update SDL3 to latest commit

This commit is contained in:
Sasha Szpakowski
2024-10-06 20:30:44 -03:00
parent 1b0fdc338b
commit 9e5eb1b018
1426 changed files with 242456 additions and 103496 deletions
+324 -7
View File
@@ -20,20 +20,22 @@
*/
#include "SDL_internal.h"
#include "SDL_utils_c.h"
#if defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_APPLE)
#include <unistd.h>
#endif
/* Common utility functions that aren't in the public API */
// Common utility functions that aren't in the public API
int SDL_powerof2(int x)
{
int value;
if (x <= 0) {
/* Return some sane value - we shouldn't hit this in our use cases */
// Return some sane value - we shouldn't hit this in our use cases
return 1;
}
/* This trick works for 32-bit values */
// This trick works for 32-bit values
{
SDL_COMPILE_TIME_ASSERT(SDL_powerof2, sizeof(x) == sizeof(Uint32));
}
@@ -49,15 +51,330 @@ int SDL_powerof2(int x)
return value;
}
SDL_bool SDL_endswith(const char *string, const char *suffix)
Uint32 SDL_CalculateGCD(Uint32 a, Uint32 b)
{
if (b == 0) {
return a;
}
return SDL_CalculateGCD(b, (a % b));
}
// Algorithm adapted with thanks from John Cook's blog post:
// http://www.johndcook.com/blog/2010/10/20/best-rational-approximation
void SDL_CalculateFraction(float x, int *numerator, int *denominator)
{
const int N = 1000;
int a = 0, b = 1;
int c = 1, d = 0;
while (b <= N && d <= N) {
float mediant = (float)(a + c) / (b + d);
if (x == mediant) {
if (b + d <= N) {
*numerator = a + c;
*denominator = b + d;
} else if (d > b) {
*numerator = c;
*denominator = d;
} else {
*numerator = a;
*denominator = b;
}
return;
} else if (x > mediant) {
a = a + c;
b = b + d;
} else {
c = a + c;
d = b + d;
}
}
if (b > N) {
*numerator = c;
*denominator = d;
} else {
*numerator = a;
*denominator = b;
}
}
bool SDL_startswith(const char *string, const char *prefix)
{
if (SDL_strncmp(string, prefix, SDL_strlen(prefix)) == 0) {
return true;
}
return false;
}
bool SDL_endswith(const char *string, const char *suffix)
{
size_t string_length = string ? SDL_strlen(string) : 0;
size_t suffix_length = suffix ? SDL_strlen(suffix) : 0;
if (suffix_length > 0 && suffix_length <= string_length) {
if (SDL_memcmp(string + string_length - suffix_length, suffix, suffix_length) == 0) {
return SDL_TRUE;
return true;
}
}
return SDL_FALSE;
return false;
}
SDL_COMPILE_TIME_ASSERT(sizeof_object_id, sizeof(int) == sizeof(Uint32));
Uint32 SDL_GetNextObjectID(void)
{
static SDL_AtomicInt last_id;
Uint32 id = (Uint32)SDL_AtomicIncRef(&last_id) + 1;
if (id == 0) {
id = (Uint32)SDL_AtomicIncRef(&last_id) + 1;
}
return id;
}
static SDL_HashTable *SDL_objects;
static Uint32 SDL_HashObject(const void *key, void *unused)
{
return (Uint32)(uintptr_t)key;
}
static bool SDL_KeyMatchObject(const void *a, const void *b, void *unused)
{
return (a == b);
}
void SDL_SetObjectValid(void *object, SDL_ObjectType type, bool valid)
{
SDL_assert(object != NULL);
if (valid) {
if (!SDL_objects) {
SDL_objects = SDL_CreateHashTable(NULL, 32, SDL_HashObject, SDL_KeyMatchObject, NULL, false);
}
SDL_InsertIntoHashTable(SDL_objects, object, (void *)(uintptr_t)type);
} else {
if (SDL_objects) {
SDL_RemoveFromHashTable(SDL_objects, object);
}
}
}
bool SDL_ObjectValid(void *object, SDL_ObjectType type)
{
if (!object) {
return false;
}
const void *object_type;
if (!SDL_FindInHashTable(SDL_objects, object, &object_type)) {
return false;
}
return (((SDL_ObjectType)(uintptr_t)object_type) == type);
}
void SDL_SetObjectsInvalid(void)
{
if (SDL_objects) {
// Log any leaked objects
const void *object, *object_type;
void *iter = NULL;
while (SDL_IterateHashTable(SDL_objects, &object, &object_type, &iter)) {
const char *type;
switch ((SDL_ObjectType)(uintptr_t)object_type) {
case SDL_OBJECT_TYPE_WINDOW:
type = "SDL_Window";
break;
case SDL_OBJECT_TYPE_RENDERER:
type = "SDL_Renderer";
break;
case SDL_OBJECT_TYPE_TEXTURE:
type = "SDL_Texture";
break;
case SDL_OBJECT_TYPE_JOYSTICK:
type = "SDL_Joystick";
break;
case SDL_OBJECT_TYPE_GAMEPAD:
type = "SDL_Gamepad";
break;
case SDL_OBJECT_TYPE_HAPTIC:
type = "SDL_Haptic";
break;
case SDL_OBJECT_TYPE_SENSOR:
type = "SDL_Sensor";
break;
case SDL_OBJECT_TYPE_HIDAPI_DEVICE:
type = "hidapi device";
break;
case SDL_OBJECT_TYPE_HIDAPI_JOYSTICK:
type = "hidapi joystick";
break;
default:
type = "unknown object";
break;
}
SDL_Log("Leaked %s (%p)\n", type, object);
}
SDL_assert(SDL_HashTableEmpty(SDL_objects));
SDL_DestroyHashTable(SDL_objects);
SDL_objects = NULL;
}
}
static int SDL_URIDecode(const char *src, char *dst, int len)
{
int ri, wi, di;
char decode = '\0';
if (!src || !dst || len < 0) {
return -1;
}
if (len == 0) {
len = (int)SDL_strlen(src);
}
for (ri = 0, wi = 0, di = 0; ri < len && wi < len; ri += 1) {
if (di == 0) {
// start decoding
if (src[ri] == '%') {
decode = '\0';
di += 1;
continue;
}
// normal write
dst[wi] = src[ri];
wi += 1;
} else if (di == 1 || di == 2) {
char off = '\0';
char isa = src[ri] >= 'a' && src[ri] <= 'f';
char isA = src[ri] >= 'A' && src[ri] <= 'F';
char isn = src[ri] >= '0' && src[ri] <= '9';
if (!(isa || isA || isn)) {
// not a hexadecimal
int sri;
for (sri = ri - di; sri <= ri; sri += 1) {
dst[wi] = src[sri];
wi += 1;
}
di = 0;
continue;
}
// itsy bitsy magicsy
if (isn) {
off = 0 - '0';
} else if (isa) {
off = 10 - 'a';
} else if (isA) {
off = 10 - 'A';
}
decode |= (src[ri] + off) << (2 - di) * 4;
if (di == 2) {
dst[wi] = decode;
wi += 1;
di = 0;
} else {
di += 1;
}
}
}
dst[wi] = '\0';
return wi;
}
int SDL_URIToLocal(const char *src, char *dst)
{
if (SDL_memcmp(src, "file:/", 6) == 0) {
src += 6; // local file?
} else if (SDL_strstr(src, ":/") != NULL) {
return -1; // wrong scheme
}
bool local = src[0] != '/' || (src[0] != '\0' && src[1] == '/');
// Check the hostname, if present. RFC 3986 states that the hostname component of a URI is not case-sensitive.
if (!local && src[0] == '/' && src[2] != '/') {
char *hostname_end = SDL_strchr(src + 1, '/');
if (hostname_end) {
const size_t src_len = hostname_end - (src + 1);
size_t hostname_len;
#if defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_APPLE)
char hostname[257];
if (gethostname(hostname, 255) == 0) {
hostname[256] = '\0';
hostname_len = SDL_strlen(hostname);
if (hostname_len == src_len && SDL_strncasecmp(src + 1, hostname, src_len) == 0) {
src = hostname_end + 1;
local = true;
}
}
#endif
if (!local) {
static const char *localhost = "localhost";
hostname_len = SDL_strlen(localhost);
if (hostname_len == src_len && SDL_strncasecmp(src + 1, localhost, src_len) == 0) {
src = hostname_end + 1;
local = true;
}
}
}
}
if (local) {
// Convert URI escape sequences to real characters
if (src[0] == '/') {
src++;
} else {
src--;
}
return SDL_URIDecode(src, dst, 0);
}
return -1;
}
// This is a set of per-thread persistent strings that we can return from the SDL API.
// This is used for short strings that might persist past the lifetime of the object
// they are related to.
static SDL_TLSID SDL_string_storage;
static void SDL_FreePersistentStrings( void *value )
{
SDL_HashTable *strings = (SDL_HashTable *)value;
SDL_DestroyHashTable(strings);
}
const char *SDL_GetPersistentString(const char *string)
{
if (!string) {
return NULL;
}
if (!*string) {
return "";
}
SDL_HashTable *strings = (SDL_HashTable *)SDL_GetTLS(&SDL_string_storage);
if (!strings) {
strings = SDL_CreateHashTable(NULL, 32, SDL_HashString, SDL_KeyMatchString, SDL_NukeFreeValue, false);
if (!strings) {
return NULL;
}
SDL_SetTLS(&SDL_string_storage, strings, SDL_FreePersistentStrings);
}
const char *result;
if (!SDL_FindInHashTable(strings, string, (const void **)&result)) {
char *new_string = SDL_strdup(string);
if (!new_string) {
return NULL;
}
// If the hash table insert fails, at least we can return the string we allocated
SDL_InsertIntoHashTable(strings, new_string, new_string);
result = new_string;
}
return result;
}