update SDL3 to 3.1.6.

This commit is contained in:
Sasha Szpakowski
2024-11-16 00:44:49 -04:00
parent aecb572558
commit 8c4c8655aa
231 changed files with 16035 additions and 3495 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
const float red = (float) (0.5 + 0.5 * SDL_sin(now));
const float green = (float) (0.5 + 0.5 * SDL_sin(now + SDL_PI_D * 2 / 3));
const float blue = (float) (0.5 + 0.5 * SDL_sin(now + SDL_PI_D * 4 / 3));
SDL_SetRenderDrawColorFloat(renderer, red, green, blue, 1.0f); /* new color, full alpha. */
SDL_SetRenderDrawColorFloat(renderer, red, green, blue, SDL_ALPHA_OPAQUE_FLOAT); /* new color, full alpha. */
/* clear the window to the draw color. */
SDL_RenderClear(renderer);