mirror of
https://github.com/love2d/megasource.git
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Update OpenAL-soft to 1.21.1
This commit is contained in:
@@ -0,0 +1,594 @@
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/*
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* OpenAL Convolution Reverb Example
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*
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* Copyright (c) 2020 by Chris Robinson <chris.kcat@gmail.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/* This file contains an example for applying convolution reverb to a source. */
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#include <assert.h>
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#include <inttypes.h>
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#include <limits.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "sndfile.h"
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#include "AL/al.h"
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#include "AL/alext.h"
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#include "common/alhelpers.h"
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#ifndef AL_SOFT_convolution_reverb
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#define AL_SOFT_convolution_reverb
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#define AL_EFFECT_CONVOLUTION_REVERB_SOFT 0xA000
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#endif
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/* Filter object functions */
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static LPALGENFILTERS alGenFilters;
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static LPALDELETEFILTERS alDeleteFilters;
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static LPALISFILTER alIsFilter;
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static LPALFILTERI alFilteri;
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static LPALFILTERIV alFilteriv;
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static LPALFILTERF alFilterf;
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static LPALFILTERFV alFilterfv;
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static LPALGETFILTERI alGetFilteri;
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static LPALGETFILTERIV alGetFilteriv;
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static LPALGETFILTERF alGetFilterf;
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static LPALGETFILTERFV alGetFilterfv;
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/* Effect object functions */
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static LPALGENEFFECTS alGenEffects;
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static LPALDELETEEFFECTS alDeleteEffects;
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static LPALISEFFECT alIsEffect;
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static LPALEFFECTI alEffecti;
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static LPALEFFECTIV alEffectiv;
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static LPALEFFECTF alEffectf;
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static LPALEFFECTFV alEffectfv;
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static LPALGETEFFECTI alGetEffecti;
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static LPALGETEFFECTIV alGetEffectiv;
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static LPALGETEFFECTF alGetEffectf;
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static LPALGETEFFECTFV alGetEffectfv;
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/* Auxiliary Effect Slot object functions */
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static LPALGENAUXILIARYEFFECTSLOTS alGenAuxiliaryEffectSlots;
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static LPALDELETEAUXILIARYEFFECTSLOTS alDeleteAuxiliaryEffectSlots;
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static LPALISAUXILIARYEFFECTSLOT alIsAuxiliaryEffectSlot;
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static LPALAUXILIARYEFFECTSLOTI alAuxiliaryEffectSloti;
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static LPALAUXILIARYEFFECTSLOTIV alAuxiliaryEffectSlotiv;
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static LPALAUXILIARYEFFECTSLOTF alAuxiliaryEffectSlotf;
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static LPALAUXILIARYEFFECTSLOTFV alAuxiliaryEffectSlotfv;
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static LPALGETAUXILIARYEFFECTSLOTI alGetAuxiliaryEffectSloti;
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static LPALGETAUXILIARYEFFECTSLOTIV alGetAuxiliaryEffectSlotiv;
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static LPALGETAUXILIARYEFFECTSLOTF alGetAuxiliaryEffectSlotf;
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static LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv;
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/* This stuff defines a simple streaming player object, the same as alstream.c.
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* Comments are removed for brevity, see alstream.c for more details.
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*/
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#define NUM_BUFFERS 4
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#define BUFFER_SAMPLES 8192
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typedef struct StreamPlayer {
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ALuint buffers[NUM_BUFFERS];
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ALuint source;
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SNDFILE *sndfile;
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SF_INFO sfinfo;
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float *membuf;
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ALenum format;
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} StreamPlayer;
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static StreamPlayer *NewPlayer(void)
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{
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StreamPlayer *player;
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player = calloc(1, sizeof(*player));
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assert(player != NULL);
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alGenBuffers(NUM_BUFFERS, player->buffers);
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assert(alGetError() == AL_NO_ERROR && "Could not create buffers");
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alGenSources(1, &player->source);
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assert(alGetError() == AL_NO_ERROR && "Could not create source");
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alSource3i(player->source, AL_POSITION, 0, 0, -1);
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alSourcei(player->source, AL_SOURCE_RELATIVE, AL_TRUE);
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alSourcei(player->source, AL_ROLLOFF_FACTOR, 0);
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assert(alGetError() == AL_NO_ERROR && "Could not set source parameters");
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return player;
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}
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static void ClosePlayerFile(StreamPlayer *player)
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{
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if(player->sndfile)
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sf_close(player->sndfile);
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player->sndfile = NULL;
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free(player->membuf);
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player->membuf = NULL;
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}
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static void DeletePlayer(StreamPlayer *player)
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{
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ClosePlayerFile(player);
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alDeleteSources(1, &player->source);
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alDeleteBuffers(NUM_BUFFERS, player->buffers);
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if(alGetError() != AL_NO_ERROR)
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fprintf(stderr, "Failed to delete object IDs\n");
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memset(player, 0, sizeof(*player));
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free(player);
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}
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static int OpenPlayerFile(StreamPlayer *player, const char *filename)
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{
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size_t frame_size;
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ClosePlayerFile(player);
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player->sndfile = sf_open(filename, SFM_READ, &player->sfinfo);
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if(!player->sndfile)
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{
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fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(NULL));
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return 0;
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}
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player->format = AL_NONE;
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if(player->sfinfo.channels == 1)
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player->format = AL_FORMAT_MONO_FLOAT32;
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else if(player->sfinfo.channels == 2)
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player->format = AL_FORMAT_STEREO_FLOAT32;
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else if(player->sfinfo.channels == 6)
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player->format = AL_FORMAT_51CHN32;
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else if(player->sfinfo.channels == 3)
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{
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if(sf_command(player->sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
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player->format = AL_FORMAT_BFORMAT2D_FLOAT32;
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}
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else if(player->sfinfo.channels == 4)
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{
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if(sf_command(player->sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
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player->format = AL_FORMAT_BFORMAT3D_FLOAT32;
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}
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if(!player->format)
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{
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fprintf(stderr, "Unsupported channel count: %d\n", player->sfinfo.channels);
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sf_close(player->sndfile);
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player->sndfile = NULL;
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return 0;
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}
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frame_size = (size_t)(BUFFER_SAMPLES * player->sfinfo.channels) * sizeof(float);
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player->membuf = malloc(frame_size);
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return 1;
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}
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static int StartPlayer(StreamPlayer *player)
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{
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ALsizei i;
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alSourceRewind(player->source);
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alSourcei(player->source, AL_BUFFER, 0);
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for(i = 0;i < NUM_BUFFERS;i++)
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{
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sf_count_t slen = sf_readf_float(player->sndfile, player->membuf, BUFFER_SAMPLES);
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if(slen < 1) break;
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slen *= player->sfinfo.channels * (sf_count_t)sizeof(float);
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alBufferData(player->buffers[i], player->format, player->membuf, (ALsizei)slen,
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player->sfinfo.samplerate);
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}
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if(alGetError() != AL_NO_ERROR)
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{
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fprintf(stderr, "Error buffering for playback\n");
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return 0;
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}
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alSourceQueueBuffers(player->source, i, player->buffers);
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alSourcePlay(player->source);
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if(alGetError() != AL_NO_ERROR)
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{
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fprintf(stderr, "Error starting playback\n");
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return 0;
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}
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return 1;
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}
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static int UpdatePlayer(StreamPlayer *player)
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{
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ALint processed, state;
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alGetSourcei(player->source, AL_SOURCE_STATE, &state);
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alGetSourcei(player->source, AL_BUFFERS_PROCESSED, &processed);
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if(alGetError() != AL_NO_ERROR)
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{
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fprintf(stderr, "Error checking source state\n");
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return 0;
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}
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while(processed > 0)
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{
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ALuint bufid;
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sf_count_t slen;
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alSourceUnqueueBuffers(player->source, 1, &bufid);
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processed--;
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slen = sf_readf_float(player->sndfile, player->membuf, BUFFER_SAMPLES);
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if(slen > 0)
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{
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slen *= player->sfinfo.channels * (sf_count_t)sizeof(float);
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alBufferData(bufid, player->format, player->membuf, (ALsizei)slen,
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player->sfinfo.samplerate);
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alSourceQueueBuffers(player->source, 1, &bufid);
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}
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if(alGetError() != AL_NO_ERROR)
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{
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fprintf(stderr, "Error buffering data\n");
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return 0;
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}
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}
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if(state != AL_PLAYING && state != AL_PAUSED)
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{
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ALint queued;
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alGetSourcei(player->source, AL_BUFFERS_QUEUED, &queued);
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if(queued == 0)
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return 0;
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alSourcePlay(player->source);
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if(alGetError() != AL_NO_ERROR)
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{
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fprintf(stderr, "Error restarting playback\n");
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return 0;
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}
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}
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return 1;
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}
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/* CreateEffect creates a new OpenAL effect object with a convolution reverb
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* type, and returns the new effect ID.
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*/
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static ALuint CreateEffect(void)
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{
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ALuint effect = 0;
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ALenum err;
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printf("Using Convolution Reverb\n");
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/* Create the effect object and set the convolution reverb effect type. */
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alGenEffects(1, &effect);
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alEffecti(effect, AL_EFFECT_TYPE, AL_EFFECT_CONVOLUTION_REVERB_SOFT);
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/* Check if an error occured, and clean up if so. */
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err = alGetError();
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if(err != AL_NO_ERROR)
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{
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fprintf(stderr, "OpenAL error: %s\n", alGetString(err));
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if(alIsEffect(effect))
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alDeleteEffects(1, &effect);
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return 0;
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}
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return effect;
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}
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/* LoadBuffer loads the named audio file into an OpenAL buffer object, and
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* returns the new buffer ID.
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*/
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static ALuint LoadSound(const char *filename)
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{
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const char *namepart;
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ALenum err, format;
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ALuint buffer;
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SNDFILE *sndfile;
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SF_INFO sfinfo;
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float *membuf;
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sf_count_t num_frames;
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ALsizei num_bytes;
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/* Open the audio file and check that it's usable. */
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sndfile = sf_open(filename, SFM_READ, &sfinfo);
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if(!sndfile)
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{
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fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(sndfile));
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return 0;
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}
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if(sfinfo.frames < 1 || sfinfo.frames > (sf_count_t)(INT_MAX/sizeof(float))/sfinfo.channels)
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{
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fprintf(stderr, "Bad sample count in %s (%" PRId64 ")\n", filename, sfinfo.frames);
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sf_close(sndfile);
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return 0;
|
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}
|
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/* Get the sound format, and figure out the OpenAL format. Use floats since
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* impulse responses will usually have more than 16-bit precision.
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*/
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format = AL_NONE;
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if(sfinfo.channels == 1)
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format = AL_FORMAT_MONO_FLOAT32;
|
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else if(sfinfo.channels == 2)
|
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format = AL_FORMAT_STEREO_FLOAT32;
|
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else if(sfinfo.channels == 3)
|
||||
{
|
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if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
format = AL_FORMAT_BFORMAT2D_FLOAT32;
|
||||
}
|
||||
else if(sfinfo.channels == 4)
|
||||
{
|
||||
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
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format = AL_FORMAT_BFORMAT3D_FLOAT32;
|
||||
}
|
||||
if(!format)
|
||||
{
|
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fprintf(stderr, "Unsupported channel count: %d\n", sfinfo.channels);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
namepart = strrchr(filename, '/');
|
||||
if(namepart || (namepart=strrchr(filename, '\\')))
|
||||
namepart++;
|
||||
else
|
||||
namepart = filename;
|
||||
printf("Loading: %s (%s, %dhz, %" PRId64 " samples / %.2f seconds)\n", namepart,
|
||||
FormatName(format), sfinfo.samplerate, sfinfo.frames,
|
||||
(double)sfinfo.frames / sfinfo.samplerate);
|
||||
fflush(stdout);
|
||||
|
||||
/* Decode the whole audio file to a buffer. */
|
||||
membuf = malloc((size_t)(sfinfo.frames * sfinfo.channels) * sizeof(float));
|
||||
|
||||
num_frames = sf_readf_float(sndfile, membuf, sfinfo.frames);
|
||||
if(num_frames < 1)
|
||||
{
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
fprintf(stderr, "Failed to read samples in %s (%" PRId64 ")\n", filename, num_frames);
|
||||
return 0;
|
||||
}
|
||||
num_bytes = (ALsizei)(num_frames * sfinfo.channels) * (ALsizei)sizeof(float);
|
||||
|
||||
/* Buffer the audio data into a new buffer object, then free the data and
|
||||
* close the file.
|
||||
*/
|
||||
buffer = 0;
|
||||
alGenBuffers(1, &buffer);
|
||||
alBufferData(buffer, format, membuf, num_bytes, sfinfo.samplerate);
|
||||
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
|
||||
/* Check if an error occured, and clean up if so. */
|
||||
err = alGetError();
|
||||
if(err != AL_NO_ERROR)
|
||||
{
|
||||
fprintf(stderr, "OpenAL Error: %s\n", alGetString(err));
|
||||
if(buffer && alIsBuffer(buffer))
|
||||
alDeleteBuffers(1, &buffer);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
ALuint ir_buffer, filter, effect, slot;
|
||||
StreamPlayer *player;
|
||||
int i;
|
||||
|
||||
/* Print out usage if no arguments were specified */
|
||||
if(argc < 2)
|
||||
{
|
||||
fprintf(stderr, "Usage: %s [-device <name>] <impulse response file> "
|
||||
"<[-dry | -nodry] filename>...\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
argv++; argc--;
|
||||
if(InitAL(&argv, &argc) != 0)
|
||||
return 1;
|
||||
|
||||
if(!alIsExtensionPresent("AL_SOFTX_convolution_reverb"))
|
||||
{
|
||||
CloseAL();
|
||||
fprintf(stderr, "Error: Convolution revern not supported\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(argc < 2)
|
||||
{
|
||||
CloseAL();
|
||||
fprintf(stderr, "Error: Missing impulse response or sound files\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Define a macro to help load the function pointers. */
|
||||
#define LOAD_PROC(T, x) ((x) = (T)alGetProcAddress(#x))
|
||||
LOAD_PROC(LPALGENFILTERS, alGenFilters);
|
||||
LOAD_PROC(LPALDELETEFILTERS, alDeleteFilters);
|
||||
LOAD_PROC(LPALISFILTER, alIsFilter);
|
||||
LOAD_PROC(LPALFILTERI, alFilteri);
|
||||
LOAD_PROC(LPALFILTERIV, alFilteriv);
|
||||
LOAD_PROC(LPALFILTERF, alFilterf);
|
||||
LOAD_PROC(LPALFILTERFV, alFilterfv);
|
||||
LOAD_PROC(LPALGETFILTERI, alGetFilteri);
|
||||
LOAD_PROC(LPALGETFILTERIV, alGetFilteriv);
|
||||
LOAD_PROC(LPALGETFILTERF, alGetFilterf);
|
||||
LOAD_PROC(LPALGETFILTERFV, alGetFilterfv);
|
||||
|
||||
LOAD_PROC(LPALGENEFFECTS, alGenEffects);
|
||||
LOAD_PROC(LPALDELETEEFFECTS, alDeleteEffects);
|
||||
LOAD_PROC(LPALISEFFECT, alIsEffect);
|
||||
LOAD_PROC(LPALEFFECTI, alEffecti);
|
||||
LOAD_PROC(LPALEFFECTIV, alEffectiv);
|
||||
LOAD_PROC(LPALEFFECTF, alEffectf);
|
||||
LOAD_PROC(LPALEFFECTFV, alEffectfv);
|
||||
LOAD_PROC(LPALGETEFFECTI, alGetEffecti);
|
||||
LOAD_PROC(LPALGETEFFECTIV, alGetEffectiv);
|
||||
LOAD_PROC(LPALGETEFFECTF, alGetEffectf);
|
||||
LOAD_PROC(LPALGETEFFECTFV, alGetEffectfv);
|
||||
|
||||
LOAD_PROC(LPALGENAUXILIARYEFFECTSLOTS, alGenAuxiliaryEffectSlots);
|
||||
LOAD_PROC(LPALDELETEAUXILIARYEFFECTSLOTS, alDeleteAuxiliaryEffectSlots);
|
||||
LOAD_PROC(LPALISAUXILIARYEFFECTSLOT, alIsAuxiliaryEffectSlot);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTI, alAuxiliaryEffectSloti);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTIV, alAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTF, alAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTFV, alAuxiliaryEffectSlotfv);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTI, alGetAuxiliaryEffectSloti);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTIV, alGetAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTF, alGetAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTFV, alGetAuxiliaryEffectSlotfv);
|
||||
#undef LOAD_PROC
|
||||
|
||||
/* Load the reverb into an effect. */
|
||||
effect = CreateEffect();
|
||||
if(!effect)
|
||||
{
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Load the impulse response sound into a buffer. */
|
||||
ir_buffer = LoadSound(argv[0]);
|
||||
if(!ir_buffer)
|
||||
{
|
||||
alDeleteEffects(1, &effect);
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Create the effect slot object. This is what "plays" an effect on sources
|
||||
* that connect to it.
|
||||
*/
|
||||
slot = 0;
|
||||
alGenAuxiliaryEffectSlots(1, &slot);
|
||||
|
||||
/* Set the impulse response sound buffer on the effect slot. This allows
|
||||
* effects to access it as needed. In this case, convolution reverb uses it
|
||||
* as the filter source. NOTE: Unlike the effect object, the buffer *is*
|
||||
* kept referenced and may not be changed or deleted as long as it's set,
|
||||
* just like with a source. When another buffer is set, or the effect slot
|
||||
* is deleted, the buffer reference is released.
|
||||
*
|
||||
* The effect slot's gain is reduced because the impulse responses I've
|
||||
* tested with result in excessively loud reverb. Is that normal? Even with
|
||||
* this, it seems a bit on the loud side.
|
||||
*
|
||||
* Also note: unlike standard or EAX reverb, there is no automatic
|
||||
* attenuation of a source's reverb response with distance, so the reverb
|
||||
* will remain full volume regardless of a given sound's distance from the
|
||||
* listener. You can use a send filter to alter a given source's
|
||||
* contribution to reverb.
|
||||
*/
|
||||
alAuxiliaryEffectSloti(slot, AL_BUFFER, (ALint)ir_buffer);
|
||||
alAuxiliaryEffectSlotf(slot, AL_EFFECTSLOT_GAIN, 1.0f / 16.0f);
|
||||
alAuxiliaryEffectSloti(slot, AL_EFFECTSLOT_EFFECT, (ALint)effect);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to set effect slot");
|
||||
|
||||
/* Create a filter that can silence the dry path. */
|
||||
filter = 0;
|
||||
alGenFilters(1, &filter);
|
||||
alFilteri(filter, AL_FILTER_TYPE, AL_FILTER_LOWPASS);
|
||||
alFilterf(filter, AL_LOWPASS_GAIN, 0.0f);
|
||||
|
||||
player = NewPlayer();
|
||||
/* Connect the player's source to the effect slot. */
|
||||
alSource3i(player->source, AL_AUXILIARY_SEND_FILTER, (ALint)slot, 0, AL_FILTER_NULL);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Play each file listed on the command line */
|
||||
for(i = 1;i < argc;i++)
|
||||
{
|
||||
const char *namepart;
|
||||
|
||||
if(argc-i > 1)
|
||||
{
|
||||
if(strcasecmp(argv[i], "-nodry") == 0)
|
||||
{
|
||||
alSourcei(player->source, AL_DIRECT_FILTER, (ALint)filter);
|
||||
++i;
|
||||
}
|
||||
else if(strcasecmp(argv[i], "-dry") == 0)
|
||||
{
|
||||
alSourcei(player->source, AL_DIRECT_FILTER, AL_FILTER_NULL);
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
if(!OpenPlayerFile(player, argv[i]))
|
||||
continue;
|
||||
|
||||
namepart = strrchr(argv[i], '/');
|
||||
if(namepart || (namepart=strrchr(argv[i], '\\')))
|
||||
namepart++;
|
||||
else
|
||||
namepart = argv[i];
|
||||
|
||||
printf("Playing: %s (%s, %dhz)\n", namepart, FormatName(player->format),
|
||||
player->sfinfo.samplerate);
|
||||
fflush(stdout);
|
||||
|
||||
if(!StartPlayer(player))
|
||||
{
|
||||
ClosePlayerFile(player);
|
||||
continue;
|
||||
}
|
||||
|
||||
while(UpdatePlayer(player))
|
||||
al_nssleep(10000000);
|
||||
|
||||
ClosePlayerFile(player);
|
||||
}
|
||||
printf("Done.\n");
|
||||
|
||||
/* All files done. Delete the player and effect resources, and close down
|
||||
* OpenAL.
|
||||
*/
|
||||
DeletePlayer(player);
|
||||
player = NULL;
|
||||
|
||||
alDeleteAuxiliaryEffectSlots(1, &slot);
|
||||
alDeleteEffects(1, &effect);
|
||||
alDeleteFilters(1, &filter);
|
||||
alDeleteBuffers(1, &ir_buffer);
|
||||
|
||||
CloseAL();
|
||||
|
||||
return 0;
|
||||
}
|
||||
+1027
-831
File diff suppressed because it is too large
Load Diff
@@ -24,11 +24,15 @@
|
||||
|
||||
/* This file contains an example for selecting an HRTF. */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <limits.h>
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <SDL_sound.h>
|
||||
#include "sndfile.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
@@ -49,68 +53,73 @@ static LPALCRESETDEVICESOFT alcResetDeviceSOFT;
|
||||
*/
|
||||
static ALuint LoadSound(const char *filename)
|
||||
{
|
||||
Sound_Sample *sample;
|
||||
ALenum err, format;
|
||||
ALuint buffer;
|
||||
Uint32 slen;
|
||||
SNDFILE *sndfile;
|
||||
SF_INFO sfinfo;
|
||||
short *membuf;
|
||||
sf_count_t num_frames;
|
||||
ALsizei num_bytes;
|
||||
|
||||
/* Open the audio file */
|
||||
sample = Sound_NewSampleFromFile(filename, NULL, 65536);
|
||||
if(!sample)
|
||||
/* Open the audio file and check that it's usable. */
|
||||
sndfile = sf_open(filename, SFM_READ, &sfinfo);
|
||||
if(!sndfile)
|
||||
{
|
||||
fprintf(stderr, "Could not open audio in %s\n", filename);
|
||||
fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(sndfile));
|
||||
return 0;
|
||||
}
|
||||
if(sfinfo.frames < 1 || sfinfo.frames > (sf_count_t)(INT_MAX/sizeof(short))/sfinfo.channels)
|
||||
{
|
||||
fprintf(stderr, "Bad sample count in %s (%" PRId64 ")\n", filename, sfinfo.frames);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Get the sound format, and figure out the OpenAL format */
|
||||
if(sample->actual.channels == 1)
|
||||
format = AL_NONE;
|
||||
if(sfinfo.channels == 1)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else if(sfinfo.channels == 2)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else if(sfinfo.channels == 3)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_MONO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
format = AL_FORMAT_BFORMAT2D_16;
|
||||
}
|
||||
else if(sample->actual.channels == 2)
|
||||
else if(sfinfo.channels == 4)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_STEREO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
format = AL_FORMAT_BFORMAT3D_16;
|
||||
}
|
||||
else
|
||||
if(!format)
|
||||
{
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sample->actual.channels);
|
||||
Sound_FreeSample(sample);
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sfinfo.channels);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Decode the whole audio stream to a buffer. */
|
||||
slen = Sound_DecodeAll(sample);
|
||||
if(!sample->buffer || slen == 0)
|
||||
/* Decode the whole audio file to a buffer. */
|
||||
membuf = malloc((size_t)(sfinfo.frames * sfinfo.channels) * sizeof(short));
|
||||
|
||||
num_frames = sf_readf_short(sndfile, membuf, sfinfo.frames);
|
||||
if(num_frames < 1)
|
||||
{
|
||||
fprintf(stderr, "Failed to read audio from %s\n", filename);
|
||||
Sound_FreeSample(sample);
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
fprintf(stderr, "Failed to read samples in %s (%" PRId64 ")\n", filename, num_frames);
|
||||
return 0;
|
||||
}
|
||||
num_bytes = (ALsizei)(num_frames * sfinfo.channels) * (ALsizei)sizeof(short);
|
||||
|
||||
/* Buffer the audio data into a new buffer object, then free the data and
|
||||
* close the file. */
|
||||
* close the file.
|
||||
*/
|
||||
buffer = 0;
|
||||
alGenBuffers(1, &buffer);
|
||||
alBufferData(buffer, format, sample->buffer, slen, sample->actual.rate);
|
||||
Sound_FreeSample(sample);
|
||||
alBufferData(buffer, format, membuf, num_bytes, sfinfo.samplerate);
|
||||
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
|
||||
/* Check if an error occured, and clean up if so. */
|
||||
err = alGetError();
|
||||
@@ -129,6 +138,7 @@ static ALuint LoadSound(const char *filename)
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
ALCdevice *device;
|
||||
ALCcontext *context;
|
||||
ALboolean has_angle_ext;
|
||||
ALuint source, buffer;
|
||||
const char *soundname;
|
||||
@@ -150,7 +160,8 @@ int main(int argc, char **argv)
|
||||
if(InitAL(&argv, &argc) != 0)
|
||||
return 1;
|
||||
|
||||
device = alcGetContextsDevice(alcGetCurrentContext());
|
||||
context = alcGetCurrentContext();
|
||||
device = alcGetContextsDevice(context);
|
||||
if(!alcIsExtensionPresent(device, "ALC_SOFT_HRTF"))
|
||||
{
|
||||
fprintf(stderr, "Error: ALC_SOFT_HRTF not supported\n");
|
||||
@@ -159,16 +170,16 @@ int main(int argc, char **argv)
|
||||
}
|
||||
|
||||
/* Define a macro to help load the function pointers. */
|
||||
#define LOAD_PROC(d, x) ((x) = alcGetProcAddress((d), #x))
|
||||
LOAD_PROC(device, alcGetStringiSOFT);
|
||||
LOAD_PROC(device, alcResetDeviceSOFT);
|
||||
#define LOAD_PROC(d, T, x) ((x) = (T)alcGetProcAddress((d), #x))
|
||||
LOAD_PROC(device, LPALCGETSTRINGISOFT, alcGetStringiSOFT);
|
||||
LOAD_PROC(device, LPALCRESETDEVICESOFT, alcResetDeviceSOFT);
|
||||
#undef LOAD_PROC
|
||||
|
||||
/* Check for the AL_EXT_STEREO_ANGLES extension to be able to also rotate
|
||||
* stereo sources.
|
||||
*/
|
||||
has_angle_ext = alIsExtensionPresent("AL_EXT_STEREO_ANGLES");
|
||||
printf("AL_EXT_STEREO_ANGLES%s found\n", has_angle_ext?"":" not");
|
||||
printf("AL_EXT_STEREO_ANGLES %sfound\n", has_angle_ext?"":"not ");
|
||||
|
||||
/* Check for user-preferred HRTF */
|
||||
if(strcmp(argv[0], "-hrtf") == 0)
|
||||
@@ -235,14 +246,10 @@ int main(int argc, char **argv)
|
||||
}
|
||||
fflush(stdout);
|
||||
|
||||
/* Initialize SDL_sound. */
|
||||
Sound_Init();
|
||||
|
||||
/* Load the sound into a buffer. */
|
||||
buffer = LoadSound(soundname);
|
||||
if(!buffer)
|
||||
{
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
@@ -252,7 +259,7 @@ int main(int argc, char **argv)
|
||||
alGenSources(1, &source);
|
||||
alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSource3f(source, AL_POSITION, 0.0f, 0.0f, -1.0f);
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
alSourcei(source, AL_BUFFER, (ALint)buffer);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Play the sound until it finishes. */
|
||||
@@ -261,6 +268,8 @@ int main(int argc, char **argv)
|
||||
do {
|
||||
al_nssleep(10000000);
|
||||
|
||||
alcSuspendContext(context);
|
||||
|
||||
/* Rotate the source around the listener by about 1/4 cycle per second,
|
||||
* and keep it within -pi...+pi.
|
||||
*/
|
||||
@@ -279,15 +288,14 @@ int main(int argc, char **argv)
|
||||
ALfloat angles[2] = { (ALfloat)(M_PI/6.0 - angle), (ALfloat)(-M_PI/6.0 - angle) };
|
||||
alSourcefv(source, AL_STEREO_ANGLES, angles);
|
||||
}
|
||||
alcProcessContext(context);
|
||||
|
||||
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
||||
} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
|
||||
|
||||
/* All done. Delete resources, and close down SDL_sound and OpenAL. */
|
||||
/* All done. Delete resources, and close down OpenAL. */
|
||||
alDeleteSources(1, &source);
|
||||
alDeleteBuffers(1, &buffer);
|
||||
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -24,13 +24,15 @@
|
||||
|
||||
/* This file contains an example for checking the latency of a sound. */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <SDL_sound.h>
|
||||
#include "sndfile.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
@@ -54,68 +56,73 @@ static LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT;
|
||||
*/
|
||||
static ALuint LoadSound(const char *filename)
|
||||
{
|
||||
Sound_Sample *sample;
|
||||
ALenum err, format;
|
||||
ALuint buffer;
|
||||
Uint32 slen;
|
||||
SNDFILE *sndfile;
|
||||
SF_INFO sfinfo;
|
||||
short *membuf;
|
||||
sf_count_t num_frames;
|
||||
ALsizei num_bytes;
|
||||
|
||||
/* Open the audio file */
|
||||
sample = Sound_NewSampleFromFile(filename, NULL, 65536);
|
||||
if(!sample)
|
||||
/* Open the audio file and check that it's usable. */
|
||||
sndfile = sf_open(filename, SFM_READ, &sfinfo);
|
||||
if(!sndfile)
|
||||
{
|
||||
fprintf(stderr, "Could not open audio in %s\n", filename);
|
||||
fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(sndfile));
|
||||
return 0;
|
||||
}
|
||||
if(sfinfo.frames < 1 || sfinfo.frames > (sf_count_t)(INT_MAX/sizeof(short))/sfinfo.channels)
|
||||
{
|
||||
fprintf(stderr, "Bad sample count in %s (%" PRId64 ")\n", filename, sfinfo.frames);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Get the sound format, and figure out the OpenAL format */
|
||||
if(sample->actual.channels == 1)
|
||||
format = AL_NONE;
|
||||
if(sfinfo.channels == 1)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else if(sfinfo.channels == 2)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else if(sfinfo.channels == 3)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_MONO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
format = AL_FORMAT_BFORMAT2D_16;
|
||||
}
|
||||
else if(sample->actual.channels == 2)
|
||||
else if(sfinfo.channels == 4)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_STEREO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
format = AL_FORMAT_BFORMAT3D_16;
|
||||
}
|
||||
else
|
||||
if(!format)
|
||||
{
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sample->actual.channels);
|
||||
Sound_FreeSample(sample);
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sfinfo.channels);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Decode the whole audio stream to a buffer. */
|
||||
slen = Sound_DecodeAll(sample);
|
||||
if(!sample->buffer || slen == 0)
|
||||
/* Decode the whole audio file to a buffer. */
|
||||
membuf = malloc((size_t)(sfinfo.frames * sfinfo.channels) * sizeof(short));
|
||||
|
||||
num_frames = sf_readf_short(sndfile, membuf, sfinfo.frames);
|
||||
if(num_frames < 1)
|
||||
{
|
||||
fprintf(stderr, "Failed to read audio from %s\n", filename);
|
||||
Sound_FreeSample(sample);
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
fprintf(stderr, "Failed to read samples in %s (%" PRId64 ")\n", filename, num_frames);
|
||||
return 0;
|
||||
}
|
||||
num_bytes = (ALsizei)(num_frames * sfinfo.channels) * (ALsizei)sizeof(short);
|
||||
|
||||
/* Buffer the audio data into a new buffer object, then free the data and
|
||||
* close the file. */
|
||||
* close the file.
|
||||
*/
|
||||
buffer = 0;
|
||||
alGenBuffers(1, &buffer);
|
||||
alBufferData(buffer, format, sample->buffer, slen, sample->actual.rate);
|
||||
Sound_FreeSample(sample);
|
||||
alBufferData(buffer, format, membuf, num_bytes, sfinfo.samplerate);
|
||||
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
|
||||
/* Check if an error occured, and clean up if so. */
|
||||
err = alGetError();
|
||||
@@ -157,29 +164,25 @@ int main(int argc, char **argv)
|
||||
}
|
||||
|
||||
/* Define a macro to help load the function pointers. */
|
||||
#define LOAD_PROC(x) ((x) = alGetProcAddress(#x))
|
||||
LOAD_PROC(alSourcedSOFT);
|
||||
LOAD_PROC(alSource3dSOFT);
|
||||
LOAD_PROC(alSourcedvSOFT);
|
||||
LOAD_PROC(alGetSourcedSOFT);
|
||||
LOAD_PROC(alGetSource3dSOFT);
|
||||
LOAD_PROC(alGetSourcedvSOFT);
|
||||
LOAD_PROC(alSourcei64SOFT);
|
||||
LOAD_PROC(alSource3i64SOFT);
|
||||
LOAD_PROC(alSourcei64vSOFT);
|
||||
LOAD_PROC(alGetSourcei64SOFT);
|
||||
LOAD_PROC(alGetSource3i64SOFT);
|
||||
LOAD_PROC(alGetSourcei64vSOFT);
|
||||
#define LOAD_PROC(T, x) ((x) = (T)alGetProcAddress(#x))
|
||||
LOAD_PROC(LPALSOURCEDSOFT, alSourcedSOFT);
|
||||
LOAD_PROC(LPALSOURCE3DSOFT, alSource3dSOFT);
|
||||
LOAD_PROC(LPALSOURCEDVSOFT, alSourcedvSOFT);
|
||||
LOAD_PROC(LPALGETSOURCEDSOFT, alGetSourcedSOFT);
|
||||
LOAD_PROC(LPALGETSOURCE3DSOFT, alGetSource3dSOFT);
|
||||
LOAD_PROC(LPALGETSOURCEDVSOFT, alGetSourcedvSOFT);
|
||||
LOAD_PROC(LPALSOURCEI64SOFT, alSourcei64SOFT);
|
||||
LOAD_PROC(LPALSOURCE3I64SOFT, alSource3i64SOFT);
|
||||
LOAD_PROC(LPALSOURCEI64VSOFT, alSourcei64vSOFT);
|
||||
LOAD_PROC(LPALGETSOURCEI64SOFT, alGetSourcei64SOFT);
|
||||
LOAD_PROC(LPALGETSOURCE3I64SOFT, alGetSource3i64SOFT);
|
||||
LOAD_PROC(LPALGETSOURCEI64VSOFT, alGetSourcei64vSOFT);
|
||||
#undef LOAD_PROC
|
||||
|
||||
/* Initialize SDL_sound. */
|
||||
Sound_Init();
|
||||
|
||||
/* Load the sound into a buffer. */
|
||||
buffer = LoadSound(argv[0]);
|
||||
if(!buffer)
|
||||
{
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
@@ -187,7 +190,7 @@ int main(int argc, char **argv)
|
||||
/* Create the source to play the sound with. */
|
||||
source = 0;
|
||||
alGenSources(1, &source);
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
alSourcei(source, AL_BUFFER, (ALint)buffer);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Play the sound until it finishes. */
|
||||
@@ -205,11 +208,9 @@ int main(int argc, char **argv)
|
||||
} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
|
||||
printf("\n");
|
||||
|
||||
/* All done. Delete resources, and close down SDL_sound and OpenAL. */
|
||||
/* All done. Delete resources, and close down OpenAL. */
|
||||
alDeleteSources(1, &source);
|
||||
alDeleteBuffers(1, &buffer);
|
||||
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -26,11 +26,14 @@
|
||||
* output handling.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <SDL.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
@@ -146,10 +149,10 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
/* Define a macro to help load the function pointers. */
|
||||
#define LOAD_PROC(x) ((x) = alcGetProcAddress(NULL, #x))
|
||||
LOAD_PROC(alcLoopbackOpenDeviceSOFT);
|
||||
LOAD_PROC(alcIsRenderFormatSupportedSOFT);
|
||||
LOAD_PROC(alcRenderSamplesSOFT);
|
||||
#define LOAD_PROC(T, x) ((x) = (T)alcGetProcAddress(NULL, #x))
|
||||
LOAD_PROC(LPALCLOOPBACKOPENDEVICESOFT, alcLoopbackOpenDeviceSOFT);
|
||||
LOAD_PROC(LPALCISRENDERFORMATSUPPORTEDSOFT, alcIsRenderFormatSupportedSOFT);
|
||||
LOAD_PROC(LPALCRENDERSAMPLESSOFT, alcRenderSamplesSOFT);
|
||||
#undef LOAD_PROC
|
||||
|
||||
if(SDL_Init(SDL_INIT_AUDIO) == -1)
|
||||
@@ -246,7 +249,7 @@ int main(int argc, char *argv[])
|
||||
/* Create the source to play the sound with. */
|
||||
source = 0;
|
||||
alGenSources(1, &source);
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
alSourcei(source, AL_BUFFER, (ALint)buffer);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Play the sound until it finishes. */
|
||||
|
||||
@@ -29,15 +29,20 @@
|
||||
* listener.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <SDL_sound.h>
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <limits.h>
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "sndfile.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
#include "AL/efx.h"
|
||||
#include "AL/efx-presets.h"
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
@@ -148,68 +153,62 @@ static int LoadEffect(ALuint effect, const EFXEAXREVERBPROPERTIES *reverb)
|
||||
*/
|
||||
static ALuint LoadSound(const char *filename)
|
||||
{
|
||||
Sound_Sample *sample;
|
||||
ALenum err, format;
|
||||
ALuint buffer;
|
||||
Uint32 slen;
|
||||
SNDFILE *sndfile;
|
||||
SF_INFO sfinfo;
|
||||
short *membuf;
|
||||
sf_count_t num_frames;
|
||||
ALsizei num_bytes;
|
||||
|
||||
/* Open the audio file */
|
||||
sample = Sound_NewSampleFromFile(filename, NULL, 65536);
|
||||
if(!sample)
|
||||
/* Open the audio file and check that it's usable. */
|
||||
sndfile = sf_open(filename, SFM_READ, &sfinfo);
|
||||
if(!sndfile)
|
||||
{
|
||||
fprintf(stderr, "Could not open audio in %s\n", filename);
|
||||
fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(sndfile));
|
||||
return 0;
|
||||
}
|
||||
if(sfinfo.frames < 1 || sfinfo.frames > (sf_count_t)(INT_MAX/sizeof(short))/sfinfo.channels)
|
||||
{
|
||||
fprintf(stderr, "Bad sample count in %s (%" PRId64 ")\n", filename, sfinfo.frames);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Get the sound format, and figure out the OpenAL format */
|
||||
if(sample->actual.channels == 1)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_MONO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else if(sample->actual.channels == 2)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_STEREO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if(sfinfo.channels == 1)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else if(sfinfo.channels == 2)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sample->actual.channels);
|
||||
Sound_FreeSample(sample);
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sfinfo.channels);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Decode the whole audio stream to a buffer. */
|
||||
slen = Sound_DecodeAll(sample);
|
||||
if(!sample->buffer || slen == 0)
|
||||
/* Decode the whole audio file to a buffer. */
|
||||
membuf = malloc((size_t)(sfinfo.frames * sfinfo.channels) * sizeof(short));
|
||||
|
||||
num_frames = sf_readf_short(sndfile, membuf, sfinfo.frames);
|
||||
if(num_frames < 1)
|
||||
{
|
||||
fprintf(stderr, "Failed to read audio from %s\n", filename);
|
||||
Sound_FreeSample(sample);
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
fprintf(stderr, "Failed to read samples in %s (%" PRId64 ")\n", filename, num_frames);
|
||||
return 0;
|
||||
}
|
||||
num_bytes = (ALsizei)(num_frames * sfinfo.channels) * (ALsizei)sizeof(short);
|
||||
|
||||
/* Buffer the audio data into a new buffer object, then free the data and
|
||||
* close the file. */
|
||||
* close the file.
|
||||
*/
|
||||
buffer = 0;
|
||||
alGenBuffers(1, &buffer);
|
||||
alBufferData(buffer, format, sample->buffer, slen, sample->actual.rate);
|
||||
Sound_FreeSample(sample);
|
||||
alBufferData(buffer, format, membuf, num_bytes, sfinfo.samplerate);
|
||||
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
|
||||
/* Check if an error occured, and clean up if so. */
|
||||
err = alGetError();
|
||||
@@ -440,8 +439,8 @@ static void UpdateListenerAndEffects(float timediff, const ALuint slots[2], cons
|
||||
}
|
||||
|
||||
/* Finally, update the effect slots with the updated effect parameters. */
|
||||
alAuxiliaryEffectSloti(slots[0], AL_EFFECTSLOT_EFFECT, effects[0]);
|
||||
alAuxiliaryEffectSloti(slots[1], AL_EFFECTSLOT_EFFECT, effects[1]);
|
||||
alAuxiliaryEffectSloti(slots[0], AL_EFFECTSLOT_EFFECT, (ALint)effects[0]);
|
||||
alAuxiliaryEffectSloti(slots[1], AL_EFFECTSLOT_EFFECT, (ALint)effects[1]);
|
||||
}
|
||||
|
||||
|
||||
@@ -452,7 +451,6 @@ int main(int argc, char **argv)
|
||||
EFX_REVERB_PRESET_CARPETEDHALLWAY,
|
||||
EFX_REVERB_PRESET_BATHROOM
|
||||
};
|
||||
struct timespec basetime;
|
||||
ALCdevice *device = NULL;
|
||||
ALCcontext *context = NULL;
|
||||
ALuint effects[2] = { 0, 0 };
|
||||
@@ -463,6 +461,7 @@ int main(int argc, char **argv)
|
||||
ALCint num_sends = 0;
|
||||
ALenum state = AL_INITIAL;
|
||||
ALfloat direct_gain = 1.0f;
|
||||
int basetime = 0;
|
||||
int loops = 0;
|
||||
|
||||
/* Print out usage if no arguments were specified */
|
||||
@@ -520,53 +519,49 @@ int main(int argc, char **argv)
|
||||
}
|
||||
|
||||
/* Define a macro to help load the function pointers. */
|
||||
#define LOAD_PROC(x) ((x) = alGetProcAddress(#x))
|
||||
LOAD_PROC(alGenFilters);
|
||||
LOAD_PROC(alDeleteFilters);
|
||||
LOAD_PROC(alIsFilter);
|
||||
LOAD_PROC(alFilteri);
|
||||
LOAD_PROC(alFilteriv);
|
||||
LOAD_PROC(alFilterf);
|
||||
LOAD_PROC(alFilterfv);
|
||||
LOAD_PROC(alGetFilteri);
|
||||
LOAD_PROC(alGetFilteriv);
|
||||
LOAD_PROC(alGetFilterf);
|
||||
LOAD_PROC(alGetFilterfv);
|
||||
#define LOAD_PROC(T, x) ((x) = (T)alGetProcAddress(#x))
|
||||
LOAD_PROC(LPALGENFILTERS, alGenFilters);
|
||||
LOAD_PROC(LPALDELETEFILTERS, alDeleteFilters);
|
||||
LOAD_PROC(LPALISFILTER, alIsFilter);
|
||||
LOAD_PROC(LPALFILTERI, alFilteri);
|
||||
LOAD_PROC(LPALFILTERIV, alFilteriv);
|
||||
LOAD_PROC(LPALFILTERF, alFilterf);
|
||||
LOAD_PROC(LPALFILTERFV, alFilterfv);
|
||||
LOAD_PROC(LPALGETFILTERI, alGetFilteri);
|
||||
LOAD_PROC(LPALGETFILTERIV, alGetFilteriv);
|
||||
LOAD_PROC(LPALGETFILTERF, alGetFilterf);
|
||||
LOAD_PROC(LPALGETFILTERFV, alGetFilterfv);
|
||||
|
||||
LOAD_PROC(alGenEffects);
|
||||
LOAD_PROC(alDeleteEffects);
|
||||
LOAD_PROC(alIsEffect);
|
||||
LOAD_PROC(alEffecti);
|
||||
LOAD_PROC(alEffectiv);
|
||||
LOAD_PROC(alEffectf);
|
||||
LOAD_PROC(alEffectfv);
|
||||
LOAD_PROC(alGetEffecti);
|
||||
LOAD_PROC(alGetEffectiv);
|
||||
LOAD_PROC(alGetEffectf);
|
||||
LOAD_PROC(alGetEffectfv);
|
||||
LOAD_PROC(LPALGENEFFECTS, alGenEffects);
|
||||
LOAD_PROC(LPALDELETEEFFECTS, alDeleteEffects);
|
||||
LOAD_PROC(LPALISEFFECT, alIsEffect);
|
||||
LOAD_PROC(LPALEFFECTI, alEffecti);
|
||||
LOAD_PROC(LPALEFFECTIV, alEffectiv);
|
||||
LOAD_PROC(LPALEFFECTF, alEffectf);
|
||||
LOAD_PROC(LPALEFFECTFV, alEffectfv);
|
||||
LOAD_PROC(LPALGETEFFECTI, alGetEffecti);
|
||||
LOAD_PROC(LPALGETEFFECTIV, alGetEffectiv);
|
||||
LOAD_PROC(LPALGETEFFECTF, alGetEffectf);
|
||||
LOAD_PROC(LPALGETEFFECTFV, alGetEffectfv);
|
||||
|
||||
LOAD_PROC(alGenAuxiliaryEffectSlots);
|
||||
LOAD_PROC(alDeleteAuxiliaryEffectSlots);
|
||||
LOAD_PROC(alIsAuxiliaryEffectSlot);
|
||||
LOAD_PROC(alAuxiliaryEffectSloti);
|
||||
LOAD_PROC(alAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(alAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(alAuxiliaryEffectSlotfv);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSloti);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSlotfv);
|
||||
LOAD_PROC(LPALGENAUXILIARYEFFECTSLOTS, alGenAuxiliaryEffectSlots);
|
||||
LOAD_PROC(LPALDELETEAUXILIARYEFFECTSLOTS, alDeleteAuxiliaryEffectSlots);
|
||||
LOAD_PROC(LPALISAUXILIARYEFFECTSLOT, alIsAuxiliaryEffectSlot);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTI, alAuxiliaryEffectSloti);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTIV, alAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTF, alAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTFV, alAuxiliaryEffectSlotfv);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTI, alGetAuxiliaryEffectSloti);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTIV, alGetAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTF, alGetAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTFV, alGetAuxiliaryEffectSlotfv);
|
||||
#undef LOAD_PROC
|
||||
|
||||
/* Initialize SDL_sound. */
|
||||
Sound_Init();
|
||||
|
||||
/* Load the sound into a buffer. */
|
||||
buffer = LoadSound(argv[0]);
|
||||
if(!buffer)
|
||||
{
|
||||
CloseAL();
|
||||
Sound_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -582,7 +577,6 @@ int main(int argc, char **argv)
|
||||
{
|
||||
alDeleteEffects(2, effects);
|
||||
alDeleteBuffers(1, &buffer);
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
@@ -595,8 +589,8 @@ int main(int argc, char **argv)
|
||||
* effect properties. Modifying or deleting the effect object afterward
|
||||
* won't directly affect the effect slot until they're reapplied like this.
|
||||
*/
|
||||
alAuxiliaryEffectSloti(slots[0], AL_EFFECTSLOT_EFFECT, effects[0]);
|
||||
alAuxiliaryEffectSloti(slots[1], AL_EFFECTSLOT_EFFECT, effects[1]);
|
||||
alAuxiliaryEffectSloti(slots[0], AL_EFFECTSLOT_EFFECT, (ALint)effects[0]);
|
||||
alAuxiliaryEffectSloti(slots[1], AL_EFFECTSLOT_EFFECT, (ALint)effects[1]);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to set effect slot");
|
||||
|
||||
/* For the purposes of this example, prepare a filter that optionally
|
||||
@@ -618,8 +612,8 @@ int main(int argc, char **argv)
|
||||
alGenSources(1, &source);
|
||||
alSourcei(source, AL_LOOPING, AL_TRUE);
|
||||
alSource3f(source, AL_POSITION, -5.0f, 0.0f, -2.0f);
|
||||
alSourcei(source, AL_DIRECT_FILTER, direct_filter);
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
alSourcei(source, AL_DIRECT_FILTER, (ALint)direct_filter);
|
||||
alSourcei(source, AL_BUFFER, (ALint)buffer);
|
||||
|
||||
/* Connect the source to the effect slots. Here, we connect source send 0
|
||||
* to Zone 0's slot, and send 1 to Zone 1's slot. Filters can be specified
|
||||
@@ -628,19 +622,19 @@ int main(int argc, char **argv)
|
||||
* can only see a zone through a window or thin wall may be attenuated for
|
||||
* that zone.
|
||||
*/
|
||||
alSource3i(source, AL_AUXILIARY_SEND_FILTER, slots[0], 0, AL_FILTER_NULL);
|
||||
alSource3i(source, AL_AUXILIARY_SEND_FILTER, slots[1], 1, AL_FILTER_NULL);
|
||||
alSource3i(source, AL_AUXILIARY_SEND_FILTER, (ALint)slots[0], 0, AL_FILTER_NULL);
|
||||
alSource3i(source, AL_AUXILIARY_SEND_FILTER, (ALint)slots[1], 1, AL_FILTER_NULL);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Get the current time as the base for timing in the main loop. */
|
||||
altimespec_get(&basetime, AL_TIME_UTC);
|
||||
basetime = altime_get();
|
||||
loops = 0;
|
||||
printf("Transition %d of %d...\n", loops+1, MaxTransitions);
|
||||
|
||||
/* Play the sound for a while. */
|
||||
alSourcePlay(source);
|
||||
do {
|
||||
struct timespec curtime;
|
||||
int curtime;
|
||||
ALfloat timediff;
|
||||
|
||||
/* Start a batch update, to ensure all changes apply simultaneously. */
|
||||
@@ -649,14 +643,13 @@ int main(int argc, char **argv)
|
||||
/* Get the current time to track the amount of time that passed.
|
||||
* Convert the difference to seconds.
|
||||
*/
|
||||
altimespec_get(&curtime, AL_TIME_UTC);
|
||||
timediff = (ALfloat)(curtime.tv_sec - basetime.tv_sec);
|
||||
timediff += (ALfloat)(curtime.tv_nsec - basetime.tv_nsec) / 1000000000.0f;
|
||||
curtime = altime_get();
|
||||
timediff = (float)(curtime - basetime) / 1000.0f;
|
||||
|
||||
/* Avoid negative time deltas, in case of non-monotonic clocks. */
|
||||
if(timediff < 0.0f)
|
||||
timediff = 0.0f;
|
||||
else while(timediff >= 4.0f*((loops&1)+1))
|
||||
else while(timediff >= 4.0f*(float)((loops&1)+1))
|
||||
{
|
||||
/* For this example, each transition occurs over 4 seconds, and
|
||||
* there's 2 transitions per cycle.
|
||||
@@ -669,7 +662,7 @@ int main(int argc, char **argv)
|
||||
* time to start a new cycle.
|
||||
*/
|
||||
timediff -= 8.0f;
|
||||
basetime.tv_sec += 8;
|
||||
basetime += 8000;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -682,14 +675,13 @@ int main(int argc, char **argv)
|
||||
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
||||
} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING && loops < MaxTransitions);
|
||||
|
||||
/* All done. Delete resources, and close down SDL_sound and OpenAL. */
|
||||
/* All done. Delete resources, and close down OpenAL. */
|
||||
alDeleteSources(1, &source);
|
||||
alDeleteAuxiliaryEffectSlots(2, slots);
|
||||
alDeleteEffects(2, effects);
|
||||
alDeleteFilters(1, &direct_filter);
|
||||
alDeleteBuffers(1, &buffer);
|
||||
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -24,13 +24,16 @@
|
||||
|
||||
/* This file contains an example for playing a sound buffer. */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <SDL_sound.h>
|
||||
#include "sndfile.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
|
||||
@@ -40,68 +43,73 @@
|
||||
*/
|
||||
static ALuint LoadSound(const char *filename)
|
||||
{
|
||||
Sound_Sample *sample;
|
||||
ALenum err, format;
|
||||
ALuint buffer;
|
||||
Uint32 slen;
|
||||
SNDFILE *sndfile;
|
||||
SF_INFO sfinfo;
|
||||
short *membuf;
|
||||
sf_count_t num_frames;
|
||||
ALsizei num_bytes;
|
||||
|
||||
/* Open the audio file */
|
||||
sample = Sound_NewSampleFromFile(filename, NULL, 65536);
|
||||
if(!sample)
|
||||
/* Open the audio file and check that it's usable. */
|
||||
sndfile = sf_open(filename, SFM_READ, &sfinfo);
|
||||
if(!sndfile)
|
||||
{
|
||||
fprintf(stderr, "Could not open audio in %s\n", filename);
|
||||
fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(sndfile));
|
||||
return 0;
|
||||
}
|
||||
if(sfinfo.frames < 1 || sfinfo.frames > (sf_count_t)(INT_MAX/sizeof(short))/sfinfo.channels)
|
||||
{
|
||||
fprintf(stderr, "Bad sample count in %s (%" PRId64 ")\n", filename, sfinfo.frames);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Get the sound format, and figure out the OpenAL format */
|
||||
if(sample->actual.channels == 1)
|
||||
format = AL_NONE;
|
||||
if(sfinfo.channels == 1)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else if(sfinfo.channels == 2)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else if(sfinfo.channels == 3)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_MONO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
format = AL_FORMAT_BFORMAT2D_16;
|
||||
}
|
||||
else if(sample->actual.channels == 2)
|
||||
else if(sfinfo.channels == 4)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_STEREO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
format = AL_FORMAT_BFORMAT3D_16;
|
||||
}
|
||||
else
|
||||
if(!format)
|
||||
{
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sample->actual.channels);
|
||||
Sound_FreeSample(sample);
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sfinfo.channels);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Decode the whole audio stream to a buffer. */
|
||||
slen = Sound_DecodeAll(sample);
|
||||
if(!sample->buffer || slen == 0)
|
||||
/* Decode the whole audio file to a buffer. */
|
||||
membuf = malloc((size_t)(sfinfo.frames * sfinfo.channels) * sizeof(short));
|
||||
|
||||
num_frames = sf_readf_short(sndfile, membuf, sfinfo.frames);
|
||||
if(num_frames < 1)
|
||||
{
|
||||
fprintf(stderr, "Failed to read audio from %s\n", filename);
|
||||
Sound_FreeSample(sample);
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
fprintf(stderr, "Failed to read samples in %s (%" PRId64 ")\n", filename, num_frames);
|
||||
return 0;
|
||||
}
|
||||
num_bytes = (ALsizei)(num_frames * sfinfo.channels) * (ALsizei)sizeof(short);
|
||||
|
||||
/* Buffer the audio data into a new buffer object, then free the data and
|
||||
* close the file. */
|
||||
* close the file.
|
||||
*/
|
||||
buffer = 0;
|
||||
alGenBuffers(1, &buffer);
|
||||
alBufferData(buffer, format, sample->buffer, slen, sample->actual.rate);
|
||||
Sound_FreeSample(sample);
|
||||
alBufferData(buffer, format, membuf, num_bytes, sfinfo.samplerate);
|
||||
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
|
||||
/* Check if an error occured, and clean up if so. */
|
||||
err = alGetError();
|
||||
@@ -135,14 +143,10 @@ int main(int argc, char **argv)
|
||||
if(InitAL(&argv, &argc) != 0)
|
||||
return 1;
|
||||
|
||||
/* Initialize SDL_sound. */
|
||||
Sound_Init();
|
||||
|
||||
/* Load the sound into a buffer. */
|
||||
buffer = LoadSound(argv[0]);
|
||||
if(!buffer)
|
||||
{
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
@@ -150,7 +154,7 @@ int main(int argc, char **argv)
|
||||
/* Create the source to play the sound with. */
|
||||
source = 0;
|
||||
alGenSources(1, &source);
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
alSourcei(source, AL_BUFFER, (ALint)buffer);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Play the sound until it finishes. */
|
||||
@@ -166,11 +170,10 @@ int main(int argc, char **argv)
|
||||
} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
|
||||
printf("\n");
|
||||
|
||||
/* All done. Delete resources, and close down SDL_sound and OpenAL. */
|
||||
/* All done. Delete resources, and close down OpenAL. */
|
||||
alDeleteSources(1, &source);
|
||||
alDeleteBuffers(1, &buffer);
|
||||
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
@@ -35,6 +35,8 @@
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
|
||||
#include "win_main_utf8.h"
|
||||
|
||||
|
||||
#if defined(_WIN64)
|
||||
#define SZFMT "%I64u"
|
||||
@@ -54,13 +56,19 @@ static float msvc_strtof(const char *str, char **end)
|
||||
|
||||
static void fwrite16le(ALushort val, FILE *f)
|
||||
{
|
||||
ALubyte data[2] = { val&0xff, (val>>8)&0xff };
|
||||
ALubyte data[2];
|
||||
data[0] = (ALubyte)(val&0xff);
|
||||
data[1] = (ALubyte)(val>>8);
|
||||
fwrite(data, 1, 2, f);
|
||||
}
|
||||
|
||||
static void fwrite32le(ALuint val, FILE *f)
|
||||
{
|
||||
ALubyte data[4] = { val&0xff, (val>>8)&0xff, (val>>16)&0xff, (val>>24)&0xff };
|
||||
ALubyte data[4];
|
||||
data[0] = (ALubyte)(val&0xff);
|
||||
data[1] = (ALubyte)((val>>8)&0xff);
|
||||
data[2] = (ALubyte)((val>>16)&0xff);
|
||||
data[3] = (ALubyte)(val>>24);
|
||||
fwrite(data, 1, 4, f);
|
||||
}
|
||||
|
||||
@@ -73,9 +81,9 @@ typedef struct Recorder {
|
||||
ALuint mDataSize;
|
||||
float mRecTime;
|
||||
|
||||
int mChannels;
|
||||
int mBits;
|
||||
int mSampleRate;
|
||||
ALuint mChannels;
|
||||
ALuint mBits;
|
||||
ALuint mSampleRate;
|
||||
ALuint mFrameSize;
|
||||
ALbyte *mBuffer;
|
||||
ALsizei mBufferSize;
|
||||
@@ -133,13 +141,13 @@ int main(int argc, char **argv)
|
||||
break;
|
||||
else if(strcmp(argv[0], "--channels") == 0 || strcmp(argv[0], "-c") == 0)
|
||||
{
|
||||
if(!(argc > 1))
|
||||
if(argc < 2)
|
||||
{
|
||||
fprintf(stderr, "Missing argument for option: %s\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
recorder.mChannels = strtol(argv[1], &end, 0);
|
||||
recorder.mChannels = (ALuint)strtoul(argv[1], &end, 0);
|
||||
if((recorder.mChannels != 1 && recorder.mChannels != 2) || (end && *end != '\0'))
|
||||
{
|
||||
fprintf(stderr, "Invalid channels: %s\n", argv[1]);
|
||||
@@ -150,13 +158,13 @@ int main(int argc, char **argv)
|
||||
}
|
||||
else if(strcmp(argv[0], "--bits") == 0 || strcmp(argv[0], "-b") == 0)
|
||||
{
|
||||
if(!(argc > 1))
|
||||
if(argc < 2)
|
||||
{
|
||||
fprintf(stderr, "Missing argument for option: %s\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
recorder.mBits = strtol(argv[1], &end, 0);
|
||||
recorder.mBits = (ALuint)strtoul(argv[1], &end, 0);
|
||||
if((recorder.mBits != 8 && recorder.mBits != 16 && recorder.mBits != 32) ||
|
||||
(end && *end != '\0'))
|
||||
{
|
||||
@@ -168,13 +176,13 @@ int main(int argc, char **argv)
|
||||
}
|
||||
else if(strcmp(argv[0], "--rate") == 0 || strcmp(argv[0], "-r") == 0)
|
||||
{
|
||||
if(!(argc > 1))
|
||||
if(argc < 2)
|
||||
{
|
||||
fprintf(stderr, "Missing argument for option: %s\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
recorder.mSampleRate = strtol(argv[1], &end, 0);
|
||||
recorder.mSampleRate = (ALuint)strtoul(argv[1], &end, 0);
|
||||
if(!(recorder.mSampleRate >= 8000 && recorder.mSampleRate <= 96000) || (end && *end != '\0'))
|
||||
{
|
||||
fprintf(stderr, "Invalid sample rate: %s\n", argv[1]);
|
||||
@@ -185,7 +193,7 @@ int main(int argc, char **argv)
|
||||
}
|
||||
else if(strcmp(argv[0], "--time") == 0 || strcmp(argv[0], "-t") == 0)
|
||||
{
|
||||
if(!(argc > 1))
|
||||
if(argc < 2)
|
||||
{
|
||||
fprintf(stderr, "Missing argument for option: %s\n", argv[0]);
|
||||
return 1;
|
||||
@@ -202,7 +210,7 @@ int main(int argc, char **argv)
|
||||
}
|
||||
else if(strcmp(argv[0], "--outfile") == 0 || strcmp(argv[0], "-o") == 0)
|
||||
{
|
||||
if(!(argc > 1))
|
||||
if(argc < 2)
|
||||
{
|
||||
fprintf(stderr, "Missing argument for option: %s\n", argv[0]);
|
||||
return 1;
|
||||
@@ -285,15 +293,15 @@ int main(int argc, char **argv)
|
||||
// 16-bit val, format type id (1 = integer PCM, 3 = float PCM)
|
||||
fwrite16le((recorder.mBits == 32) ? 0x0003 : 0x0001, recorder.mFile);
|
||||
// 16-bit val, channel count
|
||||
fwrite16le(recorder.mChannels, recorder.mFile);
|
||||
fwrite16le((ALushort)recorder.mChannels, recorder.mFile);
|
||||
// 32-bit val, frequency
|
||||
fwrite32le(recorder.mSampleRate, recorder.mFile);
|
||||
// 32-bit val, bytes per second
|
||||
fwrite32le(recorder.mSampleRate * recorder.mFrameSize, recorder.mFile);
|
||||
// 16-bit val, frame size
|
||||
fwrite16le(recorder.mFrameSize, recorder.mFile);
|
||||
fwrite16le((ALushort)recorder.mFrameSize, recorder.mFile);
|
||||
// 16-bit val, bits per sample
|
||||
fwrite16le(recorder.mBits, recorder.mFile);
|
||||
fwrite16le((ALushort)recorder.mBits, recorder.mFile);
|
||||
// 16-bit val, extra byte count
|
||||
fwrite16le(0, recorder.mFile);
|
||||
|
||||
@@ -316,6 +324,7 @@ int main(int argc, char **argv)
|
||||
recorder.mRecTime, (recorder.mRecTime != 1.0f) ? "s" : ""
|
||||
);
|
||||
|
||||
err = ALC_NO_ERROR;
|
||||
alcCaptureStart(recorder.mDevice);
|
||||
while((double)recorder.mDataSize/(double)recorder.mSampleRate < recorder.mRecTime &&
|
||||
(err=alcGetError(recorder.mDevice)) == ALC_NO_ERROR && !ferror(recorder.mFile))
|
||||
@@ -330,7 +339,7 @@ int main(int argc, char **argv)
|
||||
}
|
||||
if(count > recorder.mBufferSize)
|
||||
{
|
||||
ALbyte *data = calloc(recorder.mFrameSize, count);
|
||||
ALbyte *data = calloc(recorder.mFrameSize, (ALuint)count);
|
||||
free(recorder.mBuffer);
|
||||
recorder.mBuffer = data;
|
||||
recorder.mBufferSize = count;
|
||||
@@ -364,7 +373,7 @@ int main(int argc, char **argv)
|
||||
}
|
||||
}
|
||||
#endif
|
||||
recorder.mDataSize += (ALuint)fwrite(recorder.mBuffer, recorder.mFrameSize, count,
|
||||
recorder.mDataSize += (ALuint)fwrite(recorder.mBuffer, recorder.mFrameSize, (ALuint)count,
|
||||
recorder.mFile);
|
||||
}
|
||||
alcCaptureStop(recorder.mDevice);
|
||||
@@ -384,7 +393,7 @@ int main(int argc, char **argv)
|
||||
{
|
||||
fwrite32le(recorder.mDataSize*recorder.mFrameSize, recorder.mFile);
|
||||
if(fseek(recorder.mFile, 4, SEEK_SET) == 0)
|
||||
fwrite32le(total_size - 8, recorder.mFile);
|
||||
fwrite32le((ALuint)total_size - 8, recorder.mFile);
|
||||
}
|
||||
|
||||
fclose(recorder.mFile);
|
||||
|
||||
@@ -24,14 +24,18 @@
|
||||
|
||||
/* This file contains an example for applying reverb to a sound. */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <SDL_sound.h>
|
||||
#include "sndfile.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
#include "AL/efx.h"
|
||||
#include "AL/efx-presets.h"
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
@@ -147,68 +151,73 @@ static ALuint LoadEffect(const EFXEAXREVERBPROPERTIES *reverb)
|
||||
*/
|
||||
static ALuint LoadSound(const char *filename)
|
||||
{
|
||||
Sound_Sample *sample;
|
||||
ALenum err, format;
|
||||
ALuint buffer;
|
||||
Uint32 slen;
|
||||
SNDFILE *sndfile;
|
||||
SF_INFO sfinfo;
|
||||
short *membuf;
|
||||
sf_count_t num_frames;
|
||||
ALsizei num_bytes;
|
||||
|
||||
/* Open the audio file */
|
||||
sample = Sound_NewSampleFromFile(filename, NULL, 65536);
|
||||
if(!sample)
|
||||
/* Open the audio file and check that it's usable. */
|
||||
sndfile = sf_open(filename, SFM_READ, &sfinfo);
|
||||
if(!sndfile)
|
||||
{
|
||||
fprintf(stderr, "Could not open audio in %s\n", filename);
|
||||
fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(sndfile));
|
||||
return 0;
|
||||
}
|
||||
if(sfinfo.frames < 1 || sfinfo.frames > (sf_count_t)(INT_MAX/sizeof(short))/sfinfo.channels)
|
||||
{
|
||||
fprintf(stderr, "Bad sample count in %s (%" PRId64 ")\n", filename, sfinfo.frames);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Get the sound format, and figure out the OpenAL format */
|
||||
if(sample->actual.channels == 1)
|
||||
format = AL_NONE;
|
||||
if(sfinfo.channels == 1)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else if(sfinfo.channels == 2)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else if(sfinfo.channels == 3)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_MONO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
format = AL_FORMAT_BFORMAT2D_16;
|
||||
}
|
||||
else if(sample->actual.channels == 2)
|
||||
else if(sfinfo.channels == 4)
|
||||
{
|
||||
if(sample->actual.format == AUDIO_U8)
|
||||
format = AL_FORMAT_STEREO8;
|
||||
else if(sample->actual.format == AUDIO_S16SYS)
|
||||
format = AL_FORMAT_STEREO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", sample->actual.format);
|
||||
Sound_FreeSample(sample);
|
||||
return 0;
|
||||
}
|
||||
if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
format = AL_FORMAT_BFORMAT3D_16;
|
||||
}
|
||||
else
|
||||
if(!format)
|
||||
{
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sample->actual.channels);
|
||||
Sound_FreeSample(sample);
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", sfinfo.channels);
|
||||
sf_close(sndfile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Decode the whole audio stream to a buffer. */
|
||||
slen = Sound_DecodeAll(sample);
|
||||
if(!sample->buffer || slen == 0)
|
||||
/* Decode the whole audio file to a buffer. */
|
||||
membuf = malloc((size_t)(sfinfo.frames * sfinfo.channels) * sizeof(short));
|
||||
|
||||
num_frames = sf_readf_short(sndfile, membuf, sfinfo.frames);
|
||||
if(num_frames < 1)
|
||||
{
|
||||
fprintf(stderr, "Failed to read audio from %s\n", filename);
|
||||
Sound_FreeSample(sample);
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
fprintf(stderr, "Failed to read samples in %s (%" PRId64 ")\n", filename, num_frames);
|
||||
return 0;
|
||||
}
|
||||
num_bytes = (ALsizei)(num_frames * sfinfo.channels) * (ALsizei)sizeof(short);
|
||||
|
||||
/* Buffer the audio data into a new buffer object, then free the data and
|
||||
* close the file. */
|
||||
* close the file.
|
||||
*/
|
||||
buffer = 0;
|
||||
alGenBuffers(1, &buffer);
|
||||
alBufferData(buffer, format, sample->buffer, slen, sample->actual.rate);
|
||||
Sound_FreeSample(sample);
|
||||
alBufferData(buffer, format, membuf, num_bytes, sfinfo.samplerate);
|
||||
|
||||
free(membuf);
|
||||
sf_close(sndfile);
|
||||
|
||||
/* Check if an error occured, and clean up if so. */
|
||||
err = alGetError();
|
||||
@@ -250,41 +259,37 @@ int main(int argc, char **argv)
|
||||
}
|
||||
|
||||
/* Define a macro to help load the function pointers. */
|
||||
#define LOAD_PROC(x) ((x) = alGetProcAddress(#x))
|
||||
LOAD_PROC(alGenEffects);
|
||||
LOAD_PROC(alDeleteEffects);
|
||||
LOAD_PROC(alIsEffect);
|
||||
LOAD_PROC(alEffecti);
|
||||
LOAD_PROC(alEffectiv);
|
||||
LOAD_PROC(alEffectf);
|
||||
LOAD_PROC(alEffectfv);
|
||||
LOAD_PROC(alGetEffecti);
|
||||
LOAD_PROC(alGetEffectiv);
|
||||
LOAD_PROC(alGetEffectf);
|
||||
LOAD_PROC(alGetEffectfv);
|
||||
#define LOAD_PROC(T, x) ((x) = (T)alGetProcAddress(#x))
|
||||
LOAD_PROC(LPALGENEFFECTS, alGenEffects);
|
||||
LOAD_PROC(LPALDELETEEFFECTS, alDeleteEffects);
|
||||
LOAD_PROC(LPALISEFFECT, alIsEffect);
|
||||
LOAD_PROC(LPALEFFECTI, alEffecti);
|
||||
LOAD_PROC(LPALEFFECTIV, alEffectiv);
|
||||
LOAD_PROC(LPALEFFECTF, alEffectf);
|
||||
LOAD_PROC(LPALEFFECTFV, alEffectfv);
|
||||
LOAD_PROC(LPALGETEFFECTI, alGetEffecti);
|
||||
LOAD_PROC(LPALGETEFFECTIV, alGetEffectiv);
|
||||
LOAD_PROC(LPALGETEFFECTF, alGetEffectf);
|
||||
LOAD_PROC(LPALGETEFFECTFV, alGetEffectfv);
|
||||
|
||||
LOAD_PROC(alGenAuxiliaryEffectSlots);
|
||||
LOAD_PROC(alDeleteAuxiliaryEffectSlots);
|
||||
LOAD_PROC(alIsAuxiliaryEffectSlot);
|
||||
LOAD_PROC(alAuxiliaryEffectSloti);
|
||||
LOAD_PROC(alAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(alAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(alAuxiliaryEffectSlotfv);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSloti);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(alGetAuxiliaryEffectSlotfv);
|
||||
LOAD_PROC(LPALGENAUXILIARYEFFECTSLOTS, alGenAuxiliaryEffectSlots);
|
||||
LOAD_PROC(LPALDELETEAUXILIARYEFFECTSLOTS, alDeleteAuxiliaryEffectSlots);
|
||||
LOAD_PROC(LPALISAUXILIARYEFFECTSLOT, alIsAuxiliaryEffectSlot);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTI, alAuxiliaryEffectSloti);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTIV, alAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTF, alAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(LPALAUXILIARYEFFECTSLOTFV, alAuxiliaryEffectSlotfv);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTI, alGetAuxiliaryEffectSloti);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTIV, alGetAuxiliaryEffectSlotiv);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTF, alGetAuxiliaryEffectSlotf);
|
||||
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTFV, alGetAuxiliaryEffectSlotfv);
|
||||
#undef LOAD_PROC
|
||||
|
||||
/* Initialize SDL_sound. */
|
||||
Sound_Init();
|
||||
|
||||
/* Load the sound into a buffer. */
|
||||
buffer = LoadSound(argv[0]);
|
||||
if(!buffer)
|
||||
{
|
||||
CloseAL();
|
||||
Sound_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -293,7 +298,6 @@ int main(int argc, char **argv)
|
||||
if(!effect)
|
||||
{
|
||||
alDeleteBuffers(1, &buffer);
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
return 1;
|
||||
}
|
||||
@@ -307,18 +311,18 @@ int main(int argc, char **argv)
|
||||
* effectively copies the effect properties. You can modify or delete the
|
||||
* effect object afterward without affecting the effect slot.
|
||||
*/
|
||||
alAuxiliaryEffectSloti(slot, AL_EFFECTSLOT_EFFECT, effect);
|
||||
alAuxiliaryEffectSloti(slot, AL_EFFECTSLOT_EFFECT, (ALint)effect);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to set effect slot");
|
||||
|
||||
/* Create the source to play the sound with. */
|
||||
source = 0;
|
||||
alGenSources(1, &source);
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
alSourcei(source, AL_BUFFER, (ALint)buffer);
|
||||
|
||||
/* Connect the source to the effect slot. This tells the source to use the
|
||||
* effect slot 'slot', on send #0 with the AL_FILTER_NULL filter object.
|
||||
*/
|
||||
alSource3i(source, AL_AUXILIARY_SEND_FILTER, slot, 0, AL_FILTER_NULL);
|
||||
alSource3i(source, AL_AUXILIARY_SEND_FILTER, (ALint)slot, 0, AL_FILTER_NULL);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Play the sound until it finishes. */
|
||||
@@ -328,13 +332,12 @@ int main(int argc, char **argv)
|
||||
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
||||
} while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
|
||||
|
||||
/* All done. Delete resources, and close down SDL_sound and OpenAL. */
|
||||
/* All done. Delete resources, and close down OpenAL. */
|
||||
alDeleteSources(1, &source);
|
||||
alDeleteAuxiliaryEffectSlots(1, &slot);
|
||||
alDeleteEffects(1, &effect);
|
||||
alDeleteBuffers(1, &buffer);
|
||||
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -24,33 +24,25 @@
|
||||
|
||||
/* This file contains a relatively simple streaming audio player. */
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <signal.h>
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <SDL_sound.h>
|
||||
#include "sndfile.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
|
||||
|
||||
#ifndef SDL_AUDIO_MASK_BITSIZE
|
||||
#define SDL_AUDIO_MASK_BITSIZE (0xFF)
|
||||
#endif
|
||||
#ifndef SDL_AUDIO_BITSIZE
|
||||
#define SDL_AUDIO_BITSIZE(x) (x & SDL_AUDIO_MASK_BITSIZE)
|
||||
#endif
|
||||
|
||||
/* Define the number of buffers and buffer size (in milliseconds) to use. 4
|
||||
* buffers with 200ms each gives a nice per-chunk size, and lets the queue last
|
||||
* for almost one second. */
|
||||
* buffers with 8192 samples each gives a nice per-chunk size, and lets the
|
||||
* queue last for almost one second at 44.1khz. */
|
||||
#define NUM_BUFFERS 4
|
||||
#define BUFFER_TIME_MS 200
|
||||
#define BUFFER_SAMPLES 8192
|
||||
|
||||
typedef struct StreamPlayer {
|
||||
/* These are the buffers and source to play out through OpenAL with */
|
||||
@@ -58,11 +50,12 @@ typedef struct StreamPlayer {
|
||||
ALuint source;
|
||||
|
||||
/* Handle for the audio file */
|
||||
Sound_Sample *sample;
|
||||
SNDFILE *sndfile;
|
||||
SF_INFO sfinfo;
|
||||
short *membuf;
|
||||
|
||||
/* The format of the output stream */
|
||||
/* The format of the output stream (sample rate is in sfinfo) */
|
||||
ALenum format;
|
||||
ALsizei srate;
|
||||
} StreamPlayer;
|
||||
|
||||
static StreamPlayer *NewPlayer(void);
|
||||
@@ -119,80 +112,63 @@ static void DeletePlayer(StreamPlayer *player)
|
||||
* it will be closed first. */
|
||||
static int OpenPlayerFile(StreamPlayer *player, const char *filename)
|
||||
{
|
||||
Uint32 frame_size;
|
||||
size_t frame_size;
|
||||
|
||||
ClosePlayerFile(player);
|
||||
|
||||
/* Open the file and get the first stream from it */
|
||||
player->sample = Sound_NewSampleFromFile(filename, NULL, 0);
|
||||
if(!player->sample)
|
||||
/* Open the audio file and check that it's usable. */
|
||||
player->sndfile = sf_open(filename, SFM_READ, &player->sfinfo);
|
||||
if(!player->sndfile)
|
||||
{
|
||||
fprintf(stderr, "Could not open audio in %s\n", filename);
|
||||
goto error;
|
||||
fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(NULL));
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Get the stream format, and figure out the OpenAL format */
|
||||
if(player->sample->actual.channels == 1)
|
||||
/* Get the sound format, and figure out the OpenAL format */
|
||||
if(player->sfinfo.channels == 1)
|
||||
player->format = AL_FORMAT_MONO16;
|
||||
else if(player->sfinfo.channels == 2)
|
||||
player->format = AL_FORMAT_STEREO16;
|
||||
else if(player->sfinfo.channels == 3)
|
||||
{
|
||||
if(player->sample->actual.format == AUDIO_U8)
|
||||
player->format = AL_FORMAT_MONO8;
|
||||
else if(player->sample->actual.format == AUDIO_S16SYS)
|
||||
player->format = AL_FORMAT_MONO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", player->sample->actual.format);
|
||||
goto error;
|
||||
}
|
||||
if(sf_command(player->sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
player->format = AL_FORMAT_BFORMAT2D_16;
|
||||
}
|
||||
else if(player->sample->actual.channels == 2)
|
||||
else if(player->sfinfo.channels == 4)
|
||||
{
|
||||
if(player->sample->actual.format == AUDIO_U8)
|
||||
player->format = AL_FORMAT_STEREO8;
|
||||
else if(player->sample->actual.format == AUDIO_S16SYS)
|
||||
player->format = AL_FORMAT_STEREO16;
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unsupported sample format: 0x%04x\n", player->sample->actual.format);
|
||||
goto error;
|
||||
}
|
||||
if(sf_command(player->sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
player->format = AL_FORMAT_BFORMAT3D_16;
|
||||
}
|
||||
else
|
||||
if(!player->format)
|
||||
{
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", player->sample->actual.channels);
|
||||
goto error;
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", player->sfinfo.channels);
|
||||
sf_close(player->sndfile);
|
||||
player->sndfile = NULL;
|
||||
return 0;
|
||||
}
|
||||
player->srate = player->sample->actual.rate;
|
||||
|
||||
frame_size = player->sample->actual.channels *
|
||||
SDL_AUDIO_BITSIZE(player->sample->actual.format) / 8;
|
||||
|
||||
/* Set the buffer size, given the desired millisecond length. */
|
||||
Sound_SetBufferSize(player->sample, (Uint32)((Uint64)player->srate*BUFFER_TIME_MS/1000) *
|
||||
frame_size);
|
||||
frame_size = (size_t)(BUFFER_SAMPLES * player->sfinfo.channels) * sizeof(short);
|
||||
player->membuf = malloc(frame_size);
|
||||
|
||||
return 1;
|
||||
|
||||
error:
|
||||
if(player->sample)
|
||||
Sound_FreeSample(player->sample);
|
||||
player->sample = NULL;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Closes the audio file stream */
|
||||
static void ClosePlayerFile(StreamPlayer *player)
|
||||
{
|
||||
if(player->sample)
|
||||
Sound_FreeSample(player->sample);
|
||||
player->sample = NULL;
|
||||
if(player->sndfile)
|
||||
sf_close(player->sndfile);
|
||||
player->sndfile = NULL;
|
||||
|
||||
free(player->membuf);
|
||||
player->membuf = NULL;
|
||||
}
|
||||
|
||||
|
||||
/* Prebuffers some audio from the file, and starts playing the source */
|
||||
static int StartPlayer(StreamPlayer *player)
|
||||
{
|
||||
size_t i;
|
||||
ALsizei i;
|
||||
|
||||
/* Rewind the source position and clear the buffer queue */
|
||||
alSourceRewind(player->source);
|
||||
@@ -202,11 +178,12 @@ static int StartPlayer(StreamPlayer *player)
|
||||
for(i = 0;i < NUM_BUFFERS;i++)
|
||||
{
|
||||
/* Get some data to give it to the buffer */
|
||||
Uint32 slen = Sound_Decode(player->sample);
|
||||
if(slen == 0) break;
|
||||
sf_count_t slen = sf_readf_short(player->sndfile, player->membuf, BUFFER_SAMPLES);
|
||||
if(slen < 1) break;
|
||||
|
||||
alBufferData(player->buffers[i], player->format,
|
||||
player->sample->buffer, slen, player->srate);
|
||||
slen *= player->sfinfo.channels * (sf_count_t)sizeof(short);
|
||||
alBufferData(player->buffers[i], player->format, player->membuf, (ALsizei)slen,
|
||||
player->sfinfo.samplerate);
|
||||
}
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
{
|
||||
@@ -243,21 +220,19 @@ static int UpdatePlayer(StreamPlayer *player)
|
||||
while(processed > 0)
|
||||
{
|
||||
ALuint bufid;
|
||||
Uint32 slen;
|
||||
sf_count_t slen;
|
||||
|
||||
alSourceUnqueueBuffers(player->source, 1, &bufid);
|
||||
processed--;
|
||||
|
||||
if((player->sample->flags&(SOUND_SAMPLEFLAG_EOF|SOUND_SAMPLEFLAG_ERROR)))
|
||||
continue;
|
||||
|
||||
/* Read the next chunk of data, refill the buffer, and queue it
|
||||
* back on the source */
|
||||
slen = Sound_Decode(player->sample);
|
||||
slen = sf_readf_short(player->sndfile, player->membuf, BUFFER_SAMPLES);
|
||||
if(slen > 0)
|
||||
{
|
||||
alBufferData(bufid, player->format, player->sample->buffer, slen,
|
||||
player->srate);
|
||||
slen *= player->sfinfo.channels * (sf_count_t)sizeof(short);
|
||||
alBufferData(bufid, player->format, player->membuf, (ALsizei)slen,
|
||||
player->sfinfo.samplerate);
|
||||
alSourceQueueBuffers(player->source, 1, &bufid);
|
||||
}
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
@@ -305,8 +280,6 @@ int main(int argc, char **argv)
|
||||
if(InitAL(&argv, &argc) != 0)
|
||||
return 1;
|
||||
|
||||
Sound_Init();
|
||||
|
||||
player = NewPlayer();
|
||||
|
||||
/* Play each file listed on the command line */
|
||||
@@ -325,7 +298,7 @@ int main(int argc, char **argv)
|
||||
namepart = argv[i];
|
||||
|
||||
printf("Playing: %s (%s, %dhz)\n", namepart, FormatName(player->format),
|
||||
player->srate);
|
||||
player->sfinfo.samplerate);
|
||||
fflush(stdout);
|
||||
|
||||
if(!StartPlayer(player))
|
||||
@@ -342,11 +315,10 @@ int main(int argc, char **argv)
|
||||
}
|
||||
printf("Done.\n");
|
||||
|
||||
/* All files done. Delete the player, and close down SDL_sound and OpenAL */
|
||||
/* All files done. Delete the player, and close down OpenAL */
|
||||
DeletePlayer(player);
|
||||
player = NULL;
|
||||
|
||||
Sound_Quit();
|
||||
CloseAL();
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -0,0 +1,404 @@
|
||||
/*
|
||||
* OpenAL Callback-based Stream Example
|
||||
*
|
||||
* Copyright (c) 2020 by Chris Robinson <chris.kcat@gmail.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/* This file contains a streaming audio player using a callback buffer. */
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#include "sndfile.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
|
||||
|
||||
#ifndef AL_SOFT_callback_buffer
|
||||
#define AL_SOFT_callback_buffer
|
||||
typedef unsigned int ALbitfieldSOFT;
|
||||
#define AL_BUFFER_CALLBACK_FUNCTION_SOFT 0x19A0
|
||||
#define AL_BUFFER_CALLBACK_USER_PARAM_SOFT 0x19A1
|
||||
typedef ALsizei (AL_APIENTRY*LPALBUFFERCALLBACKTYPESOFT)(ALvoid *userptr, ALvoid *sampledata, ALsizei numsamples);
|
||||
typedef void (AL_APIENTRY*LPALBUFFERCALLBACKSOFT)(ALuint buffer, ALenum format, ALsizei freq, LPALBUFFERCALLBACKTYPESOFT callback, ALvoid *userptr, ALbitfieldSOFT flags);
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFERPTRSOFT)(ALuint buffer, ALenum param, ALvoid **value);
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFER3PTRSOFT)(ALuint buffer, ALenum param, ALvoid **value1, ALvoid **value2, ALvoid **value3);
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFERPTRVSOFT)(ALuint buffer, ALenum param, ALvoid **values);
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
|
||||
using std::chrono::seconds;
|
||||
using std::chrono::nanoseconds;
|
||||
|
||||
LPALBUFFERCALLBACKSOFT alBufferCallbackSOFT;
|
||||
|
||||
struct StreamPlayer {
|
||||
/* A lockless ring-buffer (supports single-provider, single-consumer
|
||||
* operation).
|
||||
*/
|
||||
std::unique_ptr<ALbyte[]> mBufferData;
|
||||
size_t mBufferDataSize{0};
|
||||
std::atomic<size_t> mReadPos{0};
|
||||
std::atomic<size_t> mWritePos{0};
|
||||
|
||||
/* The buffer to get the callback, and source to play with. */
|
||||
ALuint mBuffer{0}, mSource{0};
|
||||
size_t mStartOffset{0};
|
||||
|
||||
/* Handle for the audio file to decode. */
|
||||
SNDFILE *mSndfile{nullptr};
|
||||
SF_INFO mSfInfo{};
|
||||
size_t mDecoderOffset{0};
|
||||
|
||||
/* The format of the callback samples. */
|
||||
ALenum mFormat;
|
||||
|
||||
StreamPlayer()
|
||||
{
|
||||
alGenBuffers(1, &mBuffer);
|
||||
if(ALenum err{alGetError()})
|
||||
throw std::runtime_error{"alGenBuffers failed"};
|
||||
alGenSources(1, &mSource);
|
||||
if(ALenum err{alGetError()})
|
||||
{
|
||||
alDeleteBuffers(1, &mBuffer);
|
||||
throw std::runtime_error{"alGenSources failed"};
|
||||
}
|
||||
}
|
||||
~StreamPlayer()
|
||||
{
|
||||
alDeleteSources(1, &mSource);
|
||||
alDeleteBuffers(1, &mBuffer);
|
||||
if(mSndfile)
|
||||
sf_close(mSndfile);
|
||||
}
|
||||
|
||||
void close()
|
||||
{
|
||||
if(mSndfile)
|
||||
{
|
||||
alSourceRewind(mSource);
|
||||
alSourcei(mSource, AL_BUFFER, 0);
|
||||
sf_close(mSndfile);
|
||||
mSndfile = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool open(const char *filename)
|
||||
{
|
||||
close();
|
||||
|
||||
/* Open the file and figure out the OpenAL format. */
|
||||
mSndfile = sf_open(filename, SFM_READ, &mSfInfo);
|
||||
if(!mSndfile)
|
||||
{
|
||||
fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(mSndfile));
|
||||
return false;
|
||||
}
|
||||
|
||||
mFormat = AL_NONE;
|
||||
if(mSfInfo.channels == 1)
|
||||
mFormat = AL_FORMAT_MONO16;
|
||||
else if(mSfInfo.channels == 2)
|
||||
mFormat = AL_FORMAT_STEREO16;
|
||||
else if(mSfInfo.channels == 3)
|
||||
{
|
||||
if(sf_command(mSndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
mFormat = AL_FORMAT_BFORMAT2D_16;
|
||||
}
|
||||
else if(mSfInfo.channels == 4)
|
||||
{
|
||||
if(sf_command(mSndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
|
||||
mFormat = AL_FORMAT_BFORMAT3D_16;
|
||||
}
|
||||
if(!mFormat)
|
||||
{
|
||||
fprintf(stderr, "Unsupported channel count: %d\n", mSfInfo.channels);
|
||||
sf_close(mSndfile);
|
||||
mSndfile = nullptr;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Set a 1s ring buffer size. */
|
||||
mBufferDataSize = static_cast<ALuint>(mSfInfo.samplerate*mSfInfo.channels) * sizeof(short);
|
||||
mBufferData.reset(new ALbyte[mBufferDataSize]);
|
||||
mReadPos.store(0, std::memory_order_relaxed);
|
||||
mWritePos.store(0, std::memory_order_relaxed);
|
||||
mDecoderOffset = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/* The actual C-style callback just forwards to the non-static method. Not
|
||||
* strictly needed and the compiler will optimize it to a normal function,
|
||||
* but it allows the callback implementation to have a nice 'this' pointer
|
||||
* with normal member access.
|
||||
*/
|
||||
static ALsizei AL_APIENTRY bufferCallbackC(void *userptr, void *data, ALsizei size)
|
||||
{ return static_cast<StreamPlayer*>(userptr)->bufferCallback(data, size); }
|
||||
ALsizei bufferCallback(void *data, ALsizei size)
|
||||
{
|
||||
/* NOTE: The callback *MUST* be real-time safe! That means no blocking,
|
||||
* no allocations or deallocations, no I/O, no page faults, or calls to
|
||||
* functions that could do these things (this includes calling to
|
||||
* libraries like SDL_sound, libsndfile, ffmpeg, etc). Nothing should
|
||||
* unexpectedly stall this call since the audio has to get to the
|
||||
* device on time.
|
||||
*/
|
||||
ALsizei got{0};
|
||||
|
||||
size_t roffset{mReadPos.load(std::memory_order_acquire)};
|
||||
while(got < size)
|
||||
{
|
||||
/* If the write offset == read offset, there's nothing left in the
|
||||
* ring-buffer. Break from the loop and give what has been written.
|
||||
*/
|
||||
const size_t woffset{mWritePos.load(std::memory_order_relaxed)};
|
||||
if(woffset == roffset) break;
|
||||
|
||||
/* If the write offset is behind the read offset, the readable
|
||||
* portion wrapped around. Just read up to the end of the buffer in
|
||||
* that case, otherwise read up to the write offset. Also limit the
|
||||
* amount to copy given how much is remaining to write.
|
||||
*/
|
||||
size_t todo{((woffset < roffset) ? mBufferDataSize : woffset) - roffset};
|
||||
todo = std::min<size_t>(todo, static_cast<ALuint>(size-got));
|
||||
|
||||
/* Copy from the ring buffer to the provided output buffer. Wrap
|
||||
* the resulting read offset if it reached the end of the ring-
|
||||
* buffer.
|
||||
*/
|
||||
memcpy(data, &mBufferData[roffset], todo);
|
||||
data = static_cast<ALbyte*>(data) + todo;
|
||||
got += static_cast<ALsizei>(todo);
|
||||
|
||||
roffset += todo;
|
||||
if(roffset == mBufferDataSize)
|
||||
roffset = 0;
|
||||
}
|
||||
/* Finally, store the updated read offset, and return how many bytes
|
||||
* have been written.
|
||||
*/
|
||||
mReadPos.store(roffset, std::memory_order_release);
|
||||
|
||||
return got;
|
||||
}
|
||||
|
||||
bool prepare()
|
||||
{
|
||||
alBufferCallbackSOFT(mBuffer, mFormat, mSfInfo.samplerate, bufferCallbackC, this, 0);
|
||||
alSourcei(mSource, AL_BUFFER, static_cast<ALint>(mBuffer));
|
||||
if(ALenum err{alGetError()})
|
||||
{
|
||||
fprintf(stderr, "Failed to set callback: %s (0x%04x)\n", alGetString(err), err);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool update()
|
||||
{
|
||||
ALenum state;
|
||||
ALint pos;
|
||||
alGetSourcei(mSource, AL_SAMPLE_OFFSET, &pos);
|
||||
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
||||
|
||||
const size_t frame_size{static_cast<ALuint>(mSfInfo.channels) * sizeof(short)};
|
||||
size_t woffset{mWritePos.load(std::memory_order_acquire)};
|
||||
if(state != AL_INITIAL)
|
||||
{
|
||||
const size_t roffset{mReadPos.load(std::memory_order_relaxed)};
|
||||
const size_t readable{((woffset >= roffset) ? woffset : (mBufferDataSize+woffset)) -
|
||||
roffset};
|
||||
/* For a stopped (underrun) source, the current playback offset is
|
||||
* the current decoder offset excluding the readable buffered data.
|
||||
* For a playing/paused source, it's the source's offset including
|
||||
* the playback offset the source was started with.
|
||||
*/
|
||||
const size_t curtime{((state==AL_STOPPED) ? (mDecoderOffset-readable) / frame_size
|
||||
: (static_cast<ALuint>(pos) + mStartOffset/frame_size))
|
||||
/ static_cast<ALuint>(mSfInfo.samplerate)};
|
||||
printf("\r%3zus (%3zu%% full)", curtime, readable * 100 / mBufferDataSize);
|
||||
}
|
||||
else
|
||||
fputs("Starting...", stdout);
|
||||
fflush(stdout);
|
||||
|
||||
while(!sf_error(mSndfile))
|
||||
{
|
||||
size_t read_bytes;
|
||||
const size_t roffset{mReadPos.load(std::memory_order_relaxed)};
|
||||
if(roffset > woffset)
|
||||
{
|
||||
/* Note that the ring buffer's writable space is one byte less
|
||||
* than the available area because the write offset ending up
|
||||
* at the read offset would be interpreted as being empty
|
||||
* instead of full.
|
||||
*/
|
||||
const size_t writable{roffset-woffset-1};
|
||||
if(writable < frame_size) break;
|
||||
|
||||
sf_count_t num_frames{sf_readf_short(mSndfile,
|
||||
reinterpret_cast<short*>(&mBufferData[woffset]),
|
||||
static_cast<sf_count_t>(writable/frame_size))};
|
||||
if(num_frames < 1) break;
|
||||
|
||||
read_bytes = static_cast<size_t>(num_frames) * frame_size;
|
||||
woffset += read_bytes;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* If the read offset is at or behind the write offset, the
|
||||
* writeable area (might) wrap around. Make sure the sample
|
||||
* data can fit, and calculate how much can go in front before
|
||||
* wrapping.
|
||||
*/
|
||||
const size_t writable{!roffset ? mBufferDataSize-woffset-1 :
|
||||
(mBufferDataSize-woffset)};
|
||||
if(writable < frame_size) break;
|
||||
|
||||
sf_count_t num_frames{sf_readf_short(mSndfile,
|
||||
reinterpret_cast<short*>(&mBufferData[woffset]),
|
||||
static_cast<sf_count_t>(writable/frame_size))};
|
||||
if(num_frames < 1) break;
|
||||
|
||||
read_bytes = static_cast<size_t>(num_frames) * frame_size;
|
||||
woffset += read_bytes;
|
||||
if(woffset == mBufferDataSize)
|
||||
woffset = 0;
|
||||
}
|
||||
mWritePos.store(woffset, std::memory_order_release);
|
||||
mDecoderOffset += read_bytes;
|
||||
}
|
||||
|
||||
if(state != AL_PLAYING && state != AL_PAUSED)
|
||||
{
|
||||
/* If the source is not playing or paused, it either underrun
|
||||
* (AL_STOPPED) or is just getting started (AL_INITIAL). If the
|
||||
* ring buffer is empty, it's done, otherwise play the source with
|
||||
* what's available.
|
||||
*/
|
||||
const size_t roffset{mReadPos.load(std::memory_order_relaxed)};
|
||||
const size_t readable{((woffset >= roffset) ? woffset : (mBufferDataSize+woffset)) -
|
||||
roffset};
|
||||
if(readable == 0)
|
||||
return false;
|
||||
|
||||
/* Store the playback offset that the source will start reading
|
||||
* from, so it can be tracked during playback.
|
||||
*/
|
||||
mStartOffset = mDecoderOffset - readable;
|
||||
alSourcePlay(mSource);
|
||||
if(alGetError() != AL_NO_ERROR)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
/* A simple RAII container for OpenAL startup and shutdown. */
|
||||
struct AudioManager {
|
||||
AudioManager(char ***argv_, int *argc_)
|
||||
{
|
||||
if(InitAL(argv_, argc_) != 0)
|
||||
throw std::runtime_error{"Failed to initialize OpenAL"};
|
||||
}
|
||||
~AudioManager() { CloseAL(); }
|
||||
};
|
||||
|
||||
/* Print out usage if no arguments were specified */
|
||||
if(argc < 2)
|
||||
{
|
||||
fprintf(stderr, "Usage: %s [-device <name>] <filenames...>\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
argv++; argc--;
|
||||
AudioManager almgr{&argv, &argc};
|
||||
|
||||
if(!alIsExtensionPresent("AL_SOFTX_callback_buffer"))
|
||||
{
|
||||
fprintf(stderr, "AL_SOFT_callback_buffer extension not available\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
alBufferCallbackSOFT = reinterpret_cast<LPALBUFFERCALLBACKSOFT>(
|
||||
alGetProcAddress("alBufferCallbackSOFT"));
|
||||
|
||||
ALCint refresh{25};
|
||||
alcGetIntegerv(alcGetContextsDevice(alcGetCurrentContext()), ALC_REFRESH, 1, &refresh);
|
||||
|
||||
std::unique_ptr<StreamPlayer> player{new StreamPlayer{}};
|
||||
|
||||
/* Play each file listed on the command line */
|
||||
for(int i{0};i < argc;++i)
|
||||
{
|
||||
if(!player->open(argv[i]))
|
||||
continue;
|
||||
|
||||
/* Get the name portion, without the path, for display. */
|
||||
const char *namepart{strrchr(argv[i], '/')};
|
||||
if(namepart || (namepart=strrchr(argv[i], '\\')))
|
||||
++namepart;
|
||||
else
|
||||
namepart = argv[i];
|
||||
|
||||
printf("Playing: %s (%s, %dhz)\n", namepart, FormatName(player->mFormat),
|
||||
player->mSfInfo.samplerate);
|
||||
fflush(stdout);
|
||||
|
||||
if(!player->prepare())
|
||||
{
|
||||
player->close();
|
||||
continue;
|
||||
}
|
||||
|
||||
while(player->update())
|
||||
std::this_thread::sleep_for(nanoseconds{seconds{1}} / refresh);
|
||||
putc('\n', stdout);
|
||||
|
||||
/* All done with this file. Close it and go to the next */
|
||||
player->close();
|
||||
}
|
||||
/* All done. */
|
||||
printf("Done.\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -44,6 +44,8 @@
|
||||
|
||||
#include "common/alhelpers.h"
|
||||
|
||||
#include "win_main_utf8.h"
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI (3.14159265358979323846)
|
||||
#endif
|
||||
@@ -82,22 +84,25 @@ static void ApplySin(ALfloat *data, ALdouble g, ALuint srate, ALuint freq)
|
||||
ALdouble smps_per_cycle = (ALdouble)srate / freq;
|
||||
ALuint i;
|
||||
for(i = 0;i < srate;i++)
|
||||
data[i] += (ALfloat)(sin(i/smps_per_cycle * 2.0*M_PI) * g);
|
||||
{
|
||||
ALdouble ival;
|
||||
data[i] += (ALfloat)(sin(modf(i/smps_per_cycle, &ival) * 2.0*M_PI) * g);
|
||||
}
|
||||
}
|
||||
|
||||
/* Generates waveforms using additive synthesis. Each waveform is constructed
|
||||
* by summing one or more sine waves, up to (and excluding) nyquist.
|
||||
*/
|
||||
static ALuint CreateWave(enum WaveType type, ALuint freq, ALuint srate)
|
||||
static ALuint CreateWave(enum WaveType type, ALuint freq, ALuint srate, ALfloat gain)
|
||||
{
|
||||
ALuint seed = 22222;
|
||||
ALint data_size;
|
||||
ALuint data_size;
|
||||
ALfloat *data;
|
||||
ALuint buffer;
|
||||
ALenum err;
|
||||
ALuint i;
|
||||
|
||||
data_size = srate * sizeof(ALfloat);
|
||||
data_size = (ALuint)(srate * sizeof(ALfloat));
|
||||
data = calloc(1, data_size);
|
||||
switch(type)
|
||||
{
|
||||
@@ -139,10 +144,16 @@ static ALuint CreateWave(enum WaveType type, ALuint freq, ALuint srate)
|
||||
break;
|
||||
}
|
||||
|
||||
if(gain != 1.0f)
|
||||
{
|
||||
for(i = 0;i < srate;i++)
|
||||
data[i] *= gain;
|
||||
}
|
||||
|
||||
/* Buffer the audio data into a new buffer object. */
|
||||
buffer = 0;
|
||||
alGenBuffers(1, &buffer);
|
||||
alBufferData(buffer, AL_FORMAT_MONO_FLOAT32, data, data_size, srate);
|
||||
alBufferData(buffer, AL_FORMAT_MONO_FLOAT32, data, (ALsizei)data_size, (ALsizei)srate);
|
||||
free(data);
|
||||
|
||||
/* Check if an error occured, and clean up if so. */
|
||||
@@ -170,6 +181,7 @@ int main(int argc, char *argv[])
|
||||
ALint tone_freq = 1000;
|
||||
ALCint dev_rate;
|
||||
ALenum state;
|
||||
ALfloat gain = 1.0f;
|
||||
int i;
|
||||
|
||||
argv++; argc--;
|
||||
@@ -185,7 +197,8 @@ int main(int argc, char *argv[])
|
||||
|
||||
for(i = 0;i < argc;i++)
|
||||
{
|
||||
if(strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help") == 0)
|
||||
if(strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "-?") == 0
|
||||
|| strcmp(argv[i], "--help") == 0)
|
||||
{
|
||||
fprintf(stderr, "OpenAL Tone Generator\n"
|
||||
"\n"
|
||||
@@ -197,6 +210,7 @@ int main(int argc, char *argv[])
|
||||
" --waveform/-w <type> Waveform type: sine (default), square, sawtooth,\n"
|
||||
" triangle, impulse, noise\n"
|
||||
" --freq/-f <hz> Tone frequency (default 1000 hz)\n"
|
||||
" --gain/-g <gain> gain 0.0 to 1 (default 1)\n"
|
||||
" --srate/-s <sample rate> Sampling rate (default output rate)\n",
|
||||
appname
|
||||
);
|
||||
@@ -236,6 +250,16 @@ int main(int argc, char *argv[])
|
||||
tone_freq = 1;
|
||||
}
|
||||
}
|
||||
else if(i+1 < argc && (strcmp(argv[i], "--gain") == 0 || strcmp(argv[i], "-g") == 0))
|
||||
{
|
||||
i++;
|
||||
gain = (ALfloat)atof(argv[i]);
|
||||
if(gain < 0.0f || gain > 1.0f)
|
||||
{
|
||||
fprintf(stderr, "Invalid gain: %s (min: 0.0, max 1.0)\n", argv[i]);
|
||||
gain = 1.0f;
|
||||
}
|
||||
}
|
||||
else if(i+1 < argc && (strcmp(argv[i], "--srate") == 0 || strcmp(argv[i], "-s") == 0))
|
||||
{
|
||||
i++;
|
||||
@@ -257,7 +281,7 @@ int main(int argc, char *argv[])
|
||||
srate = dev_rate;
|
||||
|
||||
/* Load the sound into a buffer. */
|
||||
buffer = CreateWave(wavetype, tone_freq, srate);
|
||||
buffer = CreateWave(wavetype, (ALuint)tone_freq, (ALuint)srate, gain);
|
||||
if(!buffer)
|
||||
{
|
||||
CloseAL();
|
||||
@@ -271,7 +295,7 @@ int main(int argc, char *argv[])
|
||||
/* Create the source to play the sound with. */
|
||||
source = 0;
|
||||
alGenSources(1, &source);
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
alSourcei(source, AL_BUFFER, (ALint)buffer);
|
||||
assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
|
||||
|
||||
/* Play the sound for a while. */
|
||||
|
||||
@@ -28,15 +28,16 @@
|
||||
* finding an appropriate buffer format, and getting readable strings for
|
||||
* channel configs and sample types. */
|
||||
|
||||
#include "alhelpers.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#include "alhelpers.h"
|
||||
|
||||
|
||||
/* InitAL opens a device and sets up a context using default attributes, making
|
||||
* the program ready to call OpenAL functions. */
|
||||
@@ -107,10 +108,86 @@ const char *FormatName(ALenum format)
|
||||
{
|
||||
switch(format)
|
||||
{
|
||||
case AL_FORMAT_MONO8: return "Mono, U8";
|
||||
case AL_FORMAT_MONO16: return "Mono, S16";
|
||||
case AL_FORMAT_STEREO8: return "Stereo, U8";
|
||||
case AL_FORMAT_STEREO16: return "Stereo, S16";
|
||||
case AL_FORMAT_MONO8: return "Mono, U8";
|
||||
case AL_FORMAT_MONO16: return "Mono, S16";
|
||||
case AL_FORMAT_MONO_FLOAT32: return "Mono, Float32";
|
||||
case AL_FORMAT_STEREO8: return "Stereo, U8";
|
||||
case AL_FORMAT_STEREO16: return "Stereo, S16";
|
||||
case AL_FORMAT_STEREO_FLOAT32: return "Stereo, Float32";
|
||||
case AL_FORMAT_BFORMAT2D_8: return "B-Format 2D, U8";
|
||||
case AL_FORMAT_BFORMAT2D_16: return "B-Format 2D, S16";
|
||||
case AL_FORMAT_BFORMAT2D_FLOAT32: return "B-Format 2D, Float32";
|
||||
case AL_FORMAT_BFORMAT3D_8: return "B-Format 3D, U8";
|
||||
case AL_FORMAT_BFORMAT3D_16: return "B-Format 3D, S16";
|
||||
case AL_FORMAT_BFORMAT3D_FLOAT32: return "B-Format 3D, Float32";
|
||||
}
|
||||
return "Unknown Format";
|
||||
}
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
|
||||
int altime_get(void)
|
||||
{
|
||||
static int start_time = 0;
|
||||
int cur_time;
|
||||
union {
|
||||
FILETIME ftime;
|
||||
ULARGE_INTEGER ulint;
|
||||
} systime;
|
||||
GetSystemTimeAsFileTime(&systime.ftime);
|
||||
/* FILETIME is in 100-nanosecond units, or 1/10th of a microsecond. */
|
||||
cur_time = (int)(systime.ulint.QuadPart/10000);
|
||||
|
||||
if(!start_time)
|
||||
start_time = cur_time;
|
||||
return cur_time - start_time;
|
||||
}
|
||||
|
||||
void al_nssleep(unsigned long nsec)
|
||||
{
|
||||
Sleep(nsec / 1000000);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
#include <sys/time.h>
|
||||
#include <unistd.h>
|
||||
#include <time.h>
|
||||
|
||||
int altime_get(void)
|
||||
{
|
||||
static int start_time = 0u;
|
||||
int cur_time;
|
||||
|
||||
#if _POSIX_TIMERS > 0
|
||||
struct timespec ts;
|
||||
int ret = clock_gettime(CLOCK_REALTIME, &ts);
|
||||
if(ret != 0) return 0;
|
||||
cur_time = (int)(ts.tv_sec*1000 + ts.tv_nsec/1000000);
|
||||
#else /* _POSIX_TIMERS > 0 */
|
||||
struct timeval tv;
|
||||
int ret = gettimeofday(&tv, NULL);
|
||||
if(ret != 0) return 0;
|
||||
cur_time = (int)(tv.tv_sec*1000 + tv.tv_usec/1000);
|
||||
#endif
|
||||
|
||||
if(!start_time)
|
||||
start_time = cur_time;
|
||||
return cur_time - start_time;
|
||||
}
|
||||
|
||||
void al_nssleep(unsigned long nsec)
|
||||
{
|
||||
struct timespec ts, rem;
|
||||
ts.tv_sec = (time_t)(nsec / 1000000000ul);
|
||||
ts.tv_nsec = (long)(nsec % 1000000000ul);
|
||||
while(nanosleep(&ts, &rem) == -1 && errno == EINTR)
|
||||
ts = rem;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,15 +1,11 @@
|
||||
#ifndef ALHELPERS_H
|
||||
#define ALHELPERS_H
|
||||
|
||||
#include "AL/alc.h"
|
||||
#include "AL/al.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
#include "threads.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
#endif
|
||||
|
||||
/* Some helper functions to get the name from the format enums. */
|
||||
const char *FormatName(ALenum type);
|
||||
@@ -18,8 +14,12 @@ const char *FormatName(ALenum type);
|
||||
int InitAL(char ***argv, int *argc);
|
||||
void CloseAL(void);
|
||||
|
||||
/* Cross-platform timeget and sleep functions. */
|
||||
int altime_get(void);
|
||||
void al_nssleep(unsigned long nsec);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
#endif /* ALHELPERS_H */
|
||||
|
||||
Reference in New Issue
Block a user