_comment_remove_content3 = re.compile(':strlen')
|
||||
reg_comment_remove_content4 = re.compile('->free')
|
||||
|
||||
def find_symbols_in_file(file, regex):
|
||||
def find_symbols_in_file(file: pathlib.Path) -> int:
|
||||
match_count = 0
|
||||
|
||||
allowed_extensions = [ ".c", ".cpp", ".m", ".h", ".hpp", ".cc" ]
|
||||
|
||||
@@ -165,99 +163,99 @@ def find_symbols_in_file(file, regex):
|
||||
"src/video/khronos",
|
||||
"include/SDL3",
|
||||
"build-scripts/gen_audio_resampler_filter.c",
|
||||
"build-scripts/gen_audio_channel_conversion.c" ]
|
||||
"build-scripts/gen_audio_channel_conversion.c",
|
||||
"test/win32/sdlprocdump.c",
|
||||
]
|
||||
|
||||
filename = pathlib.Path(file)
|
||||
|
||||
for ep in excluded_paths:
|
||||
if ep in filename.as_posix():
|
||||
# skip
|
||||
return
|
||||
return 0
|
||||
|
||||
if filename.suffix not in allowed_extensions:
|
||||
# skip
|
||||
return
|
||||
return 0
|
||||
|
||||
# print("Parse %s" % file)
|
||||
|
||||
try:
|
||||
with file.open("r", encoding="UTF-8", newline="") as rfp:
|
||||
parsing_comment = False
|
||||
for l in rfp:
|
||||
l = l.strip()
|
||||
for line_i, original_line in enumerate(rfp, start=1):
|
||||
line = original_line.strip()
|
||||
|
||||
line_comment = ""
|
||||
|
||||
# Get the comment block /* ... */ across several lines
|
||||
match_start = "/*" in l
|
||||
match_end = "*/" in l
|
||||
if match_start and match_end:
|
||||
continue
|
||||
if match_start:
|
||||
parsing_comment = True
|
||||
continue
|
||||
if match_end:
|
||||
while True:
|
||||
if parsing_comment:
|
||||
pos_end_comment = line.find("*/")
|
||||
if pos_end_comment >= 0:
|
||||
line = line[pos_end_comment+2:]
|
||||
parsing_comment = False
|
||||
continue
|
||||
else:
|
||||
break
|
||||
else:
|
||||
pos_start_comment = line.find("/*")
|
||||
if pos_start_comment >= 0:
|
||||
pos_end_comment = line.find("*/", pos_start_comment+2)
|
||||
if pos_end_comment >= 0:
|
||||
line_comment += line[pos_start_comment:pos_end_comment+2]
|
||||
line = line[:pos_start_comment] + line[pos_end_comment+2:]
|
||||
else:
|
||||
line_comment += line[pos_start_comment:]
|
||||
line = line[:pos_start_comment]
|
||||
parsing_comment = True
|
||||
break
|
||||
else:
|
||||
break
|
||||
if parsing_comment:
|
||||
continue
|
||||
pos_line_comment = line.find("//")
|
||||
if pos_line_comment >= 0:
|
||||
line_comment += line[pos_line_comment:]
|
||||
line = line[:pos_line_comment]
|
||||
|
||||
if regex.match(l):
|
||||
|
||||
# free() allowed here
|
||||
if "This should NOT be SDL_" in l:
|
||||
continue
|
||||
|
||||
# double check
|
||||
# Remove one line comment /* ... */
|
||||
# eg: extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path, int bExclusive /* = false */);
|
||||
l = reg_comment_remove_content.sub('', l)
|
||||
|
||||
# Remove strings " ... "
|
||||
l = reg_comment_remove_content2.sub('', l)
|
||||
|
||||
# :strlen
|
||||
l = reg_comment_remove_content3.sub('', l)
|
||||
|
||||
# ->free
|
||||
l = reg_comment_remove_content4.sub('', l)
|
||||
|
||||
if regex.match(l):
|
||||
print("File %s" % filename)
|
||||
print(" %s" % l)
|
||||
print("")
|
||||
if m := RE_STDLIB_SYMBOL.match(line):
|
||||
override_string = f"This should NOT be SDL_{m['symbol']}()"
|
||||
if override_string not in line_comment:
|
||||
print(f"{filename}:{line_i}")
|
||||
print(f" {line}")
|
||||
print(f"")
|
||||
match_count += 1
|
||||
|
||||
except UnicodeDecodeError:
|
||||
print("%s is not text, skipping" % file)
|
||||
except Exception as err:
|
||||
print("%s" % err)
|
||||
print(f"{file} is not text, skipping", file=sys.stderr)
|
||||
|
||||
def find_symbols_in_dir(path, regex):
|
||||
return match_count
|
||||
|
||||
def find_symbols_in_dir(path: pathlib.Path) -> int:
|
||||
match_count = 0
|
||||
for entry in path.glob("*"):
|
||||
if entry.is_dir():
|
||||
find_symbols_in_dir(entry, regex)
|
||||
match_count += find_symbols_in_dir(entry)
|
||||
else:
|
||||
find_symbols_in_file(entry, regex)
|
||||
match_count += find_symbols_in_file(entry)
|
||||
return match_count
|
||||
|
||||
def main():
|
||||
str = ".*\\b("
|
||||
for w in words:
|
||||
str += w + "|"
|
||||
str = str[:-1]
|
||||
str += ")\("
|
||||
regex = re.compile(str)
|
||||
find_symbols_in_dir(SDL_ROOT, regex)
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
parser = argparse.ArgumentParser(fromfile_prefix_chars='@')
|
||||
parser = argparse.ArgumentParser(fromfile_prefix_chars="@")
|
||||
parser.add_argument("path", default=SDL_ROOT, nargs="?", type=pathlib.Path, help="Path to look for stdlib symbols")
|
||||
args = parser.parse_args()
|
||||
|
||||
try:
|
||||
main()
|
||||
except Exception as e:
|
||||
print(e)
|
||||
exit(-1)
|
||||
print(f"Looking for stdlib usage in {args.path}...")
|
||||
|
||||
exit(0)
|
||||
match_count = find_symbols_in_dir(args.path)
|
||||
|
||||
if match_count:
|
||||
print("If the stdlib usage is intentional, add a '// This should NOT be SDL_<symbol>()' line comment.")
|
||||
print("")
|
||||
print("NOT OK")
|
||||
else:
|
||||
print("OK")
|
||||
return 1 if match_count else 0
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
|
||||
@@ -18,15 +18,22 @@ git checkout \
|
||||
stdlib/SDL_malloc.c \
|
||||
stdlib/SDL_qsort.c \
|
||||
stdlib/SDL_strtokr.c \
|
||||
video/arm \
|
||||
video/khronos \
|
||||
video/x11/edid.h \
|
||||
video/x11/edid-parse.c \
|
||||
video/x11/xsettings-client.* \
|
||||
video/yuv2rgb
|
||||
clang-format -i hidapi/SDL_hidapi.c
|
||||
|
||||
# Revert generated code
|
||||
git checkout dynapi/SDL_dynapi_overrides.h
|
||||
git checkout dynapi/SDL_dynapi_procs.h
|
||||
git checkout render/metal/SDL_shaders_metal_*.h
|
||||
git checkout \
|
||||
dynapi/SDL_dynapi_overrides.h \
|
||||
dynapi/SDL_dynapi_procs.h \
|
||||
render/*/*Shader*.h \
|
||||
render/metal/SDL_shaders_metal_*.h \
|
||||
render/vitagxm/SDL_render_vita_gxm_shaders.h \
|
||||
video/directx/SDL_d3d12_xbox_cmacros.h \
|
||||
video/directx/d3d12.h \
|
||||
video/directx/d3d12sdklayers.h \
|
||||
|
||||
echo "clang-format complete!"
|
||||
|
||||
@@ -0,0 +1,238 @@
|
||||
#!/usr/bin/env python3
|
||||
import os
|
||||
from argparse import ArgumentParser
|
||||
from pathlib import Path
|
||||
import re
|
||||
import shutil
|
||||
import sys
|
||||
import textwrap
|
||||
|
||||
|
||||
SDL_ROOT = Path(__file__).resolve().parents[1]
|
||||
|
||||
def extract_sdl_version() -> str:
|
||||
"""
|
||||
Extract SDL version from SDL3/SDL_version.h
|
||||
"""
|
||||
|
||||
with open(SDL_ROOT / "include/SDL3/SDL_version.h") as f:
|
||||
data = f.read()
|
||||
|
||||
major = int(next(re.finditer(r"#define\s+SDL_MAJOR_VERSION\s+([0-9]+)", data)).group(1))
|
||||
minor = int(next(re.finditer(r"#define\s+SDL_MINOR_VERSION\s+([0-9]+)", data)).group(1))
|
||||
micro = int(next(re.finditer(r"#define\s+SDL_MICRO_VERSION\s+([0-9]+)", data)).group(1))
|
||||
return f"{major}.{minor}.{micro}"
|
||||
|
||||
def replace_in_file(path: Path, regex_what: str, replace_with: str) -> None:
|
||||
with path.open("r") as f:
|
||||
data = f.read()
|
||||
|
||||
new_data, count = re.subn(regex_what, replace_with, data)
|
||||
|
||||
assert count > 0, f"\"{regex_what}\" did not match anything in \"{path}\""
|
||||
|
||||
with open(path, "w") as f:
|
||||
f.write(new_data)
|
||||
|
||||
|
||||
def android_mk_use_prefab(path: Path) -> None:
|
||||
"""
|
||||
Replace relative SDL inclusion with dependency on prefab package
|
||||
"""
|
||||
|
||||
with path.open() as f:
|
||||
data = "".join(line for line in f.readlines() if "# SDL" not in line)
|
||||
|
||||
data, _ = re.subn("[\n]{3,}", "\n\n", data)
|
||||
|
||||
newdata = data + textwrap.dedent("""
|
||||
# https://google.github.io/prefab/build-systems.html
|
||||
|
||||
# Add the prefab modules to the import path.
|
||||
$(call import-add-path,/out)
|
||||
|
||||
# Import SDL3 so we can depend on it.
|
||||
$(call import-module,prefab/SDL3)
|
||||
""")
|
||||
|
||||
with path.open("w") as f:
|
||||
f.write(newdata)
|
||||
|
||||
|
||||
def cmake_mk_no_sdl(path: Path) -> None:
|
||||
"""
|
||||
Don't add the source directories of SDL/SDL_image/SDL_mixer/...
|
||||
"""
|
||||
|
||||
with path.open() as f:
|
||||
lines = f.readlines()
|
||||
|
||||
newlines: list[str] = []
|
||||
for line in lines:
|
||||
if "add_subdirectory(SDL" in line:
|
||||
while newlines[-1].startswith("#"):
|
||||
newlines = newlines[:-1]
|
||||
continue
|
||||
newlines.append(line)
|
||||
|
||||
newdata, _ = re.subn("[\n]{3,}", "\n\n", "".join(newlines))
|
||||
|
||||
with path.open("w") as f:
|
||||
f.write(newdata)
|
||||
|
||||
|
||||
def gradle_add_prefab_and_aar(path: Path, aar: str) -> None:
|
||||
with path.open() as f:
|
||||
data = f.read()
|
||||
|
||||
data, count = re.subn("android {", textwrap.dedent("""
|
||||
android {
|
||||
buildFeatures {
|
||||
prefab true
|
||||
}"""), data)
|
||||
assert count == 1
|
||||
|
||||
data, count = re.subn("dependencies {", textwrap.dedent(f"""
|
||||
dependencies {{
|
||||
implementation files('libs/{aar}')"""), data)
|
||||
assert count == 1
|
||||
|
||||
with path.open("w") as f:
|
||||
f.write(data)
|
||||
|
||||
|
||||
def gradle_add_package_name(path: Path, package_name: str) -> None:
|
||||
with path.open() as f:
|
||||
data = f.read()
|
||||
|
||||
data, count = re.subn("org.libsdl.app", package_name, data)
|
||||
assert count >= 1
|
||||
|
||||
with path.open("w") as f:
|
||||
f.write(data)
|
||||
|
||||
|
||||
def main() -> int:
|
||||
description = "Create a simple Android gradle project from input sources."
|
||||
epilog = textwrap.dedent("""\
|
||||
You need to manually copy a prebuilt SDL3 Android archive into the project tree when using the aar variant.
|
||||
|
||||
Any changes you have done to the sources in the Android project will be lost
|
||||
""")
|
||||
parser = ArgumentParser(description=description, epilog=epilog, allow_abbrev=False)
|
||||
parser.add_argument("package_name", metavar="PACKAGENAME", help="Android package name (e.g. com.yourcompany.yourapp)")
|
||||
parser.add_argument("sources", metavar="SOURCE", nargs="*", help="Source code of your application. The files are copied to the output directory.")
|
||||
parser.add_argument("--variant", choices=["copy", "symlink", "aar"], default="copy", help="Choose variant of SDL project (copy: copy SDL sources, symlink: symlink SDL sources, aar: use Android aar archive)")
|
||||
parser.add_argument("--output", "-o", default=SDL_ROOT / "build", type=Path, help="Location where to store the Android project")
|
||||
parser.add_argument("--version", default=None, help="SDL3 version to use as aar dependency (only used for aar variant)")
|
||||
|
||||
args = parser.parse_args()
|
||||
if not args.sources:
|
||||
print("Reading source file paths from stdin (press CTRL+D to stop)")
|
||||
args.sources = [path for path in sys.stdin.read().strip().split() if path]
|
||||
if not args.sources:
|
||||
parser.error("No sources passed")
|
||||
|
||||
if not os.getenv("ANDROID_HOME"):
|
||||
print("WARNING: ANDROID_HOME environment variable not set", file=sys.stderr)
|
||||
if not os.getenv("ANDROID_NDK_HOME"):
|
||||
print("WARNING: ANDROID_NDK_HOME environment variable not set", file=sys.stderr)
|
||||
|
||||
args.sources = [Path(src) for src in args.sources]
|
||||
|
||||
build_path = args.output / args.package_name
|
||||
|
||||
# Remove the destination folder
|
||||
shutil.rmtree(build_path, ignore_errors=True)
|
||||
|
||||
# Copy the Android project
|
||||
shutil.copytree(SDL_ROOT / "android-project", build_path)
|
||||
|
||||
# Add the source files to the ndk-build and cmake projects
|
||||
replace_in_file(build_path / "app/jni/src/Android.mk", r"YourSourceHere\.c", " \\\n ".join(src.name for src in args.sources))
|
||||
replace_in_file(build_path / "app/jni/src/CMakeLists.txt", r"YourSourceHere\.c", "\n ".join(src.name for src in args.sources))
|
||||
|
||||
# Remove placeholder source "YourSourceHere.c"
|
||||
(build_path / "app/jni/src/YourSourceHere.c").unlink()
|
||||
|
||||
# Copy sources to output folder
|
||||
for src in args.sources:
|
||||
if not src.is_file():
|
||||
parser.error(f"\"{src}\" is not a file")
|
||||
shutil.copyfile(src, build_path / "app/jni/src" / src.name)
|
||||
|
||||
sdl_project_files = (
|
||||
SDL_ROOT / "src",
|
||||
SDL_ROOT / "include",
|
||||
SDL_ROOT / "LICENSE.txt",
|
||||
SDL_ROOT / "README.md",
|
||||
SDL_ROOT / "Android.mk",
|
||||
SDL_ROOT / "CMakeLists.txt",
|
||||
SDL_ROOT / "cmake",
|
||||
)
|
||||
if args.variant == "copy":
|
||||
(build_path / "app/jni/SDL").mkdir(exist_ok=True, parents=True)
|
||||
for sdl_project_file in sdl_project_files:
|
||||
# Copy SDL project files and directories
|
||||
if sdl_project_file.is_dir():
|
||||
shutil.copytree(sdl_project_file, build_path / "app/jni/SDL" / sdl_project_file.name)
|
||||
elif sdl_project_file.is_file():
|
||||
shutil.copyfile(sdl_project_file, build_path / "app/jni/SDL" / sdl_project_file.name)
|
||||
elif args.variant == "symlink":
|
||||
(build_path / "app/jni/SDL").mkdir(exist_ok=True, parents=True)
|
||||
# Create symbolic links for all SDL project files
|
||||
for sdl_project_file in sdl_project_files:
|
||||
os.symlink(sdl_project_file, build_path / "app/jni/SDL" / sdl_project_file.name)
|
||||
elif args.variant == "aar":
|
||||
if not args.version:
|
||||
args.version = extract_sdl_version()
|
||||
|
||||
major = args.version.split(".")[0]
|
||||
aar = f"SDL{ major }-{ args.version }.aar"
|
||||
|
||||
# Remove all SDL java classes
|
||||
shutil.rmtree(build_path / "app/src/main/java")
|
||||
|
||||
# Use prefab to generate include-able files
|
||||
gradle_add_prefab_and_aar(build_path / "app/build.gradle", aar=aar)
|
||||
|
||||
# Make sure to use the prefab-generated files and not SDL sources
|
||||
android_mk_use_prefab(build_path / "app/jni/src/Android.mk")
|
||||
cmake_mk_no_sdl(build_path / "app/jni/CMakeLists.txt")
|
||||
|
||||
aar_libs_folder = build_path / "app/libs"
|
||||
aar_libs_folder.mkdir(parents=True)
|
||||
with (aar_libs_folder / "copy-sdl-aars-here.txt").open("w") as f:
|
||||
f.write(f"Copy {aar} to this folder.\n")
|
||||
|
||||
print(f"WARNING: copy { aar } to { aar_libs_folder }", file=sys.stderr)
|
||||
|
||||
# Add the package name to build.gradle
|
||||
gradle_add_package_name(build_path / "app/build.gradle", args.package_name)
|
||||
|
||||
# Create entry activity, subclassing SDLActivity
|
||||
activity = args.package_name[args.package_name.rfind(".") + 1:].capitalize() + "Activity"
|
||||
activity_path = build_path / "app/src/main/java" / args.package_name.replace(".", "/") / f"{activity}.java"
|
||||
activity_path.parent.mkdir(parents=True)
|
||||
with activity_path.open("w") as f:
|
||||
f.write(textwrap.dedent(f"""
|
||||
package {args.package_name};
|
||||
|
||||
import org.libsdl.app.SDLActivity;
|
||||
|
||||
public class {activity} extends SDLActivity
|
||||
{{
|
||||
}}
|
||||
"""))
|
||||
|
||||
# Add the just-generated activity to the Android manifest
|
||||
replace_in_file(build_path / "app/src/main/AndroidManifest.xml", 'name="SDLActivity"', f'name="{activity}"')
|
||||
|
||||
# Update project and build
|
||||
print("To build and install to a device for testing, run the following:")
|
||||
print(f"cd {build_path}")
|
||||
print("./gradlew installDebug")
|
||||
return 0
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -88,11 +88,6 @@ foreach my $release (@releases) {
|
||||
close(PIPEFH);
|
||||
}
|
||||
|
||||
# these are incorrect in the dynapi header, because we forgot to add them
|
||||
# until a later release, but are available in the older release.
|
||||
$funcs{'SDL_WinRTGetFSPathUNICODE'} = '2.0.3';
|
||||
$funcs{'SDL_WinRTGetFSPathUTF8'} = '2.0.3';
|
||||
|
||||
if (not defined $wikipath) {
|
||||
foreach my $release (@releases) {
|
||||
foreach my $fn (sort keys %funcs) {
|
||||
@@ -105,7 +100,7 @@ if (not defined $wikipath) {
|
||||
foreach my $fn (keys %funcs) {
|
||||
my $revision = $funcs{$fn};
|
||||
$revision = $next_release if $revision eq 'HEAD';
|
||||
my $fname = "$fn.mediawiki";
|
||||
my $fname = "$fn.md";
|
||||
if ( ! -f $fname ) {
|
||||
#print STDERR "No such file: $fname\n";
|
||||
next;
|
||||
@@ -117,21 +112,21 @@ if (not defined $wikipath) {
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
if ((/\A\-\-\-\-/) && (!$added)) {
|
||||
push @lines, "== Version ==";
|
||||
push @lines, "## Version";
|
||||
push @lines, "";
|
||||
push @lines, "This function is available since SDL $revision.";
|
||||
push @lines, "";
|
||||
$added = 1;
|
||||
}
|
||||
push @lines, $_;
|
||||
next if not /\A\=\=\s+Version\s+\=\=/;
|
||||
next if not /\A\#\#\s+Version/;
|
||||
$added = 1;
|
||||
push @lines, "";
|
||||
push @lines, "This function is available since SDL $revision.";
|
||||
push @lines, "";
|
||||
while (<FH>) {
|
||||
chomp;
|
||||
next if not (/\A\=\=\s+/ || /\A\-\-\-\-/);
|
||||
next if not (/\A\#\#\s+/ || /\A\-\-\-\-/);
|
||||
push @lines, $_;
|
||||
last;
|
||||
}
|
||||
@@ -139,7 +134,7 @@ if (not defined $wikipath) {
|
||||
close(FH);
|
||||
|
||||
if (!$added) {
|
||||
push @lines, "== Version ==";
|
||||
push @lines, "## Version";
|
||||
push @lines, "";
|
||||
push @lines, "This function is available since SDL $revision.";
|
||||
push @lines, "";
|
||||
|
||||
@@ -1,149 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
Built with:
|
||||
|
||||
gcc -o genfilter build-scripts/gen_audio_resampler_filter.c -lm && ./genfilter > src/audio/SDL_audio_resampler_filter.h
|
||||
|
||||
*/
|
||||
|
||||
/*
|
||||
SDL's resampler uses a "bandlimited interpolation" algorithm:
|
||||
https://ccrma.stanford.edu/~jos/resample/
|
||||
|
||||
This code pre-generates the kaiser tables so we don't have to do this at
|
||||
run time, at a cost of about 20 kilobytes of static data in SDL. This code
|
||||
used to be part of SDL itself and generated the tables on the first use,
|
||||
but that was expensive to produce on platforms without floating point
|
||||
hardware.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
#define RESAMPLER_ZERO_CROSSINGS 5
|
||||
#define RESAMPLER_BITS_PER_SAMPLE 16
|
||||
#define RESAMPLER_BITS_PER_ZERO_CROSSING ((RESAMPLER_BITS_PER_SAMPLE / 2) + 1)
|
||||
#define RESAMPLER_SAMPLES_PER_ZERO_CROSSING (1 << RESAMPLER_BITS_PER_ZERO_CROSSING)
|
||||
#define RESAMPLER_FILTER_SIZE (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * RESAMPLER_ZERO_CROSSINGS)
|
||||
|
||||
/* This is a "modified" bessel function, so you can't use POSIX j0() */
|
||||
static double
|
||||
bessel(const double x)
|
||||
{
|
||||
const double xdiv2 = x / 2.0;
|
||||
double i0 = 1.0;
|
||||
double f = 1.0;
|
||||
int i = 1;
|
||||
|
||||
while (1) {
|
||||
const double diff = pow(xdiv2, i * 2) / pow(f, 2);
|
||||
if (diff < 1.0e-21) {
|
||||
break;
|
||||
}
|
||||
i0 += diff;
|
||||
i++;
|
||||
f *= (double) i;
|
||||
}
|
||||
|
||||
return i0;
|
||||
}
|
||||
|
||||
/* build kaiser table with cardinal sine applied to it, and array of differences between elements. */
|
||||
static void
|
||||
kaiser_and_sinc(double *table, const int tablelen, const double beta)
|
||||
{
|
||||
const double bessel_beta = bessel(beta);
|
||||
int i;
|
||||
|
||||
table[0] = 1.0;
|
||||
|
||||
for (i = 1; i < tablelen; i++) {
|
||||
const double kaiser = bessel(beta * sqrt(1.0 - pow((double)i / (double)(tablelen), 2.0))) / bessel_beta;
|
||||
const double x = (((double) i) / ((double) RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) * M_PI;
|
||||
table[i] = kaiser * (sin(x) / x);
|
||||
}
|
||||
}
|
||||
|
||||
static double ResamplerFilter[RESAMPLER_FILTER_SIZE];
|
||||
|
||||
static void
|
||||
PrepareResampleFilter(void)
|
||||
{
|
||||
/* if dB > 50, beta=(0.1102 * (dB - 8.7)), according to Matlab. */
|
||||
const double dB = 80.0;
|
||||
const double beta = 0.1102 * (dB - 8.7);
|
||||
kaiser_and_sinc(ResamplerFilter, RESAMPLER_FILTER_SIZE, beta);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
PrepareResampleFilter();
|
||||
|
||||
printf(
|
||||
"/*\n"
|
||||
" Simple DirectMedia Layer\n"
|
||||
" Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>\n"
|
||||
"\n"
|
||||
" This software is provided 'as-is', without any express or implied\n"
|
||||
" warranty. In no event will the authors be held liable for any damages\n"
|
||||
" arising from the use of this software.\n"
|
||||
"\n"
|
||||
" Permission is granted to anyone to use this software for any purpose,\n"
|
||||
" including commercial applications, and to alter it and redistribute it\n"
|
||||
" freely, subject to the following restrictions:\n"
|
||||
"\n"
|
||||
" 1. The origin of this software must not be misrepresented; you must not\n"
|
||||
" claim that you wrote the original software. If you use this software\n"
|
||||
" in a product, an acknowledgment in the product documentation would be\n"
|
||||
" appreciated but is not required.\n"
|
||||
" 2. Altered source versions must be plainly marked as such, and must not be\n"
|
||||
" misrepresented as being the original software.\n"
|
||||
" 3. This notice may not be removed or altered from any source distribution.\n"
|
||||
"*/\n"
|
||||
"\n"
|
||||
"// DO NOT EDIT, THIS FILE WAS GENERATED BY build-scripts/gen_audio_resampler_filter.c\n"
|
||||
"\n"
|
||||
"#define RESAMPLER_ZERO_CROSSINGS %d\n"
|
||||
"#define RESAMPLER_BITS_PER_SAMPLE %d\n"
|
||||
"#define RESAMPLER_BITS_PER_ZERO_CROSSING ((RESAMPLER_BITS_PER_SAMPLE / 2) + 1)\n"
|
||||
"#define RESAMPLER_SAMPLES_PER_ZERO_CROSSING (1 << RESAMPLER_BITS_PER_ZERO_CROSSING)\n"
|
||||
"#define RESAMPLER_FILTER_SIZE (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * RESAMPLER_ZERO_CROSSINGS)\n"
|
||||
"\n", RESAMPLER_ZERO_CROSSINGS, RESAMPLER_BITS_PER_SAMPLE
|
||||
);
|
||||
|
||||
printf("static const float ResamplerFilter[RESAMPLER_FILTER_SIZE] = {");
|
||||
for (i = 0; i < RESAMPLER_FILTER_SIZE; i++) {
|
||||
j = (i % RESAMPLER_ZERO_CROSSINGS) * RESAMPLER_SAMPLES_PER_ZERO_CROSSING + (i / RESAMPLER_ZERO_CROSSINGS);
|
||||
printf("%s%12.9ff,", (i % RESAMPLER_ZERO_CROSSINGS) ? "" : "\n ", ResamplerFilter[j]);
|
||||
}
|
||||
printf("\n};\n\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
|
||||
This Android archive allows use of @PROJECT_NAME@ in your Android project, without needing to copy any SDL source.
|
||||
For integration with CMake/ndk-build, it uses [prefab](https://google.github.io/prefab/).
|
||||
|
||||
Copy this archive (@PROJECT_NAME@-@PROJECT_VERSION@.aar) to a `app/libs` directory of your project.
|
||||
|
||||
In `app/build.gradle` of your Android project, add:
|
||||
```
|
||||
android {
|
||||
/* ... */
|
||||
buildFeatures {
|
||||
prefab true
|
||||
}
|
||||
}
|
||||
dependencies {
|
||||
implementation files('libs/@PROJECT_NAME@-@PROJECT_VERSION@.aar')
|
||||
/* ... */
|
||||
}
|
||||
```
|
||||
|
||||
If you're using CMake, add the following to your CMakeLists.txt:
|
||||
```
|
||||
find_package(@PROJECT_NAME@ REQUIRED CONFIG)
|
||||
target_link_libraries(yourgame PRIVATE @PROJECT_NAME@::@PROJECT_NAME@)
|
||||
```
|
||||
|
||||
If you're using ndk-build, add the following somewhere after `LOCAL_MODULE := yourgame` to your `Android.mk` or `Application.mk`:
|
||||
```
|
||||
# https://google.github.io/prefab/build-systems.html
|
||||
|
||||
# Add the prefab modules to the import path.
|
||||
$(call import-add-path,/out)
|
||||
|
||||
# Import @PROJECT_NAME@ so we can depend on it.
|
||||
$(call import-module,prefab/@PROJECT_NAME@)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
For advanced users:
|
||||
|
||||
If you want to build a 3rd party library outside Gradle,
|
||||
running the following command will extract the Android archive into a more common directory structure.
|
||||
```
|
||||
python @PROJECT_NAME@-@PROJECT_VERSION@.aar -o android_prefix
|
||||
```
|
||||
Add `--help` for a list of all available options.
|
||||
|
||||
|
||||
Look at the example programs in ./test (of the source archive), and check out online documentation:
|
||||
https://wiki.libsdl.org/SDL3/FrontPage
|
||||
|
||||
Join the SDL discourse server if you want to join the community:
|
||||
https://discourse.libsdl.org/
|
||||
|
||||
|
||||
That's it!
|
||||
Sam Lantinga <slouken@libsdl.org>
|
||||
@@ -0,0 +1,104 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
"""
|
||||
Create a @PROJECT_NAME@ SDK prefix from an Android archive
|
||||
This file is meant to be placed in a the root of an android .aar archive
|
||||
|
||||
Example usage:
|
||||
```sh
|
||||
python @PROJECT_NAME@-@PROJECT_VERSION@.aar -o /usr/opt/android-sdks
|
||||
cmake -S my-project \
|
||||
-DCMAKE_PREFIX_PATH=/usr/opt/android-sdks \
|
||||
-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake \
|
||||
-B build-arm64 -DANDROID_ABI=arm64-v8a \
|
||||
-DCMAKE_BUILD_TYPE=Releaase
|
||||
cmake --build build-arm64
|
||||
```
|
||||
"""
|
||||
import argparse
|
||||
import io
|
||||
import json
|
||||
import os
|
||||
import pathlib
|
||||
import re
|
||||
import stat
|
||||
import zipfile
|
||||
|
||||
|
||||
AAR_PATH = pathlib.Path(__file__).resolve().parent
|
||||
ANDROID_ARCHS = { "armeabi-v7a", "arm64-v8a", "x86", "x86_64" }
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(
|
||||
description="Convert a @PROJECT_NAME@ Android .aar archive into a SDK",
|
||||
allow_abbrev=False,
|
||||
)
|
||||
parser.add_argument("-o", dest="output", type=pathlib.Path, required=True, help="Folder where to store the SDK")
|
||||
args = parser.parse_args()
|
||||
|
||||
print(f"Creating a @PROJECT_NAME@ SDK at {args.output}...")
|
||||
|
||||
prefix = args.output
|
||||
incdir = prefix / "include"
|
||||
libdir = prefix / "lib"
|
||||
|
||||
RE_LIB_MODULE_ARCH = re.compile(r"prefab/modules/(?P<module>[A-Za-z0-9_-]+)/libs/android\.(?P<arch>[a-zA-Z0-9_-]+)/(?P<filename>lib[A-Za-z0-9_]+\.(?:so|a))")
|
||||
RE_INC_MODULE_ARCH = re.compile(r"prefab/modules/(?P<module>[A-Za-z0-9_-]+)/include/(?P<header>[a-zA-Z0-9_./-]+)")
|
||||
RE_LICENSE = re.compile(r"(?:.*/)?(?P<filename>(?:license|copying)(?:\.md|\.txt)?)", flags=re.I)
|
||||
RE_PROGUARD = re.compile(r"(?:.*/)?(?P<filename>proguard.*\.(?:pro|txt))", flags=re.I)
|
||||
RE_CMAKE = re.compile(r"(?:.*/)?(?P<filename>.*\.cmake)", flags=re.I)
|
||||
|
||||
with zipfile.ZipFile(AAR_PATH) as zf:
|
||||
project_description = json.loads(zf.read("description.json"))
|
||||
project_name = project_description["name"]
|
||||
project_version = project_description["version"]
|
||||
licensedir = prefix / "share/licenses" / project_name
|
||||
cmakedir = libdir / "cmake" / project_name
|
||||
javadir = prefix / "share/java" / project_name
|
||||
javadocdir = prefix / "share/javadoc" / project_name
|
||||
|
||||
def read_zipfile_and_write(path: pathlib.Path, zippath: str):
|
||||
data = zf.read(zippath)
|
||||
path.parent.mkdir(parents=True, exist_ok=True)
|
||||
path.write_bytes(data)
|
||||
|
||||
for zip_info in zf.infolist():
|
||||
zippath = zip_info.filename
|
||||
if m := RE_LIB_MODULE_ARCH.match(zippath):
|
||||
lib_path = libdir / m["arch"] / m["filename"]
|
||||
read_zipfile_and_write(lib_path, zippath)
|
||||
if m["filename"].endswith(".so"):
|
||||
os.chmod(lib_path, stat.S_IRWXU | stat.S_IRGRP | stat.S_IXGRP | stat.S_IROTH | stat.S_IXOTH)
|
||||
|
||||
elif m := RE_INC_MODULE_ARCH.match(zippath):
|
||||
header_path = incdir / m["header"]
|
||||
read_zipfile_and_write(header_path, zippath)
|
||||
elif m:= RE_LICENSE.match(zippath):
|
||||
license_path = licensedir / m["filename"]
|
||||
read_zipfile_and_write(license_path, zippath)
|
||||
elif m:= RE_PROGUARD.match(zippath):
|
||||
proguard_path = javadir / m["filename"]
|
||||
read_zipfile_and_write(proguard_path, zippath)
|
||||
elif m:= RE_CMAKE.match(zippath):
|
||||
cmake_path = cmakedir / m["filename"]
|
||||
read_zipfile_and_write(cmake_path, zippath)
|
||||
elif zippath == "classes.jar":
|
||||
versioned_jar_path = javadir / f"{project_name}-{project_version}.jar"
|
||||
unversioned_jar_path = javadir / f"{project_name}.jar"
|
||||
read_zipfile_and_write(versioned_jar_path, zippath)
|
||||
os.symlink(src=versioned_jar_path.name, dst=unversioned_jar_path)
|
||||
elif zippath == "classes-sources.jar":
|
||||
jarpath = javadir / f"{project_name}-{project_version}-sources.jar"
|
||||
read_zipfile_and_write(jarpath, zippath)
|
||||
elif zippath == "classes-doc.jar":
|
||||
data = zf.read(zippath)
|
||||
with zipfile.ZipFile(io.BytesIO(data)) as doc_zf:
|
||||
doc_zf.extractall(javadocdir)
|
||||
|
||||
print("... done")
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -0,0 +1,148 @@
|
||||
# SDL CMake configuration file:
|
||||
# This file is meant to be placed in lib/cmake/SDL3 subfolder of a reconstructed Android SDL3 SDK
|
||||
|
||||
cmake_minimum_required(VERSION 3.0...3.5)
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL3 PROPERTIES
|
||||
URL "https://www.libsdl.org/"
|
||||
DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
|
||||
)
|
||||
|
||||
# Copied from `configure_package_config_file`
|
||||
macro(set_and_check _var _file)
|
||||
set(${_var} "${_file}")
|
||||
if(NOT EXISTS "${_file}")
|
||||
message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Copied from `configure_package_config_file`
|
||||
macro(check_required_components _NAME)
|
||||
foreach(comp ${${_NAME}_FIND_COMPONENTS})
|
||||
if(NOT ${_NAME}_${comp}_FOUND)
|
||||
if(${_NAME}_FIND_REQUIRED_${comp})
|
||||
set(${_NAME}_FOUND FALSE)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endmacro()
|
||||
|
||||
set(SDL3_FOUND TRUE)
|
||||
|
||||
if(SDL_CPU_X86)
|
||||
set(_sdl_arch_subdir "x86")
|
||||
elseif(SDL_CPU_X64)
|
||||
set(_sdl_arch_subdir "x86_64")
|
||||
elseif(SDL_CPU_ARM32)
|
||||
set(_sdl_arch_subdir "armeabi-v7a")
|
||||
elseif(SDL_CPU_ARM64)
|
||||
set(_sdl_arch_subdir "arm64-v8a")
|
||||
else()
|
||||
set(SDL3_FOUND FALSE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
get_filename_component(_sdl3_prefix "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
get_filename_component(_sdl3_prefix "${_sdl3_prefix}/.." ABSOLUTE)
|
||||
get_filename_component(_sdl3_prefix "${_sdl3_prefix}/.." ABSOLUTE)
|
||||
set_and_check(_sdl3_prefix "${_sdl3_prefix}")
|
||||
set_and_check(_sdl3_include_dirs "${_sdl3_prefix}/include")
|
||||
|
||||
set_and_check(_sdl3_lib "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/libSDL3.so")
|
||||
set_and_check(_sdl3test_lib "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/libSDL3_test.a")
|
||||
set_and_check(_sdl3_jar "${_sdl3_prefix}/share/java/SDL3/SDL3-${SDL3_VERSION}.jar")
|
||||
|
||||
unset(_sdl_arch_subdir)
|
||||
unset(_sdl3_prefix)
|
||||
|
||||
# All targets are created, even when some might not be requested though COMPONENTS.
|
||||
# This is done for compatibility with CMake generated SDL3-target.cmake files.
|
||||
|
||||
if(NOT TARGET SDL3::Headers)
|
||||
add_library(SDL3::Headers INTERFACE IMPORTED)
|
||||
set_target_properties(SDL3::Headers
|
||||
PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${_sdl3_include_dirs}"
|
||||
)
|
||||
endif()
|
||||
set(SDL3_Headers_FOUND TRUE)
|
||||
unset(_sdl3_include_dirs)
|
||||
|
||||
if(EXISTS "${_sdl3_lib}")
|
||||
if(NOT TARGET SDL3::SDL3-shared)
|
||||
add_library(SDL3::SDL3-shared SHARED IMPORTED)
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
IMPORTED_LOCATION "${_sdl3_lib}"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
|
||||
INTERFACE_SDL3_SHARED "ON"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_SDL_VERSION "SDL3"
|
||||
)
|
||||
endif()
|
||||
set(SDL3_SDL3-shared_FOUND TRUE)
|
||||
else()
|
||||
set(SDL3_SDL3-shared_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl3_lib)
|
||||
|
||||
set(SDL3_SDL3-static_FOUND FALSE)
|
||||
|
||||
if(EXISTS "${_sdl3test_lib}")
|
||||
if(NOT TARGET SDL3::SDL3_test)
|
||||
add_library(SDL3::SDL3_test STATIC IMPORTED)
|
||||
set_target_properties(SDL3::SDL3_test
|
||||
PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
IMPORTED_LOCATION "${_sdl3test_lib}"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_SDL_VERSION "SDL3"
|
||||
)
|
||||
endif()
|
||||
set(SDL3_SDL3_test_FOUND TRUE)
|
||||
else()
|
||||
set(SDL3_SDL3_test_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl3test_lib)
|
||||
|
||||
if(SDL3_SDL3-shared_FOUND)
|
||||
set(SDL3_SDL3_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
|
||||
if(CMAKE_VERSION VERSION_LESS "3.18")
|
||||
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
|
||||
add_library(${NEW_TARGET} INTERFACE IMPORTED)
|
||||
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
|
||||
else()
|
||||
add_library(${NEW_TARGET} ALIAS ${TARGET})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# Make sure SDL3::SDL3 always exists
|
||||
if(NOT TARGET SDL3::SDL3)
|
||||
if(TARGET SDL3::SDL3-shared)
|
||||
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(EXISTS "${_sdl3_jar}")
|
||||
if(NOT TARGET SDL3::Jar)
|
||||
add_library(SDL3::Jar INTERFACE IMPORTED)
|
||||
set_property(TARGET SDL3::Jar PROPERTY JAR_FILE "${_sdl3_jar}")
|
||||
endif()
|
||||
set(SDL3_Jar_FOUND TRUE)
|
||||
else()
|
||||
set(SDL3_Jar_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl3_jar)
|
||||
|
||||
check_required_components(SDL3)
|
||||
|
||||
set(SDL3_LIBRARIES SDL3::SDL3)
|
||||
set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static)
|
||||
set(SDL3_STATIC_PRIVATE_LIBS)
|
||||
|
||||
set(SDL3TEST_LIBRARY SDL3::SDL3_test)
|
||||
@@ -0,0 +1,25 @@
|
||||
|
||||
The 32-bit files are in i686-w64-mingw32
|
||||
The 64-bit files are in x86_64-w64-mingw32
|
||||
|
||||
To install SDL for 32-bit x86 executables (i686):
|
||||
make install-i686
|
||||
|
||||
To install SDL for 64-bit x86 executables (x86_64):
|
||||
make install-x86_64
|
||||
|
||||
To install both:
|
||||
make install-all
|
||||
|
||||
Use DESTDIR to change the target location
|
||||
mkdir $HOME/mingw32-prefix
|
||||
make install-i686 DESTDIR=$HOME/mingw32-prefix
|
||||
|
||||
Look at the example programs in ./test, and check out online documentation:
|
||||
https://wiki.libsdl.org/SDL3/FrontPage
|
||||
|
||||
Join the SDL discourse server if you want to join the community:
|
||||
https://discourse.libsdl.org/
|
||||
|
||||
That's it!
|
||||
Sam Lantinga <slouken@libsdl.org>
|
||||
@@ -0,0 +1,37 @@
|
||||
#
|
||||
# Makefile for installing the mingw32 version of the SDL library
|
||||
|
||||
DESTDIR = /usr/local
|
||||
ARCHITECTURES := i686-w64-mingw32 x86_64-w64-mingw32
|
||||
|
||||
default:
|
||||
@echo "Run \"make install-i686\" to install 32-bit"
|
||||
@echo "Run \"make install-x86_64\" to install 64-bit"
|
||||
@echo "Run \"make install-all\" to install both"
|
||||
@echo "Add DESTDIR=/custom/path to change the destination folder"
|
||||
|
||||
install:
|
||||
@if test -d $(ARCH) && test -d $(DESTDIR); then \
|
||||
(cd $(ARCH) && cp -rv bin include lib share $(DESTDIR)/); \
|
||||
else \
|
||||
echo "*** ERROR: $(ARCH) or $(DESTDIR) does not exist!"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
install-i686:
|
||||
$(MAKE) install ARCH=i686-w64-mingw32
|
||||
|
||||
install-x86_64:
|
||||
$(MAKE) install ARCH=x86_64-w64-mingw32
|
||||
|
||||
install-all:
|
||||
@if test -d $(DESTDIR); then \
|
||||
for arch in $(ARCHITECTURES); do \
|
||||
$(MAKE) install ARCH=$$arch DESTDIR=$(DESTDIR)/$$arch; \
|
||||
done \
|
||||
else \
|
||||
echo "*** ERROR: $(DESTDIR) does not exist!"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
.PHONY: default install install-i686 install-x86_64 install-all
|
||||