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update SDL3 to latest commit
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@@ -5,7 +5,7 @@ int main(int argc, char *argv[])
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{
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SDL_Window *window = NULL;
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SDL_Surface *screenSurface = NULL;
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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if (!SDL_Init(SDL_INIT_VIDEO)) {
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SDL_Log("Could not initialize SDL: %s\n", SDL_GetError());
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return 1;
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}
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@@ -15,7 +15,7 @@ int main(int argc, char *argv[])
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return 1;
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}
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screenSurface = SDL_GetWindowSurface(window);
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SDL_FillSurfaceRect(screenSurface, NULL, SDL_MapRGB(screenSurface->format, 0xff, 0xff, 0xff));
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SDL_FillSurfaceRect(screenSurface, NULL, SDL_MapSurfaceRGB(screenSurface, 0xff, 0xff, 0xff));
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SDL_UpdateWindowSurface(window);
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SDL_Delay(100);
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SDL_DestroyWindow(window);
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