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update SDL3 to libsdl-org/SDL@186c6e5
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@@ -305,6 +305,8 @@ struct SDL_Renderer
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SDL_PropertiesID props;
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SDL_Texture *debug_char_texture_atlas;
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bool destroyed; // already destroyed by SDL_DestroyWindow; just free this struct in SDL_DestroyRenderer.
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void *internal;
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