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Add libpng to the main CMakeLists.txt.
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+5
-1
@@ -10,6 +10,9 @@ project(ldep)
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set(DEP_ZLIB_VER "1.2.8")
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set(DEP_PHYSFS_VER "2.0.3")
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set(DEP_LUA51_VER "5.1.5")
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set(DEP_LIBPNG_VER "166")
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set(SKIP_INSTALL_ALL TRUE)
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set(ZLIB_FOUND TRUE)
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set(ZLIB_LIBRARY zlibstatic)
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@@ -18,6 +21,7 @@ set(ZLIB_INCLUDE_DIR .)
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add_subdirectory("libs/zlib-${DEP_ZLIB_VER}" ${CMAKE_BINARY_DIR}/zlib)
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add_subdirectory("libs/physfs-${DEP_PHYSFS_VER}" ${CMAKE_BINARY_DIR}/physfs)
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add_subdirectory("libs/lua-${DEP_LUA51_VER}" ${CMAKE_BINARY_DIR}/lua51)
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add_subdirectory("libs/lpng${DEP_LIBPNG_VER}" ${CMAKE_BINARY_DIR}/lpng)
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add_executable(ldeptest src/test.cpp)
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target_link_libraries(ldeptest zlibstatic physfs-static lua51-static)
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target_link_libraries(ldeptest zlibstatic physfs-static lua51-static ${PNG_LIB_NAME_STATIC})
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@@ -6,6 +6,7 @@
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#include <zlib.h>
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#include <physfs.h>
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#include <png.h>
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extern "C" {
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# include "lua.h"
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@@ -55,10 +56,18 @@ int main(int argc, const char **argv)
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return "Lua";
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};
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vfunc png = [](strs &c, strs &l)
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{
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c << PNG_LIBPNG_VER_STRING;
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l << png_libpng_ver;
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return "libpng";
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};
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std::vector<vfunc> funcs;
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funcs.push_back(zlib);
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funcs.push_back(physfs);
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funcs.push_back(lua);
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funcs.push_back(png);
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for (size_t i = 0; i < funcs.size(); ++i)
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{
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