update SDL3 to 3.1.6.

This commit is contained in:
Sasha Szpakowski
2024-11-16 00:44:49 -04:00
parent aecb572558
commit 8c4c8655aa
231 changed files with 16035 additions and 3495 deletions
@@ -116,7 +116,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
/* okay, now draw! */
/* Note that SDL_RenderClear is _not_ affected by the clipping rectangle! */
SDL_SetRenderDrawColor(renderer, 33, 33, 33, 255); /* grey, full alpha */
SDL_SetRenderDrawColor(renderer, 33, 33, 33, SDL_ALPHA_OPAQUE); /* grey, full alpha */
SDL_RenderClear(renderer); /* start with a blank canvas. */
/* stretch the texture across the entire window. Only the piece in the