update SDL3 to latest commit

This commit is contained in:
Sasha Szpakowski
2024-10-06 20:30:44 -03:00
parent 1b0fdc338b
commit 9e5eb1b018
1426 changed files with 242456 additions and 103496 deletions
+320 -92
View File
@@ -23,12 +23,77 @@
#include <emscripten/emscripten.h>
#endif
#define TEXT_WINDOW_OFFSET_X 2.0f
#define TEXT_WINDOW_OFFSET_Y (2.0f + FONT_LINE_HEIGHT)
#define CURSOR_BLINK_INTERVAL_MS 500
typedef struct
{
SDLTest_TextWindow *textwindow;
char *edit_text;
int edit_cursor;
int edit_length;
} TextWindowState;
static SDLTest_CommonState *state;
static SDLTest_TextWindow *textwin;
static TextWindowState *windowstates;
static bool escape_pressed;
static bool cursor_visible;
static Uint64 last_cursor_change;
static int done;
static void
print_string(char **text, size_t *maxlen, const char *fmt, ...)
static TextWindowState *GetTextWindowStateForWindowID(SDL_WindowID id)
{
int i;
for (i = 0; i < state->num_windows; ++i) {
if (id == SDL_GetWindowID(state->windows[i])) {
return &windowstates[i];
}
}
return NULL;
}
static SDLTest_TextWindow *GetTextWindowForWindowID(SDL_WindowID id)
{
TextWindowState *windowstate = GetTextWindowStateForWindowID(id);
if (windowstate) {
return windowstate->textwindow;
}
return NULL;
}
static void UpdateTextWindowInputRect(SDL_WindowID id)
{
int i;
for (i = 0; i < state->num_windows; ++i) {
if (id == SDL_GetWindowID(state->windows[i])) {
SDLTest_TextWindow *textwindow = windowstates[i].textwindow;
int w, h;
SDL_Rect rect;
int cursor = 0;
int current = textwindow->current;
const char *current_line = textwindow->lines[current];
SDL_GetWindowSize(state->windows[i], &w, &h);
if (current_line) {
cursor = (int)SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
}
rect.x = (int)TEXT_WINDOW_OFFSET_X;
rect.y = (int)TEXT_WINDOW_OFFSET_Y + current * FONT_LINE_HEIGHT;
rect.w = (int)(w - (2 * TEXT_WINDOW_OFFSET_X));
rect.h = FONT_CHARACTER_SIZE;
SDL_SetTextInputArea(state->windows[i], &rect, cursor);
return;
}
}
}
static void print_string(char **text, size_t *maxlen, const char *fmt, ...)
{
int len;
va_list ap;
@@ -46,39 +111,52 @@ print_string(char **text, size_t *maxlen, const char *fmt, ...)
va_end(ap);
}
static void
print_modifiers(char **text, size_t *maxlen)
static void print_modifiers(char **text, size_t *maxlen, SDL_Keymod mod)
{
int mod;
print_string(text, maxlen, " modifiers:");
mod = SDL_GetModState();
if (!mod) {
if (mod == SDL_KMOD_NONE) {
print_string(text, maxlen, " (none)");
return;
}
if (mod & SDL_KMOD_LSHIFT) {
print_string(text, maxlen, " LSHIFT");
if ((mod & SDL_KMOD_SHIFT) == SDL_KMOD_SHIFT) {
print_string(text, maxlen, " SHIFT");
} else {
if (mod & SDL_KMOD_LSHIFT) {
print_string(text, maxlen, " LSHIFT");
}
if (mod & SDL_KMOD_RSHIFT) {
print_string(text, maxlen, " RSHIFT");
}
}
if (mod & SDL_KMOD_RSHIFT) {
print_string(text, maxlen, " RSHIFT");
if ((mod & SDL_KMOD_CTRL) == SDL_KMOD_CTRL) {
print_string(text, maxlen, " CTRL");
} else {
if (mod & SDL_KMOD_LCTRL) {
print_string(text, maxlen, " LCTRL");
}
if (mod & SDL_KMOD_RCTRL) {
print_string(text, maxlen, " RCTRL");
}
}
if (mod & SDL_KMOD_LCTRL) {
print_string(text, maxlen, " LCTRL");
if ((mod & SDL_KMOD_ALT) == SDL_KMOD_ALT) {
print_string(text, maxlen, " ALT");
} else {
if (mod & SDL_KMOD_LALT) {
print_string(text, maxlen, " LALT");
}
if (mod & SDL_KMOD_RALT) {
print_string(text, maxlen, " RALT");
}
}
if (mod & SDL_KMOD_RCTRL) {
print_string(text, maxlen, " RCTRL");
}
if (mod & SDL_KMOD_LALT) {
print_string(text, maxlen, " LALT");
}
if (mod & SDL_KMOD_RALT) {
print_string(text, maxlen, " RALT");
}
if (mod & SDL_KMOD_LGUI) {
print_string(text, maxlen, " LGUI");
}
if (mod & SDL_KMOD_RGUI) {
print_string(text, maxlen, " RGUI");
if ((mod & SDL_KMOD_GUI) == SDL_KMOD_GUI) {
print_string(text, maxlen, " GUI");
} else {
if (mod & SDL_KMOD_LGUI) {
print_string(text, maxlen, " LGUI");
}
if (mod & SDL_KMOD_RGUI) {
print_string(text, maxlen, " RGUI");
}
}
if (mod & SDL_KMOD_NUM) {
print_string(text, maxlen, " NUM");
@@ -94,8 +172,7 @@ print_modifiers(char **text, size_t *maxlen)
}
}
static void
PrintModifierState(void)
static void PrintModifierState(void)
{
char message[512];
char *spot;
@@ -104,12 +181,11 @@ PrintModifierState(void)
spot = message;
left = sizeof(message);
print_modifiers(&spot, &left);
print_modifiers(&spot, &left, SDL_GetModState());
SDL_Log("Initial state:%s\n", message);
}
static void
PrintKey(SDL_Keysym *sym, SDL_bool pressed, SDL_bool repeat)
static void PrintKey(SDL_KeyboardEvent *event)
{
char message[512];
char *spot;
@@ -119,29 +195,30 @@ PrintKey(SDL_Keysym *sym, SDL_bool pressed, SDL_bool repeat)
left = sizeof(message);
/* Print the keycode, name and state */
if (sym->sym) {
if (event->key) {
print_string(&spot, &left,
"Key %s: scancode %d = %s, keycode 0x%08X = %s ",
pressed ? "pressed " : "released",
sym->scancode,
SDL_GetScancodeName(sym->scancode),
sym->sym, SDL_GetKeyName(sym->sym));
"Key %s: raw 0x%.2x, scancode %d = %s, keycode 0x%08X = %s ",
event->down ? "pressed " : "released",
event->raw,
event->scancode,
event->scancode == SDL_SCANCODE_UNKNOWN ? "UNKNOWN" : SDL_GetScancodeName(event->scancode),
event->key, SDL_GetKeyName(event->key));
} else {
print_string(&spot, &left,
"Unknown Key (scancode %d = %s) %s ",
sym->scancode,
SDL_GetScancodeName(sym->scancode),
pressed ? "pressed " : "released");
"Unknown Key (raw 0x%.2x, scancode %d = %s) %s ",
event->raw,
event->scancode,
event->scancode == SDL_SCANCODE_UNKNOWN ? "UNKNOWN" : SDL_GetScancodeName(event->scancode),
event->down ? "pressed " : "released");
}
print_modifiers(&spot, &left);
if (repeat) {
print_modifiers(&spot, &left, event->mod);
if (event->repeat) {
print_string(&spot, &left, " (repeat)");
}
SDL_Log("%s\n", message);
}
static void
PrintText(const char *eventtype, const char *text)
static void PrintText(const char *eventtype, const char *text)
{
const char *spot;
char expanded[1024];
@@ -154,60 +231,167 @@ PrintText(const char *eventtype, const char *text)
SDL_Log("%s Text (%s): \"%s%s\"\n", eventtype, expanded, *text == '"' ? "\\" : "", text);
}
static void CountKeysDown(void)
{
int i, count = 0, max_keys = 0;
const bool *keystate = SDL_GetKeyboardState(&max_keys);
for (i = 0; i < max_keys; ++i) {
if (keystate[i]) {
++count;
}
}
SDL_Log("Keys down: %d\n", count);
}
static void DrawCursor(int i)
{
SDL_FRect rect;
TextWindowState *windowstate = &windowstates[i];
SDLTest_TextWindow *textwindow = windowstate->textwindow;
int current = textwindow->current;
const char *current_line = textwindow->lines[current];
rect.x = TEXT_WINDOW_OFFSET_X;
if (current_line) {
rect.x += SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
}
if (windowstate->edit_cursor > 0) {
rect.x += (float)windowstate->edit_cursor * FONT_CHARACTER_SIZE;
}
rect.y = TEXT_WINDOW_OFFSET_Y + current * FONT_LINE_HEIGHT;
rect.w = FONT_CHARACTER_SIZE * 0.75f;
rect.h = (float)FONT_CHARACTER_SIZE;
SDL_SetRenderDrawColor(state->renderers[i], 0xAA, 0xAA, 0xAA, 255);
SDL_RenderFillRect(state->renderers[i], &rect);
}
static void DrawEditText(int i)
{
SDL_FRect rect;
TextWindowState *windowstate = &windowstates[i];
SDLTest_TextWindow *textwindow = windowstate->textwindow;
int current = textwindow->current;
const char *current_line = textwindow->lines[current];
if (windowstate->edit_text == NULL) {
return;
}
/* Draw the highlight under the selected text */
if (windowstate->edit_length > 0) {
rect.x = TEXT_WINDOW_OFFSET_X;
if (current_line) {
rect.x += SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
}
if (windowstate->edit_cursor > 0) {
rect.x += (float)windowstate->edit_cursor * FONT_CHARACTER_SIZE;
}
rect.y = TEXT_WINDOW_OFFSET_Y + current * FONT_LINE_HEIGHT;
rect.w = (float)windowstate->edit_length * FONT_CHARACTER_SIZE;
rect.h = (float)FONT_CHARACTER_SIZE;
SDL_SetRenderDrawColor(state->renderers[i], 0xAA, 0xAA, 0xAA, 255);
SDL_RenderFillRect(state->renderers[i], &rect);
}
/* Draw the edit text */
rect.x = TEXT_WINDOW_OFFSET_X;
if (current_line) {
rect.x += SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
}
rect.y = TEXT_WINDOW_OFFSET_Y + current * FONT_LINE_HEIGHT;
SDL_SetRenderDrawColor(state->renderers[i], 255, 255, 0, 255);
SDLTest_DrawString(state->renderers[i], rect.x, rect.y, windowstate->edit_text);
}
static void loop(void)
{
SDL_Event event;
Uint64 now;
int i;
/* Check for events */
/*SDL_WaitEvent(&event); emscripten does not like waiting*/
char line[1024];
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED), (event.key.repeat > 0));
PrintKey(&event.key);
if (event.type == SDL_EVENT_KEY_DOWN) {
switch (event.key.keysym.sym) {
switch (event.key.key) {
case SDLK_BACKSPACE:
SDLTest_TextWindowAddText(textwin, "\b");
SDLTest_TextWindowAddText(GetTextWindowForWindowID(event.key.windowID), "\b");
UpdateTextWindowInputRect(event.key.windowID);
break;
case SDLK_RETURN:
SDLTest_TextWindowAddText(textwin, "\n");
SDLTest_TextWindowAddText(GetTextWindowForWindowID(event.key.windowID), "\n");
UpdateTextWindowInputRect(event.key.windowID);
break;
default:
break;
}
}
break;
case SDL_EVENT_TEXT_EDITING:
PrintText("EDIT", event.edit.text);
break;
case SDL_EVENT_TEXT_INPUT:
PrintText("INPUT", event.text.text);
SDLTest_TextWindowAddText(textwin, "%s", event.text.text);
break;
case SDL_EVENT_FINGER_DOWN:
if (SDL_TextInputActive()) {
SDL_Log("Stopping text input\n");
SDL_StopTextInput();
} else {
SDL_Log("Starting text input\n");
SDL_StartTextInput();
}
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
/* Left button quits the app, other buttons toggles text input */
if (event.button.button == SDL_BUTTON_LEFT) {
done = 1;
} else {
if (SDL_TextInputActive()) {
SDL_Log("Stopping text input\n");
SDL_StopTextInput();
if (event.key.key == SDLK_ESCAPE) {
/* Pressing escape twice will stop the application */
if (escape_pressed) {
done = 1;
} else {
escape_pressed = true;
}
} else {
SDL_Log("Starting text input\n");
SDL_StartTextInput();
escape_pressed = true;
}
}
CountKeysDown();
break;
case SDL_EVENT_TEXT_EDITING:
{
TextWindowState *windowstate = GetTextWindowStateForWindowID(event.edit.windowID);
if (windowstate->edit_text) {
SDL_free(windowstate->edit_text);
windowstate->edit_text = NULL;
}
if (event.edit.text && *event.edit.text) {
windowstate->edit_text = SDL_strdup(event.edit.text);
}
windowstate->edit_cursor = event.edit.start;
windowstate->edit_length = event.edit.length;
SDL_snprintf(line, sizeof(line), "EDIT %" SDL_PRIs32 ":%" SDL_PRIs32, event.edit.start, event.edit.length);
PrintText(line, event.edit.text);
break;
}
case SDL_EVENT_TEXT_INPUT:
PrintText("INPUT", event.text.text);
SDLTest_TextWindowAddText(GetTextWindowForWindowID(event.text.windowID), "%s", event.text.text);
UpdateTextWindowInputRect(event.text.windowID);
break;
case SDL_EVENT_FINGER_DOWN:
{
SDL_Window *window = SDL_GetWindowFromEvent(&event);
if (SDL_TextInputActive(window)) {
SDL_Log("Stopping text input for window %" SDL_PRIu32 "\n", event.tfinger.windowID);
SDL_StopTextInput(window);
} else {
SDL_Log("Starting text input for window %" SDL_PRIu32 "\n", event.tfinger.windowID);
SDL_StartTextInput(window);
}
break;
}
case SDL_EVENT_MOUSE_BUTTON_DOWN:
if (event.button.button == SDL_BUTTON_RIGHT) {
SDL_Window *window = SDL_GetWindowFromEvent(&event);
if (SDL_TextInputActive(window)) {
SDL_Log("Stopping text input for window %" SDL_PRIu32 "\n", event.button.windowID);
SDL_StopTextInput(window);
} else {
SDL_Log("Starting text input for window %" SDL_PRIu32 "\n", event.button.windowID);
SDL_StartTextInput(window);
}
}
break;
case SDL_EVENT_KEYMAP_CHANGED:
SDL_Log("Keymap changed!\n");
break;
case SDL_EVENT_QUIT:
done = 1;
@@ -217,11 +401,32 @@ static void loop(void)
}
}
now = SDL_GetTicks();
for (i = 0; i < state->num_windows; i++) {
char caption[1024];
/* Clear the window */
SDL_SetRenderDrawColor(state->renderers[i], 0, 0, 0, 255);
SDL_RenderClear(state->renderers[i]);
/* Draw the text */
SDL_SetRenderDrawColor(state->renderers[i], 255, 255, 255, 255);
SDLTest_TextWindowDisplay(textwin, state->renderers[i]);
SDL_snprintf(caption, sizeof(caption), "Text input %s (click right mouse button to toggle)\n", SDL_TextInputActive(state->windows[i]) ? "enabled" : "disabled");
SDLTest_DrawString(state->renderers[i], TEXT_WINDOW_OFFSET_X, TEXT_WINDOW_OFFSET_X, caption);
SDLTest_TextWindowDisplay(windowstates[i].textwindow, state->renderers[i]);
/* Draw the cursor */
if ((now - last_cursor_change) >= CURSOR_BLINK_INTERVAL_MS) {
cursor_visible = !cursor_visible;
last_cursor_change = now;
}
if (cursor_visible) {
DrawCursor(i);
}
/* Draw the composition text */
DrawEditText(i);
SDL_RenderPresent(state->renderers[i]);
}
@@ -237,7 +442,9 @@ static void loop(void)
int main(int argc, char *argv[])
{
int w, h;
int i;
SDL_SetHint(SDL_HINT_WINDOWS_RAW_KEYBOARD, "1");
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
@@ -246,9 +453,6 @@ int main(int argc, char *argv[])
}
state->window_title = "CheckKeys Test";
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/* Parse commandline */
if (!SDLTest_CommonDefaultArgs(state, argc, argv)) {
return 1;
@@ -263,12 +467,26 @@ int main(int argc, char *argv[])
return 1;
}
SDL_GetWindowSize(state->windows[0], &w, &h);
textwin = SDLTest_TextWindowCreate(0.f, 0.f, (float)w, (float)h);
windowstates = (TextWindowState *)SDL_calloc(state->num_windows, sizeof(*windowstates));
if (!windowstates) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate text windows: %s\n", SDL_GetError());
goto done;
}
for (i = 0; i < state->num_windows; ++i) {
int w, h;
SDL_FRect rect;
SDL_GetWindowSize(state->windows[i], &w, &h);
rect.x = TEXT_WINDOW_OFFSET_X;
rect.y = TEXT_WINDOW_OFFSET_Y;
rect.w = w - (2 * TEXT_WINDOW_OFFSET_X);
rect.h = h - TEXT_WINDOW_OFFSET_Y;
windowstates[i].textwindow = SDLTest_TextWindowCreate(rect.x, rect.y, rect.w, rect.h);
}
#ifdef SDL_PLATFORM_IOS
{
int i;
/* Creating the context creates the view, which we need to show keyboard */
for (i = 0; i < state->num_windows; i++) {
SDL_GL_CreateContext(state->windows[i]);
@@ -276,9 +494,13 @@ int main(int argc, char *argv[])
}
#endif
SDL_StartTextInput();
for (i = 0; i < state->num_windows; ++i) {
UpdateTextWindowInputRect(SDL_GetWindowID(state->windows[i]));
/* Print initial modifier state */
SDL_StartTextInput(state->windows[i]);
}
/* Print initial state */
SDL_PumpEvents();
PrintModifierState();
@@ -293,7 +515,13 @@ int main(int argc, char *argv[])
}
#endif
SDLTest_TextWindowDestroy(textwin);
done:
if (windowstates) {
for (i = 0; i < state->num_windows; ++i) {
SDLTest_TextWindowDestroy(windowstates[i].textwindow);
}
SDL_free(windowstates);
}
SDLTest_CleanupTextDrawing();
SDLTest_CommonQuit(state);
return 0;