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Update SDL2 to latest hg (fbfacc66c65c)
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -110,7 +110,9 @@ typedef enum
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SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
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SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
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SDL_WINDOW_FOREIGN = 0x00000800, /**< window not created by SDL */
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SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000, /**< window should be created in high-DPI mode if supported */
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SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000, /**< window should be created in high-DPI mode if supported.
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On macOS NSHighResolutionCapable must be set true in the
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application's Info.plist for this to have any effect. */
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SDL_WINDOW_MOUSE_CAPTURE = 0x00004000, /**< window has mouse captured (unrelated to INPUT_GRABBED) */
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SDL_WINDOW_ALWAYS_ON_TOP = 0x00008000, /**< window should always be above others */
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SDL_WINDOW_SKIP_TASKBAR = 0x00010000, /**< window should not be added to the taskbar */
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@@ -470,7 +472,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
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* If the window is created with any of the SDL_WINDOW_OPENGL or
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* SDL_WINDOW_VULKAN flags, then the corresponding LoadLibrary function
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* (SDL_GL_LoadLibrary or SDL_Vulkan_LoadLibrary) is called and the
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* corrensponding UnloadLibrary function is called by SDL_DestroyWindow().
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* corresponding UnloadLibrary function is called by SDL_DestroyWindow().
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*
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* If SDL_WINDOW_VULKAN is specified and there isn't a working Vulkan driver,
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* SDL_CreateWindow() will fail because SDL_Vulkan_LoadLibrary() will fail.
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