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update SDL3 to 3.1.6.
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@@ -212,7 +212,7 @@ int main(int argc, char *argv[])
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SDL_SetWindowSize(sdlWindow, SDL_lround(640. * scale), SDL_lround(480. * scale));
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if (qtWindow.isVisible()) {
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SDL_SetRenderDrawColor(sdlRenderer, 0, 0, 255, 255);
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SDL_SetRenderDrawColor(sdlRenderer, 0, 0, 255, SDL_ALPHA_OPAQUE);
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SDL_RenderClear(sdlRenderer);
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SDL_RenderPresent(sdlRenderer);
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} else {
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